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Dragon Quest VI

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the “Phantom World” at first, too, and together they find the Mirror of Ra. The party travels to Murdaw's castle in the original world. After defeating Murdaw, the Hero uses the Mirror on him. Murdaw then turns into the King of Somnia, confused and unaware of what happened. The king reveals that the original world is in fact the Dream World and the Phantom World is the Real World. Upon traveling back to the Real World, the King of Somnia thanks the party for defeating Murdaw in his dreams, but the real Murdaw lives and that the party must travel to Ghent to retrieve a boat to get to Murdaw's lair. In Ghent, Nevan, a healer, joins the party and allows them to use the Ghent Clan's ship. During the fight with the real Murdaw, the Hero is again sent back to Weaver's Peak. With the Mirror of Ra, however, the Hero warps back into the battle and defeats Murdaw.
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plummeting. With the help of two Supreme Sage brothers, Benjamin and Isaac, the party enters Mortamor's Castle. After solving many puzzles, they come face to face with Mortamor and defeat him. Isaac reveals that the Dread Realm is falling apart and Pegasus helps them escape. After returning to the Real World, everyone parts ways, with Ashlynn having to return to the Dream World since her Real World self no longer exists. With Mortamor's link between the Real World and the Dream World severed, the Dream World vanishes, with only Cloudgate Castle remaining visible in the Real World. Ashlynn is then shown in the castle, taking care of the newly hatched Zenithian Dragon.
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of Somnia. After a task, the Hero and Carver work together to obtain a horse for an old man. Carver also becomes a soldier of Somnia. The Hero and Carver speak to the king, who informs them that to defeat Murdaw, they need the Mirror of Ra. The Hero and Carver discover another portal similar to the one near Haggleton, which eventually leads them to Port Haven, another town where they can not be seen. Milly, also appearing to have lost her memory, sees them and helps them become visible via Madame Luca's help.
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in that direction and finds a large hole with the crown maker just barely hanging on. The hero attempts to rescue him and succeeds, but in the process, slips and falls to the world below. In this mysterious world, the Hero finds a nearby town in which the townspeople cannot see him. The Hero receives a tip from one of the townspeople: There is a special well to the north from which people who enter never come back; the Hero heads in that direction, enters the well, and returns to his world.
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need to collect the sword, armor, shield, and helmet of legend. While doing so, the Hero meets his double in Real Weaver's Peak, who gets spooked, and speaks 'Y-You. Y-You're m-m-me!', and says that he must prove himself to be faithful to his family if he is to join powers. Returning to Real Somnia, the King and Queen tell the Hero that he is indeed the prince. When he fused with his clone, the Hero gained his memory back, much like Ashlynn and Carver previously.
3780: 585:. Once the party gets to Alltrades Abbey, they have the option of becoming one of several starter classes. Each class has eight levels, which are gained by winning a specific number of battles (unlike character levels, which are gained by earning experience points), and advancing in level teaches a character new spells and / or skills, which are retained across class changes. 3023: 3009: 492:, as many of the main characters do not initially remember who they are. After completing a series of quests, the player learns that in addition to a Real World, there is also a Dream World, made up of people's dreams, and that there is a great evil that wants to conquer both. The Hero and his new party work together to save both worlds from the ever-growing threat. 1167: 1205: 1200: 1195: 1190: 1185: 1162: 1157: 1152: 1147: 1324:, hoping the game would find a North American release. They also suggested why the series might not appeal to the American audience: there is too much fighting and not enough adventuring. Other critics have mentioned that class building becomes tedious and that the dual worlds are too overwhelming, both possible reasons against a US release. 1312:." The Super NES localization of the game never happened, however, as Enix had already given up on the U.S. market. Square, one of the only companies still willing to bring console role-playing video games to the United States, was also still struggling to get their games to sell in the United States, and therefore, 45: 668:
At Somnia, the Hero meets Carver, who does not seem to remember the Hero. The Hero then meets Captain Blade, leader of Somnia's military, who gives the potential soldier candidates a task to find a special item in a tower. The Hero manages to find this item successfully and formally becomes a soldier
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After getting out of bed, the town elder tasks the Hero to get a crown in preparation for the annual Mountain Spirit festival, which takes him to Haggleton. The hero finds out the man who is supposed to make the crown has gone out somewhere to the northwest of town and never came back. The Hero heads
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opens as the Hero and his party of a mysterious woman and a bulky man approach Murdaw, the demon king's castle. After the woman uses an ocarina to summon a dragon, the party enters the castle and comes face to face with the Dreadfiend Murdaw (Demon King Mudō "魔王ムドー" in Japanese version). Overpowering
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did not receive an English-language localization because of being cost-ineffective. At 4MB, it was one of the largest games made for the Super Famicom as well as the largest the console could support without adding bank-switching circuitry to the cartridge, and translating it would have necessitated
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To master a class, the character must fight a set number of battles as that class. Once certain hybrid classes are mastered, a stat relating to that class will permanently go up. There are two secret classes as well, Dragon (Hackasaurus) and Liquid Metal Slime, which are unlocked through consumable
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Like previous games, mini medals can be found hidden throughout the worlds and can be traded for items. There are bonus dungeons and a few extra characters after beating the main storyline. There is a day and night system, as in some previous installments; with certain storyline events happening at
