1185:. Initially, the plan was for the game to have a fully regenerative health system with no medkits. Early demos incorporated this system, but fan reaction was largely negative, with many arguing that the first game's medkit-based health system was superior. In response, the designers adopted a partial regenerative system that would restore a player's health to 30%, but they also incorporated the medkits from the first game (albeit limiting the player to three and making them much scarcer than before). After the change, they found that testers "reported that the fights felt more dynamic and less repetitive than before."
1367:
and mutant creatures. The decapitations are the result of close-up throat slashing from behind and close-up gunshots to the throat. All violence results in large blood spray: there are blood-stained interiors and blood sprays onto objects, including the camera lens. With weapons such as sniper rifles, bodies can be torn apart at close range, limbs are seen flying off and the wounded flesh is reduced to a bloody pulp. The use of nail guns pins victims to a wall before they fall to the ground in a bloody mass. The scenes often have blood-soaked walls and floors and the victims' bodies do not always disappear.
1315:"digital comic" is an animated 73-second clip depicting the aftermath of the helicopter crash from the end of the first game. As Jin-Sun Kwon regains consciousness, she realises that both Point Man and Douglas Holiday are missing. Noting a trail of bloody footprints leading away from the crash, she is startled by Bremmer, the pilot, asking what happened. However, Bremmer begins to bleed from his ears, and seconds later, his flesh melts off his body. Outside the helicopter, Jin sees Alma smiling, her eyes glowing red.
763:
ascertains that the interference is originating at the blast site of the Origin facility, he is pulled into a hallucinatory realm by Paxton Fettel, where he is attacked by corrupt
Replicas. Upon killing them, Fettel tells him, "Do you see? You are different from the others. They are meaningless now. They are ghosts. You must set me free." When 813 returns to reality, he finds that he has killed his Replica teammates. Replica command then issues an order for all Replicas to shoot 813 on sight.
587:
1768:, particularly how the level design undermines the AI and prevents it from seeming as intuitive as in the first game and its two expansions; "frequent are restrictive, linear encounter spaces without flanking corridors." He argued, "this not only makes the player's role in combat more frustrating, but makes the enemies appear less intelligent - with fewer navigational options, they tend to remain stationary more and surprise the player less."
1268:
1170:
team endeavored to create not just aesthetically differentiated enemies, but "new AI types that have different tactics." Indeed, the creation of new locations and new enemies unexpectedly dovetailed into one another. As Mulkey explains, "as we started to change the volume of the space the combat altered, and it gave us new opportunities to approach the AI in different ways, educate them with different activities and abilities."
535:. The player can carry five of each type, and can carry all four at once (allowing for up to 20 projectiles), but only one type may be equipped at any one time. Players can also "cook" grenades before throwing them; setting them off but holding onto them for a moment before tossing them. An on-screen meter tells the player how much time is left before they detonate.
635:, team deathmatch, "Control" (three control points must be captured and defended), "Armored Front" (similar to Control, but control points must be captured in a specific order, and each team also has access to an EPA), "Failsafe" (one team is tasked with planting and detonating a bomb, the other team with preventing them), and "Blitz" (a
729:
draw Alma's attention to him. He also says that Becket isn't yet strong enough to defeat Alma, and needs to amplify his psychic abilities by going to an ATC facility inside a nuclear power plant on nearby Still Island, which houses an amplification device. Still Island was also Alma's home before she was moved to the Origin facility.
708:
Alma. He meets with
Aristide, who tells him he needs to get into the Telesthetic Attunement Chamber (TAC) if he wants to have any hope of defeating Alma. Mid-procedure, the lab is attacked and Becket witnesses several of the black ops team killed by black tentacles. He then passes out and has a vision of Alma on a tree swing near a
733:
amplifier and Becket enters. Aristide arrives and explains that she plans to seal Becket and Alma inside the device, and then use Alma as leverage against ATC. This is why she tricked Becket into the TAC; she needed Alma to be aware of Becket so she could be lured to the machine. When Stokes tries to intervene, Aristide kills her.
655:, which only one player can carry at a time, and when it is fully charged (it charges when it is being carried) that player can activate it and give themselves a considerable speed advantage over opposing players. However, whoever is carrying the power-up will have a bluish glow and will be permanently visible on all players'
1737:(NA) scored the Xbox 360 version 7.5 out of 10. He was critical of the atmosphere, horror, and storyline, arguing, "this series has lost a bit of its magic." Although he praised the combat mechanics, level design, and mech sections, he concluded, " nowhere near as awesome as we hoped it'd be." Ben Talbot of
1743:(UK) scored the Xbox 360 version 7 out of 10. He was critical of the horror, arguing " every clichΓ© imaginable." He praised the combat mechanics and mech sections, but concluded, "where was the ambition to innovate or surprise? It's by no means terrible, but for such a major franchise, more was expected."
3155:
Alma's emotions are stunted and that may be the key to unlocking a way out of this. We need bait. We need something Alma can fixate on. Harlan would have been perfect, but I think I know exactly what to do. Just need to get Becket and the
Special Forces team to the TAC, tune them to Alma's frequency,
1279:
Speaking of the balance between combat and horror, Hubbard reminded people that "this is first and foremost an action game. There are horror elements, but it's not meant to be an unrelenting experience in terror." With this in mind, Monolith were attempting to strike a similar balance as in the first
1165:
Mulkey, who was lead level designer on the first game, acknowledged that although that game was claustrophobic by design, the interiors were too similar, and so, "we've decided to mix it up and to have these more open spaces." Similarly, Leo De Bruyn, lead level designer on the sequel, argued that in
762:
to a location near the command post and taking control of an EPA. He fights his way through ATC forces but no sooner has his mission begun than he starts to have problems with his radio feed and video display. He eventually makes it to Sigma and tries to correct the problems with his equipment. As he
707:
He wakes up in a hospital which is under attack by the black ops, learning that himself, Stokes, and
Griffin have all undergone "Activation" surgery, and were being prepared for "Attunement". He is then contacted by a man calling himself "Snake Fist", who says he wants to help them escape and destroy
1784:
worked so damn well." He found the horror elements to be on the level of "a cheap haunted house gag." Echoing Gaynor's criticism of the level design, he pointed out, "levels are narrower, funneling you into predictable shootouts with half the variability of the first game." He concluded, "it's as if
1288:
as the centerpiece of the game, and the horror as a secondary element that helps to set up future combat scenarios. The relationship between the two is that the horror elements are a palette cleanser that resets the player's emotional state, and allows the kinetic aspects of the next combat to land
1112:, with Matthews stating, "we feel they didn't do everything that they could of achieved." As a result of their disappointment with these ports, Monolith determined to develop all three versions of the sequel simultaneously, with no lead platform from which the others would derive. Matthews explains,
954:
With the game unnamed as a result of the rights issues, in June 2007, Monolith announced a contest called "Name Your Fear" to find a new name. Open only to residents of the United States, contestants had three weeks to submit a name, after which three finalists would be chosen by
Monolith, and those
770:
Eventually, 813 reaches the blast site and proceeds deep under the rubble. As he moves, Fettel promises him that they will lead "a mighty army". As he nears Fettel's location, Alma again tries to stop him, but he again evades her. Eventually, 813 opens a door to find Fettel kneeling in the middle of
736:
Aristide seals the machine with Becket inside, and in a hallucinatory landscape, he fights off apparitions of a maddened Keegan. As he does, he sees flashes of Alma, who appears to be raping him in the real world. Eventually, he escapes the hallucination. The machine doors open, and Becket sees Alma
728:
Finding a secret
Paragon facility beneath the school, Becket locates Snake; whose real name is Terry Halford, an ATC researcher. Although he is killed by a Replica almost immediately, Halford is able to transfer files to the APC in which he explains that Aristide tricked Becket into the TAC so as to
720:
commanders. Becket fights his way out of the hospital, which is revealed to be a massive underground installation beneath the ruined Auburn district of
Fairport, and Snake directs him to Wade Elementary, informing him that the woman referenced by Jankowski and Fox was Alma, who has become "aware" of
646:
system and all game modes feature a customisable load out, with the player free to choose their weaponry, grenades, and armor. In the original release of the game, there were nine maps; six were general purpose and supported all game types except
Armored Front, the other three supported only Armored
766:
Guided by Fettel, 813 starts to move through the devastated city towards the blast site, fighting off
Replicas throughout his journey. In an underground car park, he is attacked by Alma but manages to escape and continue on, with Fettel continuously in his head (saying such things as "you must feel
732:
En route, the APC is ambushed by
Replicas, and Keegan wanders off in a daze, searching for "her". Unable to retrieve him, Becket, Stokes, and Morales continue to the island. There, Becket finds the tree from his hallucinations, Alma's swing still hanging from its branches. He and Stokes head to the
715:
Upon regaining consciousness, he finds Jankowski dying on an operating table, his last words to Beckett referencing a woman he can hear "crying." He later encounters Fox, who also references the woman, before Fox is killed by the black tentacles. Eventually, Becket learns the purpose of Harbinger β
1366:
the violence is considered highly impactful in such scenes as where Michael uses his sub-machine gun to explicitly bisect an enemy, the two parts of the body lying separately on the ground, with copious blood spray. There are also a number of explicit close-range decapitations involving both human
1275:
One of the central elements of the game's atmosphere would be Alma, who had a much more involved role in the sequel than in the original. By way of this increased presence, Monolith intended to enhance the game's horror; "we've put a lot of effort and a lot of thought into the ways in which we can
1345:
games. The book recounts the events of the first game, as well as expanding on Alma's and ATC's history and the creation of Projects Origin and Perseus. It also includes information on the various characters and weaponry from each game. The book is littered with handwritten notations by Genevieve
1169:
For the sequel, Monolith wanted to have the game take place across multiple, visually differentiated, locations. Matthews stated that although the game does feature a lot of interiors, "we have taken great care to diversify the areas that you will progress through." In terms of enemy variety, the
1161:
was to successfully tackle the biggest criticisms of the original game - the bland and repetitive environments, and the lack of enemy variety. Co-lead designer John Mulkey explained that "variety" in a general sense was one of their main guiding principals as they strove for "more visual variety,
562:
available during the game include medkits, medical injections, and protective armor (reduces the amount of damage the player takes during combat). Medical injections are automatically used as soon as they are picked up, but med kits can be stored (up to three), and used manually by the player.
1820:
A second multiplayer map pack was released in May, named "Armored Front". Containing two new maps ("Decoy" and "Conductor", both for Armored Front mode), the pack also included four new character heads for player customisation, and console-specific themes for the Xbox 360 and PlayStation 3.
1816:
In April 2009, Monolith released "Toy Soldiers", a free multiplayer three-map-pack. The main selling point of the map pack was that the characters are transformed into tiny toy soldiers who then battle in a normal-sized arena. The three maps were "Fulltilt!" (set inside a pinball machine),
34:
758:. As Becket and his squad mates are tracking down Snake Fist at Wade Elementary, in a different part of Fairport, ATC Security has launched an attack against Replica Command Post Sigma, and additional Replicas have been called in. The game begins with the Replica designated Foxtrot 813
750:
begins with Paxton Fettel speaking about his prediction of a coming war from the original game; "The war has begun just as I dreamed it would, just as I foresaw. Dreams are all I have now, dreams of death, of blood and fire. Of her. The time has come to awaken; to be...reborn."
1276:
give Alma teeth." Hubbard also pointed out that Alma has "a stronger agenda, which gives her a more active, visceral role." Similarly, Matthews stated, "now she's out, after 16, 17 years in that vault, with her psyche still dreaming and hating, she's now completely toxic."
610:
and two shoulder mounted rocket launchers. Ammo for each is infinite, but the miniguns overheat if fired continuously, and require a short cool-down period. Similarly, the rocket launchers require a moment to arm. EPAs also have fully regenerative health and an optional
1680:
s Steve Hogarth scored the PC version 80 out of 100. He was critical of the ability to create cover and the atmosphere, but he praised the new enemies, level design, combat mechanics, and implementation of slow motion. He concluded, "the magic of the original
1669:, and poor lighting. However, he praised the sound effects, level design, combat mechanics, and implementation of slow motion. He concluded, that "while fun and well-crafted, seems to have lost sight of the strengths that made its predecessor so unique."
725:, and once there, Becket uncovers evidence of "Project Paragon", which is designed to spot children with promising psychic abilities. Becket himself was a student at the school and, although he has no memory of it, must have been subjected to the project.
1715:(UK) scored the PlayStation 3 version 8 out of 10. Calling it "a pleasure to play," he praised the plot, script, voice acting, combat mechanics, and mech sections. However, he also found the game to be very traditional, writing, "innovation is not
558:. The duration which reflex time lasts is limited, determined by a meter which slowly fills up automatically when the ability is not being used. The player can permanently increase the size of the meter by picking up "reflex injections". Other
566:
A new feature in the game is the ability to interact with the environment, such as upending a table or toppling a shelf to provide cover. Occasionally, the player will also be able to move objects blocking their path. Unlike the first game,
1644:("feels like a gimmick, since there's no effective way of hugging that cover") and multiplayer. Although he enjoyed the game overall ("it's a good shooter, bordering on great"), he argued, "it's not as groundbreaking as its predecessor."
1805:. Upon its release, it debuted at #2 on the US PC charts. The following week, it dropped to #8. It went on to be the fifth best-selling PC title of February 2009. The Xbox 360 version finished at #11 in that month's all-platform charts.
1756:
scored the Xbox 360 version 5 out of 10, criticising the "woeful lack of inspiration". He praised the combat mechanics but found the game to be "a checklist of genre-tropes" and "as archetypal a corridor-shooter as has ever been made."
408:, Monolith looked at the reception of the first game, specifically what was popular and what was not. With this in mind, they set out to correct the two most frequently criticised elements of the original; monotone and repetitive
1166:
the first game, "we wanted to make the game have a very creepy and oppressive vibe. The color palettes reflected this, and I think we created this feeling very successfully. In retrospect, perhaps a little too successfully."
