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Fantavision (video game)

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615:. With the PS1 technically incapable of displaying the sheer number of desired visual effects on-screen simultaneously, the director felt the impending release of the PS2 was the right time to pitch the game. After witnessing more fireworks demonstrations for research, the game's creators were still not initially confident they could replicate the more complex portions of the shows as no technological precedent existed. Ultimately, 526:
By using these mechanisms, it is possible to steal flares intended for the opponent's side of the screen, including during an opponent's Starmine bonus. Finally, a replay feature allows the player to rewatch recorded levels with different camera angles while adding in weather effects, psychedelic lighting patterns, and time delays between seeing and hearing firework detonations for an added sense of realism.
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detonated before they disappear are considered "missed" and cause a "Play Meter" at the bottom of the screen to decrease. If flares are continuously captured and detonated for a specific period of time while keeping this meter from depleting, the player eventually advances to the next stage. If the Play Meter fully empties, the
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s status as an addictive, creative, and excellent title". Perry denoted the two-player mode to be the game's "saving grace" while Davis similarly stated it "breathes a good deal of life into a game that would've otherwise been worthy of a rental at best". Frost concluded that it would be the only way
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versus mode where two players compete in a race to detonate a preset total of flares. In this mode, there are additional power-ups which can either increase the size of the play area (while decreasing that of the opponent) or swap both the play areas and undetonated fireworks of the two competitors.
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was announced in late 1999 as part of the initial lineup of PS2 software. It was the only game developed internally by Sony to accompany the PS2's debut. Yoshida explained that this was because Sony did not want to rush a large number of its products and compete with the slew of high quality,
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caused by new flares touching the sparks of detonated flares of the same color. This creates a "daisy chain" that allows flares of multiple colors to be detonated simultaneously. Flashing flares called "wilds" can also be used to directly chain together flares of different colors. Flares not
1185:'s Jay Semerad equally commended its backgrounds and alleged that the game's lighting effects did well to emphasize the PS2's capabilities. Other reviewers felt the game's graphics were a failure by Sony to strongly represent to power of its newly released PS2 hardware. Aaron Curtiss of the 1198:
s Doug Perry likewise believed that the game could have appeared on any console and been just as graphically impressive. He surmised, "After all of Sony's hoopla about the PS2's phenomenal power, its first PS2 title in the US is the exact antithesis of power or dazzling technology."
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and for each one captured, the player earns a letter of the word "Starmine". After collecting all eight letters, a large glowing Starmine flare is launched onto the screen. If the player captures it and detonates it with at least three colored flares, a time-limited
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writer Mark Davis complimented the backdrops as "teeming with detail" and how the game maintained a consistently high framerate, even during its most intense fireworks displays. He ventured that puzzle games rarely showcase a console's graphical prowess, but that
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periodically appear and can be captured and detonated along with an existing set of three or more normal flares. These include power-ups that can award extra points or refill the Play Meter. Another power-up appears in the form of a white
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that allows a flare along the ray to be "captured" with the controller's X button. The goal is to string together three or more flares of the same color and then detonate them by pressing the circle button, thus increasing the player's
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outside of Japan beginning in 2015. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. However, many found fault with the length and
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before he left Japan to become vice president of product development at Sony's North American division. Yoshida recalled that the game was essentially created by a team of just three to five people in a mere six months time.
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versions. An associate of Croft had a connection with Sony, which informed them that new music was needed because the Japanese score might be perceived as "too weird" for European consumers. The Japanese soundtracks for
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The game hit store shelves the same day as the PS2 in North America on October 26, 2000: in Europe on November 24, 2000 and in Australia and New Zealand on November 30, 2000. The Western releases of the game added a
4372: 1312:. In the years following the game's original release, the notion that the game started as a PS2 technology demonstration prior to becoming a full-fledged game has persisted among numerous media outlets. 1274:
inferred that its comprisal of only eight levels (16 counting hard mode) was one of the game's few yet major shortcomings, but nonetheless acknowledged it as "addictive, innovative, and very playable."
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were largely favorable. The colorful, simulated pyrotechnics enjoyed such descriptions as "mesmerizing", "pretty", "beautiful", "gorgeous", and "jaw-dropping" by various media outlets. Eric Bratcher of
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successfully extended its seemingly curtailed single-player experience. The magazine declared, "Simple enough, you conclude. Shallow, even. Before you know it, though, hours have passed, yet the
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reported that the game had sold 165,437 units in Japan by mid-June 2000. Sales quickly tapered off and totalled 173,048 copies in the region by the end of 2000. The commercial performance of
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Gameplay consists of detonating captured flares. The player's score and flare chain are displayed on the top left while the collected Starmine letters and Play Meter are on the bottom left.
