Knowledge (XXG)

F.E.A.R. 2: Project Origin

Source πŸ“

1185:. Initially, the plan was for the game to have a fully regenerative health system with no medkits. Early demos incorporated this system, but fan reaction was largely negative, with many arguing that the first game's medkit-based health system was superior. In response, the designers adopted a partial regenerative system that would restore a player's health to 30%, but they also incorporated the medkits from the first game (albeit limiting the player to three and making them much scarcer than before). After the change, they found that testers "reported that the fights felt more dynamic and less repetitive than before." 1367:
and mutant creatures. The decapitations are the result of close-up throat slashing from behind and close-up gunshots to the throat. All violence results in large blood spray: there are blood-stained interiors and blood sprays onto objects, including the camera lens. With weapons such as sniper rifles, bodies can be torn apart at close range, limbs are seen flying off and the wounded flesh is reduced to a bloody pulp. The use of nail guns pins victims to a wall before they fall to the ground in a bloody mass. The scenes often have blood-soaked walls and floors and the victims' bodies do not always disappear.
1315:"digital comic" is an animated 73-second clip depicting the aftermath of the helicopter crash from the end of the first game. As Jin-Sun Kwon regains consciousness, she realises that both Point Man and Douglas Holiday are missing. Noting a trail of bloody footprints leading away from the crash, she is startled by Bremmer, the pilot, asking what happened. However, Bremmer begins to bleed from his ears, and seconds later, his flesh melts off his body. Outside the helicopter, Jin sees Alma smiling, her eyes glowing red. 763:
ascertains that the interference is originating at the blast site of the Origin facility, he is pulled into a hallucinatory realm by Paxton Fettel, where he is attacked by corrupt Replicas. Upon killing them, Fettel tells him, "Do you see? You are different from the others. They are meaningless now. They are ghosts. You must set me free." When 813 returns to reality, he finds that he has killed his Replica teammates. Replica command then issues an order for all Replicas to shoot 813 on sight.
587: 1768:, particularly how the level design undermines the AI and prevents it from seeming as intuitive as in the first game and its two expansions; "frequent are restrictive, linear encounter spaces without flanking corridors." He argued, "this not only makes the player's role in combat more frustrating, but makes the enemies appear less intelligent - with fewer navigational options, they tend to remain stationary more and surprise the player less." 1268: 1170:
team endeavored to create not just aesthetically differentiated enemies, but "new AI types that have different tactics." Indeed, the creation of new locations and new enemies unexpectedly dovetailed into one another. As Mulkey explains, "as we started to change the volume of the space the combat altered, and it gave us new opportunities to approach the AI in different ways, educate them with different activities and abilities."
535:. The player can carry five of each type, and can carry all four at once (allowing for up to 20 projectiles), but only one type may be equipped at any one time. Players can also "cook" grenades before throwing them; setting them off but holding onto them for a moment before tossing them. An on-screen meter tells the player how much time is left before they detonate. 635:, team deathmatch, "Control" (three control points must be captured and defended), "Armored Front" (similar to Control, but control points must be captured in a specific order, and each team also has access to an EPA), "Failsafe" (one team is tasked with planting and detonating a bomb, the other team with preventing them), and "Blitz" (a 729:
draw Alma's attention to him. He also says that Becket isn't yet strong enough to defeat Alma, and needs to amplify his psychic abilities by going to an ATC facility inside a nuclear power plant on nearby Still Island, which houses an amplification device. Still Island was also Alma's home before she was moved to the Origin facility.
708:
Alma. He meets with Aristide, who tells him he needs to get into the Telesthetic Attunement Chamber (TAC) if he wants to have any hope of defeating Alma. Mid-procedure, the lab is attacked and Becket witnesses several of the black ops team killed by black tentacles. He then passes out and has a vision of Alma on a tree swing near a
733:
amplifier and Becket enters. Aristide arrives and explains that she plans to seal Becket and Alma inside the device, and then use Alma as leverage against ATC. This is why she tricked Becket into the TAC; she needed Alma to be aware of Becket so she could be lured to the machine. When Stokes tries to intervene, Aristide kills her.
655:, which only one player can carry at a time, and when it is fully charged (it charges when it is being carried) that player can activate it and give themselves a considerable speed advantage over opposing players. However, whoever is carrying the power-up will have a bluish glow and will be permanently visible on all players' 1737:(NA) scored the Xbox 360 version 7.5 out of 10. He was critical of the atmosphere, horror, and storyline, arguing, "this series has lost a bit of its magic." Although he praised the combat mechanics, level design, and mech sections, he concluded, " nowhere near as awesome as we hoped it'd be." Ben Talbot of 1743:(UK) scored the Xbox 360 version 7 out of 10. He was critical of the horror, arguing " every clichΓ© imaginable." He praised the combat mechanics and mech sections, but concluded, "where was the ambition to innovate or surprise? It's by no means terrible, but for such a major franchise, more was expected." 3155:
Alma's emotions are stunted and that may be the key to unlocking a way out of this. We need bait. We need something Alma can fixate on. Harlan would have been perfect, but I think I know exactly what to do. Just need to get Becket and the Special Forces team to the TAC, tune them to Alma's frequency,
1279:
Speaking of the balance between combat and horror, Hubbard reminded people that "this is first and foremost an action game. There are horror elements, but it's not meant to be an unrelenting experience in terror." With this in mind, Monolith were attempting to strike a similar balance as in the first
1165:
Mulkey, who was lead level designer on the first game, acknowledged that although that game was claustrophobic by design, the interiors were too similar, and so, "we've decided to mix it up and to have these more open spaces." Similarly, Leo De Bruyn, lead level designer on the sequel, argued that in
762:
to a location near the command post and taking control of an EPA. He fights his way through ATC forces but no sooner has his mission begun than he starts to have problems with his radio feed and video display. He eventually makes it to Sigma and tries to correct the problems with his equipment. As he
707:
He wakes up in a hospital which is under attack by the black ops, learning that himself, Stokes, and Griffin have all undergone "Activation" surgery, and were being prepared for "Attunement". He is then contacted by a man calling himself "Snake Fist", who says he wants to help them escape and destroy
1784:
worked so damn well." He found the horror elements to be on the level of "a cheap haunted house gag." Echoing Gaynor's criticism of the level design, he pointed out, "levels are narrower, funneling you into predictable shootouts with half the variability of the first game." He concluded, "it's as if
1288:
as the centerpiece of the game, and the horror as a secondary element that helps to set up future combat scenarios. The relationship between the two is that the horror elements are a palette cleanser that resets the player's emotional state, and allows the kinetic aspects of the next combat to land
1112:, with Matthews stating, "we feel they didn't do everything that they could of achieved." As a result of their disappointment with these ports, Monolith determined to develop all three versions of the sequel simultaneously, with no lead platform from which the others would derive. Matthews explains, 954:
With the game unnamed as a result of the rights issues, in June 2007, Monolith announced a contest called "Name Your Fear" to find a new name. Open only to residents of the United States, contestants had three weeks to submit a name, after which three finalists would be chosen by Monolith, and those
770:
Eventually, 813 reaches the blast site and proceeds deep under the rubble. As he moves, Fettel promises him that they will lead "a mighty army". As he nears Fettel's location, Alma again tries to stop him, but he again evades her. Eventually, 813 opens a door to find Fettel kneeling in the middle of
736:
Aristide seals the machine with Becket inside, and in a hallucinatory landscape, he fights off apparitions of a maddened Keegan. As he does, he sees flashes of Alma, who appears to be raping him in the real world. Eventually, he escapes the hallucination. The machine doors open, and Becket sees Alma
728:
Finding a secret Paragon facility beneath the school, Becket locates Snake; whose real name is Terry Halford, an ATC researcher. Although he is killed by a Replica almost immediately, Halford is able to transfer files to the APC in which he explains that Aristide tricked Becket into the TAC so as to
720:
commanders. Becket fights his way out of the hospital, which is revealed to be a massive underground installation beneath the ruined Auburn district of Fairport, and Snake directs him to Wade Elementary, informing him that the woman referenced by Jankowski and Fox was Alma, who has become "aware" of
646:
system and all game modes feature a customisable load out, with the player free to choose their weaponry, grenades, and armor. In the original release of the game, there were nine maps; six were general purpose and supported all game types except Armored Front, the other three supported only Armored
766:
Guided by Fettel, 813 starts to move through the devastated city towards the blast site, fighting off Replicas throughout his journey. In an underground car park, he is attacked by Alma but manages to escape and continue on, with Fettel continuously in his head (saying such things as "you must feel
732:
En route, the APC is ambushed by Replicas, and Keegan wanders off in a daze, searching for "her". Unable to retrieve him, Becket, Stokes, and Morales continue to the island. There, Becket finds the tree from his hallucinations, Alma's swing still hanging from its branches. He and Stokes head to the
715:
Upon regaining consciousness, he finds Jankowski dying on an operating table, his last words to Beckett referencing a woman he can hear "crying." He later encounters Fox, who also references the woman, before Fox is killed by the black tentacles. Eventually, Becket learns the purpose of Harbinger –
1366:
the violence is considered highly impactful in such scenes as where Michael uses his sub-machine gun to explicitly bisect an enemy, the two parts of the body lying separately on the ground, with copious blood spray. There are also a number of explicit close-range decapitations involving both human
1275:
One of the central elements of the game's atmosphere would be Alma, who had a much more involved role in the sequel than in the original. By way of this increased presence, Monolith intended to enhance the game's horror; "we've put a lot of effort and a lot of thought into the ways in which we can
1345:
games. The book recounts the events of the first game, as well as expanding on Alma's and ATC's history and the creation of Projects Origin and Perseus. It also includes information on the various characters and weaponry from each game. The book is littered with handwritten notations by Genevieve
1169:
For the sequel, Monolith wanted to have the game take place across multiple, visually differentiated, locations. Matthews stated that although the game does feature a lot of interiors, "we have taken great care to diversify the areas that you will progress through." In terms of enemy variety, the
1161:
was to successfully tackle the biggest criticisms of the original game - the bland and repetitive environments, and the lack of enemy variety. Co-lead designer John Mulkey explained that "variety" in a general sense was one of their main guiding principals as they strove for "more visual variety,
562:
available during the game include medkits, medical injections, and protective armor (reduces the amount of damage the player takes during combat). Medical injections are automatically used as soon as they are picked up, but med kits can be stored (up to three), and used manually by the player.
1820:
A second multiplayer map pack was released in May, named "Armored Front". Containing two new maps ("Decoy" and "Conductor", both for Armored Front mode), the pack also included four new character heads for player customisation, and console-specific themes for the Xbox 360 and PlayStation 3.
1816:
In April 2009, Monolith released "Toy Soldiers", a free multiplayer three-map-pack. The main selling point of the map pack was that the characters are transformed into tiny toy soldiers who then battle in a normal-sized arena. The three maps were "Fulltilt!" (set inside a pinball machine),
34: 758:. As Becket and his squad mates are tracking down Snake Fist at Wade Elementary, in a different part of Fairport, ATC Security has launched an attack against Replica Command Post Sigma, and additional Replicas have been called in. The game begins with the Replica designated Foxtrot 813 750:
begins with Paxton Fettel speaking about his prediction of a coming war from the original game; "The war has begun just as I dreamed it would, just as I foresaw. Dreams are all I have now, dreams of death, of blood and fire. Of her. The time has come to awaken; to be...reborn."
1276:
give Alma teeth." Hubbard also pointed out that Alma has "a stronger agenda, which gives her a more active, visceral role." Similarly, Matthews stated, "now she's out, after 16, 17 years in that vault, with her psyche still dreaming and hating, she's now completely toxic."
610:
and two shoulder mounted rocket launchers. Ammo for each is infinite, but the miniguns overheat if fired continuously, and require a short cool-down period. Similarly, the rocket launchers require a moment to arm. EPAs also have fully regenerative health and an optional
1680:
s Steve Hogarth scored the PC version 80 out of 100. He was critical of the ability to create cover and the atmosphere, but he praised the new enemies, level design, combat mechanics, and implementation of slow motion. He concluded, "the magic of the original
1669:, and poor lighting. However, he praised the sound effects, level design, combat mechanics, and implementation of slow motion. He concluded, that "while fun and well-crafted, seems to have lost sight of the strengths that made its predecessor so unique." 725:, and once there, Becket uncovers evidence of "Project Paragon", which is designed to spot children with promising psychic abilities. Becket himself was a student at the school and, although he has no memory of it, must have been subjected to the project. 1715:(UK) scored the PlayStation 3 version 8 out of 10. Calling it "a pleasure to play," he praised the plot, script, voice acting, combat mechanics, and mech sections. However, he also found the game to be very traditional, writing, "innovation is not 558:. The duration which reflex time lasts is limited, determined by a meter which slowly fills up automatically when the ability is not being used. The player can permanently increase the size of the meter by picking up "reflex injections". Other 566:
A new feature in the game is the ability to interact with the environment, such as upending a table or toppling a shelf to provide cover. Occasionally, the player will also be able to move objects blocking their path. Unlike the first game,
1644:("feels like a gimmick, since there's no effective way of hugging that cover") and multiplayer. Although he enjoyed the game overall ("it's a good shooter, bordering on great"), he argued, "it's not as groundbreaking as its predecessor." 1805:. Upon its release, it debuted at #2 on the US PC charts. The following week, it dropped to #8. It went on to be the fifth best-selling PC title of February 2009. The Xbox 360 version finished at #11 in that month's all-platform charts. 1756:
scored the Xbox 360 version 5 out of 10, criticising the "woeful lack of inspiration". He praised the combat mechanics but found the game to be "a checklist of genre-tropes" and "as archetypal a corridor-shooter as has ever been made."
408:, Monolith looked at the reception of the first game, specifically what was popular and what was not. With this in mind, they set out to correct the two most frequently criticised elements of the original; monotone and repetitive 1166:
the first game, "we wanted to make the game have a very creepy and oppressive vibe. The color palettes reflected this, and I think we created this feeling very successfully. In retrospect, perhaps a little too successfully."
