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Crash Bandicoot Purple and Spyro Orange

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352:, to Fire Mountain where she kidnaps Coco and the Professor. Blink the Mole informs Crash and Spyro of the kidnapping. When the duo confronted Nina, Crash distracts Nina having her chase him so Spyro can free Coco and the Professor unnoticed. This worked as Coco and the Professor are free while Nina is trapped in a cage. The Professor is disappointed as their work to track down Cortex and Ripto is destroyed so Coco hatches an idea: If Crash and Spyro can put a tracer on Cortex and Ripto, they would track them to their headquarters so the duo splits up and go to each other's home world this way their respective nemesis would not suspect anything. Only Spyro succeeds in planting a tracer on Cortex. Crash and Spyro reach their headquarters in outer space called Tech Park. As a team, Crash and Spyro defeat Cortex and Ripto once and for all. 345:. Crash and Spyro are alerted of their respective worlds' predicament and are sent to get rid of the disguised Riptocs. Crash and Spyro eventually encounter each other between Wumpa Jungle and Dragon Castles, believing each other to be a disguised Riptoc. However, they soon discover that they have been tricked into fighting each other by Cortex and Ripto and decide to team up against them. 544:
with a ton of single and multiplayer mini-games", but described the overall design of the game as "loosely constructed with a comparatively wimpy, underdeveloped overworld design". Tom Bramwell of Eurogamer criticized the minigames and warned experienced gamers that the collection would "quickly become far too familiar and untaxing to warrant extended interest."
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are single-player side-scrolling crossover adventure games in which the player controls Crash Bandicoot and/or Spyro the Dragon in the respective games. While the games feature platforming elements that allow Crash and Spyro to navigate different areas, the main focus is on a series of minigames that
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The game was designed by Jonathan Russell and Colin Wilkinson. The game was programmed by Sunbir Gill, Jan-Erik Steel and Eric Caraszi. Brent Gibson, Chongguang Zhang, Robyn Poirier and Jason Harlow served as the game's artists, while Harlow, Travis Cameron, Kaan Kayimoglu and Rob Gallerani provided
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series. Hoping to do something different from what has been done before, Vivendi Universal Games approached Vicarious Visions with the concept of bringing Crash Bandicoot and Spyro the Dragon together for the first time. Liking the idea, Vicarious Visions collaborated with Vivendi Universal Games in
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received mostly positive reviews from critics upon its release. Frank Provo of GameSpot credited the game as "a good, solid choice for fans of the genre", citing its strong minigames and well-made platforming mechanics. Craig Harris of IGN found that the game "offers a lot of challenge and variety
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is "an average game that will give a decent amount of gameplay value, but just doesn't offer much in the way of excitement or thinking", and went on to say that "having lots of mini-games is a good idea, but the games themselves needed to be more varied and not just be various versions of racing
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An average game that will give a decent amount of gameplay value, but just doesn't offer much in the way of excitement or thinking. Having lots of mini-games is a good idea, but the games themselves needed to be more varied and not just be various versions of racing games and breakout
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dismissed the game as "just a mishmash of concepts that never really gel into anything great". Tom Bramwell of Eurogamer criticized the minigames and warned experienced gamers that the collection would "quickly become far too familiar and untaxing to warrant extended interest".
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Doctor Neo Cortex and Ripto join forces to rid themselves of their respective adversaries Crash Bandicoot and Spyro the Dragon by genetically modifying Ripto's "Riptoc" minions and disguising them as Crash and Spyro, leading the two protagonists to believe they are
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criticized the platforming levels as "derivative and uninspired" and the minigames as "frustrating and not very much fun at all". Louis Bedigian of GameZone noted the plentiful minigames, but found the game to be lacking in adventuring, platforming or excitement.
