352:, to Fire Mountain where she kidnaps Coco and the Professor. Blink the Mole informs Crash and Spyro of the kidnapping. When the duo confronted Nina, Crash distracts Nina having her chase him so Spyro can free Coco and the Professor unnoticed. This worked as Coco and the Professor are free while Nina is trapped in a cage. The Professor is disappointed as their work to track down Cortex and Ripto is destroyed so Coco hatches an idea: If Crash and Spyro can put a tracer on Cortex and Ripto, they would track them to their headquarters so the duo splits up and go to each other's home world this way their respective nemesis would not suspect anything. Only Spyro succeeds in planting a tracer on Cortex. Crash and Spyro reach their headquarters in outer space called Tech Park. As a team, Crash and Spyro defeat Cortex and Ripto once and for all.
345:. Crash and Spyro are alerted of their respective worlds' predicament and are sent to get rid of the disguised Riptocs. Crash and Spyro eventually encounter each other between Wumpa Jungle and Dragon Castles, believing each other to be a disguised Riptoc. However, they soon discover that they have been tricked into fighting each other by Cortex and Ripto and decide to team up against them.
544:
with a ton of single and multiplayer mini-games", but described the overall design of the game as "loosely constructed with a comparatively wimpy, underdeveloped overworld design". Tom
Bramwell of Eurogamer criticized the minigames and warned experienced gamers that the collection would "quickly become far too familiar and untaxing to warrant extended interest."
304:
are single-player side-scrolling crossover adventure games in which the player controls Crash
Bandicoot and/or Spyro the Dragon in the respective games. While the games feature platforming elements that allow Crash and Spyro to navigate different areas, the main focus is on a series of minigames that
374:
The game was designed by
Jonathan Russell and Colin Wilkinson. The game was programmed by Sunbir Gill, Jan-Erik Steel and Eric Caraszi. Brent Gibson, Chongguang Zhang, Robyn Poirier and Jason Harlow served as the game's artists, while Harlow, Travis Cameron, Kaan Kayimoglu and Rob Gallerani provided
370:
series. Hoping to do something different from what has been done before, Vivendi
Universal Games approached Vicarious Visions with the concept of bringing Crash Bandicoot and Spyro the Dragon together for the first time. Liking the idea, Vicarious Visions collaborated with Vivendi Universal Games in
543:
received mostly positive reviews from critics upon its release. Frank Provo of GameSpot credited the game as "a good, solid choice for fans of the genre", citing its strong minigames and well-made platforming mechanics. Craig Harris of IGN found that the game "offers a lot of challenge and variety
587:
is "an average game that will give a decent amount of gameplay value, but just doesn't offer much in the way of excitement or thinking", and went on to say that "having lots of mini-games is a good idea, but the games themselves needed to be more varied and not just be various versions of racing
1476:
An average game that will give a decent amount of gameplay value, but just doesn't offer much in the way of excitement or thinking. Having lots of mini-games is a good idea, but the games themselves needed to be more varied and not just be various versions of racing games and breakout
596:
dismissed the game as "just a mishmash of concepts that never really gel into anything great". Tom
Bramwell of Eurogamer criticized the minigames and warned experienced gamers that the collection would "quickly become far too familiar and untaxing to warrant extended interest".
340:
Doctor Neo Cortex and Ripto join forces to rid themselves of their respective adversaries Crash
Bandicoot and Spyro the Dragon by genetically modifying Ripto's "Riptoc" minions and disguising them as Crash and Spyro, leading the two protagonists to believe they are
564:
criticized the platforming levels as "derivative and uninspired" and the minigames as "frustrating and not very much fun at all". Louis
Bedigian of GameZone noted the plentiful minigames, but found the game to be lacking in adventuring, platforming or excitement.
