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Dead Space (mobile game)

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432:. Ultimately it was decided to stick to the survival horror gameplay of the console games, though this came with multiple technical challenges and problems with touchscreen controls. The gameplay focus was placed on combat over puzzles, with health regeneration and multiple difficulty levels incorporated to make the game more accessible to casual players Strategic dismemberment, a recurring element of the series, was one of the retained features despite difficulties with the physics engine rendering severed limbs. When creating the horror elements, the team designed a scripting engine similar to a console game which allowed for the design of visual and audio scares. Teleport and asset switching scripts were used to help design the hallucination sequences. The main challenge for the team was the platform's technical limitations, with everything being created for the game using concept art as a reference rather than porting existing console assets. They also went through multiple iterations of touchscreen based control layout, finding a balance between people being able to control the character comfortably and the minimal diegetic UI design of the 337:
the same fashion as the original game. To reload, the player taps the weapon, and contextual swipes upwards or downwards are occasionally necessary. To fire, the player taps the screen to aim, and taps the screen again to shoot. All weapons are picked up as Vandal progresses through different parts of the sprawl ranging from the Plasma Saw which is a close range melee weapon used to slice or cut enemies in close proximity or during a grapple attack, The Plasma Cutter is Vandal's first long range weapon acquired shortly after the Plasma Saw, it is the first weapon which allowed Vandal to shoot enemies further away from her, weapons like the Line Gun and Ripper are acquired later in the story, Vandal will collect up to five weapons throughout the entire game, only one gun was added to the store for purchase with in-game credits as a DLC which came with an updated version of the game that brought enhanced graphics for new iPhones and iPad Devices.
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released the Necromorphs onto the station. Disgusted at being used, Vandal helps the Sprawl's director Hans Tiedemann re-establish quarantine, and then promises to help Tyler Radikov, a Unitologist contact who claims to have been fooled by Le Guin, escape. Radikov ultimately tricks Vandal into opening all Public Sector doors, leaving the Sprawl defenseless, and a furious Tiedemann demands Vandal shut down the Sprawl's overheating core. Finding a giant Necromorph jamming the core, Vandal defeats it, but is wounded in the process and loses their helmet, revealing "Vandal" to be a woman called Karrie Norton. Failing to contact Tiedemann, Norton leaves a final audio log, and Radikov informs Le Guin that the Necromorph outbreak was a success.
415:. Ultimately The team worked closely with Visceral Games to ensure the atmosphere and experience was as close as possible to the main series, using the original game's sound library to ensure its sound design was accurate. A central part of the narrative was how Vandal is used by the Unitologists, continuing the recurring theme of examining how cults and corrupt religious figures could manipulate and harm people through their faith. Alongside recreating some environments from 56: 313: 696: 691: 686: 681: 676: 660: 655: 650: 645: 640: 624: 619: 614: 609: 604: 586: 581: 576: 571: 566: 811:
is the best action game I've ever played on an iOS device. It's the first time I've felt like a mobile version of a game has had as much developer love put into it as its console counterpart. We've seen decent ports, and good mobile counterparts to console games, but never a game that looks and feels
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is one of the best games that we have seen in 2011 doesn't do it justice. This is one of the most immersive experiences available on the platform. You owe it to yourself to discover that an iOS game can in fact make you shudder in fear and want to jump out of your skin. It isn't merely a game, it is
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in a period where humanity survived near-extinction due to resource depletion by mining other planets. The mobile game follows "Vandal", a new convert to the Unitologist faith as they are sent on missions and experience the causes behind the opening outbreak of reanimated mutated corpses referred to
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movement scheme of the original; movement on the left of the screen moves the character, movement on the right moves the camera. Players tilt the device to rotate the weapon's alignment. Players can move and explore freely, interact with objects, collect items and currency, and buy upgrades in much
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Vandal is directed over a headset to destroy a series of power boxes, cutting off communications to certain parts of the station. After doing so, Vandal is attacked by a group of Necromorphs and forced to flee. A broadcast from Unitology leader Daina Le Guin reveals that Vandal's actions have
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that saw several EA games released exclusively on Nokia branded Windows Phones. The iOS version was quietly removed from the App Store by Electronic Arts along with a number of other mobile titles from their library. The Android version was taken down between January and March 2016.
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franchise that fits right in with the console games even though it takes a slightly different tack by de-emphasizing shock-jumps and laying on action scene after action scene. But that just means EA understands the differences (and, yes, limitations) of the
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Tracy Erickson also scored it 8 out of 10, giving it a "Silver Award". He was critical of the controls but concluded that "its presentation, well-constructed levels, and tense combat situations are enough to see you through, even if the controls won't."