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The after-battle monster recruitment has been removed. In the original 1995 Super Famicom version of Dragon Quest VI, certain types of monsters can be randomly recruited if they are defeated with a Monster Master in the party. In the 2010 DS remake, this system has been removed, instead, there are
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was never released in North America. Along with Terry and Milly, several of the main enemies, including Mortamor, reappear. Their previous roles have been eliminated, however, making them appear as just normal enemies. Mortamor and Murdaw (DeathMore and Mudou, respectively, in the localization) do
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The party reaches Cloudsgate Citadel and meets Dhuran (デュラン), who claims to have taken over the castle. He summons Terry to fight the party and then fights the party himself. Dhuran then reveals that all the enemies the party has faced were just pawns of Mortamor, the Archfiend. Milly reveals that
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In Sorceria, the party learns that this is Ashlynn's home. The elders tell Ashlynn that the Demon Lord is watching her and give her the powerful spell Magic Burst to fight him. The party also learns that the only way to get to the Demon Lord is through Zenith Tower, but to activate the tower, they
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The party discovers a Somnia Castle in the “Phantom World” and learns that the prince—who looks like the Hero—is missing. They also meet Captain Rusty, who bears a striking resemblance to Captain Blade. Gaining entrance to the Moonmirror Tower, the party meets Ashlynn, a woman who was invisible in
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Once a character has mastered a specific set of two or three starter classes, they can change into a hybrid class that builds on their themes. For example: mastering Warrior and Martial Artist unlocks the Gladiator Class, which learns powerful physical attacks, and mastering certain hybrid classes
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is medieval, complete with castles, knights, and magic. The main world is divided into the "Real World" and "Dream World", each with a separate, but similar map. To get from one world to the other, the party uses special warps (such as in wells), by ascending/descending stairs on the world map or
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who informs them of Mortamor's doings and how to reach the Dread Realm. Mortamor plans on merging both worlds. The party's horse fuses with Pegasus, allowing the party to fly to the Dread Realm. Several challenges await in the Dread Realm, including the party's strength suddenly and unexpectedly
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The Queen of Somnia tells the Hero to discover who he really is. This quest leads the party to Arkbolt, where a terrible monster is blocking a nearby cave. The reward for defeating the monster is the famed Sunderbolt Blade, but before the party can strike the final blow, a warrior by the name of
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After receiving the ceremonial crown from the crown maker for no charge after saving his life, the Hero heads back to Weaver's Peak just in time for the festival to begin. During the festival, the Hero receives a mysterious vision that a great evil will take over the world; the elder asks him to
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While the Monster Master class can catch monsters in the original Super Famicom version it is not a major part of the game. Another returning feature from the past two games is the use of the wagon, which allows characters to be swapped out for other ones on the world map.
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the trio, the demon king appears to destroy each member of the party, but suddenly, the Hero wakes up in the mountain town Weaver's Peak. Tania, a young woman from Weaver's Peak, insists that he was having a bad dream and introduces herself as his sister.
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leave the village in preparation for this disaster. The next day, the Hero finds out that the world that he stumbled onto was called the "Phantom World" and is given a pass by the elder that allows him entry into Somnia, where he can meet the king.
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as the official subtitle, as well as confirming a release in North America. The title was later changed to "Realms of Revelation" just prior to release. Listings in some stores, including on price tags and the like, still use the "Reverie" title.
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even bigger and more expensive ROMs. In addition, the game was a late release for the Super Famicom and by the time an English localization could be finished, Enix had already dropped support for the console in North America and moved to the
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Terry kills the monster, winning the sword. After traveling both worlds, the party learns that Murdaw was not the only evil in the world, having fought several other monsters that all seem to be connected.
772:(roughly over 100 U.S. dollars). The game went on to sell over 3.2 million copies. In Japan, the game made the news in 2005, when a Japanese student threatened another student over an argument about which 645:
falling through holes in the "Dream World" to the "Real World". If something cannot be found in the "Real World", it may appear in the "Dream World", such as with Spiegelspire, at the middle of the game.
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Some of the classes give special bonuses beyond their stats and abilities such as the Merchant who gives a small bonus to the party's income after every battle, or the Sage who receives a discount to
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between 1997 and 2001. The storyline roughly follows that of the video game from which it was based but with several differences, such as the inclusion of the character Kizu Buchi, a spotted slime.
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music. A second Symphonic Suite edition of the OST was performed in March 2005 and released on July 19, 2006, also by Aniplex. The Symphonic Suite track list is as follows:
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by Square Enix and was developed by ArtePiazza. The game was released in Japan on January 28, 2010, in North America on February 14, 2011, and in Europe on May 20, 2011.
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sold over three million copies in Japan, becoming the best selling game of 1995. The DS version sold an additional one million copies by March 2010.
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series, the graphics and gameplay remain close to the other games, with minor additions and upgrades. The graphics were vastly improved from
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Since this version comes with a built in map of both worlds on the top of the screen, the World Map and the Magic Map have been removed.
