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Dungeon Keeper 2

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make them work harder, at the cost of their health. Certain creatures, such as Skeletons and Vampires cannot be attracted via Portals. They are obtained by their corpse decomposing in a Graveyard, and dying in captivity respectively. Certain sacrifices in the Temple, a room where creatures pray, also yield the acquisition of certain creatures. Creatures frequently enter combat (each follow one of four combat strategies) against creatures belonging to enemy keepers, or heroic forces defending the realm. Heroes enter the level via Hero Gates. The heroic forces are composed of different units of keepers: heroes include Wizards, Giants, and Guards. Most creatures have a heroic counterpart: for example, the Wizard is the counterpart of the Warlock. Heroes and rival keepers' creatures can be converted to the player's cause in the torture chamber after being captured and imprisoned. Creatures dislike their heroic counterparts, and their company may make them angry, which can lead to rebellions. Rebelling creatures either leave the dungeon, or defect to another keeper or the heroes, and may take other creatures too. Other things that can annoy creatures and cause rebellions include lack of food, not getting paid (creatures require payment on a regular basis), and being slapped.
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level involves defeating King Reginald, overlord of the entire realm of Harmonia. Some levels have more specific conditions relating to this goal: for example, there is one level in which the player races against the clock to obtain the Portal Gem in the possession of a rival keeper before the heroes invade and try to do the same. If the heroes recover the Portal Gem, the player loses. Other game modes include My Pet Dungeon and Skirmish. In My Pet Dungeon, the player constructs a dungeon without campaign-style objectives, and can control if, when, and how heroes invade. Instead, there are criteria based on the dungeon composition and related activities, and there is no requirement to proceed to the next level on completion. Skirmish involves competing against computer-controlled rival keepers, and the player can customize conditions such as which rooms and spells are available. Multiplayer is supported over
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Imp spell summons a level four Imp, whereas the normal version summons a level one Imp. As with the first game, the player can possess a creature and interact with the world from its perspective of using its abilities. A special spell is the ability to summon Horny to assist the player for a short period. In the Campaign mode, it requires the assembling of the talisman, pieces of which are obtained through the discovery of bonus levels. Mana vaults may be scattered across certain levels; these may be claimed to increase mana generation. Other magical items are special items that provide a specific benefit to the player. These include healing all creatures, revealing the map, and locating a hidden level. There are five hidden levels based on mini games such as
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nearby enemy creatures, the Fear trap, which scares enemies away, and the Alarm trap, which alerts its owner if it detects enemy creatures nearby. Doors block enemies while still allowing its owner's creatures to have a passage. They come in various forms, such as Wooden, Braced, Secret, and Magic. Secret doors imitate walls, and Magic doors defend themselves by shooting enemy creatures. Bridges connect areas and facilitate transport over water and lava tiles. Lava harms most creatures and burns Wooden Bridges, but Stone Bridges are immune to it.
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can only train creatures up to experience level four. Further experience can only be gained through real combat, such as fighting in the new Combat Pit, where creatures fight against one another. The higher a creature's experience level, the stronger and more powerful they become. The highest experience level is level ten, and creatures cannot achieve levels nine or ten via the Training Room or Combat Pit.
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recover the portal gems. The kingdom itself takes the form of a large table containing a 3D map where the player selects where to attack from the highlighted regions. There are twenty main levels in the campaign. Some levels have multiple versions with differing methods of attack, allowing the player to choose the method and sub-region.
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realm and safeguarded by its guardian. These devices have forced even serious dungeon keepers into retreat. An evil warrior known as the Horned Reaper (or "Horny") believes he has the ability to remove Portal Gems from Harmonia, and has enlisted the player's assistance in conquering its realms so he can claim the Portal Gems.
