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Def Jam: Fight for NY

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transparent dark green). With every hit, a fighter's consciousness will fall quicker than their physical wellness. However, whenever a fighter is not losing health, their consciousness meter will recover up to the maximum current physical wellness. When a fighter's consciousness is lowered to a very low point, the entire health bar will turn red. This indicates that the fighter is in danger of being knocked out. Knocking out an opponent in danger requires the use of strong hits, Blazin' Moves, and environmental moves such as slamming an opponent into the wall, or achieving a double team move with a crowd member, or using a weapon (like a pipe, a bottle, a wooden bat, a shovel, etc.). It is possible to knock out an opponent by beating down their health while their physical wellness remains very high. As a fight wears on, physical wellness will eventually fall low enough that when a fighter's consciousness recovers to the physical limit, it is still too low to turn green. This is sometimes known as permanent danger, meaning a fighter is permanently in danger of being knocked out.
1137:, has been incorporated into the sequel as a part of the Story Mode. Holmes explains that with other successful fighting games, the convention of a sequel is to add complexity to the control system, multiplayer focus to the exclusion of all else, shallow single player, limited character customization and having a gameplay that's skewed towards the hardcore gamer: "Probably the most common that's typical in fighting games like the first game is that it's empty and devoid of people. Inevitably, there's nothing going on except it's just you and your opponent. So they turned the concept on its head by filling the gap to make the fighting game more interactive and less predictable in order to keep it fresh and accessible for beginners and veterans alike". 1094:
against Crow's crew, with Crack and Magic defeated by the Hero and an injured Blaze. Magic tells The Hero that his girlfriend is being held at an abandoned factory, and that Crow always intended to kill her. The Hero and Blaze reach the factory, where Sticky is keeping the Hero's girlfriend hostage. Sticky sets the building on fire, and is killed in the ensuing fight with the Hero. Escaping with his unconscious girlfriend, the Hero and Blaze decide things have gone too far, and set out to confront Crow.
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the Hero wins a match against Crack, he, Blaze, and D-Mob celebrate in D-Mob' limousine, where the Hero is given a pendant and welcomed into the family. Crow's gang (Trejo, Magic and Sticky) attempts a drive-by shooting, causing a crash. Uninjured, the Hero chases them to a subway station, where he fights and potentially kills Trejo while the rest escape. Returning to the limo, a critically injured D-Mob gets the Hero and Blaze to leave him behind as police arrive.
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the Hero's head but does not pull the trigger; he instead hands the gun to the Hero and leaves. The Hero initially decides that the cowering Crow is not worth killing. However, Crow attacks him in a rage, and the ensuing fight ends with the Hero throwing Crow out of a window to fall to his death. His reputation cleared, the Hero takes a minute to reflect as Blaze gives him back his pendant.
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interactive environments for the player to use as a weapon. Lastly, Holmes went on to say that individual players prefer to use their own tactics, so different classes has been implemented in unique ways to achieve a KO: "The overall focus of the fighting system is fun, over-the-top action rather than a simulation of technical fighting".
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other features of the environment. The crowd will shove a fighter back into combat if he is thrown into them or gets too close, sometimes holding a fighter and leaving them open to attack. Some spectators carry weapons, and will offer them to the fighters, or even attack a fighter if they are held by a nearby onlooker.