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The Hero travels around the world gathering a party throughout his adventure. To progress in the story, the party must defeat specific
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The initial release was delayed over a year because of Enix wanting to further develop their game. The game was eventually shown at
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for the Nintendo DS sold almost a million copies in Japan in its first week. The game sold over 1.2 million copies by March 2010.
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praised the game's storyline, particularly its innovative scenario. While comparable to the light-dark world setting of
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composed the music and directed all the associated spinoffs. Three soundtracks were released for the music of
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certain Slimes that will join you once you accomplish a specific task. Lizzie still remains recruitable.
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Other new features were added to the series, such as: the monsters being animated when they attack. The
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featured a unique real world and dream world setting, which he suggests had an influence on the later
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has been implemented, which allows wireless communication and data transfer between two DS systems.
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Trilogy. It was released in Japan in December 1995, developed by Heartbeat; whereas the previous
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Arena and Best Dresser Contest were new mini-games introduced; the casinos return from previous
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in Japan), was released in 1998. This game featured Terry and Milly years before the events of
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was originally planned for North American release in the spring of 1996 under the title "
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Terry is her brother and Terry decides to join the party and fight against Mortamor.
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copies in Japan, resulting in it becoming the best-selling game of 1995. In 2010,
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was released a few weeks later on December 9, with the very steep price of 11,400
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was listed as #7 among the 10 Best Japanese Games Never Released in the U.S. by
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Dragon Quest VI was the first game in the series to include abilities or skills
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Mark Franklin, director of Public Relations at Nintendo, made the claim that
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The iOS and Android versions replaced the orchestrated music with the
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The names of the following characters from this game were changed in
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that the Hero and his party members acquire new skills and spells.
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role-playing video game (in an overhead perspective) that features
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Once Cloudsgate Citadel returns to normal, the party speaks to
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appear as very challenging, very late in-game bosses, though.
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has applied for the trademark "The Realms of Reverie" at the
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An example of battle, from the original Super Famicom version
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is the best, the student doing the threatening favoring
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from battles to advance in character and class levels.