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stated, "Visually, the game hints at what PlayStation 2 can pump out. But even when the screen is bursting with color, one can’t help but think the machine has yet to break a sweat."
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lauded, "The screen constantly erupts in blossoms of bright, overloaded color and even the backgrounds pack a visual punch as you move from Earth to outer space and beyond."
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was the last game that I produced while making games in Japan. We were ridiculed at, but I was proud of it nonetheless (developed mostly by 3 members, so indie dev then :D)"
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is entered where a large number of fireworks appear at a rapid pace. The more flares initially detonated along with the Starmine, the longer the bonus mode lasts.
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Katsuyuki Kanetaka's first game project, the concept for which he had devised around 1995. He stated that he was inspired by the fireworks shows he saw at
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most players would discover a sense of value with the game once its visual charm had worn off. Though he enjoyed the two-player option in
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outside of Japan was poor. It was only the 15th-best selling PS2 title during the console's launch in the United States per data from
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reported that the game was the 13th-best selling PS2 title during its release week in the United Kingdom at just 826 copies sold.
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Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. After successfully pitching the project to Sony,
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that relies on quick color matching and symbol recognition skills from the player. The game consists of a series of
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with the PS2 console rather than be released at full retail price. Frost, Fitzpatrick, Perry, IGN's Marc Nix, and
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support the console was receiving at the time. Like most of the PS2's early software library, Japanese copies of
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called '"flares" are launched onto the screen and will hover for a period of time before disappearing. Using the
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s "Best of 2000 Awards for PlayStation 2" and was a runner-up for the "Best Puzzle Game" of 2000 award for both
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factor remains firmly in place." Curtiss and Dudlak both thought the game should have been included as a free
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and was completed by a small team in a short time frame. The graphics emphasize the PS2's ability to show
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as part of the main event of the 21st Century Dream Technology Exhibition from July into August and at
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received a slightly above-average response from critics. It holds a score of 72 out of 100 on the
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as the console in North America, Europe, Australia, and New Zealand later that year with an added
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was released in Japan on July 4, 2002, and included a two-player mode and a remixed soundtrack.
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starting in 2003. Finally, the game was digitally re-released on Sony's newer consoles via the
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was released in Japan on March 9, 2000, a few days after the PS2 itself. It was released the
299: 4055: 2966:[ Jim Croft – Sound Designer / Composer] (in French). Paderetro.com. Archived from 1353:
was the fifth-best selling game in Japan during its week of release at 26,977 copies sold.
482: 4348:[2000 Video Game Software Sales Top 300] (in Japanese). Geimin.net. Archived from 3207: 3118: 2061: 1891: 1841: 1366: 1153: 874: 862: 694: 682: 673:. Though initially slated to be released alongside the console in Japan on March 4, 2000, 620: 612: 458: 422:
of its single-player experience when compared to contemporary titles in the puzzle genre.
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features a different music composer and soundtrack. The Japanese version was composed by
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was extremely delayed up until March 9. To promote the game during the following months,
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was the first internally-developed Sony game for its PlayStation 2 console (pictured).
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was first prominently featured as part of the February 2000 PlayStation Festival at
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during the transition period to the corporation's next generation console, the
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is breathtaking at first but fizzles out quickly." Perry, Frost, Curtiss, and
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s gameplay mechanics were mostly favorable, though many reviewers found that
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was praised. Hill called this mode "hugely entertaining" while the staff of
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was one of a handful of projects supervised by former head of Japan Studio
17: 371:(PS1) to its next generation console. The game was initially conceived by 4092: 3729: 3419: 2631: 2342: 1836: 1120: 994: 490: 3509: 3466: 3358: 3310: 2936: 2218: 2192: 2085:""PlayStation 4 is doing so well - we don't forget why we're here now"" 1621:[SCE releases a super beautiful movie of the fireworks puzzle game 1345: 944: 932: 898: 824: 405:
was released in Japan in 2002, featuring revised cutscenes and design.
