Knowledge (XXG)

Ice Age (Magic: The Gathering)

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347: 2488: 189: 631:) Freyalise had used her magic to end the Ice Age. As the lands grew warmer, conflicts began to erupt. The Balduvian Barbarians were under constant attacks from a vigilante group headed by a former Kjeldoran knight, General Varchild, and needed to turn to their former foes for help. The Soldevi alliance was breaking down amid fears that their unearthing of artifacts of the Brothers' War (as described in 779:
confirmed in his February 6, 2006 column that the "from the vault" story was a "cute little cover" to make the announcement more interesting and expressed surprise that any players took the story at face value. He apologized for the confusion Wizards R&D had created and made it clear that the set
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and the Urza block, has thrown Dominaria into a drastic climate change. The temperature has dropped sharply and a new Ice Age has begun. Most of society has been lost; all that remains are the soldier nation of Kjeldor, the barbarians of Balduvia, and the elvish society of Fyndhorn. These people must
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Mountain misprint) to reprint cards. About 8% of the cards in the set were reprints of previously published cards. Another 8% of the cards were functional reprints of already-printed cards; that is, aside from the name (and possibly the creature type), these cards were identical to cards in other
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contained 155 cards. Four theme decks were released, which included some cards that were reprints of older cards from both Ice Age and Alliances. The reprints kept the original artwork but used the new borders, updated Oracle wording and the original expansion symbols were given rarity colors.
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sets. It is also the titular first set in the block. The Ice Age set is the eleventh set and the sixth expansion set, previewed at the Canadian Card and Comics Spectacular in early June 1995, and released later that month. Set in the years from 450 to 2934
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consists of 383 cards. Of these 121 each are common, uncommon, and rare. The remaining 20 cards are basic lands distributed solely in Starter Packs. There were 56 cards of each color, 25 multicolor cards, 45 artifacts, and 33 lands in
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experimented with different levels of rarities of cards. There are 49 rares in the set, three of these being artifacts that are actually three times as common as the other rares, thus making them just as common as most uncommons.
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was the first "stand-alone" expansion set, the designers believed that some "staple" cards from the basic set and expansions should be in the set. Thus, the set was also the first expansion set (aside from the
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is also the first set that was printed for a certain period. Previous sets had a previously specified print run and were then sold while supplies lasted. It was sold in 60-card starter decks and 15-card
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The set is probably best known for the card "Force of Will" which allows a player to counter a spell without paying its mana cost by exiling another blue card from their hand.
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did not introduce any new named mechanics, but did introduce a number of cards that could be cast by discarding one or more cards instead of paying a mana cost.
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Lim-Dûl who has begun to conduct twisted experiments. Meanwhile, the wizard Zur the Enchanter trains new wizards to survive in the harsh environment.
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instead. However, in the Ask Wizards section on November 10, 2005, a player pointed to several inconsistencies in Buehler's story and suggested that
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followed that with creatures, artifacts and enchantments of the Snow supertype. Other mechanics introduced included cumulative upkeep and cantrips.
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was the longest period of time between the beginning and the completion of a full block in Magic. Originally, the set
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was the first "stand-alone" expansion; that is, it was the first set that could be played independently of other
1995: 1496: 1960: 1930: 1408: 949: 1980: 844:. Including alternate art, there are 31 cards of each color, 10 multicolor cards, 26 Artifacts, and 8 Lands. 1975: 1940: 1935: 913: 901: 889: 2384: 1965: 1945: 1855: 1530: 1022: 925: 877: 1085: 943: 937: 895: 707:
was the last set to have multiple cards (other than basic lands) with more than one artistic conception.
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to be sold in 12 card packs. Each pack included one rare card, three uncommon, and eight common cards.
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magazine, rating it an 8 out of 10 overall. Pettengale comments that "There are cards within the
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introduced basic snow-covered lands, and cards that had effects based on Snow permanents. '
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Besides expanding on the cumulative upkeep, pitch cards and snow permanents mechanics,
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Alliances Revealed : A Review of the Alliances Edition of Magic: The Gathering
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but was never released because "internal politics" had "forced" Wizards to release
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block. The most notable of these was permanents of the "Snow" supertype.