4162: 721:
Beckett and is drawn to him due to his immense telepathic potential. He reunites with Griffin and Stokes, but moments later, Griffin is killed by the black tentacles. The remainder of the team heads to the school in an
1706:, implementation of slow motion, level design, and enemy variety. He concluded that although the game "dresses itself up like an edgy, scary, sinister horror of epic proportions, under the surface it's a solid FPS." 683:
may be planning to assassinate her so as to silence her. The hand-picked team consists of 1st Sgt. Griffin; SFC Keegan, Sgt. Jankowski (brother of the character from the first game), Sgt. Morales, Sgt. Becket (the
703:
potential", with Becket's scores higher than anyone "aside from the Origin Prototypes." Moments after Becket finds Aristide, Point Man blows up the Origin facility, with the shockwave knocking Becket unconscious.
2981:
The first three Activation surgeries appear to have been a resounding success. The fourth patient, Redd Jankowski, is still in pre-op, but the others are recovering in separate wings to minimize pre-conscious
5035: 1264:, he explained the designers were trying to capture, "that response that happens in your body when you realise you're going to have to do something horrible, or something much worse is going to happen". 1173:
At the same time as introducing such variety, however, Monolith was conscious of not straying too far from the basics of the first game. Matthews explains, "to bring too many new unique experiences to
4930: 900:, and that that story was in line with their own plans for the sequel, in fact, that sequel would ignore the events of both expansions and instead serve as a canonical follow-up to the original game. 2820: 1698:
s Mike Jackson scored the PC version 7.5 out of 100. He was highly critical of both the horror elements and the storyline, but he praised the "satisfying" combat mechanics, graphics, sound effects,
1128:
on all three platforms simultaneously. I can very quickly see if a certain experience is synonymous across all three platforms before I put it into the game. We haven't taken a port mentality with
737:
standing amid a post-apocalyptic landscape, the black tentacles spreading out around her. She is pregnant. She approaches Becket, placing his hand onto her stomach as a child's voice says "Mommy".
699:. In Aristide's apartment, Becket uncovers hints of an ATC project called "Harbinger", which seems to involve himself and his teammates. Files list each team member's "Paragon Review Scores" and " 3082:: The purpose of the Paragon Program is to identify and cultivate shining examples of the human species that we can propel forward to become superior life forms by means of the Harbinger Project. 1780:
s Elijah Beahm, called it "Monolith's worst game." He was critical of the gameplay changes, particularly the removal of the lean function, and argued that such changes "serve to highlight why
1728:
scored the PlayStation 3 version 7 out of 10. He was critical of the plot, and level design, and found the game too easy, concluding "it's not a bad game, but it could have been so much more."
3117:
Michael Becket was requested specifically for this assignment due to his excellent Paragon results as a child. Like all children put through Paragon, Becket has no memories of the procedures.
639:
game in which the flags are canisters of PHLAG ("PhosphoLuminescent Agent"), a substance that leaks out behind the player as they carry the canister, allowing for them to be easily tracked).
583:, which contains information on current objectives, gameplay tutorials, information on the player's weaponry, and any intel the player has collected, automatically categorised into subjects. 2858:: Our target is Genevieve Aristide, president of Armacham Technology Corporation. Intel indicates she's holed up at her penthouse. Our job is to secure the site and take her into custody. / 602:, called Elite Power Armor (EPA) in-game. An EPA will become available during certain sections of the game, although the player is not obliged to use it, and can, if they wish, traverse the 393:, things go awry when Point Man destroys the Origin Facility, and Becket and his teammates are caught in the blast. Waking up in a strange hospital that is seemingly under attack by an ATC 1204:. In particular, Monolith worked to increase the amount of destructible elements within each location. The game also features numerous graphical elements not in the original, including 912:, there was a very difficult decision. Did we try to figure out and change the story with what we were trying to tell with Alma, and incorporate the story arc with what goes on between 575:. When the player's health drops below 30%, if the player can avoid taking damage for a certain amount of time, the health meter will start to refill automatically, but only up to 30%. 5323: 1808:
It also debuted at #2 on the UK all-platform charts. In the first week of release, the Xbox 360 version entered the top ten rental chart at #9. The following week it climbed to #6.
1145:
In a July 2008 blog post on the game's community page, Matthews explained that the team had divided the first game's elements into three categories based on fan reaction; the good (
971:, Gore." They discouraged fans from submitting acronyms, obscenities, or titles that mean something in a different language. They also released a brief plot blurb and two pieces of 5286: 4150: 5434: 1895: 771:
a room. Fettel welcomes him, calling him "my brother". As he touches 813, Fettel melts away. 813 then removes his helmet to reveal Fettel's face, as he gloats "I am...reborn."
5142: 6266: 6186: 1371:
Warner appealed the decision and three weeks later, the ACB's review panel revoked the ban and gave the game an MA15+ certificate without mandating any alterations or edits.
579:
is also new to the game (in the first game, the camera just zoomed in slightly rather than transitioning into a true iron sight perspective). The player also has access to a
5076: 5013: 6226: 5771: 2009: 3542: 2557: 523:, armor penetration, damage, and weight. Only four different firearms can be carried at any one time. The player also has access to four different types of projectile - 2746: 3429: 6296: 3929: 3633: 2706: 2481: 2400: 2361: 2322: 2248: 2206: 2130: 1346:
Aristide, composed shortly before the second game begins, in which she speculates and muses about what ATC is doing, her role in it, and what the future may hold.
5702: 2783: 5043: 4769: 1724: 1531: 1101:
by creating separate titles tailored to each audience instead of a one-size-fits-all approach." This plan was never realised and in December 2008, writer and co-
4760: 920:? That's when we decided to treat it as if it were a 'what if?' or an alternate spin because we thought it would be of merit to the story if it remained pure. 3593: 3519: 2670: 4972: 4127: 2806: 1362:(ACB) due to its "high-impact violence". This made it illegal to sell the game, or even bring it into the country. In its official statement, the ACB said, 6286: 3355: 2445: 1192:
in the main campaign but they decided against it because they felt it "watered down" the horror. Graphically, John O'Rorke (engine architect and principal
4423: 2049: 5175: 4873: 4690: 4650: 4610: 4386: 2633: 5235: 1932: 6261: 6256: 6201: 4796: 3743: 1098: 426:
was generally well-received by critics, although it was felt to be inferior to the first game. Common points of praise included the combat mechanics,
4913: 4053: 3857: 2585: 546:"; an ability which slows down the game world while still allowing the player to aim and react at normal speeds. This effect is used to simulate the 6276: 6196: 5500: 5109: 847:. The press release clarified that the plot for the expansion had been approved by Monolith and was in line with their own plans for a full sequel. 3392: 4734: 4202: 3959: 3892: 3784: 1108:
In relation to the console versions of the game, Monolith had been unhappy with the console ports of the original game, which had been handled by
5541: 4805: 4497: 1711: 1547: 5360: 1969: 6251: 3280: 3252: 3212: 3176: 3139: 3104: 3074: 3054:
commanders in the style of Origin is now considered infeasible, Harbinger seeks to identify suitable candidates for forced psychic development.
3037: 3006: 2973: 2943: 2903: 2850: 2702: 2477: 2396: 2357: 2318: 2283: 2244: 2202: 2165: 2126: 938:
as an alternate universe, a 'what could have been', and because of that it doesn't necessarily diminish the story that we were trying to tell.
879: 789: 417: 292: 58: 4090: 4013: 6191: 5471: 4113: 2094: 4530: 5309: 3475: 3015:
implanted during the Activation process, the TAC can modulate a subject's telesthetic signal to attune it to a specified target frequency.
5397: 5272: 6236: 6221: 5764: 5198: 3707: 908:
were made outside of Monolith and they took the story in a very different direction than we had intended, so when we started working on
4242: 1653:
s Kevin VanOrd scored all three versions 7 out of 10. He was critical of the story, atmosphere, multiplayer, and the graphics, noting "
5695: 5581: 4460: 3670: 759: 5420: 1881: 6291: 5132: 4556: 3996: 890:, Monolith officially confirmed what had long been suspected; despite the initial reports that they had approved the story for both 4485: 1228:
Much like the first game's atmosphere was heavily inspired by certain films, so too with the sequel. Matthews lists films such as
6281: 6271: 5066: 4995: 554:, and is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's 420:. By making Alma a more central presence than in the first game, they also hoped to enhance the horror elements of the original. 1995: 1097:, with Monolith president Samantha Ryan stating, "in addition to continuing the series on PC, we're committed to bringing it to 3556: 1621:, based on 49 and forty-eight reviews, respectively. The Xbox 360 version holds a score of 77 out of 100, based on 68 reviews. 1359: 6206: 5862: 4522: 2732: 955:
three finalists would be opened to a public vote. Monolith specifically asked for a name that would evoke associations with "
1617:
received "generally favorable reviews," with the PC and PlayStation 3 versions holding aggregate scores of 79 out of 100 on
3415: 3304: 5997: 5688: 2874: 2510: 4349: 4278: 3820: 6241: 6231: 5961: 3619: 3184:: You're not psychically potent enough to resist Alma, so we're going to plug you into a device that will crank up your 2693: 2468: 2387: 2348: 2309: 2235: 2193: 2117: 1666: 4448: 3915: 3050:
Project Harbinger is designed as a workaround to the problems associated with Origin and Perseus. Because creating new
2769: 450:. Several critics also felt the game took too few risks and was little more than a generic, albeit well-made, shooter. 6246: 5869: 5845: 5827: 5669: 4832: 1109: 5954: 767:
it all around you. The promise of things to come" and "they do not understand; they are blind to whom they serve").
6211: 1860: 1201: 722: 580: 340: 3579: 3507: 3192:. My belief is that the amplifier will theoretically make you powerful enough to defeat Alma in a battle of wills. 2656: 6181: 5855: 5614: 4956: 2541: 1182: 839: 572: 361: 3341: 2431: 5887: 5621: 5170: 4565: 4409: 4122: 3968: 3551: 2035: 1691: 1463: 926: 896: 632: 367: 243: 5165: 4887: 4676: 4636: 4596: 3011:
The Telesthetic Attunement Chamber (TAC) is an integral part of the Harbinger conversion process. By means of
412:, and lack of enemy variety. At the same time, they attempted to enhance the game's most lauded elements; the 4372: 2619: 6306: 6216: 6043: 5915: 5008: 1918: 1773: 1234: 559: 5249: 3730: 675:
unit has been deployed to take Genevieve Aristide, president of Armacham Technology Corporation (ATC) into
6301: 5834: 5574: 4882: 4841: 4039: 3843: 2593: 1852: 1739: 1733: 1579: 1562: 1267: 1189: 871: 628: 586: 447: 332: 247: 5486: 5099: 4300: 3130: 3095: 3028: 2894: 2274: 2156: 6152: 5894: 5800: 5607: 3378: 1722:
s strong suit", and finding the overall gameplay "jarringly old-skool." Anthony O'Connor of Australia's
1285: 806: 794: 668: 471: 356: 94: 4720: 4188: 3973: 3880: 3766: 2919:
I have to get Becket and the special forces team into Harbinger. Becket could be the key to containing
1836:- by looking at fans' criticisms; "we listened very closely to our fans' praises and frustrations from 1817:"Cockroach" (set in a hospital bathroom covered in blood), and "Recess" (set in a children's sandpit). 1153:), the bad (too many interiors), and the ugly (a monochrome palette, lack of enemy variety, repetitive 5523: 2986:
interference with each other. Once they're fully awake and stable, we'll begin the Attunement process.
1271:
One of the scenes in the game in which Alma has a much more central role than she did in the original.
695:
squad, and from the commencement of the mission, Becket begins to experience hallucinations involving
6048: 5744: 5711: 5659: 5346: 3272: 3244: 3204: 3188:. Sadly, the only device that has enough juice for the job is on Still Island, hidden inside the old 3168: 3066: 2998: 2965: 2935: 2842: 1955: 1193: 976: 810: 785: 462: 308: 288: 284: 280: 261: 229: 53: 46: 41: 33: 4076: 2881:
may be trying to cover their tracks, which could include making sure Aristide keeps her mouth shut.
1154: 1150: 998:. Monolith also revealed some of the more humorous examples of names they had rejected, including, 851: 709: 603: 409: 124: 75: 65: 5457: 2080: 6053: 5737: 3185: 2878: 2863: 1699: 1205: 1133: 870:
is ours. The previous story-line is ours. Armacham is ours. The weapons are ours. Obviously, the
680: 676: 616: 390: 158: 3461: 1196:), explained that an important element of the sequel was enhancing the first game's much-lauded 1840:. We've varied our environments even more, opened them up and added vertical combat elements." 6058: 5933: 5908: 5790: 5778: 5567: 5383: 1445: 1397: 1338: 1229: 1217: 1102: 1086: 980: 648: 492: 272: 171: 114: 104: 5212: 3693: 3288:: Come to me. Stand before me. Let me look upon you. I've dreamed of this moment. My brother. 3260:: All squads. Foxtrot 813 has gone rogue. Shoot on sight. Repeat, shoot Foxtrot 813 on sight. 829:
universe could not use the characters and events from the original game, but could be called
821:
universe could use the characters and events from the original game, but could not be called
6094: 6063: 5664: 4228: 1824:
A third DLC pack was released in September featuring a four-mission single-player campaign;
1240: 1213: 863: 844: 685: 643: 636: 547: 348: 224: 3656: 434:
sections, graphics, and enemy variety, with some critics also lauding the level design and
6131: 6038: 5207: 3189: 1658: 1256: 1197: 960: 901: 854:
of the unnamed sequel) played down the significance of Monolith not being able to use the
692: 555: 504: 394: 4570: 1760:
In a blog post a few days after the game's release, Steve Gaynor (lead level designer on
1260:
franchise as especially important inspirations for the game's atmosphere. In relation to
6033: 1703: 1662: 1146: 975:
to help inspire fans. The three finalists would be flown to Monolith's headquarters in
834: 484: 413: 352: 6175: 6068: 6011: 5990: 2076: 1753: 1657:
simply doesn't match its FPS peers from a technical perspective," and citing "simple
1450: 1402: 1245: 1121: 1094: 799: 607: 480: 268: 193: 166: 1181:-like quality we have tried so hard to preserve." An example of this was the game's 946:
is about Alma, and we wanted to continue the story the way we originally intended."
