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Full Spectrum Warrior

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Charlie 90 were "on loan" to them to participate in unofficial assignments. In the first mission, both teams were to mark a radio tower for an airstrike to end the propaganda broadcasts. On the second epilogue mission, both fireteams, with assistance from Staff Sergeant Hackett, were sent to a mosque to take out the Black Wind Brigade. Although Al-Hamal is killed by an airstrike during a firefight, the younger brother, Colonel Samir who was presumed to be dead assumes the role as ruler, willing to work towards democracy and stray away from his father and brother's tyrannical regime.
548:'s Science & Technology community was curious to learn if commercial gaming platforms could be leveraged for training. Recognizing that a high percentage of incoming recruits had grown up using entertainment software products, there was interest in determining whether software game techniques and technology could complement and enhance established training methods. 1015: 1010: 1005: 1000: 995: 940: 935: 930: 925: 920: 908: 903: 898: 893: 888: 834: 829: 824: 819: 814: 582:, for training applications. Legal restrictions on the PlayStation (using the platform for a military purpose) combined with the default Xbox configuration "persistence" (i.e. missions recorded on the embedded hard drive for after-action review) led to the final selection of the Xbox platform for development. 368:
Throughout the game, the player does not directly control any of the fireteam members; instead, orders are given using a cursor that projects onto the environment, letting the player tell his/her soldiers to hold a position and set a specific zone to cover with fire. It is also possible to order them
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The most radical decision in the game's development was to limit first-person actions to issuing orders and directions to virtual Fire Teams and Squad members (see Gameplay). Given the popularity of the first-person shooter genre, it was assumed that all tactical-level military gameplay necessarily
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A commercial release of the game was required for Xbox platform access. The team, however, quickly concluded that a viable entertainment title might differ from a valid training tool. The exaggerated physics of entertainment software titles, it was believed, could produce a negative training effect
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Despite the death of Al-Afad, propaganda broadcasts were made by a surviving group of Al-Afad soldiers called the Black Wind Brigade, headed by one of Al-Afad's sons Al-Hamal. As a way of repaying the Army Rangers from Mike 25 a debt for saving them in a parking lot, both Alpha and Bravo team from
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have forced rebels and loyalists to flee, seeking refuge in the nation of Zekistan by invitation of the nation's dictator, Mohammad Jabbour Al-Afad. His tyrannical regime houses death camps and training centers for the terrorist networks, and promotes cleansing of the ethnic Zeki population. After
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became the subject of some controversy shortly after it was released. The two primary complaints aired were that the United States Army was not using their training version of the game because it was not "realistic enough". Secondly, the United States Army had been short-changed. There was some
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launch aircraft to airstrike Al-Afad's air, armor, and bases across the nation. When the dust settles, infantry and armor from seven different NATO countries begin to land at southern Zekistan. Under the cover of darkness, the U.S.-led forces converge on the capital city of Zafarra.
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Invasion force sent to invade the country. When they arrived Zekistan, their first objective is to help secure the airfield, the main airport in the city, but the route to the airport is crawling with resistance; the first few hours after they arrived, they were ambushed.
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These missions were released as DLC for the Xbox version and are included in the PC and PS2 versions by default and unlocked from the start, but the game still goes to credits after the last "Normal" mission and the player must manually start them from the level select.
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A dramatic wave of terrorist attacks sweeps Europe and Southeast Asia, particularly targeting US and UK interests. After months of intense searching, US intelligence has tracked the source of the attacks to the tiny fictional nation of Zekistan in Central Asia.
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After the Airport is successfully captured, Charlie 90 is tasked with infiltrating Al-Afad's palace and eliminating him. They trek through the city and make it to the palace. While they manage to capture one of Afad's top
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for the US Army's Infantry Captains Career Course, with the first-person perspective of a Company Commander. As the application was designed to play on a desktop PC (unlike the Xbox), no commercial release was necessary.
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in the Soldier audience. Accordingly, the team developed two versions of the game. The Army version was accessible through a static unlock code; the entertainment version played normally.
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online gaming service through the use of voice communication. In co-op mode, two players are in command of their own fireteam and must work together to accomplish the goals of the level.
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At the time, there was a great deal of interest in leveraging the stability, low cost and computational/rendering power of the new generation of game consoles, chiefly Sony's
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involved individual combat action. The application defied conventional wisdom, winning both awards and commercial acceptance. The game's working title evolved to
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discussion in the press regarding whether the government had either wasted money on the project, or if they had been taken advantage of by Pandemic Studios, and
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attachment. The last team member is the Rifleman, equipped with an M4 carbine. If a member of the team is wounded, another member of the team will carry them.
