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Dungeons of Daggorath

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by Douglas J. Morgan "I hereby grant a non-exclusive permanent world-wide license to any and all Color Computer site administrators, emulator developers, programmers or any other person or persons who wish to develop, produce, duplicate, emulate, or distribute the game on the sole condition that they
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A unique feature of the game is a heartbeat which rises as the player moves, takes actions or takes damage within the virtual environment. The heartbeat is a direct predecessor of the "health" indicator in later games; the higher the heart rate, the more vulnerable the player is to attack. The player
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The player moves around a dungeon, issuing commands by means of typing – for example, typing "GET LEFT SHIELD" or "USE RIGHT" (or abbreviations such as "G L SH" and "U R"), gathering strength and ever more powerful weapons as the game progresses. Various creatures appear, and can often be heard when
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Exploring the dungeons and battling creatures by typing commands into the text area at the bottom. The white bar shows a leather shield in the left hand and a wooden sword in the right hand, and indicates the player's heartbeat. Note the sword on the floor, which can be picked up by the player or
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exercise every effort to preserve the game insofar as possible in its original and unaltered form. ... Anyone willing to pay for the copying of the listing (at Kinko's) and shipment to them, who intends to use it to enhance or improve the emulator versions of the game is welcome to it".
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was visually similar to these games, it added several elements of strategy, such as different kinds of monsters, complex mazes, different levels of visibility, and the use of different objects and weapons.
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was one of the first games that attempted to portray three-dimensional space in a real-time environment, using angled lines to give the illusion of depth. It followed the 1974 games
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they are nearby, even when not visible. The object of the game is to defeat the second of two wizards, who is on the fifth and last level of the dungeon.
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can faint from overexertion, in which case there is the risk of being attacked while defenseless. This heartbeat system was used instead of numerical
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Vintage games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
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for the Color Computer, which took several months of recoding to achieve. Despite this, the game features a multi-level
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The game was developed by Douglas J. Morgan and Keith S. Kiyohara, with sounds by Phil Landmeier, in 1980–81 for the
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and has what for the time were advanced sound effects that provide important clues to the locations of monsters.
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where a heartbeat-like sound gradually increases pace as enemies advance towards the player.
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became one of the most popular Color Computer games, Tandy produced a sequel,
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Dungeons & Desktops: The History of Computer Role-Playing Games
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library. A free, open-source version has also been ported to the
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Commercial video games with freely available source code
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Sabbatini, Mark (February 2010). Roppolo, Bryan (ed.).
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Grant of license to reproduce Dungeons of Daggorath
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Grant of license to reproduce Dungeons of Daggorath
107: 95: 85: 69: 59: 47: 37: 23: 348:, which is an edit from a screenshot of the game. 611:"Dungeons of Daggorath – Version 0.5.1 for Linux" 367:, June 2007, News Release, AutomatedBuildings.com 283:copyright had reverted to him from the publisher 593:"Project Page for Dungeons of Daggorath PC-Port" 279:Around 2001, Douglas J. Morgan noticed that the 295:for a small fee. It has been ported by fans to 291:-like license to the public, also offering the 365:Hirsch Electronics Expands Board of Directors 8: 657:"PSP homebrew – Dungeons of Daggorath v0.7" 811:Video games developed in the United States 492: 490: 29: 20: 634:"Dungeons of Daggorath ported to RISC OS" 338:The game's artwork was used also for the 706:"The Video Games of 'Ready Player One'" 532:from the original on 12 September 2009. 