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expansion that was released in French, German, Portuguese, and Spanish.
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Randy Buehler Jr. (lead), Devin Low, Zvi Mowshowitz, and Michael Turian
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products. It was the first expansion to reprint all five basic lands.
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D'Angelo, Stephen; D'Angelo, Julie. "Report from the Ice Agents".
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383 cards (121 commons, 121 uncommons, 121 rares, 20 basic lands)
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Bill Rose (lead), Aaron Forsythe, Devin Low, and Mark Rosewater
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Pettey, David. "A look at Magic: The Gathering - Ice Age".
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set and eighth expansion set.; and on July 21, 2006 with
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Hahn, Robert (October 1996). "The impact of Alliances".
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was also the first set to print single-colored legends.
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Scrye Collectible Card Game Checklist & Price Guide
571:, released in October 1995, was the second set in the 1547:. No. 13. Wizards of the Coast. pp. 54–57. 1281: 1279: 1277: 2464: 2415: 2376: 2255: 2200: 2179: 2118: 2084: 2004: 1733: 1700: 1691: 1631: 1556:. No. 5. Wizards of the Coast. pp. 16–17. 737:set which are really going to shake up the game of 579:being the third set), but following the release of 422: 414: 406: 398: 390: 382: 374: 366: 358: 258: 250: 242: 234: 226: 218: 208: 200: 98: 90: 82: 71: 63: 55: 47: 39: 1264:"Acclaim Comics presents: Magic: The Gathering". 1154:The Complete Encyclopedia of Magic The Gathering 238:Skaff Elias, Jim Lin, Dave Pettey and Chris Page 230:Allied color, cantrips, pitch spells, snow lands 1388:Pettengale, Paul (July 1996). "Games Reviews". 1370:Rosewater, Mark (May 1996), "Insider Trading", 1290:. Thunder's Mouth Press. 1996. pp. 70–71. 27:Block of expansion sets in Magic: The Gathering 2473:Destroy All Humans. They Can't Be Regenerated. 1607: 1270:. No. 6. April–May 1995. pp. 90–92. 1184:Magic The Gathering - Advanced Strategy Guide 821:introduced the Recover and Ripple mechanics. 8: 337: 177: 67:Allied color alliances, cantrips, Snow lands 32: 1511:"Anmeldelser | Article | RPGGeek" 1199:Tournament Reports for Magic: The Gathering 981: 979: 2197: 2115: 1697: 1614: 1600: 1592: 1383: 1381: 1288:Magic: The Gathering Official Encyclopedia 1039: 1037: 965:(Danish) (Issue 9 - August/September 1995) 627:, after the so-called goddess (actually a 336: 176: 31: 1169:InQuest, The Ultimate Guide to Card Games 604:The Brothers' War, referenced in the set 543:. Ice Age was followed up June 1996 with 1309: 1307: 1235: 1233: 1231: 1229: 1227: 1225: 1223: 370:155 (40 rares, 55 uncommons, 60 commons) 1072: 1070: 975: 666:, the latter with no basic land cards. 