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The mobile game was announced in October 2010. The iOS version was released first on January 25, 2011 by Electronic Arts. It was updated in May with a new weapon, chapter select, a survival mode, and a new difficulty level. Versions adjusted for
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Matt Dunn also scored it 5 out of 5. He was slightly critical of the controls, but commented that "literally the only negative aspect of the game involves some control inaccuracy." He praised the sound design and graphics and concluded that
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is worth a download based on its production values alone. The team has successfully created a very, very dark title bolstered by a rich atmosphere that oozes everything you want out of a solid horror game."
1416: 827:, but not only does it succeed, it sets a benchmark that could be nigh impossible to match any time soon," and referring to the control scheme as "shockingly well constructed." He concluded, "To say that 1504: 344:
version has slightly different controls insofar as it utilizes the slide-out game pad, complete with "touch-pad" controls, with the left and right triggers used for aiming and firing respectively.
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is surprisingly faithful to the full-fat versions in every sense. Before you recoil in horror at the thought of another borked touch-screen attempt at twin-stick action-adventuring,
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was equally impressed, scoring the game 4.5 out of 5, and writing "it is staggering to imagine that such a huge experience could be contained within the constraints of the
2191: 304:. All versions of the game have been taken down as of 2016. The game saw positive reviews from critics for its quality and accurate recreation of the series atmosphere. 292:, the production team decided to recreate the atmosphere and gameplay of the main series within the technical and control constraints of the mobile platform. Returning 1794: 1824: 1226: 1406: 1314: 285:
outbreak began and spread through the Titan Sprawl. Gameplay features protagonist Vandal navigating through chapter-based environments, fighting Necromorphs.
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series within the limitations of a mobile touchscreen device, whilst also praising the fact that the game was a new story, not simply a port of the original
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based on 22 reviews, The game won "Best Mobile Game" (2011) at the Meffy Awards and "iPad Game of the Year" (2011) at the App Store Rewind. During the
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has good controls, great visuals, and a fun story. It may repeat itself a little too much, but the blood-soaked ride never feels bloated."
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series. Optimising the game so it would work on older mobile devices was an important part of production, ultimately not needing any cuts.
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Jim Sterling scored the game 8 out of 10. Although he was somewhat critical of the controls, he was impressed with how genuine a
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attacks Vandal. Note the touchscreen specific control method whereby the player must swipe down and to the right to fight back.
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or a selection of banal minigames, Electronic Arts and IronMonkey Studios have instead opted to cram a genuine third-person
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devices were released, using the iOS version. The Android version was released in December 2011. It was also announced for
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Brad Nicholson also scored it 5 out of 5. He was critical of the controls and the combat system, but concluded that "
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is far more entertaining than it has any right to be. It not only captures the intricate, moody visual signature of
260: 150: 2141: 2131: 1373: 1149: 1972: 1886: 407:. Jarrad Trudgen acted as co-producer with Paul Motion and lead designer. Returning staff were scenario writer 215: 1278: 1622: 1070: 2000: 1931: 1438: 1106: 1050: 428: 137: 1710:"'Dead Space' iOS Review – A Fantastically Faithful iOS-Exclusive Installment in the 'Dead Space' Series" 2109: 2025: 1825:"Apple's "App Store Rewind 2011" Features 'Tiny Tower' and 'Dead Space for iPad' as Games of the Year" 1680: 2018: 1568: 1536: 75: 63: 1987: 1947: 1879: 900: 396: 248: 121: 99: 87: 68: 895:
experience has been crafted, and the generally high caliber of the game could at least justify an
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is a chilling experience that goes well beyond the normal expectations for mobile gaming."
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received very positive reviews. The iOS version holds aggregate scores of 88 out of 100 on
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this close to the original This isn't a cash grab or a cheap port, this is a brand new
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originals with stunning efficiency, but manages to faithfully translate the gameplay."
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Reviews emphasized the extent to which the title replicated the look and feel of the
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controls. Players slide their thumbs on either side of the screen to simulate the
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Andrew Nesvadba was extremely impressed, scoring it 5 out of 5 and writing, "
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for the iDevices is no mere cash-in. Rather than go the easy route with an
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is not a cop-out, shoehorned experience – it's a real-deal chapter in the
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Production of the game took one year. While an early concept was for a
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Levi Buchanan, scoring the game 8.5 out of 10, made a similar point; "
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Kritan Reed also scored the game 8 out of 10, writing "This all-new
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game, with most changes centering on adapting the game to play with
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During its early development, Trudgen considered making the game a
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experience into your iPhone. The weird thing is it more or less
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mobile game lasted one year, and was primarily developed by
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takes place in the year 2510, directly before the events of
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an experience that all iOS gamers should partake in."