977:
Wait! You're not like those other orange monsters. You must be Crash, huh? I'm Spyro, perhaps you've heard of me? It looks as though Ripto and Cortex have teamed up against us. I bet the one thing they didn't count on was that we would team up against them. Come
272:
For both series, the games are the fourth installments made for the Game Boy
Advance. This crossover is set after the events of their games for that platform. The story of the games center on a plot to wreak havoc on the universe by the main antagonists
2199:
1757:
1515:
Offers a lot of challenge and variety with a ton of single and multiplayer mini-games, and it's this that saves the entire design. It's just a shame that all of it is loosely constructed with a comparatively wimpy, underdeveloped overworld
327:, allowing players to compete in multiplayer versions of several of the minigames found in the games. Much of these minigames only require one copy of either of the games for as many as four players in the network. Players can earn
331:
by performing specific tasks; these cards can be traded between Game Boy
Advance systems to players who do not physically own a copy of the games. Additional content can be accessed if the two games are linked to each other.
951:
Oh no, it's worse than I expected. It appears that Cortex has teamed up with a villain as nefarious as himself - your enemy Ripto! The two of them working together may have enough power to take over the world! /
1183:
The platforming levels are derivative and uninspired. Though dull, these sections are broken up frequently by minigames that, more so than in "Spyro Orange," are frustrating and not very much fun at all.
914:
I wonder where that last Portal has brought us, Crash? I can see a castle over this chasm. Look, a purple dragon! I wonder if it's the same kind of strange creature terrorizing Wumpa Jungle? /
1149:
The gripes are really mainly relating to the individual games, which for anyone remotely experienced will quickly become far too familiar and untaxing to warrant extended interest.
1350:
The library of mini-games alone makes the game a must have for anyone looking for hours of mindless fun. Add to that all of the cool extras unlocked when linked with a copy of
2339:
2334:
790:
So it's agreed, Ripto. We'll work together to rid ourselves of Spyro and Crash. My genetic modifications to your army of
Riptocs will cause those two even more trouble! /
556:, but decided that the game "still feels cheap". David Chapman of GameSpy praised the library of minigames and the extras unlocked when the game is linked with a copy of
1325:
42:
1373:
947:
I'm Spyro and this is Sparx. Wait, you say Cortex is behind this? To me, this seems like the work of Ripto! Those creatures look an awful lot like his Riptocs. /
856:
The Warp Pads all over the jungle each lead to a purple Power Crystal. We can't let Cortex get his hands on them! It's up to you to save the world again, Crash!
852:
Crash, I'm afraid Cortex is up to his old tricks again. This time he's recruited new dragon-like creatures to steal the Power Crystals! They must be stopped! /
1686:
575:
by critics. David Chapman of GameSpy said that the game "has plenty to keep most gamers entertained for hours", and noted that the connectivity options with
1199:
956:
I bet they wanted us to fight each other instead of going after them! If we team up, though, they won't stand a chance against us! Come on, Crash, let's go!
1076:
583:
concluded that the graphics and gameplay were "a step up from those of Spyro's isometric-view adventures". Anise Hollingshead of GameZone concluded that
1439:
Mini-games aplenty, but where has all the adventuring gone? Where's the platforming action? Or the excitement? They're nowhere to be found in this game.
1575:
349:
17:
2160:
1165:
1042:
2153:
1626:
918:
You must be another one of Ripto's creatures! You think you're just going to take over the world? How about taking on Spyro the Dragon, first!
