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Demolition Man (video game)

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367:, and commented that it "parallels the recent Genesis game: it's fast, fun, and explosive." He remarked that though veteran gamers may find the game too simplistic, it is intense and fun overall, and that unlike the Genesis version the graphics are colorful and effectively convey the postapocalyptic settings. 362:
found some problems with the game, in particular the generally "dreary, dark" graphics, but found it overall effective in every respect. He described it as "the kind of game that brings a smile to the faces of 16-bit vets who appreciate a good solid platform/action game." Captain Squideo reviewed the
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gave the game a positive review. While they criticized the fighting game sections for the delayed attacks and limited number of moves, they overall approved of the variety of gameplay styles and applauded the digitized graphics, high quality audio, and the realism invoked by the game's deep level of
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ammunition. The game gives the player limited continues and very few lives. The first stage is set in 1996 and all stages after in 2032, following a simplified plot of the movie. In the two overhead view stages the player must find and rescue hostages in order to unlock doors elsewhere in the level.
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The first-person shooter levels are extremely simple compared to most games in the genre: there are no doors, switches, or health or ammunition pickups, and the player has only one weapon (a pistol) with unlimited ammunition. In lieu of health pickups, John Spartan slowly recovers health over time.
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segments; in either gameplay type the player character can fire in eight directions. Stages are filled with many enemies, mostly gunmen. Enemy characters and the player character can take a number of hits before dying. Power ups can be found around the stages that increase the characters health or
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in addition to the standard gamepad. The Gamegun can be daisy-chained to a standard gamepad, which then acts as an extension cord and allows the player to navigate the pause menu and play the non-light gun levels without having to switch out controllers; in fact,
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reprises his role as a minion to Simon Phoenix as the only actor in the movie to play a cryo-con henchman in the underground level and cryo-prison level. A version of the game was in development by Virgin Interactive and planned to be published by
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The SNES version included cheat codes that are accessed by pausing the game with the start button, and then followed by a sequence of button presses to acquire a particular power up, or skip to the next level.
605:, in that they feature digitized sprites viewed from a side perspective. In all four levels the player controls John Spartan and plays against Simon Phoenix, but Phoenix's AI is different in each level. 592:
will not acknowledge the Gamegun if it is plugged into the controller port on the 3DO itself. The light gun levels are set on a static background on which digitized enemies pop out at random, in a
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that combined several distinct gameplay styles. In both games, the player controls John Spartan, the main character from the film, as he attempts to find and defeat his nemesis, Simon Phoenix.
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In the racing level, the player must catch up to Simon Phoenix's car before his own car runs out of fuel, avoiding other cars on the road while picking up fuel refills.
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rated it two stars out of five, and stated that "if any of the individual stages were crafted very well it might have worked. Unfortunately, that didn't happen."
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The game uses a password system to save progress, while the 3DO's internal memory is used to save the high score list. There are three difficulty modes.
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is displayed in the bottom left. John Spartan enters the stage by jumping with a cable from a helicopter, a scene taken from the movie
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and are maze-like, with a great number of branching paths. The player's objective is to reach a specific location within the level.
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The 3DO game was developed in tandem with the film and entails several gameplay styles: of the game's 16 levels, nine are
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reviewed the Genesis version of the game, awarding it three stars out of five, and stated that "Ultimately
