Knowledge (XXG)

Internet culture

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1735:, social anxiety, depression, and exposure to inappropriate content that is not suitable for one's age. Rude comments on posts can lower an individual's self-esteem, making them feel unworthy and may lead to depression. Social interaction online may also substitute face-to-face interactions for some people instead of acting as a supplement. This can negatively impact people's social skills and cause one to have feelings of loneliness. People may also face the chance of being cyberbullied when using online applications. Cyberbullying may include harassment, video shaming, impersonating, and much more. A concept described as "cyberbullying theory" is now being used to suggest that children who use social networking more frequently are more likely to become victims of cyberbullying. Additionally, some evidence shows that too much Internet use can stunt memory and attention development in children. The ease of access to information which the Internet provides discourages information retention. However, the cognitive consequences are not yet fully known. The staggering amount of available information online can lead to feelings of 1860:
code written, the video, or other entity about which comments are made (e.g., a Slashdot post). Sites that require "known" postings can vary widely from simply requiring some kind of name to be associated with the comment to requiring registration, wherein the identity of the registrant is visible to other readers of the comment. These "known" identities allow and even require commentators to be aware of their own credibility, based on the fact that other users will associate particular content and styles with their identity. By definition, then, all blog postings are "known" in that the blog exists in a consistently defined virtual location, which helps to establish an identity, around which credibility can gather. Conversely, anonymous postings are inherently incredible. Note that a "known" identity need have nothing to do with a given identity in the physical world.
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information must be established-the users must have more trust of the sites collecting the information (yet another form of credibility). Irrespective of safeguards, as with Counsel Connect, using physical identities links credibility across the frames of the Internet and real space, influencing the behaviors of those who contribute in those spaces. However, even purely Internet-based identities have credibility. Just as Lessig describes linkage to a character or a particular online gaming environment, nothing inherently links a person or group to their Internet-based persona, but credibility (similar to "characters") is "earned rather than bought, and because this takes time and (credibility is) not fungible, it becomes increasingly hard" to create a new persona.
42: 2302: 435: 2193:. However, most of these concepts given by these authors focus only on certain aspects, and they do not cover these in great detail. Some authors aim to achieve a more comprehensive understanding distinguished between early and contemporary cyberculture (Jakub Macek), or between cyberculture as the cultural context of information technology and cyberculture (more specifically cyberculture studies) as "a particular approach to the study of the 'culture + technology' complex" (David Lister et al.). 1429: 1159: 985: 5401: 1664: 1195: 2316: 4136: 410: 1978: 1256: 5425: 5413: 2166:
results from computer use, but culture that is directly mediated by the computer. Another way to envision cyberculture is as the electronically enabled linkage of like-minded, but potentially geographically disparate (or physically disabled and hence less mobile) persons. Cyberculture is a wide social and cultural movement closely linked to advanced
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by the vagaries of external forces on its users. For example, the laws of physical world governments, social norms, the architecture of cyberspace, and market forces shape the way cybercultures form and evolve. As with physical world cultures, cybercultures lend themselves to identification and study.
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Internet culture has become an instrumental platform for activism and social movements. Hashtags, online petitions, and digital organizing have facilitated the rapid spread of awareness, advocacy, and mobilization. Significant movements like #BlackLivesMatter or #MeToo have originated online and have
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is an important aspect of cyberculture that does not reflect a single unified culture. It "is not a monolithic or placeless 'cyberspace'; rather, it is numerous new technologies and capabilities, used by diverse people, in diverse real-world locations." It is malleable, perishable, and can be shaped
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Online gaming has become an integral part of internet culture, with dedicated communities, esports, and streaming platforms like Twitch. Competitive gaming has seen significant growth, and live streaming has revolutionized the way viewers engage with gaming content. Online gaming culture encompasses
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Internet culture is characterized by the prevalence of memes, viral videos, challenges, and trends that rapidly spread across online platforms. Memes, which are humorous or satirical images, videos, or text, often undergo slight variations as they are shared and replicated. Notable examples of memes
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Architectures can also be oriented to give editorial control to a group or individual. Many email lists are worked in this fashion (e.g., Freecycle). In these situations, the architecture usually allows, but does not require that contributions be moderated. Further, moderation may take two different
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Many sites allow anonymous commentary, where the user-id attached to the comment is something like "guest" or "anonymous user". In an architecture that allows anonymous posting about other works, the credibility being impacted is only that of the product for sale, the original opinion expressed, the
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and hawkish industrialists, but it remained largely an academic culture centered around institutions of higher learning. It was observed that each September, with an intake of new students, standards of productive discourse would plummet until the established user base brought the influx up to speed
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Interactive use was discouraged except for high value activities. Hence a store and forward architecture was employed for many message systems, functioning more like a post office than modern instant messaging; however, by the standards of postal mail, the system (when it worked) was stunningly fast
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The rise of social media platforms such as Instagram, YouTube, and TikTok has had a profound impact on internet culture. These platforms have given rise to influencers, content creators, and online celebrities. Influencers play a crucial role in shaping trends, promoting products, and engaging with
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Architectures can be oriented around positive feedback or a mix of both positive and negative feedback. While a particular user may be able to equate fewer stars with a "negative" rating, the semantic difference is potentially important. The ability to actively rate an entity negatively may violate
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One cultural antecedent of Internet culture was amateur radio (commonly known as ham radio). By connecting over great distances, ham operators were able to form a distinct cultural community with a strong technocratic foundation, as the radio gear involved was finicky and prone to failure. The area
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First and foremost, cyberculture derives from traditional notions of culture, as the roots of the word imply. In non-cyberculture, it would be odd to speak of a single, monolithic culture. In cyberculture, by extension, searching for a single thing that is cyberculture would likely be problematic.
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and the growing computer network infrastructure around the world have increased the number of Internet users and have likewise resulted in the proliferation and expansion of online communities. While Internet culture continues to evolve among active and frequent Internet users, it remains distinct
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Online communication within internet culture has given rise to a distinct set of slang, acronyms, and jargon. These terms often evolve rapidly and serve as concise and recognizable ways to convey ideas or foster a sense of belonging within online communities. Common examples of internet slang and
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One early study, conducted from 1998 to 1999, found that the participants view information obtained online as being slightly more credible than information from magazines, radio, and television. However, the same study found that the participants viewed information obtained from newspapers as the
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fail to describe cyberculture as a culture within and among users of computer networks. This cyberculture may be purely an online culture or it may span both virtual and physical worlds. This is to say, that cyberculture is a culture endemic to online communities; it is not just the culture that
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Architectures can require that physical identity be associated with commentary, as in Lessig's example of Counsel Connect. However, to require linkage to physical identity, many more steps must be taken (collecting and storing sensitive information about a user) and safeguards for that collected
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Internet culture thrives on various online communities and subcultures that foster shared interests and interactions. These communities can be found on platforms like Reddit, forums, or dedicated social media groups. They cater to specific hobbies, fandoms, or professions, creating spaces where
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In a moderated setting, credibility is often given to the moderator. However, that credibility can be damaged by appearing to edit in a heavy-handed way, whether reactive or proactive (as experienced by digg.com). In an unmoderated setting, credibility lies with the contributors alone. The very
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spaces sustained by the use of modern technology. Students of cyberculture engage with political, philosophical, sociological, and psychological issues that arise from the networked interactions of human beings by humans who act in various relations to information science and technology.
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wrote the following, "In the era of cyberculture, all the plows pull themselves and the fried chickens fly right onto our plates." This example, and all others, up through 1995 are used to support the definition of cyberculture as "the social conditions brought about by automation and
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In some senses, online credibility is established in much the same way that it is established in the offline world; however, since these are two separate worlds, it is not surprising that there are differences in their mechanisms and interactions of the markers found in each.
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Disregard of authority mostly came by way of hackers who routinely broke/ignored laws and regulations in their Internet pursuits. It may have originated with hackers who discovered how to defeat telecom dialtone-based security in the 1970s to make phone calls without paying.
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forms: reactive or proactive. In the reactive mode, an editor removes posts, reviews, or content that is deemed offensive after it has been placed on the site or list. In the proactive mode, an editor must review all contributions before they are made public.