4162:
721:
Beckett and is drawn to him due to his immense telepathic potential. He reunites with Griffin and Stokes, but moments later, Griffin is killed by the black tentacles. The remainder of the team heads to the school in an
1706:, implementation of slow motion, level design, and enemy variety. He concluded that although the game "dresses itself up like an edgy, scary, sinister horror of epic proportions, under the surface it's a solid FPS."
683:
may be planning to assassinate her so as to silence her. The hand-picked team consists of 1st Sgt. Griffin; SFC Keegan, Sgt. Jankowski (brother of the character from the first game), Sgt. Morales, Sgt. Becket (the
703:
potential", with Becket's scores higher than anyone "aside from the Origin Prototypes." Moments after Becket finds Aristide, Point Man blows up the Origin facility, with the shockwave knocking Becket unconscious.
2981:
The first three Activation surgeries appear to have been a resounding success. The fourth patient, Redd Jankowski, is still in pre-op, but the others are recovering in separate wings to minimize pre-conscious
5035:
1264:, he explained the designers were trying to capture, "that response that happens in your body when you realise you're going to have to do something horrible, or something much worse is going to happen".
1173:
At the same time as introducing such variety, however, Monolith was conscious of not straying too far from the basics of the first game. Matthews explains, "to bring too many new unique experiences to
4930:
900:, and that that story was in line with their own plans for the sequel, in fact, that sequel would ignore the events of both expansions and instead serve as a canonical follow-up to the original game.
2820:
1698:
s Mike Jackson scored the PC version 7.5 out of 100. He was highly critical of both the horror elements and the storyline, but he praised the "satisfying" combat mechanics, graphics, sound effects,
1128:
on all three platforms simultaneously. I can very quickly see if a certain experience is synonymous across all three platforms before I put it into the game. We haven't taken a port mentality with
737:
standing amid a post-apocalyptic landscape, the black tentacles spreading out around her. She is pregnant. She approaches Becket, placing his hand onto her stomach as a child's voice says "Mommy".
699:. In Aristide's apartment, Becket uncovers hints of an ATC project called "Harbinger", which seems to involve himself and his teammates. Files list each team member's "Paragon Review Scores" and "
3082:: The purpose of the Paragon Program is to identify and cultivate shining examples of the human species that we can propel forward to become superior life forms by means of the Harbinger Project.
1780:
s Elijah Beahm, called it "Monolith's worst game." He was critical of the gameplay changes, particularly the removal of the lean function, and argued that such changes "serve to highlight why
1728:
scored the PlayStation 3 version 7 out of 10. He was critical of the plot, and level design, and found the game too easy, concluding "it's not a bad game, but it could have been so much more."
3117:
Michael Becket was requested specifically for this assignment due to his excellent Paragon results as a child. Like all children put through Paragon, Becket has no memories of the procedures.
639:
game in which the flags are canisters of PHLAG ("PhosphoLuminescent Agent"), a substance that leaks out behind the player as they carry the canister, allowing for them to be easily tracked).
583:, which contains information on current objectives, gameplay tutorials, information on the player's weaponry, and any intel the player has collected, automatically categorised into subjects.
2858:: Our target is Genevieve Aristide, president of Armacham Technology Corporation. Intel indicates she's holed up at her penthouse. Our job is to secure the site and take her into custody. /
602:, called Elite Power Armor (EPA) in-game. An EPA will become available during certain sections of the game, although the player is not obliged to use it, and can, if they wish, traverse the
393:, things go awry when Point Man destroys the Origin Facility, and Becket and his teammates are caught in the blast. Waking up in a strange hospital that is seemingly under attack by an ATC
1204:. In particular, Monolith worked to increase the amount of destructible elements within each location. The game also features numerous graphical elements not in the original, including
912:, there was a very difficult decision. Did we try to figure out and change the story with what we were trying to tell with Alma, and incorporate the story arc with what goes on between
575:. When the player's health drops below 30%, if the player can avoid taking damage for a certain amount of time, the health meter will start to refill automatically, but only up to 30%.
5323:
1808:
It also debuted at #2 on the UK all-platform charts. In the first week of release, the Xbox 360 version entered the top ten rental chart at #9. The following week it climbed to #6.
1145:
In a July 2008 blog post on the game's community page, Matthews explained that the team had divided the first game's elements into three categories based on fan reaction; the good (
971:, Gore." They discouraged fans from submitting acronyms, obscenities, or titles that mean something in a different language. They also released a brief plot blurb and two pieces of
5286:
4150:
5434:
1895:
771:
a room. Fettel welcomes him, calling him "my brother". As he touches 813, Fettel melts away. 813 then removes his helmet to reveal Fettel's face, as he gloats "I am...reborn."
5142:
6266:
6186:
1371:
Warner appealed the decision and three weeks later, the ACB's review panel revoked the ban and gave the game an MA15+ certificate without mandating any alterations or edits.
579:
is also new to the game (in the first game, the camera just zoomed in slightly rather than transitioning into a true iron sight perspective). The player also has access to a
5076:
5013:
6226:
5771:
2009:
3542:
2557:
523:, armor penetration, damage, and weight. Only four different firearms can be carried at any one time. The player also has access to four different types of projectile -
2746:
3429:
6296:
3929:
3633:
2706:
2481:
2400:
2361:
2322:
2248:
2206:
2130:
1346:
Aristide, composed shortly before the second game begins, in which she speculates and muses about what ATC is doing, her role in it, and what the future may hold.
5702:
2783:
5043:
4769:
1724:
1531:
1101:
by creating separate titles tailored to each audience instead of a one-size-fits-all approach." This plan was never realised and in December 2008, writer and co-
4760:
920:? That's when we decided to treat it as if it were a 'what if?' or an alternate spin because we thought it would be of merit to the story if it remained pure.
3593:
3519:
2670:
4972:
4127:
2806:
1362:(ACB) due to its "high-impact violence". This made it illegal to sell the game, or even bring it into the country. In its official statement, the ACB said,
6286:
3355:
2445:
1192:
in the main campaign but they decided against it because they felt it "watered down" the horror. Graphically, John O'Rorke (engine architect and principal
4423:
2049:
5175:
4873:
4690:
4650:
4610:
4386:
2633:
5235:
1932:
6261:
6256:
6201:
4796:
3743:
1098:
426:
was generally well-received by critics, although it was felt to be inferior to the first game. Common points of praise included the combat mechanics,
4913:
4053:
3857:
2585:
546:"; an ability which slows down the game world while still allowing the player to aim and react at normal speeds. This effect is used to simulate the
6276:
6196:
5500:
5109:
847:. The press release clarified that the plot for the expansion had been approved by Monolith and was in line with their own plans for a full sequel.
3392:
4734:
4202:
3959:
3892:
3784:
1108:
In relation to the console versions of the game, Monolith had been unhappy with the console ports of the original game, which had been handled by
5541:
4805:
4497:
1711:
1547:
5360:
1969:
6251:
3280:
3252:
3212:
3176:
3139:
3104:
3074:
3054:
commanders in the style of Origin is now considered infeasible, Harbinger seeks to identify suitable candidates for forced psychic development.
3037:
3006:
2973:
2943:
2903:
2850:
2702:
2477:
2396:
2357:
2318:
2283:
2244:
2202:
2165:
2126:
938:
as an alternate universe, a 'what could have been', and because of that it doesn't necessarily diminish the story that we were trying to tell.
879:
789:
417:
292:
58:
4090:
4013:
6191:
5471:
4113:
2094:
4530:
5309:
3475:
3015:
implanted during the Activation process, the TAC can modulate a subject's telesthetic signal to attune it to a specified target frequency.
5397:
5272:
6236:
6221:
5764:
5198:
3707:
908:
were made outside of Monolith and they took the story in a very different direction than we had intended, so when we started working on
4242:
1653:
s Kevin VanOrd scored all three versions 7 out of 10. He was critical of the story, atmosphere, multiplayer, and the graphics, noting "
5695:
5581:
4460:
3670:
759:
5420:
1881:
6291:
5132:
4556:
3996:
890:, Monolith officially confirmed what had long been suspected; despite the initial reports that they had approved the story for both
4485:
1228:
Much like the first game's atmosphere was heavily inspired by certain films, so too with the sequel. Matthews lists films such as
6281:
6271:
5066:
4995:
554:, and is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's
420:. By making Alma a more central presence than in the first game, they also hoped to enhance the horror elements of the original.
1995:
1097:, with Monolith president Samantha Ryan stating, "in addition to continuing the series on PC, we're committed to bringing it to
3556:
1621:, based on 49 and forty-eight reviews, respectively. The Xbox 360 version holds a score of 77 out of 100, based on 68 reviews.
1359:
6206:
5862:
4522:
2732:
955:
three finalists would be opened to a public vote. Monolith specifically asked for a name that would evoke associations with "
1617:
received "generally favorable reviews," with the PC and PlayStation 3 versions holding aggregate scores of 79 out of 100 on
3415:
3304:
5997:
5688:
2874:
2510:
4349:
4278:
3820:
6241:
6231:
5961:
3619:
3184:: You're not psychically potent enough to resist Alma, so we're going to plug you into a device that will crank up your
2693:
2468:
2387:
2348:
2309:
2235:
2193:
2117:
1666:
4448:
3915:
3050:
Project Harbinger is designed as a workaround to the problems associated with Origin and Perseus. Because creating new
2769:
450:. Several critics also felt the game took too few risks and was little more than a generic, albeit well-made, shooter.
6246:
5869:
5845:
5827:
5669:
4832:
1109:
5954:
767:
it all around you. The promise of things to come" and "they do not understand; they are blind to whom they serve").
6211:
1860:
1201:
722:
580:
340:
3579:
3507:
3192:. My belief is that the amplifier will theoretically make you powerful enough to defeat Alma in a battle of wills.
2656:
6181:
5855:
5614:
4956:
2541:
1182:
839:
572:
361:
3341:
2431:
5887:
5621:
5170:
4565:
4409:
4122:
3968:
3551:
2035:
1691:
1463:
926:
896:
632:
367:
243:
5165:
4887:
4676:
4636:
4596:
3011:
The Telesthetic Attunement Chamber (TAC) is an integral part of the Harbinger conversion process. By means of
412:, and lack of enemy variety. At the same time, they attempted to enhance the game's most lauded elements; the
4372:
2619:
6306:
6216:
6043:
5915:
5008:
1918:
1773:
1234:
559:
5249:
3730:
675:
unit has been deployed to take Genevieve Aristide, president of Armacham Technology Corporation (ATC) into
6301:
5834:
5574:
4882:
4841:
4039:
3843:
2593:
1852:
1739:
1733:
1579:
1562:
1267:
1189:
871:
628:
586:
447:
332:
247:
5486:
5099:
4300:
3130:
3095:
3028:
2894:
2274:
2156:
6152:
5894:
5800:
5607:
3378:
1722:
s strong suit", and finding the overall gameplay "jarringly old-skool." Anthony O'Connor of Australia's
1285:
806:
794:
668:
471:
356:
94:
4720:
4188:
3973:
3880:
3766:
2919:
I have to get Becket and the special forces team into Harbinger. Becket could be the key to containing
1836:- by looking at fans' criticisms; "we listened very closely to our fans' praises and frustrations from
1817:"Cockroach" (set in a hospital bathroom covered in blood), and "Recess" (set in a children's sandpit).
1153:), the bad (too many interiors), and the ugly (a monochrome palette, lack of enemy variety, repetitive
5523:
2986:
interference with each other. Once they're fully awake and stable, we'll begin the Attunement process.
1271:
One of the scenes in the game in which Alma has a much more central role than she did in the original.
695:
squad, and from the commencement of the mission, Becket begins to experience hallucinations involving
6048:
5744:
5711:
5659:
5346:
3272:
3244:
3204:
3188:. Sadly, the only device that has enough juice for the job is on Still Island, hidden inside the old
3168:
3066:
2998:
2965:
2935:
2842:
1955:
1193:
976:
810:
785:
462:
308:
288:
284:
280:
261:
229:
53:
46:
41:
33:
4076:
2881:
may be trying to cover their tracks, which could include making sure Aristide keeps her mouth shut.
1154:
1150:
998:. Monolith also revealed some of the more humorous examples of names they had rejected, including,
851:
709:
603:
409:
124:
75:
65:
5457:
2080:
6053:
5737:
3185:
2878:
2863:
1699:
1205:
1133:
870:
is ours. The previous story-line is ours. Armacham is ours. The weapons are ours. Obviously, the
680:
676:
616:
390:
158:
3461:
1196:), explained that an important element of the sequel was enhancing the first game's much-lauded
1840:. We've varied our environments even more, opened them up and added vertical combat elements."
6058:
5933:
5908:
5790:
5778:
5567:
5383:
1445:
1397:
1338:
1229:
1217:
1102:
1086:
980:
648:
492:
272:
171:
114:
104:
5212:
3693:
3288:: Come to me. Stand before me. Let me look upon you. I've dreamed of this moment. My brother.
3260:: All squads. Foxtrot 813 has gone rogue. Shoot on sight. Repeat, shoot Foxtrot 813 on sight.
829:
universe could not use the characters and events from the original game, but could be called
821:
universe could use the characters and events from the original game, but could not be called
6094:
6063:
5664:
4228:
1824:
A third DLC pack was released in September featuring a four-mission single-player campaign;
1240:
1213:
863:
844:
685:
643:
636:
547:
348:
224:
3656:
434:
sections, graphics, and enemy variety, with some critics also lauding the level design and
6131:
6038:
5207:
3189:
1658:
1256:
1197:
960:
901:
854:
of the unnamed sequel) played down the significance of Monolith not being able to use the
692:
555:
504:
394:
4570:
1760:
In a blog post a few days after the game's release, Steve Gaynor (lead level designer on
1260:
franchise as especially important inspirations for the game's atmosphere. In relation to
6033:
1703:
1662:
1146:
975:
to help inspire fans. The three finalists would be flown to Monolith's headquarters in
834:
484:
413:
352:
6175:
6068:
6011:
5990:
2076:
1753:
1657:
simply doesn't match its FPS peers from a technical perspective," and citing "simple
1450:
1402:
1245:
1121:
1094:
799:
607:
480:
268:
193:
166:
1181:-like quality we have tried so hard to preserve." An example of this was the game's
946:
is about Alma, and we wanted to continue the story the way we originally intended."
