1735:, social anxiety, depression, and exposure to inappropriate content that is not suitable for one's age. Rude comments on posts can lower an individual's self-esteem, making them feel unworthy and may lead to depression. Social interaction online may also substitute face-to-face interactions for some people instead of acting as a supplement. This can negatively impact people's social skills and cause one to have feelings of loneliness. People may also face the chance of being cyberbullied when using online applications. Cyberbullying may include harassment, video shaming, impersonating, and much more. A concept described as "cyberbullying theory" is now being used to suggest that children who use social networking more frequently are more likely to become victims of cyberbullying. Additionally, some evidence shows that too much Internet use can stunt memory and attention development in children. The ease of access to information which the Internet provides discourages information retention. However, the cognitive consequences are not yet fully known. The staggering amount of available information online can lead to feelings of
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code written, the video, or other entity about which comments are made (e.g., a
Slashdot post). Sites that require "known" postings can vary widely from simply requiring some kind of name to be associated with the comment to requiring registration, wherein the identity of the registrant is visible to other readers of the comment. These "known" identities allow and even require commentators to be aware of their own credibility, based on the fact that other users will associate particular content and styles with their identity. By definition, then, all blog postings are "known" in that the blog exists in a consistently defined virtual location, which helps to establish an identity, around which credibility can gather. Conversely, anonymous postings are inherently incredible. Note that a "known" identity need have nothing to do with a given identity in the physical world.
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information must be established-the users must have more trust of the sites collecting the information (yet another form of credibility). Irrespective of safeguards, as with
Counsel Connect, using physical identities links credibility across the frames of the Internet and real space, influencing the behaviors of those who contribute in those spaces. However, even purely Internet-based identities have credibility. Just as Lessig describes linkage to a character or a particular online gaming environment, nothing inherently links a person or group to their Internet-based persona, but credibility (similar to "characters") is "earned rather than bought, and because this takes time and (credibility is) not fungible, it becomes increasingly hard" to create a new persona.
42:
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2193:. However, most of these concepts given by these authors focus only on certain aspects, and they do not cover these in great detail. Some authors aim to achieve a more comprehensive understanding distinguished between early and contemporary cyberculture (Jakub Macek), or between cyberculture as the cultural context of information technology and cyberculture (more specifically cyberculture studies) as "a particular approach to the study of the 'culture + technology' complex" (David Lister et al.).
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results from computer use, but culture that is directly mediated by the computer. Another way to envision cyberculture is as the electronically enabled linkage of like-minded, but potentially geographically disparate (or physically disabled and hence less mobile) persons. Cyberculture is a wide social and cultural movement closely linked to advanced
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by the vagaries of external forces on its users. For example, the laws of physical world governments, social norms, the architecture of cyberspace, and market forces shape the way cybercultures form and evolve. As with physical world cultures, cybercultures lend themselves to identification and study.
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Internet culture has become an instrumental platform for activism and social movements. Hashtags, online petitions, and digital organizing have facilitated the rapid spread of awareness, advocacy, and mobilization. Significant movements like #BlackLivesMatter or #MeToo have originated online and have
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is an important aspect of cyberculture that does not reflect a single unified culture. It "is not a monolithic or placeless 'cyberspace'; rather, it is numerous new technologies and capabilities, used by diverse people, in diverse real-world locations." It is malleable, perishable, and can be shaped
1940:
Online gaming has become an integral part of internet culture, with dedicated communities, esports, and streaming platforms like Twitch. Competitive gaming has seen significant growth, and live streaming has revolutionized the way viewers engage with gaming content. Online gaming culture encompasses
1913:
Internet culture is characterized by the prevalence of memes, viral videos, challenges, and trends that rapidly spread across online platforms. Memes, which are humorous or satirical images, videos, or text, often undergo slight variations as they are shared and replicated. Notable examples of memes
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Architectures can also be oriented to give editorial control to a group or individual. Many email lists are worked in this fashion (e.g., Freecycle). In these situations, the architecture usually allows, but does not require that contributions be moderated. Further, moderation may take two different
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Many sites allow anonymous commentary, where the user-id attached to the comment is something like "guest" or "anonymous user". In an architecture that allows anonymous posting about other works, the credibility being impacted is only that of the product for sale, the original opinion expressed, the
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and hawkish industrialists, but it remained largely an academic culture centered around institutions of higher learning. It was observed that each
September, with an intake of new students, standards of productive discourse would plummet until the established user base brought the influx up to speed
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Interactive use was discouraged except for high value activities. Hence a store and forward architecture was employed for many message systems, functioning more like a post office than modern instant messaging; however, by the standards of postal mail, the system (when it worked) was stunningly fast
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The rise of social media platforms such as
Instagram, YouTube, and TikTok has had a profound impact on internet culture. These platforms have given rise to influencers, content creators, and online celebrities. Influencers play a crucial role in shaping trends, promoting products, and engaging with
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Architectures can be oriented around positive feedback or a mix of both positive and negative feedback. While a particular user may be able to equate fewer stars with a "negative" rating, the semantic difference is potentially important. The ability to actively rate an entity negatively may violate
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One cultural antecedent of
Internet culture was amateur radio (commonly known as ham radio). By connecting over great distances, ham operators were able to form a distinct cultural community with a strong technocratic foundation, as the radio gear involved was finicky and prone to failure. The area
2011:
First and foremost, cyberculture derives from traditional notions of culture, as the roots of the word imply. In non-cyberculture, it would be odd to speak of a single, monolithic culture. In cyberculture, by extension, searching for a single thing that is cyberculture would likely be problematic.
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and the growing computer network infrastructure around the world have increased the number of
Internet users and have likewise resulted in the proliferation and expansion of online communities. While Internet culture continues to evolve among active and frequent Internet users, it remains distinct
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Online communication within internet culture has given rise to a distinct set of slang, acronyms, and jargon. These terms often evolve rapidly and serve as concise and recognizable ways to convey ideas or foster a sense of belonging within online communities. Common examples of internet slang and
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One early study, conducted from 1998 to 1999, found that the participants view information obtained online as being slightly more credible than information from magazines, radio, and television. However, the same study found that the participants viewed information obtained from newspapers as the
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fail to describe cyberculture as a culture within and among users of computer networks. This cyberculture may be purely an online culture or it may span both virtual and physical worlds. This is to say, that cyberculture is a culture endemic to online communities; it is not just the culture that
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Architectures can require that physical identity be associated with commentary, as in Lessig's example of
Counsel Connect. However, to require linkage to physical identity, many more steps must be taken (collecting and storing sensitive information about a user) and safeguards for that collected
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Internet culture thrives on various online communities and subcultures that foster shared interests and interactions. These communities can be found on platforms like Reddit, forums, or dedicated social media groups. They cater to specific hobbies, fandoms, or professions, creating spaces where
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In a moderated setting, credibility is often given to the moderator. However, that credibility can be damaged by appearing to edit in a heavy-handed way, whether reactive or proactive (as experienced by digg.com). In an unmoderated setting, credibility lies with the contributors alone. The very
2174:, their emergence, development and rise to social and cultural prominence between the 1960s and the 1990s. Cyberculture was influenced by those early users of the Internet, frequently including the architects of the original project. These individuals were often guided in their actions by the
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spaces sustained by the use of modern technology. Students of cyberculture engage with political, philosophical, sociological, and psychological issues that arise from the networked interactions of human beings by humans who act in various relations to information science and technology.
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wrote the following, "In the era of cyberculture, all the plows pull themselves and the fried chickens fly right onto our plates." This example, and all others, up through 1995 are used to support the definition of cyberculture as "the social conditions brought about by automation and
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In some senses, online credibility is established in much the same way that it is established in the offline world; however, since these are two separate worlds, it is not surprising that there are differences in their mechanisms and interactions of the markers found in each.
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Disregard of authority mostly came by way of hackers who routinely broke/ignored laws and regulations in their
Internet pursuits. It may have originated with hackers who discovered how to defeat telecom dialtone-based security in the 1970s to make phone calls without paying.
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forms: reactive or proactive. In the reactive mode, an editor removes posts, reviews, or content that is deemed offensive after it has been placed on the site or list. In the proactive mode, an editor must review all contributions before they are made public.
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in 1999 and similar projects which effectively catered to music enthusiasts, especially teenagers and young adults, soon becoming established as a prototype for rapid evolution into modern social media. Alongside ongoing challenges to traditional norms of
1355:—enjoyed privileged access to digital culture. However, other languages have gradually increased in prominence. In specific, the proportion of content on the Internet that is in English has dropped from roughly 80% in the 1990s to around 52.9% in 2018.
1375:, where much of modern Internet technology originates, had been an early locus of radio engineering. Alongside the original mandate for robustness and resiliency, the renegade spirit of the early ham radio community later infused the cultural value of
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In some architectures, those who review or offer comments can, in turn, be rated by other users. This technique offers the ability to regulate the credibility of given authors by subjecting their comments to direct "quantifiable" approval ratings.
1900:
existence of an architecture allowing moderation may lend credibility to the forum being used (as in Howard
Rheingold's examples from the WELL), or it may take away credibility (as in corporate web sites that post feedback, but edit it highly).
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was the subject of the first webcam stream on the
Internet and the stream was used to monitor when it was time to make more coffee for the computer science lab that hosted the stream. Automating office coffee production was the subject of an
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How does cyberculture rely on and establish identity and credibility? This relationship is two-way, with identity and credibility being both used to define the community in cyberspace and to be created within and by online communities.