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The story starts at the MOUT (if the player chooses to play the tutorial) in Fort Benning, as fireteams Alpha and Bravo of squad Charlie 90, B Company,
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The Xbox and PC versions received "favorable" reviews, while the PlayStation 2 version received "average" reviews according to video game
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on the enemy and assigned to take command if the team leader is shot. The third team member is the Grenadier, equipped with an M4 with an
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sold roughly 190,000 units on the Xbox by the end of its debut month. Analyst Michael Pachter described this as a commercial success.
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Charlie 90 secures the crash site, but the crew of the plane is taken hostage by Afad's men. Charlie 90, with the assistance of two
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platforms. The retail version places much more emphasis on aesthetics; it possesses substantially improved graphics and sound.
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relates to the Army's program of training soldiers to be flexible and adaptable to a broad range of operational scenarios.
2608: 1708: 2141: 1681: 2655: 2601: 1383: 559:– ICT) in 1999 for the purpose of advancing virtual simulation technology, work began in May 2000 on a project entitled 63: 2200: 2055: 334: 1987: 2272: 509: 2630: 2347: 1345: 745: 329:
receiver, which can be used to locate mission objectives and enemy locations, and a radio for communication with
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to lay down suppressive fire on a given zone to cover the second squad's movement, or to reduce incoming fire.
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and voice acting are also characteristics that distinguish the retail version from the military version.
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with industry partners Sony Imageworks and their teammate, Pandemic Studios, represented by co-founders
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is then ordered to rescue the crew of the downed plane before they can be captured by Afad's men.
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snipers, finds and rescues the crew. Charlie 90 then track Afad down and find his
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includes a cooperative mode that was designed to take advantage of Microsoft's
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Phillips is the team commander and the player will usually find him with the
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on the SUV before it escapes. If the player orders the strike in time, U.S.
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was awarded "Best Original Game" and "Best Simulation Game". The staff of
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for their 2004 "Best Strategy Game" award, which ultimately went to
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grants US access through its airspace, and the invasion begins. The
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is a squad-based game in which the player issues commands to two
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as they prepare for their deployment to Zekistan as part of the
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several failed diplomatic solutions and repeated warning by the
428: 2343: 1763: 1249: 965: 626:, simulates the first person perspective of a Platoon Leader. 513: 285: 56: 2201:"D.I.C.E. Awards By Video Game Details Full Spectrum Warrior" 437: 1884:
McCaffrey, Ryan (August 2004). "Full Spectrum Warrior".
