Knowledge (XXG)

DL series

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208:, runs through DL6-9. The third book, which is never named, runs through DL10 and DL12-14. DL11 is a wargame that can be played by itself or as a campaign tool to create a backdrop for the individual adventures. DL15 and DL16 are anthologies of adventures. DL15 also contains source book material. These two were not originally part of the DL series but were added two years after the series was completed. The adventures included do not feature the main characters from the rest of the DL series, but are adventures that occur in and around the War of the Lance that the initial series details. 351:, RPG historian Stu Horvath noted that the design of the adventure modules did not allow for creative play, saying, "The action is mostly on rails. There is a goal; there is one way to achieve it, and players move from 'Point A' to 'Point B' in order to do so, usually with a bit of pointless dungeon exploration in between. This framing strangles the events of many of the modules, even when a more relaxed approach was possible." Horvath concluded, "The original 403:. The characters start on a road east of Solace after five years of looking for "lost clerical magic." An invading army has forced refugees out of the North, and Dragons have returned to the world after a long absence. They must follow the clues to restore the power of the old gods to the world of Krynn. 196:
The module series is built around the structure of three "books" that are split up similarly, but not the same, as the Dragonlance Chronicles novel trilogy. Each "book" runs through four modules and contains sections of the adventure called chapters which have a continuing numbering system through
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The authors were very careful to make sure that while the locations and settings of the novels coincided with the modules, and they equally made sure not too much was given away about the modules by deliberately changing some details about the modules. One of the purposes of the novel was to give
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a "truer feeling for the game world... This is hard to get across in the often dry, reference format of a game adventure module." People who play the games can recall how something similar happened to their group as they read the book, or someone who has already read the book can see the
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Later in the development process it was decided that a trilogy of fantasy novels would be released with the modules. Originally an external writer was hired, but the design group found themselves more and more disillusioned with his work. At this point it was suggested that Hickman and
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magazine felt that after the first four modules had been released, the series had "developed into something potentially larger than any other linked venture ever produced by TSR", and that it "presumably will outstrip even the famous Giant-Drow series produced by Gary Gygax".
287:. This book, released in 1987, provided resources to allow Dungeon Masters to continue campaigning in the Dragonlance world. Two additional modules featuring anthologies of adventures, not planned as part of the original series, were added to the DL series in 1988, 702:
series. This book covers the geography, creation myths, and the gods of Krynn, including articles on each of the heroes which detail how they originally met and background information for each. The book also includes an errata sheet for modules DL1 through DL4. DL5
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was positively received as a game module. It was number 25 on a 2004 list of "The 30 Greatest D&D adventures of All Time", the only Dragonlance module to make the list. It was seen as well written and presented with a unique feel to the world it is set in.
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The original series was updated to second edition and repackaged as the three Dragonlance Classics modules. These modules formed the DLC series, though by the time Dragonlance Classics Volume 3 was released TSR had stopped using the module code system.
204:, is in DL1-4. The first four modules "form the first stage in a massive quest-adventure using the same set of characters". DL5 is a sourcebook providing background on the setting useful for running all the adventures. The second book, 123:. As they drove from Utah to Wisconsin so Tracey could take up a job with TSR in 1981 they discussed this idea. In 1982 Tracey proposed at TSR a series of three modules featuring evil dragons. When this plan reached then head of TSR 1305:. While this book detailed the times, locations and characters of the original series, it was not designed to recreate the original adventures but to allow new adventures to be played out that run in the same time and settings. 221:, an editor in TSR's book department who had become involved with the project, ought to write the books. They wrote the five chapters over a weekend and were given the job to write the accompanying novels based on that. 585:, and was published by TSR in 1984 as a 32-page booklet with an outer folder and a large two-color map. The module comes with a large map and a smaller version for the DM, plus 2 detailed area maps and features art by 642:. The characters must search a floating air-castle for the legendary Hammer of Kharas to gain the dwarves' aid. The module describes the realm of Thorbardin, which is mapped using repeating modular map pieces. DL4 331:#86, and stated that "Dragonlance is ultimately a fantastic story, but maybe not the greatest series of AD&D modules That is not to say that Dragonlance is not packed full of epic and memorable adventures." 3491: 756:, and was published by TSR in 1985 as a 32-page booklet with a color map and an outer folder. According to Jesse Willis for the website SFFaudio, this module features devices similar to the sails and 2082: 1326:. It is a 176-page softcover book by Clark Valentine and Sean Macdonald based on the original modules. The four chapters Despair, Flame, Hope and Desolation each correspond to the relevant DL1-4 4480: 5057: 57:
series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for
991:, and was published by TSR in 1986 as a 16-page pamphlet, an 8-page pamphlet, two large color maps, a cardboard counter sheet, a small zip-locked bag, and a double-thick outer folder. 344:
series as #8 in "The Top 10 Campaign Adventure Module Series of All Time, saying "they aren't my favorite series, but they certainly deserve to be included with honor on this list."
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and completed the books before the related modules. Aside from the novels, the modules were designed to connect with action figures and other merchandise relating to the concept.