2324:
1714:
2314:
2146:
1832:
1653:
2319:
1743:
1595:
1895:
885:
Strange indeed! Mysterious Portals have been appearing across the land. Even worse, crazed orange beasts have been causing trouble. /
1118:
305:
make up the core of the gameplay. The minigames involve distinctively different gameplay elements, such as destroying enemies in a
1455:
1418:
2329:
2249:
794:
Yes, Cortex! And dressing them up as Crash and Spyro... ha ha ha! Our foes won't even realize they should be on the same side! /
2309:
2058:
1873:
41:
2304:
2299:
2258:
1996:
1880:
1337:
1957:
1841:
1568:
1385:
2344:
2265:
2192:
1855:
1848:
1750:
1619:
634:
1903:
348:
Spyro and Crash's recent success leads to an argument between Cortex and Ripto so they decide to send Cortex's niece,
282:
2117:
1369:
1321:
1238:
2294:
2110:
2103:
1209:
1280:
1088:
2185:
1561:
1398:
On its own, it has plenty to keep most gamers entertained for hours. Add to that the connectivity options with
218:
2224:
2124:
1964:
1694:
1633:
588:
games and breakout clones". Frank Provo of GameSpot decided that "on its own, there really isn't enough to
222:
2011:
1991:
1789:
1671:
307:
106:
1531:
376:
257:. They were released in North America on June 3, 2004, and in Europe on June 25, 2004 under the names
2206:
2178:
2006:
1644:
72:
60:
1542:
893:
I'll see what I can find out about these Portals. Meantime, Spyro, try to get rid of those monsters.
823:
Yes! Your army of Riptocs will be even more formidable now that I have genetically modified them. /
2136:
2051:
1680:
136:
94:
84:
1925:
527:
289:, must team up and defeat Doctor Cortex and Ripto along with their genetically modified minions.
162:
798:
I'll activate the warp pads. Soon I... er, we, shall conquer this measly planet! Ha ha ha ha ha!
2272:
2080:
2016:
1908:
1821:
1775:
943:
This is Crash Bandicoot and I'm Aku Aku. I fear our enemy Neo Cortex is behind all of this. /
286:
274:
250:
120:
65:
2096:
1814:
1782:
1660:
362:
254:
203:
167:
1585:
324:
150:
1136:
2044:
1463:
1426:
513:
2288:
2021:
1204:
1170:
614:
447:
246:
242:
208:
181:
77:
1493:
991:
754:
722:
677:
18:
Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy
2001:
1705:
1354:, and you end up with an awesome cross-franchise certain to leave you craving more.
328:
819:
So it's agreed, then. We'll work together to rid ourselves of Spyro and Crash. /
548:
said that the game "presents a steady stream of minigames with tons of variety".
1986:
1610:
827:
True! They have strength! They know no fear! And they are cleverly disguised! /
2242:
1981:
1807:
1084:
1050:
405:
342:
1548:
1537:
1131:
433:
1289:
1247:
461:
312:
1381:
1333:
475:
1222:
Just a mishmash of concepts that never really gel into anything great.
939:
Wait! You're not like those other creatures back at Dragon Castles. /
366:, Vivendi Universal Games contemplated the next handheld game in the
190:
831:
Activate your Portals and we shall soon conquer this measly planet!
2068:
1950:
1553:
281:, who have recently joined forces. The protagonists of the story,
278:
154:
872:(Game Boy Advance). Vivendi Games. Level/area: Opening sequence.
847:(Game Boy Advance). Vivendi Games. Level/area: Opening sequence.
814:(Game Boy Advance). Vivendi Games. Level/area: Opening sequence.
785:(Game Boy Advance). Vivendi Games. Level/area: Opening sequence.
320:
316:
2040:
2036:
1557:
1260:
With its strong minigames and well-made platforming mechanics,
972:(Game Boy Advance). Vivendi Games. Level/area: Dragon Castles.
934:(Game Boy Advance). Vivendi Games. Level/area: Dragon Castles.
909:(Game Boy Advance). Vivendi Games. Level/area: Dragon Castles.
1502:
996:
759:
731:
686:
647:
501:
371:
filling out the concept to what would become the two games.
592:
to keep players interested for very long". Lisa Mason of
1022:(Game Boy Advance). Vivendi Games. Level/area: Credits.