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series, the game is set after the events of original
1795:"Dead Space Wins Best iOS Game At 2011 Meffy Awards" 2084: 2055: 2035: 2010: 1980: 1971: 1911: 211: 199: 160: 144: 132: 120: 108: 98: 86: 74: 62: 48: 1439:"Dead Space and Real Racing 2 blast onto Android" 1298: 1296: 1334: 1332: 324:The gameplay is similar to that of the original 1703: 1701: 1179: 1177: 1175: 1173: 1171: 1169: 1167: 1100: 1098: 601: 399:, a division of franchise owner and publisher 1887: 985: 983: 981: 891:it really is impressive just how authentic a 8: 705: 673: 637: 563: 494: 1758: 1756: 263:-compatible devices. A spin-off within the 1977: 1894: 1880: 1872: 1855:Academy of Interactive Arts & Sciences 1732: 1730: 1219:"Dead Space iPhone Gameplay and Interview" 1136: 1134: 971:Dead Space Mobile Holds Up Impossibly Well 751:Academy of Interactive Arts & Sciences 747:15th Annual Interactive Achievement Awards 704: 493: 468: 54: 45: 2192:Video games featuring female protagonists 1818: 1816: 1674: 1672: 1374:"Dead Space iOS Patch 1.03 Packs a Punch" 951:Jeremy Augustine Doeke (April 14, 2024), 1788: 1786: 1016: 1014: 1012: 403:, with assistance from series developer 1616: 1614: 1507:from the original on September 12, 2015 1419:from the original on September 27, 2019 1198:from the original on September 27, 2019 943: 1645: 1643: 1281:from the original on November 29, 2020 1229:from the original on January 26, 2011. 30:For the main games in the series, see 1588: 1586: 1451:from the original on January 11, 2012 1317:from the original on January 28, 2011 1217:Federico, Philip (January 25, 2011). 1119:from the original on January 21, 2013 1021:Nesvadba, Andrew (January 25, 2011). 954:Dead Space: Sabotage (EA Firemonkeys) 7: 1737:Grundman, Blake (January 25, 2011). 1708:Nicholson, Brad (January 24, 2011). 1679:Erickson, Tracy (January 31, 2011). 1594:"Dead Space for iPhone/iPad Reviews" 1303:Nicholson, Brad (January 25, 2011). 1184:Erickson, Tracy (January 20, 2011). 1069:Taljonick, Ryan (January 31, 2013). 498: 473: 2197:Video games set in the 26th century 2098:PlayStation All-Stars Battle Royale 1797:. The App Whisperer. Archived from 1650:Buchanan, Levi (January 24, 2011). 1470:Acevedo, Paul (September 5, 2013). 1339:Buchanan, Levi (October 14, 2010). 1083:from the original on April 16, 2017 603: 464: 2187:Video games developed in Australia 1621:Reed, Kristan (January 31, 2011). 1493:Hodapp, Eli (September 11, 2015). 1372:Gallegos, Anthony (May 26, 2011). 1148:. January 28, 2011. Archived from 1107:"How to Create an Entire Religion" 990:Sterling, Jim (February 1, 2011). 25: 1386:from the original on May 31, 2011 1353:from the original on July 1, 2011 1142:"IronMonkey Studios - Dead Space" 675: 639: 565: 187: 171: 2137:Android (operating system) games 1105:Dyre, Mitch (January 20, 2012). 694: 689: 684: 679: 674: 658: 653: 648: 643: 638: 622: 617: 612: 607: 602: 584: 579: 574: 569: 564: 426:similar to the console spin-off 247:developed by Australian company 2202:Video games set on Titan (moon) 1823:Hodapp, Eli (August 12, 2011). 1793:Carter, Joanne (July 8, 2011). 1763:Dunn, Matt (January 25, 2011). 1405:Jordan, Jon (August 19, 2011). 1046:"Dead Space 2 - Return to Hell" 1044:Cohen, Corey (September 2010). 