651:
added SloMo Deathmatch as an additional game mode. This game type features a reflex
6138:
6099:
5940:
5536:
3852:
1641:
1637:
1633:
1308:
1250:
1117:
968:
930:, he reiterated, " took the story in a direction that we didn't intend. We look at
612:
520:
512:
508:
496:
439:
435:
427:
389:
sergeant. Sent to take the president of Armacham Technology Corporation (ATC) into
295:, it was released for all platforms in February 2009. It is the second game in the
862:
the only things it changes are the name of the game, and the name of the unit the
3232:
Without Alma, I don't have any leverage. Without leverage, I don't have a future.
6159:
6120:
5495:
3318:
2949:
1209:
972:
956:
875:
672:
576:
543:
386:
264:
233:
202:
146:
2518:
1065:
In September 2008, Monolith Productions and Warner Bros. Games re-acquired the
866:
is assigned to. We have the rights to every other aspect of the game universe.
446:
changes from the original (specifically the removal of the lean function), and
6145:
6104:
5637:
4526:
4493:
4456:
4335:
4264:
2953:
I was able to divert the Harbinger candidates to pick you up as you requested.
2044:
1618:
1414:
964:
303:
691:
Dropped at Aristide's penthouse, the team are immediately attacked by an ATC
6089:
6028:
5654:
5355:
4197:
3702:
2983:
2920:
2089:
1964:
1745:
1632:
s Jason Ocampo scored all three versions 8.3 out of 10, praising the score,
1479:
1304:
867:
700:
696:
532:
401:, now free from her confinements, begins to show a keen interest in Becket.
398:
4847:
886:
In December 2008, a few months before the release of what was now known as
3806:
590:
The HUD when in the EPA; one of the new gameplay styles added to the game.
6125:
6004:
5901:
5591:
5318:
5281:
5137:
5071:
4685:
4645:
4605:
4418:
4381:
3924:
3738:
3628:
3588:
3424:
3387:
3350:
2741:
2665:
2004:
1890:
1856:
1646:
1495:
1455:
1407:
1330:
1125:
1090:
656:
652:
500:
466:
443:
336:
297:
276:
176:
151:
138:
798:
was already underway and a publishing deal had already been struck with
6073:
5680:
5244:
4925:
4344:
4312:
4273:
3815:
3051:
1802:
1673:
1597:
717:
528:
524:
488:
476:
320:
809:
and characters, Vivendi (who had published the first game under their
5983:
5947:
551:
516:
211:
2811:
Is Coming To Life with Four New Single-Player Levels on September 3"
1828:. Associate producer Lucas Myers explains that Monolith approached
3012:
1266:
979:, and given a behind-the-scenes tour where they'd meet the game's
599:
585:
431:
3220:
Becket's not strong enough without the amplifier. absorb him. /
802:. By 2006, although Monolith and Warner owned the rights to the
5684:
5563:
983:
and have their likenesses captured for use in the game itself.
5466:
5429:
5392:
5104:
4729:
4237:
4085:
4048:
4008:
3779:
3665:
3470:
3313:
2815:
2778:
2628:
2440:
1927:
1689:
falls short of delivering the kick provided by the original."
1625:
1513:
381:
begins thirty minutes prior to the conclusion of the original
1188:
In terms of gameplay, Monolith initially experimented with a
3228:
What the fuck is wrong with you!? Why are you doing this? /
850:
Speaking of the rights issues in August 2007, Troy Skinner (
5559:
1105:
Craig Hubbard explained that the two titles "just merged."
1120:
of development affords the opportunity to create and test
3077:. Level/area: Interval 05: Provocation - Nurse's Office.
1789:
and actively tried to subvert or contradict every part."
2869:. I don't want any breakage, even if she resists. / /
1157:). With this in mind, one of Monolith's main goals with
1085:
was to release two completely different games - one for
688:), Cpl. Fox, and communications liaison 1st Lt. Stokes.
307:. In September 2009, Monolith released a single-player
1785:
someone created a checklist of everything great about
1341:
detailing much of the background mythology behind the
1162:
more variety in enemies and in gameplay experiences."
2695:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2470:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2389:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2350:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2311:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2237:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2195:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
2119:
F.E.A.R. 2: Project Origin PC Instruction Manual (NA)
667:
The game begins thirty minutes before the end of the
631:
can support up to 16 players, and initially featured
2946:. Level/area: Interval 01: Premonition β Sanctuary.
2853:. Level/area: Interval 01: Premonition β Sanctuary.
6113:
6082:
6021:
5975:
5925:
5879:
5844:
5817:
5788:
5754:
5727:
5718:
5647:
5599:
5133:"February US PC charts feel Wrath of the Lich King"
3179:. Level/area: Interval 06: Deterioration - Keegan.
519:. Each weapon differs in terms of accuracy, range,
371:), which are now no longer considered canon to the
239:
223:
185:
157:
145:
133:
123:
113:
103:
93:
74:
64:
52:
40:
26:
5067:"US PC Charts Feb. 8-14: Lich King conquers again"
3009:. Level/area: Interval 02: Isolation - Awakening.
2976:. Level/area: Interval 02: Isolation - Awakening.
1640:, and plot, but criticising the ability to create
1058:. In September, the winning name was announced as
4155:- Better textures, effects and resolution on PC?"
825:At the same time, any non-Warner game set in the
788:in February 2006. Monolith had been purchased by
615:display that allows the player to easily discern
3508:"Talk with primary art lead Dave Matthews about
438:. Less enthusiastically received were the plot,
397:squad, things become even more complicated when
385:, with the player controlling Michael Becket, a
5772:No One Lives Forever 2: A Spy in H.A.R.M.'s Way
4957:"Basics of effective FPS encounter design (via
1364:
1282:
1114:
906:
860:
817:" As a result, any non-Vivendi game set in the
5696:
5575:
4550:
4548:
3953:
3951:
3949:
3947:
3613:
3611:
1325:Included with a limited steel box edition of
8:
4118:: An Interview on Engine and AI Development"
4004:s Mechanized Combat and Bright Environments"
3298:
3296:
3156:and then see if there's something she likes.
1801:was the most queued cross-platform title on
1431:
1329:available only by preordering the game from
986:In August, the three names were revealed as
904:Dave Matthews explained that the expansions
3215:. Level/area: Interval 07: Union - Climax.
2303:
2301:
2229:
2227:
792:in 2004, after development of the original
6267:Video games developed in the United States
6187:Experimental medical treatments in fiction
5724:
5703:
5689:
5681:
5582:
5568:
5560:
4630:
4628:
4590:
4588:
3501:
3499:
3497:
3495:
3493:
3455:
3453:
3451:
3449:
3447:
2613:
2611:
2504:
2502:
2187:
2185:
2183:
1855:program, making the games playable on the
1439:
1430:
1391:
1382:
531:, shock grenades (electricity-based), and
335:program, making the games playable on the
32:
23:
6227:Multiplayer and single-player video games
4770:PlayStation Official Magazine β Australia
4670:
4668:
4517:
4515:
4033:
4031:
3543:"Ports and expansions 'killed off a few'
3420:expansion announced, TimeGate to develop"
2029:
2027:
1532:PlayStation Official Magazine β Australia
1136:that gets copied over to other platforms.
5166:"NPD: Behind the Numbers, February 2009"
4826:
4824:
4790:
4788:
4754:
4752:
4480:
4478:
4222:
4220:
2425:
2423:
2421:
1996:"Scared stiff: Why should we care about
1069:name from Vivendi and decided to keep "
315:. In March 2015, both the base game and
5310:"GameFly Rental Charts Feb. 24-Mar. 2:
4907:
4905:
4523:"F.E.A.R. 2: Project Origin (Xbox 360)"
4443:
4441:
4182:
4180:
3432:from the original on September 26, 2021
3395:from the original on September 26, 2021
2579:
2577:
2575:
2071:
2069:
2067:
1872:
833:In May 2006, Vivendi announced that an
6297:Weapons of mass destruction in fiction
5522:Sheridan, Connor (November 21, 2021).
4867:
4865:
4714:
4712:
4710:
4708:
4408:Ramsay, Randolph (December 16, 2008).
4371:Ramsay, Randolph (November 26, 2008).
4245:from the original on February 27, 2022
3746:from the original on February 23, 2022
3710:from the original on February 21, 2022
3636:from the original on February 21, 2022
3596:from the original on February 22, 2022
3522:from the original on December 18, 2018
3478:from the original on February 22, 2022
2636:from the original on February 28, 2022
2448:from the original on February 22, 2022
2012:from the original on February 28, 2022
1989:
1987:
293:Warner Bros. Interactive Entertainment
59:Warner Bros. Interactive Entertainment
5544:from the original on January 30, 2022
5474:from the original on August 18, 2021.
5098:Onyett, Charles (February 23, 2009).
5016:from the original on February 8, 2022
4165:from the original on February 8, 2022
4149:Keipp, Kristoffer (January 9, 2009).
4130:from the original on December 1, 2020
4112:Nutt, Christian (December 19, 2008).
3860:from the original on February 8, 2022
2712:from the original on February 9, 2022
2487:from the original on February 9, 2022
2406:from the original on February 9, 2022
2367:from the original on February 9, 2022
2328:from the original on February 9, 2022
2254:from the original on February 9, 2022
2212:from the original on February 9, 2022
2136:from the original on February 9, 2022
1880:Kozanecki, James (February 9, 2009).
1771:In a 2021 retrospective on the game,
1436:
1388:
7:
5503:from the original on August 19, 2021
5234:Alexander, Jem (February 17, 2009).
5100:"PC Sales of the Week: Feb. 15 - 21"
4936:from the original on August 17, 2021
4872:Curthoys, Paul (February 10, 2009).
4737:from the original on August 17, 2021
4693:from the original on August 17, 2021
4653:from the original on August 17, 2021
4613:from the original on August 17, 2021
4533:from the original on August 17, 2021
4500:from the original on August 17, 2021
4463:from the original on August 17, 2021
4093:from the original on August 17, 2021
4016:from the original on August 17, 2021
3895:from the original on August 19, 2021
3787:from the original on August 17, 2021
3673:from the original on August 17, 2021
3460:Goldstein, Hilary (August 6, 2007).
3358:from the original on August 11, 2021
3283:. Level/area: Interval 05: Rebirth.
3255:. Level/area: Interval 02: Contact.
2586:"It's Hard Finding the Right Target"
2097:from the original on August 17, 2021
1435:
1387:
5765:The Operative: No One Lives Forever
5437:from the original on March 12, 2022
5400:from the original on March 11, 2022
5363:from the original on March 11, 2022
5326:from the original on March 11, 2022
5289:from the original on March 11, 2022
5197:Crossley, Rob (February 16, 2009).
5178:from the original on March 11, 2022
5145:from the original on March 11, 2022
5112:from the original on March 11, 2022
5079:from the original on March 11, 2022
4955:Gaynor, Steve (February 16, 2009).
4719:Ocampo, Jason (February 10, 2009).
4675:VanOrd, Kevin (February 20, 2009).
4635:VanOrd, Kevin (February 20, 2009).
4595:VanOrd, Kevin (February 20, 2009).
4555:Jackson, Mike (February 13, 2009).
4352:from the original on March 20, 2022
4281:from the original on March 20, 2022
3765:Ocampo, Jason (September 8, 2008).
3414:Ransom-Wiley, James (May 5, 2006).
3277:F.E.A.R. 2: Project Origin - Reborn
3249:F.E.A.R. 2: Project Origin - Reborn
2823:from the original on March 12, 2022
2560:from the original on March 14, 2022
2430:Goldstein, Hilary (July 11, 2007).
1935:from the original on March 10, 2022
1917:Ocampo, Jason (February 10, 2009).
1898:from the original on March 10, 2022
1378:
6287:Video games with time manipulation
5524:"Xbox backward compatibility adds
5271:Thorsen, Tor (February 23, 2009).
5065:Thorsen, Tor (February 23, 2009).
4975:from the original on March 8, 2022
4806:PlayStation Official Magazine β UK
4426:from the original on March 4, 2022
4389:from the original on March 3, 2022
4227:Robinson, Martin (June 11, 2008).
4205:from the original on March 6, 2022
4056:from the original on March 9, 2022
4038:Ocampo, Jason (January 28, 2009).
3995:Onyett, Charles (April 30, 2008).
3958:Porter, Will (December 14, 2007).
3932:from the original on March 8, 2022
3914:Ocampo, Jason (January 14, 2009).
3823:from the original on March 2, 2022
3729:Park, Andrew (September 6, 2007).
3620:"Monolith asks fans to name their
3618:Sinclair, Brendan (June 5, 2007).
3506:Davey, Jamie (December 17, 2008).
3340:Surette, Tim (February 21, 2006).
3303:David, Adams (February 21, 2006).
2786:from the original on March 9, 2022
2768:Ocampo, Jason (February 5, 2009).
2749:from the original on March 5, 2022
2673:from the original on March 1, 2022
2509:Hubbard, Craig (October 9, 2008).
2052:from the original on March 9, 2022
1972:from the original on March 8, 2022
1954:Gibson, Ellie (January 19, 2009).
1797:In the week prior to its release,
1548:PlayStation Official Magazine β UK
1358:was refused classification by the
754:The game is set concurrently with
14:
5485:Nicholson, Brad (July 29, 2009).
5203:Jumps to Second in the UK Charts"
5164:Matthews, Matt (March 21, 2009).
4994:Beahm, Elijah (January 7, 2021).
4831:Talbot, Ben (February 11, 2009).