552:
considered the game superior to its "crossover cousin"
375:
the game's animation. The game's audio was provided by
311:-inspired challenge or racing through an area with a
881:
Something strange is happening in Dragon Castles. /
2234:
2216:
2170:
2134:
2088:
1974:
1942:
1935:
1917:
1894:
1865:
1831:
1799:
1767:
1735:
1728:
1704:
1670:
1643:
1609:
1602:
1402:
and you end up with a surefire formula for success.
214:
202:
173:
161:
145:
135:
119:
105:
93:
83:
71:
59:
32:
1449:
1447:
1412:
1410:
889:It sounds like Ripto is up to no good again. /
1264:is a good, solid choice for fans of the genre.
716:
714:
712:
710:
708:
706:
704:
671:
669:
667:
665:
579:resulted in a "surefire formula for success".
2052:
1569:
1274:
1272:
1232:
1230:
8:
1364:
1362:
1316:
1314:
418:
1487:
1485:
2340:Video games developed in the United States
2059:
2045:
2037:
1939:
1732:
1606:
1576:
1562:
1554:
1193:
1191:
1159:
1157:
1071:
1069:
1067:
1037:
1035:
1033:
1031:
1029:
417:
390:
29:
2335:Multiplayer and single-player video games
1306:to keep players interested for very long.
1302:On its own, there really isn't enough to
1112:
1110:
1108:
1106:
1533:Crash Bandicoot Purple: Ripto's Rampage
1496:Crash Bandicoot Purple: Ripto's Rampage
1421:Crash Bandicoot Purple: Ripto's Rampage
1400:Crash Bandicoot Purple: Ripto's Revenge
1328:Crash Bandicoot Purple: Ripto's Rampage
1285:Review for Game Boy Advance - GameSpot"
1241:Crash Bandicoot Purple: Ripto's Rampage
1045:Crash Bandicoot Purple: Ripto's Rampage
1020:Crash Bandicoot Purple: Ripto's Rampage
932:Crash Bandicoot Purple: Ripto's Rampage
907:Crash Bandicoot Purple: Ripto's Rampage
845:Crash Bandicoot Purple: Ripto's Rampage
783:Crash Bandicoot Purple: Ripto's Rampage
725:Crash Bandicoot Purple: Ripto's Rampage
625:
606:
232:Crash Bandicoot Purple: Ripto's Rampage
49:Crash Bandicoot Purple: Ripto's Rampage
33:Crash Bandicoot Purple: Ripto's Rampage
1454:Hollingshead, Anise (June 13, 2004).
7:
422:
395:
1544:Spyro Orange: The Cortex Conspiracy
1458:Spyro Orange: The Cortex Conspiracy
1376:Spyro Orange: The Cortex Conspiracy
1283:Spyro Orange: The Cortex Conspiracy
1079:Spyro Orange: The Cortex Conspiracy
970:Spyro Orange: The Cortex Conspiracy
870:Spyro Orange: The Cortex Conspiracy
812:Spyro Orange: The Cortex Conspiracy
753:Harris, Craig (February 20, 2004).
680:Spyro Orange: The Cortex Conspiracy
386:
238:Spyro Orange: The Cortex Conspiracy
53:Spyro Orange: The Cortex Conspiracy
35:Spyro Orange: The Cortex Conspiracy
1018:Vicarious Visions (June 3, 2004).
968:Vicarious Visions (June 3, 2004).
930:Vicarious Visions (June 3, 2004).
905:Vicarious Visions (June 3, 2004).
868:Vicarious Visions (June 3, 2004).
843:Vicarious Visions (June 3, 2004).
810:Vicarious Visions (June 3, 2004).
781:Vicarious Visions (June 3, 2004).
47:The North American cover arts for
25:
1417:Bedigian, Louis (June 6, 2004).
990:Harris, Craig (April 29, 2004).
721:Harris, Craig (April 20, 2004).
676:Harris, Craig (April 23, 2004).
40:
1117:Bramwell, Tom (July 19, 2004).