1020:), to determine the events of the adventure. The module includes a sheet of cut-apart Talis cards, as well as statistics and counters for an underwater Battlesystem battle. DL12 397:
is the first Dragonlance product ever released, the start of the first major story arc in the Dragonlance. This events in this module corresponds to the first half of the novel
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was written after modules DL1-4 were completed. However, as Hickman and Weis felt this was too constraining and made the novel feel too episodic, they reversed the process for
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return to their hometown and find it overrun by evil; the elves of Qualinost hire them to free captives that the Draconians have imprisoned in the fortress of Pax Tharkas. In
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head south into the polar regions, journeying along the glaciers in search of Icewall Castle. The characters encounter Ice Folk, ice-skate boats, and the Walrus-Men. DL6
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modules in two ways. First, instead of being stand alone adventures, or a short series of adventures, they combined into a single large plot arc. This arc covered the
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module. The maps have been redrawn and though the plot follows closely to the originals some changes have been made to keep old players on their toes. The second book,
528:, the brave Innfellows are suffering thanks to the Draconians, and require aid in the beleaguered North Lands before setting off to rescue an enslaved population. 2382: 1266: 3267: 4803: 3286: 1295: 282: 1141:; the module was published by TSR in 1986 as a 40-page book, a 32-page book, a 24-page sourcebook, a large color map of the world, and an outer folder. 3471: 1308:
In August 2006 the first of an intended trilogy of adventures was released based on the original modules and the 1999 update, updating the story to
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In 2000 the entire DL module series was reprinted exactly as the originals but in a smaller size. This printing was available as two slip case sets
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cross a land of smoke and fire to reach the capital of the Dragon Empire and confront the Dragon Queen for the final battle between good and evil;
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from their oath not to battle evil. The module includes rules and counters to use in resolving an aerial battle between good and evil dragons. DL9
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reprinted DL10, DL12, DL13 and DL14. The modules that did not comprise traditional adventures, DL5 and DL11, were not available in this series.
1063:-occupied lands in search of the heart of the Dragon Empire, but they must pass tests set for them by the gods in order to find their way. DL13 133:
dragons. The project was then developed, under the code name "Project Overlord" to plan the series. The original group included Tracey Hickman,
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This scenario involves a wilderness trek through the savage land of Ergoth in search of the Tomb of Huma, the ancient hero who wielded the
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miniscenarios by various designers, plus supplemental material describing the nine races of Krynn (including the Kender and the various
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trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the
4650: 3537: 3486: 2057: 2020: 842:, and was published by TSR in 1985 as a 32-page booklet with an outer folder, and included an 8-page pamphlet and a large color map. 4736: 3911: 3898: 2766: 2625: 2599: 2577: 2555: 2533: 2468: 2449: 2427: 2390: 2354: 2328: 2305: 2283: 2261: 2239: 2217: 2195: 2096: 1899: 1809: 1769: 1719: 1619: 1447: 1367: 4385: 4208: 4203: 3904: 3512: 3507: 3461: 920:, and was published by TSR in 1985 as a 32-page book and an 8-page pamphlet of maps and charts, with an outer folder. According to 58: 4636: 4393: 4253: 4150: 3547: 2107: 1213:
and interior illustrations by Yeates with Truman and Woch, and was published by TSR in 1988 as a 96-page book. In his 1991 book
1163:. The book also provides full statistics for eight legendary characters, such as Theros Ironfeld and the wizard Fistandantilus. 5052: 4924: 4917: 4629: 4503: 4475: 4398: 4258: 4238: 4228: 3377: 2756: 2376: 2135: 1957: 295: 288: 304:
The success of the original Dragonlance modules eventually led to several series of Dragonlance modules with the module codes
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and the defenders of Krynn. The set describes the war and the opposing armies, using Battlesystem statistics for both sides.
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In this scenario, the player characters flee the evil city of Flotsam, crossing the Blood Sea, where they may encounter
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is a simulation game, designed to allow players to produce their own historical timeline of the events in the world of
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journey to the Tower of the High Clerist, where they will aid the Knights of Solamnia in a pitched battle with the
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army, and help them find Thorbardin; to do so, the key to Thorbardin is hidden deep in the lair of an ancient
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saga has moments of brilliance, but it never really delivers on its promise of world-shaking high adventure."
256:. The events of DL3 and DL4 are not detailed in the novels but are consistent with leading up to the start of 127:
it fit well with an idea he had considered of doing a series of 12 modules each based on one of the official
3087: 3065: 3000: 2316: 2183: 1160: 1060: 949: 881:, and was published by TSR in 1985 as a 48-page booklet with a cardstock counter sheet and an outer folder. 819: 708: 651: 639: 566: 478: 464: 232: 174: 4796: 3709: 3397: 3363: 3243: 3094: 2983: 2789: 2738: 2698: 2679: 2656: 1866: 1577: 1494: 1433: 327: 313: 1259:
In 1999 Wizards of the Coast published a new revision of the original Dragonlance story as part of their
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is a sourcebook as well as a strategic-level board wargame which depicts the overall war between the
780: 453: 67: 799:, and was published by TSR in 1985 as a 32-page booklet with a large color map and an outer folder. 4810: 4370: 3887: 3740: 3019: 2963: 1009: 430: 96: 4966: 4889: 4508: 4453: 4123: 3257: 3235: 3215: 3195: 1091: 761: 686: 516: 372: 50: 4320: 1383: 4938: 4835: 4330: 3735: 3043: 3029: 2953: 2933: 2815: 2794: 2762: 2743: 2724: 2703: 2684: 2665: 2621: 2595: 2573: 2551: 2529: 2498: 2464: 2445: 2423: 2386: 2350: 2324: 2301: 2279: 2257: 2235: 2213: 2191: 2171: 2150: 2092: 2047: 2010: 1895: 1844: 1805: 1765: 1715: 1615: 1443: 1363: 765: 674:, and was published by TSR in 1984 as a 32-page booklet with an outer folder and a large map. 414: 31: 277:
The first Dragonlance item published after the original module/novels series was a hardcover
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which shows the heroes riding away from the floating tomb of Derkin. There is a very tiny
611: 586: 552: 426: 422: 928:, the player characters in this adventure "encounter lots of dream-generated weirdness". 2636: 1597:"Art of the Genre: The Top 10 Campaign Adventure Module Series of All Time – Black Gate" 71:
modules. There were also versions of the module series released in 1999, 2000 and 2006.