3842:Basile, Sal (December 23, 2008).
3224:And then we'll lock them away. /
2731:Cocker, Guy (December 19, 2008).
2540:Coldewey, Devin (July 15, 2008).
1685:is buried in here somewhere but
679:, in light of fears that the ATC
606:on foot. EPAs are armed with two
6262:Video games about the paranormal
6257:Video games about psychic powers
6202:Fictional military organizations
5345:Bramwell, Tom (March 11, 2009).
4929:. No. 204. pp. 56β63.
4759:O'Connor, Anthony (March 2009).
3879:Kelly, Neon (January 13, 2009).
3578:McElroy, Justin (June 5, 2007).
2655:McInnis, Shaun (July 17, 2008).
2584:Matthews, Dave (July 30, 2008).
1882:"AU Shippin' Out February 9β12:
538:A prominent gameplay element in
475:The player's arsenal includes a
469:broadly similar to the original
6277:Video games set in laboratories
6197:Fiction about corporate warfare
5456:Brudvig, Erik (July 29, 2009).
5382:Brudvig, Erik (April 6, 2009).
5131:Thorsen, Tor (March 13, 2009).
3541:Ivan, Tom (December 27, 2008).
3094:"Key Subject: Michael Becket".
2805:Ocampo, Jason (July 30, 2009).
2034:Cheer, Dan (February 4, 2009).
1994:Dobson, Jason (June 27, 2008).
1360:Australian Classification Board
1177:could potentially diminish the
442:, horror elements, some of the
5863:Middle-earth: Shadow of Mordor
5419:Brudvig, Erik (May 14, 2009).
5308:Thorsen, Tor (March 3, 2009).
5273:"US Rental Charts Feb. 17-23:
4187:Blyth, Jon (January 1, 2009).
3692:Bramwell, Tom (June 5, 2007).
3655:Ocampo, Jason (June 5, 2007).
1:
6252:Video games about Delta Force
5998:Rage of Mages II: Necromancer
4912:Hogarty, Steve (March 2009).
4809:. No. 29. pp. 92β93
4773:. No. 28. pp. 74β75
3027:"Threats: Replica Soldiers".
2467:"Environmental Interaction".
1725:PlayStation Official Magazine
1712:PlayStation Official Magazine
813:label) still owned the name "
716:to turn ordinary people into
642:Multiplayer mode features an
6192:F.E.A.R. (video game series)
5962:Shogo: Mobile Armor Division
5042:. GamerDeals. Archived from
4075:Shea, Cam (April 22, 2008).
3377:Surette, Tim (May 5, 2006).
2618:Adams, Dan (July 17, 2008).
780:Rights issues and canonicity
647:Front. In September 2009, a
571:uses a limited regenerative
5870:Middle-earth: Shadow of War
5828:Condemned: Criminal Origins
5487:"Interview: Lucas Myers on
4269:Exclusive DC Digital Comic"
2692:"Multiplayer: Game Types".
1851:, was added to Microsoft's
347:ignores the events of both
331:, was added to Microsoft's
6323:
6237:Psychological horror games
6222:Monolith Productions games
5808:F.E.A.R. 2: Project Origin
5631:F.E.A.R. 2: Project Origin
5240:debuts at #2 in UK charts"
5038:F.E.A.R. 2: Project Origin
4998:F.E.A.R. 2: Project Origin
4916:F.E.A.R. 2: Project Origin
4799:F.E.A.R. 2: Project Origin
4763:F.E.A.R. 2: Project Origin
4559:F.E.A.R. 2: Project Origin
4488:F.E.A.R. 2: Project Origin
4451:F.E.A.R. 2: Project Origin
4267:F.E.A.R. 2: Project Origin
4191:F.E.A.R. 2: Project Origin
4153:F.E.A.R. 2: Project Origin
4042:F.E.A.R. 2: Project Origin
3918:F.E.A.R. 2: Project Origin
3883:F.E.A.R. 2: Project Origin
3846:F.E.A.R. 2: Project Origin
3809:F.E.A.R. 2: Project Origin
3584:sequel and appear in-game"
3209:F.E.A.R. 2: Project Origin
3173:F.E.A.R. 2: Project Origin
3071:F.E.A.R. 2: Project Origin
3003:F.E.A.R. 2: Project Origin
2970:F.E.A.R. 2: Project Origin
2940:F.E.A.R. 2: Project Origin
2847:F.E.A.R. 2: Project Origin
2772:F.E.A.R. 2: Project Origin
2735:F.E.A.R. 2: Project Origin
2590:projectorigincommunity.com
2515:projectorigincommunity.com
2083:F.E.A.R. 2: Project Origin
1921:F.E.A.R. 2: Project Origin
1884:F.E.A.R. 2: Project Origin
1212:, new lighting solutions,
784:The game was announced by
459:F.E.A.R. 2: Project Origin
301:series and is followed by
257:F.E.A.R. 2: Project Origin
27:F.E.A.R. 2: Project Origin
5916:TNN Outdoors Pro Hunter 2
5856:Guardians of Middle-earth
5423:F.E.A.R. 2: Armored Front
4876:F.E.A.R. 2 Project Origin
4835:F.E.A.R. 2 Project Origin
4795:Blyth, Jon (March 2009).
4723:F.E.A.R. 2 Project Origin
4679:F.E.A.R. 2 Project Origin
4639:F.E.A.R. 2 Project Origin
4599:F.E.A.R. 2 Project Origin
4193:- It's rude to Point Man"
3735:pseudo-sequel N.A.M.E.D."
3342:"Monolith scaring up new
1764:) was highly critical of
1454:
1449:
1444:
1406:
1401:
1396:
1311:on October 31, 2008, the
1284:we have always perceived
1081:Originally, the plan for
843:) was being developed by
840:F.E.A.R. Extraction Point
362:F.E.A.R. Extraction Point
31:
6292:Warner Bros. video games
5955:Sanity: Aiken's Artifact
5888:Aliens Versus Predator 2
5532:in final catalog update"
5386:F.E.A.R. 2: Toy Soldiers
4566:Computer and Video Games
3969:Computer and Video Games
3552:Computer and Video Games
2432:"E3 2007: The Sequel to
1464:Computer and Video Games
1099:next-generation consoles
897:F.E.A.R. Perseus Mandate
894:and a second expansion,
368:F.E.A.R. Perseus Mandate
323:. In November 2021, the
6282:Video games using Havok
6272:Video games set in 2025
6044:Buena Vista Interactive
5425:Map Pack Coming May 21"
4801:Review (PlayStation 3)"
4765:Review (PlayStation 3)"
4641:Review (PlayStation 3)"
4561:Review (PlayStation 3)"
2860:1st Sgt. Cedric Griffin
319:were made available on
5835:Condemned 2: Bloodshot
4883:Official Xbox Magazine
4842:Official Xbox Magazine
4414:unbanned in Australia"
3040:. 2009. pp. 48β49
2168:. 2009. pp. 56β61
1960:demo coming this week"
1853:backward compatibility
1843:In November 2021, the
1740:Official Xbox Magazine
1734:Official Xbox Magazine
1581:Official Xbox Magazine
1564:Official Xbox Magazine
1369:
1291:
1272:
1138:
1020:Little Miss Bloodshine
1008:C.H.U.C.K.N.O.R.R.I.S.
922:
884:
598:is the ability to use
591:
333:backward compatibility
6207:First-person shooters
5895:Gotham City Impostors
3819:. September 8, 2008.
3321:on September 14, 2007
2893:"Project Harbinger".
2774:Multiplayer Hands-On"
2737:Multiplayer Hands-On"
2521:on September 20, 2011
2273:"Weapons: Grenades".
2079:(February 10, 2009).
1847:franchise, including
1731:Paul Curthoys of the
1286:close-quarters combat
1270:
807:intellectual property
589:
327:franchise, including
6049:Sierra Entertainment
5756:No One Lives Forever
5745:Blood II: The Chosen
5712:Monolith Productions
5660:Monolith Productions
5000:Failed to Resurrect
4969:Fullbrightdesign.com
4573:on November 24, 2010
4377:Banned in Australia"
4338:Armacham Field Guide
4303:Armacham Field Guide
4277:. October 31, 2008.
3976:on December 20, 2014
3848:Developer Interview"
3694:"Name the sequel to
3273:Monolith Productions
3245:Monolith Productions
3205:Monolith Productions
3169:Monolith Productions
3132:Armacham Field Guide
3097:Armacham Field Guide
3067:Monolith Productions
3030:Armacham Field Guide
2999:Monolith Productions
2966:Monolith Productions
2936:Monolith Productions
2896:Armacham Field Guide
2843:Monolith Productions
2705:. 2009. p. 22.
2480:. 2009. p. 15.
2399:. 2009. p. 16.
2360:. 2009. p. 17.
2321:. 2009. p. 15.
2276:Armacham Field Guide
2247:. 2009. p. 13.
2205:. 2009. p. 10.
2158:Armacham Field Guide
2129:. 2009. p. 12.
1812:Downloadable content
1335:Armacham Field Guide
1320:Armacham Field Guide
1214:volumetric rendering
977:Kirkland, Washington
837:for the first game (
811:Sierra Entertainment
786:Monolith Productions
644:experience levelling
463:first-person shooter
285:Monolith Productions
265:psychological horror
262:first-person shooter
234:psychological horror
230:First-person shooter
47:Monolith Productions
6242:Rape in video games
6232:PlayStation 3 games
5252:on January 28, 2015
4114:"The Technology of
3559:on February 6, 2015
3153:Genevieve Aristide:
2917:Genevieve Aristide:
2596:on February 5, 2012
1433:
1385:
710:nuclear power plant
529:incendiary grenades
152:LithTech Jupiter EX
6247:Video game sequels
6054:Warner Bros. Games
5489:F.E.A.R. 2: Reborn
5215:on August 28, 2011
4878:Review (Xbox 360)"
4850:on January 3, 2011
4837:Review (Xbox 360)"
4681:Review (Xbox 360)"
3920:Developer Q&A"
3309:Sequels Confirmed"
3281:Warmer Bros. Games
3253:Warmer Bros. Games
3213:Warmer Bros. Games
3177:Warmer Bros. Games
3142:. 2009. p. 18
3140:Warner Bros. Games
3107:. 2009. p. 40
3105:Warner Bros. Games
3075:Warmer Bros. Games
3038:Warner Bros. Games
3007:Warmer Bros. Games
2974:Warmer Bros. Games
2944:Warmer Bros. Games
2906:. 2009. p. 13
2904:Warner Bros. Games
2879:board of directors
2877:thinks Armacham's
2851:Warmer Bros. Games
2809:F.E.A.R. 2: Reborn
2703:Warner Bros. Games
2478:Warner Bros. Games
2397:Warner Bros. Games
2358:Warner Bros. Games
2319:Warner Bros. Games
2286:. 2009. p. 62
2284:Warner Bros. Games
2245:Warner Bros. Games
2203:Warner Bros. Games
2166:Warner Bros. Games
2127:Warner Bros. Games
2085:Review (Xbox 360)"
1849:F.E.A.R. 2: Reborn
1832:much like the did
1826:F.E.A.R. 2: Reborn
1383:
1354:In November 2008,
1350:Australian release
1307:, and released on
1273:
1149:, atmosphere, AI,
882:expertise is ours.
874:team is ours. The
790:Warner Bros. Games
677:protective custody
592:
391:protective custody
313:F.E.A.R. 2: Reborn
6212:Games for Windows
6169:
6168:
6059:Snowblind Studios
5971:
5970:
5909:The Matrix Online
5779:Contract J.A.C.K.
5678:
5677:
5460:F.E.A.R. 2 Reborn
5351:content in April"
5275:Street Fighter IV
5046:on March 14, 2016
5036:"Gamefly Charts:
4890:on March 19, 2011
4348:. July 16, 2021.
2155:"Weapons: Guns".
1661:", "inconsistent
1611:
1610:
1429:
1428:
1230:Timur Bekmambetov
1218:ambient occlusion
1194:software engineer
1073:" as a subtitle.
