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Video game genre

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2213: 235: 31: 1966: 264:, author Mark J.P. Wolf wrote that such a classification "ignores the fundamental differences and similarities which are to be found in the player's experience of the game". In contrast to the visual aesthetics of games, which can vary greatly, it is argued that it is interactivity characteristics that are common to all games. 186:
Consoles manufacturers that followed the NES followed similar behavior in requiring licenses to develop games for their systems. To assure they would get these licenses, console developers tended to stay with gameplay of previously published games for that console, thus causing groups of games within
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and to prevent unauthorized games from being released for the system. To solve this, Nintendo required approval of all games for the NES. To support this, Nintendo classified games into eight major series: Adventure, Action, Sports, Light-Gun, Programmable, Arcade, Robot, and Educational. The series
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initially used three categories in 1981—arcade, wargame, and adventure—but by 1989 had expanded its genre list to strategy, simulation, adventure, role-playing adventure, wargame, and action/arcade. Comparisons between computer and console games showed that players on computers tended to prefer more
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began to form to handle the marketing and publication of games, both for consoles and personal computers. Targeting high-value, low-risk video game genres were key for some publishers, and small and independent developers were typically forced to compete by abandoning more experimental gameplay and
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Like film genres, the names of video game genres have come about generally as a common understanding between the audience and the producers. Descriptive names of genres take into account the goals of the game, the protagonist and even the perspective offered to the player. For example, a
486:. Identification of the type of hardware a game is played on implied certain limits to the type of gameplay that is available; a mobile game will typically lack as much action compared to a game playable on a home console or computer due to limitations on player input. 187:
the same genre to grow. Subsequently, retailers displayed games grouped by genres, and market research firms found that players had preferences for certain types over others, based on region, and developers could plan out future strategies through this.
156:. Crawford focused on the player's experience and activities required for gameplay. He wrote, "the state of computer game design is changing quickly. We would therefore expect the taxonomy presented to become obsolete or inadequate in a short time." 97:
uses 8 headings: Skill Gallery, Space Station, Classics Corner, Adventure Territory, Race Track, Sports Arena, Combat Zone, and Learning Center. ("Classics", in this case, refers to chess and checkers.) In Tom Hirschfeld's 1981 book
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genre, which focuses on storytelling and character growth, have been implemented in many different genres of video games. This is because the addition of a story and character enhancement to an action,
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is still a shooter game, regardless of where or when it takes place. A specific game's genre is open to subjective interpretation. An individual game may belong to several genres at once.
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New genres emerge continuously throughout the history of video games, often due to the cross-pollination of ideas borrowed from different games into new ones. For example, the seminal
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By narrative: Classifying video games by their narrative style, such as science fiction or fantasy, is typically not used within the field, with the key exception of
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system into the North American market as the Nintendo Entertainment System in 1985, looked to avoid the issues with loss of publishing control that had led to the
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By platform: generally to the nature of the computer hardware that the game is played on and not the specific branding. This would include game genres like
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titles were extremely risk-averse. Through indie games, a revival of experimental gameplay had emerged, and several new genres have emerged since then.
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Within the personal computer space, two publications established a small number of categories based on the best-selling software in the early 1980s:
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A game may combine aspects of multiple genres in such a way that it becomes hard to classify under existing genres. For example, because
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According to some analysts, the percentage of each broad genre in the best-selling physical games worldwide is broken down as follows.
1801: 1775: 1602: 1565: 1532: 1323: 1274: 1223: 183:, Nintendo had retired the Arcade, Light-Gun, Robot, Programmable, and Educational series, but added RPG & Simulation and Puzzle. 1849: 2885: 1748: 1196: 376: 3017: 2615: 2540: 2260: 152: 1991: 1970: 1379:
O'Donnell, Casey (2011). "The Nintendo Entertainment System and the 10NES Chip: Carving the Video Game Industry in Silicon".