4161:"Five Games That Make an Adequate Replacement for a Fireworks Display" 1223:
contributor Stephen Frost declared, "Just like a real fireworks show,
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was re-released digitally on Sony's more modern consoles via the
627:. All the pyrotechnics displayed are individually rendered as 3D 3734: 3162: 3157: 2886:[Soichi Terada. To the secret service of Japan Studio]. 2664:"PLAYSTATION FESTIVAL 2000、2日で約45,000人が来場 プレイステーション2用体験版10枚を配布" 4414: 4314: 4277: 3968: 3881: 3692: 2851: 2810: 2732: 2695: 2594: 2451: 2383: 2347: 2305: 2004: 1778: 1583: 1503: 1112: 1006: 651: 379:
was supervised by the company's first-party development head
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The addition of multiplayer to the Western localizations of
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was made available for two Japanese mobile phone services:
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long-term replayability inferior to that of releases like
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was composed by Ashif Hakik. Jim Croft composed for the
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in his youth. Kanetaka admitted to having no experience
3725:"Best and Worst of 2000 (Best Puzzle Game Runners-Up)" 2212:
staff (June 9, 2000). "『FANTAVISION』ディレクター兼高克志氏" [
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on July 3, 2008. Outside of Japan, the PS2 version of
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was marketed to showcase the PS2's ability to provide
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Barsanti, Sam and Hughes, William (August 11, 2020).
728:, who previously worked on the soundtrack for Sony's 2884:"Soichi Terada. Al servicio secreto de Japan Studio" 1989: 1987: 1985: 1983: 2204: 2202: 1579:"The P2 Goes Down Under: The Launch in New Zealand" 1539:"The Games Every PlayStation Console Launched With" 457:, the player controls the direction of a guideline 310: 298: 190: 174: 132: 107: 95: 85: 67: 49: 32: 3878:"Celebrate the 4th of July with virtual fireworks" 3186: 3184: 1821: 1819: 1817: 1815: 1813: 1811: 1809: 1807: 1805: 3688:"Best of 2000 Awards: Puzzle Game of 2000 (PS2)" 3072:"The Drop: New PlayStation Games for 12/22/2015" 2130:"Cover Story: An Interview with Shuhei Yoshida" 1873: 1871: 1869: 1867: 1865: 1863: 1418: 1397: 623:through its graphics accelerator and trademark 401:mode. An updated version with this mode titled 4118:Burleson, Kyle MacGregor (December 20, 2015). 1572: 1570: 1532: 1530: 1492: 1490: 1454: 1452: 1450: 1412: 367:was created during Sony's transition from its 1716:[Connect fireworks and let them explode! 8: 3925:PSM: 100% Independent PlayStation 2 Magazine 3545:Radakovic, Nebojsa "G-Wok" (November 2000). 2284:: CS1 maint: multiple names: authors list ( 1763: 1761: 1759: 1757: 1755: 1753: 1751: 1749: 1663:"SCEの人気PZG『オトスタツ』と『FANTAVISION』が、J-SKYで配信開始" 1062: 1024: 950: 830: 809: 3399: 3397: 3395: 3393: 2964:" Jim Croft – Sound Designer / Compositeur" 2771:color the night sky "realistically"!]. 2520:"PlayStation 3 loses all Emotion in Europe" 1426: 1279:felt that the power-ups and extra modes of 3831: 3829: 3827: 3806:Academy of Interactive Arts & Sciences 3540: 3538: 3536: 3494: 3492: 3451: 3449: 2120: 2118: 2116: 2037: 2035: 2033: 2031: 1135:Academy of Interactive Arts & Sciences 1110:won the editor's "Puzzle Game of 2000" at 808: 783: 38: 29: 4485:Multiplayer and single-player video games 2243: 2241: 1619:"SCE、花火パズルゲーム『ふたりのファンタビジョン』の超美麗なムービーを公開!" 