577:Iron sight aiming
493:automatic shotgun
253:
252:
216:February 13, 2009
207:February 12, 2009
198:February 10, 2009
6314:
6182:2009 video games
6095:Daniel Bernstein
6064:Surreal Software
5926:Standalone games
5725:
5705:
5698:
5691:
5682:
5665:TimeGate Studios
5615:Extraction Point
5584:
5577:
5570:
5561:
5554:
5553:
5551:
5549:
5519:
5513:
5512:
5510:
5508:
5482:
5476:
5475:
5453:
5447:
5446:
5444:
5442:
5416:
5410:
5409:
5407:
5405:
5379:
5373:
5372:
5370:
5368:
5342:
5336:
5335:
5333:
5331:
5305:
5299:
5298:
5296:
5294:
5268:
5262:
5261:
5259:
5257:
5248:. Archived from
5231:
5225:
5224:
5222:
5220:
5211:. Archived from
5194:
5188:
5187:
5185:
5183:
5161:
5155:
5154:
5152:
5150:
5128:
5122:
5121:
5119:
5117:
5095:
5089:
5088:
5086:
5084:
5062:
5056:
5055:
5053:
5051:
5032:
5026:
5025:
5023:
5021:
4991:
4985:
4984:
4982:
4980:
4952:
4946:
4945:
4943:
4941:
4935:
4922:
4909:
4900:
4899:
4897:
4895:
4886:. Archived from
4869:
4860:
4859:
4857:
4855:
4846:. Archived from
4828:
4819:
4818:
4816:
4814:
4792:
4783:
4782:
4780:
4778:
4756:
4747:
4746:
4744:
4742:
4716:
4703:
4702:
4700:
4698:
4672:
4663:
4662:
4660:
4658:
4632:
4623:
4622:
4620:
4618:
4592:
4583:
4582:
4580:
4578:
4569:. Archived from
4552:
4543:
4542:
4540:
4538:
4519:
4510:
4509:
4507:
4505:
4490:(PlayStation 3)"
4482:
4473:
4472:
4470:
4468:
4445:
4436:
4435:
4433:
4431:
4405:
4399:
4398:
4396:
4394:
4368:
4362:
4361:
4359:
4357:
4332:
4326:
4325:
4323:
4321:
4309:
4297:
4291:
4290:
4288:
4286:
4261:
4255:
4254:
4252:
4250:
4224:
4215:
4214:
4212:
4210:
4184:
4175:
4174:
4172:
4170:
4146:
4140:
4139:
4137:
4135:
4109:
4103:
4102:
4100:
4098:
4072:
4066:
4065:
4063:
4061:
4035:
4026:
4025:
4023:
4021:
4003:
3992:
3986:
3985:
3983:
3981:
3972:. Archived from
3955:
3942:
3941:
3939:
3937:
3911:
3905:
3904:
3902:
3900:
3876:
3870:
3869:
3867:
3865:
3839:
3833:
3832:
3830:
3828:
3803:
3797:
3796:
3794:
3792:
3762:
3756:
3755:
3753:
3751:
3726:
3720:
3719:
3717:
3715:
3689:
3683:
3682:
3680:
3678:
3652:
3646:
3645:
3643:
3641:
3615:
3606:
3605:
3603:
3601:
3575:
3569:
3568:
3566:
3564:
3555:. Archived from
3538:
3532:
3531:
3529:
3527:
3503:
3488:
3487:
3485:
3483:
3457:
3442:
3441:
3439:
3437:
3411:
3405:
3404:
3402:
3400:
3374:
3368:
3367:
3365:
3363:
3337:
3331:
3330:
3328:
3326:
3317:. Archived from
3300:
3291:
3290:
3269:
3263:
3262:
3241:
3235:
3234:
3201:
3195:
3194:
3165:
3159:
3158:
3149:
3147:
3137:
3126:
3120:
3119:
3114:
3112:
3102:
3091:
3085:
3084:
3063:
3057:
3056:
3047:
3045:
3035:
3024:
3018:
3017:
2995:
2989:
2988:
2979:Dr. Samuel York:
2962:
2956:
2955:
2932:
2926:
2925:
2913:
2911:
2901:
2890:
2884:
2883:
2856:Lt. Keira Stokes
2839:
2833:
2832:
2830:
2828:
2802:
2796:
2795:
2793:
2791:
2765:
2759:
2758:
2756:
2754:
2728:
2722:
2721:
2719:
2717:
2711:
2700:
2689:
2683:
2682:
2680:
2678:
2652:
2646:
2645:
2643:
2641:
2615:
2606:
2605:
2603:
2601:
2592:. Archived from
2581:
2570:
2569:
2567:
2565:
2537:
2531:
2530:
2528:
2526:
2517:. Archived from
2506:
2497:
2496:
2494:
2492:
2486:
2475:
2464:
2458:
2457:
2455:
2453:
2427:
2416:
2415:
2413:
2411:
2405:
2394:
2383:
2377:
2376:
2374:
2372:
2366:
2355:
2344:
2338:
2337:
2335:
2333:
2327:
2316:
2305:
2296:
2295:
2293:
2291:
2281:
2270:
2264:
2263:
2261:
2259:
2253:
2242:
2234:"Your Arsenal".
2231:
2222:
2221:
2219:
2217:
2211:
2200:
2189:
2178:
2177:
2175:
2173:
2163:
2152:
2146:
2145:
2143:
2141:
2135:
2124:
2116:"Your Arsenal".
2113:
2107:
2106:
2104:
2102:
2073:
2062:
2061:
2059:
2057:
2040:Q&A session"
2031:
2022:
2021:
2019:
2017:
1991:
1982:
1981:
1979:
1977:
1951:
1945:
1944:
1942:
1940:
1914:
1908:
1907:
1905:
1903:
1877:
1779:
1751:
1721:
1697:
1679:
1652:
1631:
1434:
1386:
1289:with more force.
1254:(2003), and the
1202:dynamic lighting
1147:combat mechanics
1024:Bloodbath Tycoon
942:was about Alma,
932:Extraction Point
914:Extraction Point
892:Extraction Point
864:player character
845:TimeGate Studios
686:player character
637:capture the flag
548:player character
414:combat mechanics
349:TimeGate Studios
215:
206:
197:
36:
24:
6322:
6321:
6317:
6316:
6315:
6313:
6312:
6311:
6172:
6171:
6170:
6165:
6109:
6078:
6039:Fox Interactive
6017:
5976:Games published
5967:
5921:
5875:
5840:
5813:
5784:
5750:
5720:
5714:
5709:
5679:
5674:
5643:
5622:Perseus Mandate
5595:
5588:
5558:
5557:
5547:
5545:
5521:
5520:
5516:
5506:
5504:
5484:
5483:
5479:
5455:
5454:
5450:
5440:
5438:
5418:
5417:
5413:
5403:
5401:
5381:
5380:
5376:
5366:
5364:
5344:
5343:
5339:
5329:
5327:
5307:
5306:
5302:
5292:
5290:
5270:
5269:
5265:
5255:
5253:
5233:
5232:
5228:
5218:
5216:
5196:
5195:
5191:
5181:
5179:
5163:
5162:
5158:
5148:
5146:
5130:
5129:
5125:
5115:
5113:
5097:
5096:
5092:
5082:
5080:
5064:
5063:
5059:
5049:
5047:
5034:
5033:
5029:
5019:
5017:
4993:
4992:
4988:
4978:
4976:
4954:
4953:
4949:
4939:
4937:
4933:
4920:
4911:
4910:
4903:
4893:
4891:
4871:
4870:
4863:
4853:
4851:
4830:
4829:
4822:
4812:
4810:
4794:
4793:
4786:
4776:
4774:
4758:
4757:
4750:
4740:
4738:
4718:
4717:
4706:
4696:
4694:
4674:
4673:
4666:
4656:
4654:
4634:
4633:
4626:
4616:
4614:
4594:
4593:
4586:
4576:
4574:
4554:
4553:
4546:
4536:
4534:
4521:
4520:
4513:
4503:
4501:
4484:
4483:
4476:
4466:
4464:
4447:
4446:
4439:
4429:
4427:
4407:
4406:
4402:
4392:
4390:
4370:
4369:
4365:
4355:
4353:
4334:
4333:
4329:
4319:
4317:
4307:
4299:
4298:
4294:
4284:
4282:
4263:
4262:
4258:
4248:
4246:
4226:
4225:
4218:
4208:
4206:
4186:
4185:
4178:
4168:
4166:
4148:
4147:
4143:
4133:
4131:
4111:
4110:
4106:
4096:
4094:
4074:
4073:
4069:
4059:
4057:
4037:
4036:
4029:
4019:
4017:
4001:
3994:
3993:
3989:
3979:
3977:
3957:
3956:
3945:
3935:
3933:
3913:
3912:
3908:
3898:
3896:
3878:
3877:
3873:
3863:
3861:
3841:
3840:
3836:
3826:
3824:
3805:
3804:
3800:
3790:
3788:
3764:
3763:
3759:
3749:
3747:
3728:
3727:
3723:
3713:
3711:
3691:
3690:
3686:
3676:
3674:
3654:
3653:
3649:
3639:
3637:
3617:
3616:
3609:
3599:
3597:
3577:
3576:
3572:
3562:
3560:
3540:
3539:
3535:
3525:
3523:
3505:
3504:
3491:
3481:
3479:
3459:
3458:
3445:
3435:
3433:
3413:
3412:
3408:
3398:
3396:
3376:
3375:
3371:
3361:
3359:
3339:
3338:
3334:
3324:
3322:
3302:
3301:
3294:
3271:
3270:
3266:
3258:Replica Command
3243:
3242:
3238:
3203:
3202:
3198:
3190:nuclear reactor
3167:
3166:
3162:
3145:
3143:
3135:
3128:
3127:
3123:
3110:
3108:
3100:
3093:
3092:
3088:
3065:
3064:
3060:
3043:
3041:
3033:
3026:
3025:
3021:
2997:
2996:
2992:
2964:
2963:
2959:
2934:
2933:
2929:
2909:
2907:
2899:
2892:
2891:
2887:
2841:
2840:
2836:
2826:
2824:
2804:
2803:
2799:
2789:
2787:
2767:
2766:
2762:
2752:
2750:
2730:
2729:
2725:
2715:
2713:
2709:
2698:
2691:
2690:
2686:
2676:
2674:
2654:
2653:
2649:
2639:
2637:
2617:
2616:
2609:
2599:
2597:
2583:
2582:
2573:
2563:
2561:
2539:
2538:
2534:
2524:
2522:
2508:
2507:
2500:
2490:
2488:
2484:
2473:
2466:
2465:
2461:
2451:
2449:
2429:
2428:
2419:
2409:
2407:
2403:
2392:
2385:
2384:
2380:
2370:
2368:
2364:
2353:
2346:
2345:
2341:
2331:
2329:
2325:
2314:
2307:
2306:
2299:
2289:
2287:
2279:
2272:
2271:
2267:
2257:
2255:
2251:
2240:
2233:
2232:
2225:
2215:
2213:
2209:
2198:
2191:
2190:
2181:
2171:
2169:
2161:
2154:
2153:
2149:
2139:
2137:
2133:
2122:
2115:
2114:
2110:
2100:
2098:
2075:
2074:
2065:
2055:
2053:
2033:
2032:
2025:
2015:
2013:
1993:
1992:
1985:
1975:
1973:
1953:
1952:
1948:
1938:
1936:
1916:
1915:
1911:
1901:
1899:
1879:
1878:
1874:
1869:
1861:Xbox Series X/S
1814:
1795:
1777:
1762:Perseus Mandate
1749:
1719:
1695:
1677:
1650:
1629:
1612:
1384:Aggregate score
1381:
1377:
1352:
1323:
1301:
1296:
1226:
1198:particle system
1143:
1079:
963:, Destruction,
957:Frenetic Action
952:
950:Naming the game
936:Perseus Mandate
918:Perseus Mandate
782:
777:
745:
665:
625:
617:heat signatures
556:particle system
533:proximity mines
505:rocket launcher
456:
440:cover mechanics
353:expansion packs
341:Xbox Series X/S
267:video game for
219:
210:
201:
192:
181:
89:
22:
21:2009 video game
17:
16:2009 video game
12:
11:
5:
6320:
6318:
6310:
6309:
6307:Xbox 360 games
6304:
6299:
6294:
6289:
6284:
6279:
6274:
6269:
6264:
6259:
6254:
6249:
6244:
6239:
6234:
6229:
6224:
6219:
6217:LithTech games
6214:
6209:
6204:
6199:
6194:
6189:
6184:
6174:
6173:
6167:
6166:
6164:
6163:
6156:
6149:
6142:
6135:
6128:
6123:
6117:
6115:
6111:
6110:
6108:
6107:
6102:
6097:
6092:
6086:
6084:
6080:
6079:
6077:
6076:
6071:
6066:
6061:
6056:
6051:
6046:
6041:
6036:
6034:GT Interactive
6031:
6025:
6023:
6019:
6018:
6016:
6015:
6008:
6001:
5994:
5987:
5979:
5977:
5973:
5972:
5969:
5968:
5966:
5965:
5958:
5951:
5944:
5937:
5929:
5927:
5923:
5922:
5920:
5919:
5912:
5905:
5898:
5891:
5883:
5881:
5880:Other licenses
5877:
5876:
5874:
5873:
5866:
5859:
5851:
5849:
5842:
5841:
5839:
5838:
5831:
5823:
5821:
5815:
5814:
5812:
5811:
5804:
5796:
5794:
5786:
5785:
5783:
5782:
5775:
5768:
5760:
5758:
5752:
5751:
5749:
5748:
5741:
5733:
5731:
5722:
5716:
5715:
5710:
5708:
5707:
5700:
5693:
5685:
5676:
5675:
5673:
5672:
5667:
5662:
5657:
5651:
5649:
5645:
5644:
5642:
5641:
5634:
5627:
5626:
5625:
5618:
5603:
5601:
5597:
5596:
5589:
5587:
5586:
5579:
5572:
5564:
5556:
5555:
5514:
5477:
5448:
5411:
5374:
5337:
5300:
5263:
5226:
5189:
5171:Game Developer
5156:
5123:
5090:
5057:
5027:
4986:
4947:
4901:
4861:
4820:
4784:
4748:
4704:
4664:
4624:
4584:
4544:
4511:
4474:
4437:
4400:
4363:
4327:
4316:. June 4, 2020
4292:
4256:
4231:Project Origin
4216:
4176:
4141:
4123:Game Developer
4104:
4079:Project Origin
4067:
4027:
3999:Project Origin
3987:
3962:Project Origin
3943:
3906:
3889:Videogamer.com
3871:
3834:
3798:
3769:Project Origin
3757:
3721:
3684:
3647:
3607:
3570:
3533:
3489:
3462:"Embrace Your
3443:
3406:
3369:
3332:
3292:
3264:
3236:
3196:
3160:
3121:
3086:
3058:
3019:
2990:
2957:
2927:
2885:
2834:
2797:
2760:
2723:
2684:
2659:Project Origin
2647:
2622:Project Origin
2607:
2571:
2544:Project Origin
2532:
2498:
2459:
2417:
2378:
2339:
2297:
2265:
2223:
2179:
2147:
2108:
2077:Gillen, Kieron
2063:
2023:
1998:Project Origin
1983:
1946:
1909:
1871:
1870:
1868:
1865:
1834:Project Origin
1813:
1810:
1799:Project Origin
1794:
1791:
1766:Project Origin
1687:Project Origin
1615:Project Origin
1609:
1608:
1606:
1604:
1601:
1593:
1592:
1589:
1587:
1585:
1576:
1575:
1572:
1570:
1568:
1559:
1558:
1556:
1553:
1551:
1543:
1542:
1540:
1537:
1535:
1527:
1526:
1523:
1520:
1517:
1509:
1508:
1505:
1502:
1499:
1491:
1490:
1487:
1485:
1483:
1475:
1474:
1472:
1469:
1467:
1459:
1458:
1453:
1448:
1442:
1441:
1438:
1427:
1426:
1423:
1420:
1417:
1411:
1410:
1405:
1400:
1394:
1393:
1390:
1379:
1376:
1373:
1356:Project Origin
1351:
1348:
1327:Project Origin
1322:
1317:
1313:Project Origin
1300:
1297:
1295:
1292:
1225:
1222:
1159:Project Origin
1142:
1139:
1132:, with a lead
1089:, and one for
1083:Project Origin
1078:
1075:
1071:Project Origin
1060:Project Origin
1016:S.A.U.S.A.G.E.