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adventures, particularly those that came before it, which are location or event based.
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Bunnell, John C. (November 1985). "The Role of Books: Dragons of the Spring Dawning".
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is a 256-page book which included information to run the game using AD&D or the
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Swan, Rick (March 1995). "Role-playing Reviews: DRAGONLANCE Classics Volume III".
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at the TSR archive, has links to pages on all products mentioned in this article.
520:, the players reenact the Dragonlance story using the pre-generated players. The 4729: 4077: 4072: 4035: 4008: 3808: 3643: 3633: 3623: 3603: 3369: 2901: 2415: 1272: 1156: 1138: 1103:, before and after the war, and all the draconians, creatures, and artifacts of 1072: 1033: 1029: 988: 980: 961: 757: 699: 671: 537: 460: 46: 4513: 4315: 3978: 3598: 3588: 3563: 3331: 2205: 861:
undertake a quest to the evil city of Sanction to find a way to free the good
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is both a scenario and sourcebook; the sourcebook describes the continent of
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which had been used for other Dragonlance game material in the late 1990s.
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fans would find intriguing details in the book about the history of Krynn.
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Staplehurst, Graham (October 1985). "Open Box: DL5 Dragons of Mystery".
149:. The Dragonlance Series Design Team was later expanded to also include 4538: 4443: 4340: 4055: 4050: 4001: 3934: 3822: 3719: 3466: 1983: 1100: 4365: 3918: 2640: 2111: 634:
find their way into the underground kingdom of Thorbardin, where the
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the City of the Deep and become involved in an undersea battle. The
99:. This allowed for shorter character arcs within the larger story. 2489:(November 2004). "The 30 Greatest D&D Adventures of All Time". 1541:
Tracey Hickman quoted in "Chronicles: a novel idea" (November 1984)
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Staplehurst, Graham (December 1984). "Open Box: Dungeon Modules".
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Margaret Weis quoted in "Chronicles: a novel idea" (November 1984)
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is a series of adventures and some supplementary material for the
1825: 1415:(Dobson 1985:4) a dungeon masters guide to the dragonlance series 4138: 2736:
Taylor, Giordon (February 1987). "Open Box X-tra: Dragonlance".
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kingdom of Silvanesti from a plague of magical nightmares. DL10
4569: 4105: 3766: 3433: 3393: 2873: 2108:"Discussion: with guest Tracy Hickman, author and worldbuilder" 4448: 4155: 2869: 2510:
Mynard, Alan (September 1985). "Dragonlance: Dragons of Ice".
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30 Years of Adventure: A Celebration of Dungeons & Dragons
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relationships between the book and experiences while playing.
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Wilson, Tim (June 1986). "Open Box: DL5 Dragons of Glory".
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series of modules were different from previously published
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Staplehurst, Graham (July 1985). "Open Box: Dragonlance".
2637:"Review of Dragonlance Classics: 15th Anniversary Edition" 2141:
Bunnell, John C. (June 1985). "It's a neat idea, but...".
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War of the Lance: Dragonlance Campaign Setting Supplement
1614:. Cambridge, Massachusetts: MIT Press. pp. 140–143. 1892:
Heroic Worlds: A History and Guide to Role-Playing Games
1841:
Heroic Worlds: A History and Guide to Role-Playing Games
1802:
Heroic Worlds: A History and Guide to Role-Playing Games
1762:
Heroic Worlds: A History and Guide to Role-Playing Games
1712:
Heroic Worlds: A History and Guide to Role-Playing Games
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Heroic Worlds: A History and Guide to Role-Playing Games
1179:, and was published by TSR in 1988 as a 128-page book. 260:, which covers the events of DL6-10 and parts of DL12. 565:
help the freed prisoners from Pax Tharkas to escape a
481:(Baaz and Bozak varieties) and Aghar (Gully Dwarves). 5011: 4868: 4820: 4788: 4675: 4614: 4580: 4494: 4384: 4303: 4277: 4194: 4116: 4018: 3777: 3728: 3677: 3556: 3500: 3444: 3345: 3295: 3183: 3145: 3111: 3075: 3017: 2981: 2972: 2909: 1958:"Game Products: The War of the Lance Campaign Book" 1575:Taylor, Gordon (February 1987). "Open Box Extra". 189:Dragonlance is a story, in contrast to many other 2683:(Review of DL2,3,4) (67). Games Workshop: 12–13. 2106:Bradley, Mick; Chris, KJ and Julia (2006-10-11). 1885: 1883: 1881: 1795: 1793: 1791: 1789: 1787: 1785: 1783: 1781: 5058:Role-playing game supplements introduced in 1984 1016:draws from a deck of Talis cards (the tarot of 2461:Dragonlance Classics: 15th Anniversary Edition 1117:statistics are provided for this battle. DL14 16:Dungeons & Dragons adventure module series 3405: 2885: 1864:Staplehurst, Graham (June 1986). "Open Box". 1492:Staplehurst, Graham (July 1985). "Open Box". 1336:, was published in December 2007. The third, 1267:Dragonlance Classics 15th Anniversary Edition 8: 4804:Dungeon Master Option: High-Level Campaigns 1528: 1526: 4679: 4577: 4566: 4113: 4102: 3774: 3763: 3441: 3430: 3412: 3398: 3390: 3268:Player's Guide to the Dragonlance Campaign 3072: 2978: 2892: 2878: 2870: 1510:"Interview: Screenwriter, George Strayton" 1299:was released as a companion volume to the 638:are already contending with agents of the 2755:Valentine, Clark; Sean Macdonald (2006). 1612:Monsters, Aliens, and Holes in the Ground 1549: 1547: 349:Monsters, Aliens, and Holes in the Ground 1402: 1400: 1362:. Buffalo, New York: Prometheus Books. 1350: 2742:(review) (86). Games Workshop: 18–19. 2702:(review) (70). Games Workshop: 14–15. 1705: 1703: 1701: 1699: 1697: 1695: 1693: 1691: 1689: 1687: 1685: 1683: 1681: 1679: 1677: 1675: 1673: 1671: 1669: 1487: 1485: 1483: 1481: 1479: 1477: 4758:Player's Option: Combat & Tactics 2081:Archer, Peter (2004). "Dragonlance". 1667: 1665: 1663: 1661: 1659: 1657: 1655: 1653: 1651: 1649: 514:Continuing from the previous module, 7: 4765:Player's Option: Skills & Powers 3251:Leaves from the Inn of the Last Home 2793:(review) (78). Games Workshop: 2–3. 2009:. Dragonlance Nexus. February 2008. 1764:. Prometheus Books. pp. 89–90. 1512:. Dragonlance movie site. 2007-02-22 822:; this battle can be resolved using 321:Gordon Taylor reviewed the first 14 4772:Player's Option: Spells & Magic 834:and Laura Hickman, with a cover by 111:game project began with an idea by 2136:The Round Table Season 3 Episode 3 1384:"Episodic Plots, Part Three: RPGs" 1296:The War of the Lance Campaign Book 1247:DLC2 Dragonlance Classics Volume 2 1241:DLC1 Dragonlance Classics Volume 1 14: 4737:Forgotten Realms Campaign Setting 2046:. Dragonlance Nexus. March 2008. 1960:. Sovereign Press. Archived from 1555:"DragonLance Series (DL1 - DL16)" 1342:, was published in January 2008. 1250:reprinted DL6, DL7, DL8 and DL9. 1244:reprinted DL1, DL2, DL3 and DL4. 2814:(6). TSR: 44–45. November 1984. 1894:. Prometheus Books. p. 91. 1843:. Prometheus Books. p. 90. 1804:. Prometheus Books. p. 90. 1714:. Prometheus Books. p. 89. 1287:Dragonlance Volume 2: DL9 - DL16 1225:"Standard stuff", but felt that 1129:, and interior illustrations by 736:, after leaving Thorbardin, the 694:is a sourcebook on the world of 487:: Xak Tsaroth, Solace and Haven. 4925:Expedition to the Demonweb Pits 4918:Expedition to the Barrier Peaks 2497:(11). Paizo Publishing: 68–81. 2442:The Art of the Dragonlance Saga 2060:from the original on 2023-06-02 2043:Gaming Books: Dragons of Spring 2023:from the original on 2023-06-02 2006:Gaming Books: Dragons of Winter 1281:Dragonlance Volume 1: DL1 - DL8 28:Advanced Dungeons & Dragons 1736:"A Tribute to Keith Parkinson" 1175:and interior illustrations by 1075:and interior illustrations by 1036:and interior illustrations by 916:and interior illustrations by 877:and interior illustrations by 838:and interior illustrations by 795:and interior illustrations by 752:and interior illustrations by 666:and interior illustrations by 1: 4953:The Lost Caverns of Tsojcanth 3170:Dragons of the Hourglass Mage 3163:Dragons of the Highlord Skies 3156:Dragons of the Dwarven Depths 2660:(Review including DL1) (60). 2459:Miller, Steve; Stan! (1999). 1916:"DragonLance Classics Series" 1828:. SFFaudio. 21 December 2006. 