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Creatures are attracted via Portals. Which ones come depend on the dungeon's composition. Each has its own abilities (such as spells they can cast), expertise, and job preferences. Creatures include Bile Demons, Warlocks, and Salamanders. Like the first game, creatures can be slapped with the hand to
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The primary rooms include the Lair, Hatchery, Training Room, Library, and the Treasury. These have the same purpose as the first game: they function as a resting place, feeding place, training area, research area, and gold storage area respectively. The only major difference is that the Training Room
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The kingdom of Harmonia, ruled by King Reginald, has been under siege from dungeon keepers for a while, and his wizards have devised a device known as a Portal Gem to confine evil creatures to the underworld, while still allowing good forces access. Reginald has twenty Portal Gems, each assigned to a
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In the campaign mode, the objective of each level is the acquisition of the Portal Gem, usually in the possession of the heroic guardian of the realm, although it is sometimes in the possession of a rival keeper. Whoever has the Portal Gem must be defeated, so Horny can enter and claim it. The final
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Spells are cast using mana, not gold as in the first game. Spells include healing creatures, creating Imps, and summoning all creatures to a particular location. There are two grades of each spell, upgraded in the Library, the higher grade version being more powerful. For example, an upgraded Create
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Other rooms include the casino, where creatures gamble for either pleasure or to be exploited for gold. The Workshop, where traps and doors are produced, and the torture chamber, where creatures are tortured, can convert enemy units into friendly units. Traps include the Sentry trap, which shoots
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places the player in the role of a malignant overlord bent on world domination. The player controls the world with a hand, performing actions such as moving creatures around the map, casting spells, and interacting with specific items. All the underground lands in the kingdom must be conquered to
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created to reduce ambiguity when looking after the dungeon. In fact, the interface was redesigned more than ten times due to feedback from various groups because the team wanted the public to understand it. Testers played levels without any invading forces, which led to the development of My Pet
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was also among those who eulogized the graphics, and he did likewise with the replay value, and the multiplayer, describing it as "one of the best ever on PC". Another reviewer who complimented the improved artificial intelligence was John Houlihan of
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and programmer Alex Peters. Electronic Arts wanted to capitalize on the original game's success. Producer Nick Goldsworthy believed the key to success was carrying over aspects of the original game and adding new things. A project manager from
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too praised the graphical improvements over the original, and also highly commended the sound, but criticized the lack of gameplay changes compared to the first game. The gameplay was praised as "outstanding" by William Harms of the American
918:"should have been in the first place", and cited the entertainment, innovation, and addictiveness as why the game is "pure Bullfrog", but criticized the combat because he believed it was a case of putting all creatures in and hoping to win. 385:
and is otherwise similar to Skirmish. A patch added elite creatures (stronger than their normal counterparts) to the latter three modes. Elite creatures are attracted by constructing rooms with very specific tile arrangements.
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The game carries over many ideas from the original and adds new elements including units, rooms, and objectives. Development was carried out by a team of around fifty people, who focused on the graphics on multiplayer. A
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Generally, the player starts out with a Dungeon Heart and some Imps. The Dungeon Heart has the same purpose as the original game: it serves as the dungeon's life force. If destroyed, the player loses. In
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assisted the team in management of attaining milestones, and according to Goldsworthy, this taught the team a lot about the practices employed by major companies regarding game development.
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was released for Microsoft Windows by Electronic Arts in 1999 on 25 June in the United Kingdom, 28 June in North America, and 8 July in Australia. Goldsworthy believed
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magazine, but he also commented that multiplayer has glitches and oversights such as not being able to get back to the main menu after a game. Jason Cross of
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Ideas such as the merging of the underworld and overworld were planned for the sequel, but Electronic Arts began focusing on other franchises such as
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complimented the "amazing" graphics and commented that it looks better than the first game, but criticized the lack of major changes. Greg Kasavin of
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commended the gameplay and echoed others' views on the graphical improvements, but criticized the high system requirements. A reviewer from
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version was in development, but cancelled. The first patch, which added levels, fixed bugs, and tweaked gameplay, was released in August.
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s Charlie Brooker, who was also among the reviewers to criticize the game's similarity to the original. Nevertheless,
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Dungeon. An important feature to improve was the multiplayer, and great deal of effort was put into it.
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s reviewer also lauded the graphics and gameplay, but considered the scenarios repetitive. The British
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liked the graphics, scenarios, and humor. Another reviewer who liked the graphics was Chad Foster of
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nominated the game for their 1999 "Best Real-Time Strategy Game" award, which ultimately went to
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David Armor and Shintaro Kanaoya headed the level design, working with the flow of the tweaked
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Danjon kīpā tsū nihongoban konpurīto gaidobukku : aku no tame no kanzen kōryaku tebikisho
2788: 2601: 2509: 2438: 2412: 2370: 2152: 2106: 2057: 1984: 1797: 1592: 1543: 1539: 801: 422:. The team was also aiming to have a software renderer for lower-end computers. The team used 246: 148: 105: 95: 2305: 3279: 3197: 3096: 2566: 2023: 1908: 1685: 958: 470: 282: 265: 193: 843:, who also commended the "incredible" detail, and the "realistic" sounds. Robert Coffey of 3299: 2862: 2856: 2846: 2759: 2143: 1988: 1947: 1913: 864: 651: 563: 403: 286: 242: 58: 1628: 2673: 2085: 433:, and Nick Laviers was head of audio. The methods used was similar to those used by the 3253: 3228: 3126: 3103: 3089: 3082: 3054: 3026: 2375: 2207: 1854: 1725: 835: 759: 675: 452: 441: 342: 307: 251: 162: 1823: 398:
with a team of around fifty people. The team included people involved in the original
3314: 2571: 2179: 898: 872:, describing it as "extremely impressive". It and the graphics were again praised by 663: 370: 234: 171: 3238: 2919: 2901: 2810:
Dungeon Keeper 2 Japanese Version Complete Guide Book. Complete Guide Book For Evil
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CGW staff (March 2000). "The 2000 Premier Awards (Strategy Game of the Year)".