992:Project Origin
961:Horror (Asian)
951:
948:
888:Project Origin
835:expansion pack
781:
778:
776:
773:
756:Project Origin
744:
739:
664:
661:
624:
621:
596:Project Origin
569:Project Origin
550:'s superhuman
540:Project Origin
485:submachine gun
455:
452:
424:Project Origin
406:Project Origin
379:Project Origin
345:Project Origin
251:
250:
241:
237:
236:
227:
221:
220:
218:
217:
208:
199:
189:
187:
183:
182:
180:
179:
174:
169:
163:
161:
155:
154:
149:
143:
142:
135:
131:
130:
127:
121:
120:
117:
111:
110:
107:
101:
100:
97:
91:
90:
88:
87:
84:
80:
78:
72:
71:
68:
62:
61:
56:
50:
49:
44:
38:
37:
29:
28:
20:
15:
13:
10:
9:
6:
4:
3:
2:
6319:
6308:
6305:
6303:
6302:Windows games
6300:
6298:
6295:
6293:
6290:
6288:
6285:
6283:
6280:
6278:
6275:
6273:
6270:
6268:
6265:
6263:
6260:
6258:
6255:
6253:
6250:
6248:
6245:
6243:
6240:
6238:
6235:
6233:
6230:
6228:
6225:
6223:
6220:
6218:
6215:
6213:
6210:
6208:
6205:
6203:
6200:
6198:
6195:
6193:
6190:
6188:
6185:
6183:
6180:
6179:
6177:
6162:
6161:
6157:
6155:
6154:
6150:
6148:
6147:
6143:
6141:
6140:
6136:
6134:
6133:
6129:
6127:
6124:
6122:
6119:
6118:
6116:
6112:
6106:
6103:
6101:
6098:
6096:
6093:
6091:
6088:
6087:
6085:
6081:
6075:
6072:
6070:
6069:Sandlot Games
6067:
6065:
6062:
6060:
6057:
6055:
6052:
6050:
6047:
6045:
6042:
6040:
6037:
6035:
6032:
6030:
6027:
6026:
6024:
6020:
6014:
6013:
6012:Septerra Core
6009:
6007:
6006:
6002:
6000:
5999:
5995:
5993:
5992:
5991:Rage of Mages
5988:
5986:
5985:
5981:
5980:
5978:
5974:
5964:
5963:
5959:
5957:
5956:
5952:
5950:
5949:
5945:
5943:
5942:
5938:
5936:
5935:
5931:
5930:
5928:
5924:
5918:
5917:
5913:
5911:
5910:
5906:
5904:
5903:
5899:
5897:
5896:
5892:
5890:
5889:
5885:
5884:
5882:
5878:
5872:
5871:
5867:
5865:
5864:
5860:
5858:
5857:
5853:
5852:
5850:
5847:
5843:
5837:
5836:
5832:
5830:
5829:
5825:
5824:
5822:
5820:
5816:
5810:
5809:
5805:
5803:
5802:
5798:
5797:
5795:
5793:
5792:
5787:
5781:
5780:
5776:
5774:
5773:
5769:
5767:
5766:
5762:
5761:
5759:
5757:
5753:
5747:
5746:
5742:
5740:
5739:
5735:
5734:
5732:
5730:
5726:
5723:
5717:
5713:
5706:
5701:
5699:
5694:
5692:
5687:
5686:
5683:
5671:
5670:Day 1 Studios
5668:
5666:
5663:
5661:
5658:
5656:
5653:
5652:
5650:
5646:
5640:
5639:
5635:
5633:
5632:
5628:
5624:
5623:
5619:
5617:
5616:
5612:
5611:
5610:
5609:
5605:
5604:
5602:
5598:
5594:
5593:
5585:
5580:
5578:
5573:
5571:
5566:
5565:
5562:
5543:
5539:
5538:
5533:
5531:
5527:
5518:
5515:
5502:
5498:
5497:
5492:
5490:
5481:
5478:
5473:
5469:
5468:
5463:
5461:
5452:
5449:
5436:
5432:
5431:
5426:
5424:
5415:
5412:
5399:
5395:
5394:
5389:
5387:
5378:
5375:
5362:
5358:
5357:
5352:
5350:
5341:
5338:
5325:
5321:
5320:
5315:
5313:
5304:
5301:
5288:
5284:
5283:
5278:
5276:
5267:
5264:
5251:
5247:
5246:
5241:
5239:
5230:
5227:
5214:
5210:
5209:
5204:
5202:
5193:
5190:
5177:
5173:
5172:
5167:
5160:
5157:
5144:
5140:
5139:
5134:
5127:
5124:
5111:
5107:
5106:
5101:
5094:
5091:
5078:
5074:
5073:
5068:
5061:
5058:
5045:
5041:
5039:
5031:
5028:
5015:
5011:
5010:
5005:
5003:
4999:
4990:
4987:
4974:
4970:
4966:
4964:
4960:
4951:
4948:
4932:
4928:
4927:
4919:
4917:
4908:
4906:
4902:
4889:
4885:
4884:
4879:
4877:
4868:
4866:
4862:
4849:
4845:
4843:
4838:
4836:
4827:
4825:
4821:
4808:
4807:
4802:
4800:
4791:
4789:
4785:
4772:
4771:
4766:
4764:
4755:
4753:
4749:
4736:
4732:
4731:
4726:
4724:
4715:
4713:
4711:
4709:
4705:
4692:
4688:
4687:
4682:
4680:
4671:
4669:
4665:
4652:
4648:
4647:
4642:
4640:
4631:
4629:
4625:
4612:
4608:
4607:
4602:
4600:
4591:
4589:
4585:
4572:
4568:
4567:
4562:
4560:
4551:
4549:
4545:
4532:
4528:
4524:
4518:
4516:
4512:
4499:
4495:
4491:
4489:
4481:
4479:
4475:
4462:
4458:
4454:
4452:
4444:
4442:
4438:
4425:
4421:
4420:
4415:
4413:
4404:
4401:
4388:
4384:
4383:
4378:
4376:
4367:
4364:
4351:
4347:
4346:
4341:
4339:
4331:
4328:
4315:
4314:
4306:
4304:
4296:
4293:
4280:
4276:
4275:
4270:
4268:
4260:
4257:
4244:
4240:
4239:
4234:
4232:
4223:
4221:
4217:
4204:
4200:
4199:
4194:
4192:
4183:
4181:
4177:
4164:
4160:
4156:
4154:
4145:
4142:
4129:
4125:
4124:
4119:
4117:
4108:
4105:
4092:
4088:
4087:
4082:
4080:
4071:
4068:
4055:
4051:
4050:
4045:
4043:
4034:
4032:
4028:
4015:
4011:
4010:
4005:
4000:
3991:
3988:
3975:
3971:
3970:
3965:
3963:
3954:
3952:
3950:
3948:
3944:
3931:
3927:
3926:
3921:
3919:
3910:
3907:
3894:
3890:
3886:
3884:
3875:
3872:
3859:
3855:
3854:
3849:
3847:
3838:
3835:
3822:
3818:
3817:
3812:
3810:
3802:
3799:
3786:
3782:
3781:
3776:
3774:
3770:
3761:
3758:
3745:
3741:
3740:
3736:
3734:
3725:
3722:
3709:
3705:
3704:
3699:
3697:
3688:
3685:
3672:
3668:
3667:
3662:
3660:
3657:"A Sequel to
3651:
3648:
3635:
3631:
3630:
3625:
3623:
3614:
3612:
3608:
3595:
3591:
3590:
3585:
3583:
3574:
3571:
3558:
3554:
3553:
3548:
3546:
3537:
3534:
3521:
3517:
3513:
3511:
3502:
3500:
3498:
3496:
3494:
3490:
3477:
3473:
3472:
3467:
3465:
3456:
3454:
3452:
3450:
3448:
3444:
3436:September 26,
3431:
3427:
3426:
3421:
3419:
3410:
3407:
3399:September 26,
3394:
3390:
3389:
3384:
3382:
3373:
3370:
3357:
3353:
3352:
3347:
3345:
3336:
3333:
3325:September 24,
3320:
3316:
3315:
3310:
3308:
3299:
3297:
3293:
3289:
3287:
3286:Paxton Fettel
3282:
3278:
3274:
3268:
3265:
3261:
3259:
3254:
3250:
3246:
3240:
3237:
3233:
3231:
3227:
3223:
3219:
3214:
3210:
3206:
3200:
3197:
3193:
3191:
3187:
3183:
3178:
3174:
3170:
3164:
3161:
3157:
3154:
3141:
3134:
3133:
3129:"Alma Wade".
3125:
3122:
3118:
3106:
3099:
3098:
3090:
3087:
3083:
3081:
3076:
3072:
3068:
3062:
3059:
3055:
3053:
3039:
3032:
3031:
3023:
3020:
3016:
3014:
3008:
3004:
3000:
2994:
2991:
2987:
2985:
2980:
2975:
2971:
2967:
2961:
2958:
2954:
2952:
2950:
2945:
2941:
2937:
2931:
2928:
2924:
2922:
2918:
2905:
2898:
2897:
2889:
2886:
2882:
2880:
2876:
2872:
2868:
2866:
2861:
2857:
2852:
2848:
2844:
2838:
2835:
2822:
2818:
2817:
2812:
2810:
2801:
2798:
2785:
2781:
2780:
2775:
2773:
2764:
2761:
2748:
2744:
2743:
2738:
2736:
2727:
2724:
2708:
2704:
2697:
2696:
2688:
2685:
2672:
2668:
2667:
2662:
2660:
2651:
2648:
2635:
2631:
2630:
2625:
2623:
2614:
2612:
2608:
2595:
2591:
2587:
2580:
2578:
2576:
2572:
2559:
2555:
2551:
2549:
2545:
2536:
2533:
2520:
2516:
2512:
2505:
2503:
2499:
2483:
2479:
2472:
2471:
2463:
2460:
2447:
2443:
2442:
2437:
2435:
2426:
2424:
2422:
2418:
2402:
2398:
2391:
2390:
2382:
2379:
2363:
2359:
2352:
2351:
2343:
2340:
2324:
2320:
2313:
2312:
2304:
2302:
2298:
2285:
2278:
2277:
2269:
2266:
2250:
2246:
2239:
2238:
2230:
2228:
2224:
2208:
2204:
2197:
2196:
2188:
2186:
2184:
2180:
2167:
2160:
2159:
2151:
2148:
2132:
2128:
2121:
2120:
2112:
2109:
2096:
2092:
2091:
2086:
2084:
2078:
2072:
2070:
2068:
2064:
2051:
2047:
2046:
2041:
2039:
2030:
2028:
2024:
2011:
2007:
2006:
2001:
1999:
1990:
1988:
1984:
1971:
1967:
1966:
1961:
1959:
1950:
1947:
1934:
1930:
1929:
1924:
1922:
1913:
1910:
1897:
1893:
1892:
1887:
1885:
1876:
1873:
1866:
1864:
1862:
1858:
1854:
1850:
1846:
1841:
1839:
1835:
1831:
1827:
1822:
1818:
1811:
1809:
1806:
1804:
1800:
1792:
1790:
1788:
1783:
1776:
1775:
1769:
1767:
1763:
1758:
1755:
1754:Kieron Gillen
1748:
1747:
1742:
1741:
1736:
1735:
1729:
1727:
1726:
1718:
1714:
1713:
1709:Jon Blyth of
1707:
1705:
1701:
1694:
1693:
1688:
1684:
1676:
1675:
1670:
1668:
1664:
1660:
1656:
1649:
1648:
1643:
1639:
1635:
1634:sound effects
1628:
1627:
1622:
1620:
1616:
1607:
1605:
1602:
1600:
1599:
1595:
1594:
1590:
1588:
1586:
1584:
1582:
1578:
1577:
1573:
1571:
1569:
1567:
1565:
1561:
1560:
1557:
1554:
1552:
1550:
1549:
1545:
1544:
1541:
1538:
1536:
1534:
1533:
1529:
1528:
1524:
1521:
1518:
1516:
1515:
1511:
1510:
1506:
1503:
1500:
1498:
1497:
1493:
1492:
1488:
1486:
1484:
1482:
1481:
1477:
1476:
1473:
1470:
1468:
1466:
1465:
1461:
1460:
1457:
1452:
1447:
1443:
1432:Review scores
1424:
1421:
1418:
1416:
1413:
1412:
1409:
1404:
1399:
1395:
1374:
1372:
1368:
1363:
1361:
1357:
1349:
1347:
1344:
1340:
1336:
1332:
1328:
1321:
1318:
1316:
1314:
1310:
1306:
1299:Digital comic
1298:
1293:
1290:
1287:
1281:
1277:
1269:
1265:
1263:
1259:
1258:
1253:
1252:
1251:Haute tension
1247:
1246:Alexandre Aja
1243:
1242:
1237:
1236:
1231:
1223:
1221:
1219:
1215:
1211:
1207:
1203:
1199:
1195:
1191:
1186:
1184:
1183:health system
1180:
1176:
1171:
1167:
1163:
1160:
1156:
1152:
1148:
1140:
1137:
1135:
1131:
1127:
1123:
1119:
1113:
1111:
1110:Day 1 Studios
1106:
1104:
1103:lead designer
1100:
1096:
1095:PlayStation 3
1092:
1088:
1084:
1076:
1074:
1072:
1068:
1063:
1061:
1057:
1053:
1049:
1045:
1041:
1037:
1033:
1029:
1025:
1021:
1017:
1013:
1009:
1005:
1001:
997:
993:
989:
984:
982:
978:
974:
970:
966:
962:
958:
949:
947:
945:
941:
937:
933:
929:
928:
921:
919:
915:
911:
905:
903:
899:
898:
893:
889:
883:
881:
878:is ours. The
877:
873:
869:
865:
859:
857:
853:
848:
846:
842:
841:
836:
832:
828:
824:
820:
816:
812:
808:
805:
801:
797:
796:
791:
787:
779:
774:
772:
768:
764:
761:
757:
752:
749:
743:
740:
738:
734:
730:
726:
724:
719:
713:
711:
705:
702:
698:
694:
689:
687:
682:
678:
674:
670:
662:
660:
658:
654:
650:
645:
640:
638:
634:
630:
622:
620:
618:
614:
609:
605:
601:
597:
588:
584:
582:
578:
574:
573:health system
570:
564:
561:
557:
553:
549:
545:
541:
536:
534:
530:
526:
525:frag grenades
522:
518:
514:
510:
509:laser carbine
