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Dragon Quest Monsters

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855:(EXP) which are used to level up monsters. At the end of the battle, there exists a small chance the opposing monster may join the party. The chance of a monster joining the party is increased by the use of meat items which lowers a monster's wildness. The more the player uses, the lower the monster's wildness will be and the more likely it is to join. Certain types of meat lower a monster's wildness more, thus increasing the chance of catching them. This is true in the first three games. 862:, the player can actively scout for monsters during battle. Unlike previous games in the series, this is a battle command, and not the result of using items in battle. The player can make any number of scouting attempts during a battle, until the monster decides to join, or takes offense. Success depends on the relative strengths of the monsters making the attempt versus the relative defense of the monster that is being scouted. 2457: 802:
defensive abilities, such as healing and reviving spells and abilities that remove harmful stat effects. During battle, the player can select Plan, which allows the player to change any of the commands. Command gives the player direct control of the party and cannot be used in arena battles. Fight simply makes monsters follow their set commands. The player can also use items during battle, many which are from the
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a monster with the Personality type Careful (a type high in Caring but low in Bravery and Prudence) will be more likely to use a Cautious attack. Personalities change quicker at lower levels than at higher levels, and monsters with a high wildness stat have harder-to-change personalities. A monster can have one of 27 personalities.
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Breeding monsters has been a large part of the series and is often cited as one of the series' highlights, in part due to being able to create monsters that cannot otherwise be obtained. In the first two games, the player was able to breed two monsters together and create a different monster, usually
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Another reason monsters might not obey commands is their wildness (WLD in the game). A monster with a high wildness is less likely to obey commands. Newly caught monsters and monsters kept in the farm for long periods of time will have high wildness. To lower a monster's wildness, the player needs to
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Basically this means a monster high in one of the three stats will be better at using an attack of that type and more likely to obey, for example a monster with the Personality type Reckless (which is high in Bravery but low in Prudence and Caring) will be more likely to use a Charge attack, whereas
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Typically, the player does not directly control the monsters and instead gives them suggestions. Charge tells monsters to use their most direct and powerful attacks. Mixed suggests to monsters to use support abilities, such as shields, stat enhancements, or summons and Cautious tells monsters to use
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A message may appear that says "will attempt" for some of the commands; this is because each monster is given a certain personality depending on the player's actions used in combat. Those actions are Charge, Mixed and Cautious, which when used can raise/lower one of three hidden stats, Bravery,
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series has been met with praise by critics. Each game has sold well in Japan. US releases for the first two games brought on comparisons to the Pokémon franchise, another monster-collecting RPG. However, with the release of
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games, the player's character does not do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from
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returned to the first system, although the name was changed to Synthesizing. Instead of breeding a male with a female monster, the player must fuse a
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was a top-seller during the time of its release, with over 538,000 units sold within three months of its release and 593,000 units sold to date.
607:. The game is compatible with the i-Mode adapter for the PlayStation, allowing players to upload monsters to the i-Mode cellular phone version, 1979: 1322: 1036: 699: 531: 189: 1462: 1951: 619: 371: 31: 723:, the main character does not fight. Caught or bred monsters participate in battles instead of humans, although this changes slightly in 2178: 2090: 2051: 1764: 1345: 1527: 575:
was also a cross-system Game Boy Color title. It released in Japan and North America in 2001. There are two versions of the game:
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for the Nintendo DS game, these comparisons were not as much of a focus in reviews, but still existed. 1UP.com, when reviewing
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This article is about the series formerly known as Dragon Warrior Monsters in North America. For the first video game, see
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sold 593,994 units in the first four days after release in Japan. To date, it has sold over 1.9 million units worldwide.
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service and full 3D movement and battles. Unlike the other games in the series, this game has no random battles.
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on 2012 and 2014, respectively. The first remade game was ported to smartphones in 2018 for Japanese market.
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monster. However, in the original Japanese version of the game, it remains as normal breeding of genders.
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was released in Japan on April 28, 2010, and in the United States on September 19, 2011, as revealed at
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Although each of the games have distinct differences, they all have similar gameplay to the main
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are displayed onscreen. The player can then choose from several options on what to do. As of
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just like humans in the main series would and can learn spells and skills straight from the
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changed this by allowing players to see enemies on the field as well as making battles
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sold 2.35 million copies. The North American version sold 60,000 copies by April 2000.
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a combination of its two parents. The parent monsters would disappear after breeding.