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Wait! You're not like those other orange monsters. You must be Crash, huh? I'm Spyro, perhaps you've heard of me? It looks as though Ripto and Cortex have teamed up against us. I bet the one thing they didn't count on was that we would team up against them. Come
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For both series, the games are the fourth installments made for the Game Boy Advance. This crossover is set after the events of their games for that platform. The story of the games center on a plot to wreak havoc on the universe by the main antagonists
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Offers a lot of challenge and variety with a ton of single and multiplayer mini-games, and it's this that saves the entire design. It's just a shame that all of it is loosely constructed with a comparatively wimpy, underdeveloped overworld
327:, allowing players to compete in multiplayer versions of several of the minigames found in the games. Much of these minigames only require one copy of either of the games for as many as four players in the network. Players can earn 331:
by performing specific tasks; these cards can be traded between Game Boy Advance systems to players who do not physically own a copy of the games. Additional content can be accessed if the two games are linked to each other.
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Oh no, it's worse than I expected. It appears that Cortex has teamed up with a villain as nefarious as himself - your enemy Ripto! The two of them working together may have enough power to take over the world! /
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The platforming levels are derivative and uninspired. Though dull, these sections are broken up frequently by minigames that, more so than in "Spyro Orange," are frustrating and not very much fun at all.
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I wonder where that last Portal has brought us, Crash? I can see a castle over this chasm. Look, a purple dragon! I wonder if it's the same kind of strange creature terrorizing Wumpa Jungle? /
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The gripes are really mainly relating to the individual games, which for anyone remotely experienced will quickly become far too familiar and untaxing to warrant extended interest.
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The library of mini-games alone makes the game a must have for anyone looking for hours of mindless fun. Add to that all of the cool extras unlocked when linked with a copy of
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So it's agreed, Ripto. We'll work together to rid ourselves of Spyro and Crash. My genetic modifications to your army of Riptocs will cause those two even more trouble! /
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I'm Spyro and this is Sparx. Wait, you say Cortex is behind this? To me, this seems like the work of Ripto! Those creatures look an awful lot like his Riptocs. /
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The Warp Pads all over the jungle each lead to a purple Power Crystal. We can't let Cortex get his hands on them! It's up to you to save the world again, Crash!
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Crash, I'm afraid Cortex is up to his old tricks again. This time he's recruited new dragon-like creatures to steal the Power Crystals! They must be stopped! /
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by critics. David Chapman of GameSpy said that the game "has plenty to keep most gamers entertained for hours", and noted that the connectivity options with
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I bet they wanted us to fight each other instead of going after them! If we team up, though, they won't stand a chance against us! Come on, Crash, let's go!
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concluded that the graphics and gameplay were "a step up from those of Spyro's isometric-view adventures". Anise Hollingshead of GameZone concluded that
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Mini-games aplenty, but where has all the adventuring gone? Where's the platforming action? Or the excitement? They're nowhere to be found in this game.
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You must be another one of Ripto's creatures! You think you're just going to take over the world? How about taking on Spyro the Dragon, first!
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Strange indeed! Mysterious Portals have been appearing across the land. Even worse, crazed orange beasts have been causing trouble. /
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make up the core of the gameplay. The minigames involve distinctively different gameplay elements, such as destroying enemies in a
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Yes, Cortex! And dressing them up as Crash and Spyro... ha ha ha! Our foes won't even realize they should be on the same side! /
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Spyro and Crash's recent success leads to an argument between Cortex and Ripto so they decide to send Cortex's niece,
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On its own, it has plenty to keep most gamers entertained for hours. Add to that the connectivity options with
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games and breakout clones". Frank Provo of GameSpot decided that "on its own, there really isn't enough to
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I'll see what I can find out about these Portals. Meantime, Spyro, try to get rid of those monsters.
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Yes! Your army of Riptocs will be even more formidable now that I have genetically modified them. /
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I'll activate the warp pads. Soon I... er, we, shall conquer this measly planet! Ha ha ha ha ha!