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drew more attention in the late 2000s and 2010s aided by independent digital distribution, as large publishers focused on
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In addition to gameplay elements, some games may be categorized by other schemes; such are typically not used as genres:
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combined shooting, driving and roleplaying in an unusual way, it was hard to classify using existing terms. The term
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Early attempts at categorizing video games were primarily for organizing catalogs and books. A 1981 catalog for the
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The target audience, underlying theme or purpose of a game are sometimes used as a genre identifier, such as with "
261: 42: 1651: 133:, which ran its Top Thirty list from 1980 to 1984 with the genres of strategy, adventure, fantasy and arcade; and 3007: 2913: 2852: 2018: 1984: 1156: 506: 400: 313: 223: 35: 2897: 2467: 2358: 2340: 2193: 1823: 490: 273: 121: 2832: 2522: 2350: 816: 447: 348: 1245: 2880: 2875: 2791: 2669: 2444: 2255: 2229: 2183: 502: 494: 423: 333: 219: 112: 1939: 1765: 1555: 1522: 1313: 1213: 2827: 2786: 2562: 2412: 2290: 2221: 895: 459:
does not take away from its core gameplay, but adds an incentive other than survival to the experience.
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As hardware capabilities have increased, new genres have become possible, with examples being increased
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with ladders and jumping. The same term was used by the US and UK press in 1983, including magazines
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With the industry expanding in the 1990s and budgets for video games began growing, large
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Due to "direct and active participation" of the player, video game genres differ from
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In the last decade, puzzle games have declined when measured by sales, however, on
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Egenfeldt-Nielson, Simon; Smith, Jonas Heide; Tosca, Susana Pajares (2013-04-27).
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Fernandez-Vera, Clara (2014). "Chapter 29: Adventure". In Perron, Bernard (ed.).
284:" are common subgenres of the shooter genre. Other examples of such prefixes are 2949: 2923: 2746: 2719: 2697: 2500: 2449: 2093: 2028: 932: 584: 517: 483: 467: 410: 363: 211: 2995: 2971: 2918: 2806: 2510: 2429: 2037: 471: 251: 207: 94: 54: 30: 1394: 1101: 2769: 2687: 2390: 2368: 1160: 434: 353: 337:, while the term "first-person shooters" became more common by around 2000. 62: 1965: 3033: 2985: 2931: 2857: 2847: 2726: 2439: 176: 171:
description appeared on early "black box" covers and subsequently in the
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The Video Game Explosion: A History from PONG to Playstation and Beyond
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genre started as "climbing games", based on Steve Bloom's 1982 book
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Classification assigned to video games based on their gameplay
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clone" (red) versus "first-person shooter" (blue) over time
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has been developed for games that share similarities with
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settling into the same genres used by larger publishers.
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Chris, Crawford (1982). "A Taxonomy of Computer Games".
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Triadic Game Design: Balancing Reality, Meaning and Play
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has been used to describe games mechanically similar to
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Proceedings of the 2015 DiGRA International Conference
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Understanding Video Games: The Essential Introduction
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Mochizuki, Takahashi; Savov, Vlad (August 25, 2020).