1469:Sony Computer Entertainment America, Inc. 1131:4th Annual Interactive Achievement Awards 4245:Official Australian PlayStation Magazine 3031:"試聴サービスも実施中!『ふたりのファンタビジョン』サントラCDの予約受付開始" 2159: 2157: 1945: 1943: 1941: 1939: 1937: 1935: 1933: 1931: 1929: 1612: 1610: 4371:Dring, Christopher (October 27, 2020). 3588: 3586: 3584: 3582: 3037:soundtrack CD are being accepted]. 2882:Fuentes, Edgar S. (November 29, 2017). 1768:Perry, Douglass C. (October 23, 2000). 1707: 1705: 1446: 1378: 720:Each of the major regional releases of 3909: 3907: 3905: 3903: 3871: 3869: 3243: 3241: 3239: 3237: 3142: 3140: 2625:Sato, Yukiyoshi Ike (April 26, 2000). 2277: 1656: 1654: 4271:Perry, Douglass C. (March 24, 2000). 4196:Siliconera staff (December 2, 2009). 3125:from the original on January 28, 2021 3099: 3097: 2728:"E3 2000: PS2's First American Games" 2691:"TGS 2000: Sony's Dismal PS2 Showing" 2414:Santana, Steve (September 26, 2015). 1515:from the original on January 19, 2001 1323:declared that its inclusion "cements 1148:has been universally compared to the 7: 4505:Sony Interactive Entertainment games 4077:Hilliard, Kyle (December 20, 2015). 3456:Weitzner, Jason "Fury" (June 2000). 3070:Clements, Ryan (December 20, 2015). 2765:"『FANTAVISION』のバーチャル花火が「リアルに」夜空を彩る!" 2662:PC Watch staff (February 21, 2000). 1141:for the "Console Innovation" award. 813: 788: 445:environments where brightly colored 4525:Video games scored by Soichi Terada 4083:Arrives On PlayStation 4 This Week" 3836:Curtiss, Aaron (November 9, 2000). 2422:. GRV Media Limited. Archived from 2299:Williamson, Colin (March 7, 2000). 1950:Fitzpatrick, Paul (December 2000). 779: 3999:Reynolds, Matthew (May 11, 2011). 3774:Official U.S. PlayStation Magazine 3767:Official U.S. PlayStation Magazine 3723:GameSpot staff (January 5, 2001). 3648:Official U.S. PlayStation Magazine 3499:Human Tornado (October 25, 2000). 2917:McAloon, Alissa (April 30, 2021). 2492:Official U.S. PlayStation Magazine 2338:"Three games to light up your 4th" 2216:Director Katsuyuki Kanetaka]. 2083:Robinson, Martin (July 11, 2018). 1961:Official UK PlayStation 2 Magazine 1271:PlayStation Official Magazine – UK 1126:Official U.S. PlayStation Magazine 1057:Official U.S. PlayStation Magazine 713:option. An updated version titled 611:and refined the idea through much 25: 4515:Video games scored by Ashif Hakik 4204:FantaVision'" To The Nintendo DS" 4040:Bramwell, Tom (January 5, 2013). 3356:[Futari no Fantavision]. 3248:Dudlak, Jonathan (January 2001). 3147:Rector, Brett (January 5, 2001). 1676:are now available on J-SKY]. 1497:Zdyrko, Dave (February 8, 2000). 1064: 1026: 952: 832: 4042:"Made-Up Next-Gen Games of 2013" 3876:Cipriani, Jason (July 4, 2010). 3404:Helgeson, Matt (December 2000). 2445:IGN staff (September 14, 1999). 1083: 1078: 1073: 1068: 1063: 1045: 1040: 1035: 1030: 1025: 971: 966: 961: 956: 951: 851: 846: 841: 836: 831: 732:. The North American version of 4520:Video games scored by Jim Croft 4408:IGN staff (November 30, 2000). 4273:"Now Playing in Japan, Vol. 22" 3914:Frost, Stephen (October 2000). 3029:Dengeki staff (July 17, 2002). 2804:IGN staff (September 2, 2000). 2763:Dengeki staff (July 12, 2002). 2627:"PS Festival 2000 Game Listing" 2551:Kim, Roger (October 25, 2000). 1714:"花火を繋いで爆発させよう! 『ファンタビジョン』がアプリに" 1459:Sony staff (October 26, 2000). 772:starting on December 22, 2015. 4510:Video games developed in Japan 4159:Davison, Pete (July 4, 2013). 