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in 1999 and similar projects which effectively catered to music enthusiasts, especially teenagers and young adults, soon becoming established as a prototype for rapid evolution into modern social media. Alongside ongoing challenges to traditional norms of
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In some architectures, those who review or offer comments can, in turn, be rated by other users. This technique offers the ability to regulate the credibility of given authors by subjecting their comments to direct "quantifiable" approval ratings.
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existence of an architecture allowing moderation may lend credibility to the forum being used (as in Howard Rheingold's examples from the WELL), or it may take away credibility (as in corporate web sites that post feedback, but edit it highly).
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was the subject of the first webcam stream on the Internet and the stream was used to monitor when it was time to make more coffee for the computer science lab that hosted the stream. Automating office coffee production was the subject of an
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How does cyberculture rely on and establish identity and credibility? This relationship is two-way, with identity and credibility being both used to define the community in cyberspace and to be created within and by online communities.
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The notion that there is a single, definable cyberculture is likely the complete dominance of early cyber territory by affluent North Americans. Writing by early proponents of cyberspace tends to reflect this assumption (see
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Cyberculture, like culture in general, relies on establishing identity and credibility. However, in the absence of direct physical interaction, it could be argued that the process for such establishment is more difficult.
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Over the years, Internet users have interacted via a host of different online and offline protocols. Earlier ones such as Usenet and bulletin boards were later superseded by others such as social media. These include:
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and cheap. Among the heaviest users were those actively involved in advancing the technology, most of whom implicitly shared much the same base of arcane knowledge, effectively forming a technological priesthood.
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laws or norms that are important in the jurisdiction in which the Internet property is important. The more public a site, the more important this concern may be, as noted by Goldsmith & Wu regarding eBay.
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The value of competence was a fundamental requirement in the Internet's early days when many tasks were less than user-friendly and technical skill was required to accomplish anything. This was reinforced by
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Since the boundaries of cyberculture are difficult to define, the term is used flexibly, and its application to specific circumstances can be controversial. It generally refers at least to the cultures of
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users. Also around this time the Internet also began to internationalize, supporting most of the world's major languages, but support for many languages remained patchy and incomplete into the 2010s.
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most credible, on average. Finally, this study found that an individual's rate of verification of information obtained online was low, and perhaps over reported depending on the type of information.
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broadens the sense in which "cyberculture" is used by defining it as, "The culture arising from the use of computer networks, as for communication, entertainment, work, and business". However, both
379: 2917: 691:, where an absence of privacy may put an individual in danger. Originally the result of technical limitations, the prevalence of anonymity or pseudonymity is an integral part of Internet culture. 1463:
In the 1980s, the network grew to encompass most universities and many corporations, especially those involved with technology, including heavy but segregated participation within the American
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Thus, cyberculture can be generally defined as the set of technologies (material and intellectual), practices, attitudes, modes of thought, and values that developed with cyberspace.
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are among the key theorists and critics who have produced relevant work that speaks to, or has influenced studies in, cyberculture. Following the lead of Rob Kitchin, in his work
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from other previously offline cultures and subcultures which now have a presence online, even those cultures and subcultures from which Internet Culture borrows many elements.
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Multiplies the number of eyeballs on a given problem, beyond that which would be possible using traditional means, given physical, geographic, and temporal constraints.
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Studied aspects of Internet culture include anonymity/pseudonymity, social media, gaming and specific communities, such as fandoms, and has also raised questions about
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include the "Distracted Boyfriend" meme and the "Harlem Shake" viral videos. These memes reflect the cultural references and humor prevalent in online communities.
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individuals with similar interests can connect. Examples of such communities include the passionate "K-pop fandom" or the enthusiastic "tech enthusiast groups."
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and unlimited information access) was declared early to be a fundamental aspect of the Internet, underlined by the phrase "Information wants to be free".
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are prominent in Internet culture, from which many other elements of the culture derive.. These principles can be attributed to the Internet's origins in
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Commercial use became established alongside academic and professional use, beginning with a sharp rise in unsolicited commercial e-mail commonly called
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The impact of Internet culture on predominately offline societies and cultures has been extensive, and elements of Internet culture increasingly impact
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Depends on the ability to manipulate tools to a degree not present in other forms of culture (even artisan culture, e.g., a glass-blowing culture).
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is another preoccupation on the Internet. Starting with the presumption that nothing online should be taken seriously, a recipient's response to
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There are several qualities that cybercultures share that make them warrant the prefix "cyber-". Some of those qualities are that cyberculture:
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Internet culture arises from the frequent interactions between members within various online communities and the use of these communities for
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While Internet subcultures differ, subcultures those emerged in the environment of the early Internet maintain noticeably similar values.
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before the Internet reached mainstream adoption in developed countries – many cultural elements have roots in other previously existing
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and political control that characterized the Internet's original growth era, with strong undercurrents of the Wild West spirit of the
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into multiple articles, because Cyberculture appears to be a broader category of which Internet culture is merely one example.. (
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various subcultures shaped by influential games, events, and players, contributing to the vibrant landscape of internet culture.
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is another discernable value. Internet culture reifies the right to privacy in order to protect freedom of expression, personal
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Text on these digital networks usually encoded in the ASCII character set, which was minimalistic even for established English
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The cultural history of the Internet is a story of rapid change. The Internet developed in parallel with rapid and sustained
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cultures, where obsessive commitment and sometimes technical/mental skills are essential in order to excel in such hobbies.
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emerged as the cost of infrastructure dropped by several orders of magnitude with consecutive technological improvements.
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The internet is one gigantic well-stocked fridge ready for raiding; for some strange reason, people go up there and just
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The Internet is one gigantic well-stocked fridge ready for raiding; for some strange reason, people go up there and just
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had a substantial impact on offline activism, demonstrating the power of internet culture in driving societal change.
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The field of cyberculture studies examines the topics explained above, including the communities emerging within the
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Social Informatics: 6th International Conference, SocInfo 2014, Barcelona, Spain, November 11-13, 2014. Proceedings
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Cano, Amparo Elizabeth; Fernandez, Miriam; Alani, Harith (2014), Aiello, Luca Maria; McFarland, Daniel (eds.),
3090: 2255: 127: 3033:"Google It! Jennifer Lopez Wears That Grammys Dress—The One That Broke the Internet—20 Years Later at Versace" 1320:
cultures and subcultures which predate the Internet. Specifically, Internet culture includes many elements of
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of mainstream culture, and the "playful, irreverent attitude" which it inherits from its parent subcultures.
5137: 4397: 4367: 4301: 4286: 3032: 2266:, cyberculture might be viewed from different critical perspectives. These perspectives include futurism or 1551: 1515: 1149: 420: 374: 237: 232: 3717: 1554:. Not only is social media a novel form of social culture, but also a novel form of economic culture where 5072: 4819: 4688: 4536: 4529: 4494: 4281: 4209: 3346: 2395: 2275: 2171: 1607: 1581:, an online, crowdsourced dictionary of slang. He had kept the server for Urban Dictionary under his bed. 953: 769: 507: 456: 107: 1987: 1483:, initially referring to September 1993, was coined as Internet slang for the endless intake of cultural 1264: 5341: 5132: 4956: 4834: 4779: 4769: 4759: 4633: 4489: 4441: 4331: 4296: 4173: 4153: 4109: 4074: 4032: 3005: 2385: 1992: 1739:. Some effects of this phenomenon include reduced comprehension, decision making, and behavior control. 1543: 1313: 1274: 1044: 903: 817: 142: 5259: 3992: 2890:
https://archive.nytimes.com/www.nytimes.com/library/tech/99/12/biztech/articles/122099outlook-bobb.html
768:'s higher caffeine content is attracted those in technical who spend long hours on high-focus tasks. A 2301: 434: 5473: 5336: 5306: 5214: 5204: 5142: 5122: 5051: 4844: 4829: 4789: 4683: 4316: 4311: 2410: 2400: 2380: 2235: 2231: 1736: 1290: 777: 660: 656: 576: 339: 157: 147: 5429: 1719:
One dark aspect of Internet culture is that it has allowed promoters of unhealthy behaviors such as
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become commonplace and began to displace plain text, but multimedia remained painfully slow for
4013:"A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century" 2668: 5274: 5167: 5157: 4992: 4929: 4924: 4824: 4814: 4809: 4628: 4623: 4608: 4603: 4588: 4583: 4566: 4556: 4541: 4514: 4504: 4416: 4409: 4392: 3956: 3881: 3867: 3837: 3754: 3590: 3586: 3580: 3559: 3506: 3434: 3406: 3398: 3297: 3262: 3244: 3061: 2997: 2993: 2697: 2617: 2500: 2459: 2330: 2283: 2267: 2147: 2047:
Allows vastly expanded weak ties and has been criticized for overly emphasizing the same (see
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their audiences. However, the influencer culture is not without challenges and controversies.