296:staff included scenario writer 875:experience the game offered; " 1: 2147:Cancelled Windows Phone games 968:Elijaha Beahm (May 6, 2022), 375:", setting up the opening of 2152:Dead Space (franchise) games 730:iPad Game of the Year (2011) 36:Dead Space (2023 video game) 32:Dead Space (2008 video game) 2177:Science fiction video games 1051:Official Xbox Magazine (US) 275:and prior to the events of 2218: 1767:. TouchGen. Archived from 992:"Review: Dead Space (iOS)" 29: 2172:Single-player video games 713: 710: 502: 499: 477: 474: 53: 1652:"Dead Space iOS Review" 1474:. Windows Phone Central 1245:Antony Johnston website 759:Mobile Game of the Year 722:Best Mobile Game (2011) 452:as part of a deal with 387:Development and release 2001:Dead Space: Liberation 1623:"Mobile Games Roundup" 429:Dead Space: Extraction 411:, and series composer 321: 2182:Third-person shooters 2162:Video game interquels 2157:Electronic Arts games 2110:The Callisto Protocol 2026:Dead Space: Aftermath 1447:. December 21, 2011. 1251:on September 12, 2011 371:outside the game as " 315: 228:(also referred to as 2019:Dead Space: Downfall 1275:Jason Graves Website 231:Dead Space: Sabotage 1801:on January 25, 2012 1765:"Dead Space Review" 1739:"Dead Space Review" 1681:"Dead Space Review" 1539:on January 25, 2016 1152:on January 31, 2011 1023:"Dead Space Review" 707: 496: 471: 237:Dead Space (mobile) 18:Dead Space (mobile) 1994:Dead Space: Martyr 819:Blake Grundman of 469: 397:IronMonkey Studios 391:Production of the 322: 281:and shows how the 249:IronMonkey Studios 69:IronMonkey Studios 2119: 2118: 2051: 2050: 1988:Comic book series 1571:on March 20, 2016 1223:Capsule Computers 1058:. pp. 66–73. 957:, augustinestudio 734: 733: 703: 702: 492: 491: 251:and published by 221: 220: 16:(Redirected from 2209: 2142:BlackBerry games 2132:2011 video games 1978: 1896: 1889: 1882: 1873: 1866: 1865: 1863: 1861: 1843: 1837: 1836: 1834: 1832: 1820: 1811: 1810: 1808: 1806: 1790: 1781: 1780: 1778: 1776: 1760: 1751: 1750: 1748: 1746: 1734: 1725: 1724: 1722: 1720: 1705: 1696: 1695: 1693: 1691: 1676: 1667: 1666: 1664: 1662: 1647: 1638: 1637: 1635: 1633: 1618: 1609: 1608: 1606: 1604: 1590: 1581: 1580: 1578: 1576: 1567:. 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TouchArcade 1826: 1819: 1817: 1813: 1800: 1796: 1789: 1787: 1783: 1770: 1766: 1759: 1757: 1753: 1740: 1733: 1731: 1727: 1715: 1711: 1704: 1702: 1698: 1686: 1682: 1675: 1673: 1669: 1657: 1653: 1646: 1644: 1640: 1628: 1624: 1617: 1615: 1611: 1599: 1595: 1589: 1587: 1583: 1570: 1566: 1565: 1560: 1559:"Unavailable" 1554: 1551: 1538: 1534: 1533: 1528: 1522: 1519: 1506: 1502: 1501: 1496: 1489: 1486: 1473: 1466: 1463: 1450: 1446: 1445: 1440: 1434: 1431: 1418: 1414: 1413: 1408: 1401: 1398: 1385: 1381: 1380: 1375: 1368: 1365: 1352: 1348: 1347: 1342: 1335: 1333: 1329: 1316: 1312: 1311: 1306: 1299: 1297: 1293: 1280: 1276: 1272: 1266: 1263: 1250: 1246: 1242: 1236: 1233: 1228: 1224: 1220: 1213: 1210: 1197: 1193: 1192: 1187: 1180: 1178: 1176: 1174: 1172: 1170: 1168: 1164: 1151: 1147: 1143: 1137: 1135: 1131: 1118: 1114: 1113: 1108: 1101: 1099: 1095: 1082: 1078: 1077: 1072: 1065: 1062: 1057: 1053: 1052: 1047: 1040: 1037: 1024: 1017: 1015: 1013: 1009: 997: 993: 986: 984: 982: 978: 973: 972: 964: 961: 956: 955: 947: 944: 937: 935: 929: 928: 923: 919: 915: 908: 907: 902: 898: 894: 890: 886: 882: 878: 874: 867: 866: 861: 859: 855: 850: 846: 839: 838: 833: 830: 826: 822: 817: 816:experience." 