3686:IGN staff (January 29, 2001). 3637:Davison, John (January 2001). 3505:Review for PS2 on GamePro.com" 3362:(in Japanese). Vol. 915. 3314:(in Japanese). Vol. 915. 3076:Sony Interactive Entertainment 2767:[The virtual fireworks of 2689:Zdyrko, Dave (April 4, 2000). 2588:IGN staff (January 22, 2000). 2518:Boxer, Steve (March 1, 2007). 2373:IGN staff (October 19, 2000). 2336:Nelson, Randy (July 4, 2009). 2301:"PS2 Launch: Effects Paradise" 1826:Davis, Ryan (April 18, 2000). 1712:Dengeki staff (July 3, 2008). 1661:Dengeki staff (July 1, 2003). 1617:Dengeki staff (June 5, 2002). 1577:IGN staff (December 1, 2000). 1537:Jones, Tegan (June 21, 2020). 650:instead of the system's newer 1: 4234:Hill, Jason (December 2000). 2990:"「FANTAVISION」オリジナル・サウンドトラック" 2222:(in Japanese). No. 599. 1241:Super Puzzle Fighter II Turbo 687:Electronic Entertainment Expo 513:playthrough as well as extra 409:was then remade for Japanese 4208:. Siliconera. Archived from 3958:Nix, Marc (March 23, 2000). 3593:Bratcher, Eric (July 2000). 1144:The general presentation of 703:European Computer Trade Show 605:on the computer application 4410:"The UK's Top 10 at Launch" 4308:IGN staff (June 23, 2000). 3842:': This Launch Doesn't Fly" 3194:staff (December 25, 2000). 2841:IGN staff (July 29, 2000). 2590:"PS2 Software Pricing Plan" 2495:. Vol. 3, no. 2. 1994:Bishop, Sam (May 2, 2000). 1419: 1398: 1304:s Jay Fitzloff all likened 558:Sony Computer Entertainment 347:Sony Computer Entertainment 74:Sony Computer Entertainment 4546: 4346:"2000年テレビゲームソフト売り上げTOP300" 3109:for PlayStation 2 Reviews" 2996:Original Soundtrack]. 2806:"Pre-ECTS: The PS2 Lineup" 1181:was a pleasant exception. 517:challenges such as a hard 461:extending from a circular 4495:PlayStation Network games 3259:Electronic Gaming Monthly 1413: 1389: 887:Electronic Gaming Monthly 817: 814: 792: 789: 752:A mobile phone remake of 646:would be manufactured on 509:offers eight stages on a 37: 4310:"Japanese Top 30 Charts" 2962:J'aime (June 30, 2014). 1832:Review [Import]" 1310:technology demonstration 1265:Pokémon Puzzle Challenge 331:, sometimes stylized as 44:North American cover art 3352:staff (June 30, 2006). 3300:staff (June 30, 2006). 2558:San Francisco Chronicle 2485:staff (November 1999). 2128:staff (December 2000). 1268:. Paul Fitzpatrick of 760:on July 16, 2003, and 542: 521:. The game also has a 487: 4015:Hearst Communications 3769:2000 Editor's Awards" 3567:on September 11, 2015 2927:composer Ashif Hakik" 2563:Hearst Communications 2532:on September 19, 2020 1720:becomes an app]. 1623:Futari no Fantavision 1499:"Fantavision Delayed" 912:Futari no Fantavision 747:Futari no Fantavision 715:Futari no Fantavision 554:first-party developer 537: 485: 403:Futari no Fantavision 252:Futari no Fantavision 4326:on November 19, 2001 3763:staff (April 2001). 3741:on February 23, 2003 3434:on February 24, 2005 2726:Nix (May 12, 2000). 2064:on November 14, 2014 1848:on February 14, 2021 1790:on February 27, 2021 1421:Futari no Fantabijon 776:Reception and legacy 681:was featured at the 369:original PlayStation 122:Toshitake Tsuchikura 4490:PlayStation 2 games 3812:on November 6, 2001 3800:AIAS staff (2001). 3704:on February 8, 2001 3521:on February 9, 2005 3278:on January 26, 2001 3169:on January 24, 2001 2167:(August 18, 2020). 