1218:. Springer Science & Business Media. p. 71. 405:
Video game genres vary in specificity, with popular
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Journal for Computer Game Culture 1516: 1514: 1307: 1305: 1303: 1301: 1147: 1145: 1143: 1141: 1139: 1137: 1135: 1133: 139:, which collected user-submitted rankings. 2759: 2417: 2033: 1999: 1985: 1977: 1076: 1074: 1072: 1070: 535: 1686: 478:, or other similar portable devices; and 1652:"Reviews Explained: The Game Categories" 1157:"Background: The Origins of Game Genres" 489:By mode: referring to whether a game is 1824:"RPGs Took Over Every Video Game Genre" 1185:Adams, Ernest; Andrew Rollings (2006). 1066: 1619:"The Player's Guide to Climbing Games" 1435:Super Nes Nintendo Player's Guide Book 331:clones" in the years following 1993's 311:, as they were inspired by games like 303:Genre names may evolve over time. The 218:mechanics. Experimental gameplay from 57:based on how it is played rather than 1521:Lecky-Thompson, Guy W. (2008-01-01). 7: 1417:The Official Nintendo Player's Guide 144:strategic games rather than action. 497:, or variations on that, including 374:genre that would be popularized by 181:Super Nintendo Entertainment System 53:is an informal classification of a 1560:. Cengage Learning. pp. 4–5. 1453:Game Boy Nintendo's Player's Guide 1053:, where the majority of games are 45:setting is not a part of its genre 25: 1950:from the original on Jun 2, 2023. 1263:Hirschfeld, Tom (November 1981). 65:elements. This is independent of 2211: 1964: 1908:Hill, Simon (16 December 2014). 1527:. Cengage Learning. p. 23. 1212:Harteveld, Casper (2011-02-26). 409:using genre names varying from " 272:is a game that is played from a 1830:from the original on 2014-12-08 1804:from the original on 2014-11-06 1633:from the original on 2016-03-19 1361:from the original on 2014-10-15 1348:The Art of Computer Game Design 1167:from the original on 2014-12-17 370:served as the prototype of the 153:The Art of Computer Game Design 1798:"ManaPool Guide to Roguelikes" 254:. Though one could state that 206:, the move from 2D to 3D, new 18:Computer and video game genres 1: 1822:Clements, Ryan (2012-12-12). 1266:How to Master the Video Games 1191:. Prentice Hall. p. 67. 101:How to Master the Video Games 1081:Apperley, Thomas H. (2006). 499:massively multiplayer online 366:rather than typed commands. 1669:Arsenault, Dominic (2009). 1593:. Arco Publishing. p.  1557:Game Development Principles 1188:Fundamentals of Game Design 1090:Simulation & GиКлУaming 3095: 2209: 1938:Hill, Simon (2021-05-28). 1848:Lessard, Jonathan (2015). 1554:Thorn, Alan (2013-05-30). 1524:Video Game Design Revealed 1290:Lessard, Jonathan (2015). 513:(PvP) games, and so forth. 398: 262:science fiction video game 2019:List of video game genres 2014: 1770:. Routledge. p. 46. 1658:. London: 76. March 1983. 1318:. ABC-CLIO. p. 259. 552: 549: 546: 541: 538: 507:player versus environment 401:List of video game genres 2311:Digital collectible card 1800:. ManaPool. 