2477: 2283: 562: 1297:"Dragon Quest Monsters: The Dark Prince shipments and digital sales top one million" 1129: 1102: 998: 659:, the game is set around a tournament referred to as the Joker GP. It also features 1781: 1519: 1244: 1217: 795: 612: 219: 203: 148: 35: 1558: 583:, titled after the playable character of each version. In Japan, these were named 1793: 1659: 911:
Each of the games in the series has sold well, particularly in Japan, where the
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compatibility despite coming to market before the console itself, but the
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changed the system, instead using Monster Hearts to create new monsters.
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s North American name being changed due to a trademark conflict with the
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in the 1980s until the company's bankruptcy in 1982 and purchase by
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is the third game in the series, released in Japan in 2003 for the
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was the 38th best-selling game of 2002 with 292,275 copies.
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series. Players control the main character, but, unlike in
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games. The party can also attempt to flee random battles.
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keep it in the party for a while or feed it meat items.
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Dragon Quest Monsters: Terry's Wonderland Retro
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Developed by TOSE, the game was the last 2266: 1832: 1772: 1758: 1750: 1465:. Chart Get. July 31, 2008. Archived from 1271:"IGN: Dragon Quest Monsters: Joker Review" 1095:"The GameSpy Hall of Fame: Dragon Warrior" 565:was backward-compatible with the original 316: 45: 1729:Dragon Warrior Monsters 2: Cobi's Journey 1520:"2002 Top 50 Japanese Console Game Chart" 1339: 1337: 1335: 2504:Video game franchises introduced in 1998 1264: 1262: 992: 990: 988: 631:game Enix published before merging with 1549:Wollenschlaeger, Alex (June 29, 2003). 1457: 1455: 984: 944: 454:Iru and Luca's Marvelous Mysterious Key 1530:from the original on December 28, 2008 1026: 1024: 190:Dragon Quest Monsters: The Dark Prince 1500:from the original on February 1, 2013 1413:from the original on February 1, 2013 1383:from the original on October 18, 2009 707:. Tose returned to develop the game. 415: 7: 2023:Young Yangus and the Mystery Dungeon 1707:Dragon Quest Monsters: Caravan Heart 923:has sold 1,592,728 copies in Japan. 635:. It features Keifer, a prince from 620:Dragon Quest Monsters: Caravan Heart 32:Dragon Warrior Monsters (video game) 1670:from the original on April 16, 2012 1436:. Gameshark.com.com. Archived from 1344:Parish, Jeremy (November 6, 2007). 1009:from the original on March 27, 2013 1432:Fudge, James (November 27, 2007). 1371:Shau, Austin (November 16, 2007). 1277:from the original on March 4, 2009 1159:from the original on June 16, 2008 997:Harris, Craig (January 26, 2000). 692:Dragon Quest Monsters: Super Light 553:. The Japanese version was called 25: 1063:Keplek, Patrick (March 8, 2000). 1039:from the original on May 16, 2008 770:monsters in a first-person view. 267:instead of the original Japanese 2456: 2455: 1695:Dragon Quest Monsters I & II 1178:Torres, Ricardo (June 8, 2001). 1065:"Dragon Warrior Monsters Review" 1033:"Dragon Warrior Monsters review" 305:trademark in the US, making the 1581:"Nintendo GBA Japanese Ranking" 2059:Slime Mori Mori Dragon Quest 3 1630:"Nintendo DS Japanese Ranking" 766:, battles were fought against 688:Dragon Quest Monsters: Wanted! 680:Dragon Quest Monsters: Joker 3 670:Dragon Quest Monsters: Joker 2 223:games. Primarily developed by 1: 1619:. Retrieved November 27, 2007 1490:"Sakura Con 2000 Enix Report" 1373:"Dragon Quest Monsters Joker" 663:multiplayer play through the 2045:Slime Mori Mori Dragon Quest 1488:Stahn Mahn (April 3, 2000). 