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Moving against Crow, D-Mob arranges a match for Blaze to fight Crack, but Blaze loses. After the Hero beats many of Crow's fighters, Crow proposes a winner-take-all match between Crack and D-Mob's "best man". Infuriated that the Hero was picked over him, Sticky storms off and later joins Crow. After
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Confronting Crow at his headquarters, the Hero is supported by the remainder of D-Mob's crew, having his name cleared by Blaze. As a fight breaks out between both crews, the Hero corners Crow at his office, getting into a brief standoff with him. Magic appears from behind with a gun pressed against
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There are features exclusive to PS2 and Xbox that are missing from the GameCube version. The player is restricted to having one voice for the main character - as opposed to the six found in other versions. Eight of the 28 available music tracks are missing. The GameCube's hardware lacks the light
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When the momentum meter is full, a fighter can activate it, which results in a Blazin' Taunt. In this state, the fighter is said to be "Blazin", and can pull off a Blazin' Move, a powerful and brutal attack personalized for each character. A created character can learn every single Blazin' Move in
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When the Hero wins a final match against Doc, a distraught Blaze angrily takes D-Mob's pendant from The Hero. Crow tells the Hero he has one final task for him, having him taken to a scrapyard, where Blaze is brutally beaten by Magic, with the Hero ordered to murder him. The Hero refuses, turning
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Additionally, each fighting style has a unique way to knock out opponents in danger: streetfighters can attack with a strong punch; wrestlers can perform a strong grapple; kickboxers can complete a kick-combo; submission experts can force the enemy to submit with grapples; and martial artists can
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emphasizes the use of the game's various environments and the surrounding crowd to cause damage. Tossing the opponent against barriers gives fighters an opportunity to inflict massive damage to their opponent by slamming them into the wall headfirst, ramming a door or gate in their face, or using
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Momentum is gained by successfully performing moves, countering, and taunting the opponent. The rate at which momentum is gained is affected by the fighter's Charisma stat, which like other stats varies between fighters. Created fighters can set their own charisma with a combination of clothes,
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s Alex Navarro praised the game for improving nearly every aspect from its predecessor, including the new fighting styles, character creation, and interaction with weapons and environments. Criticism generally befell on the game's camera view and frame rate issues that are found in all console
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that first appeared on the Nintendo 64. The team decided to simplify the controls and make them more intuitive: "We found that straight one-on-one fighting tended to get stale over time, no matter how polished the fighting engine was". The team added secondary elements like crowds, weapons and
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kidnapping the Hero's girlfriend, blackmailing him to retake every club he has earned for D-Mob, or else he will murder her; her death being inevitable if the Hero tells anyone the real reason he switched sides. The Hero wins back Crow's clubs, turning his friends against him in the process.
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Following D-Mob's arrest, Blaze, the Hero and their remaining crew, beat many of Crow's fighters and take back several clubs. As his empire is chipped away, Crow makes multiple attempts to threaten and convince the Hero into quitting or joining his crew, to no initial avail. Crow resorts to
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Knock Out is achieved through a unique health bar used in the game. Health is composed of two bars, the first bar representing a fighter's consciousness and ability to fight (displayed as an opaque light green), while underneath it is the fighter's physical wellness bar (displayed as a semi
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The game's story mode follows the narrative of a player-created fighter, who is fighting his way through the New York Underground. Winning matches rewards the player with cash, which can be used in shops to buy clothes which include famous clothes lines such as
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Though the game focuses on mixed fighting styles, the only way to win a fight is through Knock Out or Submission. A character can be made to submit by putting them into submission holds until the health bar of a single body part is depleted.
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is expanded from the original game, which was primarily a wrestling game. Fighters can choose one, two, or three of five fighting styles. The fighting styles are Streetfighting, Kickboxing, Martial Arts, Wrestling and Submissions.
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gave it a score of eight out of ten and said: "Should the lyrically challenged feel left out, you can create your own brawler outfitted in ice courtesy of celebrity bling supplier Jacob the Jeweler. Better to look good than
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versions. Additionally reviewers mentioned that the game is laden with a lot of profanity. Aside from the frame rate, reviewers praised the game's graphics, with both IGN and GameSpot calling them "impressive".
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later named it the best GameCube game of September 2004. It received runner-up positions in GameSpot's 2004 "Best Fighting Game" and "Best Licensed Music" award categories across all platforms.
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also gave the game four stars out of five and said that "the fact that it's got the deepest story ever seen in a fighter simply adds to the realistic feel of the brutal combat within".
1123:. The research they have done shows that veteran gamers were familiar with the game control system yet new players were intimidated by the complexity that has been used since 1920: 566:; the more expensive, the better. A fighter with a good set of clothes, extensive tattoos, or laden with jewellery can often fill their momentum meter in just a few moves. 3001: 1107:
blur effect that permeates on the characters and arenas. Furthermore, certain 3 or 4 player arenas have reduced crowds due to storage limitations imposed by the console's
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Winning matches unlocks clubs and the fighters defeated, as well as their Blazin' Move, and often the jewelry they may wear. Created characters can have the jewelry of
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and the Hero take notice of each other, getting into a fight with his girlfriend. The winner becomes the Hero's new girlfriend with mixed results.
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and many other clothing lines. As well as clothes, the fighter can get haircuts, tattoos, and jewelry from
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on September 21, 2004. The game is the second main installment in EA's
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Taking D-Mob back to his safehouse, the Hero is introduced to Blaze (
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as well as the voices and likeness of other celebrities, such as
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the game, but can only have up to four usable at any one time.