1734:on February 5, 2019 1665:[SCE's popular 1555:on January 24, 2022 811: 786: 770:PlayStation Network 564:. After completing 415:PlayStation Network 4530:Japan Studio games 4500:Puzzle video games 4120:"PS2 launch title 2943:on August 27, 2021 2447:"Sony's Got Games" 2000:: Import Playtest" 1881:staff (May 2000). 784: 543: 488: 103:Katsuyuki Kanetaka 91:Katsuyuki Kanetaka 4389:on April 15, 2021 4378:Gamesindustry.biz 4134:Enthusiast Gaming 3847:Los Angeles Times 3667:on April 28, 2001 3515:IDG Entertainment 3045:ASCII Media Works 2779:ASCII Media Works 2266:on April 12, 2022 2224:ASCII Corporation 2179:). Archived from 2058:All Media Network 1914:on April 14, 2012 1899:. pp. 78–9. 1728:ASCII Media Works 1684:ASCII Media Works 1633:ASCII Media Works 1259:Super Bust-a-Move 1188:Los Angeles Times 1101:review aggregator 1092: 1091: 807: 806: 685:in April, at the 601:, but prototyped 441:set in darkened, 345:and published by 339:puzzle video game 324: 323: 237:November 26, 2000 224:November 24, 2000 16:(Redirected from 4537: 4475:2000 video games 4449:Official website 4436: 4435: 4433: 4431: 4422:. Archived from 4405: 4399: 4398: 4396: 4394: 4385:. Archived from 4368: 4362: 4361: 4359: 4357: 4352:on March 7, 2009 4342: 4336: 4335: 4333: 4331: 4322:. Archived from 4305: 4299: 4298: 4296: 4294: 4285:. Archived from 4268: 4262: 4261: 4231: 4225: 4222: 4219: 4217: 4202:Brings A Bit Of 4200:Disney Fireworks 4193: 4187: 4186: 4184: 4182: 4173:. Archived from 4156: 4150: 4149: 4147: 4145: 4136:. Archived from 4115: 4109: 4108: 4106: 4104: 4095:. Archived from 4074: 4068: 4067: 4065: 4063: 4054:. 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Archived from 1534: 1525: 1524: 1522: 1520: 1494: 1485: 1484: 1482: 1480: 1456: 1434: 1428: 1424: 1416: 1415: 1410: 1404: 1403: 1391: 1383: 1329: 1303: 1290: 1286: 1237: 1208: 1197: 1118: 1088: 1087: 1086: 1082: 1081: 1077: 1076: 1072: 1071: 1067: 1066: 1050: 1049: 1048: 1044: 1043: 1039: 1038: 1034: 1033: 1029: 1028: 976: 975: 974: 970: 969: 965: 964: 960: 959: 955: 954: 856: 855: 854: 850: 849: 845: 844: 840: 839: 835: 834: 812: 787: 621:particle effects 548:was produced by 385:particle effects 286: 269: 249: 236: 223: 215:October 26, 2000 214: 205: 166: 157: 146: 101:Shigeru Kurihara 42: 30: 21: 4545: 4544: 4540: 4539: 4538: 4536: 4535: 4534: 4465: 4464: 4445: 4440: 4439: 4429: 4427: 4426:on May 21, 2022 4407: 4406: 4402: 4392: 4390: 4370: 4369: 4365: 4355: 4353: 4344: 4343: 4339: 4329: 4327: 4307: 4306: 4302: 4292: 4290: 4289:on May 16, 2022 4270: 4269: 4265: 4248:. No. 40. 4233: 4232: 4228: 4215: 4213: 4212:on May 27, 2022 4195: 4194: 4190: 4180: 4178: 4177:on May 19, 2021 4158: 4157: 4153: 4143: 4141: 4140:on May 20, 2022 4124:rockets to PS4" 4117: 4116: 4112: 4102: 4100: 4099:on May 20, 2022 4076: 4075: 4071: 4061: 4059: 4058:on May 20, 2022 4039: 4038: 4034: 4024: 4022: 4021:on May 20, 2022 4001:"Retro Corner: 3998: 3997: 3993: 3983: 3981: 3980:on May 20, 2022 3957: 3956: 3952: 3942: 3940: 3928:. No. 40. 3913: 3912: 3901: 3891: 3889: 3875: 3874: 3867: 3857: 3855: 3854:on May 21, 2022 3835: 3834: 3825: 3815: 3813: 3799: 3798: 3794: 3777:. No. 43. 3759: 3758: 3754: 3744: 3742: 3722: 3721: 3717: 3707: 3705: 3685: 3684: 3680: 3670: 3668: 3651:. No. 40. 3636: 3635: 3631: 3621: 3619: 3607:. No. 67. 3604:Next Generation 3592: 3591: 3580: 3570: 3568: 3544: 3543: 3534: 3524: 3522: 3498: 3497: 3490: 3480: 3478: 3455: 3454: 3447: 3437: 3435: 3418:. No. 92. 3403: 3402: 3391: 3381: 3379: 3378:on May 31, 2022 3348: 3347: 3343: 3333: 3331: 3330:on May 31, 2022 3296: 3295: 3291: 3281: 3279: 3266:. p. 211. 