2010-11-21. 1629:(11): 49. January 1983. 1395:10.1177/1555412010377319 1312:Wolf, Mark J.P. (2008). 1102:10.1177/1046878105282278 1083:"Genre and game studies" 482:that can be played in a 274:first-person perspective 122:multidirectional shooter 2396:Roguelike deck-building 2304:Roguelike deck-building 1878:Lola (April 22, 2017). 349:Colossal Cave Adventure 433:. Similarly, the term 352:directly inspired the 243: 220:indie game development 46: 2638:Tactical role-playing 2403:Tactical role-playing 1587:Bloom, Steve (1982). 372:action-adventure game 237: 214:functionalities, and 175:. By the time of the 168:1983 video game crash 141:Computer Gaming World 136:Computer Gaming World 33: 3018:Vertically scrolling 1973:at Wikimedia Commons 1971:Video games by genre 1743:. pp. 232–240. 1741:Taylor & Francis 511:player versus player 431:Grand Theft Auto III 419:Grand Theft Auto III 282:third-person shooter 270:first-person shooter 34:A video game in the 2648:Turn-based strategy 2553:Submarine simulator 2359:Action role-playing 2266:Interactive fiction 1507:, 24 September 2014 1457:Nintendo of America 1439:Nintendo of America 1421:Nintendo of America 377:The Legend of Zelda 3049:Video game modding 2991:Nonlinear gameplay 2653:Turn-based tactics 2621:Real-time strategy 407:video game reviews 244: 173:NES Player's Guide 162:, in bringing its 69:, unlike works of 47: 3079:Video game genres 3066: 3065: 3062: 3061: 3054:Video game remake 2962:Emergent gameplay 2633:Real-time tactics 2592: 2591: 2531:Flight simulation 2261:Graphic adventure 2207: 2206: 2008:Video game genres 1969:Media related to 1382:Games and Culture 1047: 1046: 503:cooperative games 457:puzzle video game 81:. For example, a 16:(Redirected from 3086: 3044:Video game clone 2760: 2756:Related concepts 2563:Vehicular combat 2418: 2291:Digital tabletop 2271:Interactive film 2231:Grand Theft Auto 2222:Action-adventure 2215: 2172:Platform fighter 2051:Platform fighter 2034: 2001: 1994: 1987: 1978: 1968: 1952: 1951: 1935: 1929: 1928: 1926: 1925: 1916:. Archived from 1905: 1899: 1898: 1896: 1895: 1886:. Archived from 1875: 1869: 1868: 1866: 1864: 1845: 1839: 1838: 1836: 1835: 1819: 1813: 1812: 1810: 1809: 1794: 1788: 1787: 1785: 1784: 1761: 1755: 1754: 1732: 1726: 1725: 1723: 1722: 1707: 1701: 1700: 1690: 1666: 1660: 1659: 1648: 1642: 1641: 1639: 1638: 1623:Electronic Games 1615: 1609: 1608: 1584: 1578: 1577: 1575: 1574: 1551: 1545: 1544: 1542: 1541: 1518: 1509: 1508: 1495: 1489: 1488: 1486: 1484: 1467: 1461: 1460: 1449: 1443: 1442: 1431: 1425: 1424: 1413: 1407: 1406: 1376: 1370: 1369: 1367: 1366: 1360: 1353: 1342: 1336: 1335: 1333: 1332: 1309: 1296: 1295: 1287: 1281: 1280: 1269:. 