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music in the title screen, which is performed by the
2944:. Famitsu.com (2010-01-04). Retrieved on 2013-01-07. 951:
adaptation of the game was also made, which titled
3713: 3672: 3640: 3592: 3549: 3490: 3391: 3355: 3312: 3248: 3158: 3151: 2861:[1996 Game Software Annual Sales Top 100]. 2242:"Dragon Quest VI ~The Dream World~ Symphonic Suite" 1316:had no companies willing to take a risk for it. In 373: 361: 269: 236: 224: 212: 202: 190: 180: 168: 158: 148: 66: 54: 35: 2057:"Dragon Quest Monsters DS: Enix's Pride & Joy" 1707: 1705: 1703: 1701: 1699: 1697: 2269:"Dragon Quest Game Music Super Collection Vol. 2" 1616: 1614: 1612: 1610: 1608: 1606: 1503:"Enix Comments on DQVIII As Heartbeat Steps Away" 929:Dragon Quest VI ~The Dream World~ Symphonic Suite 2479:"Japan Review Check: Dragon Quest VI, Reginleiv" 2452:"How Do Dragon Quest's Famitsu Scores Stack Up?" 2981:. IDG Entertainment. p. 46. Archived from 2138:"Student Arrested In Dragon Quest Death Threat" 2087:Dragon Warrior Monsters Official Strategy Guide 612: 2909:. February 4, 2004. p. 27. Archived from 2576:"Dragon Quest VI: Realms of Revelation review" 2543:"Dragon Quest VI: Realms of Revelation Review" 2510:"Dragon Quest VI: Realms of Revelation Review" 2419:"Dragon Quest VI: Realms of Revelation Review" 1731:"Super Famicom Games Roll Out the New Year!". 1471: 1469: 1182: 957: 606: 3088: 1635: 1633: 1389:"Welcome to Nintendo of America's Media Site" 49:Box art of the original Super Famicom release 8: 1144: 1017: 462:devices was released in Japan in June 2015. 2705:"Dragon Quest VI: Realms of Reverie Review" 2672:"Dragon Quest VI: Realms Of Reverie Review" 1664: 1662: 3589: 3155: 3095: 3081: 3073: 1726: 1724: 1016: 989: 706:The scenario designer, as in all previous 43: 32: 3829:Super Nintendo Entertainment System games 2383:"Dragon Quest VI for iPhone/iPad Reviews" 1526: 1524: 870:United States Patent and Trademark Office 741:Dragon Quest Monsters: Terry's Wonderland 2080: 2078: 1417:(Press release). Square Enix. 2008-05-21 1283:launched with 1,274,857 sales, and sold 864:On April 28, 2008, it was reported that 2641:"Dragon Quest VI: Realms of Revelation" 2608:"Dragon Quest VI: Realms of Revelation" 1380: 1343: 1320:vol. 81, the staff wrote an article on 1224:The Legend of Zelda: A Link to the Past 2651:from the original on November 23, 2020 2144:from the original on November 13, 2007 2063:from the original on December 14, 2020 1438: 1436: 1434: 1432: 1287:in December alone. It went on to sell 962:, lit. Dragon Quest: Land of Illusion) 3864:Video games scored by Koichi Sugiyama 2900:"February 2, 2004 - February 4, 2004" 2639:Mustafa, Nathan (February 22, 2011). 2458:from the original on 21 November 2018 896:Tokyo Metropolitan Symphony Orchestra 882:Dragon Quest VI: Realms of Revelation 390:, known in Europe & Australia as 387:Dragon Quest VI: Realms of Revelation 7: 3346:Young Yangus and the Mystery Dungeon 2803:Dragon Quest VI: Maboroshi no Daichi 2588:from the original on January 5, 2023 2574:Gilbert, Henry (February 16, 2011). 2089:. Prima Publishing. pp. 44–45. 1856:: We have to destroy the demon king! 1353:Dragon Quest VI: Maboroshi no Daichi 1021: 994: 833:A Slime Curling mini-game was added. 640:games in the series, the setting of 18:Dragon Quest VI: Maboroshi no Daichi 3834:Turn-based role-playing video games 2193:. Square Enix. 2008. Archived from 2136:David Jenkins (February 23, 2005). 1483:from the original on August 6, 2012 1184: 985: 815:This version has a few differences 2954:"Epic Center: The Epic Calendar". 2248:from the original on June 15, 2011 2171:from the original on June 18, 2019 2030:"Dragon Quest IV, V, VI confirmed" 1334:magazine in their May 2005 issue. 484:The story follows the traditional 393:Dragon Quest VI: Realms of Reverie 25: 3824:Japanese role-playing video games 2736:"Dragon Quest VI - Full of charm" 2541:Kollar, Phil (February 9, 2011). 