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Playful curiosity is an additional value derived from the Internet's roots in both creative
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jargon include "LOL" (laugh out loud), "FTW" (for the win), and "AFK" (away from keyboard).
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is arguably the most recognizable manifestation of Internet culture and its subcultures.
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https://www.monticello.org/research-education/thomas-jefferson-encyclopedia/coffee/#fn-1
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Pogue, David (May 1995). "Mega 'Zines: Electronic Mac Mags make modems meaningful".
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itself. It can also embrace associated intellectual and cultural movements, such as
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Since 2021, there has been an unprecedented surge of interest in the concept of the
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Numerous specific concepts of cyberculture have been formulated by such authors as
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How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics
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predate the Internet proper. The first bulletin board system was created in 1978,
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As technology advances, Internet Culture continues to change. The introduction of
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Positive feedback-oriented versus mixed feedback (positive and negative) oriented
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Positive Feedback-oriented versus Mixed Feedback (positive and negative) oriented
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Though Internet culture originated during the creation and development of early
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Is inherently more "fragile" than traditional forms of community and culture (
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McDool, Emily; Powell, Philip; Roberts, Jennifer; Taylor, Karl (2020-01-01).
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Is "the product of like-minded people finding a common 'place' to interact."
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Lister, David; Jon Dovey; Seth Giddings; Iain Grant; Kieran Kelly (2003).
3233:"The impact of the media on eating disorders in children and adolescents" 2093: 1724: 1563: 1507: 1449: 1302: 1028: 1016: 913: 855: 851: 588: 522:, typically those with academic, technological, niche, criminal, or even 484: 33: 3613:
Kitchin, Rob (1998). "Theoretical Perspective: Approaching Cyberspace".
872:) sensibilities became popular via anonymous imageboards modelled after 4125: 3900:
David J. Bell, Brian D Loader, Nicholas Pleace, Douglas Schuler (2004)
2990:"Connectivity and Convergence: A Whimsical History of Internet Culture" 1720: 1625: 1614: 1559: 1555: 1538: 1391: 1317: 869: 805: 722: 644: 640: 599:, which to varying degrees embrace and amplify cultural values such as 549: 545: 488: 329: 51: 2947:"A Brief History of Internet Culture and How Everything Became Absurd" 2107:, but can also extend to a wide range of cultural issues relating to " 4436: 2696:
Giselinde Kuipers, "Good Humor, Bad Taste: A Sociology of the Joke",
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American Heritage Dictionary of the English Language, Fourth Edition
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Potential negative effects of internet use : in-depth analysis
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Relies heavily on the notion of information and knowledge exchange.
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lists the earliest usage of the term "cyberculture" in 1963, when
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Dariusz Jemielniak; Aleksandra Przegalinska (18 February 2020).
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developed and maintained among frequent and active users of the
287: 4098: 1864:
Linked to physical identity versus Internet-based identity only
1835:
Linked to Physical Identity versus Internet-based Identity Only
3807:, translated by Metyková, Monika; Macek, Jakub, archived from 3178:"In the middle of a crisis, Facebook Inc. renames itself Meta" 2454:
The Virtual Community: Homesteading on the Electronic Frontier
1971: 1746: 1657: 1619:
Janet Jackson's wardrobe malfunction at the Super Bowl in 2004
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societies—followed by other societies with languages based on
1343:. As a consequence of computer technology's early reliance on 1249: 1188: 1153: 979: 793: 757: 633: 3288:, Cham: Springer International Publishing, pp. 412–427, 3282:"Detecting Child Grooming Behaviour Patterns on Social Media" 2722:"RIP Trolling – How the internet has transformed dark humor" 2988:
Friedman, Linda Weiser; Friedman, Hershey H. (2015-07-09).
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In 2000, there was great demand for images of a dress that
1456:
was created in 1988. The first official social media site,
491:) who primarily communicate with one another as members of 4094: 3922:
Modest Witness Second Millennium FemaleMan Meets OncoMouse
3582:
Who Controls the Internet? Illusions of a Borderless World
3485:
Flanagin, Andrew J.; Metzger, Miriam J. (September 2000).
3091:"COVID-19 changed global Internet culture, says app maker" 2075: 2059:
Is a "cognitive and social culture, not a geographic one".
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was created by General Electric in 1985, the mailing list
732: 27:
Culture that has emerged from the use of computer networks
3892:
La musique en rĂ©seau, une musique de la complexitĂ© ?
3427:
Union, Publications Office of the European (2020-08-13).
2910:"The Lost Civilization of Dial-Up Bulletin Board Systems" 1873:
Unrated commentary system versus rated commentary system
1838:
Unrated Commentary System versus Rated Commentary System
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showcase this emphasis. This humor often includes heavy
3974:
Life on the Screen: Identity in the Age of the Internet
3953:
Figures of fantasy: Internet, women, and cyberdiscourse
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Digital Stockholm Syndrome in the Post-Ontological Age
1631:
Since 2020, Internet culture has been affected by the
995: with: more internet subcultures. You can help by 3912:
Simians, Cyborgs and Women: The Reinvention of Nature
