32:
1040:
1028:
1016:
388:
called the graphics and gameplay "solid" but stated, "Besides the six extensive stages and rendered polygon backgrounds, the mediocre set of sharp turns and sober opponents leaves this game an enjoyable but disappointing attempt." The
227:
opponents. The game simulates the advantages and disadvantages of these competing vehicles, such as a motorcycle's ability quickly make tight corners and a car's use of power to catch up on straightaways. Players can use an
263:. It was designed by Hiroyuki Sakawa, who joined the company in 1982 as an arcade hardware technician before becoming a game planner. He worked on a number of titles before directing the 1989 racing simulation
195:
was designed by Taito veteran
Hiroyuki Sakawa and was the first game to utilize the company's JC System Type-C arcade hardware. The game was released worldwide in 1995 and was considered mediocre by critics.
687:
658:
1080:
348:
was Hideki
Takahagi. It was the first project he worked on for Taito that was not cancelled. The game's official soundtrack containing 16 songs was released in Japan by
310:
469:
512:[Video Game Storytellers Part 18: From Technician to Planner to Unknown Work / Mr. Hiroyuki Sakawa's challenging days at Taito] (in Japanese).
215:
is uniquely constructed with side-by-side 25-inch screen displays to give players a choice between controlling either a car with a steering wheel or a
1095:
224:
956:[CD supervised by Zuntata "Taito Digital Sound Archive Arcade Vol.3" will be released!] (in Japanese). iNSIDE. Archived from
953:
317:(AMOA) shows later that year. These appearances pitted the game against motorcycle arcade simulations from Taito's rivals including
509:
1070:
1075:
922:
578:
1006:
1090:
1085:
1065:
278:
248:, and a road along the coast. Two arcade units can be connected together to allow up to four players simultaneously.
543:
895:
857:
622:
384:
1060:
999:
481:
143:
237:
814:
265:
229:
220:
147:
724:
433:
302:
109:
54:
42:
613:
233:
154:
74:
64:
769:
1044:
84:
31:
982:
904:
871:
830:
787:
742:
697:
668:
631:
425:
133:
993:
390:
128:
890:
277:
was the first game to use Taito's JC System Type-C, which allowed for improved handling of
957:
862:
400:
370:
517:
314:
212:
182:
1054:
782:
395:
245:
219:
using a motorcycle seat peripheral. Players then race other vehicles, controlled by
1032:
1020:
323:
930:
688:"Player's Perspective: AMOA Expo delivers balanced selection of videos and pins"
349:
333:
287:
208:
185:
is constructed to allow players to choose between simulating either a car or a
174:
171:
89:
737:
582:
405:
867:
791:
692:
663:
352:
on
October 20, 1995. Music from the game was also included on the compilation
341:
was released in Japan in July 1995 and internationally the following
October.
270:
216:
186:
908:
875:
834:
746:
701:
672:
635:
513:
900:
627:
1015:
374:
considered it "average" when compared to the offerings of its competitors
368:
has been overall mediocre. During the game's second rollout in late 1995,
988:
551:
241:
375:
318:
306:
260:
178:
103:
47:
379:
328:
696:. Vol. 21, no. 12. Skybird Publishing. p. 126.
409:
considered the visuals "amazing" and "dazzling" respectively.
667:. Vol. 21, no. 11. Skybird Publishing. p. 93.
510:"ビデオゲームの語り部たち 第18部:技術屋からプランナー,そして未知なる仕事へ。酒匂弘幸氏がタイトーで歩んだ挑戦の日々"
269:, which was designed around Sakawa's intricate study of
954:"ZUNTATA監修のCD「タイトー デジタルサウンドアーカイブス ~ARCADE~ Vol.3」発売決定!"
189:
and then race other vehicles on a variety of courses.
1004:
786:(in Spanish). No. 57. Hobby Press. p. 146.
295:in 1996. This first entry also used the JC System.