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This is Crash Bandicoot and I'm Aku Aku. I fear our enemy Neo Cortex is behind all of this. /
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Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy
2001: 1705: 1354:, and you end up with an awesome cross-franchise certain to leave you craving more. 328: 819:
So it's agreed, then. We'll work together to rid ourselves of Spyro and Crash. /
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said that the game "presents a steady stream of minigames with tons of variety".
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True! They have strength! They know no fear! And they are cleverly disguised! /
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Just a mishmash of concepts that never really gel into anything great.
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Wait! You're not like those other creatures back at Dragon Castles. /
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Activate your Portals and we shall soon conquer this measly planet!
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With its strong minigames and well-made platforming mechanics,
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filling out the concept to what would become the two games.
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to keep players interested for very long". Lisa Mason of
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considered the game superior to its "crossover cousin"
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the game's animation. The game's audio was provided by
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Something strange is happening in Dragon Castles. /
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and you end up with a surefire formula for success.
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The games are developed by 2325:Spyro the Dragon video games 2266:Crash Bandicoot: On the Run! 1243:for Game Boy Advance Review" 1198:Mason, Lisa (June 1, 2004). 1164:Mason, Lisa (June 1, 2004). 1127:Review // GBA /// Eurogamer" 992:"IGN: VV on Spyro and Crash" 323:. The games make use of the 2315:Game Boy Advance-only games 1322:Chapman (journalist), David 2361: 2320:Sierra Entertainment games 1958:Uncharted 4: A Thief's End 1462:. GameZone. Archived from 1460:Review - Game Boy Advance" 1425:. GameZone. Archived from 1423:Review - Game Boy Advance" 360:As production finished on 2077: 1593: 426: 423: 399: 396: 39: 1881:Team Racing Nitro-Fueled 2330:Vicarious Visions games 1965:Skylanders: Imaginators 1121:Crash Bandicoot: Fusion 247:Vivendi Universal Games 78:Vivendi Universal Games 2310:Game Boy Advance games 1262:Crash Bandicoot Purple 1200:"Game Informer Online" 1166:"Game Informer Online" 637:Crash Bandicoot Purple 560:, while Lisa Mason of 455:5.75/10 (Spyro Orange) 453:5.75/10 (Crash Purple) 260:Crash Bandicoot Fusion 2305:Crossover video games 2300:Crash Bandicoot games 2200:The Cortex Conspiracy 2193:Attack of the Rhynocs 2012:Universal Interactive 1992:Radical Entertainment 1672:Radical Entertainment 617:brand in PAL regions. 