3247: 3246: 3235: 3225: 3223: 3215:. p. 118. 3211:. No. 91. 3202: 3190: 3189: 3182: 3172: 3170: 3146: 3145: 3138: 3128: 3126: 3119:CBS Interactive 3103: 3102: 3095: 3085: 3083: 3082:on May 22, 2022 3069: 3068: 3064: 3054: 3052: 3051:on May 21, 2022 3043:(in Japanese). 3028: 3027: 3023: 3013: 3011: 3010:on May 20, 2022 3002:(in Japanese). 2988: 2987: 2983: 2973: 2971: 2961: 2960: 2956: 2946: 2944: 2916: 2915: 2911: 2901: 2899: 2898:on May 29, 2022 2881: 2880: 2876: 2866: 2864: 2863:on May 21, 2022 2840: 2839: 2835: 2825: 2823: 2822:on May 29, 2022 2803: 2802: 2798: 2788: 2786: 2785:on May 21, 2022 2777:(in Japanese). 2762: 2761: 2757: 2747: 2745: 2744:on May 22, 2022 2725: 2724: 2720: 2710: 2708: 2707:on May 21, 2022 2688: 2687: 2683: 2673: 2671: 2670:on July 7, 2021 2661: 2660: 2656: 2646: 2644: 2643:on May 29, 2022 2624: 2623: 2619: 2609: 2607: 2606:on May 29, 2022 2587: 2586: 2582: 2572: 2570: 2569:on May 29, 2022 2550: 2549: 2545: 2535: 2533: 2517: 2516: 2512: 2481: 2480: 2476: 2466: 2464: 2463:on May 21, 2022 2444: 2443: 2439: 2429: 2427: 2426:on May 22, 2022 2413: 2412: 2408: 2398: 2396: 2395:on May 20, 2022 2372: 2371: 2367: 2357: 2355: 2354:on May 20, 2022 2335: 2334: 2330: 2320: 2318: 2317:on May 20, 2022 2298: 2297: 2293: 2276: 2269: 2267: 2247: 2246: 2239: 2208: 2207: 2200: 2186: 2184: 2183:on May 22, 2022 2163: 2162: 2155: 2138:. No. 72. 2135:Next Generation 2126:Next Generation 2124: 2123: 2114: 2104: 2102: 2101:on May 22, 2022 2082: 2081: 2077: 2067: 2065: 2041: 2040: 2029: 2019: 2017: 2016:on June 5, 2022 1993: 1992: 1981: 1968:. p. 149. 1949: 1948: 1927: 1917: 1915: 1911: 1895:. No. 84. 1877: 1876: 1861: 1851: 1849: 1842:CBS Interactive 1825: 1824: 1803: 1793: 1791: 1767: 1766: 1747: 1737: 1735: 1726:(in Japanese). 1711: 1710: 1703: 1693: 1691: 1690:on May 21, 2022 1682:(in Japanese). 1660: 1659: 1652: 1642: 1640: 1639:on May 20, 2022 1631:(in Japanese). 1616: 1615: 1608: 1598: 1596: 1595:on May 20, 2022 1576: 1575: 1568: 1558: 1556: 1536: 1535: 1528: 1518: 1516: 1496: 1495: 1488: 1478: 1476: 1475:on May 20, 2022 1458: 1457: 1448: 1443: 1438: 1437: 1411: 1407: 1384: 1380: 1375: 1367:GfK Chart-Track 1341: 1327: 1301: 1288: 1284: 1235: 1206: 1202:Impressions of 1195: 1169:Next Generation 1154:Missile Command 1116: 1093: 1084: 1079: 1074: 1069: 1046: 1041: 1036: 1031: 1019:Next Generation 972: 967: 962: 957: 909: 863:CNET Gamecenter 852: 847: 842: 837: 785:Aggregate score 782: 778: 695:Tokyo Big Sight 693:in May, at the 683:Tokyo Game Show 660: 613:trial and error 608:Klik & Play 532: 472:chain reactions 433:is a real-time 428: 294: 281: 277: 270:July 16, 2003 ( 264: 257: 244: 240: 227: 218: 209: 200: 170: 161: 152: 141: 128: 119:Akihiro Taguchi 102: 76: 58: 45: 28: 27:2000 video game 23: 22: 15: 12: 11: 5: 4543: 4541: 4533: 4532: 4527: 4522: 4517: 4512: 4507: 4502: 4497: 4492: 4487: 4482: 4477: 4467: 4466: 4463: 4462: 4451: 4444: 4443:External links 4441: 4438: 4437: 4400: 4363: 4337: 4300: 4263: 4252:. p. 75. 4226: 4188: 4151: 4110: 4069: 4032: 3991: 3950: 3932:. p. 47. 3899: 3865: 3823: 3792: 3781:. p. 28. 3752: 3715: 3678: 3629: 3611:. p. 87. 3578: 3556:GameRevolution 3532: 3488: 3445: 3422:. p. 99. 3389: 3366:. p. 92. 3354:"ふたりのファンタビジョン" 3341: 3318:. p. 85. 3289: 3233: 3180: 3136: 3093: 3062: 3040:Dengeki Online 3021: 2981: 2970:on May 6, 2021 2954: 2932:Game Developer 2909: 2890:(in Spanish). 2874: 2833: 2796: 2774:Dengeki Online 2755: 2718: 2681: 2654: 2617: 2580: 2543: 2510: 2499:. p. 33. 