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2656: 2655: 2654: 2651: 2649: 2646: 2644: 2643:Tower defense 2641: 2639: 2636: 2634: 2631: 2627: 2624: 2623: 2622: 2619: 2617: 2614: 2612: 2609: 2607: 2604: 2603: 2601: 2599: 2595: 2585: 2584:Immersive sim 2582: 2580: 2577: 2576: 2574: 2570: 2564: 2561: 2559: 2556: 2554: 2551: 2547: 2544: 2542: 2539: 2537: 2534: 2533: 2532: 2529: 2528: 2526: 2524: 2520: 2512: 2509: 2507: 2504: 2503: 2502: 2499: 2497: 2494: 2493: 2491: 2489: 2485: 2479: 2476: 2474: 2473:City-building 2471: 2469: 2466: 2465: 2463: 2461: 2457: 2451: 2448: 2446: 2443: 2441: 2438: 2436: 2433: 2431: 2428: 2427: 2425: 2423: 2419: 2416: 2414: 2410: 2404: 2401: 2397: 2394: 2393: 2392: 2389: 2387: 2384: 2382: 2379: 2377: 2376:Dungeon crawl 2374: 2370: 2367: 2365: 2362: 2361: 2360: 2357: 2356: 2354: 2352: 2348: 2342: 2341:Tile-matching 2339: 2337: 2336: 2332: 2330: 2329:Hidden object 2327: 2326: 2324: 2322: 2318: 2312: 2309: 2305: 2302: 2301: 2300: 2299:Deck-building 2297: 2296: 2294: 2292: 2288: 2282: 2279: 2277: 2274: 2272: 2269: 2267: 2264: 2262: 2259: 2257: 2254: 2253: 2251: 2249: 2245: 2239: 2236: 2234: 2232: 2228: 2227: 2225: 2223: 2219: 2214: 2200: 2197: 2195: 2192: 2188: 2186: 2182: 2181: 2180: 2177: 2173: 2170: 2169: 2168: 2165: 2161: 2158: 2157: 2156: 2153: 2152: 2150: 2146: 2140: 2137: 2135: 2134:Battle royale 2132: 2131: 2129: 2127: 2123: 2117: 2114: 2112: 2109: 2105: 2102: 2100: 2097: 2095: 2092: 2091: 2090: 2087: 2085: 2082: 2080: 2077: 2075: 2072: 2070: 2067: 2066: 2064: 2062: 2058: 2052: 2049: 2047: 2044: 2043: 2041: 2039: 2035: 2032: 2030: 2026: 2020: 2017: 2016: 2013: 2009: 2002: 1997: 1995: 1990: 1988: 1983: 1982: 1979: 1972: 1967: 1963: 1962: 1958: 1949: 1945: 1941: 1934: 1931: 1920:on 2017-12-28 1919: 1915: 1911: 1904: 1901: 1890:on 2017-12-27 1889: 1885: 1884:MWEB Gamezone 1881: 1874: 1871: 1859: 1855: 1851: 1844: 1841: 1829: 1825: 1818: 1815: 1803: 1799: 1793: 1790: 1779: 1773: 1769: 1768: 1760: 1757: 1752: 1750:9781136290503 1746: 1742: 1738: 1731: 1728: 1716: 1712: 1706: 1703: 1698: 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442: 441: 436: 432: 428: 426: 421: 420: 414: 412: 408: 402: 394: 392: 390: 386: 381: 379: 378: 373: 369: 365: 361: 360: 355: 351: 350: 346: 343: 338: 336: 335: 330: 326: 322: 321: 316: 315: 310: 306: 305:platform game 301: 299: 295: 291: 287: 283: 279: 275: 271: 265: 263: 259: 258: 253: 249: 241: 236: 229: 227: 225: 221: 217: 213: 209: 205: 200: 197: 193: 188: 184: 182: 178: 174: 169: 165: 161: 157: 155: 154: 149: 145: 142: 138: 137: 132: 131: 125: 123: 119: 118:fixed shooter 115: 114: 109: 108: 103: 102: 96: 88: 86: 84: 80: 76: 72: 68: 64: 60: 56: 52: 44: 40: 37: 32: 19: 3039:Toys-to-life 2979: 2972: 2924: 2869:Player modes 2833:Personalized 2818: 2807: 2775: 2681:Other genres 2611:Auto battler 2579:Falling-sand 2541:Lunar Lander 2351:Role-playing 2334: 2276:Visual novel 2238:Metroidvania 2230: 2184: 2116:Third-person 2089:Shoot 'em up 2074:First-person 2007: 1943: 1933: 1922:. Retrieved 1918:the original 1913: 1903: 1892:. Retrieved 1888:the original 1883: 1873: 1861:. Retrieved 1857: 1853: 1843: 1832:. Retrieved 1817: 1806:. Retrieved 1792: 1781:. Retrieved 1766: 1759: 1736: 1730: 1719:. Retrieved 1717:. 