3377:"The internet and children's psychological wellbeing" 587:, cultural contexts and the significant influence of 1617:
was created because people wanted to find videos of
5060: 4980: 4737: 4477: 4340: 4197: 4146: 3982:"Becoming Elite: Social Status in Web 2.0 Cultures" 1985:It has been suggested that this article should be 1610:, a wiki archive of Internet culture, was founded. 3829: 3663: 3661: 3551: 2451: 2445: 1347:that were mainly adapted to the English language, 617:commonly pursued through community application of 3880:, Rowman & Littlefield International, London 3487:"Perceptions of Internet Information Credibility" 2870:"An Internet Pioneer Ponders the Next Revolution" 1642:. In particular, Facebook Inc. renamed itself to 3944:, University of Minnesota Press, Minneapolis, MN 2439: 2437: 2435: 2433: 2431: 1621:. YouTube was later acquired by Google in 2006. 736:"The favorite beverage of the civilised world." 3608: 3606: 2535: 2533: 1390:At its inception in the early 1970s as part of 884:and other Japanese popular culture materials.. 3878:Technotopia: A Media Genealogy of Net Cultures 3777:Pour un art actuel, l'art Ă  l'heure d'Internet 3708:. In Noah Wardrip-Fruin, Nick Montfort (ed.). 3545: 3543: 3541: 3539: 4110: 3491:Journalism & Mass Communication Quarterly 1691:that contextualizes different points of view. 1677:to certain ideas, incidents, or controversies 1339:Initially, digital culture tilted toward the 1222:that contextualizes different points of view. 1208:to certain ideas, incidents, or controversies 457: 8: 556:while pressuring other cultural expressions 3554:Code 2.0: Code and Other Laws of Cyberspace 2715: 2713: 1263:It has been suggested that this section be 4117: 4103: 4095: 4055:"Virtual Bodies and Flickering Signifiers" 2135:. The term often incorporates an implicit 2038:Is culture "mediated by computer screens". 464: 450: 409: 29: 3672:. Oxford University Press. December 2001. 3392: 3256: 3231:Morris, Anne M; Katzman, Debra K (2003). 3062:"Encyclopedia Dramatica – Know Your Meme" 2557: 2203:List of human-computer interaction topics 1790:Learn how and when to remove this message 1743:Identity – "architectures of credibility" 1707:Learn how and when to remove this message 1238:Learn how and when to remove this message 3976:, Simon & Schuster Inc, New York, NY 3585:. Oxford University Press (US). p.  1646:in October 2021, amid the crisis of the 3934:, Chicago University Press, Chicago, IL 2427: 760:in Internet culture, especially within 32: 4083: 4072: 4041: 4030: 3894:, Éditions universitaires europĂ©ennes 3467: 3457: 3422: 3420: 3014: 3003: 2033:Information Communication Technologies 1954:Internet activism and online movements 1537:commercial music) with the arrival of 782:Hyper Text Coffee Pot Control Protocol 2983: 2981: 2979: 2977: 2975: 2973: 2971: 2940: 2938: 2936: 2934: 1529:services grew rapidly, especially of 1398:, such as interpersonal messages and 1267:out into another article titled 7: 5412: 5013:Role of Christianity in civilization 3630:Cyberculture (Electronic Mediations) 2849:from the original on 18 January 2022 2630:from the original on 17 January 2023 497:information communication technology 5424: 4053:Hayles, N. Katherine (Fall 1993). 3832:New Media: A Critical Introduction 3615:Cyberspace: The World in the Wires 2264:Cyberspace: The World in the Wires 1968:Internet culture as a cyberculture 1918:Online communities and subcultures 1762:tone or style may not reflect the 1093:Content creator/influencer culture 25: 3687:. Boston: Houghton Mifflin. 2000. 3579:Goldsmith, Jack; Wu, Tim (2006). 2720:Phillips, Whitney (21 May 2015). 2115:, and the perceived or predicted 1818:Following the model put forth by 858:(and not the act) functions as a 54:through a portion of the Internet 5423: 5411: 5400: 5399: 4134: 3716:. pp. 13–25. Archived from 3632:. University of Minnesota Press. 2837:Abate, Tom (29 September 2007). 2314: 2300: 1976: 1963:Relationship with "cyberculture" 1772:guide to writing better articles 1751: 1662: 1254: 1193: 1157: 983: 433: 408: 265:Internet Message Access Protocol 40: 5225:Culture and positive psychology 4135: 3784:from the original on 2013-07-02 3703:"New Media from Borges to HTML" 3525:from the original on 2021-02-25 3447:from the original on 2021-01-02 3357:from the original on 2023-05-04 3347:"Pros and Cons of Social Media" 3188:from the original on 2022-02-04 3159:from the original on 2022-02-04 3101:from the original on 2022-02-04 3072:from the original on 2023-03-09 3043:from the original on 2022-02-04 2957:from the original on 2022-02-04 2945:Allebach, Nathan (2020-07-31). 2920:from the original on 2021-12-06 2880:from the original on 2008-09-22 2819:from the original on 2022-05-11 2790:from the original on 2022-05-27 2761:from the original on 2023-03-09 2732:from the original on 2023-03-09 2679:from the original on 2023-03-09 2592:from the original on 2020-07-20 2519:from the original on 2020-09-03 2479:Silver, David (February 2004). 1577:In 1999, Aaron Peckham created 4664:High- and low-context cultures 3902:Cyberculture: The Key Concepts 3394:10.1016/j.jhealeco.2019.102274 3237:Paediatrics & Child Health 1558:is frictionless, but personal 1: 3149:"Framework for the Metaverse" 2780:"The digital language divide" 721:Freedom of information (i.e. 499:, specifically the Internet. 270:Simple Mail Transfer Protocol 248:Transmission Control Protocol 5230:Culture and social cognition 4215:Cross-cultural communication 3804:Defining Cyberculture (v. 2) 3294:10.1007/978-3-319-13734-6_30 2908:Edwards, Benj (2016-11-04). 2868:Markoff, John (1999-12-20). 2163:American Heritage Dictionary 2154:American Heritage Dictionary 1945:Social media and influencers 1891:Moderated versus unmoderated 1844:Moderated versus Unmoderated 1379:and near-total rejection of 1074:Gamer and video game culture 5312:Intercultural communication 3747:The Language of a New Media 3381:Journal of Health Economics 2031:Is a community mediated by 1465:military–industrial complex 1301:. Widespread access to the 1270:History of Internet culture 764:and technical communities. 228:Hypertext Transfer Protocol 5490: 4755:Cross cultural sensitivity 4422:Resistance through culture 3980:Marwick, Alice E. (2008). 3503:10.1177/107769900007700304 2540:Phillips, Whitney (2019). 2447:"Daily Life in Cyberspace" 2444:Rheingold, Howard (1993). 2200: 2137:anticipation of the future 1852: 1477:Internet service providers 1436:of a bulletin board system 1147: 792:Provocative humor that is 216:Information infrastructure 5395: 5367:Transformation of culture 4800:Cultural environmentalism 4230:Cross-cultural psychology 4225:Cross-cultural psychiatry 4220:Cross-cultural leadership 4132: 3924:, Routledge, New York, NY 3914:, Routledge, New York, NY 3890:Sandrine Baranski (2010) 3550:Lessig, Lawrence (2006). 