153:
139:
127:
95:
83:
73:
63:
53:
41:
24:
311:Japan Amusement Machine and Marketing Association
760:
758:
756:
315:Amusement & Music Operators Association Show
741:. No. 42. Éditions Mondiales. p. 55.
437:
291:series of car racing simulators beginning with
825:, a new way of understanding simulation].
715:
713:
711:
537:
535:
858:"News: Coin-op giants reveal latest at JAMMA"
649:
647:
645:
8:
819:, una nueva forma de entender la simulación"
356:, released by Wave Master on May 27, 2015.
573:
571:
569:
309:in February 1995 and was presented at the
30:
21:
1081:Multiplayer and single-player video games
805:
803:
801:
464:
462:
460:
503:
501:
499:
354:Taito Digital Sound Archive Arcade Vol.3
1011:
848:
846:
844:
829:(in Spanish). Hobby Press. p. 15.
456:
418:
240:. Driving environments include public
236:. The game features multiple viewing
7:
604:
602:
600:
285:, Sakawa headed development on the
303:Amusement Machine Operators' Union
14:
579:"TAITO JC SYSTEM TYPE-C HARDWARE"
344:The music and sound composer for
281:over its previous efforts. After
115:
1038:
1026:
1014:
508:Kurokawa Fumio (June 27, 2020).
929:. suruga-ya.com. Archived from
770:"Arcade Show Novedad en Japón:
1096:Video games developed in Japan
952:Koto Tsukui (March 10, 2015).
776:[Arcad Show New in Japan:
686:Reeves, Greg (November 1995).
659:"Gaming At A Glance: AMOA '95"
550:. Shmuplations. Archived from
364:Sparse critical reception for
1:
581:. System 16. Archived from
548:– 1996 Developer Interview"
438:
177:developed and published by
1112:
889:Webb, Marcus (June 1995).
1000:Killer List of Videogames
429:
29:
813:staff (September 1995).
266:WGP: Real Racing Feeling
1071:Arcade-only video games
856:staff (December 1995).
768:staff (December 1995).
612:staff (December 1995).
252:Development and release
1076:Motorcycle video games
657:staff (October 1995).
16:1995 racing video game
725:"Le Japon de Direct:
542:GSLA archive (1996).
484:on September 14, 2018
36:Japanese arcade flyer
723:staff (April 1995).
305:(AOU) trade show in
301:was unveiled at the
891:"Breaking: Arcadia"
731:[Japan Direct:
234:manual transmission
1091:Taito arcade games
1086:Racing video games
1066:Arcade video games
933:on August 14, 2022
630:. pp. 208–9.
520:on January 2, 2022
821:[First Line:
585:on August 2, 2022
554:on August 3, 2021
259:was developed by
163:
162:
1103:
1061:1995 video games
1043:
1042:
1041:
1031:
1030:
1029:
1019:
1018:
1010:
995:Dangerous Curves
984:Dangerous Curves
970:
969:
967:
965:
960:on April 3, 2015
949:
943:
942:
940:
938:
925:Dangerous Curves
919:
913:
912:
886:
880:
879:
850:
839:
838:
823:Dangerous Curves
817:Dangerous Curves
815:"Primera LÍnea:
807:
796:
795:
778:Dangerous Curves
772:Dangerous Curves
762:
751:
750:
733:Dangerous Curves
727:Dangerous Curves
717:
706:
705:
683:
677:
676:
651:
640:
639:
616:Dangerous Curves
606:
595:
594:
592:
590:
575:
564:
563:
561:
559:
539:
530:
529:
527:
525:
516:. Archived from
505:
494:
493:
491:
489:
480:. Archived from
472:Dangerous Curves
466:
444:
443:
440:Denjarasu Kābusu
431:
423:
366:Dangerous Curves
346:Dangerous Curves
339:Dangerous Curves
299:Dangerous Curves
283:Dangerous Curves
275:Dangerous Curves
257:Dangerous Curves
205:Dangerous Curves
193:Dangerous Curves
167:Dangerous Curves
159:JC System Type-C
119:
117:
107:
34:
25:Dangerous Curves
22:
1111:
1110:
1106:
1105:
1104:
1102:
1101:
1100:
1051:
1050:
1049:
1039:
1037:
1027:
1025:
1013:
1005:
979:
974:
973:
963:
961:
951:
950:
946:
936:
934:
921:
920:
916:
896:Next Generation
888:
887:
883:
866:. No. 27.