1731:, and even organized theft to gain prominence and establish online subcultures. As people spend more time on social media, this could lead to acting excessively and neglecting behaviors. This action may result in the perpetration of
2012:
The notion that there is a single, definable cyberculture is likely the complete dominance of early cyber territory by affluent North Americans. Writing by early proponents of cyberspace tends to reflect this assumption (see
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Cyberculture, like culture in general, relies on establishing identity and credibility. However, in the absence of direct physical interaction, it could be argued that the process for such establishment is more difficult.
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Over the years, Internet users have interacted via a host of different online and offline protocols. Earlier ones such as Usenet and bulletin boards were later superseded by others such as social media. These include:
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and cheap. Among the heaviest users were those actively involved in advancing the technology, most of whom implicitly shared much the same base of arcane knowledge, effectively forming a technological priesthood.
1409:, barely suited to other European languages sharing a Latin script (but with an additional requirement to support accented characters), and entirely unsuitable to any language not based on a Latin script, such as
1402:. Access to these networks was largely limited to a technological elite based at a small number of prestigious universities; the original American network connected one computer in Utah with three in California.
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laws or norms that are important in the jurisdiction in which the Internet property is important. The more public a site, the more important this concern may be, as noted by Goldsmith & Wu regarding eBay.
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The value of competence was a fundamental requirement in the Internet's early days when many tasks were less than user-friendly and technical skill was required to accomplish anything. This was reinforced by
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Since the boundaries of cyberculture are difficult to define, the term is used flexibly, and its application to specific circumstances can be controversial. It generally refers at least to the cultures of
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users. Also around this time the Internet also began to internationalize, supporting most of the world's major languages, but support for many languages remained patchy and incomplete into the 2010s.
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most credible, on average. Finally, this study found that an individual's rate of verification of information obtained online was low, and perhaps over reported depending on the type of information.
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broadens the sense in which "cyberculture" is used by defining it as, "The culture arising from the use of computer networks, as for communication, entertainment, work, and business". However, both
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691:, where an absence of privacy may put an individual in danger. Originally the result of technical limitations, the prevalence of anonymity or pseudonymity is an integral part of Internet culture.
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In the 1980s, the network grew to encompass most universities and many corporations, especially those involved with technology, including heavy but segregated participation within the American
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Thus, cyberculture can be generally defined as the set of technologies (material and intellectual), practices, attitudes, modes of thought, and values that developed with cyberspace.
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are among the key theorists and critics who have produced relevant work that speaks to, or has influenced studies in, cyberculture. Following the lead of Rob Kitchin, in his work
1828:, the architecture of a given online community may be the single most important factor regulating the establishment of credibility within online communities. Some factors may be:
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2178:. While early cyberculture was based on a small cultural sample, and its ideals, the modern cyberculture is a much more diverse group of users and the ideals that they espouse.
1479:(ISPs) emerged in 1989 in the United States and Australia, opening the door for public participation. Soon the network was no longer dominated by academic culture, and the term
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from other previously offline cultures and subcultures which now have a presence online, even those cultures and subcultures from which Internet Culture borrows many elements.
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Multiplies the number of eyeballs on a given problem, beyond that which would be possible using traditional means, given physical, geographic, and temporal constraints.
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Studied aspects of Internet culture include anonymity/pseudonymity, social media, gaming and specific communities, such as fandoms, and has also raised questions about
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include the "Distracted Boyfriend" meme and the "Harlem Shake" viral videos. These memes reflect the cultural references and humor prevalent in online communities.
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individuals with similar interests can connect. Examples of such communities include the passionate "K-pop fandom" or the enthusiastic "tech enthusiast groups."
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and unlimited information access) was declared early to be a fundamental aspect of the Internet, underlined by the phrase "Information wants to be free".
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are prominent in Internet culture, from which many other elements of the culture derive.. These principles can be attributed to the Internet's origins in
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Commercial use became established alongside academic and professional use, beginning with a sharp rise in unsolicited commercial e-mail commonly called
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The impact of Internet culture on predominately offline societies and cultures has been extensive, and elements of Internet culture increasingly impact
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Depends on the ability to manipulate tools to a degree not present in other forms of culture (even artisan culture, e.g., a glass-blowing culture).
702:, where a desire to understand complex problems and systems for their own sake, or to exploit for trivial, amusing or irrelevant ends, flourishes.
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is another preoccupation on the Internet. Starting with the presumption that nothing online should be taken seriously, a recipient's response to
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There are several qualities that cybercultures share that make them warrant the prefix "cyber-". Some of those qualities are that cyberculture:
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Internet culture arises from the frequent interactions between members within various online communities and the use of these communities for
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While Internet subcultures differ, subcultures those emerged in the environment of the early Internet maintain noticeably similar values.
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before the Internet reached mainstream adoption in developed countries – many cultural elements have roots in other previously existing
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and political control that characterized the Internet's original growth era, with strong undercurrents of the Wild West spirit of the
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into multiple articles, because Cyberculture appears to be a broader category of which Internet culture is merely one example.. (
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various subcultures shaped by influential games, events, and players, contributing to the vibrant landscape of internet culture.
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is another discernable value. Internet culture reifies the right to privacy in order to protect freedom of expression, personal
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Text on these digital networks usually encoded in the ASCII character set, which was minimalistic even for established English
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The cultural history of the Internet is a story of rapid change. The Internet developed in parallel with rapid and sustained
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cultures, where obsessive commitment and sometimes technical/mental skills are essential in order to excel in such hobbies.
518:. The earliest online communities of this kind were centered around the interests and hobbies of anonymous and pseudonymous
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emerged as the cost of infrastructure dropped by several orders of magnitude with consecutive technological improvements.
651:, thus making anonymity or pseudonymity a valued feature of online services for netizens. This is especially the case for
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The internet is one gigantic well-stocked fridge ready for raiding; for some strange reason, people go up there and just
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The Internet is one gigantic well-stocked fridge ready for raiding; for some strange reason, people go up there and just
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had a substantial impact on offline activism, demonstrating the power of internet culture in driving societal change.
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The field of cyberculture studies examines the topics explained above, including the communities emerging within the
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Social Informatics: 6th International Conference, SocInfo 2014, Barcelona, Spain, November 11-13, 2014. Proceedings
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Cano, Amparo Elizabeth; Fernandez, Miriam; Alani, Harith (2014), Aiello, Luca Maria; McFarland, Daniel (eds.),
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3033:"Google It! Jennifer Lopez Wears That Grammys Dress—The One That Broke the Internet—20 Years Later at Versace"
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cultures and subcultures which predate the Internet. Specifically, Internet culture includes many elements of
1019:, the Internet quickly fragmented into numerous subcultures, which continued to spawn descendants thereafter.
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of mainstream culture, and the "playful, irreverent attitude" which it inherits from its parent subcultures.
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1554:. Not only is social media a novel form of social culture, but also a novel form of economic culture where
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https://archive.nytimes.com/www.nytimes.com/library/tech/99/12/biztech/articles/122099outlook-bobb.html
768:'s higher caffeine content is attracted those in technical who spend long hours on high-focus tasks. A
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One dark aspect of Internet culture is that it has allowed promoters of unhealthy behaviors such as
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3323:"Miami burglary ring monitored social media before stealing jewelry – Jewelers' Security Alliance"
2542:"It Wasn't Just the Trolls: Early Internet Culture, "Fun," and the Fires of Exclusionary Laughter"
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become commonplace and began to displace plain text, but multimedia remained painfully slow for
4013:"A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century"
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Allows vastly expanded weak ties and has been criticized for overly emphasizing the same (see
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their audiences. However, the influencer culture is not without challenges and controversies.
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Playful curiosity is an additional value derived from the Internet's roots in both creative
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jargon include "LOL" (laugh out loud), "FTW" (for the win), and "AFK" (away from keyboard).
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is arguably the most recognizable manifestation of Internet culture and its subcultures.
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https://www.monticello.org/research-education/thomas-jefferson-encyclopedia/coffee/#fn-1
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3991:. Department of Media, Culture, and Communication New York University. Archived from
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Pogue, David (May 1995). "Mega 'Zines: Electronic Mac Mags make modems meaningful".
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itself. It can also embrace associated intellectual and cultural movements, such as
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Since 2021, there has been an unprecedented surge of interest in the concept of the
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4382:
4362:
4357:
4306:
3859:
3742:
3698:
3393:
3376:
2243:
2182:
2181:
Numerous specific concepts of cyberculture have been formulated by such authors as
2175:
1526:
1441:
1352:
1107:
943:
923:
813:
652:
592:
309:
304:
47:
3932:
How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics
1600:
1444:
predate the Internet proper. The first bulletin board system was created in 1978,
1358:
As technology advances, Internet Culture continues to change. The introduction of
3775:
3293:
3208:"Why are so many of my teen patients cutting themselves? We need to fix this now"
2611:
1882:
Positive feedback-oriented versus mixed feedback (positive and negative) oriented
1841:
Positive Feedback-oriented versus Mixed Feedback (positive and negative) oriented
1546:, business models of many of the largest Internet corporations evolved into what
5361:
5264:
5234:
4919:
4377:
4276:
4183:
2375:
2335:
2239:
2219:
2190:
2112:
2108:
1399:
1340:
1308:
Though Internet culture originated during the creation and development of early
908:
833:
774:
668:
629:
621:
603:
319:
132:
87:
17:
3502:
4426:
4204:
2581:
2365:
2355:
2345:
2315:
2297:
2120:
2065:
Is inherently more "fragile" than traditional forms of community and culture (
2020:
1728:
1499:
1491:
1433:
1406:
1395:
1380:
1359:
1348:
1321:
1137:
1102:
1092:
1059:
938:
918:
873:
859:
801:
664:
618:
553:
523:
515:
259:
3510:
3402:
3375:
McDool, Emily; Powell, Philip; Roberts, Jennifer; Taylor, Karl (2020-01-01).