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A typical dungeon containing a dungeon heart, treasury, portal, and some Imps.
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praised the dark humour, but criticized the short campaign. Blake Fischer of
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to keep up with trends. The goal was to have a 3D renderer good enough for
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The audio was implemented by five team members. The music was composed by
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carries over many gameplay aspects, and adds new ones. Like the original,
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received positive reviews: reviewers lauded the graphics and
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In the Extras menu, players can see a teaser trailer for
896:, who described the game as a "more than worthy sequel". 2620:"PC Gamer Editors' Choice Winners: Does Quality Matter?" 2411:. Vol. 6, no. 9. Imagine Media. Archived from 2196: 2194: 1530:"Lock up your daughters, here comes... Dungeon Keeper 2" 2785:
Dungeon Keeper 2 : Prima's Official Strategy Guide
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The game sold 70,685 copies in the U.S. by April 2000.
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It was known the game needed to use 3D graphics with
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Bergren, Paul (September 1999). "Dungeon Keeper 2".
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Ziff Davis. p. 74. 2331: 2329: 991: 2683:. No. 188. Ziff Davis. p. 88 976:In 2015, a spiritual successor called 3331:Cancelled PlayStation (console) games 1932: 1930: 269:, were in development but cancelled. 7: 2725:. Strategy Plus, Inc. Archived from 2219:from the original on 3 February 2004 2056:. Strategy Plus, Inc. Archived from 1853:. Strategy Plus, Inc. Archived from 1790:"Behind The Scenes Dungeon Keeper". 1746:Complete Guide Book, p. front cover. 1724:. Strategy Plus, Inc. Archived from 1627:. Strategy Plus, Inc. Archived from 514: 489: 1876:Gaston, Martin (14 February 2014). 1451:Prima Guide Book, pp. 8–10,143–231. 933:Age of Empires II: The Age of Kings 621: 583: 533: 480: 2853:Official website (Electronic Arts) 2787:. Rocklin, CA: Prima Games. 1999. 1847:"Dungeon Keeper 2 Update Released" 1112:Prima Guide Book, pp. 84–86,91,92. 914:s reviewer said the game was what 14: 3391:Video games scored by Mark Knight 2401:Harms, William (September 1999). 1619:Udell, Scott (28 December 1998). 1581:"The Making Of: Dungeon Keeper". 1433:Complete Guide Book, pp. 118–120. 862:A reviewer from British magazine 729: 426:to improve the lighting effects. 2907: 2895: 2883: 2471:. Gamezilla, Inc. Archived from 2429:Brooker, Charlie (August 1999). 748: 743: 738: 733: 728: 640: 635: 630: 625: 620: 602: 597: 592: 587: 582: 552: 547: 542: 537: 532: 2849: (archived 16 October 2002) 2336:Fischer, Blake (October 1999). 2084:Coffey, Robert (October 1999). 1845:Fudge, James (23 August 1999). 1361:Complete Guide Book, pp. 34–37. 1103:Complete Guide Book, pp. 16,17. 1046:Complete Guide Book, pp. 68,69. 1037:Complete Guide Book, pp. 67–69. 394:Bullfrog Productions developed 3366:Real-time strategy video games 2859: (archived 3 October 2002) 2717:Fudge, James (3 August 2000). 2534:Houlian, John (30 June 1999). 