852:
851:
842:
809:
808:
799:
764:
763:
754:
719:
718:
709:
685:
684:
680:
653:
652:
643:
626:. No. 12.
623:Next Generation
610:Next Generation
608:
607:
598:
588:
586:
577:
576:
567:
557:
555:
541:
540:
533:
523:
521:
507:
506:
497:
487:
485:
468:
467:
458:
453:
448:
447:
424:
420:
415:
385:Next Generation
362:
254:
246:mountain passes
232:or a six-speed
211:simulator. The
202:
123:
114:
102:
79:Hideki Takahagi
69:Hiroyuki Sakawa
37:
20:
19:1995 video game
17:
12:
11:
5:
1109:
1107:
1099:
1098:
1093:
1088:
1083:
1078:
1073:
1068:
1063:
1053:
1052:
1048:
1047:
1035:
1023:
1003:
1002:
991:
978:
977:External links
975:
972:
971:
944:
914:
903:. p. 27.
899:. No. 6.
881:
870:. p. 14.
840:
797:
752:
707:
678:
641:
596:
565:
531:
495:
478:Gaming History
455:
454:
452:
449:
446:
445:
417:
416:
414:
411:
361:
358:
253:
250:
213:arcade cabinet
201:
198:
183:arcade cabinet
161:
160:
157:
151:
150:
141:
137:
136:
131:
125:
124:
122:
121:
112:
99:
97:
93:
92:
87:
81:
80:
77:
71:
70:
67:
61:
60:
57:
51:
50:
45:
39:
38:
35:
27:
26:
18:
15:
13:
10:
9:
6:
4:
3:
2:
1108:
1097:
1094:
1092:
1089:
1087:
1084:
1082:
1079:
1077:
1074:
1072:
1069:
1067:
1064:
1062:
1059:
1058:
1056:
1046:
1036:
1034:
1024:
1022:
1017:
1012:
1008:
1001:
997:
996:
992:
990:
986:
985:
981:
980:
976:
959:
955:
948:
945:
932:
928:
926:
918:
915:
910:
906:
902:
901:Imagine Media
898:
897:
892:
885:
882:
877:
873:
869:
865:
864:
859:
855:
849:
847:
845:
841:
836:
832:
828:
824:
820:
818:
812:
806:
804:
802:
798:
793:
789:
785:
784:
783:HobbyConsolas
779:
775:
773:
767:
766:HobbyConsolas
761:
759:
757:
753:
748:
744:
740:
739:
734:
730:
728:
722:
716:
714:
712:
708:
703:
699:
695:
694:
689:
682:
679:
674:
670:
666:
665:
660:
656:
650:
648:
646:
642:
637:
633:
629:
628:Imagine Media
625:
624:
619:
617:
611:
605:
603:
601:
597:
584:
580:
574:
572:
570:
566:
553:
549:
547:
546:Psychic Force
538:
536:
532:
519:
515:
511:
504:
502:
500:
496:
483:
479:
475:
473:
465:
463:
461:
457:
450:
442:
441:
435:
427:
422:
419:
412:
410:
408:
407:
402:
398:
397:
396:HobbyConsolas
392:
387:
386:
381:
377:
373:
372:
367:
359:
357:
355:
351:
347:
342:
340:
336:
335:
330:
326:
325:
320:
316:
312:
308:
304:
300:
296:
294:
290:
289:
284:
280:
276:
272:
268:
267:
262:
258:
251:
249:
247:
243:
239:
235:
231:
226:
222:
218:
214:
210:
206:
199:
197:
194:
190:
188:
184:
180:
176:
173:
169:
168:
158:
156:
155:Arcade system
152:
149:
145:
144:Single-player
142:
138:
135:
132:
130:
126:
113:
111:
105:
101:
100:
98:
94:
91:
88:
86:
82:
78:
76:
72:
68:
66:
62:
58:
56:
52:
49:
46:
44:
40:
33:
28:
23:
994:
983:
962:. Retrieved
958:the original
947:
935:. Retrieved
931:the original
927:Taito Zanta"
924:
917:
894:
884:
861:
853:
827:Hobby Hitech
826:
822:
816:
811:Hobby Hitech
810:
781:
777:
771:
765:
736:
732:
726:
720:
691:
681:
662:
654:
621:
615:
609:
587:. Retrieved
583:the original
556:. Retrieved
552:the original
545:
522:. Retrieved
518:the original
486:. Retrieved
482:the original
477:
471:
439:
421:
404:
394:
383:
369:
365:
363:
353:
345:
343:
338:
332:
324:Cyber Cycles
322:
313:(JAMMA) and
298:
297:
293:Side by Side
292:
286:
282:
274:
264:
256:
255:
238:perspectives
221:other humans
204:
203:
192:
191:
166:
165:
164:
120:October 1995
55:Publisher(s)
43:Developer(s)
1045:Video games
430:デンジャラス カーブス
350:Pony Canyon
334:Cool Riders
288:Battle Gear
279:3D polygons
271:motorcycles
225:computer-AI
175:racing game
148:multiplayer
85:Platform(s)
75:Composer(s)
65:Designer(s)
1055:Categories
964:August 14,
937:August 14,
923:"CD Album
868:Future plc
792:1200499279
738:Consoles +
721:Consoles +
693:Play Meter
664:Play Meter
655:Play Meter
589:August 14,
558:August 14,
524:August 14,
514:4Gamer.net
488:August 14,
451:References
406:Consoles +
217:motorcycle
187:motorcycle
909:1078-9693
876:1350-1593
835:436581521
747:1162-8669
702:1529-8736
673:1529-8736
636:1078-9693
614:"Finals:
403:magazine
393:magazine
360:Reception
230:automatic
989:GameFAQs
426:Japanese
399:and the
242:highways
200:Gameplay
129:Genre(s)
1007:Portals
780:].
735:].
434:Hepburn
391:Spanish
140:Mode(s)
96:Release
907:
874:
833:
790:
745:
700:
671:
634:
401:French
209:racing
181:. The
172:arcade
170:is an
134:Racing
90:Arcade
1033:Japan
1021:1990s
413:Notes
376:Namco
319:Namco
307:Tokyo
261:Taito
223:or a
207:is a
179:Taito
108:July
59:Taito
48:Taito
966:2022
939:2022
905:ISSN
872:ISSN
863:Edge
854:Edge
831:OCLC
788:OCLC
743:ISSN
698:ISSN
669:ISSN
632:ISSN
591:2022
560:2022
526:2022
490:2022
380:Sega
378:and
371:Edge
329:Sega
327:and
110:1995
998:at
987:at
331:'s
321:'s
1057::
893:.
860:.
843:^
800:^
755:^
710:^
690:.
661:.
644:^
620:.
599:^
568:^
534:^
498:^
476:.
459:^
436::
432:,
428::
382:.
337:.
273:.
244:,
146:,
116:WW
104:JP
1009::
968:.
941:.
911:.
878:.
837:.
794:.
774:"
749:.
729:"
704:.
675:.
638:.
618:"
593:.
562:.
544:"
528:.
492:.
474:"
470:"
118::
106::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.