2272:technological determinism 2144:Oxford English Dictionary 1927:Internet slang and jargon 1909:Memes and viral phenomena 1566:good. In 1998, there was 1312:– such as those found on 949:Peer-to-peer file sharing 255:Internet service provider 5327:Living things in culture 5317:Intercultural competence 5220:Culture and menstruation 4719:Trans-cultural diffusion 3955:. New York: Peter Lang. 2559:10.1177/2056305119849493 2497:10.1177/1461444804039915 888:Dissemination and spread 577:Enlightenment principles 128:Right to Internet access 5138:Cultural homogenization 4368:Individualistic culture 4302:Popular culture studies 4287:Intercultural relations 4011:Haraway, Donna (1991). 3876:Clemens Apprich (2017) 3433:. European Parliament. 2485:New Media & Society 1766:used on Knowledge (XXG) 1592:'s co-founders created 1570:, the first successful 1552:surveillance capitalism 1472:on cultural etiquette. 1150:History of the Internet 689:underground subcultures 375:History of the Internet 238:Internet protocol suite 233:Internet exchange point 5073:Archaeological culture 4820:Cultural globalization 4689:Organizational culture 4537:Cultural communication 4495:Cultural appropriation 4282:Intercultural learning 4210:Cross-cultural studies 4082:Cite journal requires 4040:Cite journal requires 3013:Cite journal requires 2546:Social Media + Society 2396:Technology and society 2276:social constructionism 2172:information technology 2151:computerization." The 1849:Anonymous versus known 1832:Anonymous versus Known 1770:See Knowledge (XXG)'s 1608:Encyclopedia Dramatica 1533:(with a prevalence of 1452:appeared in 1986, and 1437: 1345:textual coding systems 1314:bulletin board systems 1291:technological advances 904:Bulletin board systems 745:, (February 14, 1824) 108:Freedom of information 5342:Participatory culture 5133:Cultural evolutionism 4957:Multiracial democracy 4835:Cultural intelligence 4780:Cultural conservatism 4770:Cultural backwardness 4760:Cultural assimilation 4634:Cultural reproduction 4490:Cultural appreciation 4442:Far-right subcultures 4332:Transcultural nursing 4297:Philosophy of culture 4174:Cultural neuroscience 4154:Cultural anthropology 3801:Macek, Jakub (2005), 3628:LĂ©vy, Pierre (2001). 2613:Collaborative Society 2386:Rules of the Internet 1936:Online gaming culture 1685:by rewriting it in a 1544:intellectual property 1431: 1326:amateur radio culture 1216:by rewriting it in a 1148:Further information: 1123:Rationality community 818:politically incorrect 5337:Oppositional culture 5307:Emotions and culture 5215:Cultural sensibility 5205:Cultural translation 5143:Cultural institution 5123:Cultural determinism 4845:Cultural nationalism 4830:Cultural imperialism 4790:Cultural deprivation 4684:Non-material culture 4317:Sociology of culture 4312:Semiotics of culture 3904:, Routledge: London. 3896:La musique en rĂ©seau 3710:The New Media Reader 3327:jewelerssecurity.org 2813:World Economic Forum 2784:labs.theguardian.com 2751:"Consider the Troll" 2669:"418 – I'm a teapot" 2586:www.knowyourmeme.com 2411:Technolibertarianism 2401:Techno-progressivism 2381:Postliterate society 2236:Wolfgang Schirmacher 2197:Cyberculture studies 1737:information overload 1324:culture (especially 1045:Intelligence culture 976:Internet subcultures 874:Japanese imageboards 756:is more common than 661:political dissidents 158:Virtual volunteering 5188:Culture speculation 5183:Cultural relativism 5113:Cultural competence 5003:Cultural Christians 4875:Cultural Revolution 4865:Cultural radicalism 4840:Cultural liberalism 4775:Cultural Bolshevism 4750:Consumer capitalism 4704:Relational mobility 4644:Cultural technology 4552:Cultural dissonance 4469:Culture by location 4432:Alternative culture 4348:Constructed culture 4327:Theology of culture 4267:Cultural psychology 4247:Cultural entomology 3928:N. Katherine Hayles 3723:on 10 December 2006 3683:"cyberculture, n". 3668:"cyberculture, n". 2256:Charles D. Laughlin 2168:information science 2105:virtual communities 2019:The ethnography of 1588:wore. As a result, 1469:computer scientists 1454:Internet Relay Chat 1396:textual information 1064:Cyberhacker culture 634:creative expression 583:, and specifically 481:underground culture 440:Internet portal 380:Oldest domain names 5347:Permission culture 5280:Disability culture 5260:Children's culture 5128:Cultural diversity 5088:Circuit of culture 4870:Cultural retention 4850:Cultural pessimism 4805:Cultural exception 4795:Cultural diplomacy 4785:Cultural contracts 4745:Colonial mentality 4674:Manuscript culture 4649:Cultural universal 4619:Cultural pluralism 4599:Cultural landscape 4594:Cultural invention 4562:Cultural framework 4464:Vernacular culture 4262:Cultural mediation 4242:Cultural economics 4237:Cultural analytics 4169:Cultural geography 4159:Cultural astronomy 3998:on 31 January 2012 3866:, Westview Press, 3864:Hacking Cyberspace 3617:. New York: Wiley. 3206:Diller, Lawrence. 2895:2008-09-22 at the 2874:The New York Times 2755:www.popmatters.com 2655:2023-03-09 at the 2361:Information ethics 1521:On the arrival of 1460:launched in 1997. 1438: 1371:that later became 1310:online communities 1299:data communication 1169:. You can help by 1128:Effective altruism 762:hacking subculture 615:self-actualization 493:online communities 223:Domain Name System 113:Internet phenomena 5469:Computer folklore 5446: 5445: 5275:Death and culture 5168:Cultural movement 5158:Cultural literacy 5018:Eastern Orthodoxy 4930:Dominator culture 4925:Deculturalization 4825:Cultural hegemony 4815:Cultural genocide 4810:Cultural feminism 4629:Cultural property 4624:Cultural practice 4609:Cultural leveling 4604:Cultural learning 4589:Cultural industry 4584:Cultural identity 4567:Cultural heritage 4557:Cultural emphasis 4542:Cultural conflict 4515:Cultural behavior 4505:Cultural artifact 4417:Primitive culture 4393:Political culture 3962:978-0-8204-7607-0 3949:Paasonen, Susanna 3565:978-0-465-03914-2 3303:978-3-319-13734-6 2992:. Rochester, NY. 2623:978-0-262-35645-9 2588:. 11 April 2009. 2458:. HarperCollins. 2284:poststructuralism 2268:techno-utopianism 2148:Alice Mary Hilton 2100: 2099: 2053:and other works). 