651:
added SloMo Deathmatch as an additional game mode. This game type features a reflex
6138: 6099: 5940: 5536: 3852: 1641: 1637: 1633: 1308: 1250: 1117: 968: 930:, he reiterated, " took the story in a direction that we didn't intend. We look at 612: 520: 512: 508: 496: 439: 435: 427: 389:
sergeant. Sent to take the president of Armacham Technology Corporation (ATC) into
295:, it was released for all platforms in February 2009. It is the second game in the 862:
the only things it changes are the name of the game, and the name of the unit the
3232:
Without Alma, I don't have any leverage. Without leverage, I don't have a future.
6159: 6120: 5495: 3318: 2949: 1209: 972: 956: 875: 672: 576: 543: 386: 264: 233: 202: 146: 2518: 1065:
In September 2008, Monolith Productions and Warner Bros. Games re-acquired the
866:
is assigned to. We have the rights to every other aspect of the game universe.
446:
changes from the original (specifically the removal of the lean function), and
6145: 6104: 5637: 4526: 4493: 4456: 4335: 4264: 2953:
I was able to divert the Harbinger candidates to pick you up as you requested.
2044: 1618: 1414: 964: 303: 691:
Dropped at Aristide's penthouse, the team are immediately attacked by an ATC
6089: 6028: 5654: 5355: 4197: 3702: 2983: 2920: 2089: 1964: 1745: 1632:
s Jason Ocampo scored all three versions 8.3 out of 10, praising the score,
1479: 1304: 867: 700: 696: 532: 401:, now free from her confinements, begins to show a keen interest in Becket. 398: 4847: 886:
In December 2008, a few months before the release of what was now known as
3806: 590:
The HUD when in the EPA; one of the new gameplay styles added to the game.
6125: 6004: 5901: 5591: 5318: 5281: 5137: 5071: 4685: 4645: 4605: 4418: 4381: 3924: 3738: 3628: 3588: 3424: 3387: 3350: 2741: 2665: 2004: 1890: 1856: 1646: 1495: 1455: 1407: 1330: 1125: 1090: 656: 652: 500: 466: 443: 336: 297: 276: 176: 151: 138: 798:
was already underway and a publishing deal had already been struck with
6073: 5680: 5244: 4925: 4344: 4312: 4273: 3815: 3051: 1802: 1673: 1597: 717: 528: 524: 488: 476: 320: 809:
and characters, Vivendi (who had published the first game under their
5983: 5947: 551: 516: 211: 2811:
Is Coming To Life with Four New Single-Player Levels on September 3"
1828:. Associate producer Lucas Myers explains that Monolith approached 3012: 1266: 979:, and given a behind-the-scenes tour where they'd meet the game's 599: 585: 431: 3220:
Becket's not strong enough without the amplifier. absorb him. /
802:. By 2006, although Monolith and Warner owned the rights to the 5684: 5563: 983:
and have their likenesses captured for use in the game itself.
5466: 5429: 5392: 5104: 4729: 4237: 4085: 4048: 4008: 3779: 3665: 3470: 3313: 2815: 2778: 2628: 2440: 1927: 1689:
falls short of delivering the kick provided by the original."
1625: 1513: 381:
begins thirty minutes prior to the conclusion of the original
1188:
In terms of gameplay, Monolith initially experimented with a
3228:
What the fuck is wrong with you!? Why are you doing this? /
850:
Speaking of the rights issues in August 2007, Troy Skinner (
5559: 1105:
Craig Hubbard explained that the two titles "just merged."
1120:
of development affords the opportunity to create and test
3077:. Level/area: Interval 05: Provocation - Nurse's Office. 1789:
and actively tried to subvert or contradict every part."
2869:. I don't want any breakage, even if she resists. / / 1157:). With this in mind, one of Monolith's main goals with 1085:
was to release two completely different games - one for
688:), Cpl. Fox, and communications liaison 1st Lt. Stokes. 307:. In September 2009, Monolith released a single-player 1785:
someone created a checklist of everything great about
1341:
detailing much of the background mythology behind the
1162:
more variety in enemies and in gameplay experiences."
2695:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2470:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2389:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2350:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2311:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2237:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2195:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2119:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
667:
The game begins thirty minutes before the end of the
631:
can support up to 16 players, and initially featured
2946:. Level/area: Interval 01: Premonition – Sanctuary. 2853:. Level/area: Interval 01: Premonition – Sanctuary. 6113: 6082: 6021: 5975: 5925: 5879: 5844: 5817: 5788: 5754: 5727: 5718: 5647: 5599: 5133:"February US PC charts feel Wrath of the Lich King" 3179:. Level/area: Interval 06: Deterioration - Keegan. 519:. Each weapon differs in terms of accuracy, range, 371:), which are now no longer considered canon to the 239: 223: 185: 157: 145: 133: 123: 113: 103: 93: 74: 64: 52: 40: 26: 5067:"US PC Charts Feb. 8-14: Lich King conquers again" 3009:. Level/area: Interval 02: Isolation - Awakening. 2976:. Level/area: Interval 02: Isolation - Awakening. 1640:, and plot, but criticising the ability to create 1058:. In September, the winning name was announced as 4155:- Better textures, effects and resolution on PC?" 825:At the same time, any non-Warner game set in the 788:in February 2006. Monolith had been purchased by 615:display that allows the player to easily discern 3508:"Talk with primary art lead Dave Matthews about 438:. Less enthusiastically received were the plot, 397:squad, things become even more complicated when 385:, with the player controlling Michael Becket, a 5772:No One Lives Forever 2: A Spy in H.A.R.M.'s Way 4957:"Basics of effective FPS encounter design (via 1364: 1282: 1114: 906: 860: 817:" As a result, any non-Vivendi game set in the 5696: 5575: 4550: 4548: 3953: 3951: 3949: 3947: 3613: 3611: 1325:Included with a limited steel box edition of 8: 4118:: An Interview on Engine and AI Development" 4004:s Mechanized Combat and Bright Environments" 3298: 3296: 3156:and then see if there's something she likes. 1801:was the most queued cross-platform title on 1431: 1329:available only by preordering the game from 986:In August, the three names were revealed as 904:Dave Matthews explained that the expansions 3215:. Level/area: Interval 07: Union - Climax. 2303: 2301: 2229: 2227: 792:in 2004, after development of the original 6267:Video games developed in the United States 6187:Experimental medical treatments in fiction 5724: 5703: 5689: 5681: 5582: 5568: 5560: 4630: 4628: 4590: 4588: 3501: 3499: 3497: 3495: 3493: 3455: 3453: 3451: 3449: 3447: 2613: 2611: 2504: 2502: 2187: 2185: 2183: 1855:program, making the games playable on the 1439: 1430: 1391: 1382: 531:, shock grenades (electricity-based), and 335:program, making the games playable on the 32: 23: 6227:Multiplayer and single-player video games 4770:PlayStation Official Magazine – Australia 4670: 4668: 4517: 4515: 4033: 4031: 3543:"Ports and expansions 'killed off a few' 3420:expansion announced, TimeGate to develop" 2029: 2027: 1532:PlayStation Official Magazine – Australia 1136:that gets copied over to other platforms. 5166:"NPD: Behind the Numbers, February 2009" 4826: 4824: 4790: 4788: 4754: 4752: 4480: 4478: 4222: 4220: 2425: 2423: 2421: 1996:"Scared stiff: Why should we care about 1069:name from Vivendi and decided to keep " 315:. In March 2015, both the base game and 5310:"GameFly Rental Charts Feb. 24-Mar. 2: 4907: 4905: 4523:"F.E.A.R. 2: Project Origin (Xbox 360)" 4443: 4441: 4182: 4180: 3432:from the original on September 26, 2021 3395:from the original on September 26, 2021 2579: 2577: 2575: 2071: 2069: 2067: 1872: 833:In May 2006, Vivendi announced that an 6297:Weapons of mass destruction in fiction 5522:Sheridan, Connor (November 21, 2021). 4867: 4865: 4714: 4712: 4710: 4708: 4408:Ramsay, Randolph (December 16, 2008). 4371:Ramsay, Randolph (November 26, 2008). 4245:from the original on February 27, 2022 3746:from the original on February 23, 2022 3710:from the original on February 21, 2022 3636:from the original on February 21, 2022 3596:from the original on February 22, 2022 3522:from the original on December 18, 2018 3478:from the original on February 22, 2022 2636:from the original on February 28, 2022 2448:from the original on February 22, 2022 2012:from the original on February 28, 2022 1989: 1987: 293:Warner Bros. Interactive Entertainment 59:Warner Bros. Interactive Entertainment 5544:from the original on January 30, 2022 5474:from the original on August 18, 2021. 5098:Onyett, Charles (February 23, 2009). 5016:from the original on February 8, 2022 4165:from the original on February 8, 2022 4149:Keipp, Kristoffer (January 9, 2009). 4130:from the original on December 1, 2020 4112:Nutt, Christian (December 19, 2008). 3860:from the original on February 8, 2022 2712:from the original on February 9, 2022 2487:from the original on February 9, 2022 2406:from the original on February 9, 2022 2367:from the original on February 9, 2022 2328:from the original on February 9, 2022 2254:from the original on February 9, 2022 2212:from the original on February 9, 2022 2136:from the original on February 9, 2022 1880:Kozanecki, James (February 9, 2009). 1771:In a 2021 retrospective on the game, 1436: 1388: 7: 5503:from the original on August 19, 2021 5234:Alexander, Jem (February 17, 2009). 5100:"PC Sales of the Week: Feb. 15 - 21" 4936:from the original on August 17, 2021 4872:Curthoys, Paul (February 10, 2009). 4737:from the original on August 17, 2021 4693:from the original on August 17, 2021 4653:from the original on August 17, 2021 4613:from the original on August 17, 2021 4533:from the original on August 17, 2021 4500:from the original on August 17, 2021 4463:from the original on August 17, 2021 4093:from the original on August 17, 2021 4016:from the original on August 17, 2021 3895:from the original on August 19, 2021 3787:from the original on August 17, 2021 3673:from the original on August 17, 2021 3460:Goldstein, Hilary (August 6, 2007). 