3248:
2558:
2541:
2504:
2496:
2481:"Internet/Cyberculture/ Digital Culture/New Media/ Fill-in-the-Blank Studies"
5254:
4653:
3750:
3713:
2350:
2340:
2132:
2062:
Is "the product of like-minded people finding a common 'place' to interact."
1639:
1522:
1494:. Around this same time, the network transitioned to support the burgeoning
1294:
1122:
1117:
822:
797:
680:
672:
600:
541:
3552:
3410:
3266:
2989:
495:; that is, a culture whose influence is "mediated by computer screens" and
3828:
Lister, David; Jon Dovey; Seth Giddings; Iain Grant; Kieran Kelly (2003).
3233:"The impact of the media on eating disorders in children and adolescents"
2093:
1724:
1563:
1507:
1449:
1302:
1028:
1016:
913:
855:
851:
588:
522:, typically those with academic, technological, niche, criminal, or even
484:
33:
3613:
Kitchin, Rob (1998). "Theoretical Perspective: Approaching Cyberspace".
872:) sensibilities became popular via anonymous imageboards modelled after
4125:
3900:
David J. Bell, Brian D Loader, Nicholas Pleace, Douglas Schuler (2004)
2990:"Connectivity and Convergence: A Whimsical History of Internet Culture"
1720:
1625:
1614:
1559:
1555:
1538:
1391:
1317:
869:
805:
722:
644:
640:
599:, which to varying degrees embrace and amplify cultural values such as
549:
545:
488:
329:
51:
2947:"A Brief History of Internet Culture and How Everything Became Absurd"
2107:, but can also extend to a wide range of cultural issues relating to "
4436:
2696:
Giselinde Kuipers, "Good Humor, Bad Taste: A Sociology of the Joke",
2116:
1589:
1484:
1414:
958:
844:
838:
765:
752:
625:
3685:
American Heritage Dictionary of the English Language, Fourth Edition
2839:"High-tech culture of Silicon Valley originally formed around radio"
3430:
Potential negative effects of internet use : in-depth analysis
2041:
Relies heavily on the notion of information and knowledge exchange.
2146:
lists the earliest usage of the term "cyberculture" in 1963, when
1511:
1503:
1445:
1427:
1418:
1344:
1097:
1078:
1073:
881:
877:
865:
715:
711:
699:
299:
192:
2809:"Chart of the day: The Internet has a language diversity problem"
2610:
Dariusz Jemielniak; Aleksandra Przegalinska (18 February 2020).
968:
898:
483:
developed and maintained among frequent and active users of the
287:
4098:
1864:
Linked to physical identity versus Internet-based identity only
1835:
Linked to Physical Identity versus Internet-based Identity Only
3807:, translated by Metyková, Monika; Macek, Jakub, archived from
3178:"In the middle of a crisis, Facebook Inc. renames itself Meta"
2454:
The Virtual Community: Homesteading on the Electronic Frontier
1971:
1746:
1657:
1619:
Janet Jackson's wardrobe malfunction at the Super Bowl in 2004
1351:
societies—followed by other societies with languages based on
1343:. As a consequence of computer technology's early reliance on
1249:
1188:
1153:
979:
793:
757:
633:
3288:, Cham: Springer International Publishing, pp. 412–427,
3282:"Detecting Child Grooming Behaviour Patterns on Social Media"
2722:"RIP Trolling – How the internet has transformed dark humor"
2988:
Friedman, Linda Weiser; Friedman, Hershey H. (2015-07-09).
1584:
In 2000, there was great demand for images of a dress that
1456:
was created in 1988. The first official social media site,
491:) who primarily communicate with one another as members of
4094:
3922:
Modest Witness Second Millennium FemaleMan Meets OncoMouse
3582:
Who Controls the Internet? Illusions of a Borderless World
3485:
Flanagin, Andrew J.; Metzger, Miriam J. (September 2000).
3091:"COVID-19 changed global Internet culture, says app maker"
2075:
2059:
Is a "cognitive and social culture, not a geographic one".
1448:
was created by General Electric in 1985, the mailing list
732:
27:
Culture that has emerged from the use of computer networks
3892:
La musique en réseau, une musique de la complexité ?
3427:
Union, Publications Office of the European (2020-08-13).
2910:"The Lost Civilization of Dial-Up Bulletin Board Systems"
1873:
Unrated commentary system versus rated commentary system
1838:
Unrated Commentary System versus Rated Commentary System
836:
showcase this emphasis. This humor often includes heavy
3974:
Life on the Screen: Identity in the Age of the Internet
3953:
Figures of fantasy: Internet, women, and cyberdiscourse
1682:
1213:
1170:
996:
3942:
Digital Stockholm Syndrome in the Post-Ontological Age
1631:
Since 2020, Internet culture has been affected by the
995: with: more internet subcultures. You can help by
3912:
Simians, Cyborgs and Women: The Reinvention of Nature
3377:"The internet and children's psychological wellbeing"
587:, cultural contexts and the significant influence of
1617:
was created because people wanted to find videos of
5060:
4980:
4737:
4477:
4340:
4197:
4146:
3982:"Becoming Elite: Social Status in Web 2.0 Cultures"
1985:It has been suggested that this article should be
1610:, a wiki archive of Internet culture, was founded.
3829:
3663:
3661:
3551:
2451:
2445:
1347:that were mainly adapted to the English language,
617:commonly pursued through community application of
3880:, Rowman & Littlefield International, London
3487:"Perceptions of Internet Information Credibility"
2870:"An Internet Pioneer Ponders the Next Revolution"
1642:. In particular, Facebook Inc. renamed itself to
3944:, University of Minnesota Press, Minneapolis, MN
2439:
2437:
2435:
2433:
2431:
1621:. YouTube was later acquired by Google in 2006.
736:"The favorite beverage of the civilised world."
3608:
3606:
2535:
2533:
1390:At its inception in the early 1970s as part of
884:and other Japanese popular culture materials..
3878:Technotopia: A Media Genealogy of Net Cultures
3777:Pour un art actuel, l'art Ă l'heure d'Internet
3708:. In Noah Wardrip-Fruin, Nick Montfort (ed.).
3545:
3543:
3541:
3539:
4110:
3491:Journalism & Mass Communication Quarterly
1691:that contextualizes different points of view.
1677:to certain ideas, incidents, or controversies
1339:Initially, digital culture tilted toward the
1222:that contextualizes different points of view.
1208:to certain ideas, incidents, or controversies
457:
8:
556:while pressuring other cultural expressions
3554:Code 2.0: Code and Other Laws of Cyberspace
2715:
2713:
1263:It has been suggested that this section be
4117:
4103:
4095:
4055:"Virtual Bodies and Flickering Signifiers"
2135:. The term often incorporates an implicit
2038:Is culture "mediated by computer screens".
464:
450:
409:
29:
3672:. Oxford University Press. December 2001.
3392:
3256:
3231:Morris, Anne M; Katzman, Debra K (2003).
3062:"Encyclopedia Dramatica – Know Your Meme"
2557:
2203:List of human-computer interaction topics
1790:Learn how and when to remove this message
1743:Identity – "architectures of credibility"
1707:Learn how and when to remove this message
1238:Learn how and when to remove this message
3976:, Simon & Schuster Inc, New York, NY
3585:. Oxford University Press (US). p.
1646:in October 2021, amid the crisis of the
3934:, Chicago University Press, Chicago, IL
2427:
760:in Internet culture, especially within
32:
4083:
4072:
4041:
4030:
3894:, Éditions universitaires européennes
3467:
3457:
3422:
3420:
3014:
3003:
2033:Information Communication Technologies
1954:Internet activism and online movements
1537:commercial music) with the arrival of
782:Hyper Text Coffee Pot Control Protocol
2983:
2981:
2979:
2977:
2975:
2973:
2971:
2940:
2938:
2936:
2934:
1529:services grew rapidly, especially of
1398:, such as interpersonal messages and
1267:out into another article titled
7:
5412:
5013:Role of Christianity in civilization
3630:Cyberculture (Electronic Mediations)
2849:from the original on 18 January 2022
2630:from the original on 17 January 2023
497:information communication technology
5424:
4053:Hayles, N. Katherine (Fall 1993).
3832:New Media: A Critical Introduction
3615:Cyberspace: The World in the Wires
2264:Cyberspace: The World in the Wires
1968:Internet culture as a cyberculture
1918:Online communities and subcultures
1762:tone or style may not reflect the
1093:Content creator/influencer culture
25:
3687:. Boston: Houghton Mifflin. 2000.
3579:Goldsmith, Jack; Wu, Tim (2006).
2720:Phillips, Whitney (21 May 2015).
2115:, and the perceived or predicted
1818:Following the model put forth by
858:(and not the act) functions as a
54:through a portion of the Internet
5423:
5411:
5400:
5399:
4134:
3716:. pp. 13–25. Archived from
3632:. University of Minnesota Press.