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Staff (March 2005). "The Best of 2004; The 14th Annual
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The game sold nearly 1 million copies for Xbox and PC.
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votes to invade Zekistan to remove Al-Afad from power.
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in an old train yard. Charlie 90 must then call in an
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swoop down and destroy the SUV, eliminating Al-Afad.
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gave rise to a sequel developed for the US Army and
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Archived from 1164:Computer Action/Adventure Game of the Year 1152:Academy of Interactive Arts & Sciences 703: 694: 655: 646: 30: 21: 2716:Multiplayer and single-player video games 1160:Console Action/Adventure Game of the Year 1148:8th Annual Interactive Achievement Awards 2056:"Full Spectrum Warrior for Xbox Reviews" 2017: 2015: 372:Gameplay revolves around the concept of 2050: 2048: 1982: 1980: 1651:"GameSpy: Full Spectrum Warrior (Xbox)" 1269: 1267: 1231: 1207: 1139:s 2004 "Best Interface" award, and for 2691:Video games set in fictional countries 1988:"Full Spectrum Warrior for PC Reviews" 1738:from the original on December 11, 2008 1705:"Full Spectrum Warrior - PS2 - Review" 1732:"Full Spectrum Warrior - XB - Review" 1711:from the original on December 8, 2008 1684:from the original on November 6, 2008 1678:"Full Spectrum Warrior - PC - Review" 1620:"GameSpy: Full Spectrum Warrior (PC)" 1589:"Full Spectrum Warrior Review (Xbox)" 1504:"Full Spectrum Warrior Review (Xbox)" 700: 652: 553:University Affiliated Research Center 7: 2231:"NPD: June game sales up 12 percent" 1676:Raymond, Justin (October 11, 2004). 1618:Lopez, Miguel (September 23, 2004). 1563:"Full Spectrum Warrior Review (PS2)" 1533:Kasavin, Greg (September 22, 2004). 699: 651: 1821:Perry, Douglass C. (May 31, 2004). 1759:"Full Spectrum Warrior Review (PC)" 1535:"Full Spectrum Warrior Review (PC)" 919: 887: 642: 635:The game's budget was $ 5 million. 557:Institute for Creative Technologies 501:planes crashing into the city. The 2132:s Best of 2004 Winners Announced!" 1951:Herold, Charles (August 5, 2004). 1858:Official U.S. PlayStation Magazine 1703:Bedigian, Louis (April 10, 2005). 984:Official U.S. PlayStation Magazine 303:Full Spectrum Warrior: Ten Hammers 14: 2293:Adair, Bill (February 20, 2005). 2185:. January 5, 2005. Archived from 1757:Adams, Dan (September 24, 2004). 1730:Bedigian, Louis (June 12, 2004). 1469:Four-Eyed Dragon (June 1, 2004). 1372:Reed, Kristan (October 4, 2004). 994: 813: 1928:. No. 770. p. L2T 20. 1918:Walk, Gary Eng (June 18, 2004). 1561:Kasavin, Greg (March 24, 2005). 1502:Sanders, Shawn (June 16, 2004). 1198:, their partner on the project. 1013: 1008: 1003: 998: 993: 938: 933: 928: 923: 918: 906: 901: 896: 891: 886: 832: 827: 822: 817: 812: 325:. The Team Leaders also carry a 2686:Video games set in Central Asia 2551:The Lord of the Rings: Conquest 2504:Battlezone II: Combat Commander 2307:from the original on 2010-02-14 2275:from the original on 2013-12-24 2229:Feldman, Curt (July 20, 2004). 2066:from the original on 2015-09-29 2033:from the original on 2015-12-05 2000:from the original on 2016-01-24 1965:from the original on 2015-11-19 1932:from the original on 2015-11-20 1833:from the original on 2015-11-28 1802:from the original on 2015-11-28 1771:from the original on 2015-11-28 1657:from the original on 2013-10-19 1630:from the original on 2016-03-04 1599:from the original on 2015-11-30 1514:from the original on 2015-11-19 1417:from the original on 2015-11-19 1386:from the original on 2015-11-19 1283:. February 20, 2005. p. 12 1239:Adams, David (March 22, 2005). 