1738:. Wizards.com. Archived from 1253:Dragonlance Classics Volume 3 4988:The Temple of Elemental Evil 4486:List of 3rd edition monsters 4481:List of 2nd edition monsters 3278:Dragonlance Campaign Setting 2806:"Chronicles: a novel idea". 1320:Dragonlance Campaign Setting 1302:Dragonlance Campaign Setting 1193:presents four scenarios for 248:parallels the events in DL1 224:The first Dragonlance novel 202:Tales of the Autumn Twilight 4946:The Keep on the Borderlands 4932:The Gates of Firestorm Peak 4269:List of alternative classes 1982:Grisby, John (2007-03-07). 1324:War of the Lance Sourcebook 626:hidden in the painting. In 5074: 4981:The Ruins of Undermountain 3102:Dragons of a Vanished Moon 2994:Dragons of Autumn Twilight 2635:Robb, Elton (2000-09-03). 2516:(review) (30). TSR UK: 42. 1984:"Dragons of Autumn Review" 1089: 1001: 938: 725: 698:and the characters in the 684: 599: 550: 536:, et al., featured art by 507: 400:Dragons of Autumn Twilight 370: 306:DLA, DLE, DLQ, DLS and DLT 246:Dragons of Autumn Twilight 227:Dragons of Autumn Twilight 212:Relationship to the novels 4682: 4576: 4565: 4112: 4101: 3773: 3762: 3746:System Reference Document 3440: 3429: 3008:Dragons of Spring Dawning 1890:Schick, Lawrence (1991). 1839:Schick, Lawrence (1991). 1800:Schick, Lawrence (1991). 1760:Schick, Lawrence (1991). 1710:Schick, Lawrence (1991). 1358:Schick, Lawrence (1991). 1233:Reprints and New Versions 510:Dragons of Flame (module) 441:Notable first appearances 239:Dragons of Spring Dawning 206:Tales of the Winter Night 4688:Arms and Equipment Guide 2463:. Wizards of the Coast. 1261:TSR's Silver Anniversary 1107:. In the adventure, the 448:: All PCs listed above, 273:Impact of the DL Modules 197:that individual "book". 119:of a world dominated by 4884:modules and sourcebooks 3993:Masque of the Red Death 3768:Geography and cosmology 3287:Modules and sourcebooks 3088:Dragons of a Fallen Sun 3066:Dragons of Summer Flame 3001:Dragons of Winter Night 983:, and illustrations by 610:features a painting by 258:Dragons of Winter Night 233:Dragons of Winter Night 185:Structure of the series 5053:Dragonlance adventures 4797:Wrath of the Immortals 4716:Deities & Demigods 4623:Dungeons & Dragons 4598:Dungeon Master's Guide 4429:Illithid (mind flayer) 4386:Creatures and monsters 3492:Sources and influences 3422:Dungeons & Dragons 3244:Dragonlance Adventures 3095:Dragons of a Lost Star 2487:"Dungeon Design Panel" 1435:Dragonlance Adventures 1310:Dungeons & Dragons 311:Graham Staplehurst of 284:Dragonlance Adventures 279:Dungeons & Dragons 191:Dungeons & Dragons 89:Dungeons & Dragons 41:Dragonlance Chronicles 4709:Book of Vile Darkness 4702:Book of Exalted Deeds 4107:Characters and beings 3715:Strategic Simulations 3059:The Second Generation 2321:Dragons of Desolation 1634:(Mona et al. 2004:71) 1610:Horvath, Stu (2023). 644:Dragons of Desolation 628:Dragons of Desolation 608:Dragons of Desolation 602:Dragons of Desolation 595:Dragons of Desolation 5002:White Plume Mountain 4960:Queen of the Spiders 4904:Desert of Desolation 4751:Manual of the Planes 3895:Magic: The Gathering 3690:Wizards of the Coast 2717:Dragon Magazine #215 2089:Wizards of the Coast 1205:, Michael Gray, and 873:, with cover art by 68:Dragonlance Classics 4811:Epic Level Handbook 4454:Reptilian humanoids 4371:Strahd von Zarovich 4020:Planes of existence 3888:Kingdoms of Kalamar 3741:Game System License 3147:The Lost Chronicles 2964:Tasslehoff Burrfoot 2761:. Sovereign Press. 2272:Hickman, Tracy Raye 1986:. d20 Magazine Rack 1826:"The Green Odyssey" 924:, in his 1991 book 431:Tasslehoff Burrfoot 407:Playable Characters 97:Tasslehoff Burrfoot 4890:Against the Giants 4615:Classic boxed sets 4509:Corellon Larethian 4496:Deities and powers 4304:Notable characters 4117:Races and lineages 3452:Adventurers League 3378:The New Adventures 3258:Time of the Dragon 2853:DragonLance Series 2841:2015-04-08 at the 2592:Dragons of Triumph 2232:Dragons of Despair 2188:Dragons of Mystery 1643:(Staplehurst 1984) 1209:, with a cover by 1197:, including three 1171:, with a cover by 1165:The Mists of Krynn 1153:The Mists of Krynn 1125:, with a cover by 1119:Dragons of Triumph 1097:Dragons of Triumph 1092:Dragons of Triumph 1085:Dragons of Triumph 1071:, with a cover by 1032:, with a cover by 979:, with a cover by 912:, with a cover by 910:Tracy Raye Hickman 791:, with a cover by 762:Philip Jose Farmer 748:, with a cover by 705:Dragons of Mystery 692:Dragons of Mystery 