2837:Abate, Tom (29 September 2007).
2314:
2300:
1976:
1963:Relationship with "cyberculture"
1772:guide to writing better articles
1751:
1662:
1254:
1193:
1157:
983:
433:
408:
265:Internet Message Access Protocol
40:
5225:Culture and positive psychology
4135:
3784:from the original on 2013-07-02
3703:"New Media from Borges to HTML"
3525:from the original on 2021-02-25
3447:from the original on 2021-01-02
3357:from the original on 2023-05-04
3347:"Pros and Cons of Social Media"
3188:from the original on 2022-02-04
3159:from the original on 2022-02-04
3101:from the original on 2022-02-04
3072:from the original on 2023-03-09
3043:from the original on 2022-02-04
2957:from the original on 2022-02-04
2945:Allebach, Nathan (2020-07-31).
2920:from the original on 2021-12-06
2880:from the original on 2008-09-22
2819:from the original on 2022-05-11
2790:from the original on 2022-05-27
2761:from the original on 2023-03-09
2732:from the original on 2023-03-09
2679:from the original on 2023-03-09
2592:from the original on 2020-07-20
2519:from the original on 2020-09-03
2479:Silver, David (February 2004).
1577:In 1999, Aaron Peckham created
4664:High- and low-context cultures
3902:Cyberculture: The Key Concepts
3394:10.1016/j.jhealeco.2019.102274
3237:Paediatrics & Child Health
1558:is frictionless, but personal
1:
3149:"Framework for the Metaverse"
2780:"The digital language divide"
721:Freedom of information (i.e.
499:, specifically the Internet.
270:Simple Mail Transfer Protocol
248:Transmission Control Protocol
5230:Culture and social cognition
4215:Cross-cultural communication
3804:Defining Cyberculture (v. 2)
3294:10.1007/978-3-319-13734-6_30
2908:Edwards, Benj (2016-11-04).
2868:Markoff, John (1999-12-20).
2163:American Heritage Dictionary
2154:American Heritage Dictionary
1945:Social media and influencers
1891:Moderated versus unmoderated
1844:Moderated versus Unmoderated
1379:and near-total rejection of
1074:Gamer and video game culture
5312:Intercultural communication
3747:The Language of a New Media
3381:Journal of Health Economics
2031:Is a community mediated by
1465:military–industrial complex
1301:. Widespread access to the
1270:History of Internet culture
764:and technical communities.
228:Hypertext Transfer Protocol
5490:
4755:Cross cultural sensitivity
4422:Resistance through culture
3980:Marwick, Alice E. (2008).
3503:10.1177/107769900007700304
2540:Phillips, Whitney (2019).
2447:"Daily Life in Cyberspace"
2444:Rheingold, Howard (1993).
2200:
2137:anticipation of the future
1852:
1477:Internet service providers
1436:of a bulletin board system
1147:
792:Provocative humor that is
216:Information infrastructure
5395:
5367:Transformation of culture
4800:Cultural environmentalism
4230:Cross-cultural psychology
4225:Cross-cultural psychiatry
4220:Cross-cultural leadership
4132:
3924:, Routledge, New York, NY
3914:, Routledge, New York, NY
3890:Sandrine Baranski (2010)
3550:Lessig, Lawrence (2006).
2272:technological determinism
2144:Oxford English Dictionary
1927:Internet slang and jargon
1909:Memes and viral phenomena
1566:good. In 1998, there was
1312:– such as those found on
949:Peer-to-peer file sharing
255:Internet service provider
5327:Living things in culture
5317:Intercultural competence
5220:Culture and menstruation
4719:Trans-cultural diffusion
3955:. New York: Peter Lang.
2559:10.1177/2056305119849493
2497:10.1177/1461444804039915
888:Dissemination and spread
577:Enlightenment principles
128:Right to Internet access
5138:Cultural homogenization
4368:Individualistic culture
4302:Popular culture studies
4287:Intercultural relations
4011:Haraway, Donna (1991).
3876:Clemens Apprich (2017)
3433:. European Parliament.
2485:New Media & Society
1766:used on Knowledge (XXG)
1592:'s co-founders created
1570:, the first successful
1552:surveillance capitalism
1472:on cultural etiquette.
1150:History of the Internet
689:underground subcultures
375:History of the Internet
238:Internet protocol suite
233:Internet exchange point
5073:Archaeological culture
4820:Cultural globalization
4689:Organizational culture
4537:Cultural communication
4495:Cultural appropriation
4282:Intercultural learning
4210:Cross-cultural studies
4082:Cite journal requires
4040:Cite journal requires
3013:Cite journal requires
2546:Social Media + Society
2396:Technology and society
2276:social constructionism
2172:information technology
2151:computerization." The
1849:Anonymous versus known
1832:Anonymous versus Known
1770:See Knowledge (XXG)'s
1608:Encyclopedia Dramatica
1533:(with a prevalence of
1452:appeared in 1986, and
1437:
1345:textual coding systems
1314:bulletin board systems
1291:technological advances
904:Bulletin board systems
745:, (February 14, 1824)
108:Freedom of information
5342:Participatory culture
5133:Cultural evolutionism
4957:Multiracial democracy
4835:Cultural intelligence
4780:Cultural conservatism
4770:Cultural backwardness
4760:Cultural assimilation
4634:Cultural reproduction
4490:Cultural appreciation
4442:Far-right subcultures
4332:Transcultural nursing
4297:Philosophy of culture
4174:Cultural neuroscience
4154:Cultural anthropology
3801:Macek, Jakub (2005),
3628:LĂ©vy, Pierre (2001).
2613:Collaborative Society
2386:Rules of the Internet
1936:Online gaming culture
1685:by rewriting it in a
1544:intellectual property
1431:
1326:amateur radio culture
1216:by rewriting it in a
1148:Further information:
1123:Rationality community
818:politically incorrect
5337:Oppositional culture
5307:Emotions and culture
5215:Cultural sensibility
5205:Cultural translation
5143:Cultural institution
5123:Cultural determinism
4845:Cultural nationalism
4830:Cultural imperialism
4790:Cultural deprivation
4684:Non-material culture
4317:Sociology of culture
4312:Semiotics of culture
3904:, Routledge: London.
3896:La musique en réseau
3710:The New Media Reader
3327:jewelerssecurity.org
2813:World Economic Forum
2784:labs.theguardian.com
2751:"Consider the Troll"
2669:"418 – I'm a teapot"
2586:www.knowyourmeme.com
2411:Technolibertarianism
2401:Techno-progressivism
2381:Postliterate society
2236:Wolfgang Schirmacher
2197:Cyberculture studies
1737:information overload
1324:culture (especially
1045:Intelligence culture
976:Internet subcultures
874:Japanese imageboards
756:is more common than
661:political dissidents
158:Virtual volunteering
5188:Culture speculation
5183:Cultural relativism
5113:Cultural competence
5003:Cultural Christians
4875:Cultural Revolution
4865:Cultural radicalism
4840:Cultural liberalism
4775:Cultural Bolshevism
4750:Consumer capitalism
4704:Relational mobility
4644:Cultural technology
4552:Cultural dissonance
4469:Culture by location
4432:Alternative culture
4348:Constructed culture
4327:Theology of culture
4267:Cultural psychology
4247:Cultural entomology
3928:N. Katherine Hayles
3723:on 10 December 2006
3683:"cyberculture, n".
3668:"cyberculture, n".
2256:Charles D. Laughlin
2168:information science
2105:virtual communities
2019:The ethnography of
1588:wore. As a result,
1469:computer scientists
1454:Internet Relay Chat
1396:textual information
1064:Cyberhacker culture
634:creative expression
583:, and specifically
481:underground culture
440:Internet portal
380:Oldest domain names
5347:Permission culture
5280:Disability culture
5260:Children's culture
5128:Cultural diversity
5088:Circuit of culture
4870:Cultural retention
4850:Cultural pessimism
4805:Cultural exception
4795:Cultural diplomacy
4785:Cultural contracts
4745:Colonial mentality
4674:Manuscript culture
4649:Cultural universal
4619:Cultural pluralism
4599:Cultural landscape
4594:Cultural invention
4562:Cultural framework
4464:Vernacular culture
4262:Cultural mediation
4242:Cultural economics
4237:Cultural analytics
4169:Cultural geography
4159:Cultural astronomy
3998:on 31 January 2012
3866:, Westview Press,
3864:Hacking Cyberspace
3617:. New York: Wiley.
3206:Diller, Lawrence.
2895:2008-09-22 at the
2874:The New York Times
2755:www.popmatters.com
2655:2023-03-09 at the
2361:Information ethics
1521:On the arrival of
1460:launched in 1997.
1438:
1371:that later became
1310:online communities
1299:data communication
1169:. You can help by
1128:Effective altruism
762:hacking subculture
615:self-actualization
493:online communities
223:Domain Name System
113:Internet phenomena
5469:Computer folklore
5446:
5445:
5275:Death and culture
5168:Cultural movement
5158:Cultural literacy
5018:Eastern Orthodoxy
4930:Dominator culture
4925:Deculturalization
4825:Cultural hegemony
4815:Cultural genocide
4810:Cultural feminism
4629:Cultural property
4624:Cultural practice
4609:Cultural leveling
4604:Cultural learning
4589:Cultural industry
4584:Cultural identity
4567:Cultural heritage
4557:Cultural emphasis
4542:Cultural conflict
4515:Cultural behavior
4505:Cultural artifact
4417:Primitive culture
4393:Political culture
3962:978-0-8204-7607-0
3949:Paasonen, Susanna
3565:978-0-465-03914-2
3303:978-3-319-13734-6
2992:. Rochester, NY.