2504:. No. 213. Peterborough: 2463:Foster, Chad (6 August 1999). 2304:Ward, Trent C. (9 July 1999). 2241:Kasavin, Greg (16 July 1999). 2010:Gentry, Perry (22 July 1999). 1528:Brooker, Charlie (June 1999). 1460:Prima Guide Book, pp. 185–187. 1442:Prima Guide Book, pp. 233–243. 1424:Prima Guide Book, pp. 106,107. 1370:Prima Guide Book, pp. 100–105. 1325:Prima Guide Book, pp. 55, 117. 1184:Prima Guide Book, pp. 110–116. 1139:Prima Guide Book, pp. 118–121. 308:Dungeon Keeper § Gameplay 1: 2748:Parker, Sam (1 August 2000). 2719:"Dungeon Keeper 3 Cancelled?" 2645:PC Gamer staff (March 2000). 2369:Hudak, Chris (October 1999). 2048:Cross, Jason (24 July 1999). 1714:Fudge, James (28 June 1999). 1587:. No. 143. Bournemouth: 1232:How To Attract Your Creatures 3356:Multiplayer null modem games 2750:"Dungeon Keeper 3 Cancelled" 2723:Computer Games Strategy Plus 2542:. Ziff Davis. Archived from 2054:Computer Games Strategy Plus 1851:Computer Games Strategy Plus 1820:Computer Games Strategy Plus 1816:"E3 Update – Dungeon Keeper" 1721:Computer Games Strategy Plus 1651:"The Games Of 1999 ~ Europe" 1625:Computer Games Strategy Plus 1316:Prima Guide Book, pp. 87,90. 1298:Prima Guide Book, pp. 55–69. 1271:Prima Guide Book, pp. 88,89. 1262:Prima Guide Book, pp. 82,87. 1220:Prima Guide Book, pp. 96,97. 1157:Prima Guide Book, pp. 78,79. 830:Computer Games Strategy Plus 576:Computer Games Strategy Plus 2843:Official website (Bullfrog) 1975:"Dungeon Keeper 2 - Review" 1415:Complete Guide Book, p. 12. 1379:Complete Guide Book, p. 35. 1244:Prima Guide Book, pp. 26–54 998:Prima Guide Book, pp. 8–11. 855:said, "Although still fun, 3412: 3326:Bullfrog Productions games 2831:. Slough: Electronic Arts. 2806:ダンジョンキーパー2日本語版コンプリートガイドブック 2134:Edge staff (August 1999). 1689:. 25 June 1999. p. 16 1019:Prima Guide Book, pp. 8,9. 305: 2536:"Dungeon Keeper 2 Review" 2494:CVG staff (August 1999). 2270:Lupos (13 October 1999). 2243:"Dungeon Keeper 2 Review" 2203:"Dungeon Keeper 2 Review" 1938:"Dungeon Keeper 2 for PC" 1765:. 8 July 1999. p. 80 1496:Prima Guide Book, p. 246. 1388:Prima Guide Book, p. 104. 1352:Prima Guide Book, p. 100. 1280:Prima Guide Book, p. 127. 1193:Prima Guide Book, p. 109. 1148:Prima Guide Book, pp. 80. 518: 515: 493: 490: 437:for their radio effects. 31: 3361:Multiplayer online games 3336:Dungeon management games 2805: 2672:CGW staff (March 2000). 2567:"Test: Dungeon Keeper 2" 2565:Kornifex (6 July 1999). 2501:Computer and Video Games 1716:"Dungeon Keeper 2 Ships" 1508:Update text for DK2 v1.7 1343:Prima Guide Book, p. 23. 1307:Prima Guide Book, p. 55. 1289:Prima Guide Book, p. 97. 1202:Prima Guide Book, p. 95. 1175:Prima Guide Book, p. 90. 1166:Prima Guide Book, p. 94. 1130:Prima Guide Book, p. 80. 1121:Prima Guide Book, p. 91. 1055:Prima Guide Book, p. 81. 888:Computer and Video Games 3396:Dungeon Keeper (series) 2990:Populous: The Beginning 2829:Dungeon Keeper 2 manual 1538:. No. 77. London: 870:artificial intelligence 275:artificial intelligence 263:version, and a sequel, 3275:Mucky Foot Productions 317: 3341:Electronic Arts games 2704:Computer Gaming World 2681:Computer Gaming World 2147:. No. 74. Bath: 2105:. pp. 158, 163. 2098:Computer Gaming World 1681:"Half Price Software" 1085:Manual, pp. 15,31,32. 979:War for the Overworld 973:had been cancelled. 939:Computer Gaming World 846:Computer Gaming World 614:Computer Gaming World 416:hardware acceleration 315: 2951:Bullfrog Productions 2594:"Dungeon Keeper 2". 