877:Spyro, I'm glad you're here! /
571:was generally rated lower than
2259:Crash Team Racing Nitro-Fueled
1997:Sony Interactive Entertainment
1492:Harris, Craig (June 1, 2004).
1279:Provo, Frank (June 23, 2004).
1237:Provo, Frank (June 23, 2004).
755:"IGN: Spyro and Crash Pair Up"
1:
633:Castro, Juan (June 1, 2004).
249:. The games are developed by
2325:Spyro the Dragon video games
2266:Crash Bandicoot: On the Run!
1243:for Game Boy Advance Review"
1198:Mason, Lisa (June 1, 2004).
1164:Mason, Lisa (June 1, 2004).
1127:Review // GBA /// Eurogamer"
992:"IGN: VV on Spyro and Crash"
323:. The games make use of the
2315:Game Boy Advance-only games
1322:Chapman (journalist), David
2361:
2320:Sierra Entertainment games
1958:Uncharted 4: A Thief's End
1462:. GameZone. Archived from
1460:Review - Game Boy Advance"
1425:. GameZone. Archived from
1423:Review - Game Boy Advance"
360:As production finished on
2077:
1593:
426:
423:
399:
396:
39:
1881:Team Racing Nitro-Fueled
2330:Vicarious Visions games
1965:Skylanders: Imaginators
1121:Crash Bandicoot: Fusion
247:Vivendi Universal Games
78:Vivendi Universal Games
2310:Game Boy Advance games
1262:Crash Bandicoot Purple
1200:"Game Informer Online"
1166:"Game Informer Online"
637:Crash Bandicoot Purple
560:, while Lisa Mason of
455:5.75/10 (Spyro Orange)
453:5.75/10 (Crash Purple)
260:Crash Bandicoot Fusion
2305:Crossover video games
2300:Crash Bandicoot games
2200:The Cortex Conspiracy
2193:Attack of the Rhynocs
2012:Universal Interactive
1992:Radical Entertainment
1672:Radical Entertainment
617:brand in PAL regions.
585:The Cortex Conspiracy
569:The Cortex Conspiracy
558:The Cortex Conspiracy
554:The Cortex Conspiracy
521:7.2/10 (Spyro Orange)
495:6.5/10 (Spyro Orange)
493:5.3/10 (Crash Purple)
469:5.9/10 (Spyro Orange)
467:7.7/10 (Crash Purple)
412:60/100 (Spyro Orange)
410:67/100 (Crash Purple)
302:The Cortex Conspiracy
1091:on November 10, 2009
2345:Vivendi Games games
2137:The Legend of Spyro
2118:Enter the Dragonfly
1681:Crash of the Titans
1654:The Wrath of Cortex
1627:Cortex Strikes Back
1466:on November 3, 2008
1429:on November 4, 2008
1212:on October 11, 2008
613:Released under the
519:7/10 (Crash Purple)
507:7/10 (Crash Purple)
441:4/10 (Spyro Orange)
439:7/10 (Crash Purple)
420:
393:
2161:Dawn of the Dragon
2111:Year of the Dragon
1926:Skylanders Academy
1744:The Huge Adventure
829:Doctor Neo Cortex:
821:Doctor Neo Cortex:
796:Doctor Neo Cortex:
788:Doctor Neo Cortex:
483:3/5 (Spyro Orange)
481:3/5 (Crash Purple)
391:
377:Shin'en Multimedia
343:against each other
2282:
2281:
2273:Crash Team Rumble
2250:Spyro's Adventure
2225:Reignited Trilogy
2154:The Eternal Night
2034:
2033:
2030:
2029:
2017:Vicarious Visions
2007:Traveller's Tales
1909:Doctor Neo Cortex
1890:
1889:
1724:
1723:
1645:Traveller's Tales
1388:on 7 October 2008
1372:(June 21, 2004).
1340:on 29 August 2008
1324:(June 21, 2004).
