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Dangerous Curves (video game)

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called the graphics and gameplay "solid" but stated, "Besides the six extensive stages and rendered polygon backgrounds, the mediocre set of sharp turns and sober opponents leaves this game an enjoyable but disappointing attempt." The
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opponents. The game simulates the advantages and disadvantages of these competing vehicles, such as a motorcycle's ability quickly make tight corners and a car's use of power to catch up on straightaways. Players can use an
263:. It was designed by Hiroyuki Sakawa, who joined the company in 1982 as an arcade hardware technician before becoming a game planner. He worked on a number of titles before directing the 1989 racing simulation 195:
was designed by Taito veteran Hiroyuki Sakawa and was the first game to utilize the company's JC System Type-C arcade hardware. The game was released worldwide in 1995 and was considered mediocre by critics.
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was Hideki Takahagi. It was the first project he worked on for Taito that was not cancelled. The game's official soundtrack containing 16 songs was released in Japan by
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is uniquely constructed with side-by-side 25-inch screen displays to give players a choice between controlling either a car with a steering wheel or a
1095: 224: 956:[CD supervised by Zuntata "Taito Digital Sound Archive Arcade Vol.3" will be released!] (in Japanese). iNSIDE. Archived from 953: 317:(AMOA) shows later that year. These appearances pitted the game against motorcycle arcade simulations from Taito's rivals including 509: 1070: 1075: 922: 578: 1006: 1090: 1085: 1065: 278: 248:, and a road along the coast. Two arcade units can be connected together to allow up to four players simultaneously. 543: 895: 857: 622: 384: 1060: 999: 481: 143: 237: 814: 265: 229: 220: 147: 724: 433: 302: 109: 54: 42: 613: 233: 154: 74: 64: 769: 1044: 84: 31: 982: 904: 871: 830: 787: 742: 697: 668: 631: 425: 133: 993: 390: 128: 890: 277:
was the first game to use Taito's JC System Type-C, which allowed for improved handling of
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using a motorcycle seat peripheral. Players then race other vehicles, controlled by
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is constructed to allow players to choose between simulating either a car or a
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on October 20, 1995. Music from the game was also included on the compilation
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was released in Japan in July 1995 and internationally the following October.
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considered it "average" when compared to the offerings of its competitors
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has been overall mediocre. During the game's second rollout in late 1995,
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considered the visuals "amazing" and "dazzling" respectively.
667:. Vol. 21, no. 11. Skybird Publishing. p. 93. 510:"ビデオゲームの語り部たち 第18部:技術屋からプランナー,そして未知なる仕事へ。酒匂弘幸氏がタイトーで歩んだ挑戦の日々" 269:, which was designed around Sakawa's intricate study of 954:"ZUNTATA監修のCD「タイトー デジタルサウンドアーカイブス ~ARCADE~ Vol.3」発売決定!" 189:
and then race other vehicles on a variety of courses.
1004: 786:(in Spanish). No. 57. Hobby Press. p. 146. 295:in 1996. This first entry also used the JC System. 153: 139: 127: 95: 83: 73: 63: 53: 41: 24: 311:Japan Amusement Machine and Marketing Association 760: 758: 756: 315:Amusement & Music Operators Association Show 741:. No. 42. Éditions Mondiales. p. 55. 437: 291:series of car racing simulators beginning with 825:, a new way of understanding simulation]. 715: 713: 711: 537: 535: 858:"News: Coin-op giants reveal latest at JAMMA" 649: 647: 645: 8: 819:, una nueva forma de entender la simulación" 356:, released by Wave Master on May 27, 2015. 573: 571: 569: 309:in February 1995 and was presented at the 30: 21: 1081:Multiplayer and single-player video games 805: 803: 801: 464: 462: 460: 503: 501: 499: 354:Taito Digital Sound Archive Arcade Vol.3 1011: 848: 846: 844: 829:(in Spanish). Hobby Press. p. 15. 456: 418: 240:. Driving environments include public 236:. The game features multiple viewing 7: 604: 602: 600: 285:, Sakawa headed development on the 303:Amusement Machine Operators' Union 14: 579:"TAITO JC SYSTEM TYPE-C HARDWARE" 344:The music and sound composer for 281:over its previous efforts. After 115: 1038: 1026: 1014: 508:Kurokawa Fumio (June 27, 2020). 