587:was removed from the block in favor of 757:was designed around the same time as 78:, Jim Lin, Dave Pettey and Chris Page 7: 1491:Rosewater, Mark (January 25, 2006). 1451:Rosewater, Mark (February 6, 2006). 991:"Whatever Happened to Barry's Land?" 1430:"Ask Wizards – November, 2005" 1407:Buehler, Randy (October 26, 2005). 2012:Compilation, reprint, and box sets 1926:Adventures in the Forgotten Realms 1167:Searle, Michael (September 1995), 775:was in fact a newly designed set. 378:Cumulative Upkeep, Ripple, Recover 25: 2453:Strixhaven: A Curriculum of Chaos 2487: 2486: 1493:"You Make the Card #3 - Wrap-up" 780:is indeed a newly designed one. 623:The story follows the events of 345: 187: 2133:Grand Prix and Spotlight Series 1476:. April 3, 2010. Archived from 259:Second set in the Ice Age block 18:Coldsnap (Magic: The Gathering) 2439:Guildmasters' Guide to Ravnica 1347:. Crystal Keep. Archived from 423:Third set in the Ice Age block 99:First set in the Ice Age block 1: 2518:Card games introduced in 1995 1137:Miller, John Jackson (2001), 749:In the initial announcement, 214:(144 functionally different) 2513:Magic: The Gathering blocks 1986:Outlaws of Thunder Junction 1921:Strixhaven: School of Mages 1576:Wizards' Official page for 386:Snow Supertype, Pitch Cards 2534: 2294:Duels of the Planeswalkers 1996:Duskmourn: House of Horror 1568:Wizards' official page on 1374:, no. #10, p. 10 1212:Baxter, George H. (1996), 557:. The time period between 2482: 2446:Mythic Odysseys of Theros 1961:Phyrexia: All Will Be One 1906:Ikoria: Lair of Behemoths 1474:"Yurchick First at Last!" 1197:Wakefield, James (1997), 963:Rollespilsmagasinet Fønix 725:Paul Pettengale reviewed 713:was the only set besides 480: 454: 427: 344: 316: 290: 263: 186: 156: 130: 103: 1931:Innistrad: Midnight Hunt 1245:"Welcome to the Ice Age" 1108:"Announcement: Coldsnap" 1981:Murders at Karlov Manor 1584:WotC Official page for 1152:Moursund, Beth (2002), 1030:. 1995. pp. 86–88. 840:There are 199 cards in 792:were introduced in the 1976:Lost Caverns of Ixalan 1946:Streets of New Capenna 1941:Kamigawa: Neon Dynasty 1936:Innistrad: Crimson Vow 1856:Shadows over Innistrad 1182:Justice, Mark (1998), 1499:on December 31, 2008. 1078:"Alliances Card List" 485:← No previous blocks 321:← No previous blocks 161:← No previous blocks 2338:Magic: The Gathering 2187:Wizards of the Coast 2103:Professional players 2092:Wizards Play Network 1966:March of the Machine 1624:Magic: The Gathering 1536:Wizards of the Coast 1325:on September 4, 2008 1319:Wizards of the Coast 1116:Wizards of the Coast 1082:Wizards of the Coast 1055:on November 28, 1999 1049:Wizards of the Coast 1028:Wizards of the Coast 1001:on February 13, 2009 995:Wizards of the Coast 989:(February 9, 2009). 