2450:Ashcraft, Brian (July 17, 2009). 2417:Bailey, Kat (February 14, 2011). 1647:from the original on May 10, 2012 1146: 714:. Similarly, the lead artist was 477:returns, with minor adjustments. 450:, was released worldwide for the 346: 133: 113: 3809:Android (operating system) games 3779: 3778: 3021: 3007: 2825:Williams, Mike (2 August 2017). 2801:Kurt Kalata (February 4, 2008), 2703:Khan, Jahanzeb (June 15, 2011). 2508:Sangrey, Nick (March 24, 2011). 2219:(Press release). Business Wire. 1203: 1198: 1193: 1188: 1183: 1165: 1160: 1155: 1150: 1145: 953:Dragon Quest Maboroshi no Daichi 465:As the sixth installment to the 2784:from the original on 2018-11-13 2752:from the original on 2019-07-14 2399:from the original on 2018-12-23 2364:from the original on 2018-11-13 2223:from the original on 2010-12-26 2036:from the original on 2019-06-08 1984:from the original on 2016-12-29 1683:from the original on 2012-04-16 1592:from the original on 2018-08-07 1567:from the original on 2013-10-11 1538:from the original on 2012-07-28 1477:"Dragon Quest VI Official Page" 1455:from the original on 2016-12-29 1265:Despite the very high price of 931:. This version was featured on 3859:Video games developed in Japan 3382:Slime Mori Mori Dragon Quest 3 2770:Musgrave, Shaun (2015-06-26). 2670:Jackson, Mike (May 20, 2011). 2113:. The Magicbox. Archived from 1669:Gantayat, Anoop (2010-02-01). 1505:. RPGfan. 2002. Archived from 718:and the sound was composed by 1: 2964:. September 1995. p. 51. 2477:Gifford, Kevin (2010-02-03). 2163:Siliconera (April 28, 2008). 1970:"The History of Dragon Quest" 1741:. February 1995. p. 160. 1445:"The History of Dragon Quest" 933:Dragon Quest Daizenshu Vol. 2 3368:Slime Mori Mori Dragon Quest 3048:Dragon Quest Zenithia Portal 2872:] (in Japanese). Tokyo: 2734:Thrower, Matt (2015-06-30). 935:, which is a compilation of 730:lit. "Sky Castle") trilogy. 3339:Torneko's Great Adventure 3 2975:GamePro staff, ed. (2005). 2870:Famitsu Game Whitebook 1997 2111:"Japan Platinum Game Chart" 1443:Kalata, Kurt (2008-02-04). 1251:and is now more similar to 826:The 'Tag Mode' system from 613: 3890: 3753:Super Smash Bros. Ultimate 2978:GamePro Magazine, May 2005 2677:Official Nintendo Magazine 2032:. Siliconera. 2007-07-30. 2002:Jonathan Creswell (2007). 1718:, 1995. Retrieved 2007-4-6 1627:, 1995. Retrieved 2007-4-6 1391:. Nintendo. Archived from 1117:Official Nintendo Magazine 856:(Reidakku) as Somnia, and 3874:Single-player video games 3774: 3325:Torneko's Great Adventure 3112: 2863:Famitsū Gēmu Hakusho 1997 2085:Prima Games, ed. (2000). 1362: 1025: 1022: 998: 995: 958: 607: 42: 3814:Dragon Quest video games 3760:Rooming with a Gamer Gal 3655:Bianca, Nera, and Debora 2865: 2004:"Dragon Quest IV, V, VI" 1671:"DQM: Joker 2 Announced" 804:enhanced remake for the 589:unlocks the Hero class. 438:of the game, along with 430:games were developed by 3268:Dragon Quest Monsters 2 2859:"1996年ゲームソフト年間売上TOP100" 736:Dragon Warrior Monsters 418:series and as the last 398:role-playing video game 3332:Torneko: The Last Hope 2876:. 1997. Archived from 2324:. 2003. Archived from 2267:Damien Thomas (2007). 1957:(Super Famicom). Enix. 1938:(Super Famicom). Enix. 1919:(Super Famicom). Enix. 1900:(Super Famicom). Enix. 1881:(Super Famicom). Enix. 1862:(Super Famicom). Enix. 1843:(Super Famicom). Enix. 1824:(Super Famicom). Enix. 1793:. 2000. Archived from 1779:(Super Famicom). Enix. 1760:(Super Famicom). Enix. 808:was announced in late 783:Like its predecessor, 521:character class system 505: 3261:Dragon Quest Monsters 3251:Dragon Quest Monsters 3046:Official Nintendo DS 2645:Nintendo World Report 2294:Patrick Gann (2007). 1532:"Dragon Quest 4 to 6" 1106:Nintendo World Report 975:Monthly Shōnen Gangan 964:. It was authored by 852:(Bābara) as Ashlynn, 503: 3582:The Adventure of Dai 3502:The Adventure of Dai 2322:"Dragon Quest Manga" 2117:on December 13, 2007 1875:: Wake up, brother! 1714:Vol. 81, pp. 64–67. 1623:Vol. 81, pp. 64–67. 