687:Dragons of Mystery 680:Dragons of Mystery 662:, with a cover by 517:Dragons of Despair 494:Dragons of Despair 395:Dragons of Despair 373:Dragons of Despair 366:Dragons of Despair 340:in 2015 rated the 250:Dragons of Despair 51:fictional universe 5040: 5039: 5036: 5035: 5032: 5031: 4939:The Isle of Dread 4864: 4863: 4821:Psionics Handbook 4591:Player's Handbook 4561: 4560: 4557: 4556: 4331:Volothamp Geddarm 4097: 4096: 4093: 4092: 3779:Campaign settings 3758: 3757: 3754: 3753: 3736:Open Game License 3387: 3386: 3283: 3273: 3263: 3179: 3178: 3053: 3052: 3044:Test of the Twins 3030:Time of the Twins 2954:Sturm Brightblade 2934:Kitiara uth Matar 2758:Dragons of Autumn 2570:Dragons of Deceit 2276:Dragons of Dreams 2170:(6). TSR: 31–32. 2149:(1). TSR: 26–27. 2053:978-1-931567-38-1 2016:978-1-931567-36-7 1850:978-0-87975-653-6 1471:(Hickman 1984b:3) 1339:Dragons of Spring 1333:Dragons of Winter 1315:Dragons of Autumn 1195:player characters 1109:player characters 1057:player characters 906:Dragons of Dreams 898:player characters 894:Dragons of Dreams 887:Dragons of Dreams 867:Dragons of Deceit 859:player characters 855:Dragons of Deceit 848:Dragons of Deceit 816:player characters 766:The Green Odyssey 738:player characters 632:player characters 563:player characters 522:player characters 415:Sturm Brightblade 347:In his 2023 book 32:role playing game 5065: 4974:Red Hand of Doom 4789:High-level rules 4779:Unearthed Arcana 4680: 4666:Rules Cyclopedia 4578: 4567: 4114: 4103: 3837:Forgotten Realms 3795:Council of Wyrms 3775: 3764: 3695:Grenadier Models 3482:Related products 3442: 3431: 3414: 3407: 3400: 3391: 3281: 3271: 3261: 3078:The War of Souls 3073: 3037:War of the Twins 2979: 2959:Tanis Half-Elven 2894: 2887: 2880: 2871: 2823: 2802: 2783: 2781: 2780: 2771:. Archived from 2751: 2732: 2711: 2692: 2673: 2650: 2648: 2647: 2631: 2618:Dragons of Glory 2605: 2583: 2561: 2539: 2526:Dragons of Flame 2517: 2506: 2474: 2455: 2433: 2420:Dragons of Faith 2407: 2405: 2404: 2395:. Archived from 2360: 2334: 2315:Hickman, Tracy; 2311: 2298:Dragons of Truth 2289: 2267: 2245: 2223: 2210:Dragons of Light 2201: 2179: 2158: 2133: 2131: 2130: 2124: 2114:. Archived from 2102: 2069: 2068: 2066: 2065: 2038: 2032: 2031: 2029: 2028: 2001: 1995: 1994: 1992: 1991: 1979: 1973: 1972: 1970: 1969: 1954: 1948: 1947: 1945: 1944: 1933: 1927: 1926: 1924: 1923: 1912: 1906: 1905: 1887: 1876: 1875: 1861: 1855: 1854: 1836: 1830: 1829: 1822: 1816: 1815: 1797: 1776: 1775: 1757: 1751: 1750: 1748: 1747: 1732: 1726: 1725: 1707: 1644: 1641: 1635: 1632: 1626: 1625: 1607: 1601: 1600: 1599:. 31 March 2015. 1593: 1587: 1586: 1572: 1566: 1565: 1563: 1562: 1551: 1542: 1539: 1533: 1530: 1521: 1520: 1518: 1517: 1506: 1500: 1499: 1489: 1472: 1469: 1463: 1460: 1454: 1453: 1438:. TSR. pp.  1422: 1416: 1413: 1407: 1404: 1395: 1394: 1392: 1391: 1380: 1374: 1373: 1355: 1155:includes twelve 1065:Dragons of Truth 1053:Dragons of Truth 1046:Dragons of Truth 1022:Dragons of Faith 1004:Dragons of Faith 997:Dragons of Faith 969:Dragons of Glory 954:Dragons of Glory 946:Dragons of Glory 941:Dragons of Glory 934:Dragons of Glory 785:Dragons of Light 774:Dragons of Light 532:was designed by 530:Dragons of Flame 526:Dragons of Flame 503:Dragons of Flame 411:Tanis Half-Elven 334:Scott Taylor of 254:Dragons of Flame 200:The first book, 93:War of the Lance 5073: 5072: 5068: 5067: 5066: 5064: 5063: 5062: 5043: 5042: 5041: 5028: 5019:D&D Insider 5007: 4995:Tomb of Horrors 4871: 4860: 4816: 4784: 4671: 4610: 4572: 4553: 4490: 4414:Gelatinous cube 4380: 4351:Raistlin Majere 4321:Drizzt Do'Urden 4299: 4278:Character lists 4273: 4190: 4108: 4089: 4027:Material Plane 4014: 3769: 3750: 3724: 3673: 3619:Robert J. Kuntz 3552: 3496: 3472:Popular culture 3436: 3425: 3418: 3388: 3383: 3341: 3291: 3175: 3141: 3136:Amber and Blood 3122:Amber and Ashes 3107: 3071: 3049: 3013: 2968: 2944:Raistlin Majere 2924:Flint Fireforge 2905: 2898: 2863:Classics Series 2843:Wayback Machine 2830: 2805: 2786: 2778: 2776: 2769: 2754: 2735: 2723:(10). TSR: 86. 