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Josh Holmes, the producer from EA Canada wanted to improve on
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The game features 67 playable characters, including real-life
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EGM Staff (November 2004). "Def Jam: Fight for NY".
286: 274: 190: 166: 158: 139: 120: 101: 79: 67: 51: 37: 1062:, D-Mob's crew are approached by his rival, Crow ( 1133:The create-a-fighter mode, a feature lacking in 1590: 670:at the time, as well as original characters. 2848: 8: 2440:. Vol. 186. December 2004. p. 144. 1787:The game received largely positive reviews. 1758: 1726: 1697: 1668: 1497: 1468: 1439: 1365: 1336: 1307: 1197: 2643:"Def Jam Fight for NY (xbx: 2004): Reviews" 2241: 2239: 2237: 2235: 2142:. No. 138. p. 126. Archived from 2079:"Def Jam: Fight For New York Review (Xbox)" 1974:: CS1 maint: numeric names: authors list ( 1913:"Updated Australian release list, 21/08/06" 402:. Unsourced material may be challenged and 2855: 2841: 2833: 2798:Academy of Interactive Arts & Sciences 2460:. October 2004. p. 87. Archived from 2279: 2277: 2275: 2203: 2201: 2199: 2165: 2163: 2161: 1845:Academy of Interactive Arts & Sciences 1757: 1205: 1196: 1157: 1148: 43: 34: 3002:Multiplayer and single-player video games 2542: 2540: 2538: 2536: 2396: 2394: 2392: 2024:"Def Jam: Fight for NY Designer Diary #1" 1841:8th Annual Interactive Achievement Awards 422:Learn how and when to remove this message 2502: 2500: 2498: 2496: 2401:Goldstein, Hilary (September 17, 2004). 2317:"Def Jam Fight For NY Review - GameCube" 672: 2593:from the original on September 13, 2008 2077:Garratt, Patrick (September 27, 2004). 1864: 1025:The game takes place immediately after 2350:from the original on December 30, 2008 2036:from the original on February 16, 2023 1967: 2742:s Month in Review for September 2004" 2702:Villoria, Gerald (October 27, 2004). 2369:Zacarias, Eduardo (October 4, 2004). 2344:"Def Jam Fight For NY - PS2 - Review" 2260:from the original on January 11, 2016 2091:from the original on January 11, 2016 2055: 2053: 2051: 2022:Gamespot Staff (September 16, 2004). 1795:gave it a score of 8.7 out of 10 and 1202: 1154: 7: 2371:"Def Jam Fight For NY Review - Xbox" 2342:Wrentmore, John (October 21, 2004). 2315:Bedigian, Louis (October 18, 2004). 2284:Lopez, Miguel (September 20, 2004). 2246:Navarro, Alex (September 20, 2004). 2220:from the original on October 9, 2015 2127: 2125: 2123: 1911:Jastrzab, Jeremy (August 21, 2006). 1201: 1153: 400:adding citations to reliable sources 2683:from the original on April 30, 2016 2547:Ring, Bennett (November 27, 2004). 2507:Porter, Alex (September 20, 2004). 2415:from the original on April 10, 2014 2003:from the original on August 4, 2014 1592: 1144: 2623:from the original on March 5, 2014 2561:from the original on June 28, 2014 2457:Official U.S. PlayStation Magazine 2296:from the original on June 10, 2014 1899:Release date: 24th September, 2004 1582:Official U.S. PlayStation Magazine 352:Def Jam Fight for NY: The Takeover 25: 18:Def Jam Fight for NY: The Takeover 2774:. January 5, 2005. Archived from 1989:Gamespot Staff (April 26, 2004). 