655:Magic: The Gathering 551:Magic: The Gathering 514:, consisting of the 511:Magic: The Gathering 504:is a block of three 1901:Theros Beyond Death 1851:Battle for Zendikar 1045:"Ice Age Card List" 611:battle against the 341: 183: 36: 2167:World Championship 2128:Friday Night Magic 1896:Throne of Eldraine 1886:Ravnica Allegiance 1432:. November 1, 2005 1409:"Coldsnap Q&A" 1351:on January 3, 2010 1118:. October 24, 2005 950:Vanish Into Memory 2500: 2499: 2346:Magic Workstation 2251: 2250: 2175: 2174: 2080: 2079: 1971:Wilds of Eldraine 1881:Guilds of Ravnica 1836:Return to Ravnica 1826:Scars of Mirrodin 1538:. pp. 12–13. 1480:on April 7, 2010. 1394:Future Publishing 1243:(May–June 1995). 919:Notable cards in 883:Notable cards in 859:Notable cards in 549:, the fourteenth 499: 498: 495: 494: 476: 475: 450: 449: 335: 334: 331: 330: 312: 311: 286: 285: 222:Cumulative Upkeep 175: 174: 171: 170: 152: 151: 126: 125: 59:Cumulative Upkeep 16:(Redirected from 2525: 2490: 2489: 2433:Campaign setting 2213:Richard Garfield 2198: 2116: 1951:Dominaria United 1891:War of the Spark 1698: 1616: 1609: 1602: 1593: 1557: 1548: 1539: 1515: 1514: 1507: 1501: 1500: 1495:. Archived from 1488: 1482: 1481: 1470: 1464: 1463: 1461: 1459: 1448: 1442: 1441: 1439: 1437: 1426: 1420: 1419: 1417: 1415: 1404: 1398: 1397: 1385: 1376: 1375: 1367: 1361: 1360: 1358: 1356: 1341: 1335: 1334: 1332: 1330: 1321:. Archived from 1311: 1302: 1301: 1283: 1272: 1271: 1261: 1255: 1254: 1237: 1218: 1217: 1209: 1203: 1202: 1194: 1188: 1187: 1179: 1173: 1172: 1164: 1158: 1157: 1149: 1143: 1142: 1134: 1128: 1127: 1125: 1123: 1104: 1098: 1097: 1095: 1093: 1088:on June 29, 2009 1084:. Archived from 1074: 1065: 1064: 1062: 1060: 1051:. Archived from 1041: 1032: 1031: 1017: 1011: 1010: 1008: 1006: 997:. Archived from 983: 914:Thawing Glaciers 902:Lake of the Dead 482: 456: 429: 407:Development code 349: 342: 318: 292: 265: 243:Development code 191: 184: 158: 132: 105: 83:Development code 37: 21: 2533: 2532: 2528: 2527: 2526: 2524: 2523: 2522: 2503: 2502: 2501: 2496: 2478: 2460: 2411: 2372: 2247: 2196: 2171: 2114: 2076: 2052:Masters Edition 2000: 1911:Zendikar Rising 1846:Khans of Tarkir 1729: 1709:Limited Edition 1687: 1627: 1620: 1564: 1551: 1542: 1527: 1524: 1522:Further reading 1519: 1518: 1509: 1508: 1504: 1490: 1489: 1485: 1472: 1471: 1467: 1457: 1455: 1450: 1449: 1445: 1435: 1433: 1428: 1427: 1423: 1413: 1411: 1406: 1405: 1401: 1387: 1386: 1379: 1369: 1368: 1364: 1354: 1352: 1343: 1342: 1338: 1328: 1326: 1313: 1312: 1305: 1298: 1285: 1284: 1275: 1263: 1262: 1258: 1239: 1238: 1221: 1211: 1210: 1206: 1196: 1195: 1191: 1181: 1180: 1176: 1166: 1165: 1161: 1151: 1150: 1146: 1136: 1135: 1131: 1121: 1119: 1112:Feature Article 1106: 1105: 1101: 1091: 1089: 1076: 1075: 1068: 1058: 1056: 1043: 1042: 1035: 1019: 1018: 1014: 1004: 1002: 987:Rosewater, Mark 985: 984: 977: 972: 959: 890:Balduvian Horde 857: 827: 786: 747: 697: 648: 643: 621: 602: 597: 354: 213: 196: 28: 23: 22: 15: 12: 11: 5: 2531: 2529: 2521: 2520: 2515: 2505: 2504: 2498: 2497: 2495: 2494: 2483: 2480: 2479: 2477: 2476: 2468: 2466: 2462: 2461: 2459: 2458: 2457: 2456: 2449: 2442: 2430: 2425: 2419: 2417: 2413: 2412: 2410: 2409: 2402: 2395: 2388: 2380: 2378: 2374: 2373: 2371: 2370: 2363: 2356: 2349: 2342: 2334: 2327: 2326: 