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The game received the 1994 "Movie Translation Game of the Year" Award from Die Hard Game Fan magazine.
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is another Acclaim movie game, and if you own one, there's no need for any of the others."
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is heavily used, incorporating both footage from the film and exclusive footage of
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The Sega CD version was the last release for the console in North America.
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The first level is displayed in side view platform type; the
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version was also in development but never released.
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Due to the advanced 3DO sound engine, the 40:North American SNES cover artwork featuring 609:The level designs are on a two dimensional 1347:Video games developed in the United States 1042: 1028: 1020: 397: 34: 25: 1297:Super Nintendo Entertainment System games 16:For other uses of "Demolition Man", see 650: 548:is ripped directly from the movie, and 325:Weapons include the basic police-issue 1242:3DO Interactive Multiplayer-only games 1312:Video games scored by Tommy Tallarico 1262:Cancelled PlayStation (console) games 772:"Jaguar Plugs into the CD Revolution" 7: 1327:Video games set in the United States 1010:Movie Game Database - Demolition Man 923:. December 14, 1994. Archived from 14: 1302:Video games about police officers 1237:3DO Interactive Multiplayer games 560:made specifically for the game. 425:Virgin Interactive Entertainment 412:Virgin Interactive Entertainment 830:from the original on 2018-09-11 820:"Atari Jaguar - Creature Shock" 711:from the original on 2018-09-04 313:The 16-bit game is primarily a 297:SNES, Sega Genesis, and Sega CD 18:Demolition Man (disambiguation) 1332:Video games set in Los Angeles 739:. September 1995. p. 102. 1: 872:"ProReview: Demolition Man". 679:"ProReview: Demolition Man". 658:"ProReview: Demolition Man". 540:; and one is a mission-based 44:as Sergeant John Spartan and 1337:Video games set in San Diego 1257:Cancelled Atari Jaguar games 882:. February 1995. p. 76. 760:. January 1995. p. 192. 689:. November 1995. p. 90. 1267:Science fiction video games 1252:Acclaim Entertainment games 903:. January 1995. p. 90. 668:. October 1995. p. 58. 1363: 1307:Video games based on films 981:(SNES infobox details) at 861:. October 1994. p. 8. 808:. August 1995. p. 37. 15: 1272:Multidirectional shooters 1003:(3DO infobox details) at 992:(SCD infobox details) at 257:video games based on the 33: 1342:Virgin Interactive games 1191:General Motors Ultralite 784:. June 1995. p. 19. 269:version, which features 1322:Video games set in 2032 1317:Video games set in 1996 363:Super NES version for 310: 304: 263:Acclaim Entertainment 259:film of the same name 70:Acclaim Entertainment 538:first-person shooter 443:Barry J. S. Pringle 375:gave the game an A. 372:Entertainment Weekly 317:, with two overhead 937:The Free Dictionary 927:on February 1, 2014 596:style of gameplay. 534:one-on-one fighting 1287:Sega Genesis games 1067:Sylvester Stallone 859:Next Media Pty Ltd 750:"Demolition Man". 554:Sylvester Stallone 329:, a more powerful 311: 287:Virgin Interactive 273:gameplay, for the 196:September 28, 1995 42:Sylvester Stallone 1282:Run and gun games 1219: 1218: 1133:Elliot Goldenthal 567:Atari Corporation 550:full motion video 532:levels, four are 530:light gun shooter 526: 525: 246: 245: 213:November 15, 1995 1354: 1232:1994 video games 1044: 1037: 1030: 1021: 941: 940: 934: 932: 911: 905: 904: 890: 884: 883: 869: 863: 862: 845: 839: 838: 836: 835: 816: 810: 809: 792: 786: 785: 768: 762: 761: 747: 741: 740: 726: 720: 719: 717: 716: 701:"Demolition Man" 697: 691: 690: 676: 670: 669: 655: 594:shooting gallery 496: 488:December 9, 1994 487: 445:Douglas W. Cope 398: 319:top-down shooter 212: 195: 186: 169: 160: 151: 48:as Simon Phoenix 38: 26: 1362: 1361: 1357: 1356: 1355: 1353: 1352: 1351: 1247:Light gun games 1222: 1221: 1220: 1215: 1201:Silver Pictures 1185:Brave New World 1172: 1151: 1117: 1113:Peter M. Lenkov 1098:Marco Brambilla 1086: 1082:Nigel Hawthorne 1055: 1048: 950: 945: 944: 930: 928: 913: 912: 908: 896:Next Generation 892: 891: 887: 878:. No. 77. 871: 870: 866: 857:. No. 11. 847: 846: 842: 833: 831: 818: 817: 813: 804:. No. 83. 794: 793: 789: 777:Next Generation 770: 769: 765: 756:. No. 76. 749: 748: 744: 732:Next Generation 728: 727: 723: 714: 712: 699: 698: 694: 685:. No. 86. 678: 677: 673: 664:. 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Index

Demolition Man (disambiguation)

Sylvester Stallone
Wesley Snipes
Developer(s)
Publisher(s)
Acclaim Entertainment
Designer(s)
Programmer(s)
Composer(s)
Platform(s)
Genesis
SNES
Sega CD
AU
NA
EU
NA
EU
NA
Genre(s)
Action
Platform
Single-player
action
film of the same name
Acclaim Entertainment
16-bit
run and gun
Super NES

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