3358:from the original on August 11, 2021 3283:. Level/area: Interval 05: Rebirth. 3255:. Level/area: Interval 02: Contact. 2586:"It's Hard Finding the Right Target" 2097:from the original on August 17, 2021 1435: 1387: 5765:The Operative: No One Lives Forever 5437:from the original on March 12, 2022 5400:from the original on March 11, 2022 5363:from the original on March 11, 2022 5326:from the original on March 11, 2022 5289:from the original on March 11, 2022 5197:Crossley, Rob (February 16, 2009). 5178:from the original on March 11, 2022 5145:from the original on March 11, 2022 5112:from the original on March 11, 2022 5079:from the original on March 11, 2022 4955:Gaynor, Steve (February 16, 2009). 4719:Ocampo, Jason (February 10, 2009). 4675:VanOrd, Kevin (February 20, 2009). 4635:VanOrd, Kevin (February 20, 2009). 4595:VanOrd, Kevin (February 20, 2009). 4555:Jackson, Mike (February 13, 2009). 4352:from the original on March 20, 2022 4281:from the original on March 20, 2022 3765:Ocampo, Jason (September 8, 2008). 3414:Ransom-Wiley, James (May 5, 2006). 3277:F.E.A.R. 2: Project Origin - Reborn 3249:F.E.A.R. 2: Project Origin - Reborn 2823:from the original on March 12, 2022 2560:from the original on March 14, 2022 2430:Goldstein, Hilary (July 11, 2007). 1935:from the original on March 10, 2022 1917:Ocampo, Jason (February 10, 2009). 1898:from the original on March 10, 2022 1378: 6287:Video games with time manipulation 5524:"Xbox backward compatibility adds 5271:Thorsen, Tor (February 23, 2009). 5065:Thorsen, Tor (February 23, 2009). 4975:from the original on March 8, 2022 4806:PlayStation Official Magazine – UK 4426:from the original on March 4, 2022 4389:from the original on March 3, 2022 4227:Robinson, Martin (June 11, 2008). 4205:from the original on March 6, 2022 4056:from the original on March 9, 2022 4038:Ocampo, Jason (January 28, 2009). 3995:Onyett, Charles (April 30, 2008). 3958:Porter, Will (December 14, 2007). 3932:from the original on March 8, 2022 3914:Ocampo, Jason (January 14, 2009). 3823:from the original on March 2, 2022 3729:Park, Andrew (September 6, 2007). 3620:"Monolith asks fans to name their 3618:Sinclair, Brendan (June 5, 2007). 3506:Davey, Jamie (December 17, 2008). 3340:Surette, Tim (February 21, 2006). 3303:David, Adams (February 21, 2006). 2786:from the original on March 9, 2022 2768:Ocampo, Jason (February 5, 2009). 2749:from the original on March 5, 2022 2673:from the original on March 1, 2022 2509:Hubbard, Craig (October 9, 2008). 2052:from the original on March 9, 2022 1972:from the original on March 8, 2022 1954:Gibson, Ellie (January 19, 2009). 1797:In the week prior to its release, 1548:PlayStation Official Magazine – UK 1358:was refused classification by the 754:The game is set concurrently with 14: 5485:Nicholson, Brad (July 29, 2009). 5203:Jumps to Second in the UK Charts" 5164:Matthews, Matt (March 21, 2009). 4994:Beahm, Elijah (January 7, 2021). 4831:Talbot, Ben (February 11, 2009). 3842:Basile, Sal (December 23, 2008). 3224:And then we'll lock them away. / 2731:Cocker, Guy (December 19, 2008). 2540:Coldewey, Devin (July 15, 2008). 1685:is buried in here somewhere but 679:, in light of fears that the ATC 606:on foot. EPAs are armed with two 6262:Video games about the paranormal 6257:Video games about psychic powers 6202:Fictional military organizations 5345:Bramwell, Tom (March 11, 2009). 4929:. No. 204. pp. 56–63. 4759:O'Connor, Anthony (March 2009). 3879:Kelly, Neon (January 13, 2009). 3578:McElroy, Justin (June 5, 2007). 2655:McInnis, Shaun (July 17, 2008). 2584:Matthews, Dave (July 30, 2008). 1882:"AU Shippin' Out February 9–12: 538:A prominent gameplay element in 475:The player's arsenal includes a 469:broadly similar to the original 6277:Video games set in laboratories 6197:Fiction about corporate warfare 5456:Brudvig, Erik (July 29, 2009). 5382:Brudvig, Erik (April 6, 2009). 5131:Thorsen, Tor (March 13, 2009). 3541:Ivan, Tom (December 27, 2008). 3094:"Key Subject: Michael Becket". 2805:Ocampo, Jason (July 30, 2009). 2034:Cheer, Dan (February 4, 2009). 1994:Dobson, Jason (June 27, 2008). 1360:Australian Classification Board 1177:could potentially diminish the 442:, horror elements, some of the 5863:Middle-earth: Shadow of Mordor 5419:Brudvig, Erik (May 14, 2009). 5308:Thorsen, Tor (March 3, 2009). 5273:"US Rental Charts Feb. 17-23: 4187:Blyth, Jon (January 1, 2009). 3692:Bramwell, Tom (June 5, 2007). 3655:Ocampo, Jason (June 5, 2007). 1: 6252:Video games about Delta Force 5998:Rage of Mages II: Necromancer 4912:Hogarty, Steve (March 2009). 4809:. No. 29. pp. 92–93 4773:. No. 28. pp. 74–75 3027:"Threats: Replica Soldiers". 2467:"Environmental Interaction". 1725:PlayStation Official Magazine 1712:PlayStation Official Magazine 813:label) still owned the name " 716:to turn ordinary people into 642:Multiplayer mode features an 6192:F.E.A.R. (video game series) 5962:Shogo: Mobile Armor Division 5042:. GamerDeals. Archived from 4075:Shea, Cam (April 22, 2008). 3377:Surette, Tim (May 5, 2006). 2618:Adams, Dan (July 17, 2008). 780:Rights issues and canonicity 647:Front. In September 2009, a 571:uses a limited regenerative 5870:Middle-earth: Shadow of War 5828:Condemned: Criminal Origins 5487:"Interview: Lucas Myers on 4269:Exclusive DC Digital Comic" 2692:"Multiplayer: Game Types". 1851:, was added to Microsoft's 347:ignores the events of both 331:, was added to Microsoft's 6323: 6237:Psychological horror games 6222:Monolith Productions games 5808:F.E.A.R. 2: Project Origin 5631:F.E.A.R. 2: Project Origin 5240:debuts at #2 in UK charts" 5038:F.E.A.R. 2: Project Origin 4998:F.E.A.R. 2: Project Origin 4916:F.E.A.R. 2: Project Origin 4799:F.E.A.R. 2: Project Origin 4763:F.E.A.R. 2: Project Origin 4559:F.E.A.R. 2: Project Origin 4488:F.E.A.R. 2: Project Origin 4451:F.E.A.R. 2: Project Origin 4267:F.E.A.R. 2: Project Origin 4191:F.E.A.R. 2: Project Origin 4153:F.E.A.R. 2: Project Origin 4042:F.E.A.R. 2: Project Origin 3918:F.E.A.R. 2: Project Origin 3883:F.E.A.R. 2: Project Origin 3846:F.E.A.R. 2: Project Origin 3809:F.E.A.R. 2: Project Origin 3584:sequel and appear in-game" 3209:F.E.A.R. 2: Project Origin 3173:F.E.A.R. 2: Project Origin 3071:F.E.A.R. 2: Project Origin 3003:F.E.A.R. 2: Project Origin 2970:F.E.A.R. 2: Project Origin 2940:F.E.A.R. 2: Project Origin 2847:F.E.A.R. 2: Project Origin 2772:F.E.A.R. 2: Project Origin 2735:F.E.A.R. 2: Project Origin 2590:projectorigincommunity.com 2515:projectorigincommunity.com 2083:F.E.A.R. 2: Project Origin 1921:F.E.A.R. 2: Project Origin 1884:F.E.A.R. 2: Project Origin 1212:, new lighting solutions, 784:The game was announced by 459:F.E.A.R. 2: Project Origin 301:series and is followed by 257:F.E.A.R. 2: Project Origin 27:F.E.A.R. 2: Project Origin 5916:TNN Outdoors Pro Hunter 2 5856:Guardians of Middle-earth 5423:F.E.A.R. 2: Armored Front 4876:F.E.A.R. 2 Project Origin 4835:F.E.A.R. 2 Project Origin 4795:Blyth, Jon (March 2009). 4723:F.E.A.R. 2 Project Origin 4679:F.E.A.R. 2 Project Origin 4639:F.E.A.R. 2 Project Origin 4599:F.E.A.R. 2 Project Origin 4193:- It's rude to Point Man" 3735:pseudo-sequel N.A.M.E.D." 3342:"Monolith scaring up new 1764:) was highly critical of 1454: 1449: 1444: 1406: 1401: 1396: 1311:on October 31, 2008, the 1284:we have always perceived 1081:Originally, the plan for 843:) was being developed by 840:F.E.A.R. Extraction Point 362:F.E.A.R. Extraction Point 31: 6292:Warner Bros. video games 5955:Sanity: Aiken's Artifact 5888:Aliens Versus Predator 2 5532:in final catalog update" 5386:F.E.A.R. 2: Toy Soldiers 4566:Computer and Video Games 3969:Computer and Video Games 3552:Computer and Video Games 2432:"E3 2007: The Sequel to 1464:Computer and Video Games 1099:next-generation consoles 897:F.E.A.R. Perseus Mandate 894:and a second expansion, 368:F.E.A.R. Perseus Mandate 323:. In November 2021, the 6282:Video games using Havok 6272:Video games set in 2025 6044:Buena Vista Interactive 5425:Map Pack Coming May 21" 4801:Review (PlayStation 3)" 4765:Review (PlayStation 3)" 4641:Review (PlayStation 3)" 4561:Review (PlayStation 3)" 2860:1st Sgt. Cedric Griffin 319:were made available on 5835:Condemned 2: Bloodshot 4883:Official Xbox Magazine 4842:Official Xbox Magazine 4414:unbanned in Australia" 3040:. 2009. pp. 48–49 2168:. 2009. pp. 56–61 1960:demo coming this week" 1853:backward compatibility 1843:In November 2021, the 1740:Official Xbox Magazine 1734:Official Xbox Magazine 1581:Official Xbox Magazine 1564:Official Xbox Magazine 1369: 1291: 1272: 1138: 1020:Little Miss Bloodshine 1008:C.H.U.C.K.N.O.R.R.I.S. 922: 884: 598:is the ability to use 591: 333:backward compatibility 6207:First-person shooters 5895:Gotham City Impostors 3819:. September 8, 2008. 3321:on September 14, 2007 2893:"Project Harbinger". 2774:Multiplayer Hands-On" 2737:Multiplayer Hands-On" 2521:on September 20, 2011 2273:"Weapons: Grenades". 2079:(February 10, 2009). 1847:franchise, including 1731:Paul Curthoys of the 1286:close-quarters combat 1270: 807:intellectual property 589: 327:franchise, including 6049:Sierra Entertainment 5756:No One Lives Forever 5745:Blood II: The Chosen 5712:Monolith Productions 5660:Monolith Productions 5000:Failed to Resurrect 4969:Fullbrightdesign.com 4573:on November 24, 2010 4377:Banned in Australia" 4338:Armacham Field Guide 4303:Armacham Field Guide 4277:. October 31, 2008. 3976:on December 20, 2014 3848:Developer Interview" 3694:"Name the sequel to 3273:Monolith Productions 3245:Monolith Productions 3205:Monolith Productions 3169:Monolith Productions 3132:Armacham Field Guide 3097:Armacham Field Guide 3067:Monolith Productions 3030:Armacham Field Guide 2999:Monolith Productions 2966:Monolith Productions 2936:Monolith Productions 2896:Armacham Field Guide 2843:Monolith Productions 2705:. 2009. p. 22. 2480:. 2009. p. 15. 2399:. 2009. p. 16. 2360:. 2009. p. 17. 2321:. 2009. p. 15. 2276:Armacham Field Guide 2247:. 2009. p. 13. 2205:. 2009. p. 10. 2158:Armacham Field Guide 2129:. 2009. p. 12. 