506:
502:
498:
494:
490:
486:
482:
481:assault rifle
478:
474:
473:
468:
464:
460:
453:
451:
449:
445:
441:
437:
433:
429:
428:sound effects
425:
421:
419:
415:
411:
407:
402:
400:
396:
392:
388:
384:
380:
376:
374:
370:
369:
364:
363:
358:
357:original game
354:
350:
346:
342:
338:
334:
330:
326:
322:
318:
314:
310:
306:
305:
300:
299:
294:
290:
286:
282:
278:
274:
270:
269:PlayStation 3
266:
263:
259:
258:
249:
245:
244:Single-player
242:
238:
235:
231:
228:
226:
222:
213:
209:
204:
200:
195:
191:
190:
188:
184:
178:
175:
173:
170:
168:
167:PlayStation 3
165:
164:
162:
160:
156:
153:
150:
148:
144:
141:
140:
136:
132:
128:
126:
122:
119:Craig Hubbard
118:
116:
112:
109:Dave Matthews
108:
106:
102:
99:John O'Rourke
98:
96:
95:Programmer(s)
92:
86:Craig Hubbard
85:
82:
81:
79:
77:
73:
69:
67:
63:
60:
57:
55:
51:
48:
45:
43:
39:
35:
30:
25:
19:
6158:
6151:
6144:
6139:Mob Enforcer
6137:
6130:
6100:Guy Whitmore
6010:
6003:
5996:
5989:
5982:
5960:
5953:
5946:
5941:Get Medieval
5939:
5932:
5914:
5907:
5900:
5893:
5886:
5868:
5861:
5854:
5846:Middle-earth
5833:
5826:
5818:
5807:
5806:
5799:
5789:
5777:
5770:
5763:
5755:
5743:
5736:
5728:
5636:
5630:
5629:
5620:
5613:
5606:
5590:
5546:. Retrieved
5535:
5529:
5525:
5517:
5505:. Retrieved
5494:
5488:
5480:
5465:
5459:
5451:
5439:. Retrieved
5428:
5422:
5414:
5402:. Retrieved
5391:
5385:
5377:
5365:. Retrieved
5354:
5348:
5340:
5328:. Retrieved
5317:
5311:
5303:
5291:. Retrieved
5280:
5274:
5266:
5254:. Retrieved
5250:the original
5243:
5237:
5229:
5217:. Retrieved
5213:the original
5206:
5200:
5192:
5180:. Retrieved
5169:
5159:
5147:. Retrieved
5136:
5126:
5114:. Retrieved
5103:
5093:
5081:. Retrieved
5070:
5060:
5048:. Retrieved
5044:the original
5037:
5030:
5018:. Retrieved
5009:The Escapist
5007:
5001:
4997:
4989:
4977:. Retrieved
4968:
4962:
4958:
4950:
4938:. Retrieved
4924:
4918:Review (PC)"
4915:
4892:. Retrieved
4888:the original
4881:
4875:
4852:. Retrieved
4848:the original
4840:
4834:
4811:. Retrieved
4804:
4798:
4775:. Retrieved
4768:
4762:
4739:. Retrieved
4728:
4722:
4695:. Retrieved
4684:
4678:
4655:. Retrieved
4644:
4638:
4615:. Retrieved
4604:
4601:Review (PC)"
4598:
4575:. Retrieved
4571:the original
4564:
4558:
4535:. Retrieved
4502:. Retrieved
4487:
4465:. Retrieved
4450:
4428:. Retrieved
4417:
4411:
4403:
4391:. Retrieved
4380:
4374:
4366:
4354:. Retrieved
4343:
4337:
4330:
4318:. Retrieved
4311:
4302:
4295:
4283:. Retrieved
4272:
4266:
4259:
4249:February 27,
4247:. Retrieved
4236:
4230:
4207:. Retrieved
4196:
4190:
4167:. Retrieved
4158:
4152:
4144:
4132:. Retrieved
4121:
4115:
4107:
4095:. Retrieved
4084:
4078:
4070:
4058:. Retrieved
4047:
4041:
4020:February 25,
4018:. Retrieved
4007:
3998:
3990:
3978:. Retrieved
3974:the original
3967:
3961:
3934:. Retrieved
3923:
3917:
3909:
3897:. Retrieved
3888:
3882:
3874:
3862:. Retrieved
3851:
3845:
3837:
3825:. Retrieved
3814:
3808:
3801:
3789:. Retrieved
3778:
3772:
3768:
3760:
3750:February 23,
3748:. Retrieved
3737:
3732:
3724:
3714:February 21,
3712:. Retrieved
3701:
3695:
3687:
3675:. Retrieved
3664:
3658:
3650:
3640:February 21,
3638:. Retrieved
3627:
3621:
3600:February 22,
3598:. Retrieved
3587:
3581:
3573:
3561:. Retrieved
3557:the original
3550:
3544:
3536:
3524:. Retrieved
3515:
3509:
3482:February 22,
3480:. Retrieved
3469:
3463:
3434:. Retrieved
3423:
3417:
3409:
3397:. Retrieved
3386:
3380:
3372:
3360:. Retrieved
3349:
3343:
3335:
3323:. Retrieved
3319:the original
3312:
3306:
3285:
3284:
3276:
3267:
3257:
3256:
3248:
3239:
3229:
3225:
3221:
3217:
3216:
3208:
3199:
3181:
3180:
3172:
3163:
3152:
3151:
3146:February 15,
3144:. Retrieved
3131:
3124:
3116:
3111:February 15,
3109:. Retrieved
3096:
3089:
3079:
3078:
3070:
3061:
3049:
3044:February 15,
3042:. Retrieved
3029:
3022:
3010:
3002:
2993:
2978:
2977:
2969:
2960:
2948:
2947:
2939:
2930:
2916:
2915:
2910:February 15,
2908:. Retrieved
2895:
2888:
2870:
2864:
2859:
2855:
2854:
2846:
2837:
2825:. Retrieved
2814:
2808:
2800:
2788:. Retrieved
2777:
2771:
2763:
2751:. Retrieved
2740:
2734:
2726:
2714:. Retrieved
2694:
2687:
2675:. Retrieved
2664:
2658:
2650:
2640:February 28,
2638:. Retrieved
2627:
2624:Impressions"
2621:
2598:. Retrieved
2594:the original
2589:
2562:. Retrieved
2553:
2547:
2543:
2535:
2523:. Retrieved
2519:the original
2514:
2489:. Retrieved
2469:
2462:
2452:February 22,
2450:. Retrieved
2439:
2433:
2408:. Retrieved
2388:
2381:
2369:. Retrieved
2349:
2342:
2330:. Retrieved
2310:
2308:"Reflexes".
2290:February 15,
2288:. Retrieved
2275:
2268:
2256:. Retrieved
2236:
2214:. Retrieved
2194:
2192:"Your HUD".
2172:February 15,
2170:. Retrieved
2157:
2150:
2138:. Retrieved
2118:
2111:
2099:. Retrieved
2088:
2082:
2054:. Retrieved
2043:
2037:
2016:February 28,
2014:. Retrieved
2003:
1997:
1974:. Retrieved
1963:
1957:
1949:
1937:. Retrieved
1926:
1923:has shipped"
1920:
1912:
1900:. Retrieved
1889:
1883:
1875:
1848:
1844:
1842:
1837:
1833:
1829:
1825:
1823:
1819:
1815:
1807:
1798:
1796:
1786:
1781:
1774:The Escapist
1772:
1770:
1765:
1761:
1759:
1744:
1738:
1732:
1730:
1723:
1716:
1710:
1708:
1690:
1686:
1682:
1672:
1671:
1654:
1645:
1638:voice acting
1624:
1623:
1614:
1613:
1596:
1580:
1563:
1546:
1530:
1512:
1494:
1478:
1462:
1370:
1365:
1355:
1353:
1342:
1334:
1326:
1324:
1319:
1312:
1309:GameTrailers
1302:
1283:
1278:
1274:
1261:
1255:
1249:
1239:
1233:
1227:
1187:
1178:
1174:
1172:
1168:
1164:
1158:
1155:environments
1144:
1129:
1116:our current
1115:
1107:
1082:
1080:
1070:
1066:
1064:
1059:
1055:
1051:
1047:
1043:
1039:
1035:
1031:
1027:
1023:
1019:
1015:
1011:
1007:
1004:A.F.R.A.I.D.
1003:
1000:S.C.A.R.E.D.
999:
995:
991:
987:
985:
969:Paramilitary
953:
943:
939:
935:
931:
925:
924:Speaking to
923:
917:
913:
909:
907:
895:
891:
887:
885:
861:
855:
849:
838:
830:
826:
822:
818:
814:
803:
793:
783:
769:
765:
755:
753:
747:
746:
741:
735:
731:
727:
714:
706:
690:
666:
641:
626:
613:night vision
595:
594:Also new to
593:
568:
565:
539:
537:
521:rate of fire
513:flamethrower
497:sniper rifle
470:
458:
457:
436:voice acting
423:
422:
410:environments
405:
403:
382:
378:
377:
372:
366:
360:
344:
328:
324:
316:
312:
302:
296:
256:
255:
254:
137:
129:Nathan Grigg
70:Troy Skinner
54:Publisher(s)
42:Developer(s)
18:
6121:Cate Archer
5548:January 30,
5537:GamesRadar+
5496:Destructoid
5314:victorious"
5020:February 8,
4169:February 8,
4060:February 9,
3864:February 8,
3516:GameWatcher
3186:brain waves
2716:February 9,
2550:, and more"
2548:Left 4 Dead
2491:February 9,
2436:First Look"
2410:February 9,
2371:February 9,
2332:February 9,
2258:February 9,
2216:February 9,
2140:February 9,
1437:Publication
1303:Created by
1238:(2004) and
1210:motion blur
996:Dark Signal
973:concept art
902:Lead artist
876:game engine
872:development
775:Development
701:telesthetic
673:Delta Force
629:multiplayer
627:The game's
623:Multiplayer
544:reflex time
517:pulse rifle
448:multiplayer
387:Delta Force
351:-developed
248:multiplayer
159:Platform(s)
125:Composer(s)
83:John Mulkey
76:Designer(s)
66:Producer(s)
6176:Categories
6146:F.E.A.R. 3
6105:Joe Ybarra
5638:F.E.A.R. 3
5507:August 19,
5462:Interview"
5349:F.E.A.R. 2
5312:Killzone 2
5277:cleans up"
5256:August 18,
5219:August 18,
5050:August 18,
4963:F.E.A.R. 2
4940:August 17,
4894:August 17,
4854:August 17,
4813:August 17,
4777:August 17,
4741:August 17,
4697:August 17,
4657:August 17,
4617:August 17,
4577:August 17,
4537:August 17,
4527:Metacritic
4504:August 17,
4494:Metacritic
4467:August 17,
4457:Metacritic
4134:August 19,
4116:F.E.A.R. 2
4097:August 17,
4081:Interview"
4044:Interview"
3980:August 17,
3899:August 19,
3885:Interview"
3811:Interview"
3791:August 17,
3773:F.E.A.R. 2
3677:August 17,
3563:August 12,
3526:August 19,
3362:August 11,
2984:telepathic
2865:Protective
2657:"E3 2008:
2620:"E3 2008:
2554:Techcrunch
2542:"E3 2008:
2511:"Medkits!"
2101:August 17,
2045:Gameplanet
2038:F.E.A.R. 2
1958:F.E.A.R. 2
1867:References
1838:F.E.A.R. 2
1717:F.E.A.R. 2
1700:animations
1655:F.E.A.R. 2
1619:Metacritic
1415:Metacritic
1389:Aggregator
1235:Nightwatch
1224:Atmosphere
1190:co-op mode
1175:F.E.A.R. 2
1130:F.E.A.R. 2
1028:Snake FIST
965:Apocalypse
944:F.E.A.R. 2
910:F.E.A.R. 2
669:first game
633:deathmatch
416:and enemy
404:In making
375:universe.
304:F.E.A.R. 3
260:is a 2009
6090:Jace Hall
6029:3D Realms
6022:Companies
5819:Condemned
5721:developed
5655:Alma Wade
5526:Max Payne
5441:March 12,
5404:March 11,
5367:March 11,
5356:Eurogamer
5330:March 11,
5293:March 11,
5182:March 11,
5149:March 11,
5116:March 11,
5083:March 11,
4412:F.E.A.R 2
4375:F.E.A.R 2
4356:March 20,
4320:March 20,
4285:March 20,
4198:Eurogamer
3703:Eurogamer
3510:F.E.A.R 2
3230:Aristide:
3222:Aristide:
2827:March 12,
2661:Hands-On"
2564:March 14,
2090:Eurogamer
1965:Eurogamer
1939:March 10,
1902:March 10,
1746:Eurogamer
1480:Eurogamer
1380:Reception
1375:Reception
1305:DC Comics
1294:Promotion
1077:Platforms
1056:Shattered
1044:Aftermath
1032:Killdozer
988:Dead Echo
981:designers
697:Alma Wade
693:black ops
657:mini-maps
399:Alma Wade
395:black ops
289:published
281:Developed
115:Writer(s)
105:Artist(s)
6153:Betrayer
6126:LithTech
6005:Gorky 17
5902:Tron 2.0
5801:F.E.A.R.