2575:(in French). Webedia 239:Bullfrog Productions 47:Bullfrog Productions 3212:The Indestructibles 2475:on 21 December 2001 2415:on 17 October 2006. 2201:Clint (July 1999). 2086:"Devil's Advocate ( 2060:on 29 December 2003 1991:on 14 November 2014 1904:"Dungeon Keeper™ 2" 1661:on 10 February 2001 512: 487: 249:. In the sequel to 3381:Windows-only games 3371:Video game sequels 2729:on 26 January 2004 2508:. pp. 22–23. 2496:"Dungeon Keeper 2" 2465:"Dungeon Keeper 2" 2431:"Dungeon Keeper 2" 2403:"Dungeon Keeper 2" 2371:"Dungeon Keeper 2" 2338:"Dungeon Keeper 2" 2306:"Dungeon Keeper 2" 2272:"Dungeon Keeper 2" 2151:. pp. 80–81. 2136:"Dungeon Keeper 2" 2050:"Dungeon Keeper 2" 2012:"Dungeon Keeper 2" 1973:House, Michael L. 1857:on 3 February 2004 1826:on 13 January 2004 1631:on 13 January 2004 1621:"Fear this Reaper" 1591:. pp. 64–69. 1589:Imagine Publishing 1542:. pp. 44–49. 1487:Manual, pp. 80–82. 1478:Manual, pp. 83,84. 1469:Manual, pp. 79,80. 1234:. Electronic Arts. 1028:Manual, pp. 12,13. 802:review aggregation 485: 318: 207:dungeon management 199:Real-time strategy 3308: 3307: 3295:Two Point Studios 3268:Related companies 2827:Bullfrog (1999). 2819:978-4-7669-3293-5 2794:978-0-7615-1805-1 2546:on 7 October 1999 2251:. CBS Interactive 2149:Future Publishing 2026:on 16 August 2000 1985:All Media Network 1884:. CBS Interactive 1540:Dennis Publishing 1506:Bullfrog (2000). 1230:Bullfrog (1999). 794: 793: 508: 507: 247:Microsoft Windows 241:and published by 226: 225: 149:Microsoft Windows 3403: 3321:1999 video games 3280:Lionhead Studios 3198:Dungeon Keeper 3 3134:Dungeon Keeper 2 3097:Theme Park World 2944: 2937: 2930: 2921: 2912: 2911: 2910: 2900: 2899: 2888: 2887: 2886: 2879: 2864:Dungeon Keeper 2 2832: 2823: 2798: 2771: 2770: 2768: 2766: 2745: 2739: 2738: 2736: 2734: 2714: 2708: 2707: 2699: 2693: 2692: 2690: 2688: 2678: 2669: 2663: 2662: 2660: 2658: 2642: 2636: 2635: 2633: 2631: 2616: 2610: 2609: 2591: 2585: 2584: 2582: 2580: 2562: 2556: 2555: 2553: 2551: 2531: 2525: 2524: 2522: 2520: 2491: 2485: 2484: 2482: 2480: 2460: 2454: 2453: 2451: 2449: 2426: 2417: 2416: 2398: 2389: 2388: 2386: 2384: 2366: 2360: 2359: 2357: 2355: 2333: 2324: 2323: 2321: 2319: 2301: 2292: 2291: 2289: 2287: 2278:. Archived from 2267: 2261: 2260: 2258: 2256: 2238: 2229: 2228: 2226: 2224: 2198: 2189: 2188: 2174: 2168: 2167: 2165: 2163: 2140: 2131: 2122: 2121: 2119: 2117: 2101:. No. 183. 2094: 2088:Dungeon Keeper 2 2081: 2070: 2069: 2067: 2065: 2045: 2036: 2035: 2033: 2031: 2022:. Archived from 2007: 2001: 2000: 1998: 1996: 1987:. Archived from 1970: 1964: 1963: 1961: 1959: 1950:. Archived from 1934: 1925: 1924: 1922: 1920: 1900: 1894: 1893: 1891: 1889: 1873: 1867: 1866: 1864: 1862: 1842: 1836: 1835: 1833: 1831: 1812: 1806: 1805: 1787: 1781: 1780: 1776:Dungeon Keeper 2 1772: 1770: 1753: 1747: 1744: 1738: 1737: 1735: 1733: 1711: 1705: 1704: 1700:Dungeon Keeper 2 1696: 1694: 1686:Evening Standard 1677: 1671: 1670: 1668: 1666: 1657:. Archived from 1647: 1641: 1640: 1638: 1636: 1616: 1610: 1607: 1601: 1600: 1578: 1559: 1558: 1556: 1554: 1525: 1512: 1511: 1503: 1497: 1494: 1488: 1485: 1479: 1476: 1470: 1467: 1461: 1458: 1452: 1449: 1443: 1440: 1434: 1431: 1425: 1422: 1416: 1413: 1407: 1404: 1398: 1395: 1389: 1386: 1380: 1377: 1371: 1368: 1362: 1359: 1353: 1350: 1344: 1341: 1335: 1332: 