1812:Downloadable content 1335:Armacham Field Guide 1320:Armacham Field Guide 1214:volumetric rendering 977:Kirkland, Washington 837:for the first game ( 811:Sierra Entertainment 786:Monolith Productions 644:experience levelling 463:first-person shooter 285:Monolith Productions 265:psychological horror 262:first-person shooter 234:psychological horror 230:First-person shooter 47:Monolith Productions 6242:Rape in video games 6232:PlayStation 3 games 5252:on January 28, 2015 4114:"The Technology of 3559:on February 6, 2015 3153:Genevieve Aristide: 2917:Genevieve Aristide: 2596:on February 5, 2012 1433: 1385: 710:nuclear power plant 529:incendiary grenades 152:LithTech Jupiter EX 6247:Video game sequels 6054:Warner Bros. Games 5489:F.E.A.R. 2: Reborn 5215:on August 28, 2011 4878:Review (Xbox 360)" 4850:on January 3, 2011 4837:Review (Xbox 360)" 4681:Review (Xbox 360)" 3920:Developer Q&A" 3309:Sequels Confirmed" 3281:Warmer Bros. Games 3253:Warmer Bros. Games 3213:Warmer Bros. Games 3177:Warmer Bros. Games 3142:. 2009. p. 18 3140:Warner Bros. Games 3107:. 2009. p. 40 3105:Warner Bros. Games 3075:Warmer Bros. Games 3038:Warner Bros. Games 3007:Warmer Bros. Games 2974:Warmer Bros. Games 2944:Warmer Bros. Games 2906:. 2009. p. 13 2904:Warner Bros. Games 2879:board of directors 2877:thinks Armacham's 2851:Warmer Bros. Games 2809:F.E.A.R. 2: Reborn 2703:Warner Bros. Games 2478:Warner Bros. Games 2397:Warner Bros. Games 2358:Warner Bros. Games 2319:Warner Bros. Games 2286:. 2009. p. 62 2284:Warner Bros. Games 2245:Warner Bros. Games 2203:Warner Bros. Games 2166:Warner Bros. Games 2127:Warner Bros. Games 2085:Review (Xbox 360)" 1849:F.E.A.R. 2: Reborn 1832:much like the did 1826:F.E.A.R. 2: Reborn 1383: 1354:In November 2008, 1350:Australian release 1307:, and released on 1273: 1149:, atmosphere, AI, 882:expertise is ours. 874:team is ours. The 790:Warner Bros. Games 677:protective custody 592: 391:protective custody 313:F.E.A.R. 2: Reborn 6212:Games for Windows 6169: 6168: 6059:Snowblind Studios 5971: 5970: 5909:The Matrix Online 5779:Contract J.A.C.K. 5678: 5677: 5460:F.E.A.R. 2 Reborn 5351:content in April" 5275:Street Fighter IV 5046:on March 14, 2016 5036:"Gamefly Charts: 4890:on March 19, 2011 4348:. July 16, 2021. 2155:"Weapons: Guns". 1661:", "inconsistent 1611: 1610: 1429: 1428: 1230:Timur Bekmambetov 1218:ambient occlusion 1194:software engineer 1073:" as a subtitle. 577:Iron sight aiming 493:automatic shotgun 253: 252: 216:February 13, 2009 207:February 12, 2009 198:February 10, 2009 6314: 6182:2009 video games 6095:Daniel Bernstein 6064:Surreal Software 5926:Standalone games 5725: 5705: 5698: 5691: 5682: 5665:TimeGate Studios 5615:Extraction Point 5584: 5577: 5570: 5561: 5554: 5553: 5551: 5549: 5519: 5513: 5512: 5510: 5508: 5482: 5476: 5475: 5453: 5447: 5446: 5444: 5442: 5416: 5410: 5409: 5407: 5405: 5379: 5373: 5372: 5370: 5368: 5342: 5336: 5335: 5333: 5331: 5305: 5299: 5298: 5296: 5294: 5268: 5262: 5261: 5259: 5257: 5248:. Archived from 5231: 5225: 5224: 5222: 5220: 5211:. Archived from 5194: 5188: 5187: 5185: 5183: 5161: 5155: 5154: 5152: 5150: 5128: 5122: 5121: 5119: 5117: 5095: 5089: 5088: 5086: 5084: 5062: 5056: 5055: 5053: 5051: 5032: 5026: 5025: 5023: 5021: 4991: 4985: 4984: 4982: 4980: 4952: 4946: 4945: 4943: 4941: 4935: 4922: 4909: 4900: 4899: 4897: 4895: 4886:. Archived from 4869: 4860: 4859: 4857: 4855: 4846:. Archived from 4828: 4819: 4818: 4816: 4814: 4792: 4783: 4782: 4780: 4778: 4756: 4747: 4746: 4744: 4742: 4716: 4703: 4702: 4700: 4698: 4672: 4663: 4662: 4660: 4658: 4632: 4623: 4622: 4620: 4618: 4592: 4583: 4582: 4580: 4578: 4569:. Archived from 4552: 4543: 4542: 4540: 4538: 4519: 4510: 4509: 4507: 4505: 4490:(PlayStation 3)" 4482: 4473: 4472: 4470: 4468: 4445: 4436: 4435: 4433: 4431: 4405: 4399: 4398: 4396: 4394: 4368: 4362: 4361: 4359: 4357: 4332: 4326: 4325: 4323: 4321: 4309: 4297: 4291: 4290: 4288: 4286: 4261: 4255: 4254: 4252: 4250: 4224: 4215: 4214: 4212: 4210: 4184: 4175: 4174: 4172: 4170: 4146: 4140: 4139: 4137: 4135: 4109: 4103: 4102: 4100: 4098: 4072: 4066: 4065: 4063: 4061: 4035: 4026: 4025: 4023: 4021: 4003: 3992: 3986: 3985: 3983: 3981: 3972:. Archived from 3955: 3942: 3941: 3939: 3937: 3911: 3905: 3904: 3902: 3900: 3876: 3870: 3869: 3867: 3865: 3839: 3833: 3832: 3830: 3828: 3803: 3797: 3796: 3794: 3792: 3762: 3756: 3755: 3753: 3751: 3726: 3720: 3719: 3717: 3715: 3689: 3683: 3682: 3680: 3678: 3652: 3646: 3645: 3643: 3641: 3615: 3606: 3605: 3603: 3601: 3575: 3569: 3568: 3566: 3564: 3555:. Archived from 3538: 3532: 3531: 3529: 3527: 3503: 3488: 3487: 3485: 3483: 3457: 3442: 3441: 3439: 3437: 3411: 3405: 3404: 3402: 3400: 3374: 3368: 3367: 3365: 3363: 3337: 3331: 3330: 3328: 3326: 3317:. Archived from 3300: 3291: 3290: 3269: 3263: 3262: 3241: 3235: 3234: 3201: 3195: 3194: 3165: 3159: 3158: 3149: 3147: 3137: 3126: 3120: 3119: 3114: 3112: 3102: 3091: 3085: 3084: 3063: 3057: 3056: 3047: 3045: 3035: 3024: 3018: 3017: 2995: 2989: 2988: 2979:Dr. Samuel York: 2962: 2956: 2955: 2932: 2926: 2925: 2913: 2911: 2901: 2890: 2884: 2883: 2856:Lt. Keira Stokes 2839: 2833: 2832: 2830: 2828: 2802: 2796: 2795: 2793: 2791: 2765: 2759: 2758: 2756: 2754: 2728: 2722: 2721: 2719: 2717: 2711: 2700: 2689: 2683: 2682: 2680: 2678: 2652: 2646: 2645: 2643: 2641: 2615: 2606: 2605: 2603: 2601: 2592:. Archived from 2581: 2570: 2569: 2567: 2565: 2537: 2531: 2530: 2528: 2526: 2517:. Archived from 2506: 2497: 2496: 2494: 2492: 2486: 2475: 2464: 2458: 2457: 2455: 2453: 2427: 2416: 2415: 2413: 2411: 2405: 2394: 2383: 2377: 2376: 2374: 2372: 2366: 2355: 2344: 2338: 2337: 2335: 2333: 2327: 2316: 2305: 2296: 2295: 2293: 2291: 2281: 2270: 2264: 2263: 2261: 2259: 2253: 2242: 2234:"Your Arsenal". 2231: 2222: 2221: 2219: 2217: 2211: 2200: 2189: 2178: 2177: 2175: 2173: 2163: 2152: 2146: 2145: 2143: 2141: 2135: 2124: 2116:"Your Arsenal". 2113: 2107: 2106: 2104: 2102: 2073: 2062: 2061: 2059: 2057: 2040:Q&A session" 2031: 2022: 2021: 2019: 2017: 1991: 1982: 1981: 1979: 1977: 1951: 1945: 1944: 1942: 1940: 1914: 1908: 1907: 1905: 1903: 1877: 1779: 1751: 1721: 1697: 1679: 1652: 1631: 1434: 1386: 1289:with more force. 1254:(2003), and the 1202:dynamic lighting 1147:combat mechanics 1024:Bloodbath Tycoon 942:was about Alma, 932:Extraction Point 914:Extraction Point 892:Extraction Point 864:player character 845:TimeGate Studios 686:player character 637:capture the flag 548:player character 414:combat mechanics 349:TimeGate Studios 215: 206: 197: 36: 24: 6322: 6321: 6317: 6316: 6315: 6313: 6312: 6311: 6172: 6171: 6170: 6165: 6109: 6078: 6039:Fox Interactive 6017: 5976:Games published 5967: 5921: 5875: 5840: 5813: 5784: 5750: 5720: 5714: 5709: 5679: 5674: 5643: 5622:Perseus Mandate 5595: 5588: 5558: 5557: 5547: 5545: 5521: 5520: 5516: 5506: 5504: 5484: 5483: 5479: 5455: 5454: 5450: 5440: 5438: 5418: 5417: 5413: 5403: 5401: 5381: 5380: 5376: 5366: 5364: 5344: 5343: 5339: 5329: 5327: 5307: 5306: 5302: 5292: 5290: 5270: 5269: 5265: 5255: 5253: 5233: 5232: 5228: 5218: 5216: 5196: 5195: 5191: 5181: 5179: 5163: 5162: 5158: 5148: 5146: 5130: 5129: 5125: 5115: 5113: 5097: 5096: 5092: 5082: 5080: 5064: 5063: 5059: 5049: 5047: 5034: 5033: 5029: 5019: 5017: 4993: 4992: 4988: 4978: 4976: 4954: 4953: 4949: 4939: 4937: 4933: 4920: 4911: 4910: 4903: 4893: 4891: 4871: 4870: 4863: 4853: 4851: 4830: 4829: 4822: 4812: 4810: 4794: 4793: 4786: 4776: 4774: 4758: 4757: 4750: 4740: 4738: 4718: 4717: 4706: 4696: 4694: 4674: 4673: 4666: 4656: 4654: 4634: 4633: 4626: 4616: 4614: 4594: 4593: 4586: 4576: 4574: 4554: 4553: 4546: 4536: 4534: 4521: 4520: 4513: 4503: 4501: 4484: 4483: 4476: 4466: 4464: 4447: 4446: 4439: 4429: 4427: 4407: 4406: 4402: 4392: 4390: 4370: 4369: 4365: 4355: 4353: 4334: 4333: 4329: 4319: 4317: 4307: 4299: 4298: 4294: 4284: 4282: 4263: 4262: 4258: 4248: 4246: 4226: 4225: 4218: 4208: 4206: 4186: 4185: 4178: 4168: 4166: 4148: 4147: 4143: 4133: 4131: 4111: 4110: 4106: 4096: 4094: 4074: 4073: 4069: 4059: 4057: 4037: 4036: 4029: 4019: 4017: 4001: 3994: 3993: 3989: 3979: 3977: 3957: 3956: 3945: 3935: 3933: 3913: 3912: 3908: 3898: 3896: 3878: 3877: 3873: 3863: 3861: 3841: 3840: 3836: 3826: 3824: 3805: 3804: 3800: 3790: 3788: 3764: 3763: 3759: 3749: 3747: 3728: 3727: 3723: 3713: 3711: 3691: 3690: 3686: 3676: 3674: 3654: 3653: 3649: 3639: 3637: 3617: 3616: 3609: 3599: 3597: 3577: 3576: 3572: 3562: 3560: 3540: 3539: 3535: 3525: 3523: 3505: 3504: 3491: 3481: 3479: 3459: 3458: 3445: 3435: 3433: 3413: 3412: 3408: 3398: 3396: 3376: 3375: 3371: 3361: 3359: 3339: 3338: 3334: 3324: 3322: 3302: 3301: 3294: 3271: 3270: 3266: 3258:Replica Command 3243: 3242: 3238: 3203: 3202: 3198: 3190:nuclear reactor 3167: 3166: 3162: 3145: 3143: 3135: 3128: 3127: 3123: 3110: 3108: 3100: 3093: 3092: 3088: 3065: 3064: 3060: 3043: 3041: 3033: 3026: 3025: 3021: 2997: 2996: 2992: 2964: 2963: 2959: 2934: 2933: 2929: 2909: 2907: 2899: 2892: 2891: 2887: 2841: 2840: 2836: 2826: 2824: 2804: 2803: 2799: 2789: 2787: 2767: 2766: 2762: 2752: 2750: 2730: 2729: 2725: 2715: 2713: 2709: 2698: 2691: 2690: 2686: 2676: 2674: 2654: 2653: 2649: 2639: 2637: 2617: 2616: 2609: 2599: 2597: 2583: 2582: 2573: 2563: 2561: 2539: 2538: 2534: 2524: 2522: 2508: 2507: 2500: 2490: 2488: 2484: 2473: 2466: 2465: 2461: 2451: 2449: 2429: 2428: 2419: 2409: 2407: 2403: 2392: 2385: 2384: 2380: 2370: 2368: 2364: 2353: 2346: 2345: 2341: 2331: 2329: 2325: 2314: 2307: 2306: 2299: 2289: 2287: 2279: 2272: 2271: 2267: 2257: 2255: 2251: 2240: 2233: 2232: 2225: 2215: 2213: 2209: 2198: 2191: 2190: 2181: 2171: 2169: 2161: 2154: 2153: 2149: 2139: 2137: 2133: 2122: 2115: 2114: 2110: 2100: 2098: 2075: 2074: 2065: 2055: 2053: 2033: 2032: 2025: 2015: 2013: 1993: 1992: 1985: 1975: 1973: 1953: 1952: 1948: 1938: 1936: 1916: 1915: 1911: 1901: 1899: 1879: 1878: 1874: 1869: 1861:Xbox Series X/S 1814: 1795: 1777: 1762:Perseus Mandate 1749: 1719: 1695: 1677: 1650: 1629: 1612: 1384:Aggregate score 1381: 1377: 1352: 1323: 1301: 1296: 1226: 1198:particle system 1143: 1079: 963:, Destruction, 957:Frenetic Action 952: 950:Naming the game 936:Perseus Mandate 918:Perseus