2325: 2318: 2311: 2304: 2290: 2283: 2276: 2269: 2261: 2259: 2253: 2252: 2249: 2248: 2246: 2245: 2240: 2235: 2230: 2225: 2223:Mark Rosewater 2220: 2215: 2210: 2204: 2202: 2195: 2194: 2189: 2183: 2181: 2177: 2176: 2173: 2172: 2170: 2169: 2164: 2163: 2162: 2160:List of events 2152: 2147: 2142: 2141: 2140: 2138:List of events 2130: 2124: 2122: 2120:Organized Play 2113: 2112: 2111: 2110: 2100: 2095: 2094:(formerly DCI) 2088: 2086: 2082: 2081: 2078: 2077: 2075: 2074: 2069: 2064: 2059: 2054: 2049: 2048: 2047: 2042: 2037: 2032: 2024: 2019: 2014: 2008: 2006: 2002: 2001: 1999: 1998: 1993: 1988: 1983: 1978: 1973: 1968: 1963: 1958: 1953: 1948: 1943: 1938: 1933: 1928: 1923: 1918: 1913: 1908: 1903: 1898: 1893: 1888: 1883: 1878: 1873: 1868: 1863: 1858: 1853: 1848: 1843: 1838: 1833: 1828: 1823: 1818: 1813: 1808: 1803: 1798: 1793: 1788: 1783: 1778: 1773: 1768: 1763: 1758: 1753: 1748: 1743: 1737: 1735: 1731: 1730: 1728: 1727: 1722: 1717: 1712: 1704: 1702: 1695: 1689: 1688: 1686: 1685: 1680: 1679: 1678: 1668: 1666:Card advantage 1663: 1658: 1653: 1652: 1651: 1646: 1635: 1633: 1629: 1628: 1621: 1619: 1618: 1611: 1604: 1596: 1590: 1589: 1581: 1573: 1563: 1562:External links 1560: 1559: 1558: 1549: 1540: 1534:. No. 6. 1523: 1520: 1517: 1516: 1502: 1483: 1465: 1443: 1421: 1399: 1377: 1362: 1336: 1303: 1296: 1273: 1256: 1253:. No. 13. 1219: 1216:, p. 129. 1204: 1201:, p. 169. 1189: 1186:, p. 128. 1174: 1171:, p. 104. 1159: 1156:, p. 720. 1144: 1141:, p. 520. 1129: 1099: 1066: 1033: 1026:. No. 6. 1012: 974: 973: 971: 968: 967: 966: 958: 955: 926:Counterbalance 856: 853: 826: 823: 785: 782: 777:Mark Rosewater 746: 743: 696: 693: 687:was the first 677:Arabian Nights 647: 644: 642: 639: 620: 617: 601: 598: 596: 593: 506:expansion sets 497: 496: 493: 492: 486: 478: 477: 474: 473: 465: 452: 451: 448: 447: 440: 435: 425: 424: 420: 419: 416: 415:Expansion code 412: 411: 408: 404: 403: 400: 396: 395: 392: 388: 387: 384: 380: 379: 376: 372: 371: 368: 364: 363: 360: 356: 355: 350: 333: 332: 329: 328: 322: 314: 313: 310: 309: 301: 288: 287: 284: 283: 278: 271: 261: 260: 256: 255: 252: 251:Expansion code 248: 247: 244: 240: 239: 236: 232: 231: 228: 224: 223: 220: 216: 215: 210: 206: 205: 202: 198: 197: 192: 173: 172: 169: 168: 162: 154: 153: 150: 149: 141: 128: 127: 124: 123: 118: 113: 101: 100: 96: 95: 92: 91:Expansion code 88: 87: 84: 80: 79: 73: 69: 68: 65: 61: 60: 57: 53: 52: 49: 45: 44: 41: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 2530: 2519: 2516: 2514: 2511: 2510: 2508: 2493: 2485: 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Index

Coldsnap (Magic: The Gathering)
Skaff Elias
4th Edition
Chronicles
Mirage Block
Alliances symbol
banner
Homelands
Mirage
Mirage Block
Coldsnap common expansion symbol
icicles
Dissension
Time Spiral
Mirage Block
expansion sets
Magic: The Gathering
AR
Antiquities
Homelands
Antiquities
necromancer
planeswalker
Antiquities
booster packs
Arabian Nights
Chronicles
Randy Buehler
Homelands
Mark Rosewater

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