Knowledge (XXG)

EuroFront

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171:, John Kisner noted that one of the challenges of the game was to lean over the large combination map to move units. He noted, "I'm used to paying a price of realism, but here the cost was unexpected: a sore back." Kisner found the process of using four different rulebooks "cumbersome". He also found that although "in many ways these are the finest rulebooks ever produced," in some areas they seemed "incomplete and confusing." He also noted that in comparison to other contemporaneous wargames, 80:, where square plastic or wooden blocks standing on edge represent military units, taking the place of more traditional die-cut cardboard counters. A sticker with the unit information is placed on the side facing the owning player. The opponent only sees the blank back of the block, resulting in an effective 183:
distinctly less to offer as a simulation." However, Kisner was a strong proponent of both the production game and the diplomatic aspects. He concluded on a positive note, saying "Now in truth the block system is inconvenient at this scale — there's too much leaning and reaching. But
22: 197:, Marcel Van der Sleen commented, "For those who like monster games, this is the missing link." After a lengthy analysis, Van der Sleen concluded, "Overall I was really impressed with this addition to the Front block games. It ties the three previous games together well." 120:
In addition to the military part of the game, there is a diplomatic game that might involve the entry of another country into the war (the Soviet Union, Spain or Greece, for example), on one side or the other.
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rulebook. A large amount of table space is required, about 4 ft x 6 ft (1.2 m x 2 m), since the maps of all three games are used simultaneously. In addition to the block counters from the three games,
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provides a further 80 blocks representing the military units from several smaller countries. The game comes with six scenarios, each covering one year of the war in Europe from 1939 to 1944.
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There is also a system of supply production that the players must manipulate in order to produce reinforcements in various theatres to fulfill long-term strategies.
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seemed a bit simplistic, commenting that in other games, Soviet tank forces would be a mixture of various strengths and movement factors, while in
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works so well I've come to forgive the point, and I think many of you will too. a glorious recreation of the ground war in Europe."
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into one large two-player board wargame. Therefore players need to already have a copy of each of these games in order to play
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in 1994, again designed by Besinque, that covered the war in North Africa, Sicily and Italy. In 1995, Besinque created
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is not a standalone game. Instead it provides a framework to combine the rules, maps and block counters from
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The game is fairly complex, requiring all of the rules from the three individual games as well as a 40-page
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In 2006, Besinque revised all four games, which were re-published as "Second Edition" games.
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also adds pieces representing many other nationalities such as Dutch, Polish and Greek.
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wargames to be combined into one campaign that simulates the entire European Theatre of
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to combine all three games together into one large European campaign.
60:. In addition to the Allied and Axis counters in these three games, 20: 144:
of World War II. The following year, Besinque designed
148:, covering the Western Front. This was followed by 240:Van der Sleen, Marcel (Spring 1996). "EuroFront". 34:, subtitled "War in Europe, 1939-45", is a set of 136:, a block wargame designed by Craig Besinque and 42:in 1995 that allows the previously published 8: 266:Kisner, John W. (Summer 1996). "EuroFront". 221: 72:Like many games published by Columbia, 261: 259: 257: 255: 253: 235: 233: 231: 229: 227: 225: 7: 307:Board wargames set in Modern history 132:In 1991, Columbia Games published 14: 317:Wargames introduced in the 1990s 302:Board games introduced in 1995 246:. No. 45. pp. 30–33. 25:Box cover of 1st edition, 1995 1: 270:. No. 7. pp. 32–33. 322:World War II board wargames 338: 243:Canadian Wargamers Journal 194:Canadian Wargamers Journal 26: 24: 312:Columbia Games games 191:In Issue 45 of the 140:that simulated the 128:Publication history 38:rules published by 282:"Casus Belli #090" 27: 329: 286: 285: 278: 272: 271: 263: 248: 247: 237: 337: 336: 332: 331: 330: 328: 327: 326: 292: 291: 290: 289: 280: 279: 275: 268:Zone of Control 265: 264: 251: 239: 238: 223: 218: 203: 169:Zone of Control 165: 130: 70: 17: 12: 11: 5: 335: 333: 325: 324: 319: 314: 309: 304: 294: 293: 288: 287: 273: 249: 220: 219: 217: 214: 213: 212: 202: 199: 167:In Issue 7 of 164: 161: 129: 126: 69: 66: 40:Columbia Games 15: 13: 10: 9: 6: 4: 3: 2: 334: 323: 320: 318: 315: 313: 310: 308: 305: 303: 300: 299: 297: 283: 277: 274: 269: 262: 260: 258: 256: 254: 250: 245: 244: 236: 234: 232: 230: 228: 226: 222: 215: 210: 209: 205: 204: 200: 198: 196: 195: 189: 187: 182: 178: 174: 170: 162: 160: 157: 155: 151: 147: 143: 142:Eastern Front 139: 138:Tom Dalgliesh 135: 127: 125: 122: 118: 116: 112: 107: 105: 101: 97: 93: 89: 85: 83: 79: 75: 67: 65: 63: 59: 55: 51: 47: 46: 41: 37: 36:board wargame 33: 32: 23: 19: 16:Board wargame 276: 267: 241: 206: 192: 190: 185: 180: 176: 172: 168: 166: 158: 153: 149: 145: 133: 131: 123: 119: 114: 110: 108: 103: 99: 95: 91: 87: 86: 73: 71: 61: 58:World War II 53: 49: 43: 30: 29: 28: 18: 208:Casus Belli 68:Description 296:Categories 216:References 82:fog of war 78:block game 186:EuroFront 181:EuroFront 177:EuroFront 173:EuroFront 163:Reception 154:EuroFront 146:WestFront 134:EastFront 115:EuroFront 111:EuroFront 104:EuroFront 96:WestFront 92:EastFront 88:EuroFront 74:EuroFront 62:EuroFront 50:WestFront 45:EastFront 31:EuroFront 150:MedFront 100:MedFront 54:MedFront 284:. 1995. 201:Reviews 76:is a 106:. 98:and 52:and 211:#90 298:: 252:^ 224:^ 94:, 84:. 48:,

Index


board wargame
Columbia Games
EastFront
World War II
block game
fog of war
Tom Dalgliesh
Eastern Front
Canadian Wargamers Journal
Casus Belli






Canadian Wargamers Journal





"Casus Belli #090"
Categories
Board games introduced in 1995
Board wargames set in Modern history
Columbia Games games
Wargames introduced in the 1990s
World War II board wargames

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