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Exodus (role-playing game)

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escalated to a series of short events between many warring nations that ravaged the known world on all sides, forcing humanity into an "exodus" that would last 20 years before survivors could return from fallout shelters to the ruins of civilization and start a new era of human civilization.
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system in 2006. Legal complications arose in mid-2007, when Bethesda Softworks' lawyers claimed Interplay was unable to license a role-playing game, and annulled the license deal. Glutton Creeper Games reworked the project into
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In 2009, Glutton Creeper Games and Interplay came to a settlement over the license dispute. Glutton Creeper Games became a subsidiary of 4 Hour Games by 2014, and the sourcebooks for
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developed and published by Glutton Creeper Games using the d20/OGL system. The game was originally set in the
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intellectual property, though it retained a post-apocalyptic theme and most of its common elements with the
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as World's End, man chose to evolve by the process of natural selection through self extermination from
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of 20th century from 1939 to 2012, which is the year of nuclear war's outbreak. In
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universe, but due to legal complications with the creator of the original
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is set in southwest United States in the year 2042. The backstory of
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franchise, and released the game in 2008. In spite of this,
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were offered for sale on 4 Hour Games' website for a time.
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Index

Exodus (disambiguation) § Gaming

Science fiction
post-apocalyptic
d20
OGL Modern
role-playing game
Fallout
Interplay Entertainment
Bethesda Softworks
Interplay
d20 Modern
post-apocalyptic
alternative history
December 2012
Maya
evolution
Nostradamus
nuclear fallout
War on Terror
Geek and Sundry
"Muerte a Vault-Tec: Los juegos cancelados de la saga Fallout"




"5 Ways To Get Your Fallout Tabletop RPG Geek On"
Nerdist

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