1728: 1699: 1670: 1499: 1470: 1441: 1367: 1338: 1309: 3007:Video games based on real people 2987:Video games set in New York City 2286:"GameSpy: Def Jam: Fight for NY" 2208:Dodson, Joe (October 14, 2004). 1942:1UP Staff (September 20, 2004). 1747: 1742: 1737: 1732: 1727: 1718: 1713: 1708: 1703: 1698: 1689: 1684: 1679: 1674: 1669: 1611: 1606: 1601: 1596: 1591: 1518: 1513: 1508: 1503: 1498: 1489: 1484: 1479: 1474: 1469: 1460: 1455: 1450: 1445: 1440: 1386: 1381: 1376: 1371: 1366: 1357: 1352: 1347: 1342: 1337: 1328: 1323: 1318: 1313: 1308: 372: 354:in 2006, and was followed up by 2972:Video games developed in Canada 2132:Helgeson, Matt (October 2004). 2116:. Vol. 846. March 5, 2005. 2110:"Def Jam: Fight for NY (PS2)". 1805:gave it a score of 4 out of 5. 2977:Video games developed in Japan 2942:Video games based on musicians 2248:"Def Jam: Fight for NY Review" 2210:"Def Jam: Fight for NY Review" 1: 2704:"Def Jam Fight for NY Review" 1991:"Def Jam Vendetta II Q&A" 2997:Professional wrestling games 2489:. November 2004. p. 78. 2170:Bones (September 20, 2004). 2066:. No. 184. p. 132. 1944:"Def Jam: Fight for NY (GC)" 2947:Organized crime video games 3023: 2957:PlayStation Portable games 2891:Fight for NY: The Takeover 2373:. GameZone. Archived from 2319:. GameZone. Archived from 434:The game features several 326:. It was released for the 2871: 2733:Staff (October 5, 2004). 2554:The Sydney Morning Herald 2483:"Def Jam: Fight for NY". 2434:"Def Jam: Fight for NY". 2063:Electronic Gaming Monthly 1853:Fighting Game of the Year 1833:The Sydney Morning Herald 1766: 1763: 1663:The Sydney Morning Herald 1230:Electronic Gaming Monthly 1220: 1215: 1210: 1172: 1167: 1162: 681: 605:Jacob "The Jeweler" Arabo 42: 2766:"Best and Worst of 2004" 1066:), and his crew: Magic ( 582:perform flying attacks. 2509:"Def Jam: Fight for NY" 2452:"Def Jam: Fight for NY" 2403:"Def Jam: Fight for NY" 2172:"Def Jam: Fight for NY" 2134:"Def Jam: Fight for NY" 1126:WCW vs. nWo: World Tour 346:. 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2673:"2004 Winners" 2664: 2634: 2604: 2572: 2532: 2492: 2475: 2443: 2437:Nintendo Power 2426: 2388: 2361: 2334: 2307: 2271: 2231: 2195: 2157: 2119: 2102: 2069: 2047: 2014: 1981: 1934: 1903: 1863: 1862: 1860: 1857: 1782: 1781: 1773: 1769: 1768: 1765: 1754: 1753: 1724: 1695: 1666: 1658: 1657: 1654: 1651: 1648: 1640: 1639: 1636: 1633: 1630: 1621: 1620: 1617: 1588: 1585: 1577: 1576: 1573: 1570: 1567: 1564:Nintendo Power 1559: 1558: 1555: 1552: 1549: 1541: 1540: 1537: 1534: 1531: 1525: 1524: 1495: 1466: 1437: 1429: 1428: 1425: 1422: 1419: 1411: 1410: 1407: 1404: 1401: 1398:GameRevolution 1393: 1392: 1363: 1334: 1305: 1297: 1296: 1293: 1290: 1287: 1279: 1278: 1275: 1272: 1269: 1261: 1260: 1257: 1254: 1251: 1243: 1242: 1239: 1236: 1233: 1225: 1224: 1219: 1214: 1208: 1207: 1204: 1193: 1192: 1189: 1186: 1183: 1177: 1176: 1171: 1166: 1160: 1159: 1156: 1145: 1142: 1139: 1116: 1113: 1103: 1100: 1080:Carmen Electra 1074:), and Trejo ( 1022: 1019: 1016: 1015: 1014: 