815: 810: 802: 797: 790: 789: 784: 777: 773: 771: 767: 762: 760: 756: 752: 748: 744: 740: 729: 726: 725: 721: 718: 717: 709: 672: 670: 667: 666: 636: 634: 631: 630: 600: 598: 597: 593: 592: 562: 560: 559: 555: 554: 550: 548: 547: 543: 542: 538: 536: 535: 531: 530: 526: 524: 523: 519: 518: 514: 512: 511: 507: 506: 495:Review scores 487: 485: 482: 481: 460: 458: 455: 451: 447: 443: 437: 435: 431: 430: 425: 420: 418: 414: 410: 406: 402: 398: 394: 386: 384: 380: 378: 374: 369: 365: 361: 360: 355: 347: 345: 343: 338: 335: 331: 327: 319: 314: 307: 305: 303: 300:and composer 299: 295: 291: 286: 284: 280: 279: 274: 273: 268: 267: 262: 258: 254: 250: 246: 243: 239: 238: 233: 232: 227: 226: 217: 216:Single-player 214: 210: 207: 204: 202: 198: 192:December 2011 185: 184: 182: 169: 168: 166: 163: 159: 156: 152: 149: 147: 143: 140: 139: 135: 131: 128: 125: 123: 119: 116: 113: 111: 107: 103: 101: 97: 91: 89: 85: 82: 79: 77: 73: 70: 67: 65: 61: 57: 52: 47: 41: 37: 33: 19: 2108: 2096: 2074: 2063:Isaac Clarke 2024: 2017: 1999: 1992: 1962:Dead Space 3 1960: 1953: 1946: 1941:Dead Space 2 1939: 1930: 1918: 1902: 1860:November 21, 1858:. 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AppSpy 1001:July 18, 974:, Medium 854:iDevices 801:TouchGen 669:TouchGen 366:'s moon 348:Synopsis 308:Gameplay 201:Genre(s) 2085:Related 1575:July 4, 1543:July 4, 1511:July 4, 1455:July 4, 1423:July 4, 1202:July 4, 1087:May 13, 903:port." 821:148Apps 596:148Apps 261:Android 212:Mode(s) 181:Android 161:Release 151:Android 1954:mobile 1926:remake 1564:Google 1532:Google 931:'s 910:'s 869:'s 841:'s 825:iPhone 804:'s 792:'s 779:'s 776:AppSpy 772:game. 749:, the 706:Awards 633:AppSpy 539:8.5/10 488:88/100 364:Saturn 133:Series 2043:Music 2036:Other 1912:Games 889:works 757:for " 714:Award 503:Score 478:Score 454:Nokia 368:Titan 2073:USG 2011:Film 1862:2023 1833:2014 1807:2013 1777:2013 1747:2013 1721:2013 1692:2013 1663:2017 1634:2013 1605:2013 1577:2021 1545:2021 1513:2021 1480:2013 1457:2021 1425:2021 1392:2022 1359:2022 1323:2022 1287:2021 1257:2022 1204:2021 1158:2022 1125:2022 1089:2020 1031:2013 1003:2013 897:XBLA 551:8/10 527:8/10 515:8/10 444:and 340:The 259:and 255:for 34:and 1656:IGN 1379:IGN 1346:IGN 1112:IGN 901:PSN 837:IGN 761:". 534:IGN 257:iOS 234:or 165:iOS 155:iOS 2128:: 1853:. 1849:. 1815:^ 1785:^ 1755:^ 1729:^ 1712:. 1700:^ 1683:. 1671:^ 1654:. 1642:^ 1625:. 1613:^ 1596:. 1585:^ 1561:. 1529:. 1503:. 1497:. 1441:. 1415:. 1409:. 1382:. 1376:. 1349:. 1343:. 1331:^ 1313:. 1307:. 1295:^ 1277:. 1273:. 1243:. 1225:. 1221:. 1194:. 1188:. 1166:^ 1144:. 1133:^ 1115:. 1109:. 1097:^ 1079:. 1073:. 1048:. 1011:^ 994:. 980:^ 856:. 379:. 316:A 188:WW 172:WW 153:, 1895:e 1888:t 1881:v 1864:. 1835:. 1809:. 1779:. 1749:. 1723:. 1694:. 1665:. 1636:. 1607:. 1579:. 1547:. 1515:. 1482:. 1459:. 1427:. 1394:. 1361:. 1325:. 1289:. 1259:. 1206:. 1160:. 1127:. 1091:. 1033:. 1005:. 899:/ 807:" 190:: 174:: 38:. 20:)

Index

Dead Space (mobile)
Dead Space (2008 video game)
Dead Space (2023 video game)

Developer(s)
IronMonkey Studios
Publisher(s)
Electronic Arts
Producer(s)
Designer(s)
Writer(s)
Antony Johnston
Composer(s)
Jason Graves
Dead Space
Platform(s)
Android
iOS
Genre(s)
Survival horror
Single-player
survival horror
mobile game
IronMonkey Studios
Electronic Arts
iOS
Android
Dead Space
Dead Space
Dead Space 2

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