551:Having established a U.S. Army 1920:"Full Spectrum Warrior (Xbox)" 1890:. No. 34. pp. 74–75. 1823:"Full Spectrum Warrior (Xbox)" 1790:Sulic, Ivan (March 22, 2005). 1649:Lopez, Miguel (June 2, 2004). 1587:Kasavin, Greg (June 2, 2004). 1438:"Full Spectrum Warrior (Xbox)" 1407:"Full Spectrum Warrior (Xbox)" 1405:Bramwell, Tom (July 2, 2004). 1349:. No. 179. Archived from 1341:"Full Spectrum Warrior (Xbox)" 1308:"Full Spectrum Warrior (Xbox)" 1130:. It was also a runner-up for 1: 2666:Real-time tactics video games 2609:Dark Reign: The Future of War 2295:"Did the Army get Out-Gamed?" 1792:"Full Spectrum Warrior (PS2)" 476:goes through the training at 1907:. December 2004. p. 70. 1374:"Full Spectrum Warrior (PC)" 563:under ICT Creative Director 380:, which was released on the 2681:United States Army projects 1861:. June 2005. Archived from 1436:Kato, Matthew (July 2004). 1214:Ported to PlayStation 2 by 335:M249 Squad Automatic Weapon 2737: 2721:Mass Media (company) games 2123:Staff (January 27, 2005). 2088:Staff (January 18, 2005). 2676:Embracer Group franchises 2532:Star Wars: The Clone Wars 2449:Playground of Destruction 1901:"Full Spectrum Warrior". 1346:Electronic Gaming Monthly 746:Electronic Gaming Monthly 718: 713: 708: 670: 665: 660: 29: 2646:Multiplayer online games 2177:"Best and Worst of 2004" 2097:s Best of 2004 Nominees" 1306:Edge staff (July 2004). 1196:Sony Pictures Imageworks 2706:Video games using Havok 2641:Cooperative video games 2539:Batman: The Dark Knight 2271:. December 4–10, 2004. 2162:Computer Games Magazine 1853:"Full Spectrum Warrior" 1339:EGM staff (June 2004). 1133:Computer Games Magazine 427:U.S.-led operations in 2661:Propaganda video games 2651:Pandemic Studios games 2468:Star Wars: Battlefront 1887:Official Xbox Magazine 1028:Official Xbox Magazine 620:Singapore Armed Forces 601:As work progressed on 594:(2001) and ultimately 2419:Full Spectrum Warrior 2409:Full Spectrum Warrior 2330:Full Spectrum Warrior 1243:Full Spectrum Warrior 1191:Full Spectrum Warrior 1182:Full Spectrum Warrior 1156:Full Spectrum Warrior 1122:Full Spectrum Warrior 1112:Full Spectrum Warrior 630:Full Spectrum Warrior 616:Full Spectrum Command 611:Full Spectrum Command 603:Full Spectrum Warrior 596:Full Spectrum Warrior 405:Full Spectrum Warrior 378:Full Spectrum Warrior 343:M203 grenade launcher 315:Full Spectrum Warrior 270:Full Spectrum Warrior 25:Full Spectrum Warrior 2300:St. Petersburg Times 2109:on November 7, 2005. 1925:Entertainment Weekly 1865:on November 19, 2015 1066:Entertainment Weekly 624:Full Spectrum Leader 607:Quicksilver Software 571:and Andrew Goldman. 474:159th Light Infantry 306:was later released. 2656:PlayStation 2 games 2391:Destroy All Humans! 2380:Destroy All Humans! 1483:on February 8, 2005 1104:Game Critics Awards 697: 649: 100:Rositza Zagortcheva 68:William Henry Stahl 2456:2: World in Flames 2144:on March 15, 2005. 1958:The New York Times 1084:The New York Times 647: 469:Campaign storyline 300:. A sequel titled 199:September 21, 2004 79:Laralyn McWilliams 2618: 2617: 2189:on March 7, 2005. 1450:on March 24, 2005 1171:review aggregator 1099: 1098: 693: 692: 528:Epilogue missions 374:fire and movement 294:Microsoft Windows 284:and published by 275:real-time tactics 266: 265: 247:Real-time tactics 188:Microsoft Windows 149:Microsoft Windows 2728: 2631:2004 video games 2518:Triple Play 2002 2371:Pandemic Studios 2364: 2357: 2350: 2341: 2316: 2315: 2313: 2312: 2290: 2284: 2283: 2281: 2280: 2263:"Playing to win" 2259: 2253: 2252: 2250: 2248: 2243:on July 23, 2004 2239:. Archived from 2226: 2220: 2219: 2217: 2215: 2197: 2191: 2190: 2173: 2167: 2166: 2152: 2146: 2145: 2140:. Archived from 2131: 2117: 2111: 2110: 2105:. 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GameSpy. 