1326: 1323: 1317: 1314: 1308: 1305: 1299: 1296: 1290: 1287: 1281: 1278: 1272: 1269: 1263: 1260: 1254: 1251: 1245: 1242: 1236: 1235: 1227: 1221: 1218: 1212: 1209: 1203: 1200: 1194: 1191: 1185: 1182: 1176: 1173: 1167: 1164: 1158: 1155: 1149: 1146: 1140: 1137: 1131: 1128: 1122: 1119: 1113: 1110: 1104: 1101: 1095: 1092: 1086: 1083: 1077: 1074: 1065: 1062: 1056: 1053: 1047: 1044: 1038: 1035: 1029: 1026: 1020: 1017: 1008: 1005: 999: 996: 971:Dungeon Keeper 3 959:Dungeon Keeper 3 913: 904: 883:Dungeon Keeper 2 880: 857:Dungeon Keeper 2 798:Dungeon Keeper 2 753: 752: 751: 747: 746: 742: 741: 737: 736: 732: 731: 645: 644: 643: 639: 638: 634: 633: 629: 628: 624: 623: 607: 606: 605: 601: 600: 596: 595: 591: 590: 586: 585: 557: 556: 555: 551: 550: 546: 545: 541: 540: 536: 535: 513: 488: 465:is available on 463:Dungeon Keeper 2 449:Dungeon Keeper 2 396:Dungeon Keeper 2 339:Dungeon Keeper 2 330:Dungeon Keeper 2 326:Dungeon Keeper 2 271:Dungeon Keeper 2 266:Dungeon Keeper 3 230:Dungeon Keeper 2 184: 175: 166: 70:Nick Goldsworthy 36: 27:Dungeon Keeper 2 24: 3411: 3410: 3406: 3405: 3404: 3402: 3401: 3400: 3311: 3310: 3309: 3304: 3300:5 Lives Studios 3263: 3217: 3190:Cancelled games 3185: 3139: 3109: 3060: 3032: 3020:American Revolt 2995: 2958: 2948: 2918: 2908: 2906: 2894: 2884: 2882: 2874: 2857:Wayback Machine 2847:Wayback Machine 2839: 2826: 2820: 2807: 2801: 2795: 2783: 2780: 2775: 2774: 2764: 2762: 2760:CBS Interactive 2747: 2746: 2742: 2732: 2730: 2716: 2715: 2711: 2701: 2700: 2696: 2686: 2684: 2676: 2671: 2670: 2666: 2656: 2654: 2644: 2643: 2639: 2629: 2627: 2618: 2617: 2613: 2593: 2592: 2588: 2578: 2576: 2564: 2563: 2559: 2549: 2547: 2533: 2532: 2528: 2518: 2516: 2493: 2492: 2488: 2478: 2476: 2462: 2461: 2457: 2447: 2445: 2428: 2427: 2420: 2400: 2399: 2392: 2382: 2380: 2368: 2367: 2363: 2353: 2351: 2346:. No. 58. 2335: 2334: 2327: 2317: 2315: 2303: 2302: 2295: 2285: 2283: 2269: 2268: 2264: 2254: 2252: 2240: 2239: 2232: 2222: 2220: 2200: 2199: 2192: 2183:. No. 77. 2176: 2175: 2171: 2161: 2159: 2138: 2133: 2132: 2125: 2115: 2113: 2092: 2083: 2082: 2073: 2063: 2061: 2047: 2046: 2039: 2029: 2027: 2009: 2008: 2004: 1994: 1992: 1972: 1971: 1967: 1957: 1955: 1948:CBS Interactive 1936: 1935: 1928: 1918: 1916: 1914:Electronic Arts 1902: 1901: 1897: 1887: 1885: 1875: 1874: 1870: 1860: 1858: 1844: 1843: 1839: 1829: 1827: 1814: 1813: 1809: 1789: 1788: 1784: 1768: 1766: 1755: 1754: 1750: 1745: 1741: 1731: 1729: 1728:on 26 June 2003 1713: 1712: 1708: 1692: 1690: 1679: 1678: 1674: 1664: 1662: 1649: 1648: 1644: 1634: 1632: 1618: 1617: 1613: 1608: 1604: 1580: 1579: 1562: 1552: 1550: 1527: 1526: 1515: 1505: 1504: 1500: 1495: 1491: 1486: 1482: 1477: 1473: 1468: 1464: 1459: 1455: 1450: 1446: 1441: 1437: 1432: 1428: 1423: 1419: 1414: 1410: 1405: 1401: 1396: 1392: 1387: 1383: 1378: 1374: 1369: 1365: 1360: 1356: 1351: 1347: 1342: 1338: 1333: 1329: 1324: 1320: 1315: 1311: 1306: 1302: 1297: 1293: 1288: 1284: 1279: 1275: 1270: 1266: 1261: 1257: 1252: 1248: 1243: 1239: 1229: 1228: 1224: 1219: 1215: 1210: 1206: 1201: 1197: 1192: 1188: 1183: 1179: 1174: 1170: 1165: 1161: 1156: 1152: 1147: 1143: 1138: 1134: 1129: 1125: 1120: 1116: 1111: 1107: 1102: 1098: 1093: 1089: 1084: 1080: 1075: 1068: 1063: 1059: 1054: 1050: 1045: 1041: 1036: 1032: 1027: 1023: 1018: 1011: 1006: 1002: 997: 993: 988: 954: 911: 902: 878: 795: 749: 744: 739: 734: 722:Next Generation 641: 