2623:978-0-262-35645-9
2588:. 11 April 2009.
2458:. HarperCollins.
2284:poststructuralism
2268:techno-utopianism
2148:Alice Mary Hilton
2100:
2099:
2053:and other works).
2009:
2008:
1825:Code: Version 2.0
1800:
1799:
1792:
1764:encyclopedic tone
1717:
1716:
1709:
1671:This article may
1633:COVID-19 pandemic
1481:eternal September
1385:American frontier
1287:
1286:
1282:
1248:
1247:
1240:
1202:This article may
1187:
1186:
1050:Anonymous culture
1013:
1012:
778:Internet standard
749:
748:
474:
473:
325:Instant messaging
243:Internet Protocol
153:Virtual community
50:visualization of
16:(Redirected from
5481:
5459:Internet culture
5427:
5426:
5415:
5414:
5403:
5402:
5292:Drinking culture
5245:Culture industry
5193:Cultural tourism
5173:Cultural mulatto
5148:Cultural jet lag
5083:Cannabis culture
5040:Cultural Muslims
4962:Pluriculturalism
4945:Multiculturalism
4935:Interculturalism
4910:Culture minister
4900:Cultural Zionism
4895:Cultural subsidy
4890:Cultural silence
4765:Cultural attaché
4724:Transculturation
4679:Material culture
4669:Interculturality
4525:Cultural capital
4510:Cultural baggage
4447:Youth subculture
4388:Official culture
4353:Dominant culture
4292:Internet culture
4257:Cultural mapping
4252:Cultural history
4179:Cultural studies
4164:Cultural ecology
4138:
4137:
4119:
4112:
4105:
4096:
4091:
4085:
4080:
4078:
4070:
4068:
4066:
4057:. Archived from
4049:
4043:
4038:
4036:
4028:
4026:
4024:
4015:. Archived from
4007:
4005:
4003:
3997:
3986:
3966:
3848:
3847:
3835:
3825:
3819:
3818:
3817:
3816:
3798:
3792:
3791:
3790:
3789:
3771:
3765:
3764:
3739:
3733:
3732:
3730:
3728:
3722:
3707:
3695:
3689:
3688:
3680:
3674:
3673:
3665:
3656:
3655:
3640:
3634:
3633:
3625:
3619:
3618:
3610:
3601:
3600:
3576:
3570:
3569:
3557:
3547:
3534:
3533:
3531:
3530:
3482:
3476:
3475:
3469:
3465:
3463:
3455:
3453:
3452:
3424:
3415:
3414:
3396:
3372:
3366:
3365:
3363:
3362:
3343:
3337:
3336:
3334:
3333:
3319:
3313:
3312:
3311:
3310:
3277:
3271:
3270:
3260:
3228:
3222:
3221:
3219:
3218:
3203:
3197:
3196:
3194:
3193:
3174:
3168:
3167:
3165:
3164:
3145:
3139:
3138:
3136:
3135:
3126:. Archived from
3116:
3110:
3109:
3107:
3106:
3095:Punch Newspapers
3087:
3081:
3080:
3078:
3077:
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2708:
2694:
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2687:
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2640:
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2607:
2601:
2600:
2598:
2597:
2578:
2572:
2571:
2561:
2537:
2528:
2527:
2525:
2524:
2476:
2470:
2469:
2457:
2449:
2441:
2391:r/wallstreetbets
2324:
2319:
2318:
2310:
2305:
2304:
2260:Jean Baudrillard
2248:Victor J.Vitanza
2076:
2014:Howard Rheingold
2004:
2001:
1980:
1979:
1972:
1795:
1788:
1784:
1781:
1775:
1774:for suggestions.
1755:
1754:
1747:
1712:
1705:
1701:
1698:
1692:
1688:balanced fashion
1666:
1665:
1658:
1579:Urban Dictionary
1502:formats such as
1377:decentralization
1364:tablet computers
1278:
1258:
1257:
1250:
1243:
1236:
1232:
1229:
1223:
1219:balanced fashion
1197:
1196:
1189:
1182:
1179:
1161:
1154:
1029:Academic culture
1008:
1005:
987:
980:
810:self-deprecating
775:April Fool's Day
743:Thomas Jefferson
733:
589:academic culture
535:Internet privacy
477:Internet culture
466:
459:
452:
438:
437:
412:
411:
44:
30:
21:
18:Computer culture
5489:
5488:
5484:
5483:
5482:
5480:
5479:
5478:
5449:
5448:
5447:
5442:
5391:
5382:Western culture
5377:Welfare culture
5302:Eastern culture
5163:Cultural mosaic
5118:Cultural critic
5108:Cultural center
5056:
5030:Cultural Hindus
4976:
4967:Polyculturalism
4940:Monoculturalism
4915:Culture of fear
4885:Cultural safety
4880:Cultural rights
4860:Cultural racism
4855:Cultural policy
4733:
4639:Cultural system
4614:Cultural memory
4547:Cultural cringe
4473:
4405:Popular culture
4336:
4272:Cultural values
4193:
4142:
4128:
4123:
4081:
4071:
4064:
4062:
4052:
4039:
4029:
4022:
4020:
4010:
4001:
3999:
3995:
3984:
3979:
3963:
3947:
3938:Jarzombek, Mark
3856:
3854:Further reading
3851:
3844:
3827:
3826:
3822:
3814:
3812:
3800:
3799:
3795:
3787:
3785:
3773:
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3677:
3667:
3666:
3659:
3642:
3641:
3637:
3627:
3626:
3622:
3612:
3611:
3604:
3597:
3578:
3577:
3573:
3566:
3558:. Basic Books.
3549:
3548:
3537:
3528:
3526:
3484:
3483:
3479:
3466:
3456:
3450:
3448:
3441:
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3418:
3374:
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3279:
3278:
3274:
3230:
3229:
3225:
3216:
3214:
3205:
3204:
3200:
3191:
3189:
3176:
3175:
3171:
3162:
3160:
3147:
3146:
3142:
3133:
3131:
3120:"Google Trends"
3118:
3117:
3113:
3104:
3102:
3089:
3088:
3084:
3075:
3073:
3060:
3059:
3055:
3046:
3044:
3031:
3030:
3026:
3012:
3002:
2987:
2986:
2969:
2960:
2958:
2944:
2943:
2932:
2923:
2921:
2907:
2906:
2902:
2897:Wayback Machine
2883:
2881:
2867:
2866:
2862:
2852:
2850:
2836:
2835:
2831:
2822:
2820:
2807:
2806:
2802:
2793:
2791:
2778:
2777:
2773:
2764:
2762:
2757:. 26 May 2016.
2749:
2748:
2744:
2735:
2733:
2719:
2718:
2711:
2695:
2691:
2682:
2680:
2667:
2666:
2662:
2657:Wayback Machine
2647:
2643:
2633:
2631:
2624:
2609:
2608:
2604:
2595:
2593:
2582:"Pool's Closed"
2580:
2579:
2575:
2539:
2538:
2531:
2522:
2520:
2478:
2477:
2473:
2466:
2443:
2442:
2429:
2425:
2420:
2406:Technocriticism
2371:Internet trolls
2320:
2313:
2308:Internet portal
2306:
2299:
2296:
2288:feminist theory
2224:Manuel De Landa
2205:
2199:
2111:-topics", e.g.