2009: 2008: 1825:Code: Version 2.0 1800: 1799: 1792: 1764:encyclopedic tone 1717: 1716: 1709: 1671:This article may 1633:COVID-19 pandemic 1481:eternal September 1385:American frontier 1287: 1286: 1282: 1248: 1247: 1240: 1202:This article may 1187: 1186: 1050:Anonymous culture 1013: 1012: 778:Internet standard 749: 748: 474: 473: 325:Instant messaging 243:Internet Protocol 153:Virtual community 50:visualization of 16:(Redirected from 5481: 5459:Internet culture 5427: 5426: 5415: 5414: 5403: 5402: 5292:Drinking culture 5245:Culture industry 5193:Cultural tourism 5173:Cultural mulatto 5148:Cultural jet lag 5083:Cannabis culture 5040:Cultural Muslims 4962:Pluriculturalism 4945:Multiculturalism 4935:Interculturalism 4910:Culture minister 4900:Cultural Zionism 4895:Cultural subsidy 4890:Cultural silence 4765:Cultural attachĂ© 4724:Transculturation 4679:Material culture 4669:Interculturality 4525:Cultural capital 4510:Cultural baggage 4447:Youth subculture 4388:Official culture 4353:Dominant culture 4292:Internet culture 4257:Cultural mapping 4252:Cultural history 4179:Cultural studies 4164:Cultural ecology 4138: 4137: 4119: 4112: 4105: 4096: 4091: 4085: 4080: 4078: 4070: 4068: 4066: 4057:. 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Basic Books. 3549: 3548: 3537: 3528: 3526: 3484: 3483: 3479: 3466: 3456: 3450: 3448: 3441: 3426: 3425: 3418: 3374: 3373: 3369: 3360: 3358: 3345: 3344: 3340: 3331: 3329: 3321: 3320: 3316: 3308: 3306: 3304: 3279: 3278: 3274: 3230: 3229: 3225: 3216: 3214: 3205: 3204: 3200: 3191: 3189: 3176: 3175: 3171: 3162: 3160: 3147: 3146: 3142: 3133: 3131: 3120:"Google Trends" 3118: 3117: 3113: 3104: 3102: 3089: 3088: 3084: 3075: 3073: 3060: 3059: 3055: 3046: 3044: 3031: 3030: 3026: 3012: 3002: 2987: 2986: 2969: 2960: 2958: 2944: 2943: 2932: 2923: 2921: 2907: 2906: 2902: 2897:Wayback Machine 2883: 2881: 2867: 2866: 2862: 2852: 2850: 2836: 2835: 2831: 2822: 2820: 2807: 2806: 2802: 2793: 2791: 2778: 2777: 2773: 2764: 2762: 2757:. 26 May 2016. 2749: 2748: 2744: 2735: 2733: 2719: 2718: 2711: 2695: 2691: 2682: 2680: 2667: 2666: 2662: 2657:Wayback Machine 2647: 2643: 2633: 2631: 2624: 2609: 2608: 2604: 2595: 2593: 2582:"Pool's Closed" 2580: 2579: 2575: 2539: 2538: 2531: 2522: 2520: 2478: 2477: 2473: 2466: 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361: 283: 275: 274: 218: 208: 207: 173: 163: 162: 63: 55: 28: 23: 22: 15: 12: 11: 5: 5487: 5485: 5477: 5476: 5471: 5466: 5461: 5451: 5450: 5444: 5443: 5441: 5440: 5433: 5421: 5409: 5396: 5393: 5392: 5390: 5389: 5384: 5379: 5374: 5369: 5364: 5359: 5354: 5349: 5344: 5339: 5334: 5329: 5324: 5319: 5314: 5309: 5304: 5299: 5294: 5289: 5288: 5287: 5277: 5272: 5267: 5262: 5257: 5252: 5247: 5242: 5237: 5232: 5227: 5222: 5217: 5212: 5207: 5202: 5201: 5200: 5190: 5185: 5180: 5178:Cultural probe 5175: 5170: 5165: 5160: 5155: 5150: 5145: 5140: 5135: 5130: 5125: 5120: 5115: 5110: 5105: 5103:Cross-cultural 5100: 5098:Coffee culture 5095: 5090: 5085: 5080: 5075: 5070: 5068:Animal culture 5064: 5062: 5058: 5057: 5055: 5054: 5049: 5044: 5043: 5042: 5032: 5027: 5026: 5025: 5020: 5015: 5010: 5005: 5000: 4990: 4984: 4982: 4978: 4977: 4975: 4974: 4972:Transculturism 4969: 4964: 4959: 4954: 4953: 4952: 4942: 4937: 4932: 4927: 4922: 4917: 4912: 4907: 4905:Culture change 4902: 4897: 4892: 4887: 4882: 4877: 4872: 4867: 4862: 4857: 4852: 4847: 4842: 4837: 4832: 4827: 4822: 4817: 4812: 4807: 4802: 4797: 4792: 4787: 4782: 4777: 4772: 4767: 4762: 4757: 4752: 4747: 4741: 4739: 4735: 4734: 4732: 4731: 4729:Visual culture 4726: 4721: 4716: 4711: 4709:Safety culture 4706: 4701: 4696: 4691: 4686: 4681: 4676: 4671: 4666: 4661: 4656: 4651: 4646: 4641: 4636: 4631: 4626: 4621: 4616: 4611: 4606: 4601: 4596: 4591: 4586: 4581: 4576: 4575: 4574: 4564: 4559: 4554: 4549: 4544: 4539: 4534: 4533: 4532: 4530:Cross-cultural 4522: 4517: 4512: 4507: 4502: 4497: 4492: 4487: 4481: 4479: 4475: 4474: 4472: 4471: 4466: 4461: 4456: 4455: 4454: 4449: 4444: 4439: 4434: 4424: 4419: 4414: 4413: 4412: 4402: 4401: 4400: 4390: 4385: 4380: 4375: 4370: 4365: 4360: 4355: 4350: 4344: 4342: 4338: 4337: 4335: 4334: 4329: 4324: 4319: 4314: 4309: 4304: 4299: 4294: 4289: 4284: 4279: 4274: 4269: 4264: 4259: 4254: 4249: 4244: 4239: 4234: 4233: 4232: 4227: 4222: 4217: 4207: 4201: 4199: 4195: 4194: 4192: 4191: 4189:Culture theory 4186: 4181: 4176: 4171: 4166: 4161: 4156: 4150: 4148: 4144: 4143: 4133: 4130: 4129: 4124: 4122: 4121: 4114: 4107: 4099: 4093: 4092: 4084:|journal= 4050: 4042:|journal= 4008: 3977: 3967: 3961: 3945: 3935: 3925: 3915: 3905: 3898: 3888: 3886:978-1786603142 3874: 3855: 3852: 3850: 3849: 3842: 3820: 3793: 3774:Forest, Fred, 3766: 3759: 3734: 3690: 3675: 3657: 3635: 3620: 3602: 3595: 3571: 3564: 3535: 3497:(3): 515–540. 3477: 3468:|website= 3439: 3416: 3367: 3338: 3314: 3302: 3272: 3243:(5): 287–289. 3223: 3198: 3184:. 2021-10-28. 3169: 3153:MatthewBall.vc 3140: 3111: 3097:. 2022-02-01. 3082: 3068:. 2022-02-01. 3066:Know Your Meme 3053: 3039:. 2019-09-20. 3024: 3015:|journal= 2967: 2930: 2900: 2860: 2829: 2800: 2771: 2742: 2709: 2689: 2660: 2641: 2622: 2602: 2573: 2529: 2471: 2464: 2426: 2424: 2421: 2419: 2418: 2413: 2408: 2403: 2398: 2393: 2388: 2383: 2378: 2373: 2368: 2363: 2358: 2353: 2348: 2343: 2338: 2333: 2327: 2326: 2325: 2322:Society portal 2311: 2295: 2292: 2228:Bruce Sterling 2198: 2195: 2187:Arturo Escobar 2098: 2097: 2085: 2084: 2071: 2070: 2067:John C. Dvorak 2063: 2060: 2057: 2054: 2045: 2042: 2039: 2036: 2007: 2006: 1984: 1982: 1975: 1969: 1966: 1964: 1961: 1955: 1952: 1946: 1943: 1937: 1934: 1928: 1925: 1919: 1916: 1910: 1907: 1905: 1902: 1892: 1889: 1883: 1880: 1874: 1871: 1865: 1862: 1855:Anonymous post 1850: 1847: 1846: 1845: 1842: 1839: 1836: 1833: 1798: 1797: 1759: 1757: 1750: 1744: 1741: 1715: 1714: 1670: 1668: 1661: 1655: 1652: 1644:Meta Platforms 1586:Jennifer Lopez 1568:Hampster Dance 1496:World Wide Web 1373:Silicon Valley 1334:hacker culture 1330:gaming culture 1285: 1284: 1262: 1260: 1253: 1246: 1245: 1201: 1199: 1192: 1185: 1184: 1164: 1162: 1145: 1142: 1141: 1140: 1135: 1133:Battleboarders 1130: 1125: 1120: 1115: 1113:Cancel culture 1110: 1105: 1100: 1095: 1088: 1085: 1084: 1083: 1082: 1081: 1076: 1071: 1066: 1057: 1055:Hacker culture 1047: 1038: 1037: 1036: 1034:Hacker culture 1024: 1021: 1015:As with other 1011: 1010: 990: 988: 977: 974: 972: 971: 966: 964:Virtual worlds 961: 956: 951: 946: 941: 936: 934:Internet memes 931: 926: 921: 916: 911: 906: 901: 895: 889: 886: 789: 788:Preoccupations 786: 747: 746: 738: 737: 730: 727: 696:hacker culture 573: 570: 565: 562: 520:early adopters 472: 471: 469: 468: 461: 454: 446: 443: 442: 429: 428: 425: 424: 417: 404: 401: 400: 397: 396: 393: 392: 387: 382: 377: 371: 368: 367: 364: 363: 360: 359: 358: 357: 350:World Wide Web 347: 342: 337: 332: 327: 322: 317: 312: 307: 302: 297: 296: 295: 284: 281: 280: 277: 276: 273: 272: 267: 262: 257: 252: 251: 250: 245: 235: 230: 225: 219: 214: 213: 210: 209: 206: 205: 200: 195: 190: 185: 180: 174: 169: 168: 165: 164: 161: 160: 155: 150: 