1395:on December 23, 2010 530:or trigger specific 38:Realms of Revelation 3414:Monster Battle Road 2684:on November 7, 2014 2328:on December 7, 2013 2055:Jose Lopez (2007). 1953:Enix (2007-07-27). 1934:Enix (2007-07-26). 1915:Enix (2007-07-25). 1896:Enix (2007-07-26). 1877:Enix (2007-08-03). 1858:Enix (2007-08-03). 1839:Enix (2007-07-25). 1820:Enix (2007-07-25). 1775:Enix (2007-07-25). 1756:Enix (2007-07-27). 1716:Nintendo of America 1625:Nintendo of America 1509:on February 2, 2013 1235:role-playing games 1019: 992: 844:(Mireyu) as Milly, 3849:Video game remakes 3735:Kazuhiko Torishima 3055:2015-07-29 at the 3029:Video games portal 2940:2019-03-27 at the 2808:2020-10-22 at the 2555:on August 19, 2022 2275:on August 19, 2007 1949:Supreme Sage Isaac 1791:"Wednesday's News" 1350:Known in Japan as 990: 796:Nintendo DS remake 764:in November 1995. 511:is a traditional, 506: 3839:Nintendo DS games 3794: 3793: 3673:Related companies 3668: 3667: 3524:Yuusha yo Isoge!! 3486: 3485: 2522:on March 11, 2013 1212: 1211: 1015: 1014: 968:and published by 927:), and was named 874:Realms of Reverie 536:experience points 412:as a part of the 404:and published by 383: 382: 315:February 14, 2011 16:(Redirected from 3881: 3869:ArtePiazza games 3854:1995 video games 3782: 3781: 3746:Mario Sports Mix 3590: 3569:Dragon Quest III 3540:Yume wo Shinjite 3156: 3097: 3090: 3083: 3074: 3042: 3041: 3039:Official website 3031: 3026: 3025: 3024: 3017: 3012: 3011: 3010: 2994: 2993: 2991: 2990: 2972: 2966: 2965: 2951: 2945: 2932: 2926: 2925: 2923: 2921: 2915: 2904: 2896: 2890: 2889: 2887: 2885: 2855: 2849: 2848: 2846: 2844: 2835:. 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Game Ranking. 1637: 1628: 1618: 1601: 1600: 1598: 1597: 1582: 1576: 1575: 1573: 1572: 1553: 1547: 1546: 1544: 1543: 1528: 1519: 1518: 1516: 1514: 1499: 1493: 1492: 1490: 1488: 1473: 1464: 1463: 1461: 1460: 1440: 1427: 1426: 1424: 1422: 1411: 1405: 1404: 1402: 1400: 1385: 1368: 1366: 1364: 1348: 1310:Dragon Warrior V 1290: 1286: 1278: 1271: 1249:Dragon Quest III 1208: 1207: 1206: 1202: 1201: 1197: 1196: 1192: 1191: 1187: 1186: 1170: 1169: 1168: 1164: 1163: 1159: 1158: 1154: 1153: 1149: 1148: 1020: 993: 963: 961: 960: 620: 619: 616: 610: 609: 578:Dragon Quest VII 572:Dragon Quest III 475:Dragon Quest III 350: 348: 341: 323: 314: 306:January 28, 2010 305: 288:December 9, 1995 287: 137: 135: 117: 115: 106: 86: 47: 36:Dragon Quest VI: 33: 21: 3889: 3888: 3884: 3883: 3882: 3880: 3879: 3878: 3799: 3798: 3795: 3790: 3770: 3740:Koichi Nakamura 3709: 3664: 3636: 3594:Dragon Quest IV 3588: 3545: 3482: 3387: 3351: 3315:Mystery Dungeon 3308: 3303:The Dark Prince 3244: 3147: 3142:Koichi Sugiyama 3140:Sugiyama Kobo ( 3126:Armor Project ( 3108: 3101: 3063:Dragon Quest VI 3057:Wayback Machine 3037: 3036: 3027: 3022: 3020: 3013: 3008: 3006: 3003: 2998: 2997: 2988: 2986: 2974: 2973: 2969: 2960:. No. 76. 2953: 2952: 2948: 2942:Wayback Machine 2933: 2929: 2919: 2917: 2913: 2902: 2898: 2897: 2893: 2883: 2881: 2867: 2857: 2856: 2852: 2842: 2840: 2839:on 2 March 2021 2824: 2823: 2819: 2810:Wayback Machine 2800: 2796: 2787: 2785: 2769: 2768: 2764: 2755: 2753: 2733: 2732: 2728: 2718: 2716: 2702: 2701: 2697: 2687: 2685: 2669: 2668: 2664: 2654: 2652: 2638: 2637: 2633: 2623: 2621: 2620:on May 30, 2011 2606: 2605: 2601: 2591: 2589: 2573: 2572: 2568: 2558: 2556: 2540: 2539: 2535: 2525: 2523: 2507: 2506: 2502: 2492: 2490: 2489:on 23 July 2012 2476: 2475: 2471: 2461: 2459: 2449: 2448: 2444: 2434: 2432: 2431:on May 25, 2016 2416: 2415: 2411: 2402: 2400: 2393:CBS Interactive 2381: 2380: 2376: 2367: 2365: 2358:CBS Interactive 2346: 2345: 2341: 2331: 2329: 2320: 2319: 2315: 2305: 2303: 2293: 2292: 2288: 2278: 2276: 2266: 2265: 2261: 2251: 2249: 2240: 2239: 2235: 2226: 2224: 2215: 2214: 2210: 2200: 2198: 2197:on May 23, 2008 2189: 2188: 2184: 2174: 2172: 2162: 2161: 2157: 2147: 2145: 2135: 2134: 2130: 2120: 2118: 2109: 2108: 2104: 2097: 2084: 2083: 2076: 2066: 2064: 2054: 2053: 2049: 2039: 2037: 2028: 2027: 2023: 2013: 2011: 2001: 2000: 1996: 1987: 1985: 1967: 1966: 1962: 1955:Dragon Quest VI 1952: 1947: 1943: 1936:Dragon Quest VI 1933: 1928: 1924: 1917:Dragon Quest VI 1914: 1909: 1905: 1898:Dragon Quest VI 1895: 1890: 1886: 1879:Dragon Quest VI 1876: 1871: 1867: 1860:Dragon Quest VI 1857: 1852: 1848: 1841:Dragon Quest VI 1838: 1833: 1829: 1822:Dragon Quest VI 1819: 1814: 1810: 1800: 1798: 1789: 1788: 1784: 1777:Dragon Quest VI 1774: 1769: 1765: 1758:Dragon Quest VI 1755: 1750: 1746: 1737:. No. 67. 