2020-02-05 1714: 1705: 1678: 1674: 1664: 1655: 1646: 1635:. Retrieved 1626: 1622: 1613: 1589: 1582: 1571:. Retrieved 1556: 1549: 1538:. Retrieved 1523: 1502: 1493: 1481:. Retrieved 1475: 1465: 1452: 1447: 1434: 1429: 1416: 1411: 1386: 1380: 1374: 1363:. Retrieved 1347: 1340: 1329:. Retrieved 1314: 1291: 1285: 1265: 1258: 1249: 1240: 1229:. Retrieved 1214: 1207: 1187: 1180: 1169:. Retrieved 1121:. Retrieved 1114:the original 1093: 1089: 1055:free-to-play 1048: 817:Role-playing 547:VGC top 100 532: 518:horror games 468:mobile games 461: 448:role-playing 445: 439: 430: 424: 417: 415: 404: 389:serious game 382: 375: 367: 357: 347: 339: 332: 328: 324: 318: 312: 308: 302: 278:shooter game 266: 255: 245: 239: 238:The use of " 201: 189: 185: 172: 158: 151: 146: 140: 134: 128: 126: 111: 105: 99: 92: 83:shooter game 50: 48: 39:shoot 'em up 2955:Hypercasual 2876:Multiplayer 2792:Educational 2742:Programming 2737:Photography 2710:Incremental 2506:Kart racing 2450:Virtual pet 2281:Walking sim 2256:Escape room 2155:Beat 'em up 2094:Bullet hell 1250:Atari Mania 1096:(1): 6–23. 495:multiplayer 484:web browser 364:action game 314:Donkey Kong 252:film genres 208:peripherals 41:genre; the 2996:Open world 2907:Production 2828:Nonviolent 2511:Sim racing 2478:Government 2413:Simulation 2104:Twin-stick 2038:Platformer 1924:2017-12-27 1894:2017-12-26 1834:2014-12-03 1808:2014-11-06 1783:2014-12-03 1721:2021-01-22 1637:2015-03-19 1573:2014-12-03 1540:2014-12-03 1483:August 25, 1365:2014-12-03 1331:2014-12-03 1231:2014-12-19 1171:2014-12-03 1123:2013-04-19 1061:References 896:Simulation 544:1980-1984 529:Popularity 472:smartphone 342:text-based 290:turn based 230:Definition 192:publishers 55:video game 2782:Christian 2770:Advergame 2658:Artillery 2391:Roguelike 2369:Soulslike 2248:Adventure 2084:Light gun 1914:Gamasutra 1161:Gamasutra 625:Adventure 509:(PvE) or 435:roguelike 368:Adventure 359:Adventure 354:Atari VCS 286:real-time 113:Asteroids 95:Atari VCS 63:narrative 3073:Category 3034:Minigame 2986:Masocore 2932:Fan game 2802:Licensed 2727:Non-game 2598:Strategy 2468:Business 2167:Fighting 2126:Survival 2111:Tactical 1948:Archived 1828:Archived 1802:Archived 1715:TheGamer 1697:62171492 1656:TV Gamer 1631:Archived 1403:53358125 1356:Archived 1165:Archived 1110:17373114 972:Strategy 704:Platform 665:Fighting 453:strategy 325:TV Gamer 294:top-down 248:literary 224:triple-A 177:Game Boy 160:Nintendo 3001:Sandbox 2843:Serious 2776:BishĹŤjo 2693:Fitness 2665:Wargame 2523:Vehicle 2496:Fishing 2435:Farming 2335:Sokoban 2199:Stealth 2185:Pac-Man 2061:Shooter 1863:18 July 1826:. IGN. 1459:. 1991. 1441:. 1993. 1423:. 1987. 1252:. 1981. 