1095:(favorable) 701:Publication 540:Development 499:Joint STARS 495:lieutenants 461:Carl Vinson 433:Afghanistan 400:Multiplayer 261:multiplayer 140:Platform(s) 116:Composer(s) 74:Designer(s) 64:Director(s) 2701:Xbox games 2636:Advergames 2625:Categories 2602:Battlezone 2591:Activision 2311:2009-11-18 2279:2013-11-22 2214:25 October 2060:Metacritic 2027:Metacritic 1993:Metacritic 1226:References 1174:Metacritic 1154:nominated 1120:nominated 679:Metacritic 653:Aggregator 394:Cut scenes 347:Lieutenant 323:M4 carbine 278:video game 2671:THQ games 2335:MobyGames 2159:Awards". 1411:Eurogamer 1379:Eurogamer 1256:March 10, 1245:Deployed" 764:Eurogamer 644:Reception 639:Reception 609:entitled 546:U.S. Army 518:airstrike 459:USS  452:USS  409:Xbox Live 319:fireteams 106:Writer(s) 96:Artist(s) 2544:canceled 2305:Archived 2273:Archived 2236:GameSpot 2182:GameSpot 2064:Archived 2031:Archived 1998:Archived 1963:Archived 1930:Archived 1904:PC Gamer 1831:Archived 1800:Archived 1769:Archived 1736:Archived 1709:Archived 1682:Archived 1655:Archived 1628:Archived 1597:Archived 1593:GameSpot 1567:GameSpot 1540:GameSpot 1512:Archived 1415:Archived 1384:Archived 1141:GameSpot 1047:PC Gamer 949:GameZone 862:GameSpot 598:(2003). 522:gunships 448:Pakistan 351:CASEVACs 310:Gameplay 242:Genre(s) 2584:Related 1624:GameSpy 1476:GamePro 1162:" and " 1102:At the 880:GameSpy 800:GamePro 793:8.25/10 757:7.67/10 592:C-Force 482:Georgia 390:Windows 253:Mode(s) 159:Release 2568:People 2471:series 2441:series 2411:series 2383:series 2137:X-Play 2127:X-Play 2121:X-Play 2102:X-Play 2092:X-Play 2086:X-Play 1275:"Army" 1150:, the 1117:X-Play 1110:2003, 1040:8.8/10 977:9.2/10 971:8.8/10 959:9.4/10 956:8.1/10 953:8.5/10 873:7.7/10 870:7.5/10 867:7.7/10 689:84/100 686:74/100 683:80/100 510:Ranger 128:Engine 2130:' 2095:' 1202:Notes 1158:for " 1144:' 1137:' 704:Score 656:Score 555:(the 503:squad 273:is a 133:Havok 2249:2019 2216:2023 2072:2015 2039:2015 2006:2015 1971:2015 1938:2015 1871:2015 1839:2015 1808:2015 1777:2015 1744:2015 1717:2015 1690:2015 1663:2015 1636:2015 1605:2015 1574:2015 1548:2015 1520:2015 1489:2015 1456:2015 1423:2015 1392:2015 1359:2015 1326:2015 1313:Edge 1289:2022 1258:2024 1049:(US) 1030:(US) 974:8/10 775:8/10 769:8/10 739:8/10 728:Edge 720:Xbox 672:Xbox 580:Xbox 486:NATO 457:and 442:NATO 431:and 429:Iraq 415:Plot 388:and 382:Xbox 357:and 296:and 290:Xbox 288:for 163:Xbox 145:Xbox 2333:at 1827:IGN 1796:IGN 1764:IGN 1250:IGN 1166:". 1106:of 1092:N/A 1089:N/A 1074:N/A 1071:N/A 1059:N/A 1056:N/A 1053:88% 1037:N/A 1034:N/A 1021:N/A 989:N/A 966:IGN 914:N/A 852:N/A 849:N/A 808:N/A 805:N/A 790:N/A 787:N/A 772:N/A 754:N/A 751:N/A 736:N/A 733:N/A 715:PS2 667:PS2 514:SUV 327:GPS 286:THQ 57:THQ 2627:: 2486:II 2303:. 2297:. 2265:. 2233:. 2207:. 2203:. 2179:. 2134:. 2099:. 2062:. 2058:. 2047:^ 2029:. 2025:. 2014:^ 1996:. 1990:. 1979:^ 1961:. 1955:. 1922:. 1855:. 1829:. 1825:. 1798:. 1794:. 1767:. 1761:. 1626:. 1622:. 1595:. 1591:. 1565:. 1537:. 1510:. 1506:. 1473:. 1440:. 1413:. 1409:. 1382:. 1376:. 1343:. 1310:. 1277:. 1266:^ 1247:. 1180:, 1108:E3 855:C+ 710:PC 662:PC 561:C4 480:, 440:, 438:UN 384:, 365:. 292:, 259:, 229:EU 220:NA 204:EU 195:NA 179:EU 170:NA 151:, 147:, 2398:2 2363:e 2356:t 2349:v 2314:. 2282:. 2251:. 2218:. 2125:" 2090:" 2074:. 2041:. 2008:. 1973:. 1940:. 1873:. 1841:. 1810:. 1779:. 1746:. 1719:. 1692:. 1665:. 1638:. 1607:. 1576:. 1550:. 1522:. 1491:. 1458:. 1425:. 1394:. 1361:. 1328:. 1295:. 1260:. 1241:" 1218:. 1077:A 231:: 222:: 206:: 197:: 181:: 172::

Index


Developer(s)
Pandemic Studios
Publisher(s)
THQ
Director(s)
Designer(s)
Laralyn McWilliams
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Tobias Enhus
Engine
Havok
Platform(s)
Xbox
Microsoft Windows
PlayStation 2
NA
EU
NA
EU
NA
EU
Genre(s)
Real-time tactics
Single-player
multiplayer
real-time tactics

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