2005:
1999:
1996:
1981:
1977:
1970:
1965:
1956:
1947:
1938:
1929:
1920:
1911:
1906:
1904:Digital culture
1893:
1884:
1875:
1866:
1857:
1851:
1820:Lawrence Lessig
1796:
1785:
1779:
1776:
1769:
1760:This section's
1756:
1752:
1745:
1713:
1702:
1696:
1693:
1683:help improve it
1680:
1667:
1663:
1656:
1648:Facebook Papers
1601:Knowledge (XXG)
1548:Shoshana Zuboff
1440:The origins of
1283:
1280:(February 2022)
1259:
1255:
1244:
1233:
1227:
1224:
1214:help improve it
1211:
1198:
1194:
1183:
1177:
1174:
1167:needs expansion
1152:
1146:
1089:
1025:
1009:
1003:
1000:
993:needs expansion
978:
973:
954:Social networks
929:Internet forums
890:
790:
731:
675:and members of
657:social deviants
608:competitiveness
574:
566:
531:online identity
487:(also known as
470:
432:
427:
426:
403:
395:
394:
370:
362:
361:
283:
275:
274:
218:
208:
207:
173:
163:
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63:
55:
28:
23:
22:
15:
12:
11:
5:
5487:
5485:
5477:
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5409:
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5369:
5364:
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5329:
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5319:
5314:
5309:
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5232:
5227:
5222:
5217:
5212:
5207:
5202:
5201:
5200:
5190:
5185:
5180:
5178:Cultural probe
5175:
5170:
5165:
5160:
5155:
5150:
5145:
5140:
5135:
5130:
5125:
5120:
5115:
5110:
5105:
5103:Cross-cultural
5100:
5098:Coffee culture
5095:
5090:
5085:
5080:
5075:
5070:
5068:Animal culture
5064:
5062:
5058:
5057:
5055:
5054:
5049:
5044:
5043:
5042:
5032:
5027:
5026:
5025:
5020:
5015:
5010:
5005:
5000:
4990:
4984:
4982:
4978:
4977:
4975:
4974:
4972:Transculturism
4969:
4964:
4959:
4954:
4953:
4952:
4942:
4937:
4932:
4927:
4922:
4917:
4912:
4907:
4905:Culture change
4902:
4897:
4892:
4887:
4882:
4877:
4872:
4867:
4862:
4857:
4852:
4847:
4842:
4837:
4832:
4827:
4822:
4817:
4812:
4807:
4802:
4797:
4792:
4787:
4782:
4777:
4772:
4767:
4762:
4757:
4752:
4747:
4741:
4739:
4735:
4734:
4732:
4731:
4729:Visual culture
4726:
4721:
4716:
4711:
4709:Safety culture
4706:
4701:
4696:
4691:
4686:
4681:
4676:
4671:
4666:
4661:
4656:
4651:
4646:
4641:
4636:
4631:
4626:
4621:
4616:
4611:
4606:
4601:
4596:
4591:
4586:
4581:
4576:
4575:
4574:
4564:
4559:
4554:
4549:
4544:
4539:
4534:
4533:
4532:
4530:Cross-cultural
4522:
4517:
4512:
4507:
4502:
4497:
4492:
4487:
4481:
4479:
4475:
4474:
4472:
4471:
4466:
4461:
4456:
4455:
4454:
4449:
4444:
4439:
4434:
4424:
4419:
4414:
4413:
4412:
4402:
4401:
4400:
4390:
4385:
4380:
4375:
4370:
4365:
4360:
4355:
4350:
4344:
4342:
4338:
4337:
4335:
4334:
4329:
4324:
4319:
4314:
4309:
4304:
4299:
4294:
4289:
4284:
4279:
4274:
4269:
4264:
4259:
4254:
4249:
4244:
4239:
4234:
4233:
4232:
4227:
4222:
4217:
4207:
4201:
4199:
4195:
4194:
4192:
4191:
4189:Culture theory
4186:
4181:
4176:
4171:
4166:
4161:
4156:
4150:
4148:
4144:
4143:
4133:
4130:
4129:
4124:
4122:
4121:
4114:
4107:
4099:
4093:
4092:
4084:|journal=
4050:
4042:|journal=
4008:
3977:
3967:
3961:
3945:
3935:
3925:
3915:
3905:
3898:
3888:
3886:978-1786603142
3874:
3855:
3852:
3850:
3849:
3842:
3820:
3793:
3774:Forest, Fred,
3766:
3759:
3734:
3690:
3675:
3657:
3635:
3620:
3602:
3595:
3571:
3564:
3535:
3497:(3): 515–540.
3477:
3468:|website=
3439:
3416:
3367:
3338:
3314:
3302:
3272:
3243:(5): 287–289.
3223:
3198:
3184:. 2021-10-28.
3169:
3153:MatthewBall.vc
3140:
3111:
3097:. 2022-02-01.
3082:
3068:. 2022-02-01.
3066:Know Your Meme
3053:
3039:. 2019-09-20.
3024:
3015:|journal=
2967:
2930:
2900:
2860:
2829:
2800:
2771:
2742:
2709:
2689:
2660:
2641:
2622:
2602:
2573:
2529:
2471:
2464:
2426:
2424:
2421:
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2413:
2408:
2403:
2398:
2393:
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2383:
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2373:
2368:
2363:
2358:
2353:
2348:
2343:
2338:
2333:
2327:
2326:
2325:
2322:Society portal
2311:
2295:
2292:
2228:Bruce Sterling
2198:
2195:
2187:Arturo Escobar
2098:
2097:
2085:
2084:
2071:
2070:
2067:John C. Dvorak
2063:
2060:
2057:
2054:
2045:
2042:
2039:
2036:
2007:
2006:
1984:
1982:
1975:
1969:
1966:
1964:
1961:
1955:
1952:
1946:
1943:
1937:
1934:
1928:
1925:
1919:
1916:
1910:
1907:
1905:
1902:
1892:
1889:
1883:
1880:
1874:
1871:
1865:
1862:
1855:Anonymous post
1850:
1847:
1846:
1845:
1842:
1839:
1836:
1833:
1798:
1797:
1759:
1757:
1750:
1744:
1741:
1715:
1714:
1670:
1668:
1661:
1655:
1652:
1644:Meta Platforms
1586:Jennifer Lopez
1568:Hampster Dance
1496:World Wide Web
1373:Silicon Valley
1334:hacker culture
1330:gaming culture
1285:
1284:
1262:
1260:
1253:
1246:
1245:
1201:
1199:
1192:
1185:
1184:
1164:
1162:
1145:
1142:
1141:
1140:
1135:
1133:Battleboarders
1130:
1125:
1120:
1115:
1113:Cancel culture
1110:
1105:
1100:
1095:
1088:
1085:
1084:
1083:
1082:
1081:
1076:
1071:
1066:
1057:
1055:Hacker culture
1047:
1038:
1037:
1036:
1034:Hacker culture
1024:
1021:
1015:As with other
1011:
1010:
990:
988:
977:
974:
972:
971:
966:
964:Virtual worlds
961:
956:
951:
946:
941:
936:
934:Internet memes
931:
926:
921:
916:
911:
906:
901:
895:
889:
886:
789:
788:Preoccupations
786:
747:
746:
738:
737:
730:
727:
696:hacker culture
573:
570:
565:
562:
520:early adopters
472:
471:
469:
468:
461:
454:
446:
443:
442:
429:
428:
425:
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417:
404:
401:
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397:
396:
393:
392:
387:
382:
377:
371:
368:
367:
364:
363:
360:
359:
358:
357:
350:World Wide Web
347:
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337:
332:
327:
322:
317:
312:
307:
302:
297:
296:
295:
284:
281:
280:
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210:
209:
206:
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174:
169:
168:
165:
164:
161:
160:
155:
150:
145:
140:
135:
130:
125:
120:
118:Net neutrality
115:
110:
105:
100:
98:Digital rights
95:
93:Digital divide
90:
85:
80:
75:
70:
64:
61:
60:
57:
56:
45:
37:
36:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
5486:
5475:
5472:
5470:
5467:
5465:
5462:
5460:
5457:
5456:
5454:
5439:
5438:
5434:
5432:
5431:
5422:
5420:
5419:
5410:
5408:
5407:
5398:
5397:
5394:
5388:
5387:Youth culture
5385:
5383:
5380:
5378:
5375:
5373:
5372:Urban culture
5370:
5368:
5365:
5363:
5360:
5358:
5357:Remix culture
5355:
5353:
5350:
5348:
5345:
5343:
5340:
5338:
5335:
5333:
5332:Media culture
5330:
5328:
5325:
5323:
5322:Languaculture
5320:
5318:
5315:
5313:
5310:
5308:
5305:
5303:
5300:
5298:
5295:
5293:
5290:
5286:
5283:
5282:
5281:
5278:
5276:
5273:
5271:
5268:
5266:
5263:
5261:
5258:
5256:
5253:
5251:
5250:Culture shock
5248:
5246:
5243:
5241:
5238:
5236:
5233:
5231:
5228:
5226:
5223:
5221:
5218:
5216:
5213:
5211:
5210:Cultural turn
5208:
5206:
5203:
5199:
5196:
5195:
5194:
5191:
5189:
5186:
5184:
5181:
5179:
5176:
5174:
5171:
5169:
5166:
5164:
5161:
5159:
5156:
5154:
5151:
5149:
5146:
5144:
5141:
5139:
5136:
5134:
5131:
5129:
5126:
5124:
5121:
5119:
5116:
5114:
5111:
5109:
5106:
5104:
5101:
5099:
5096:
5094:
5091:
5089:
5086:
5084:
5081:
5079:
5078:Bennett scale
5076:
5074:
5071:
5069:
5066:
5065:
5063:
5059:
5053:
5050:
5048:
5045:
5041:
5038:
5037:
5036:
5033:
5031:
5028:
5024:
5021:
5019:
5016:
5014:
5011:
5009:
5008:Protestantism
5006:
5004:
5001:
4999:
4996:
4995:
4994:
4991:
4989:
4986:
4985:
4983:
4979:
4973:
4970:
4968:
4965:
4963:
4960:
4958:
4955:
4951:
4950:Biculturalism
4948:
4947:
4946:
4943:
4941:
4938:
4936:
4933:
4931:
4928:
4926:
4923:
4921:
4918:
4916:
4913:
4911:
4908:
4906:
4903:
4901:
4898:
4896:
4893:
4891:
4888:
4886:
4883:
4881:
4878:
4876:
4873:
4871:
4868:
4866:
4863:
4861:
4858:
4856:
4853:
4851:
4848:
4846:
4843:
4841:
4838:
4836:
4833:
4831:
4828:
4826:
4823:
4821:
4818:
4816:
4813:
4811:
4808:
4806:
4803:
4801:
4798:
4796:
4793:
4791:
4788:
4786:
4783:
4781:
4778:
4776:
4773:
4771:
4768:
4766:
4763:
4761:
4758:
4756:
4753:
4751:
4748:
4746:
4743:
4742:
4740:
4736:
4730:
4727:
4725:
4722:
4720:
4717:
4715:
4714:Technoculture
4712:
4710:
4707:
4705:
4702:
4700:
4697:
4695:
4694:Print culture
4692:
4690:
4687:
4685:
4682:
4680:
4677:
4675:
4672:
4670:
4667:
4665:
4662:
4660:
4659:Enculturation
4657:
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4602:
4600:
4597:
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4590:
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4582:
4580:
4579:Cultural icon
4577:
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4527:
4526:
4523:
4521:
4520:Cultural bias
4518:
4516:
4513:
4511:
4508:
4506:
4503:
4501:
4500:Cultural area
4498:
4496:
4493:
4491:
4488:
4486:
4485:Acculturation
4483:
4482:
4480:
4476:
4470:
4467:
4465:
4462:
4460:
4459:Super culture
4457:
4453:
4450:
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4396:
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4386:
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4373:Legal culture
4371:
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4364:
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4359:
4356:
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4351:
4349:
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4345:
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4333:
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4322:Sound culture
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4308:
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4141:
4131:
4127:
4120:
4115:
4113:
4108:
4106:
4101:
4100:
4097:
4089:
4076:
4061:on 2009-03-17
4060:
4056:
4051:
4047:
4034:
4019:on 2012-02-14
4018:
4014:
4009:
3994:
3990:
3983:
3978:
3975:
3971:
3970:Sherry Turkle
3968:
3964:
3958:
3954:
3950:
3946:
3943:
3939:
3936:
3933:
3929:
3926:
3923:
3919:
3918:Donna Haraway
3916:
3913:
3909:
3908:Donna Haraway
3906:
3903:
3899:
3897:
3893:
3889:
3887:
3883:
3879:
3875:
3873:
3872:0-8133-3669-4
3869:
3865:
3861:
3858:
3857:
3853:
3845:
3843:0-415-22378-4
3839:
3836:. Routledge.