857:Shooter 542:Softalk 387:" and " 164:Famicom 130:Softalk 110:-type, 89:History 71:fiction 67:setting 2950:Casual 2943:Design 2925:Doujin 2838:Sci-fi 2814:Sexual 2787:Comedy 2763:Themes 2747:Typing 2720:Rhythm 2698:Horror 2536:Combat 2501:Racing 2488:Sports 2445:Social 2430:Dating 2381:MMORPG 2321:Puzzle 2029:Action 1774:  1747:  1695:  1601:  1564:  1531:  1401:  1322:  1273:  1222:  1195:  1108:  1051:mobile 933:Sports 778:Racing 741:Puzzle 585:Action 539:Genre 411:action 212:online 204:memory 59:visual 3027:Other 2980:Kaizo 2973:Gacha 2919:Indie 2881:Co-op 2820:Eroge 2808:Otome 2797:Girls 2732:Party 2715:Music 2572:Other 2546:Space 2233:clone 2194:Snake 2187:clone 2148:Other 2069:Arena 1693:S2CID 1399:S2CID 1359:(PDF) 1352:(PDF) 1117:(PDF) 1106:S2CID 1086:(PDF) 966:11.1 890:20.9 851:11.3 619:26.9 579:2018 576:2017 573:2016 570:2015 567:2010 564:2005 561:2000 558:1995 440:Rogue 427:clone 356:game 260:is a 194:like 79:books 75:films 2927:soft 2858:News 2688:Cozy 2616:MOBA 2422:Life 2179:Maze 2099:Rail 2079:Hero 1865:2019 1772:ISBN 1745:ISBN 1599:ISBN 1562:ISBN 1529:ISBN 1485:2020 1320:ISBN 1271:ISBN 1220:ISBN 1193:ISBN 1043:4.6 1011:Misc 1006:3.7 963:11.7 887:27.5 848:12.9 811:5.8 698:7.8 659:7.9 616:22.5 553:Sta 550:ESA 470:for 334:Doom 329:Doom 323:and 296:and 250:and 240:Doom 179:and 120:and 2967:FMV 2914:AAA 2891:PVP 2886:MMO 2848:Art 2460:CMS 2440:God 1683:doi 1391:doi 1098:doi 1040:4.1 1003:4.3 808:3.3 695:5.8 656:7.8 455:or 77:or 61:or 3075:: 2606:4X 1946:. 1942:. 1912:. 1882:. 1858:12 1856:. 1852:. 1739:. 1713:. 1691:. 1677:. 1673:. 1654:. 1625:. 1621:. 1597:. 1595:29 1513:^ 1501:, 1474:. 1455:. 1437:. 1419:. 1397:. 1385:. 1354:. 1300:^ 1248:. 1163:. 1159:. 1132:^ 1104:. 1094:37 1092:. 1088:. 1069:^ 1025:12 976:10 960:13 957:15 954:13 951:12 948:16 945:17 942:19 884:13 881:19 878:24 875:22 872:14 863:11 845:12 842:17 839:15 836:12 833:16 827:25 824:18 821:18 790:13 716:10 710:10 674:10 671:15 629:11 613:29 610:22 607:25 604:27 601:15 598:12 589:61 505:, 493:, 474:, 443:. 380:. 300:. 292:, 288:, 210:, 124:. 49:A 2000:e 1993:t 1986:v 1927:. 1897:. 1867:. 1837:. 1811:. 1786:. 1753:. 1724:. 1699:. 1685:: 1679:3 1640:. 1627:1 1607:. 1576:. 1543:. 1487:. 1405:. 1393:: 1387:6 1368:. 1334:. 1279:. 1234:. 1201:. 1174:. 1126:. 1100:: 1037:8 1034:9 1031:8 1028:7 1022:7 1019:7 1016:4 1000:1 997:2 994:0 991:0 988:1 985:3 982:8 979:7 939:9 923:2 920:0 917:4 914:4 911:0 908:5 905:7 902:6 869:8 866:1 830:7 805:6 802:6 799:4 796:5 793:8 787:6 784:6 768:1 765:1 762:0 759:0 756:1 753:6 750:2 747:9 731:9 728:4 725:3 722:4 719:9 713:7 692:5 689:5 686:3 683:5 680:2 677:5 653:1 650:0 647:1 644:2 641:6 638:7 635:4 632:2 595:4 592:3 524:. 20:)

Index

Computer and video game genres

side-scrolling
shoot 'em up
science fiction
video game
visual
narrative
setting
fiction
films
books
shooter game
Atari VCS
How to Master the Video Games
Space Invaders
Asteroids
fixed shooter
multidirectional shooter
Softalk
Computer Gaming World
Chris Crawford
The Art of Computer Game Design
Nintendo
Famicom
1983 video game crash
Game Boy
Super Nintendo Entertainment System
publishers
Electronic Arts

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