1730: 1729: 1722: 1710: 1695: 1686: 1684: 1668: 1667: 1660: 1650: 1648: 1639: 1638: 1631: 1619: 1604: 1595: 1593: 1584: 1583: 1579: 1570: 1568: 1559:(in Japanese). 1555: 1554: 1550: 1541: 1539: 1534:. Square Enix. 1530: 1529: 1522: 1512: 1510: 1501: 1500: 1496: 1486: 1484: 1479:. Square Enix. 1475: 1474: 1467: 1458: 1456: 1442: 1441: 1430: 1420: 1418: 1413: 1412: 1408: 1398: 1396: 1387: 1386: 1382: 1377: 1372: 1371: 1363:ドラゴンクエストVI 幻の大地 1356: 1349: 1345: 1340: 1326:Dragon Quest VI 1322:Dragon Quest VI 1314:Dragon Quest VI 1306:Dragon Quest VI 1293:Dragon Quest VI 1288: 1284: 1281:Dragon Quest VI 1273: 1266: 1263: 1254:Final Fantasy V 1244:Final Fantasy X 1229:Dragon Quest VI 1215:Kurt Kalata of 1213: 1204: 1199: 1194: 1189: 1166: 1161: 1156: 1151: 1051: 1010: 991:Aggregate score 988: 984: 966:Masaomi Kanzaki 955: 945: 921:Dragon Quest VI 917:Koichi Sugiyama 909: 904: 838:Dragon Quest IX 828:Dragon Quest IX 802:Dragon Quest VI 798: 785:Dragon Quest VI 778:Dragon Quest VI 766:Dragon Quest VI 758: 749:Dragon Quest VI 745:Dragon Quest VI 720:Koichi Sugiyama 704: 699: 654:Dragon Quest VI 651: 642:Dragon Quest VI 634:Like the other 632: 627: 617: 604: 563: 509:Dragon Quest VI 498: 479:Dragon Quest VI 441:Dragon Quest IV 357: 354: 345: 336: 327: 318: 309: 300: 291: 282: 265: 219:Koichi Sugiyama 144: 141: 132: 123: 112: 101: 92: 81: 50: 37: 31: 30:1995 video game 28: 27:1995 video game 23: 22: 15: 12: 11: 5: 3887: 3885: 3877: 3876: 3871: 3866: 3861: 3856: 3851: 3846: 3844:Nintendo games 3841: 3836: 3831: 3826: 3821: 3816: 3811: 3801: 3800: 3792: 3791: 3789: 3788: 3775: 3772: 3771: 3769: 3768: 3763: 3756: 3749: 3742: 3737: 3732: 3725: 3722:Itadaki Street 3717: 3715: 3711: 3710: 3708: 3707: 3702: 3697: 3692: 3687: 3682: 3676: 3674: 3670: 3669: 3666: 3665: 3663: 3662: 3657: 3652: 3646: 3644: 3642:Dragon Quest V 3638: 3637: 3635: 3634: 3629: 3624: 3622:Maya and Meena 3619: 3614: 3609: 3604: 3598: 3596: 3587: 3586: 3578: 3573: 3564: 3559: 3553: 3551: 3547: 3546: 3544: 3543: 3536: 3529: 3528: 3527: 3520: 3515: 3510: 3497: 3495: 3488: 3487: 3484: 3483: 3481: 3480: 3473: 3466: 3459: 3452: 3445: 3438: 3431: 3424: 3417: 3410: 3403: 3395: 3393: 3389: 3388: 3386: 3385: 3378: 3371: 3363: 3361: 3353: 3352: 3350: 3349: 3342: 3335: 3328: 3320: 3318: 3310: 3309: 3307: 3306: 3299: 3292: 3285: 3278: 3271: 3264: 3256: 3254: 3246: 3245: 3243: 3242: 3235: 3228: 3221: 3214: 3207: 3200: 3193: 3186: 3179: 3172: 3164: 3162: 3153: 3149: 3148: 3146: 3145: 3138: 3135:Akira Toriyama 3131: 3124: 3113: 3110: 3109: 3102: 3100: 3099: 3092: 3085: 3077: 3071: 3070: 3059: 3043: 3033: 3032: 3018: 3002: 3001:External links 2999: 2996: 2995: 2967: 2957:Nintendo Power 2946: 2927: 2891: 2850: 2817: 2794: 2762: 2726: 2715:on May 4, 2013 2695: 2662: 2631: 2599: 2566: 2533: 2500: 2469: 2442: 2409: 2374: 2339: 2313: 2286: 2259: 2233: 2208: 2191:"DRAGON QUEST" 2182: 2155: 2128: 2102: 2095: 2074: 2047: 2021: 1994: 1968:Kalata, Kurt. 1960: 1941: 1922: 1903: 1884: 1865: 1846: 1827: 1808: 1782: 1763: 1744: 1720: 1712:Nintendo Power 1693: 1658: 1629: 1621:Nintendo Power 1602: 1588:. 2015-06-24. 1577: 1563:. 2013-10-08. 1548: 1520: 1494: 1465: 1428: 1406: 1379: 1378: 1376: 1373: 1370: 1369: 1342: 1341: 1339: 1336: 1318:Nintendo Power 1301:Nintendo Power 1262: 1259: 1210: 1209: 1180: 1172: 1171: 1142: 1134: 1133: 1130: 1124: 1123: 1120: 1112: 1111: 1108: 1102: 1101: 1098: 1090: 1089: 1086: 1078: 1077: 1074: 1066: 1065: 1062: 1054: 1053: 1048: 1040: 1039: 1036: 1028: 1027: 1024: 1013: 1012: 1007: 1001: 1000: 997: 986: 983: 980: 944: 941: 911:As with every 908: 905: 903: 900: 862: 861: 860:as Port Haven. 