636: 631: 626: 603: 598: 593: 588: 564:CNET Gamecenter 553: 548: 543: 538: 486:Aggregate score 483: 479: 404:Richard Ridings 392: 310: 304: 295: 243:Electronic Arts 188: 179: 170: 161: 114:Gordon Davidson 113: 111: 59:Electronic Arts 22: 21:1999 video game 17: 16:1999 video game 12: 11: 5: 3409: 3407: 3399: 3398: 3393: 3388: 3383: 3378: 3373: 3368: 3363: 3358: 3353: 3348: 3343: 3338: 3333: 3328: 3323: 3313: 3312: 3306: 3305: 3303: 3302: 3297: 3292: 3287: 3282: 3277: 3271: 3269: 3265: 3264: 3262: 3261: 3256: 3254:Demis Hassabis 3251: 3246: 3241: 3236: 3231: 3229:Peter Molyneux 3225: 3223: 3219: 3218: 3216: 3215: 3208: 3201: 3193: 3191: 3187: 3186: 3184: 3183: 3176: 3169: 3162: 3155: 3147: 3145: 3141: 3140: 3138: 3137: 3130: 3127:Dungeon Keeper 3122: 3120: 3116:Dungeon Keeper 3111: 3110: 3108: 3107: 3104:Theme Park Inc 3100: 3093: 3090:Theme Aquarium 3086: 3083:Theme Hospital 3079: 3071: 3069: 3062: 3061: 3059: 3058: 3055:Magic Carpet 2 3051: 3043: 3041: 3034: 3033: 3031: 3030: 3027:Syndicate Wars 3023: 3016: 3008: 3006: 2997: 2996: 2994: 2993: 2986: 2979: 2971: 2969: 2960: 2959: 2949: 2947: 2946: 2939: 2932: 2924: 2917: 2916: 2914:United Kingdom 2904: 2892: 2872: 2871: 2860: 2850: 2838: 2837:External links 2835: 2834: 2833: 2824: 2818: 2799: 2793: 2779: 2776: 2773: 2772: 2740: 2709: 2694: 2664: 2637: 2611: 2586: 2557: 2526: 2486: 2455: 2418: 2390: 2376:PC Accelerator 2361: 2325: 2293: 2282:on 1 July 2001 2262: 2230: 2208:GameRevolution 2190: 2169: 2141:. Testscreen. 2123: 2071: 2037: 2002: 1965: 1954:on 21 May 2019 1926: 1895: 1868: 1837: 1807: 1782: 1757:"Games Galore" 1748: 1739: 1706: 1672: 1642: 1611: 1609:Manual, p. 85. 1602: 1560: 1513: 1510:(Media notes). 1498: 1489: 1480: 1471: 1462: 1453: 1444: 1435: 1426: 1417: 1408: 1406:Manual, p. 33. 1399: 1397:Manual, p. 29. 1390: 1381: 1372: 1363: 1354: 1345: 1336: 1334:Manual, p. 32. 1327: 1318: 1309: 1300: 1291: 1282: 1273: 1264: 1255: 1253:Manual, p. 12. 1246: 1237: 1222: 1213: 1211:Manual, p. 30. 1204: 1195: 1186: 1177: 1168: 1159: 1150: 1141: 1132: 1123: 1114: 1105: 1096: 1094:Manual, p. 15. 1087: 1078: 1076:Manual, p. 11. 1066: 1064:Manual, p. 10. 1057: 1048: 1039: 1030: 1021: 1009: 1000: 990: 989: 987: 984: 953: 950: 916:Dungeon Keeper 836:GameRevolution 792: 791: 788: 780: 779: 776: 767: 766: 763: 760:PC Accelerator 755: 754: 725: 717: 716: 713: 705: 704: 701: 695: 694: 691: 683: 682: 679: 676:GameRevolution 671: 670: 667: 659: 658: 655: 647: 646: 617: 609: 608: 579: 571: 570: 567: 559: 558: 529: 521: 520: 517: 506: 505: 502: 496: 495: 492: 481: 478: 475: 453:Peter Molyneux 442:user interface 400:Dungeon Keeper 391: 388: 322:Dungeon Keeper 320:The sequel to 303: 300: 294: 291: 252:Dungeon Keeper 224: 223: 214: 210: 209: 196: 190: 189: 187: 186: 177: 168: 158: 156: 152: 151: 146: 140: 139: 136:Dungeon Keeper 132: 128: 127: 122: 116: 115: 108: 102: 101: 98: 92: 91: 88: 82: 81: 78: 72: 71: 68: 62: 61: 56: 50: 49: 44: 38: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 3408: 3397: 3394: 3392: 3389: 3387: 3384: 3382: 3379: 3377: 3376:Windows games 3374: 3372: 3369: 3367: 3364: 3362: 3359: 3357: 3354: 3352: 3349: 3347: 3344: 3342: 3339: 3337: 3334: 3332: 3329: 3327: 3324: 3322: 3319: 3318: 3316: 3301: 3298: 3296: 3293: 3291: 3288: 3286: 3283: 3281: 3278: 3276: 3273: 3272: 3270: 3266: 3260: 3257: 3255: 3252: 3250: 3247: 3245: 3242: 3240: 3237: 3235: 3232: 3230: 