3834:
3833:
3824:
3821:
3811:on 2012-02-25
3810:
3806:
3805:
3797:
3794:
3783:
3779:
3778:
3770:
3767:
3762:
3760:0-262-63255-1
3756:
3752:
3748:
3744:
3743:Manovich, Lev
3738:
3735:
3719:
3715:
3711:
3704:
3700:
3699:Manovich, Lev
3694:
3691:
3686:
3679:
3676:
3671:
3664:
3662:
3658:
3654:
3652:
3646:
3639:
3636:
3631:
3624:
3621:
3616:
3609:
3607:
3603:
3598:
3596:0-19-515266-2
3592:
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3478:
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3446:
3442:
3440:9789284664610
3436:
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3408:
3404:
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3386:
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3328:
3324:
3318:
3315:
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3299:
3295:
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3273:
3268:
3264:
3259:
3254:
3250:
3246:
3242:
3238:
3234:
3227:
3224:
3213:
3209:
3202:
3199:
3187:
3183:
3179:
3173:
3170:
3158:
3154:
3150:
3144:
3141:
3130:on 2022-02-03
3129:
3125:
3124:Google Trends
3121:
3115:
3112:
3100:
3096:
3092:
3086:
3083:
3071:
3067:
3063:
3057:
3054:
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2727:
2723:
2716:
2714:
2710:
2707:
2703:
2699:
2693:
2690:
2678:
2674:
2673:www.slate.com
2670:
2664:
2661:
2658:
2654:
2651:
2645:
2642:
2629:
2625:
2619:
2616:. MIT Press.
2615:
2614:
2606:
2603:
2591:
2587:
2583:
2577:
2574:
2569:
2565:
2560:
2555:
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2506:
2502:
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2475:
2472:
2467:
2465:0-06-097641-1
2461:
2456:
2455:
2448:
2440:
2438:
2436:
2434:
2432:
2428:
2422:
2417:
2416:Technorealism
2414:
2412:
2409:
2407:
2404:
2402:
2399:
2397:
2394:
2392:
2389:
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2328:
2323:
2317:
2312:
2309:
2303:
2298:
2293:
2291:
2289:
2285:
2281:
2280:postmodernism
2277:
2273:
2269:
2265:
2261:
2257:
2253:
2252:Gregory Ulmer
2249:
2245:
2241:
2237:
2233:
2229:
2225:
2221:
2217:
2216:Donna Haraway
2213:
2210:
2204:
2196:
2194:
2192:
2188:
2184:
2179:
2177:
2173:
2169:
2164:
2160:
2156:
2155:
2149:
2145:
2140:
2138:
2134:
2130:
2129:cyborg theory
2126:
2125:human society
2122:
2118:
2117:cyborgization
2114:
2110:
2106:
2095:
2091:
2087:
2086:
2082:
2078:
2077:
2074:
2068:
2064:
2061:
2058:
2055:
2052:
2051:
2050:Bowling Alone
2046:
2043:
2040:
2037:
2034:
2030:
2029:
2028:
2025:
2022:
2017:
2015:
2003:
1994:
1990:
1989:
1983:
1974:
1973:
1967:
1962:
1960:
1953:
1951:
1944:
1942:
1935:
1933:
1926:
1924:
1917:
1915:
1908:
1903:
1901:
1897:
1890:
1888:
1881:
1879:
1872:
1870:
1863:
1861:
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1843:
1840:
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1834:
1831:
1830:
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1826:
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1812:
1808:
1804:
1794:
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1783:
1773:
1767:
1765:
1758:
1749:
1748:
1742:
1740:
1738:
1734:
1733:cyberbullying
1730:
1726:
1722:
1711:
1708:
1700:
1690:
1689:
1684:
1678:
1676:
1669:
1660:
1659:
1653:
1651:
1649:
1645:
1641:
1636:
1634:
1629:
1628:was created.
1627:
1622:
1620:
1616:
1611:
1609:
1604:
1603:was created.
1602:
1597:
1595:
1594:Google Images
1591:
1587:
1582:
1580:
1575:
1573:
1572:Internet meme
1569:
1565:
1562:has become a
1561:
1557:
1553:
1549:
1545:
1540:
1536:
1532:
1531:digital audio
1528:
1524:
1519:
1517:
1513:
1509:
1505:
1501:
1497:
1493:
1488:
1486:
1482:
1478:
1473:
1470:
1466:
1461:
1459:
1455:
1451:
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1435:
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1426:
1422:
1420:
1416:
1412:
1408:
1403:
1401:
1397:
1393:
1388:
1386:
1382:
1378:
1374:
1368:
1365:
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1356:
1354:
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1342:
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1335:
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1311:
1306:
1304:
1300:
1296:
1292:
1281:
1276:
1272:
1271:
1266:
1261:
1252:
1251:
1242:
1239:
1231:
1228:February 2022
1221:
1220:
1215:
1209:
1207:
1200:
1191:
1190:
1181:
1178:February 2022
1172:
1168:
1165:This section
1163:
1160:
1156:
1155:
1151:
1143:
1139:
1136:
1134:
1131:
1129:
1126:
1124:
1121:
1119:
1116:
1114:
1111:
1109:
1106:
1104:
1101:
1099:
1098:Incel culture
1096:
1094:
1091:
1090:
1086:
1080:
1079:Otaku culture
1077:
1075:
1072:
1070:
1067:
1065:
1061:
1058:
1056:
1053:
1052:
1051:
1048:
1046:
1042:
1039:
1035:
1032:
1031:
1030:
1027:
1026:
1022:
1020:
1018:
1007:
998:
994:
991:This section
989:
986:
982:
981:
975:
970:
967:
965:
962:
960:
957:
955:
952:
950:
947:
945:
944:Online videos
942:
940:
937:
935:
932:
930:
927:
925:
922:
920:
917:
915:
912:
910:
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897:
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894:
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885:
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867:
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861:
857:
853:
849:
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835:
831:
830:
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824:
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803:
799:
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787:
785:
783:
779:
776:
771:
767:
763:
759:
755:
754:
744:
740:
739:
735:
734:
728:
726:
724:
719:
717:
713:
707:
703:
701:
700:gamer culture
697:
692:
690:
686:
682:
678:
674:
670:
666:
662:
658:
654:
650:
646:
642:
637:
635:
631:
627:
623:
620:
616:
613:
612:collaborative
609:
605:
602:
598:
597:gamer culture
594:
590:
586:
582:
578:
571:
569:
563:
561:
559:
555:
551:
547:
543:
542:everyday life
538:
536:
532:
527:
526:interests. .