Mandate 782: 777: 745: 665: 625: 617:heat signatures 556:particle system 533:proximity mines 505:rocket launcher 456: 440:cover mechanics 353:expansion packs 341:Xbox Series X/S 267:video game for 219: 210: 201: 192: 181: 89: 22: 21:2009 video game 17: 16:2009 video game 12: 11: 5: 6320: 6318: 6310: 6309: 6307:Xbox 360 games 6304: 6299: 6294: 6289: 6284: 6279: 6274: 6269: 6264: 6259: 6254: 6249: 6244: 6239: 6234: 6229: 6224: 6219: 6217:LithTech games 6214: 6209: 6204: 6199: 6194: 6189: 6184: 6174: 6173: 6167: 6166: 6164: 6163: 6156: 6149: 6142: 6135: 6128: 6123: 6117: 6115: 6111: 6110: 6108: 6107: 6102: 6097: 6092: 6086: 6084: 6080: 6079: 6077: 6076: 6071: 6066: 6061: 6056: 6051: 6046: 6041: 6036: 6034:GT Interactive 6031: 6025: 6023: 6019: 6018: 6016: 6015: 6008: 6001: 5994: 5987: 5979: 5977: 5973: 5972: 5969: 5968: 5966: 5965: 5958: 5951: 5944: 5937: 5929: 5927: 5923: 5922: 5920: 5919: 5912: 5905: 5898: 5891: 5883: 5881: 5880:Other licenses 5877: 5876: 5874: 5873: 5866: 5859: 5851: 5849: 5842: 5841: 5839: 5838: 5831: 5823: 5821: 5815: 5814: 5812: 5811: 5804: 5796: 5794: 5786: 5785: 5783: 5782: 5775: 5768: 5760: 5758: 5752: 5751: 5749: 5748: 5741: 5733: 5731: 5722: 5716: 5715: 5710: 5708: 5707: 5700: 5693: 5685: 5676: 5675: 5673: 5672: 5667: 5662: 5657: 5651: 5649: 5645: 5644: 5642: 5641: 5634: 5627: 5626: 5625: 5618: 5603: 5601: 5597: 5596: 5589: 5587: 5586: 5579: 5572: 5564: 5556: 5555: 5514: 5477: 5448: 5411: 5374: 5337: 5300: 5263: 5226: 5189: 5171:Game Developer 5156: 5123: 5090: 5057: 5027: 4986: 4947: 4901: 4861: 4820: 4784: 4748: 4704: 4664: 4624: 4584: 4544: 4511: 4474: 4437: 4400: 4363: 4327: 4316:. June 4, 2020 4292: 4256: 4231:Project Origin 4216: 4176: 4141: 4123:Game Developer 4104: 4079:Project Origin 4067: 4027: 3999:Project Origin 3987: 3962:Project Origin 3943: 3906: 3889:Videogamer.com 3871: 3834: 3798: 3769:Project Origin 3757: 3721: 3684: 3647: 3607: 3570: 3533: 3489: 3462:"Embrace Your 3443: 3406: 3369: 3332: 3292: 3264: 3236: 3196: 3160: 3121: 3086: 3058: 3019: 2990: 2957: 2927: 2885: 2834: 2797: 2760: 2723: 2684: 2659:Project Origin 2647: 2622:Project Origin 2607: 2571: 2544:Project Origin 2532: 2498: 2459: 2417: 2378: 2339: 2297: 2265: 2223: 2179: 2147: 2108: 2077:Gillen, Kieron 2063: 2023: 1998:Project Origin 1983: 1946: 1909: 1871: 1870: 1868: 1865: 1834:Project Origin 1813: 1810: 1799:Project Origin 1794: 1791: 1766:Project Origin 1687:Project Origin 1615:Project Origin 1609: 1608: 1606: 1604: 1601: 1593: 1592: 1589: 1587: 1585: 1576: 1575: 1572: 1570: 1568: 1559: 1558: 1556: 1553: 1551: 1543: 1542: 1540: 1537: 1535: 1527: 1526: 1523: 1520: 1517: 1509: 1508: 1505: 1502: 1499: 1491: 1490: 1487: 1485: 1483: 1475: 1474: 1472: 1469: 1467: 1459: 1458: 1453: 1448: 1442: 1441: 1438: 1427: 1426: 1423: 1420: 1417: 1411: 1410: 1405: 1400: 1394: 1393: 1390: 1379: 1376: 1373: 1356:Project Origin 1351: 1348: 1327:Project Origin 1322: 1317: 1313:Project Origin 1300: 1297: 1295: 1292: 1225: 1222: 1159:Project Origin 1142: 1139: 1132:, with a lead 1089:, and one for 1083:Project Origin 1078: 1075: 1071:Project Origin 1060:Project Origin 1016:S.A.U.S.A.G.E. 992:Project Origin 961:Horror (Asian) 951: 948: 888:Project Origin 835:expansion pack 781: 778: 776: 773: 756:Project Origin 744: 739: 664: 661: 624: 621: 596:Project Origin 569:Project Origin 550:'s superhuman 540:Project Origin 485:submachine gun 455: 452: 424:Project Origin 406:Project Origin 379:Project Origin 345:Project Origin 251: 250: 241: 237: 236: 227: 221: 220: 218: 217: 208: 199: 189: 187: 183: 182: 180: 179: 174: 169: 163: 161: 155: 154: 149: 143: 142: 135: 131: 130: 127: 121: 120: 117: 111: 110: 107: 101: 100: 97: 91: 90: 88: 87: 84: 80: 78: 72: 71: 68: 62: 61: 56: 50: 49: 44: 38: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 6319: 6308: 6305: 6303: 6302:Windows games 6300: 6298: 6295: 6293: 6290: 6288: 6285: 6283: 6280: 6278: 6275: 6273: 6270: 6268: 6265: 6263: 6260: 6258: 6255: 6253: 6250: 6248: 6245: 6243: 6240: 6238: 6235: 6233: 6230: 6228: 6225: 6223: 6220: 6218: 6215: 6213: 6210: 6208: 6205: 6203: 6200: 6198: 6195: 6193: 6190: 6188: 6185: 6183: 6180: 6179: 6177: 6162: 6161: 6157: 6155: 6154: 6150: 6148: 6147: 6143: 6141: 6140: 6136: 6134: 6133: 6129: 6127: 6124: 6122: 6119: 6118: 6116: 6112: 6106: 6103: 6101: 6098: 6096: 6093: 6091: 6088: 6087: 6085: 6081: 6075: 6072: 6070: 6069:Sandlot Games 6067: 6065: 6062: 6060: 6057: 6055: 6052: 6050: 6047: 6045: 6042: 6040: 6037: 6035: 6032: 6030: 6027: 6026: 6024: 6020: 6014: 6013: 6012:Septerra Core 6009: 6007: 6006: 6002: 6000: 5999: 5995: 5993: 5992: 5991:Rage of Mages 5988: 5986: 5985: 5981: 5980: 5978: 5974: 5964: 5963: 5959: 5957: 5956: 5952: 5950: 5949: 5945: 5943: 5942: 5938: 5936: 5935: 5931: 5930: 5928: 5924: 5918: 5917: 5913: 5911: 5910: 5906: 5904: 5903: 5899: 5897: 5896: 5892: 5890: 5889: 5885: 5884: 5882: 5878: 5872: 5871: 5867: 5865: 5864: 5860: 5858: 5857: 5853: 5852: 5850: 5847: 5843: 5837: 5836: 5832: 5830: 5829: 5825: 5824: 5822: 5820: 5816: 5810: 5809: 5805: 5803: 5802: 5798: 5797: 5795: 5793: 5792: 5787: 5781: 5780: 5776: 5774: 5773: 5769: 5767: 5766: 5762: 5761: 5759: 5757: 5753: 5747: 5746: 5742: 5740: 5739: 5735: 5734: 5732: 5730: 5726: 5723: 5717: 5713: 5706: 5701: 5699: 5694: 5692: 5687: 5686: 5683: 5671: 5670:Day 1 Studios 5668: 5666: 5663: 5661: 5658: 5656: 5653: 5652: 5650: 5646: 5640: 5639: 5635: 5633: 5632: 5628: 5624: 5623: 5619: 5617: 5616: 5612: 5611: 5610: 5609: 5605: 5604: 5602: 5598: 5594: 5593: 5585: 5580: 5578: 5573: 5571: 5566: 5565: 5562: 5543: 5539: 5538: 5533: 5531: 5527: 5518: 5515: 5502: 5498: 5497: 5492: 5490: 5481: 5478: 5473: 5469: 5468: 5463: 5461: 5452: 5449: 5436: 5432: 5431: 5426: 5424: 5415: 5412: 5399: 5395: 5394: 5389: 5387: 5378: 5375: 5362: 5358: 5357: 5352: 5350: 5341: 5338: 5325: 5321: 5320: 5315: 5313: 5304: 5301: 5288: 5284: 5283: 5278: 5276: 5267: 5264: 5251: 5247: 5246: 5241: 5239: 5230: 5227: 5214: 5210: 5209: 5204: 5202: 5193: 5190: 5177: 5173: 5172: 5167: 5160: 5157: 5144: 5140: 5139: 5134: 5127: 5124: 5111: 5107: 5106: 5101: 5094: 5091: 5078: 5074: 5073: 5068: 5061: 5058: 5045: 5041: 5039: 5031: 5028: 5015: 5011: 5010: 5005: 5003: 4999: 4990: 4987: 4974: 4970: 4966: 4964: 4960: 4951: 4948: 4932: 4928: 4927: 4919: 4917: 4908: 4906: 4902: 4889: 4885: 4884: 4879: 4877: 4868: 4866: 4862: 4849: 4845: 4843: 4838: 4836: 4827: 4825: 4821: 4808: 4807: 4802: 4800: 4791: 4789: 4785: 4772: 4771: 4766: 4764: 4755: 4753: 4749: 4736: 4732: 4731: 4726: 4724: 4715: 4713: 4711: 4709: 4705: 4692: 4688: 4687: 4682: 4680: 4671: 4669: 4665: 4652: 4648: 4647: 4642: 4640: 4631: 4629: 4625: 4612: 4608: 4607: 4602: 4600: 4591: 4589: 4585: 4572: 4568: 4567: 4562: 4560: 4551: 4549: 4545: 4532: 4528: 4524: 4518: 4516: 4512: 4499: 4495: 4491: 4489: 4481: 4479: 4475: 4462: 4458: 4454: 4452: 4444: 4442: 4438: 4425: 4421: 4420: 4415: 4413: 4404: 4401: 4388: 4384: 4383: 4378: 4376: 4367: 4364: 4351: 4347: 4346: 4341: 4339: 4331: 4328: 4315: 4314: 4306: 4304: 4296: 4293: 4280: 4276: 4275: 4270: 4268: 4260: 4257: 4244: 4240: 4239: 4234: 4232: 4223: 4221: 4217: 4204: 4200: 4199: 4194: 4192: 4183: 4181: 4177: 4164: 4160: 4156: 4154: 4145: 4142: 4129: 4125: 4124: 4119: 4117: 4108: 4105: 4092: 4088: 4087: 4082: 4080: 4071: 4068: 4055: 4051: 4050: 4045: 4043: 4034: 4032: 4028: 4015: 4011: 4010: 4005: 4000: 3991: 3988: 3975: 3971: 3970: 3965: 3963: 3954: 3952: 3950: 3948: 3944: 3931: 3927: 3926: 3921: 3919: 3910: 3907: 3894: 3890: 3886: 3884: 3875: 3872: 3859: 3855: 3854: 3849: 3847: 3838: 3835: 3822: 3818: 3817: 3812: 3810: 3802: 3799: 3786: 3782: 3781: 3776: 3774: 3770: 3761: 3758: 3745: 3741: 3740: 3736: 3734: 3725: 3722: 3709: 3705: 3704: 3699: 3697: 3688: 3685: 3672: 3668: 3667: 3662: 3660: 3657:"A Sequel to 3651: 3648: 3635: 3631: 3630: 3625: 3623: 3614: 3612: 3608: 3595: 3591: 3590: 3585: 3583: 3574: 3571: 3558: 3554: 3553: 3548: 3546: 3537: 3534: 3521: 3517: 3513: 3511: 3502: 3500: 3498: 3496: 3494: 3490: 3477: 3473: 3472: 3467: 3465: 3456: 3454: 3452: 3450: 3448: 3444: 3436:September 26, 3431: 3427: 3426: 3421: 3419: 3410: 3407: 3399:September 26, 3394: 3390: 3389: 3384: 3382: 3373: 3370: 3357: 3353: 3352: 3347: 3345: 3336: 3333: 3325:September 24, 3320: 3316: 3315: 3310: 3308: 3299: 3297: 3293: 3289: 3287: 3286:Paxton Fettel 3282: 3278: 3274: 3268: 3265: 3261: 3259: 3254: 3250: 3246: 3240: 3237: 3233: 3231: 3227: 3223: 3219: 3214: 3210: 3206: 3200: 3197: 3193: 3191: 3187: 3183: 3178: 3174: 3170: 3164: 3161: 3157: 3154: 3141: 3134: 3133: 3129:"Alma Wade". 3125: 3122: 3118: 3106: 3099: 3098: 3090: 3087: 3083: 3081: 3076: 3072: 3068: 3062: 3059: 3055: 3053: 3039: 3032: 3031: 3023: 3020: 3016: 3014: 3008: 3004: 3000: 2994: 2991: 2987: 2985: 2980: 2975: 2971: 2967: 2961: 2958: 2954: 2952: 2950: 2945: 2941: 2937: 2931: 2928: 2924: 2922: 2918: 2905: 2898: 2897: 2889: 2886: 2882: 2880: 2876: 2872: 2868: 2866: 2861: 2857: 2852: 2848: 2844: 2838: 2835: 2822: 2818: 2817: 2812: 2810: 2801: 2798: 2785: 2781: 2780: 2775: 2773: 2764: 2761: 2748: 2744: 2743: 2738: 2736: 2727: 2724: 2708: 2704: 2697: 2696: 2688: 2685: 2672: 2668: 2667: 2662: 2660: 2651: 2648: 2635: 2631: 2630: 2625: 2623: 2614: 2612: 2608: 2595: 2591: 2587: 2580: 2578: 2576: 2572: 2559: 2555: 2551: 2549: 2545: 2536: 2533: 2520: 2516: 2512: 2505: 2503: 2499: 2483: 2479: 2472: 2471: 2463: 2460: 2447: 2443: 2442: 2437: 2435: 2426: 2424: 2422: 2418: 2402: 2398: 2391: 2390: 2382: 2379: 2363: 2359: 2352: 2351: 2343: 2340: 2324: 2320: 2313: 2312: 2304: 2302: 2298: 2285: 2278: 2277: 2269: 2266: 2250: 2246: 2239: 2238: 2230: 2228: 2224: 2208: 2204: 2197: 2196: 2188: 2186: 2184: 2180: 2167: 2160: 2159: 2151: 2148: 2132: 2128: 2121: 2120: 2112: 2109: 2096: 2092: 2091: 2086: 2084: 2078: 2072: 2070: 2068: 2064: 2051: 2047: 2046: 2041: 2039: 2030: 2028: 2024: 2011: 2007: 2006: 2001: 1999: 1990: 1988: 1984: 1971: 1967: 1966: 1961: 1959: 1950: 1947: 1934: 1930: 1929: 1924: 1922: 1913: 1910: 1897: 1893: 1892: 1887: 1885: 1876: 1873: 1866: 1864: 1862: 1858: 1854: 1850: 1846: 1841: 1839: 1835: 1831: 1827: 1822: 1818: 1811: 