145: 140: 135: 130: 125: 120: 118:Net neutrality 115: 110: 105: 100: 98:Digital rights 95: 93:Digital divide 90: 85: 80: 75: 70: 64: 61: 60: 57: 56: 45: 37: 36: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 5486: 5475: 5472: 5470: 5467: 5465: 5462: 5460: 5457: 5456: 5454: 5439: 5438: 5434: 5432: 5431: 5422: 5420: 5419: 5410: 5408: 5407: 5398: 5397: 5394: 5388: 5387:Youth culture 5385: 5383: 5380: 5378: 5375: 5373: 5372:Urban culture 5370: 5368: 5365: 5363: 5360: 5358: 5357:Remix culture 5355: 5353: 5350: 5348: 5345: 5343: 5340: 5338: 5335: 5333: 5332:Media culture 5330: 5328: 5325: 5323: 5322:Languaculture 5320: 5318: 5315: 5313: 5310: 5308: 5305: 5303: 5300: 5298: 5295: 5293: 5290: 5286: 5283: 5282: 5281: 5278: 5276: 5273: 5271: 5268: 5266: 5263: 5261: 5258: 5256: 5253: 5251: 5250:Culture shock 5248: 5246: 5243: 5241: 5238: 5236: 5233: 5231: 5228: 5226: 5223: 5221: 5218: 5216: 5213: 5211: 5210:Cultural turn 5208: 5206: 5203: 5199: 5196: 5195: 5194: 5191: 5189: 5186: 5184: 5181: 5179: 5176: 5174: 5171: 5169: 5166: 5164: 5161: 5159: 5156: 5154: 5151: 5149: 5146: 5144: 5141: 5139: 5136: 5134: 5131: 5129: 5126: 5124: 5121: 5119: 5116: 5114: 5111: 5109: 5106: 5104: 5101: 5099: 5096: 5094: 5091: 5089: 5086: 5084: 5081: 5079: 5078:Bennett scale 5076: 5074: 5071: 5069: 5066: 5065: 5063: 5059: 5053: 5050: 5048: 5045: 5041: 5038: 5037: 5036: 5033: 5031: 5028: 5024: 5021: 5019: 5016: 5014: 5011: 5009: 5008:Protestantism 5006: 5004: 5001: 4999: 4996: 4995: 4994: 4991: 4989: 4986: 4985: 4983: 4979: 4973: 4970: 4968: 4965: 4963: 4960: 4958: 4955: 4951: 4950:Biculturalism 4948: 4947: 4946: 4943: 4941: 4938: 4936: 4933: 4931: 4928: 4926: 4923: 4921: 4918: 4916: 4913: 4911: 4908: 4906: 4903: 4901: 4898: 4896: 4893: 4891: 4888: 4886: 4883: 4881: 4878: 4876: 4873: 4871: 4868: 4866: 4863: 4861: 4858: 4856: 4853: 4851: 4848: 4846: 4843: 4841: 4838: 4836: 4833: 4831: 4828: 4826: 4823: 4821: 4818: 4816: 4813: 4811: 4808: 4806: 4803: 4801: 4798: 4796: 4793: 4791: 4788: 4786: 4783: 4781: 4778: 4776: 4773: 4771: 4768: 4766: 4763: 4761: 4758: 4756: 4753: 4751: 4748: 4746: 4743: 4742: 4740: 4736: 4730: 4727: 4725: 4722: 4720: 4717: 4715: 4714:Technoculture 4712: 4710: 4707: 4705: 4702: 4700: 4697: 4695: 4694:Print culture 4692: 4690: 4687: 4685: 4682: 4680: 4677: 4675: 4672: 4670: 4667: 4665: 4662: 4660: 4659:Enculturation 4657: 4655: 4652: 4650: 4647: 4645: 4642: 4640: 4637: 4635: 4632: 4630: 4627: 4625: 4622: 4620: 4617: 4615: 4612: 4610: 4607: 4605: 4602: 4600: 4597: 4595: 4592: 4590: 4587: 4585: 4582: 4580: 4579:Cultural icon 4577: 4573: 4570: 4569: 4568: 4565: 4563: 4560: 4558: 4555: 4553: 4550: 4548: 4545: 4543: 4540: 4538: 4535: 4531: 4528: 4527: 4526: 4523: 4521: 4520:Cultural bias 4518: 4516: 4513: 4511: 4508: 4506: 4503: 4501: 4500:Cultural area 4498: 4496: 4493: 4491: 4488: 4486: 4485:Acculturation 4483: 4482: 4480: 4476: 4470: 4467: 4465: 4462: 4460: 4459:Super culture 4457: 4453: 4450: 4448: 4445: 4443: 4440: 4438: 4435: 4433: 4430: 4429: 4428: 4425: 4423: 4420: 4418: 4415: 4411: 4408: 4407: 4406: 4403: 4399: 4396: 4395: 4394: 4391: 4389: 4386: 4384: 4381: 4379: 4376: 4374: 4373:Legal culture 4371: 4369: 4366: 4364: 4361: 4359: 4356: 4354: 4351: 4349: 4346: 4345: 4343: 4339: 4333: 4330: 4328: 4325: 4323: 4322:Sound culture 4320: 4318: 4315: 4313: 4310: 4308: 4305: 4303: 4300: 4298: 4295: 4293: 4290: 4288: 4285: 4283: 4280: 4278: 4275: 4273: 4270: 4268: 4265: 4263: 4260: 4258: 4255: 4253: 4250: 4248: 4245: 4243: 4240: 4238: 4235: 4231: 4228: 4226: 4223: 4221: 4218: 4216: 4213: 4212: 4211: 4208: 4206: 4203: 4202: 4200: 4196: 4190: 4187: 4185: 4182: 4180: 4177: 4175: 4172: 4170: 4167: 4165: 4162: 4160: 4157: 4155: 4152: 4151: 4149: 4145: 4141: 4131: 4127: 4120: 4115: 4113: 4108: 4106: 4101: 4100: 4097: 4089: 4076: 4061:on 2009-03-17 4060: 4056: 4051: 4047: 4034: 4019:on 2012-02-14 4018: 4014: 4009: 3994: 3990: 3983: 3978: 3975: 3971: 3970:Sherry Turkle 3968: 3964: 3958: 3954: 3950: 3946: 3943: 3939: 3936: 3933: 3929: 3926: 3923: 3919: 3918:Donna Haraway 3916: 3913: 3909: 3908:Donna Haraway 3906: 3903: 3899: 3897: 3893: 3889: 3887: 3883: 3879: 3875: 3873: 3872:0-8133-3669-4 3869: 3865: 3861: 3858: 3857: 3853: 3845: 3843:0-415-22378-4 3839: 3836:. Routledge. 3834: 3833: 3824: 3821: 3811:on 2012-02-25 3810: 3806: 3805: 3797: 3794: 3783: 3779: 3778: 3770: 3767: 3762: 3760:0-262-63255-1 3756: 3752: 3748: 3744: 3743:Manovich, Lev 3738: 3735: 3719: 3715: 3711: 3704: 3700: 3699:Manovich, Lev 3694: 3691: 3686: 3679: 3676: 3671: 3664: 3662: 3658: 3654: 3652: 3646: 3639: 3636: 3631: 3624: 3621: 3616: 3609: 3607: 3603: 3598: 3596:0-19-515266-2 3592: 3588: 3584: 3583: 3575: 3572: 3567: 3561: 3556: 3555: 3546: 3544: 3542: 3540: 3536: 3524: 3520: 3516: 3512: 3508: 3504: 3500: 3496: 3492: 3488: 3481: 3478: 3473: 3461: 3446: 3442: 3440:9789284664610 3436: 3432: 3431: 3423: 3421: 3417: 3412: 3408: 3404: 3400: 3395: 3390: 3386: 3382: 3378: 3371: 3368: 3356: 3352: 3348: 3342: 3339: 3328: 3324: 3318: 3315: 3305: 3299: 3295: 3291: 3287: 3283: 3276: 3273: 3268: 3264: 3259: 3254: 3250: 3246: 3242: 3238: 3234: 3227: 3224: 3213: 3209: 3202: 3199: 3187: 3183: 3179: 3173: 3170: 3158: 3154: 3150: 3144: 3141: 3130:on 2022-02-03 3129: 3125: 3124:Google Trends 3121: 3115: 3112: 3100: 3096: 3092: 3086: 3083: 3071: 3067: 3063: 3057: 3054: 3042: 3038: 3034: 3028: 3025: 3020: 3007: 2999: 2995: 2991: 2984: 2982: 2980: 2978: 2976: 2974: 2972: 2968: 2956: 2952: 2948: 2941: 2939: 2937: 2935: 2931: 2919: 2915: 2911: 2904: 2901: 2898: 2894: 2891: 2879: 2875: 2871: 2864: 2861: 2848: 2844: 2840: 2833: 2830: 2818: 2814: 2810: 2804: 2801: 2789: 2785: 2781: 2775: 2772: 2760: 2756: 2752: 2746: 2743: 2731: 2727: 2723: 2716: 2714: 2710: 2707: 2703: 2699: 2693: 2690: 2678: 2674: 2673:www.slate.com 2670: 2664: 2661: 2658: 2654: 2651: 2645: 2642: 2629: 2625: 2619: 2616:. MIT Press. 