975:Spyro the Dragon:
954:Spyro the Dragon:
945:Spyro the Dragon:
937:Spyro the Dragon:
916:Spyro the Dragon:
887:Spyro the Dragon:
537:
536:
533:C+ (Crash Purple)
416:
415:
275:Doctor Neo Cortex
251:Vicarious Visions
228:
227:
89:Caroline Trujillo
66:Vicarious Visions
16:(Redirected from
2352:
2295:2004 video games
2097:Spyro the Dragon
2061:
2054:
2047:
2038:
1940:
1733:
1695:Mind over Mutant
1607:
1578:
1571:
1564:
1555:
1519:
1518:
1512:
1510:
1489:
1480:
1479:
1473:
1471:
1451:
1442:
1441:
1436:
1434:
1414:
1405:
1404:
1395:
1393:
1384:. Archived from
1366:
1357:
1356:
1347:
1345:
1336:. Archived from
1318:
1309:
1308:
1299:
1297:
1276:
1267:
1266:
1257:
1255:
1234:
1225:
1224:
1219:
1217:
1208:. Archived from
1195:
1186:
1185:
1180:
1178:
1161:
1152:
1151:
1146:
1144:
1135:. Archived from
1114:
1101:
1100:
1098:
1096:
1087:. Archived from
1073:
1062:
1061:
1059:
1057:
1039:
1024:
1023:
1015:
1009:
1008:
1006:
1004:
987:
981:
980:
965:
959:
958:
927:
921:
920:
902:
896:
895:
865:
859:
858:
840:
834:
833:
807:
801:
800:
778:
772:
771:
769:
767:
750:
744:
743:
741:
739:
718:
699:
698:
696:
694:
673:
660:
659:
657:
655:
630:
618:
611:
421:
394:
363:Crash Nitro Kart
287:Spyro the Dragon
255:Game Boy Advance
194:
185:
168:Game Boy Advance
141:Martin Schioeler
127:Chongguang Zhang
99:Jonathan Russell
44:
30:
21:
2360:
2359:
2355:
2354:
2353:
2351:
2350:
2349:
2285:
2284:
2283:
2278:
2230:
2212:
2186:Season of Flame
2166:
2147:A New Beginning
2130:
2084:
2073:
2065:
2035:
2026:
1970:
1931:
1913:
1904:Crash Bandicoot
1886:
1874:N. Sane Trilogy
1861:
1827:
1795:
1790:Tag Team Racing
1763:
1758:Ripto's Rampage
1720:
1715:It's About Time
1700:
1666:
1639:
1620:Crash Bandicoot
1598:
1589:
1586:Crash Bandicoot
1582:
1528:
1523:
1522:
1508:
1506:
1491:
1490:
1483:
1469:
1467:
1453:
1452:
1445:
1432:
1430:
1416:
1415:
1408:
1391:
1389:
1368:
1367:
1360:
1343:
1341:
1320:
1319:
1312:
1295:
1293:
1278:
1277:
1270:
1253:
1251:
1236:
1235:
1228:
1215:
1213:
1197:
1196:
1189:
1176:
1174:
1163:
1162:
1155:
1142:
1140:
1116:
1115:
1104:
1094:
1092:
1075:
1074:
1065:
1055:
1053:
1041:
1040:
1027:
1017:
1016:
1012:
1002:
1000:
989:
988:
984:
967:
966:
962:
929:
928:
924:
904:
903:
899:
867:
866:
862:
854:Coco Bandicoot:
842:
841:
837:
809:
808:
804:
780:
779:
775:
765:
763:
752:
751:
747:
737:
735:
720:
719:
702:
692:
690:
675:
674:
663:
653:
651:
632:
631:
627:
622:
621:
612:
608:
603:
577:Ripto's Rampage
573:Ripto's Rampage
541:Ripto's Rampage
538:
520:
494:
482:
468:
454:
440:
411:
392:Aggregate score
389:
385:
368:Crash Bandicoot
358:
338:
325:Game Link Cable
298:Ripto's Rampage
295:
283:Crash Bandicoot
198:
189:
180:
153:
151:Crash Bandicoot
130:
128:
126:
114:
112:
101:Colin Wilkinson
100:
55:
45:
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1139:on 2005-12-14
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2002:Toys for Bob
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1706:Toys for Bob
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1507:. Retrieved
1501:
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1470:September 9,
1468:. Retrieved