2714: 2695: 2676: 2653: 2645: 2643: 2634: 2628: 2608: 2602: 2586: 2580: 2564: 2558: 2542: 2536: 2520: 2509: 2477: 2471: 2458: 2452: 2436: 2430: 2412:Johnson, Harold 2410: 2402: 2400: 2393: 2383:Sovereign Press 2363: 2357: 2337: 2331: 2317:Dobson, Michael 2314: 2308: 2292: 2286: 2270: 2264: 2254:Dragons of Hope 2248: 2242: 2226: 2220: 2204: 2198: 2184:Dobson, Michael 2182: 2161: 2140: 2128: 2126: 2118: 2105: 2099: 2080: 2077: 2072: 2063: 2061: 2054: 2040: 2039: 2035: 2026: 2024: 2017: 2003: 2002: 1998: 1989: 1987: 1981: 1980: 1976: 1967: 1965: 1956: 1955: 1951: 1942: 1940: 1935: 1934: 1930: 1921: 1919: 1914: 1913: 1909: 1902: 1889: 1888: 1879: 1863: 1862: 1858: 1851: 1838: 1837: 1833: 1824: 1823: 1819: 1812: 1799: 1798: 1779: 1772: 1759: 1758: 1754: 1745: 1743: 1734: 1733: 1729: 1722: 1709: 1708: 1647: 1642: 1638: 1633: 1629: 1622: 1609: 1608: 1604: 1595: 1594: 1590: 1574: 1573: 1569: 1560: 1558: 1553: 1552: 1545: 1540: 1536: 1531: 1524: 1515: 1513: 1508: 1507: 1503: 1491: 1490: 1475: 1470: 1466: 1461: 1457: 1450: 1424: 1423: 1419: 1414: 1410: 1405: 1398: 1389: 1387: 1382: 1381: 1377: 1370: 1357: 1356: 1352: 1348: 1293:In August 2004 1235: 1219:Lawrence Schick 1188: 1177:Valerie Valusek 1150: 1121:was written by 1094: 1088: 1067:was written by 1049: 1024:was written by 1006: 1000: 971:was written by 960:for an ongoing 943: 937: 922:Lawrence Schick 908:was written by 890: 869:was written by 851: 836:Keith Parkinson 830:was written by 808: 787:was written by 777: 744:was written by 730: 724: 707:was written by 689: 683: 664:Keith Parkinson 646:was written by 612:Keith Parkinson 604: 598: 587:Keith Parkinson 577:was written by 575:Dragons of Hope 559:Dragons of Hope 555: 553:Dragons of Hope 549: 546:Dragons of Hope 512: 506: 465:Fewmaster Toede 427:Flint Fireforge 423:Raistlin Majere 385:First published 381:: Tracy Hickman 375: 369: 361: 325:adventures for 275: 266:Dungeon Masters 214: 187: 105: 81: 53:. The original 38:along with the 17: 12: 11: 5: 5071: 5069: 5061: 5060: 5055: 5045: 5044: 5038: 5037: 5034: 5033: 5030: 5029: 5027: 5026: 5024:D&D Beyond 5021: 5015: 5013: 5009: 5008: 5006: 5005: 4998: 4991: 4984: 4977: 4970: 4963: 4956: 4949: 4942: 4935: 4928: 4921: 4914: 4907: 4900: 4893: 4886: 4876: 4874: 4866: 4865: 4862: 4861: 4859: 4858: 4841: 4833: 4824: 4822: 4818: 4817: 4815: 4814: 4807: 4800: 4792: 4790: 4786: 4785: 4783: 4782: 4775: 4768: 4761: 4754: 4747: 4740: 4733: 4726: 4719: 4712: 4705: 4698: 4691: 4683: 4677: 4673: 4672: 4670: 4669: 4662: 4655: 4648: 4641: 4634: 4627: 4618: 4616: 4612: 4611: 4609: 4608: 4605:Monster Manual 4601: 4594: 4586: 4584: 4582:Core rulebooks 4574: 4573: 4570: 4563: 4562: 4559: 4558: 4555: 4554: 4552: 4551: 4546: 4541: 4536: 4535: 4534: 4529: 4516: 4511: 4506: 4500: 4498: 4492: 4491: 4489: 4488: 4483: 4478: 4473: 4468: 4463: 4462: 4461: 4451: 4446: 4441: 4436: 4431: 4426: 4421: 4416: 4411: 4406: 4401: 4396: 4390: 4388: 4382: 4381: 4379: 4378: 4373: 4368: 4363: 4358: 4353: 4348: 4343: 4338: 4336:Gord the Rogue 4333: 4328: 4323: 4318: 4313: 4307: 4305: 4301: 4300: 4298: 4297: 4292: 4287: 4281: 4279: 4275: 4274: 4272: 4271: 4266: 4261: 4256: 4251: 4246: 4241: 4236: 4231: 4226: 4221: 4216: 4211: 4206: 4200: 4198: 4192: 4191: 4189: 4188: 4183: 4178: 4173: 4168: 4163: 4158: 4153: 4148: 4143: 4142: 4141: 4131: 4126: 4120: 4118: 4110: 4109: 4106: 4099: 4098: 4095: 4094: 4091: 4090: 4088: 4087: 4086: 4085: 4075: 4070: 4069: 4068: 4063: 4058: 4053: 4048: 4043: 4038: 4033: 4024: 4022: 4016: 4015: 4013: 4012: 4005: 3998: 3997: 3996: 3982: 3975: 3968: 3961: 3960: 3959: 3952: 3945: 3931: 3924: 3923: 3922: 3915: 3908: 3891: 3884: 3877: 3870: 3863: 3862: 3861: 3854: 3847: 3833: 3826: 3819: 3812: 3805: 3798: 3791: 3783: 3781: 3771: 3770: 3767: 3760: 3759: 3756: 3755: 3752: 3751: 3749: 3748: 3743: 3738: 3732: 3730: 3726: 3725: 3723: 3722: 3717: 3712: 3707: 3702: 3697: 3692: 3687: 3681: 3679: 3675: 3674: 3672: 3671: 3666: 3661: 3656: 3651: 3649:Jonathan Tweet 3646: 3641: 3636: 3631: 3626: 3621: 3616: 3614:Harold Johnson 3611: 3606: 3601: 3596: 3591: 3586: 3581: 3576: 3571: 3566: 3560: 3558: 3554: 3553: 3551: 3550: 3545: 3540: 3535: 3530: 3528:Game mechanics 3525: 3523:Dungeon Master 3520: 3515: 3510: 3504: 3502: 3498: 3497: 3495: 3494: 3489: 3484: 3479: 3474: 3469: 3464: 3459: 3454: 3448: 3446: 3438: 3437: 3434: 3427: 3426: 3419: 3417: 3416: 3409: 3402: 3394: 3385: 3384: 3382: 3381: 3374: 3373: 3372: 3360: 3355: 3349: 3347: 3343: 3342: 3340: 3339: 3334: 3329: 3324: 3323: 3322: 3312: 3311: 3310: 3299: 3297: 3293: 3292: 3290: 3289: 3284: 3274: 3264: 3254: 3247: 3240: 3239: 3238: 3233: 3228: 3223: 3218: 3213: 3208: 3203: 3198: 3187: 3185: 3181: 3180: 3177: 3176: 3174: 3173: 3166: 3159: 3151: 3149: 3143: 3142: 3140: 3139: 3132: 3129:Amber and Iron 3125: 3117: 3115: 3109: 3108: 3106: 3105: 3098: 3091: 3083: 3081: 3070: 3069: 3062: 3054: 3051: 3050: 3048: 3047: 3040: 3033: 3025: 3023: 3015: 3014: 3012: 3011: 3004: 2997: 2989: 2987: 2976: 2970: 2969: 2967: 2966: 2961: 2956: 2951: 2946: 2941: 2936: 2931: 2926: 2921: 2919:Caramon Majere 2915: 2913: 2907: 2906: 2899: 2897: 2896: 2889: 2882: 2874: 2868: 2867: 2866: 2865: 2857: 2846: 2829: 2828:External links 2826: 2825: 2824: 2803: 2784: 2767: 2752: 2733: 2712: 2693: 2674: 2662:Games Workshop 2651: 2632: 2626: 2614:Hickman, Tracy 2610:Niles, Douglas 2606: 2600: 2588:Niles, Douglas 2584: 2578: 2566:Niles, Douglas 2562: 2556: 2548:Dragons of Ice 2544:Niles, Douglas 2540: 2534: 2522:Niles, Douglas 2518: 2507: 2475: 2469: 2456: 2450: 2440:, ed. 