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Counter Action

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339:), released in May 1997 in Russia. It expanded the original game with a multiplayer functionality, added 11 new single player scenarios set in winter, 45 multiplayer maps, several new units, and gameplay features. In 2001 Fireglow Games, a company formed by the former employees of Nashi Igry, released 32: 249:
does not use the mechanics of base building and resource management. The player can't produce new units, but is allowed to request reinforcements up to 4 times depending on the mission's rules.
388: 371: 328: 793: 673: 773: 314:'s critic Manfred Duy gave a negative review for the game, criticizing its boring gameplay, sluggish controls, bad AI, and the unvaried green palette. 803: 488:Начиная с декабря 1996 г. две наших игры, Противостояние и Чемпионат ралли, прочно удерживают лидирующее место по объемам продаж на российском рынке 798: 666: 808: 714: 626: 659: 468: 425: 311: 203: 66: 700: 341: 768: 788: 173: 783: 265:'s Sergey Losev wrote that it is "the best historical real-time game" and gave it a score of 8 out of 10. 443:
Cамойлов, Иван (September 1997). "Clone & Conquer? История и перспективы жанра real-tile стратегии".
291: 97: 445: 285: 230: 52: 42: 211: 107: 87: 77: 778: 746: 117: 607: 582: 559: 514: 450: 226: 192: 163: 375: 332: 158: 721: 707: 392: 31: 280: 762: 682: 535:Кочуров, Владимир (February 1996). ""Противостояние". Красное знамя над Рейхстагом". 238: 234: 199: 634: 242: 177: 602: 554: 273:
received a mixed to negative response from critics. In the British edition of
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Rodriguez, Luc-Santiago (June 1997). "Counter-Action: La Contre Attaque".
295:, the game lacks historical accuracy. Luc-Santiago of the French magazine 537: 505: 275: 266: 651: 202:. The game was developed by Russian studio Nashi Igry and published by 207: 145: 136: 122: 72: 61: 210:
in 1996. In the UK and Europe outside of Russia it was published by
279:, Steve Faragher gave the game 56% and pointed out that the game's 655: 269:
awarded the game with its Our Choice award. Outside of Russia
289:. He also noted that in comparison to its closest competitor 299:
gave the game two stars out of 5 and also compared it to
345:, which was marketed in Russia as a direct sequel to 731: 692: 169: 157: 128: 116: 106: 96: 86: 51: 41: 24: 552:Лосев, Сергей (February 1997). "Противостояние". 503:Faragher, Steve (1997). "Counter Action Review". 667: 8: 310:s outdated gameplay cannot compete with it. 674: 660: 652: 530: 528: 498: 496: 438: 436: 423:Duy, Manfred (February 1998). "Ostfront". 30: 21: 794:Multiplayer and single-player video games 245:. Each campaign consists of 14 missions. 475:(in Russian). ДОКА. 1997. Archived from 237:and features two campaigns: one for the 412: 358: 418: 416: 7: 14: 774:Doka (video game developer) games 715:Sudden Strike 3: Arms for Victory 322:The game has one expansion pack, 804:Video games developed in Russia 261:was critically well-received. 233:. The game takes place during 1: 799:Real-time tactics video games 625:Денис Давыдов (2000-06-01). 606:(15): 110–113. August 1997. 627:"Превью игры Sudden Strike" 469:"WWW сервер компании ДОКА!" 825: 379: 336: 29: 809:World War II video games 396: 303:, but concluded that 286:Command & Conquer 446:Game World Navigator 382:) and in Germany as 231:top-down perspective 365:Known in Russia as 229:game played from a 747:Cold War Conflicts 600:"Опаленный снег". 36:European cover art 756: 755: 227:real-time tactics 193:real-time tactics 184: 183: 164:Real-time tactics 816: 769:1996 video games 676: 669: 662: 653: 646: 645: 643: 642: 633:. Archived from 622: 616: 615: 597: 591: 590: 581:(101): 208–209. 