834: 831: 824: 821: 797: 794: 757: 754: 728:Tenkū no Shiro 716:Akira Toriyama 703: 700: 698: 695: 650: 647: 631: 628: 626: 623: 562: 559: 517:random battles 497: 494: 471:Dragon Quest V 447:Dragon Quest V 434:. In 2011, a 381: 380: 375: 371: 370: 365: 359: 358: 356: 355: 353: 352: 343: 333: 328: 326: 325: 316: 307: 297: 292: 290: 289: 279: 273: 271: 267: 266: 264: 263: 258: 253: 248: 242: 240: 234: 233: 226: 222: 221: 216: 210: 209: 206: 200: 199: 197:Akira Toriyama 194: 188: 187: 184: 178: 177: 172: 166: 165: 164:Yukinobu Chida 162: 156: 155: 152: 146: 145: 143: 142: 140: 139: 129: 124: 122: 121: 110: 98: 93: 91: 90: 78: 72: 70: 64: 63: 58: 52: 51: 48: 40: 39: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 3886: 3875: 3872: 3870: 3867: 3865: 3862: 3860: 3857: 3855: 3852: 3850: 3847: 3845: 3842: 3840: 3837: 3835: 3832: 3830: 3827: 3825: 3822: 3820: 3817: 3815: 3812: 3810: 3807: 3806: 3804: 3797: 3787: 3786: 3777: 3776: 3773: 3767: 3764: 3762: 3761: 3757: 3755: 3754: 3750: 3748: 3747: 3743: 3741: 3738: 3736: 3733: 3731: 3730: 3726: 3724: 3723: 3719: 3718: 3716: 3712: 3706: 3703: 3701: 3698: 3696: 3693: 3691: 3688: 3686: 3683: 3681: 3678: 3677: 3675: 3671: 3661: 3658: 3656: 3653: 3651: 3648: 3647: 3645: 3643: 3639: 3633: 3630: 3628: 3625: 3623: 3620: 3618: 3615: 3613: 3610: 3608: 3605: 3603: 3600: 3599: 3597: 3595: 3591: 3585: 3583: 3579: 3577: 3574: 3572: 3570: 3565: 3563: 3560: 3558: 3555: 3554: 3552: 3548: 3541: 3537: 3535: 3534: 3530: 3526: 3525: 3521: 3519: 3518:2020 episodes 3516: 3514: 3513:1991 episodes 3511: 3509: 3508:Manga volumes 3506: 3505: 3504: 3503: 3499: 3498: 3496: 3494: 3489: 3479: 3478: 3474: 3472: 3471: 3467: 3465: 3464: 3460: 3458: 3457: 3453: 3451: 3450: 3446: 3444: 3443: 3439: 3437: 3436: 3432: 3430: 3429: 3425: 3423: 3422: 3418: 3416: 3415: 3411: 3409: 3408: 3404: 3402: 3401: 3397: 3396: 3394: 3390: 3384: 3383: 3379: 3377: 3376: 3372: 3370: 3369: 3365: 3364: 3362: 3360: 3359: 3354: 3348: 3347: 3343: 3341: 3340: 3336: 3334: 3333: 3329: 3327: 3326: 3322: 3321: 3319: 3317: 3316: 3311: 3305: 3304: 3300: 3298: 3297: 3293: 3291: 3290: 3286: 3284: 3283: 3279: 3277: 3276: 3275:Caravan Heart 3272: 3270: 3269: 3265: 3263: 3262: 3258: 3257: 3255: 3253: 3252: 3247: 3241: 3240: 3236: 3234: 3233: 3229: 3227: 3226: 3222: 3220: 3219: 3215: 3213: 3212: 3208: 3206: 3205: 3201: 3199: 3198: 3194: 3192: 3191: 3187: 3185: 3184: 3180: 3178: 3177: 3173: 3171: 3170: 3166: 3165: 3163: 3161: 3157: 3154: 3150: 3143: 3139: 3136: 3133:Bird Studio ( 3132: 3129: 3125: 3122: 3118: 3115: 3114: 3111: 3107: 3106: 3098: 3093: 3091: 3086: 3084: 3079: 3078: 3075: 3069: 3065: 3064: 3060: 3058: 3054: 3051: 3049: 3044: 3040: 3035: 3034: 3030: 3019: 3016: 3005: 3000: 2985:on 2006-05-19 2984: 2980: 2979: 2971: 2968: 2963: 2959: 2958: 2950: 2947: 2943: 2939: 2936: 2931: 2928: 2916:on 2006-05-06 2912: 2908: 2901: 2895: 2892: 2880:on 2008-12-27 2879: 2875: 2871: 2866:ファミ通ゲーム白書1997 2864: 2860: 2854: 2851: 2838: 2834: 2833: 2828: 2821: 2818: 2815: 2811: 2807: 2804: 2798: 2795: 2783: 2779: 2778: 2773: 2766: 2763: 2751: 2747: 2743: 2742: 2737: 2730: 2727: 2714: 2710: 2706: 2699: 2696: 2683: 2679: 2678: 2673: 2666: 2663: 2650: 2646: 2642: 2635: 2632: 2619: 2615: 2614: 2609: 2603: 2600: 2587: 2583: 2582: 2577: 2570: 2567: 2554: 2550: 2549: 2548:Game Informer 2544: 2537: 2534: 2521: 2517: 2516: 2511: 2504: 2501: 2488: 2484: 2480: 2473: 2470: 2457: 2453: 2446: 2443: 2430: 2426: 2425: 2420: 2413: 2410: 2398: 2394: 2390: 2389: 2384: 2378: 2375: 2363: 2359: 2355: 2354: 2349: 2343: 2340: 2327: 2323: 2317: 2314: 2301: 2297: 2290: 2287: 2274: 2270: 2263: 2260: 2247: 2244:. 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Index

Dragon Quest VI: Maboroshi no Daichi

Developer(s)
Heartbeat
Publisher(s)
JP
Enix
JP
Square Enix
Nintendo
Director(s)
Producer(s)
Designer(s)
Yuji Horii
Programmer(s)
Artist(s)
Akira Toriyama
Writer(s)
Composer(s)
Koichi Sugiyama
Dragon Quest
Platform(s)
Super Famicom
Nintendo DS
iOS
Android
JP
JP
NA
EU

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