1013: 1010: 1007: 1004: 1001: 997: 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2200: 2196: 2183: 2179: 2178: 2173: 2166: 2164: 2162: 2158: 2145: 2141: 2140: 2139:Game Informer 2135: 2128: 2126: 2124: 2120: 2115: 2114: 2106: 2103: 2090: 2086: 2085: 2080: 2073: 2070: 2065: 2064: 2056: 2054: 2052: 2048: 2035: 2031: 2030: 2025: 2018: 2015: 2002: 1998: 1997: 1992: 1985: 1982: 1977: 1971: 1955: 1951: 1950: 1945: 1938: 1935: 1922: 1918: 1914: 1907: 1904: 1900: 1888: 1884: 1883: 1878: 1876: 1868: 1865: 1858: 1856: 1854: 1850: 1846: 1842: 1837: 1835: 1834: 1830:—feel good". 1829: 1824: 1823: 1818: 1816: 1808: 1804: 1803: 1798: 1794: 1790: 1779: 1774: 1771: 1770: 1762: 1725: 1696: 1667: 1665: 1664: 1660: 1659: 1655: 1652: 1649: 1647: 1646: 1642: 1641: 1637: 1634: 1631: 1629: 1627: 1623: 1622: 1618: 1589: 1586: 1584: 1583: 1579: 1578: 1574: 1571: 1568: 1566: 1565: 1561: 1560: 1556: 1553: 1550: 1548: 1547: 1543: 1542: 1538: 1535: 1532: 1530: 1527: 1526: 1496: 1467: 1438: 1436: 1435: 1431: 1430: 1426: 1423: 1420: 1418: 1417: 1413: 1412: 1408: 1405: 1402: 1400: 1399: 1395: 1394: 1364: 1335: 1306: 1304: 1303: 1299: 1298: 1294: 1291: 1288: 1286: 1285: 1284:Game Informer 1281: 1280: 1276: 1273: 1270: 1268: 1267: 1263: 1262: 1258: 1255: 1252: 1250: 1249: 1245: 1244: 1240: 1237: 1234: 1232: 1231: 1227: 1226: 1223: 1218: 1213: 1209: 1198:Review scores 1190: 1187: 1184: 1182: 1179: 1178: 1175: 1170: 1165: 1161: 1140: 1138: 1136: 1131: 1128: 1127: 1122: 1114: 1112: 1110: 1101: 1099: 1095: 1091: 1087: 1083: 1081: 1077: 1073: 1069: 1065: 1061: 1057: 1053: 1049: 1045: 1044:Sticky Fingaz 1041: 1036: 1034: 1030: 1029: 1020: 1011: 1008: 1005: 1002: 999: 998: 995: 992: 989: 986: 983: 980: 977: 974: 973: 972: 967: 964: 961: 958: 955: 953: 950: 948: 945: 942: 939: 936: 933: 930: 928: 925: 924: 923: 919: 916: 914: 911: 909: 906: 901: 898: 896: 893: 891: 888: 886: 883: 878: 875: 873: 870: 868: 865: 863: 860: 858: 855: 853: 850: 845: 842: 840: 837: 835: 832: 830: 827: 825: 822: 817: 814: 812: 811:Bubba Sparxxx 809: 807: 804: 801: 799: 796: 794: 791: 790: 789: 785: 782: 780: 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D-Mob ( 903:(as Crow) 890:Sean Paul 880:(as O.E.) 877:Omar Epps 867:Lil' Flip 632:Lil' Flip 618:, Crack ( 616:Sean Paul 601:Sean John 512:Sean Paul 480:Mobb Deep 383:does not 360:in 2007. 320:EA Canada 141:Writer(s) 122:Artist(s) 62:EA Canada 2877:Vendetta 2771:GameSpot 2747:GameSpot 2737:GameSpot 2681:Archived 2621:Archived 2591:Archived 2559:Archived 2413:Archived 2348:Archived 2294:Archived 2258:Archived 2253:GameSpot 2218:Archived 2089:Archived 2034:Archived 2029:GameSpot 2001:Archived 1996:GameSpot 1970:cite web 1927:June 27, 1893:June 27, 1815:GameSpot 1807:GameSpot 1789:GameSpot 1638:8.4 / 10 1557:8.7 / 10 1554:8.7 / 10 1551:8.7 / 10 1529:GameZone 1427:8.7 / 10 1424:8.7 / 10 1421:8.7 / 10 1416:GameSpot 1191:84 / 100 1188:83 / 100 1185:84 / 100 1052:Lil' Kim 1003:Stingray 984:Shaniqua 913:Warren G 862:Lil' Kim 774:Scarface 764:(as Doc) 756:N.O.R.E. 738:Ludacris 543:gameplay 496:Ludacris 464:Scarface 460:Lil Flip 440:Lil' Kim 364:Gameplay 