1463:"Dragon Quest Sales History" 933:Dragon Quest Monsters: Joker 860:Dragon Quest Monsters: Joker 735:. Monsters are able to gain 646:Dragon Quest Monsters: Joker 217:is a spin-off series of the 2016:Torneko's Great Adventure 3 2520: 2430:Super Smash Bros. Ultimate 1269:Bozon (November 6, 2007). 29: 2451: 2002:Torneko's Great Adventure 1789: 1348:. 1UP.com. Archived from 999:"Dragon Warrior Monsters" 960:Doragon Kuesuto Monsutāzu 925:Dragon Quest Monsters 1+2 921:Dragon Warrior Monsters 2 895:Each of the games in the 665:Nintendo Wi-Fi Connection 601:Dragon Quest Monsters 1+2 572:Dragon Warrior Monsters 2 526: 521: 516: 511: 501: 491: 486: 474: 469: 459: 449: 439: 434: 410: 405: 400: 388: 383: 378: 366: 361:Dragon Quest Monsters 1+2 356: 350:Dragon Warrior Monsters 2 344: 339: 334: 322: 287:, which was published by 2437:Rooming with a Gamer Gal 2332:Bianca, Nera, and Debora 1660:"DGM: Joker 2 Announced" 849:role-playing video games 694:were released in Japan. 506:Terry's Wonderland Retro 1945:Dragon Quest Monsters 2 1705:Square Enix's Official 1693:Square Enix's Official 1031:Jeff Gertsmann (2004). 968:Dragon Warrior Monsters 917:Dragon Warrior Monsters 609:Dragon Quest Monsters i 557:. It was released with 542:Dragon Warrior Monsters 328:Dragon Warrior Monsters 289:Simulation Publications 176:Dragon Warrior Monsters 2484:Square Enix franchises 2009:Torneko: The Last Hope 1615:July 10, 2009, at the 1239:Cortney Stone (2003). 959: 844: 759: 686:Two cell phone games, 549:the next year for the 298:Dungeons & Dragons 2499:Video game franchises 2494:Dragon Quest Monsters 1938:Dragon Quest Monsters 1928:Dragon Quest Monsters 1718:Dragon Quest Monsters 1469:on September 29, 2012 897:Dragon Quest Monsters 839: 815:Prudence and Caring. 792:Terry's Wonderland 3D 754: 703:was released for the 697:On December 1, 2023, 569:as well. Its sequel, 555:Dragon Quest Monsters 496:Terry's Wonderland SP 444:Terry's Wonderland 3D 214:Dragon Quest Monsters 49:Dragon Quest Monsters 2489:Tose (company) games 2259:The Adventure of Dai 2179:The Adventure of Dai 1634:Japan-GameCharts.com 1591:on December 30, 2008 1585:Japan-GameCharts.com 1208:Henninqer, Michael. 768:randomly encountered 2091:Monster Battle Road 1561:on February 2, 2013 1440:on October 11, 2008 1247:on February 2, 2013 1220:on October 15, 2008 1190:on November 5, 2012 319: 2412:Kazuhiko Torishima 1697:PSOne Port website 1180:"First Impression" 1075:on October 3, 2012 845: 832:Obtaining monsters 760: 638:Dragon Warrior VII 317: 271:. This was due to 180:September 25, 1998 2471: 2470: 2350:Related companies 2345: 2344: 2201:Yuusha yo Isoge!! 2163: 2162: 1666:. February 2010. 1640:on August 8, 2008 1132:on April 22, 2012 955:as ドラゴンクエストモンスターズ 853:experience points 776:three-dimensional 737:experience points 595:and published by 538: 537: 280:role-playing game 227:and published by 210: 209: 43:Video game series 16:(Redirected from 2511: 2459: 2458: 2423:Mario Sports Mix 2267: 2246:Dragon Quest III 2217:Yume wo Shinjite 1833: 1774: 1767: 1760: 1751: 1713: 1701: 1680: 1679: 1677: 1675: 1656: 1650: 1649: 1647: 1645: 1636:. Archived from 1626: 1620: 1607: 1601: 1600: 1598: 1596: 1587:. Archived from 1577: 1571: 1570: 1568: 1566: 1557:. Archived from 1546: 1540: 1539: 1537: 1535: 1524:The-MagicBox.com 1516: 1510: 1509: 1507: 1505: 1485: 1479: 1478: 1476: 1474: 1459: 1450: 1449: 1447: 1445: 1429: 1423: 1422: 1420: 1418: 1399: 1393: 1392: 1390: 1388: 1368: 1362: 1361: 1359: 1357: 1352:on June 28, 2011 1341: 1330: 1329: 1327: 1319: 1313: 1312: 1310: 1308: 1293: 1287: 1286: 1284: 1282: 1266: 1257: 1256: 1254: 1252: 1243:. 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Index

Dragon Quest Monsters: Terry's Wonderland Retro
Dragon Warrior Monsters (video game)
Dragon Quest
Genre(s)
Role-playing
Developer(s)
Tose
Publisher(s)
Square Enix
Enix
Yuji Horii
Artist(s)
Akira Toriyama
Composer(s)
Koichi Sugiyama
Game Boy Color
Game Boy Advance
Nintendo DS
PlayStation
Nintendo 3DS
Nintendo Switch
Android
iOS
Windows
Dragon Warrior Monsters
Dragon Quest Monsters: The Dark Prince
Dragon Quest
Dragon Quest
Tose
Square Enix

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