1464:the original
1457:
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1431:. Retrieved
1427:the original
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1386:the original
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1352:Spyro Orange
1351:
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1338:the original
1327:
1304:Spyro Orange
1303:
1301:
1296:September 9,
1294:. Retrieved
1288:
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766:September 9,
764:. Retrieved
758:
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736:. Retrieved
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693:September 9,
691:. Retrieved
685:
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646:
641:Spyro Orange
640:
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590:Spyro Orange
589:
584:
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266:Spyro Fusion
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231:
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186:June 1, 2004
149:
131:Jason Harlow
125:Brent Gibson
115:Eric Caraszi
73:Publisher(s)
61:Developer(s)
52:
48:
2089:Main series
1987:Naughty Dog
1918:Other media
1856:On the Run!
1822:Team Rumble
1776:Team Racing
1736:Platformers
1687:Nintendo DS
1611:Naughty Dog
1603:Main series
1392:9 September
424:Publication
356:Development
350:Nina Cortex
223:multiplayer
163:Platform(s)
137:Composer(s)
111:Sunbir Gill
95:Designer(s)
85:Producer(s)
2289:Categories
2243:Skylanders
1982:Activision
1896:Characters
1815:Boom Bang!
1783:Nitro Kart
1661:Twinsanity
1374:"GameSpy:
1344:January 3,
1326:"GameSpy:
1177:January 3,
1085:Metacritic
1051:Metacritic
883:Professor:
601:References
406:Metacritic
397:Aggregator
321:inner tube
2217:Remasters
2171:Spin-offs
1975:Companies
1866:Remasters
1751:N-Tranced
1729:Spin-offs
1549:MobyGames
1538:MobyGames
1433:3 January
1132:Eurogamer
654:March 15,
434:Eurogamer
388:Reception
383:Reception
121:Artist(s)
1290:GameSpot
1248:GameSpot
949:Aku Aku:
941:Aku Aku:
912:Aku Aku:
850:Aku Aku:
727:Preview"
682:Preview"
489:GameZone
462:GameSpot
313:jet pack
308:Breakout
293:Gameplay
253:for the
241:are two
209:Platform
204:Genre(s)
1936:Related
1516:design.
1498:Review"
1477:clones.
1382:GameSpy
1378:Review"
1334:GameSpy
1330:Review"
879:Hunter:
476:GameSpy
215:Mode(s)
174:Release
2072:series
1833:Mobile
1768:Racing
1634:Warped
1494:"IGN:
825:Ripto:
817:Ripto:
792:Ripto:
723:"IGN:
678:"IGN:
615:Coktel
146:Series
2235:Other
2081:Spyro
2069:Spyro
1951:Spyro
1943:Games
1800:Party
643:Ship"
427:Score
400:Score
279:Ripto
155:Spyro
1808:Bash
1511:2008
1472:2009
1435:2009
1394:2009
1346:2009
1298:2009
1256:2008
1218:2009
1179:2009
1145:2008
1123:vs.
1097:2009
1058:2008
1005:2009
768:2009
740:2009
695:2009
656:2024
639:and
528:Play
336:Plot
317:tank
300:and
285:and
277:and
263:and
235:and
51:and
1547:at
1536:at
1503:IGN
997:IGN
978:on!
760:IGN
732:IGN
687:IGN
648:IGN
502:IGN
319:or
2291::
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182:NA
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20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.