3227: 3226: 3224: 3220: 3214: 3213: 3209: 3207: 3206: 3202: 3200: 3199: 3195: 3194: 3192: 3188: 3182: 3181: 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2558: 2545: 2541: 2537: 2530: 2527: 2515: 2511: 2507: 2503: 2502: 2497: 2490: 2487: 2474: 2470: 2466: 2459: 2456: 2444: 2440: 2436: 2432: 2425: 2423: 2419: 2414: 2410: 2409: 2404: 2397: 2395: 2391: 2378: 2377: 2372: 2365: 2362: 2350:. p. 118 2349: 2348:Imagine Media 2345: 2344: 2339: 2332: 2330: 2326: 2313: 2312: 2307: 2300: 2298: 2294: 2281: 2277: 2273: 2266: 2263: 2250: 2249: 2244: 2237: 2235: 2231: 2218: 2214: 2210: 2209: 2204: 2197: 2195: 2191: 2186: 2182: 2181: 2180:Game Informer 2173: 2170: 2158: 2154: 2150: 2146: 2145: 2137: 2130: 2128: 2124: 2112: 2108: 2104: 2100: 2099: 2091: 2089: 2080: 2078: 2076: 2072: 2059: 2055: 2051: 2044: 2042: 2038: 2025: 2021: 2017: 2013: 2006: 2003: 1990: 1986: 1982: 1981: 1976: 1969: 1966: 1953: 1949: 1945: 1944: 1939: 1933: 1931: 1927: 1915: 1911: 1910: 1905: 1899: 1896: 1883: 1879: 1872: 1869: 1856: 1852: 1848: 1841: 1838: 1825: 1821: 1817: 1811: 1808: 1803: 1799: 1795: 1794: 1786: 1783: 1779: 1777: 1764: 1763: 1758: 1752: 1749: 1743: 1740: 1727: 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985: 983: 981: 980: 974: 972: 968: 967: 962: 960: 951: 949: 947: 946: 941: 940: 935: 934: 929: 928: 924:The staff of 922: 919: 917: 910: 909: 901: 900: 899:Jeuxvideo.com 895: 890: 889: 884: 877: 876: 871: 867: 866: 860: 858: 854: 853: 848: 847: 842: 838: 837: 832: 831: 826: 825: 819: 818: 813: 812: 807: 803: 799: 789: 787: 786: 782: 781: 777: 775: 773: 769: 768: 764: 762: 761: 757: 756: 726: 724: 723: 719: 718: 714: 712: 711: 707: 706: 702: 700: 697: 696: 692: 690: 689: 685: 684: 680: 678: 677: 673: 672: 668: 666: 665: 664:Game Informer 661: 660: 656: 654: 653: 649: 648: 618: 616: 615: 611: 610: 580: 578: 577: 573: 572: 568: 566: 565: 561: 560: 530: 528: 527: 523: 522: 511:Review scores 503: 501: 498: 497: 476: 474: 472: 468: 464: 460: 458: 454: 450: 446: 443: 438: 436: 432: 427: 425: 421: 417: 412: 410: 405: 401: 397: 389: 387: 384: 380: 374: 372: 371:duck shooting 368: 364: 358: 354: 350: 346: 344: 340: 334: 331: 327: 323: 314: 309: 301: 299: 292: 290: 288: 284: 280: 276: 272: 268: 267: 262: 256: 254: 253: 248: 244: 240: 237:developed by 236: 235:strategy game 232: 231: 222: 218: 217:Single-player 215: 211: 208: 204: 200: 197: 195: 191: 182: 178: 173: 169: 164: 160: 159: 157: 153: 150: 147: 145: 141: 138: 137: 133: 129: 126: 123: 121: 117: 112:Jon Weinbren 110:Zy Nicholson 109: 107: 103: 99: 97: 93: 89: 87: 86:Programmer(s) 83: 79: 77: 73: 69: 67: 63: 60: 57: 55: 51: 48: 45: 43: 39: 35: 30: 25: 19: 3239:Glenn Corpes 3210: 3203: 3196: 3178: 3171: 3164: 3157: 3150: 3133: 3132: 3125: 3115: 3102: 3095: 3088: 3081: 3074: 3065: 3053: 3048:Magic Carpet 3046: 3038:Magic Carpet 3037: 3025: 3018: 3011: 3001: 2988: 2981: 2974: 2964: 2863: 2828: 2809: 2802: 2784: 2763:. 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Index


Developer(s)
Bullfrog Productions
Publisher(s)
Electronic Arts
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Mark Knight
Dungeon Keeper
Platform(s)
Microsoft Windows
UK
NA
AU
Genre(s)
Real-time strategy
god game
dungeon management
Single-player
multiplayer
strategy game
Bullfrog Productions
Electronic Arts
Microsoft Windows
Dungeon Keeper
PlayStation

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