1809: 1806: 1804: 1800: 1792: 1790: 1788: 1783: 1776: 1775: 1769: 1767: 1763: 1758: 1755: 1754:Kieron Gillen 1748: 1747: 1742: 1741: 1736: 1735: 1729: 1727: 1726: 1718: 1714: 1713: 1709:Jon Blyth of 1707: 1705: 1701: 1694: 1693: 1688: 1684: 1676: 1675: 1670: 1668: 1664: 1660: 1656: 1649: 1648: 1643: 1639: 1635: 1634:sound effects 1628: 1627: 1622: 1620: 1616: 1607: 1605: 1602: 1600: 1599: 1595: 1594: 1590: 1588: 1586: 1584: 1582: 1578: 1577: 1573: 1571: 1569: 1567: 1565: 1561: 1560: 1557: 1554: 1552: 1550: 1549: 1545: 1544: 1541: 1538: 1536: 1534: 1533: 1529: 1528: 1524: 1521: 1518: 1516: 1515: 1511: 1510: 1506: 1503: 1500: 1498: 1497: 1493: 1492: 1488: 1486: 1484: 1482: 1481: 1477: 1476: 1473: 1470: 1468: 1466: 1465: 1461: 1460: 1457: 1452: 1447: 1443: 1432:Review scores 1424: 1421: 1418: 1416: 1413: 1412: 1409: 1404: 1399: 1395: 1374: 1372: 1368: 1363: 1361: 1357: 1349: 1347: 1344: 1340: 1336: 1332: 1328: 1321: 1318: 1316: 1314: 1310: 1306: 1299:Digital comic 1298: 1293: 1290: 1287: 1281: 1277: 1269: 1265: 1263: 1259: 1258: 1253: 1252: 1251:Haute tension 1247: 1246:Alexandre Aja 1243: 1242: 1237: 1236: 1231: 1223: 1221: 1219: 1215: 1211: 1207: 1203: 1199: 1195: 1191: 1186: 1184: 1183:health system 1180: 1176: 1171: 1167: 1163: 1160: 1156: 1152: 1148: 1140: 1137: 1135: 1131: 1127: 1123: 1119: 1113: 1111: 1110:Day 1 Studios 1106: 1104: 1103:lead designer 1100: 1096: 1095:PlayStation 3 1092: 1088: 1084: 1076: 1074: 1072: 1068: 1063: 1061: 1057: 1053: 1049: 1045: 1041: 1037: 1033: 1029: 1025: 1021: 1017: 1013: 1009: 1005: 1001: 997: 993: 989: 984: 982: 978: 974: 970: 966: 962: 958: 949: 947: 945: 941: 937: 933: 929: 928: 921: 919: 915: 911: 905: 903: 899: 898: 893: 889: 883: 881: 878:is ours. The 877: 873: 869: 865: 859: 857: 853: 848: 846: 842: 841: 836: 832: 828: 824: 820: 816: 812: 808: 805: 801: 797: 796: 791: 787: 779: 774: 772: 768: 764: 761: 757: 752: 749: 743: 740: 738: 734: 730: 726: 724: 719: 713: 711: 705: 702: 698: 694: 689: 687: 682: 678: 674: 670: 662: 660: 658: 654: 650: 645: 640: 638: 634: 630: 622: 620: 618: 614: 609: 605: 601: 597: 588: 584: 582: 578: 574: 573:health system 570: 564: 561: 557: 553: 549: 545: 541: 536: 534: 530: 526: 525:frag grenades 522: 518: 514: 510: 509:laser carbine 506: 502: 498: 494: 490: 486: 482: 481:assault rifle 478: 474: 473: 468: 464: 460: 453: 451: 449: 445: 441: 437: 433: 429: 428:sound effects 425: 421: 419: 415: 411: 407: 402: 400: 396: 392: 388: 384: 380: 376: 374: 370: 369: 364: 363: 358: 357:original game 354: 350: 346: 342: 338: 334: 330: 326: 322: 318: 314: 310: 306: 305: 300: 299: 294: 290: 286: 282: 278: 274: 270: 269:PlayStation 3 266: 263: 259: 258: 249: 245: 244:Single-player 242: 238: 235: 231: 228: 226: 222: 213: 209: 204: 200: 195: 191: 190: 188: 184: 178: 175: 173: 170: 168: 167:PlayStation 3 165: 164: 162: 160: 156: 153: 150: 148: 144: 141: 140: 136: 132: 128: 126: 122: 119:Craig Hubbard 118: 116: 112: 109:Dave Matthews 108: 106: 102: 99:John O'Rourke 98: 96: 95:Programmer(s) 92: 86:Craig Hubbard 85: 82: 81: 79: 77: 73: 69: 67: 63: 60: 57: 55: 51: 48: 45: 43: 39: 35: 30: 25: 19: 6158: 6151: 6144: 6139:Mob Enforcer 6137: 6130: 6100:Guy Whitmore 6010: 6003: 5996: 5989: 5982: 5960: 5953: 5946: 5941:Get Medieval 5939: 5932: 5914: 5907: 5900: 5893: 5886: 5868: 5861: 5854: 5846:Middle-earth 5833: 5826: 5818: 5807: 5806: 5799: 5789: 5777: 5770: 5763: 5755: 5743: 5736: 5728: 5636: 5630: 5629: 5620: 5613: 5606: 5590: 5546:. Retrieved 5535: 5529: 5525: 5517: 5505:. Retrieved 5494: 5488: 5480: 5465: 5459: 5451: 5439:. Retrieved 5428: 5422: 5414: 5402:. Retrieved 5391: 5385: 5377: 5365:. Retrieved 5354: 5348: 5340: 5328:. Retrieved 5317: 5311: 5303: 5291:. Retrieved 5280: 5274: 5266: 5254:. Retrieved 5250:the original 5243: 5237: 5229: 5217:. Retrieved 5213:the original 5206: 5200: 5192: 5180:. Retrieved 5169: 5159: 5147:. Retrieved 5136: 5126: 5114:. Retrieved 5103: 5093: 5081:. Retrieved 5070: 5060: 5048:. Retrieved 5044:the original 5037: 5030: 5018:. Retrieved 5009:The Escapist 5007: 5001: 4997: 4989: 4977:. Retrieved 4968: 4962: 4958: 4950: 4938:. Retrieved 4924: 4918:Review (PC)" 4915: 4892:. Retrieved 4888:the original 4881: 4875: 4852:. Retrieved 4848:the original 4840: 4834: 4811:. Retrieved 4804: 4798: 4775:. Retrieved 4768: 4762: 4739:. Retrieved 4728: 4722: 4695:. Retrieved 4684: 4678: 4655:. Retrieved 4644: 4638: 4615:. Retrieved 4604: 4601:Review (PC)" 4598: 4575:. Retrieved 4571:the original 4564: 4558: 4535:. Retrieved 4502:. Retrieved 4487: 4465:. Retrieved 4450: 4428:. Retrieved 4417: 4411: 4403: 4391:. Retrieved 4380: 4374: 4366: 4354:. Retrieved 4343: 4337: 4330: 4318:. Retrieved 4311: 4302: 4295: 4283:. Retrieved 4272: 4266: 4259: 4249:February 27, 4247:. Retrieved 4236: 4230: 4207:. Retrieved 4196: 4190: 4167:. Retrieved 4158: 4152: 4144: 4132:. Retrieved 4121: 4115: 4107: 4095:. Retrieved 4084: 4078: 4070: 4058:. Retrieved 4047: 4041: 4020:February 25, 4018:. Retrieved 4007: 3998: 3990: 3978:. Retrieved 3974:the original 3967: 3961: 3934:. Retrieved 3923: 3917: 3909: 3897:. Retrieved 3888: 3882: 3874: 3862:. Retrieved 3851: 3845: 3837: 3825:. Retrieved 3814: 3808: 3801: 3789:. Retrieved 3778: 3772: 3768: 3760: 3750:February 23, 3748:. Retrieved 3737: 3732: 3724: 3714:February 21, 3712:. Retrieved 3701: 3695: 3687: 3675:. Retrieved 3664: 3658: 3650: 3640:February 21, 3638:. Retrieved 3627: 3621: 3600:February 22, 3598:. Retrieved 3587: 3581: 3573: 3561:. Retrieved 3557:the original 3550: 3544: 3536: 3524:. Retrieved 3515: 3509: 3482:February 22, 3480:. Retrieved 3469: 3463: 3434:. Retrieved 3423: 3417: 3409: 3397:. Retrieved 3386: 3380: 3372: 3360:. Retrieved 3349: 3343: 3335: 3323:. Retrieved 3319:the original 3312: 3306: 3285: 3284: 3276: 3267: 3257: 3256: 3248: 3239: 3229: 3225: 3221: 3217: 3216: 3208: 3199: 3181: 3180: 3172: 3163: 3152: 3151: 3146:February 15, 3144:. Retrieved 3131: 3124: 3116: 3111:February 15, 3109:. Retrieved 3096: 3089: 3079: 3078: 3070: 3061: 3049: 3044:February 15, 3042:. Retrieved 3029: 3022: 3010: 3002: 2993: 2978: 2977: 2969: 2960: 2948: 2947: 2939: 2930: 2916: 2915: 2910:February 15, 2908:. Retrieved 2895: 2888: 2870: 2864: 2859: 2855: 2854: 2846: 2837: 2825:. Retrieved 2814: 2808: 2800: 2788:. Retrieved 2777: 2771: 2763: 2751:. Retrieved 2740: 2734: 2726: 2714:. Retrieved 2694: 2687: 2675:. Retrieved 2664: 2658: 2650: 2640:February 28, 2638:. Retrieved 2627: 2624:Impressions" 2621: 2598:. Retrieved 2594:the original 2589: 2562:. Retrieved 2553: 2547: 2543: 2535: 2523:. Retrieved 2519:the original 2514: 2489:. Retrieved 2469: 2462: 2452:February 22, 2450:. Retrieved 2439: 2433: 2408:. Retrieved 2388: 2381: 2369:. Retrieved 2349: 2342: 2330:. Retrieved 2310: 2308:"Reflexes". 2290:February 15, 2288:. Retrieved 2275: 2268: 2256:. Retrieved 2236: 2214:. Retrieved 2194: 2192:"Your HUD". 2172:February 15, 2170:. Retrieved 2157: 2150: 2138:. Retrieved 2118: 2111: 2099:. Retrieved 2088: 2082: 2054:. Retrieved 2043: 2037: 2016:February 28, 2014:. Retrieved 2003: 1997: 1974:. Retrieved 1963: 1957: 1949: 1937:. Retrieved 1926: 1923:has shipped" 1920: 1912: 1900:. Retrieved 1889: 1883: 1875: 1848: 1844: 1842: 1837: 1833: 1829: 1825: 1823: 1819: 1815: 1807: 1798: 1796: 1786: 1781: 1774:The Escapist 1772: 1770: 1765: 1761: 1759: 1744: 1738: 1732: 1730: 1723: 1716: 1710: 1708: 1690: 1686: 1682: 1672: 1671: 1654: 1645: 1638:voice acting 1624: 1623: 1614: 1613: 1596: 1580: 1563: 1546: 1530: 1512: 1494: 1478: 1462: 1370: 1365: 1355: 1353: 1342: 1334: 1326: 1324: 1319: 1312: 1309:GameTrailers 1302: 1283: 1278: 1274: 1261: 1255: 1249: 1239: 1233: 1227: 1187: 1178: 1174: 1172: 1168: 1164: 1158: 1155:environments 1144: 1129: 1116:our current 1115: 1107: 1082: 1080: 1070: 1066: 1064: 1059: 1055: 1051: 1047: 1043: 1039: 1035: 1031: 1027: 1023: 1019: 1015: 1011: 1007: 1004:A.F.R.A.I.D. 1003: 1000:S.C.A.R.E.D. 999: 995: 991: 987: 985: 969:Paramilitary 953: 943: 939: 935: 931: 925: 924:Speaking to 923: 917: 913: 909: 907: 895: 891: 887: 885: 861: 855: 849: 838: 830: 826: 822: 818: 814: 803: 793: 783: 769: 765: 755: 753: 747: 746: 741: 735: 731: 727: 714: 706: 690: 666: 641: 626: 613:night vision 595: 594:Also new to 593: 568: 565: 539: 537: 521:rate of fire 513:flamethrower 497:sniper rifle 470: 458: 457: 436:voice acting 423: 422: 410:environments 405: 403: 382: 378: 377: 372: 366: 360: 344: 328: 324: 316: 312: 302: 296: 256: 255: 254: 137: 129:Nathan Grigg 70:Troy Skinner 54:Publisher(s) 42:Developer(s) 18: 6121:Cate Archer 5548:January 30, 5537:GamesRadar+ 5496:Destructoid 5314:victorious" 5020:February 8, 4169:February 8, 4060:February 9, 3864:February 8, 3516:GameWatcher 3186:brain waves 2716:February 9, 2550:, and more" 2548:Left 4 Dead 2491:February 9, 2436:First Look" 2410:February 9, 2371:February 9, 2332:February 9, 2258:February 9, 2216:February 9, 2140:February 9, 1437:Publication 1303:Created by 1238:(2004) and 1210:motion blur 996:Dark Signal 973:concept art 902:Lead artist 876:game engine 872:development 775:Development 701:telesthetic 673:Delta Force 629:multiplayer 627:The game's 623:Multiplayer 544:reflex time 517:pulse rifle 448:multiplayer 387:Delta Force 351:-developed 248:multiplayer 159:Platform(s) 125:Composer(s) 83:John Mulkey 76:Designer(s) 66:Producer(s) 6176:Categories 6146:F.E.A.R. 3 6105:Joe Ybarra 5638:F.E.A.R. 3 5507:August 19, 5462:Interview" 5349:F.E.A.R. 2 5312:Killzone 2 5277:cleans up" 5256:August 18, 5219:August 18, 5050:August 18, 4963:F.E.A.R. 2 4940:August 17, 4894:August 17, 4854:August 17, 4813:August 17, 4777:August 17, 4741:August 17, 4697:August 17, 4657:August 17, 4617:August 17, 4577:August 17, 4537:August 17, 4527:Metacritic 4504:August 17, 4494:Metacritic 4467:August 17, 4457:Metacritic 4134:August 19, 4116:F.E.A.R. 2 4097:August 17, 4081:Interview" 4044:Interview" 3980:August 17, 3899:August 19, 3885:Interview" 3811:Interview" 3791:August 17, 3773:F.E.A.R. 2 3677:August 17, 3563:August 12, 3526:August 19, 3362:August 11, 2984:telepathic 2865:Protective 2657:"E3 2008: 2620:"E3 2008: 2554:Techcrunch 2542:"E3 2008: 2511:"Medkits!" 