574: 568: 567: 549: 543: 542: 532: 523: 522: 500: 491: 490: 485: 484: 465: 459: 458: 440: 431: 430: 420: 400: 391: 381: 374: 363: 338: 331: 309: 241:and one for the 149: 140: 102:Victor Streltsov 92:Victor Vinokurov 76: 65: 34: 22: 824: 823: 819: 818: 817: 815: 814: 813: 789:Mindscape games 759: 758: 757: 752: 727: 722:Sudden Strike 4 708:Sudden Strike 2 688: 680: 650: 649: 640: 638: 624: 623: 619: 599: 598: 594: 576: 575: 571: 551: 550: 546: 534: 533: 526: 502: 501: 494: 482: 480: 467: 466: 462: 442: 441: 434: 422: 421: 414: 409: 404: 403: 387: 370: 364: 360: 355: 327: 320: 307: 255: 220: 153: 144: 135: 82: 71: 60: 37: 20: 19:1996 video game 17: 16:1996 video game 12: 11: 5: 822: 820: 812: 811: 806: 801: 796: 791: 786: 784:DOS-only games 781: 776: 771: 761: 760: 754: 753: 751: 750: 743: 740:Counter Action 735: 733: 729: 728: 726: 725: 718: 711: 704: 696: 694: 690: 689: 681: 679: 678: 671: 664: 656: 648: 647: 631:Absolute Games 617: 592: 569: 544: 524: 492: 460: 432: 411: 410: 408: 405: 402: 401: 380:Противостояние 357: 356: 354: 351: 347:Counter Action 337:Опалённый снег 319: 316: 305:Counter Action 283:is similar to 281:game mechanics 271:Counter Action 259:Counter Action 254: 251: 247:Counter Action 223:Counter Action 219: 216: 188:Counter Action 182: 181: 171: 167: 166: 161: 155: 154: 152: 151: 142: 132: 130: 126: 125: 120: 114: 113: 112:Igor Rzheffkin 110: 104: 103: 100: 94: 93: 90: 84: 83: 81: 80: 69: 57: 55: 49: 48: 45: 39: 38: 35: 27: 26: 25:Counter Action 18: 15: 13: 10: 9: 6: 4: 3: 2: 821: 810: 807: 805: 802: 800: 797: 795: 792: 790: 787: 785: 782: 780: 777: 775: 772: 770: 767: 766: 764: 749: 748: 744: 742: 741: 737: 736: 734: 730: 724: 723: 719: 717: 716: 712: 710: 709: 705: 703: 702: 701:Sudden Strike 698: 697: 695: 691: 687: 685: 684:Sudden Strike 677: 672: 670: 665: 663: 658: 657: 654: 637:on 2018-02-10 636: 632: 628: 621: 618: 613: 609: 605: 604: 596: 593: 588: 584: 580: 573: 570: 565: 561: 558:(10): 46–47. 557: 556: 548: 545: 540: 539: 531: 529: 525: 520: 516: 512: 508: 507: 499: 497: 493: 489: 479:on 1998-02-04 478: 474: 470: 464: 461: 456: 452: 448: 447: 439: 437: 433: 428: 427: 419: 417: 413: 406: 398: 394: 390: 385: 384:Eastern Front 377: 373: 368: 367:Confrontation 362: 359: 352: 350: 348: 344: 343: 342:Sudden Strike 334: 330: 325: 317: 315: 313: 306: 302: 298: 294: 293: 288: 287: 282: 278: 277: 272: 268: 264: 260: 252: 250: 248: 244: 240: 236: 232: 228: 224: 217: 215: 213: 209: 205: 201: 197: 194: 190: 189: 179: 175: 174:Single-player 172: 168: 165: 162: 160: 156: 147: 143: 138: 134: 133: 131: 127: 124: 121: 119: 115: 111: 109: 105: 101: 99: 98:Programmer(s) 95: 91: 89: 85: 79: 74: 70: 68: 63: 59: 58: 56: 54: 50: 46: 44: 40: 33: 28: 23: 745: 739: 738: 720: 713: 706: 699: 683: 639:. 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Retrieved 477:the original 472: 463: 444: 424: 383: 366: 361: 346: 340: 323: 321: 304: 301:Close Combat 300: 296: 292:Close Combat 290: 284: 274: 270: 258: 256: 246: 239:Soviet Union 235:World War II 222: 221: 200:World War II 187: 186: 185: 53:Publisher(s) 43:Developer(s) 513:(45): 122. 449:(6): 8–19. 257:In Russia, 243:Third Reich 180:(expansion) 178:multiplayer 118:Platform(s) 108:Composer(s) 88:Producer(s) 763:Categories 641:2018-02-09 603:Strana Igr 555:Strana Igr 483:2021-05-11 407:References 324:Burnt Snow 263:Strana Igr 196:video game 47:Nashi Igry 779:DOS games 612:1609-1035 587:1351-3540 564:1609-1035 519:1351-3540 455:1680-3264 426:PC Player 389:‹See Tfd› 372:‹See Tfd› 329:‹See Tfd› 312:PC Player 253:Reception 214:in 1997. 212:Mindscape 78:Mindscape 538:Toy Shop 506:PC Gamer 397:Ostfront 276:PC Gamer 267:Toy Shop 218:Gameplay 159:Genre(s) 732:Related 473:Doka.ru 376:Russian 333:Russian 198:set in 170:Mode(s) 129:Release 693:Series 686:series 610:  585:  562:  517:  453:  429:: 173. 393:German 318:Legacy 208:MS-DOS 123:MS-DOS 353:Notes 308:' 225:is a 191:is a 608:ISSN 583:ISSN 579:Gen4 560:ISSN 515:ISSN 451:ISSN 297:Gen4 206:for 204:Doka 150:1997 141:1996 67:Doka 765:: 629:. 527:^ 509:. 495:^ 486:. 471:. 435:^ 415:^ 399:). 395:: 378:: 349:. 335:: 176:, 146:EU 137:RU 73:EU 62:RU 675:e 668:t 661:v 644:. 614:. 589:. 566:. 521:. 511:7 457:. 386:( 369:( 326:( 148:: 139:: 75:: 64::

Index


Developer(s)
Publisher(s)
RU
Doka
EU
Mindscape
Producer(s)
Programmer(s)
Composer(s)
Platform(s)
MS-DOS
RU
EU
Genre(s)
Real-time tactics
Single-player
multiplayer
real-time tactics
video game
World War II
Doka
MS-DOS
Mindscape
real-time tactics
top-down perspective
World War II
Soviet Union
Third Reich
Strana Igr

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