357: 135:. It was produced by DynaMicro for the 743:at the Tandy Color Computer Games list 545:, Color Computer Documentation Website 456:Loguidice, Bill; Barton, Matt (2009). 762:on GitHub, retrieved 26 January 2022. 7: 716:from the original on 4 February 2019 407:from the original on 26 August 2011. 526:Tandy (TRS-80) Color Computer Games 401:Tandy (TRS-80) Color Computer Games 644:from the original on 15 June 2012. 14: 509:from the original on 24 May 2007. 752:with Douglas J. Morgan interview 497:Barton, Matt (13 October 2006). 287:. He released the game under a 655:M., Glenn (15 December 2008). 632:Hudd, Vince M. (27 May 2012). 276:team. It was poorly received. 1: 563:. No. 69. Archived from 174:, released in 1981. The game 704:Owens, Skip (9 April 2018). 791:TRS-80 Color Computer games 617:. July 2012. Archived from 832: 816:Single-player video games 561:Retrogaming Times Monthly 382:11 September 2010 at the 325:was featured in the book 28: 796:Role-playing video games 786:First-person video games 145:, was released in 1988. 133:role-playing video games 130:first-person perspective 680:"Dungeons of Daggorath" 397:"Dungeons of Daggorath" 218:, specifically 1978's 214:, and was inspired by 194: 758:Dungeons of Daggorath 748:Dungeons of Daggorath 740:Dungeons of Daggorath 684:Dungeons of Daggorath 557:"Castle of Tharoggad" 522:"Castle of Tharoggad" 418:Barton, Matt (2008). 340:Oneohtrix Point Never 323:Dungeons of Daggorath 266:Dungeons of Daggorath 242:TRS-80 Color Computer 191: 154:Dungeons of Daggorath 137:TRS-80 Color Computer 121:Dungeons of Daggorath 76:TRS-80 Color Computer 24:Dungeons of Daggorath 599:on 28 February 2015. 591:Hunerlach, Richard. 124:is one of the first 781:Fantasy video games 567:on 7 February 2010. 543:Castle of Tharoggad 333:its film adaptation 270:Castle of Tharoggad 142:Castle of Tharoggad 139:in 1983. A sequel, 520:Boyle, L. Curtis. 395:Boyle, L. Curtis. 195: 667:on 24 April 2016. 621:on 23 April 2016. 615:Daggorath PC-Port 473:978-0-240-81146-8 435:978-1-56881-411-7 297:Microsoft Windows 117: 116: 65:Douglas J. Morgan 54:Tandy Corporation 823: 801:1982 video games 726: 725: 723: 721: 701: 695: 694: 692: 690: 675: 669: 668: 663:. Archived from 652: 646: 645: 629: 623: 622: 607: 601: 600: 595:. Archived from 588: 582: 575: 569: 568: 552: 546: 540: 534: 533: 517: 511: 510: 494: 485: 484: 482: 480: 453: 447: 446: 444: 442: 426:A K Peters, Ltd. 415: 409: 408: 392: 386: 374: 368: 362: 345:Garden of Delete 328:Ready Player One 193:other creatures. 33: 21: 831: 830: 826: 825: 824: 822: 821: 820: 776:Dragon 32 games 766: 765: 735: 730: 729: 719: 717: 703: 702: 698: 688: 686: 677: 676: 672: 654: 653: 649: 631: 630: 626: 609: 608: 604: 590: 589: 585: 576: 572: 554: 553: 549: 541: 537: 519: 518: 514: 503:Armchair Arcade 496: 495: 488: 478: 476: 474: 466:. p. 232. 455: 454: 450: 440: 438: 436: 428:pp. 80–1. 417: 416: 412: 394: 393: 389: 384:Wayback Machine 375: 371: 363: 359: 354: 262: 230: 171:3D Monster Maze 151: 19: 18:1982 video game 12: 11: 5: 829: 827: 819: 818: 813: 808: 803: 798: 793: 788: 783: 778: 768: 767: 764: 763: 753: 744: 734: 733:External links 731: 728: 727: 696: 678:Byrd, Nathan. 670: 647: 624: 602: 583: 570: 547: 535: 512: 486: 472: 448: 434: 410: 387: 369: 356: 355: 353: 350: 261: 258: 229: 226: 221:Space Invaders 177:Phantom Slayer 150: 147: 115: 114: 109: 105: 104: 99: 93: 92: 87: 83: 82: 73: 67: 66: 63: 57: 56: 51: 45: 44: 41: 35: 34: 26: 25: 17: 13: 10: 9: 6: 4: 3: 2: 828: 817: 814: 812: 809: 807: 804: 802: 799: 797: 794: 792: 789: 787: 784: 782: 779: 777: 774: 773: 771: 761: 759: 754: 751: 749: 745: 742: 741: 737: 736: 732: 715: 711: 707: 700: 697: 685: 681: 674: 671: 666: 662: 658: 651: 648: 643: 639: 635: 628: 625: 620: 616: 612: 606: 603: 598: 594: 587: 584: 579: 574: 571: 566: 562: 558: 551: 548: 544: 539: 536: 531: 527: 523: 516: 513: 508: 504: 500: 493: 491: 487: 475: 469: 465: 461: 460: 452: 449: 437: 431: 427: 423: 422: 414: 411: 406: 402: 398: 391: 388: 385: 381: 378: 373: 370: 366: 361: 358: 351: 349: 347: 346: 341: 336: 334: 330: 329: 324: 320: 318: 314: 310: 306: 302: 298: 294: 290: 286: 282: 277: 275: 271: 267: 259: 257: 255: 251: 247: 243: 239: 235: 227: 225: 223: 222: 217: 213: 209: 205: 199: 190: 186: 183: 179: 178: 173: 172: 167: 166: 161: 160: 155: 148: 146: 144: 143: 138: 134: 131: 127: 123: 122: 113: 112:Single-player 110: 106: 103: 102:Dungeon crawl 100: 98: 94: 91: 88: 84: 81: 77: 74: 72: 68: 64: 62: 58: 55: 52: 50: 46: 42: 40: 36: 32: 27: 22: 16: 757: 747: 739: 718:. 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Index


Developer(s)
Publisher(s)
Tandy Corporation
Designer(s)
Platform(s)
TRS-80 Color Computer
Dragon 32/64
1982
Genre(s)
Dungeon crawl
Single-player
real-time
first-person perspective
role-playing video games
TRS-80 Color Computer
Maze War
Spasim
3D Monster Maze
Phantom Slayer
Dungeons of Daggorath gameplay screenshot.
statistics
hit points
vitality
arcade games
Space Invaders
Tandy
RadioShack
TRS-80 Color Computer
kilobyte

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