2101:August 17, 2045:Gameplanet 2038:F.E.A.R. 2 1958:F.E.A.R. 2 1867:References 1838:F.E.A.R. 2 1717:F.E.A.R. 2 1700:animations 1655:F.E.A.R. 2 1619:Metacritic 1415:Metacritic 1389:Aggregator 1235:Nightwatch 1224:Atmosphere 1190:co-op mode 1175:F.E.A.R. 2 1130:F.E.A.R. 2 1028:Snake FIST 965:Apocalypse 944:F.E.A.R. 2 910:F.E.A.R. 2 669:first game 633:deathmatch 416:and enemy 404:In making 375:universe. 304:F.E.A.R. 3 260:is a 2009 6090:Jace Hall 6029:3D Realms 6022:Companies 5819:Condemned 5721:developed 5655:Alma Wade 5526:Max Payne 5441:March 12, 5404:March 11, 5367:March 11, 5356:Eurogamer 5330:March 11, 5293:March 11, 5182:March 11, 5149:March 11, 5116:March 11, 5083:March 11, 4412:F.E.A.R 2 4375:F.E.A.R 2 4356:March 20, 4320:March 20, 4285:March 20, 4198:Eurogamer 3703:Eurogamer 3510:F.E.A.R 2 3230:Aristide: 3222:Aristide: 2827:March 12, 2661:Hands-On" 2564:March 14, 2090:Eurogamer 1965:Eurogamer 1939:March 10, 1902:March 10, 1746:Eurogamer 1480:Eurogamer 1380:Reception 1375:Reception 1305:DC Comics 1294:Promotion 1077:Platforms 1056:Shattered 1044:Aftermath 1032:Killdozer 988:Dead Echo 981:designers 697:Alma Wade 693:black ops 657:mini-maps 399:Alma Wade 395:black ops 289:published 281:Developed 115:Writer(s) 105:Artist(s) 6153:Betrayer 6126:LithTech 6005:Gorky 17 5902:Tron 2.0 5801:F.E.A.R. 5791:F.E.A.R. 5608:F.E.A.R. 5592:F.E.A.R. 5542:Archived 5501:Archived 5472:Archived 5435:Archived 5398:Archived 5361:Archived 5324:Archived 5319:GameSpot 5287:Archived 5282:GameSpot 5176:Archived 5143:Archived 5138:GameSpot 5110:Archived 5077:Archived 5072:GameSpot 5014:Archived 5002:F.E.A.R. 4979:March 8, 4973:Archived 4959:F.E.A.R. 4931:Archived 4735:Archived 4691:Archived 4686:GameSpot 4651:Archived 4646:GameSpot 4611:Archived 4606:GameSpot 4531:Archived 4498:Archived 4461:Archived 4430:March 4, 4424:Archived 4419:GameSpot 4393:March 3, 4387:Archived 4382:GameSpot 4350:Archived 4279:Archived 4243:Archived 4233:Q&A" 4209:March 6, 4203:Archived 4163:Archived 4128:Archived 4091:Archived 4054:Archived 4014:Archived 3964:Preview" 3936:March 8, 3930:Archived 3925:GameSpot 3893:Archived 3858:Archived 3827:March 2, 3821:Archived 3785:Archived 3744:Archived 3739:GameSpot 3733:F.E.A.R. 3708:Archived 3696:F.E.A.R. 3671:Archived 3659:F.E.A.R. 3634:Archived 3629:GameSpot 3622:F.E.A.R. 3594:Archived 3589:Engadget 3582:F.E.A.R. 3545:F.E.A.R. 3520:Archived 3476:Archived 3464:F.E.A.R. 3430:Archived 3425:Engadget 3418:F.E.A.R. 3393:Archived 3388:GameSpot 3383:Expands" 3381:F.E.A.R. 3356:Archived 3351:GameSpot 3344:F.E.A.R. 3307:F.E.A.R. 3275:(2009). 3247:(2009). 3207:(2009). 3171:(2009). 3069:(2009). 3001:(2009). 2968:(2009). 2938:(2009). 2845:(2009). 2821:Archived 2790:March 9, 2784:Archived 2753:March 5, 2747:Archived 2742:GameSpot 2707:Archived 2677:March 1, 2671:Archived 2666:GameSpot 2634:Archived 2600:March 2, 2558:Archived 2525:March 3, 2482:Archived 2446:Archived 2434:F.E.A.R. 2401:Archived 2386:"Gear". 2362:Archived 2347:"Gear". 2323:Archived 2249:Archived 2207:Archived 2131:Archived 2095:Archived 2056:March 9, 2050:Archived 2010:Archived 2005:Engadget 1976:March 8, 1970:Archived 1933:Archived 1896:Archived 1891:GameSpot 1857:Xbox One 1845:F.E.A.R. 1787:F.E.A.R. 1782:F.E.A.R. 1683:F.E.A.R. 1667:clipping 1659:textures 1647:GameSpot 1496:GameSpot 1456:Xbox 360 1408:Xbox 360 1343:F.E.A.R. 1331:GameStop 1244:(2006), 1241:Daywatch 1179:F.E.A.R. 1151:graphics 1126:gameplay 1118:pipeline 1091:Xbox 360 1067:F.E.A.R. 1040:Inhumane 1012:M.e.a.t. 940:F.E.A.R. 856:F.E.A.R. 852:producer 831:F.E.A.R. 827:F.E.A.R. 823:F.E.A.R. 819:F.E.A.R. 815:F.E.A.R. 804:F.E.A.R. 760:dropping 653:power-up 608:miniguns 552:reflexes 501:nail gun 472:F.E.A.R. 467:gameplay 454:Gameplay 444:gameplay 383:F.E.A.R. 373:F.E.A.R. 355:for the 337:Xbox One 325:F.E.A.R. 298:F.E.A.R. 277:Xbox 360 225:Genre(s) 177:Xbox 360 139:F.E.A.R. 6114:Related 6074:HipSoft 5648:Related 5245:Joystiq 5040:On Top" 4926:PC Zone 4725:Review" 4345:YouTube 4313:Dropbox 4274:YouTube 3853:Ugo.com 3816:YouTube 3771:is Now 3226:Stokes: 3218:Stokes: 3182:Halford 3052:psychic 2875:CentCom 2867:custody 1803:GameFly 1704:physics 1674:PC Zone 1663:shadows 1598:PC Zone 800:Vivendi 795:F.E.A.R 718:psychic 560:pickups 489:shotgun 477:handgun 321:GOG.com 273:Windows 240:Mode(s) 186:Release 172:Windows 6132:Priest 6083:People 5984:Maabus 5948:Gruntz 5347:"Free 5238:FEAR 2 5201:FEAR 2 3580:"Name 3013:diodes 2871:Stokes 1830:Reborn 1603:80/100 1591:7.5/10 1525:8.3/10 1522:8.3/10 1519:8.3/10 1471:7.5/10 1425:77/100 1422:79/100 1419:79/100 1339:primer 1280:game; 1216:, and 1141:Design 1122:assets 1054:, and 1048:Shroud 994:, and 858:name; 748:Reborn 742:Reborn 515:, and 329:Reborn 317:Reborn 311:pack, 275:, and 147:Engine 134:Series 6160:Bloom 5848:games 5738:Blood 5729:Blood 5719:Games 5600:Games 4996:"How 4934:(PDF) 4921:(PDF) 4453:(PC)" 4308:(PDF) 4002:' 3547:Fans" 3136:(PDF) 3101:(PDF) 3034:(PDF) 2900:(PDF) 2710:(PDF) 2699:(PDF) 2485:(PDF) 2474:(PDF) 2404:(PDF) 2393:(PDF) 2365:(PDF) 2354:(PDF) 2326:(PDF) 2315:(PDF) 2280:(PDF) 2252:(PDF) 2241:(PDF) 2210:(PDF) 2199:(PDF) 2162:(PDF) 2134:(PDF) 2123:(PDF) 1793:Sales 1778:' 1750:' 1720:' 1696:' 1678:' 1651:' 1642:cover 1630:' 1440:Score 1392:Score 1337:is a 1052:Atrox 681:board 649:patch 604:level 600:mechs 465:with 461:is a 5934:Claw 5550:2022 5530:FEAR 5528:and 5509:2021 5443:2022 5406:2022 5369:2022 5332:2022 5295:2022 5258:2021 5221:2021 5208:Edge 5184:2022 5151:2022 5118:2022 5085:2022 5052:2021 5022:2022 4981:2022 4961:and 4942:2021 4896:2021 4856:2021 4844:- UK 4815:2021 4779:2021 4743:2021 4699:2021 4659:2021 4619:2021 4579:2021 4539:2021 4506:2021 4469:2021 4432:2022 4395:2022 4358:2022 4322:2022 4287:2022 4251:2022 4211:2022 4171:2022 4159:PCGH 4136:2021 4099:2021 4062:2022 4022:2022 3982:2021 3938:2022 3901:2021 3866:2022 3829:2022 3793:2021 3752:2022 3716:2022 3679:2021 3642:2022 3602:2022 3565:2021 3528:2021 3484:2022 3438:2021 3401:2021 3364:2021 3327:2021 3148:2022 3113:2022 3080:York 3046:2022 2921:Alma 2912:2022 2829:2022 2792:2022 2755:2022 2718:2022 2679:2022 2642:2022 2602:2022 2566:2022 2527:2022 2493:2022 2454:2022 2412:2022 2373:2022 2334:2022 2292:2022 2260:2022 2218:2022 2174:2022 2142:2022 2103:2021 2058:2022 2018:2022 1978:2022 1941:2022 1904:2022 1859:and 1583:(US) 1574:7/10 1566:(UK) 1555:8/10 1539:7/10 1507:7/10 1504:7/10 1501:7/10 1489:5/10 1200:and 1124:and 1093:and 1036:Rage 934:and 916:and 868:Alma 671:. A 663:Plot 542:is " 432:mech 365:and 339:and 287:and 5467:IGN 5430:IGN 5393:IGN 5105:IGN 4730:IGN 4238:IGN 4086:IGN 4049:IGN 4009:IGN 3780:IGN 3666:IGN 3471:IGN 3314:IGN 2816:IGN 2779:IGN 2629:IGN 2441:IGN 1928:IGN 1692:CVG 1665:", 1626:IGN 1514:IGN 1451:PS3 1403:PS3 1262:Saw 1257:Saw 1248:'s 1232:'s 1206:HDR 1134:SKU 927:CVG 723:APC 581:PDA 309:DLC 291:by 283:by 6178:: 5540:. 5534:. 5499:. 5493:. 5470:. 5464:. 5433:. 5427:. 5396:. 5390:. 5359:. 5353:. 5322:. 5316:. 5285:. 5279:. 5242:. 5205:. 5174:. 5168:. 5141:. 5135:. 5108:. 5102:. 5075:. 5069:. 5012:. 5006:. 4971:. 4967:. 4965:)" 4923:. 4904:^ 4880:. 4864:^ 4839:. 4823:^ 4803:. 4787:^ 4767:. 4751:^ 4733:. 4727:. 4707:^ 4689:. 4683:. 4667:^ 4649:. 4643:. 4627:^ 4609:. 4603:. 4587:^ 4563:. 4547:^ 4529:. 4525:. 4514:^ 4496:. 4492:. 4477:^ 4459:. 4455:. 4440:^ 4422:. 4416:. 4385:. 4379:. 4342:. 4310:. 4271:. 4241:. 4235:. 4219:^ 4201:. 4195:. 4179:^ 4161:. 4157:. 4126:. 4120:. 4089:. 4083:. 4052:. 4046:. 4030:^ 4012:. 4006:. 3966:. 3946:^ 3928:. 3922:. 3891:. 3887:. 3856:. 3850:. 3813:. 3783:. 3777:. 3742:. 3706:. 3700:. 3669:. 3663:. 3632:. 3626:. 3610:^ 3592:. 3586:. 3549:. 3518:. 3514:. 3492:^ 3474:. 3468:. 3446:^ 3428:. 3422:. 3391:. 3385:. 3354:. 3348:. 3346:s" 3311:. 3295:^ 3279:. 3251:. 3211:. 3175:. 3150:. 3138:. 3115:. 3103:. 3073:. 3048:. 3036:. 3005:. 2972:. 2942:. 2914:. 2902:. 2873:: 2862:: 2849:. 2819:. 2813:. 2782:. 2776:. 2745:. 2739:. 2701:. 2669:. 2663:. 2632:. 2626:. 2610:^ 2588:. 2574:^ 2556:. 2552:. 2546:, 2513:. 2501:^ 2476:. 2444:. 2438:. 2420:^ 2395:. 2356:. 2317:. 2300:^ 2282:. 2243:. 2226:^ 2201:. 2182:^ 2164:. 2125:. 2093:. 2087:. 2066:^ 2048:. 2042:. 2026:^ 2008:. 2002:. 2000:?" 1986:^ 1968:. 1962:. 1931:. 1925:. 1894:. 1888:. 1863:. 1752:s 1702:, 1636:, 1446:PC 1398:PC 1333:, 1220:. 1208:, 1087:PC 1062:. 1050:, 1046:, 1042:, 1038:, 1034:, 1030:, 1026:, 1022:, 1018:, 1014:, 1010:, 1006:, 1002:, 990:, 967:, 959:, 880:AI 712:. 659:. 619:. 527:, 511:, 507:, 503:, 499:, 495:, 491:, 487:, 483:, 479:, 430:, 418:AI 343:. 279:. 271:, 246:, 232:, 212:EU 203:AU 194:NA 5704:e 5697:t 5690:v 5583:e 5576:t 5569:v 5552:. 5511:. 5491:" 5458:" 5445:. 5421:" 5408:. 5388:" 5384:" 5371:. 5334:. 5297:. 5260:. 5236:" 5223:. 5199:" 5186:. 5153:. 5120:. 5087:. 5054:. 5024:. 5004:" 4983:. 4944:. 4914:" 4898:. 4874:" 4858:. 4833:" 4817:. 4797:" 4781:. 4761:" 4745:. 4721:" 4701:. 4677:" 4661:. 4637:" 4621:. 4597:" 4581:. 4557:" 4541:. 4508:. 4486:" 4471:. 4449:" 4434:. 4410:" 4397:. 4373:" 4360:. 4340:" 4336:" 4324:. 4305:" 4301:" 4289:. 4265:" 4253:. 4229:" 4213:. 4189:" 4173:. 4151:" 4138:. 4101:. 4077:" 4064:. 4040:" 4024:. 3997:" 3984:. 3960:" 3940:. 3916:" 3903:. 3881:" 3868:. 3844:" 3831:. 3807:" 3795:. 3775:" 3767:" 3754:. 3731:" 3718:. 3698:" 3681:. 3661:" 3644:. 3624:" 3604:. 3567:. 3530:. 3512:" 3486:. 3466:" 3440:. 3416:" 3403:. 3379:" 3366:. 3329:. 3305:" 2951:: 2923:. 2831:. 2807:" 2794:. 2770:" 2757:. 2733:" 2720:. 2681:. 2644:. 2604:. 2568:. 2529:. 2495:. 2456:. 2414:. 2375:. 2336:. 2294:. 2262:. 2220:. 2176:. 2144:. 2105:. 2081:" 2060:. 2036:" 2020:. 1980:. 1956:" 1943:. 1919:" 1906:. 1886:" 359:( 214:: 205:: 196::

Index


Developer(s)
Monolith Productions
Publisher(s)
Warner Bros. Interactive Entertainment
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
F.E.A.R.
Engine
LithTech Jupiter EX
Platform(s)
PlayStation 3
Windows
Xbox 360
NA
AU
EU
Genre(s)
First-person shooter
psychological horror
Single-player
multiplayer
first-person shooter
psychological horror
PlayStation 3
Windows

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