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1127:Clyde Caldwell 1090:Main article: 1087: 1081: 1077:Diana Magnuson 1048: 1042: 1038:Diana Magnuson 1026:Harold Johnson 1014:Dungeon Master 1002:Main article: 999: 993: 985:Diana Magnuson 939:Main article: 936: 930: 918:Diana Magnuson 914:Clyde Caldwell 889: 883: 879:Diana Magnuson 850: 844: 840:Diana Magnuson 828:Dragons of War 812:Dragons of War 807: 805:Dragons of War 801: 797:Diana Magnuson 776: 770: 754:Diana Magnuson 742:Dragons of Ice 734:Dragons of Ice 728:Dragons of Ice 726:Main article: 723: 721:Dragons of Ice 717: 711:, with art by 709:Michael Dobson 685:Main article: 682: 676: 656:Harold Johnson 652:Michael Dobson 600:Main article: 597: 591: 551:Main article: 548: 542: 508:Main article: 505: 499: 491: 490: 489: 488: 482: 472: 459:to Goldmoon), 438: 419:Caramon Majere 404: 388: 382: 371:Main article: 368: 362: 360: 359:The DL Modules 357: 298:World of Krynn 291:Mists of Krynn 281:manual called 274: 271: 213: 210: 186: 183: 175:Michael Dobson 173:, Linda Bakk, 135:Harold 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RPG.net 1061:draconian 900:free the 567:draconian 450:Riverwind 22:DL series 4880:List of 4855:Complete 4849:Expanded 4829:AD&D 4520:Greyhawk 4476:Vampires 4290:Greyhawk 4254:Sorcerer 4176:Tiefling 4161:Halfling 4151:Half-elf 4031:Aebrynis 3972:Pelinore 3881:Jakandor 3874:Greyhawk 3858:Kara-Tur 3851:Al-Qadim 3830:Exandria 3802:Dark Sun 3729:Licenses 3654:Jim Ward 3557:Creators 3548:Psionics 3501:Gameplay 3462:Editions 2929:Goldmoon 2839:Archived 2616:(1985). 2590:(1986). 2524:(1984). 2485:and the 2418:(1986). 2375:(2004). 2345:(1985). 2319:(1984). 2296:(1986). 2274:(1985). 2208:(1985). 2186:(1985). 2058:Archived 2021:Archived 1939:. RPGnet 1585:: 18–19. 1432:(1987). 1322:and the 469:Khisanth 457:henchman 435:Goldmoon 252:and DL2 61:AD&D 34:. These 4882:Eberron 4872:modules 4870:Notable 4844:D&D 4837:D&D 4539:Moradin 4522:deities 4504:Bahamut 4459:Kobolds 4444:Owlbear 4424:Goblins 4409:Dragons 4399:Centaur 4376:Wulfgar 4341:Iggwilv 4259:Warlock 4239:Paladin 4229:Fighter 4196:Classes 4056:Mystara 4051:Eberron 4002:Rokugan 3935:Mystara 3905:Ravnica 3823:Eberron 3720:WizKids 3467:Gen Con 3445:General 3020:Legends 2620:. TSR. 2594:. TSR. 2572:. TSR. 2550:. TSR. 2528:. TSR. 2513:Imagine 2444:. TSR. 2422:. TSR. 2349:. TSR. 2323:. TSR. 2300:. TSR. 2278:. TSR. 2256:. TSR. 2234:. TSR. 2212:. TSR. 2190:. TSR. 1312:v.3.5. 1221:called 1101:Ansalon 863:dragons 654:, with 636:dwarves 121:dragons 36:modules 4652:Master 4638:Expert 4549:Tiamat 4544:Mystra 4471:Trolls 4466:Slaadi 4419:Giants 4404:Devils 4366:Tenser 4264:Wizard 4244:Ranger 4219:Cleric 4181:Triton 4171:Kender 3919:Theros 3899:planes 3844:Faerûn 3435:Basics 3353:Comics 2974:Novels 2818:  2797:  2765:  2746:  2727:  2706:  2687:  2668:  2664:: 13. 2641:RPGnet 2624:  2598:  2576:  2554:  2532:  2501:  2467:  2448:  2426:  2389:  2353:  2327:  2304:  2282:  2260:  2238:  2216:  2194:  2174:  2153:  2095:  2050:  2013:  1898:  1874:: 2–3. 1870:(78). 1847:  1808:  1768:  1718:  1618:  1581:(86). 1446:  1366:  1263:line. 1137:, and 1055:, the 896:, the 857:, the 814:, the 783:. DL7 630:, the 622:, and 616:TARDIS 573:. 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Index

Advanced Dungeons & Dragons
role playing game
modules
Dragonlance Chronicles
Dragonlance
fictional universe
2nd Edition AD&D
Dragonlance Classics
War of the Lance
Tasslehoff Burrfoot
Tracy
Laura Hickman
dragons
Gary Gygax
Monster Manual
Harold Johnson
Larry Elmore
Carl Smith
Jeff Grubb
Margaret Weis
Douglas Niles
Bruce Nesmith
Mike Breault
Roger Moore
Laura Hickman
Michael Dobson
Garry Spiegle
Margaret Weis
Dragons of Autumn Twilight
Dragons of Winter Night

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