585:The Cortex Conspiracy 569:The Cortex Conspiracy 558:The Cortex Conspiracy 554:The Cortex Conspiracy 521:7.2/10 (Spyro Orange) 495:6.5/10 (Spyro Orange) 493:5.3/10 (Crash Purple) 469:5.9/10 (Spyro Orange) 467:7.7/10 (Crash Purple) 412:60/100 (Spyro Orange) 410:67/100 (Crash Purple) 302:The Cortex Conspiracy 1091:on November 10, 2009 2345:Vivendi Games games 2137:The Legend of Spyro 2118:Enter the Dragonfly 1681:Crash of the Titans 1654:The Wrath of Cortex 1627:Cortex Strikes Back 1466:on November 3, 2008 1429:on November 4, 2008 1212:on October 11, 2008 613:Released under the 519:7/10 (Crash Purple) 507:7/10 (Crash Purple) 441:4/10 (Spyro Orange) 439:7/10 (Crash Purple) 420: 393: 2161:Dawn of the Dragon 2111:Year of the Dragon 1926:Skylanders Academy 1744:The Huge Adventure 829:Doctor Neo Cortex: 821:Doctor Neo Cortex: 796:Doctor Neo Cortex: 788:Doctor Neo Cortex: 483:3/5 (Spyro Orange) 481:3/5 (Crash Purple) 391: 377:Shin'en Multimedia 343:against each other 2282: 2281: 2273:Crash Team Rumble 2250:Spyro's Adventure 2225:Reignited Trilogy 2154:The Eternal Night 2034: 2033: 2030: 2029: 2017:Vicarious Visions 2007:Traveller's Tales 1909:Doctor Neo Cortex 1890: 1889: 1724: 1723: 1645:Traveller's Tales 1388:on 7 October 2008 1372:(June 21, 2004). 1340:on 29 August 2008 1324:(June 21, 2004). 975:Spyro the Dragon: 954:Spyro the Dragon: 945:Spyro the Dragon: 937:Spyro the Dragon: 916:Spyro the Dragon: 887:Spyro the Dragon: 537: 536: 533:C+ (Crash Purple) 416: 415: 275:Doctor Neo Cortex 251:Vicarious Visions 228: 227: 89:Caroline Trujillo 66:Vicarious Visions 16:(Redirected from 2352: 2295:2004 video games 2097:Spyro the Dragon 2061: 2054: 2047: 2038: 1940: 1733: 1695:Mind over Mutant 1607: 1578: 1571: 1564: 1555: 1519: 1518: 1512: 1510: 1489: 1480: 1479: 1473: 1471: 1451: 1442: 1441: 1436: 1434: 1414: 1405: 1404: 1395: 1393: 1384:. 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Sane Trilogy 1861: 1827: 1795: 1790:Tag Team Racing 1763: 1758:Ripto's Rampage 1720: 1715:It's About Time 1700: 1666: 1639: 1620:Crash Bandicoot 1598: 1589: 1586:Crash Bandicoot 1582: 1528: 1523: 1522: 1508: 1506: 1491: 1490: 1483: 1469: 1467: 1453: 1452: 1445: 1432: 1430: 1416: 1415: 1408: 1391: 1389: 1368: 1367: 1360: 1343: 1341: 1320: 1319: 1312: 1295: 1293: 1278: 1277: 1270: 1253: 1251: 1236: 1235: 1228: 1215: 1213: 1197: 1196: 1189: 1176: 1174: 1163: 1162: 1155: 1142: 1140: 1116: 1115: 1104: 1094: 1092: 1075: 1074: 1065: 1055: 1053: 1041: 1040: 1027: 1017: 1016: 1012: 1002: 1000: 989: 988: 984: 967: 966: 962: 929: 928: 924: 904: 903: 899: 867: 866: 862: 854:Coco Bandicoot: 842: 841: 837: 809: 808: 804: 780: 779: 775: 765: 763: 752: 751: 747: 737: 735: 720: 719: 702: 692: 690: 675: 674: 663: 653: 651: 632: 631: 627: 622: 621: 612: 608: 603: 577:Ripto's Rampage 573:Ripto's Rampage 541:Ripto's Rampage 538: 520: 494: 482: 468: 454: 440: 411: 392:Aggregate score 389: 385: 368:Crash Bandicoot 358: 338: 325:Game Link Cable 298:Ripto's Rampage 295: 283:Crash Bandicoot 198: 189: 180: 153: 151:Crash Bandicoot 130: 128: 126: 114: 112: 101:Colin Wilkinson 100: 55: 45: 34: 28: 27:2004 video game 23: 22: 15: 12: 11: 5: 2358: 2356: 2348: 2347: 2342: 2337: 