328:GameCube 324:EA Games 309:fighting 307:is a 3D 281:Fighting 276:Genre(s) 173:GameCube 113:Hiro Abe 74:EA Games 2905:Rapstar 2290:GameSpy 2177:GamePro 2113:Famitsu 1949:1UP.com 1797:GameSpy 1569:3.8 / 5 1434:GameSpy 1302:GamePro 1274:31 / 40 1266:Famitsu 1072:Fat Joe 1056:Shawnna 990:Snowman 975:Pockets 934:Cindy J 885:Prodigy 872:Mack 10 844:Fat Joe 839:Fam-Lay 769:Shawnna 713:Freeway 668:Def Jam 664:hip hop 620:Fat Joe 564:jewelry 560:tattoos 492:N.O.R.E 476:Fat Joe 436:rappers 404:removed 389:sources 340:Def Jam 287:Mode(s) 191:Release 162:Def Jam 2708:X-Play 1843:, the 1802:X-Play 1780:(2004) 1656:8 / 10 1653:8 / 10 1650:8 / 10 1539:9 / 10 1536:9 / 10 1533:9 / 10 1259:6 / 10 1042:) and 1000:Starks 981:Santos 956:Lauren 952:Jervis 931:Chiang 918:Xzibit 761:Redman 690:Capone 624:Xzibit 593:Reebok 562:, and 488:Xzibit 472:Redman 334:, and 159:Series 2740:' 2514:Maxim 1917:PALGN 1851:for " 1822:Maxim 1810:' 1767:Award 1759:Award 1645:Maxim 1206:Score 1158:Score 1060:Ice-T 1021:Story 1012:Trick 1006:Super 987:Skull 959:Manny 947:Jacob 943:House 940:Dan G 908:Trejo 857:Ice-T 852:Havoc 802:Bless 698:D-Mob 484:Ice-T 232:(PS2) 2898:Icon 2805:2023 2720:2014 2689:2014 2659:2014 2629:2014 2599:2014 2567:2014 2527:2016 2470:2014 2421:2014 2383:2014 2356:2014 2329:2014 2302:2014 2266:2014 2226:2014 2190:2014 2152:2014 2097:2014 2042:2023 2009:2023 1976:link 1962:2014 1929:2024 1895:2024 1855:". 1799:and 1791:and 1628:(US) 1222:Xbox 1174:Xbox 1054:and 1009:Teck 994:Solo 978:Rome 968:Nyne 965:Meca 962:Masa 937:Cruz 694:Comp 541:The 534:and 510:and 387:any 385:cite 336:Xbox 318:and 181:Xbox 2826:at 2408:IGN 1826:to— 1793:IGN 1635:N/A 1632:N/A 1619:N/A 1587:N/A 1575:N/A 1572:N/A 1546:IGN 1277:N/A 1271:N/A 1256:N/A 1253:N/A 1217:PS2 1169:PS2 622:), 398:by 2923:: 2796:. 2792:. 2768:. 2744:. 2706:. 2679:. 2675:. 2645:. 2619:. 2615:. 2589:. 2583:. 2557:. 2551:. 2535:^ 2511:. 2495:^ 2454:. 2411:. 2405:. 2391:^ 2292:. 2288:. 2274:^ 2256:. 2250:. 2234:^ 2216:. 2212:. 2198:^ 2174:. 2160:^ 2136:. 2122:^ 2087:. 2081:. 2050:^ 2032:. 2026:. 1999:. 1993:. 1972:}} 1968:{{ 1946:. 1915:. 1897:. 1879:. 1828:ow 1772:E3 1212:GC 1164:GC 1111:. 1050:, 927:Bo 784:WC 642:, 638:, 634:, 630:, 626:, 599:, 538:. 530:, 526:, 522:, 518:, 506:, 502:, 498:, 494:, 490:, 486:, 482:, 478:, 474:, 470:, 466:, 462:, 458:, 454:, 450:, 446:, 442:, 330:, 293:, 263:EU 254:AU 245:NA 226:JP 217:EU 208:AU 199:NA 183:, 179:, 175:, 2856:e 2849:t 2842:v 2807:. 2735:" 2722:. 2691:. 2661:. 2631:. 2601:. 2569:. 2529:. 2472:. 2423:. 2385:. 2358:. 2331:. 2304:. 2268:. 2228:. 2192:. 2154:. 2099:. 2044:. 2011:. 1978:) 1964:. 1931:. 1877:" 1873:" 1409:B 1406:B 1403:B 425:) 419:( 414:) 410:( 406:. 392:. 265:: 256:: 247:: 228:: 219:: 210:: 201:: 20:)

Index

Def Jam Fight for NY: The Takeover

Developer(s)
AKI Corporation
EA Canada
Publisher(s)
EA Games
Producer(s)
Programmer(s)
Artist(s)
Writer(s)
Platform(s)
GameCube
PlayStation 2
Xbox
PlayStation Portable
NA
AU
EU
JP
NA
AU
EU
Genre(s)
Fighting
Single-player
multiplayer
fighting
video game
AKI Corporation

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