525:
521:
517:
513:
509:
508:entertainment
505:
504:communication
500:
498:
494:
490:
486:
482:
478:
467:
462:
460:
455:
453:
448:
447:
445:
444:
441:
436:
431:
430:
423:
422:
418:
416:
415:
406:
405:
399:
398:
391:
390:Protocol Wars
388:
386:
383:
381:
378:
376:
373:
372:
366:
365:
356:
353:
352:
351:
348:
346:
345:Voice over IP
343:
341:
338:
336:
333:
331:
328:
326:
323:
321:
318:
316:
315:File transfer
313:
311:
308:
306:
303:
301:
298:
294:
293:Microblogging
291:
290:
289:
286:
285:
279:
278:
271:
268:
266:
263:
261:
258:
256:
253:
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240:
239:
236:
234:
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221:
220:
217:
212:
211:
204:
201:
199:
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186:
184:
181:
179:
176:
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167:
166:
159:
156:
154:
151:
149:
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144:
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139:
136:
134:
131:
129:
126:
124:
121:
119:
116:
114:
111:
109:
106:
104:
101:
99:
96:
94:
91:
89:
86:
84:
83:Data activism
81:
79:
76:
74:
71:
69:
66:
65:
59:
58:
53:
52:routing paths
49:
43:
39:
38:
35:
31:
19:
5435:
5428:
5416:
5404:
5352:Rape culture
5297:Drug culture
5285:Deaf culture
5270:Cyberculture
5240:Culture hero
5153:Cultural lag
5093:Civilization
4993:Christianity
4699:Protoculture
4383:Microculture
4363:High culture
4358:Folk culture
4307:Postcritique
4291:
4075:cite journal
4063:. Retrieved
4059:the original
4033:cite journal
4021:. Retrieved
4017:the original
4000:. Retrieved
3993:the original
3989:Dissertation
3988:
3973:
3952:
3941:
3931:
3921:
3911:
3901:
3891:
3877:
3863:
3860:David Gunkel
3831:
3823:
3813:, retrieved
3809:the original
3803:
3796:
3786:, retrieved
3776:
3769:
3746:
3737:
3725:. Retrieved
3718:the original
3709:
3693:
3684:
3678:
3669:
3650:
3648:
3644:
3638:
3629:
3623:
3614:
3581:
3574:
3553:
3527:. Retrieved
3494:
3490:
3480:
3449:. Retrieved
3429:
3384:
3380:
3370:
3359:. Retrieved
3350:
3341:
3330:. Retrieved
3326:
3317:
3307:, retrieved
3285:
3275:
3240:
3236:
3226:
3215:. Retrieved
3211:
3201:
3190:. Retrieved
3181:
3172:
3161:. Retrieved
3152:
3143:
3132:. Retrieved
3128:the original
3123:
3114:
3103:. Retrieved
3094:
3085:
3074:. Retrieved
3065:
3056:
3045:. Retrieved
3036:
3027:
3006:cite journal
2959:. Retrieved
2950:
2922:. Retrieved
2914:The Atlantic
2913:
2903:
2882:. Retrieved
2873:
2863:
2851:. Retrieved
2842:
2832:
2821:. Retrieved
2812:
2803:
2792:. Retrieved
2783:
2774:
2763:. Retrieved
2754:
2745:
2734:. Retrieved
2725:
2692:
2681:. Retrieved
2672:
2663:
2644:
2632:. Retrieved
2612:
2605:
2594:. Retrieved
2585:
2576:
2549:
2545:
2521:. Retrieved
2491:(1): 55–64.
2488:
2484:
2474:
2453:
2263:
2244:David Gunkel
2214:
2206:
2183:Lev Manovich
2180:
2176:hacker ethic
2162:
2158:
2152:
2141:
2101:
2089:
2083:stuff away.
2080:
2072:
2048:
2026:
2018:
2010:
1997:
1986:
1957:
1948:
1939:
1930:
1921:
1912:
1898:
1894:
1885:
1876:
1867:
1858:
1823:
1817:
1813:
1809:
1805:
1801:
1786:
1780:October 2017
1777:
1761:
1718:
1703:
1694:
1686:
1675:undue weight
1672:
1637:
1630:
1623:
1612:
1605:
1598:
1583:
1576:
1527:file sharing
1520:
1489:
1474:
1462:
1442:social media
1439:
1423:
1404:
1389:
1369:
1357:
1353:Latin script
1338:
1307:
1288:
1279:
1268:
1234:
1225:
1217:
1206:undue weight
1203:
1175:
1171:adding to it
1166:
1108:Dirtbag left
1069:Meme culture
1014:
1001:
997:adding to it
992:
891:
876:that hosted
864:
850:
843:
837:
827:
821:
814:misanthropic
791:
751:
750:
742:
720:
708:
704:
693:
653:freethinkers
639:Concern for
638:
593:hacker ethic
575:
567:
539:
528:
501:
476:
475:
419:
407:
310:File sharing
48:Opte Project
5474:Subcultures
5430:WikiProject
5362:Tea culture
5265:Culturalism
5235:Culture gap
5198:Pop-culture
4998:Catholicism
4920:Culture war
4378:Low culture
4277:Culturomics
4184:Culturology
4065:February 4,
4023:February 4,
3653:stuff away.
3647:: 143–144.
2951:The Startup
2376:Netnography
2336:Cicada 3301
2240:Pierre Levy
2232:Kevin Kelly
2220:Sadie Plant
2191:Fred Forest
2113:cybernetics
2090:Mega 'Zines
1475:Commercial
1400:source code
1360:smartphones
1341:Anglosphere
868:(sometimes
834:Shitposting
780:called the
669:hacktivists
665:journalists
647:and social
630:competition
622:rationalism
604:playfulness
558:underground
479:is a quasi-
148:Vigilantism
133:Slacktivism
5464:Cyberspace
5453:Categories
4427:Subculture
4205:Bioculture
3815:2007-02-15
3788:2008-02-15
3670:OED online
3529:2020-11-27
3451:2020-11-03
3387:: 102274.
3361:2023-05-04
3332:2024-09-22
3309:2024-09-22
3217:2024-09-22
3192:2022-02-04
3163:2022-02-04
3134:2022-02-04
3105:2022-02-04
3076:2023-03-09
3047:2022-02-04
2961:2022-02-04
2924:2022-02-04
2884:2023-03-08
2853:18 January
2823:2022-05-11
2794:2022-05-11
2765:2023-03-09
2736:2023-03-09
2702:1501510894
2683:2023-03-09
2634:21 October
2596:2023-03-09
2523:2020-11-27
2423:References
2366:Infosphere
2356:Digitalism
2346:Cyberdelic
2201:See also:
2121:human body
2021:cyberspace
2000:March 2023
1853:See also:
1729:pedophilia
1697:March 2023
1535:bootlegged
1500:Multimedia
1458:SixDegrees
1434:screenshot
1407:typography
1381:regulation
1349:Anglophone
1322:telegraphy
1138:Brogrammer
1103:Manosphere
1060:Hacktivist
1004:March 2023
939:Microblogs
919:E-Commerce
860:shibboleth
829:Dank Memes
770:coffee pot
554:censorship
524:subversive
516:recreation
340:Television
260:IP address
171:Governance
78:Censorship
5255:Culturgen
5023:Mormonism
4981:Religions
4654:Cultureme
4572:Destroyed
4198:Subfields
3751:MIT Press
3714:MIT Press
3511:1077-6990
3470:ignored (
3460:cite book
3403:0167-6296
3249:1205-7088
3212:USA TODAY
2706:pp.41, 42
2568:199164695
2505:1461-4448
2351:Cyberpunk
2341:Cyber law
2331:Anonymous
2209:networked
2133:cyberpunk
1654:Criticism
1640:metaverse
1624:In 2009,
1613:In 2005,
1606:In 2004,
1599:In 2001,
1523:broadband
1295:computing
1118:Fediverse
909:Chatrooms
823:Copypasta
687:or other
673:activists
619:empirical
550:censuring
138:Sociology
88:Democracy
5406:Category
4988:Buddhism
4738:Politics
4147:Sciences
3951:(2005).
3782:archived
3745:(2001).
3701:(2003).
3645:Macworld
3523:Archived
3519:15996706
3445:Archived
3411:31887480
3355:Archived
3351:Lifespan
3267:20020030
3186:Archived
3157:Archived
3099:Archived
3070:Archived
3041:Archived
2955:Archived
2918:Archived
2893:Archived
2878:Archived
2847:Archived
2817:Archived
2788:Archived
2759:Archived
2730:Archived
2704:, 2015,
2677:Archived
2653:Archived
2628:Archived
2590:Archived
2517:Archived
2513:32041186
2294:See also
2161:and the
2094:Macworld
1725:anorexia
1525:access,
1508:graphics
1450:Listserv
1411:Mandarin
1303:Internet
1041:Military
1017:cultures
914:Cybersex
856:trolling
852:Trolling
649:equality
585:American
564:Elements
512:business
489:netizens
485:Internet
385:Pioneers
335:Shopping
330:Podcasts
282:Services
73:Activism
34:Internet
5437:Changes
5418:Commons
5061:Related
5052:Sikhism
5047:Judaism
4478:Aspects
4140:Outline
4126:Culture
4002:14 June
3972:(1997)
3940:(2016)
3930:(1999)
3920:(1997)
3910:(1991)
3862:(2001)
3258:2792687
3182:AP NEWS
2998:2628901
2843:SF Gate
2648:Coffee
2119:of the
2096:(1995)
1993:discuss
1721:cutting
1681:Please
1626:Bitcoin
1615:YouTube
1560:privacy
1556:sharing
1539:Napster
1516:dial-up
1485:newbies
1392:ARPANET
1318:offline
1275:Discuss
1212:Please
1144:History
870:Weeaboo
842:and/or
816:and/or
806:macabre
723:sharing
645:liberty
641:privacy
601:curious
581:Western
546:shaming
421:Outline
369:History
123:Privacy
103:Freedom
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832:, and
766:Coffee
753:Coffee
729:Coffee
716:gaming
677:hacker
626:debate
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572:Values
514:, and
402:Guides
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5035:Islam
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4398:Civic
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3985:(PDF)
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969:Wikis
924:Games
882:manga
878:anime
866:Otaku
794:witty
712:Otaku
681:cyber
414:Index
320:Games
300:Email
288:Blogs
193:ICANN
143:Usage
4452:list
4088:help
4067:2009
4046:help
4025:2009
4004:2011
3957:ISBN
3882:ISBN
3868:ISBN
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