2332: 2327: 2322: 2317: 2312: 2307: 2302: 2297: 2287: 2286: 2280: 2279: 2277: 2276: 2269: 2262: 2255: 2254: 2253: 2238: 2236: 2232: 2231: 2229: 2228: 2220: 2218: 2214: 2213: 2211: 2210: 2203: 2196: 2189: 2182: 2174: 2172: 2168: 2167: 2165: 2164: 2157: 2150: 2142: 2140: 2132: 2131: 2129: 2128: 2121: 2114: 2107: 2100: 2092: 2090: 2086: 2085: 2078: 2075: 2074: 2066: 2064: 2063: 2056: 2049: 2041: 2032: 2031: 2028: 2027: 2025: 2024: 2019: 2014: 2009: 2004: 1999: 1994: 1989: 1984: 1978: 1976: 1972: 1971: 1969: 1968: 1961: 1954: 1946: 1944: 1937: 1933: 1932: 1930: 1929: 1921: 1919: 1915: 1914: 1912: 1911: 1906: 1900: 1898: 1892: 1891: 1888: 1887: 1885: 1884: 1877: 1869: 1867: 1863: 1862: 1860: 1859: 1852: 1845: 1837: 1835: 1829: 1828: 1826: 1825: 1818: 1811: 1803: 1801: 1797: 1796: 1794: 1793: 1786: 1779: 1771: 1769: 1765: 1764: 1762: 1761: 1754: 1747: 1739: 1737: 1730: 1726: 1725: 1722: 1721: 1719: 1718: 1710: 1708: 1702: 1701: 1699: 1698: 1691: 1690: 1689: 1676: 1674: 1668: 1667: 1665: 1664: 1657: 1649: 1647: 1641: 1640: 1638: 1637: 1630: 1623: 1615: 1613: 1604: 1600: 1599: 1594: 1591: 1590: 1583: 1581: 1580: 1573: 1566: 1558: 1552: 1551: 1540: 1527: 1526:External links 1524: 1521: 1520: 1481: 1443: 1406: 1370:Chapman, David 1358: 1310: 1268: 1226: 1187: 1153: 1102: 1063: 1025: 1010: 982: 960: 922: 897: 891:The Professor: 875:The Professor: 860: 835: 802: 773: 745: 700: 661: 624: 623: 620: 619: 605: 604: 602: 599: 581:Nintendo Power 546:Nintendo Power 535: 534: 531: 523: 522: 517: 514:Nintendo Power 509: 508: 505: 497: 496: 491: 485: 484: 479: 471: 470: 465: 457: 456: 451: 443: 442: 437: 429: 428: 425: 414: 413: 408: 402: 401: 398: 387: 384: 381: 357: 354: 337: 334: 294: 291: 243:platform games 226: 225: 216: 212: 211: 206: 200: 199: 197: 196: 187: 177: 175: 171: 170: 165: 159: 158: 147: 143: 142: 139: 133: 132: 123: 117: 116: 113:Jan-Erik Steel 109: 103: 102: 97: 91: 90: 87: 81: 80: 75: 69: 68: 63: 57: 56: 46: 37: 36: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 2357: 2346: 2343: 2341: 2338: 2336: 2333: 2331: 2328: 2326: 2323: 2321: 2318: 2316: 2313: 2311: 2308: 2306: 2303: 2301: 2298: 2296: 2293: 2292: 2290: 2275: 2274: 2270: 2268: 2267: 2263: 2261: 2260: 2256: 2252: 2251: 2247: 2246: 2245: 2244: 2240: 2239: 2237: 2233: 2227: 2226: 2222: 2221: 2219: 2215: 2209: 2208: 2207:Shadow Legacy 2204: 2202: 2201: 2197: 2195: 2194: 2190: 2188: 2187: 2183: 2181: 2180: 2179:Season of Ice 2176: 2175: 2173: 2169: 2163: 2162: 2158: 2156: 2155: 2151: 2149: 2148: 2144: 2143: 2141: 2139: 2138: 2133: 2127: 2126: 2125:A Hero's Tail 2122: 2120: 2119: 2115: 2113: 2112: 2108: 2106: 2105: 2104:Ripto's Rage! 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Index

Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy

Developer(s)
Vicarious Visions
Publisher(s)
Vivendi Universal Games
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Crash Bandicoot
Spyro
Platform(s)
Game Boy Advance
NA
EU
Genre(s)
Platform
Single-player
multiplayer
platform games
Vivendi Universal Games
Vicarious Visions
Game Boy Advance
Doctor Neo Cortex
Ripto
Crash Bandicoot
Spyro the Dragon
Breakout

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