929:. suruga-ya.com. Archived from 770:"Arcade Show Novedad en Japón: 1096:Video games developed in Japan 952:Koto Tsukui (March 10, 2015). 776:[Arcad Show New in Japan: 686:Reeves, Greg (November 1995). 659:"Gaming At A Glance: AMOA '95" 550:. Shmuplations. Archived from 364:Sparse critical reception for 1: 581:. System 16. Archived from 548:– 1996 Developer Interview" 438: 177:developed and published by 1112: 889:Webb, Marcus (June 1995). 1000:Killer List of Videogames 429: 29: 813:staff (September 1995). 266:WGP: Real Racing Feeling 1071:Arcade-only video games 856:staff (December 1995). 768:staff (December 1995). 612:staff (December 1995). 252:Development and release 1076:Motorcycle video games 657:staff (October 1995). 16:1995 racing video game 725:"Le Japon de Direct: 542:GSLA archive (1996). 484:on September 14, 2018 36:Japanese arcade flyer 723:staff (April 1995). 305:(AOU) trade show in 301:was unveiled at the 891:"Breaking: Arcadia" 731:[Japan Direct: 234:manual transmission 1091:Taito arcade games 1086:Racing video games 1066:Arcade video games 933:on August 14, 2022 630:. pp. 208–9. 520:on January 2, 2022 821:[First Line: 585:on August 2, 2022 554:on August 3, 2021 259:was developed by 163: 162: 1103: 1061:1995 video games 1043: 1042: 1041: 1031: 1030: 1029: 1019: 1018: 1010: 995:Dangerous Curves 984:Dangerous Curves 970: 969: 967: 965: 960:on April 3, 2015 949: 943: 942: 940: 938: 925:Dangerous Curves 919: 913: 912: 886: 880: 879: 850: 839: 838: 823:Dangerous Curves 817:Dangerous Curves 815:"Primera LÍnea: 807: 796: 795: 778:Dangerous Curves 772:Dangerous Curves 762: 751: 750: 733:Dangerous Curves 727:Dangerous Curves 717: 706: 705: 683: 677: 676: 651: 640: 639: 616:Dangerous Curves 606: 595: 594: 592: 590: 575: 564: 563: 561: 559: 539: 530: 529: 527: 525: 516:. Archived from 505: 494: 493: 491: 489: 480:. Archived from 472:Dangerous Curves 466: 444: 443: 440:Denjarasu Kābusu 431: 423: 366:Dangerous Curves 346:Dangerous Curves 339:Dangerous Curves 299:Dangerous Curves 283:Dangerous Curves 275:Dangerous Curves 257:Dangerous Curves 205:Dangerous Curves 193:Dangerous Curves 167:Dangerous Curves 159:JC System Type-C 119: 117: 107: 34: 25:Dangerous Curves 22: 1111: 1110: 1106: 1105: 1104: 1102: 1101: 1100: 1051: 1050: 1049: 1039: 1037: 1027: 1025: 1013: 1005: 979: 974: 973: 963: 961: 951: 950: 946: 936: 934: 921: 920: 916: 896:Next Generation 888: 887: 883: 866:. No. 27. 852: 851: 842: 809: 808: 799: 764: 763: 754: 719: 718: 709: 685: 684: 680: 653: 652: 643: 626:. No. 12. 623:Next Generation 610:Next Generation 608: 607: 598: 588: 586: 577: 576: 567: 557: 555: 541: 540: 533: 523: 521: 507: 506: 497: 487: 485: 468: 467: 458: 453: 448: 447: 424: 420: 415: 385:Next Generation 362: 254: 246:mountain passes 232:or a six-speed 211:simulator. The 202: 123: 114: 102: 79:Hideki Takahagi 69:Hiroyuki Sakawa 37: 20: 19:1995 video game 17: 12: 11: 5: 1109: 1107: 1099: 1098: 1093: 1088: 1083: 1078: 1073: 1068: 1063: 1053: 1052: 1048: 1047: 1035: 1023: 1003: 1002: 991: 978: 977:External links 975: 972: 971: 944: 914: 903:. p. 27. 899:. 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Retrieved 958:the original 947: 935:. Retrieved 931:the original 927:Taito Zanta" 924: 917: 894: 884: 861: 853: 827:Hobby Hitech 826: 822: 816: 811:Hobby Hitech 810: 781: 777: 771: 765: 736: 732: 726: 720: 691: 681: 662: 654: 621: 615: 609: 587:. Retrieved 583:the original 556:. Retrieved 552:the original 545: 522:. Retrieved 518:the original 486:. 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The 172:arcade 170:is an 134:Racing 90:Arcade 1033:Japan 1021:1990s 413:Notes 376:Namco 319:Namco 307:Tokyo 261:Taito 223:or a 207:is a 179:Taito 108:July 59:Taito 48:Taito 966:2022 939:2022 905:ISSN 872:ISSN 863:Edge 854:Edge 831:OCLC 788:OCLC 743:ISSN 698:ISSN 669:ISSN 632:ISSN 591:2022 560:2022 526:2022 490:2022 380:Sega 378:and 371:Edge 329:Sega 327:and 110:1995 998:at 987:at 331:'s 321:'s 1057:: 893:. 860:. 843:^ 800:^ 755:^ 710:^ 690:. 661:. 644:^ 620:. 599:^ 568:^ 534:^ 498:^ 476:. 459:^ 436:: 432:, 428:: 382:. 337:. 273:. 244:, 146:, 116:WW 104:JP 1009:: 968:. 941:. 911:. 878:. 837:. 794:. 774:" 749:. 729:" 704:. 675:. 638:. 618:" 593:. 562:. 544:" 528:. 492:. 474:" 470:" 118:: 106::

Index


Developer(s)
Taito
Publisher(s)
Designer(s)
Composer(s)
Platform(s)
Arcade
JP
1995
Genre(s)
Racing
Single-player
multiplayer
Arcade system
arcade
racing game
Taito
arcade cabinet
motorcycle
racing
arcade cabinet
motorcycle
other humans
computer-AI
automatic
manual transmission
perspectives
highways
mountain passes

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