2615: 2614: 2606: 2603: 2591: 2587: 2583: 2577: 2574: 2569: 2565: 2560: 2555: 2551: 2547: 2543: 2536: 2534: 2530: 2518: 2514: 2510: 2506: 2502: 2498: 2494: 2490: 2486: 2482: 2475: 2472: 2467: 2465:0-06-097641-1 2461: 2456: 2455: 2448: 2440: 2438: 2436: 2434: 2432: 2428: 2422: 2417: 2416:Technorealism 2414: 2412: 2409: 2407: 2404: 2402: 2399: 2397: 2394: 2392: 2389: 2387: 2384: 2382: 2379: 2377: 2374: 2372: 2369: 2367: 2364: 2362: 2359: 2357: 2354: 2352: 2349: 2347: 2344: 2342: 2339: 2337: 2334: 2332: 2329: 2328: 2323: 2317: 2312: 2309: 2303: 2298: 2293: 2291: 2289: 2285: 2281: 2280:postmodernism 2277: 2273: 2269: 2265: 2261: 2257: 2253: 2252:Gregory Ulmer 2249: 2245: 2241: 2237: 2233: 2229: 2225: 2221: 2217: 2216:Donna Haraway 2213: 2210: 2204: 2196: 2194: 2192: 2188: 2184: 2179: 2177: 2173: 2169: 2164: 2160: 2156: 2155: 2149: 2145: 2140: 2138: 2134: 2130: 2129:cyborg theory 2126: 2125:human society 2122: 2118: 2117:cyborgization 2114: 2110: 2106: 2095: 2091: 2087: 2086: 2082: 2078: 2077: 2074: 2068: 2064: 2061: 2058: 2055: 2052: 2051: 2050:Bowling Alone 2046: 2043: 2040: 2037: 2034: 2030: 2029: 2028: 2025: 2022: 2017: 2015: 2003: 1994: 1990: 1989: 1983: 1974: 1973: 1967: 1962: 1960: 1953: 1951: 1944: 1942: 1935: 1933: 1926: 1924: 1917: 1915: 1908: 1903: 1901: 1897: 1890: 1888: 1881: 1879: 1872: 1870: 1863: 1861: 1856: 1848: 1843: 1840: 1837: 1834: 1831: 1830: 1829: 1827: 1826: 1821: 1816: 1812: 1808: 1804: 1794: 1791: 1783: 1773: 1767: 1765: 1758: 1749: 1748: 1742: 1740: 1738: 1734: 1733:cyberbullying 1730: 1726: 1722: 1711: 1708: 1700: 1690: 1689: 1684: 1678: 1676: 1669: 1660: 1659: 1653: 1651: 1649: 1645: 1641: 1636: 1634: 1629: 1628:was created. 1627: 1622: 1620: 1616: 1611: 1609: 1604: 1603:was created. 1602: 1597: 1595: 1594:Google Images 1591: 1587: 1582: 1580: 1575: 1573: 1572:Internet meme 1569: 1565: 1562:has become a 1561: 1557: 1553: 1549: 1545: 1540: 1536: 1532: 1531:digital audio 1528: 1524: 1519: 1517: 1513: 1509: 1505: 1501: 1497: 1493: 1488: 1486: 1482: 1478: 1473: 1470: 1466: 1461: 1459: 1455: 1451: 1447: 1443: 1435: 1430: 1426: 1422: 1420: 1416: 1412: 1408: 1403: 1401: 1397: 1393: 1388: 1386: 1382: 1378: 1374: 1368: 1365: 1361: 1356: 1354: 1350: 1346: 1342: 1337: 1335: 1331: 1327: 1323: 1319: 1315: 1311: 1306: 1304: 1300: 1296: 1292: 1281: 1276: 1272: 1271: 1266: 1261: 1252: 1251: 1242: 1239: 1231: 1228:February 2022 1221: 1220: 1215: 1209: 1207: 1200: 1191: 1190: 1181: 1178:February 2022 1172: 1168: 1165:This section 1163: 1160: 1156: 1155: 1151: 1143: 1139: 1136: 1134: 1131: 1129: 1126: 1124: 1121: 1119: 1116: 1114: 1111: 1109: 1106: 1104: 1101: 1099: 1098:Incel culture 1096: 1094: 1091: 1090: 1086: 1080: 1079:Otaku culture 1077: 1075: 1072: 1070: 1067: 1065: 1061: 1058: 1056: 1053: 1052: 1051: 1048: 1046: 1042: 1039: 1035: 1032: 1031: 1030: 1027: 1026: 1022: 1020: 1018: 1007: 998: 994: 991:This section 989: 986: 982: 981: 975: 970: 967: 965: 962: 960: 957: 955: 952: 950: 947: 945: 944:Online videos 942: 940: 937: 935: 932: 930: 927: 925: 922: 920: 917: 915: 912: 910: 907: 905: 902: 900: 897: 896: 894: 887: 885: 883: 879: 875: 871: 867: 863: 861: 857: 853: 849: 847: 846: 841: 840: 835: 831: 830: 825: 824: 819: 815: 811: 807: 803: 799: 795: 787: 785: 783: 779: 776: 771: 767: 763: 759: 755: 754: 744: 740: 739: 735: 734: 728: 726: 724: 719: 717: 713: 707: 703: 701: 700:gamer culture 697: 692: 690: 686: 682: 678: 674: 670: 666: 662: 658: 654: 650: 646: 642: 637: 635: 631: 627: 623: 620: 616: 613: 612:collaborative 609: 605: 602: 598: 597:gamer culture 594: 590: 586: 582: 578: 571: 569: 563: 561: 559: 555: 551: 547: 543: 542:everyday life 538: 536: 532: 527: 526:interests. . 525: 521: 517: 513: 509: 508:entertainment 505: 504:communication 500: 498: 494: 490: 486: 482: 478: 467: 462: 460: 455: 453: 448: 447: 445: 444: 441: 436: 431: 430: 423: 422: 418: 416: 415: 406: 405: 399: 398: 391: 390:Protocol Wars 388: 386: 383: 381: 378: 376: 373: 372: 366: 365: 356: 353: 352: 351: 348: 346: 345:Voice over IP 343: 341: 338: 336: 333: 331: 328: 326: 323: 321: 318: 316: 315:File transfer 313: 311: 308: 306: 303: 301: 298: 294: 293:Microblogging 291: 290: 289: 286: 285: 279: 278: 271: 268: 266: 263: 261: 258: 256: 253: 249: 246: 244: 241: 240: 239: 236: 234: 231: 229: 226: 224: 221: 220: 217: 212: 211: 204: 201: 199: 196: 194: 191: 189: 186: 184: 181: 179: 176: 175: 172: 167: 166: 159: 156: 154: 151: 149: 146: 144: 141: 139: 136: 134: 131: 129: 126: 124: 121: 119: 116: 114: 111: 109: 106: 104: 101: 99: 96: 94: 91: 89: 86: 84: 83:Data activism 81: 79: 76: 74: 71: 69: 66: 65: 59: 58: 53: 52:routing paths 49: 43: 39: 38: 35: 31: 19: 5435: 5428: 5416: 5404: 5352:Rape culture 5297:Drug culture 5285:Deaf culture 5270:Cyberculture 5240:Culture hero 5153:Cultural lag 5093:Civilization 4993:Christianity 4699:Protoculture 4383:Microculture 4363:High culture 4358:Folk culture 4307:Postcritique 4291: 4075:cite journal 4063:. Retrieved 4059:the original 4033:cite journal 4021:. Retrieved 4017:the original 4000:. Retrieved 3993:the original 3989:Dissertation 3988: 3973: 3952: 3941: 3931: 3921: 3911: 3901: 3891: 3877: 3863: 3860:David Gunkel 3831: 3823: 3813:, retrieved 3809:the original 3803: 3796: 3786:, retrieved 3776: 3769: 3746: 3737: 3725:. Retrieved 3718:the original 3709: 3693: 3684: 3678: 3669: 3650: 3648: 3644: 3638: 3629: 3623: 3614: 3581: 3574: 3553: 3527:. Retrieved 3494: 3490: 3480: 3449:. Retrieved 3429: 3384: 3380: 3370: 3359:. Retrieved 3350: 3341: 3330:. Retrieved 3326: 3317: 3307:, retrieved 3285: 3275: 3240: 3236: 3226: 3215:. Retrieved 3211: 3201: 3190:. Retrieved 3181: 3172: 3161:. Retrieved 3152: 3143: 3132:. Retrieved 3128:the original 3123: 3114: 3103:. Retrieved 3094: 3085: 3074:. Retrieved 3065: 3056: 3045:. Retrieved 3036: 3027: 3006:cite journal 2959:. Retrieved 2950: 2922:. Retrieved 2914:The Atlantic 2913: 2903: 2882:. Retrieved 2873: 2863: 2851:. Retrieved 2842: 2832: 2821:. 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Retrieved 2491:(1): 55–64. 2488: 2484: 2474: 2453: 2263: 2244:David Gunkel 2214: 2206: 2183:Lev Manovich 2180: 2176:hacker ethic 2162: 2158: 2152: 2141: 2101: 2089: 2083:stuff away. 2080: 2072: 2048: 2026: 2018: 2010: 1997: 1986: 1957: 1948: 1939: 1930: 1921: 1912: 1898: 1894: 1885: 1876: 1867: 1858: 1823: 1817: 1813: 1809: 1805: 1801: 1786: 1780:October 2017 1777: 1761: 1718: 1703: 1694: 1686: 1675:undue weight 1672: 1637: 1630: 1623: 1612: 1605: 1598: 1583: 1576: 1527:file sharing 1520: 1489: 1474: 1462: 1442:social media 1439: 1423: 1404: 1389: 1369: 1357: 1353:Latin script 1338: 1307: 1288: 1279: 1268: 1234: 1225: 1217: 1206:undue weight 1203: 1175: 1171:adding to it 1166: 1108:Dirtbag left 1069:Meme culture 1014: 1001: 997:adding to it 992: 891: 876:that hosted 864: 850: 843: 837: 827: 821: 814:misanthropic 791: 751: 750: 742: 720: 708: 704: 693: 653:freethinkers 639:Concern for 638: 593:hacker ethic 575: 567: 539: 528: 501: 476: 475: 419: 407: 310:File sharing 48:Opte Project 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Index

Computer culture
Internet
Visualization of Internet routing paths
Opte Project
routing paths
Access
Activism
Censorship
Data activism
Democracy
Digital divide
Digital rights
Freedom
Freedom of information
Internet phenomena
Net neutrality
Privacy
Right to Internet access
Slacktivism
Sociology
Usage
Vigilantism
Virtual community
Virtual volunteering
Governance
IGF
NRO
IANA
ICANN
IETF

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