5791:F.E.A.R.
5608:F.E.A.R.
5592:F.E.A.R.
5542:Archived
5501:Archived
5472:Archived
5435:Archived
5398:Archived
5361:Archived
5324:Archived
5319:GameSpot
5287:Archived
5282:GameSpot
5176:Archived
5143:Archived
5138:GameSpot
5110:Archived
5077:Archived
5072:GameSpot
5014:Archived
5002:F.E.A.R.
4979:March 8,
4973:Archived
4959:F.E.A.R.
4931:Archived
4735:Archived
4691:Archived
4686:GameSpot
4651:Archived
4646:GameSpot
4611:Archived
4606:GameSpot
4531:Archived
4498:Archived
4461:Archived
4430:March 4,
4424:Archived
4419:GameSpot
4393:March 3,
4387:Archived
4382:GameSpot
4350:Archived
4279:Archived
4243:Archived
4233:Q&A"
4209:March 6,
4203:Archived
4163:Archived
4128:Archived
4091:Archived
4054:Archived
4014:Archived
3964:Preview"
3936:March 8,
3930:Archived
3925:GameSpot
3893:Archived
3858:Archived
3827:March 2,
3821:Archived
3785:Archived
3744:Archived
3739:GameSpot
3733:F.E.A.R.
3708:Archived
3696:F.E.A.R.
3671:Archived
3659:F.E.A.R.
3634:Archived
3629:GameSpot
3622:F.E.A.R.
3594:Archived
3589:Engadget
3582:F.E.A.R.
3545:F.E.A.R.
3520:Archived
3476:Archived
3464:F.E.A.R.
3430:Archived
3425:Engadget
3418:F.E.A.R.
3393:Archived
3388:GameSpot
3383:Expands"
3381:F.E.A.R.
3356:Archived
3351:GameSpot
3344:F.E.A.R.
3307:F.E.A.R.
3275:(2009).
3247:(2009).
3207:(2009).
3171:(2009).
3069:(2009).
3001:(2009).
2968:(2009).
2938:(2009).
2845:(2009).
2821:Archived
2790:March 9,
2784:Archived
2753:March 5,
2747:Archived
2742:GameSpot
2707:Archived
2677:March 1,
2671:Archived
2666:GameSpot
2634:Archived
2600:March 2,
2558:Archived
2525:March 3,
2482:Archived
2446:Archived
2434:F.E.A.R.
2401:Archived
2386:"Gear".
2362:Archived
2347:"Gear".
2323:Archived
2249:Archived
2207:Archived
2131:Archived
2095:Archived
2056:March 9,
2050:Archived
2010:Archived
2005:Engadget
1976:March 8,
1970:Archived
1933:Archived
1896:Archived
1891:GameSpot
1857:Xbox One
1845:F.E.A.R.
1787:F.E.A.R.
1782:F.E.A.R.
1683:F.E.A.R.
1667:clipping
1659:textures
1647:GameSpot
1496:GameSpot
1456:Xbox 360
1408:Xbox 360
1343:F.E.A.R.
1331:GameStop
1244:(2006),
1241:Daywatch
1179:F.E.A.R.
1151:graphics
1126:gameplay
1118:pipeline
1091:Xbox 360
1067:F.E.A.R.
1040:Inhumane
1012:M.e.a.t.
940:F.E.A.R.
856:F.E.A.R.
852:producer
831:F.E.A.R.
827:F.E.A.R.
823:F.E.A.R.
819:F.E.A.R.
815:F.E.A.R.
804:F.E.A.R.
760:dropping
653:power-up
608:miniguns
552:reflexes
501:nail gun
472:F.E.A.R.
467:gameplay
454:Gameplay
444:gameplay
383:F.E.A.R.
373:F.E.A.R.
355:for the
337:Xbox One
325:F.E.A.R.
298:F.E.A.R.
277:Xbox 360
225:Genre(s)
177:Xbox 360
139:F.E.A.R.
6114:Related
6074:HipSoft
5648:Related
5245:Joystiq
5040:On Top"
4926:PC Zone
4725:Review"
4345:YouTube
4313:Dropbox
4274:YouTube
3853:Ugo.com
3816:YouTube
3771:is Now
3226:Stokes:
3218:Stokes:
3182:Halford
3052:psychic
2875:CentCom
2867:custody
1803:GameFly
1704:physics
1674:PC Zone
1663:shadows
1598:PC Zone
800:Vivendi
795:F.E.A.R
718:psychic
560:pickups
489:shotgun
477:handgun
321:GOG.com
273:Windows
240:Mode(s)
186:Release
172:Windows
6132:Priest
6083:People
5984:Maabus
5948:Gruntz
5347:"Free
5238:FEAR 2
5201:FEAR 2
3580:"Name
3013:diodes
2871:Stokes
1830:Reborn
1603:80/100
1591:7.5/10
1525:8.3/10
1522:8.3/10
1519:8.3/10
1471:7.5/10
1425:77/100
1422:79/100
1419:79/100
1339:primer
1280:game;
1216:, and
1141:Design
1122:assets
1054:, and
1048:Shroud
994:, and
858:name;
748:Reborn
742:Reborn
515:, and
329:Reborn
317:Reborn
311:pack,
275:, and
147:Engine
134:Series
6160:Bloom
5848:games
5738:Blood
5729:Blood
5719:Games
5600:Games
4996:"How
4934:(PDF)
4921:(PDF)
4453:(PC)"
4308:(PDF)
4002:'
3547:Fans"
3136:(PDF)
3101:(PDF)
3034:(PDF)
2900:(PDF)
2710:(PDF)
2699:(PDF)
2485:(PDF)
2474:(PDF)
2404:(PDF)
2393:(PDF)
2365:(PDF)
2354:(PDF)
2326:(PDF)
2315:(PDF)
2280:(PDF)
2252:(PDF)
2241:(PDF)
2210:(PDF)
2199:(PDF)
2162:(PDF)
2134:(PDF)
2123:(PDF)
1793:Sales
1778:'
1750:'
1720:'
1696:'
1678:'
1651:'
1642:cover
1630:'
1440:Score
1392:Score
1337:is a
1052:Atrox
681:board
649:patch
604:level
600:mechs
465:with
461:is a
5934:Claw
5550:2022
5530:FEAR
5528:and
5509:2021
5443:2022
5406:2022
5369:2022
5332:2022
5295:2022
5258:2021
5221:2021
5208:Edge
5184:2022
5151:2022
5118:2022
5085:2022
5052:2021
5022:2022
4981:2022
4961:and
4942:2021
4896:2021
4856:2021
4844:- UK
4815:2021
4779:2021
4743:2021
4699:2021
4659:2021
4619:2021
4579:2021
4539:2021
4506:2021
4469:2021
4432:2022
4395:2022
4358:2022
4322:2022
4287:2022
4251:2022
4211:2022
4171:2022
4159:PCGH
4136:2021
4099:2021
4062:2022
4022:2022
3982:2021
3938:2022
3901:2021
3866:2022
3829:2022
3793:2021
3752:2022
3716:2022
3679:2021
3642:2022
3602:2022
3565:2021
3528:2021
3484:2022
3438:2021
3401:2021
3364:2021
3327:2021
3148:2022
3113:2022
3080:York
3046:2022
2921:Alma
2912:2022
2829:2022
2792:2022
2755:2022
2718:2022
2679:2022
2642:2022
2602:2022
2566:2022
2527:2022
2493:2022
2454:2022
2412:2022
2373:2022
2334:2022
2292:2022
2260:2022
2218:2022
2174:2022
2142:2022
2103:2021
2058:2022
2018:2022
1978:2022
1941:2022
1904:2022
1859:and
1583:(US)
1574:7/10
1566:(UK)
1555:8/10
1539:7/10
1507:7/10
1504:7/10
1501:7/10
1489:5/10
1200:and
1124:and
1093:and
1036:Rage
934:and
916:and
868:Alma
671:. A
663:Plot
542:is "
432:mech
365:and
339:and
287:and
5467:IGN
5430:IGN
5393:IGN
5105:IGN
4730:IGN
4238:IGN
4086:IGN
4049:IGN
4009:IGN
3780:IGN
3666:IGN
3471:IGN
3314:IGN
2816:IGN
2779:IGN
2629:IGN
2441:IGN
1928:IGN
1692:CVG
1665:",
1626:IGN
1514:IGN
1451:PS3
1403:PS3
1262:Saw
1257:Saw
1248:'s
1232:'s
1206:HDR
1134:SKU
927:CVG
723:APC
581:PDA
309:DLC
291:by
283:by
6178::
5540:.
5534:.
5499:.
5493:.
5470:.
5464:.
5433:.
5427:.
5396:.
5390:.
5359:.
5353:.
5322:.
5316:.
5285:.
5279:.
5242:.
5205:.
5174:.
5168:.
5141:.
5135:.
5108:.
5102:.
5075:.
5069:.
5012:.
5006:.
4971:.
4967:.
4965:)"
4923:.
4904:^
4880:.
4864:^
4839:.
4823:^
4803:.
4787:^
4767:.
4751:^
4733:.
4727:.
4707:^
4689:.
4683:.
4667:^
4649:.
4643:.
4627:^
4609:.
4603:.
4587:^
4563:.
4547:^
4529:.
4525:.
4514:^
4496:.
4492:.
4477:^
4459:.
4455:.
4440:^
4422:.
4416:.
4385:.
4379:.
4342:.
4310:.
4271:.
4241:.
4235:.
4219:^
4201:.
4195:.
4179:^
4161:.
4157:.
4126:.
4120:.
4089:.
4083:.
4052:.
4046:.
4030:^
4012:.
4006:.
3966:.
3946:^
3928:.
3922:.
3891:.
3887:.
3856:.
3850:.
3813:.
3783:.
3777:.
3742:.
3706:.
3700:.
3669:.
3663:.
3632:.
3626:.
3610:^
3592:.
3586:.
3549:.
3518:.
3514:.
3492:^
3474:.
3468:.
3446:^
3428:.
3422:.
3391:.
3385:.
3354:.
3348:.
3346:s"
3311:.
3295:^
3279:.
3251:.
3211:.
3175:.
3150:.
3138:.
3115:.
3103:.
3073:.
3048:.
3036:.
3005:.
2972:.
2942:.
2914:.
2902:.
2873::
2862::
2849:.
2819:.
2813:.
2782:.
2776:.
2745:.
2739:.
2701:.
2669:.
2663:.
2632:.
2626:.
2610:^
2588:.
2574:^
2556:.
2552:.
2546:,
2513:.
2501:^
2476:.
2444:.
2438:.
2420:^
2395:.
2356:.
2317:.
2300:^
2282:.
2243:.
2226:^
2201:.
2182:^
2164:.
2125:.
2093:.
2087:.
2066:^
2048:.
2042:.
2026:^
2008:.
2002:.
2000:?"
1986:^
1968:.
1962:.
1931:.
1925:.
1894:.
1888:.
1863:.
1752:s
1702:,
1636:,
1446:PC
1398:PC
1333:,
1220:.
1208:,
1087:PC
1062:.
1050:,
1046:,
1042:,
1038:,
1034:,
1030:,
1026:,
1022:,
1018:,
1014:,
1010:,
1006:,
1002:,
990:,
967:,
959:,
880:AI
712:.
659:.
619:.
527:,
511:,
507:,
503:,
499:,
495:,
491:,
487:,
483:,
479:,
430:,
418:AI
343:.
279:.
271:,
246:,
232:,
212:EU
203:AU
194:NA
5704:e
5697:t
5690:v
5583:e
5576:t
5569:v
5552:.
5511:.
5491:"
5458:"
5445:.
5421:"
5408:.
5388:"
5384:"
5371:.
5334:.
5297:.
5260:.
5236:"
5223:.
5199:"
5186:.
5153:.
5120:.
5087:.
5054:.
5024:.
5004:"
4983:.
4944:.
4914:"
4898:.
4874:"
4858:.
4833:"
4817:.
4797:"
4781:.
4761:"
4745:.
4721:"
4701:.
4677:"
4661:.
4637:"
4621:.
4597:"
4581:.
4557:"
4541:.
4508:.
4486:"
4471:.
4449:"
4434:.
4410:"
4397:.
4373:"
4360:.
4340:"
4336:"
4324:.
4305:"
4301:"
4289:.
4265:"
4253:.
4229:"
4213:.
4189:"
4173:.
4151:"
4138:.
4101:.
4077:"
4064:.
4040:"
4024:.
3997:"
3984:.
3960:"
3940:.
3916:"
3903:.
3881:"
3868:.
3844:"
3831:.
3807:"
3795:.
3775:"
3767:"
3754:.
3731:"
3718:.
3698:"
3681:.
3661:"
3644:.
3624:"
3604:.
3567:.
3530:.
3512:"
3486:.
3466:"
3440:.
3416:"
3403:.
3379:"
3366:.
3329:.
3305:"
2951::
2923:.
2831:.
2807:"
2794:.
2770:"
2757:.
2733:"
2720:.
2681:.
2644:.
2604:.
2568:.
2529:.
2495:.
2456:.
2414:.
2375:.
2336:.
2294:.
2262:.
2220:.
2176:.
2144:.
2105:.
2081:"
2060:.
2036:"
2020:.
1980:.
1956:"
1943:.
1919:"
1906:.
1886:"
359:(
214::
205::
196::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.