2474: 2437: 2406: 2365: 2328: 2291: 2237: 2226:. p. 94. 2198: 2165:Yoshida Shuhei 2153: 2142:. p. 88. 2112: 2075: 2042:Semerad, Jay. 2027: 1979: 1964:. No. 1. 1925: 1859: 1801: 1745: 1723:Dengeki Online 1701: 1679:Dengeki Online 1650: 1628:Dengeki Online 1606: 1566: 1526: 1486: 1471:Archived from 1445: 1444: 1442: 1439: 1436: 1435: 1405: 1377: 1376: 1374: 1371: 1340: 1337: 1229:GameRevolution 1090: 1089: 1060: 1052: 1051: 1022: 1014: 1013: 1010: 1002: 1001: 998: 990: 989: 986: 983:GameRevolution 978: 977: 948: 940: 939: 936: 928: 927: 924: 916: 915: 902: 894: 893: 890: 882: 881: 878: 870: 869: 866: 858: 857: 828: 820: 819: 816: 805: 804: 801: 795: 794: 791: 780: 777: 774: 705:in September. 699:Olympia London 667:Makuhari Messe 659: 656: 625:Emotion Engine 580:Shuhei Yoshida 531: 528: 427: 424: 381:Shuhei Yoshida 322: 321: 312: 308: 307: 302: 296: 295: 293: 292: 287:July 3, 2008 ( 278: 276: 275: 261: 256: 255: 250:July 4, 2002 ( 241: 239: 238: 225: 216: 207: 197: 192: 188: 187: 178: 172: 171: 169: 168: 159: 150: 138: 136: 130: 129: 127: 126: 123: 120: 117: 113: 111: 105: 104: 99: 93: 92: 89: 83: 82: 77:Cosmo Machia ( 71: 65: 64: 59:Cosmo Machia ( 53: 47: 46: 43: 35: 34: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4542: 4531: 4528: 4526: 4523: 4521: 4518: 4516: 4513: 4511: 4508: 4506: 4503: 4501: 4498: 4496: 4493: 4491: 4488: 4486: 4483: 4481: 4478: 4476: 4473: 4472: 4470: 4461: 4457: 4456: 4452: 4450: 4447: 4446: 4442: 4425: 4421: 4417: 4416: 4411: 4404: 4401: 4388: 4384: 4383:Gamer Network 4380: 4379: 4374: 4367: 4364: 4351: 4347: 4341: 4338: 4325: 4321: 4317: 4316: 4311: 4304: 4301: 4288: 4284: 4280: 4279: 4274: 4267: 4264: 4259: 4255: 4251: 4247: 4246: 4241: 4239: 4230: 4227: 4224: 4221: 4211: 4206: 4205: 4201: 4192: 4189: 4176: 4172: 4171:Gamer Network 4168: 4167: 4162: 4155: 4152: 4139: 4135: 4131: 4130: 4125: 4123: 4114: 4111: 4098: 4094: 4090: 4089: 4088:Game Informer 4084: 4082: 4073: 4070: 4057: 4053: 4052:Gamer Network 4049: 4048: 4043: 4036: 4033: 4020: 4016: 4012: 4011: 4006: 4004: 3995: 3992: 3979: 3975: 3971: 3970: 3965: 3963: 3954: 3951: 3939: 3935: 3931: 3927: 3926: 3921: 3919: 3910: 3908: 3906: 3904: 3900: 3887: 3883: 3879: 3872: 3870: 3866: 3853: 3849: 3848: 3843: 3841: 3832: 3830: 3828: 3824: 3811: 3807: 3803: 3796: 3793: 3788: 3784: 3780: 3776: 3775: 3770: 3768: 3762: 3756: 3753: 3740: 3736: 3732: 3731: 3726: 3719: 3716: 3703: 3699: 3695: 3694: 3689: 3682: 3679: 3666: 3662: 3658: 3654: 3650: 3649: 3644: 3642: 3633: 3630: 3618: 3614: 3610: 3609:Imagine Media 3606: 3605: 3600: 3598: 3589: 3587: 3585: 3583: 3579: 3566: 3562: 3558: 3557: 3552: 3550: 3541: 3539: 3537: 3533: 3520: 3516: 3512: 3511: 3506: 3504: 3495: 3493: 3489: 3477: 3473: 3469: 3468: 3463: 3461: 3452: 3450: 3446: 3433: 3429: 3425: 3421: 3417: 3416: 3415:Game Informer 3411: 3409: 3400: 3398: 3396: 3394: 3390: 3377: 3373: 3369: 3365: 3361: 3360: 3355: 3351: 3345: 3342: 3329: 3325: 3321: 3317: 3313: 3312: 3307: 3305: 3299: 3293: 3290: 3277: 3273: 3269: 3265: 3261: 3260: 3255: 3253: 3244: 3242: 3240: 3238: 3234: 3222: 3218: 3214: 3210: 3209: 3201: 3199: 3193: 3187: 3185: 3181: 3168: 3164: 3160: 3159: 3154: 3152: 3143: 3141: 3137: 3124: 3120: 3116: 3115: 3110: 3108: 3100: 3098: 3094: 3081: 3077: 3073: 3066: 3063: 3050: 3046: 3042: 3041: 3036: 3032: 3025: 3022: 3009: 3005: 3001: 3000: 2995: 2991: 2985: 2982: 2969: 2965: 2958: 2955: 2942: 2938: 2934: 2933: 2928: 2926: 2922: 2913: 2910: 2897: 2893: 2889: 2885: 2878: 2875: 2862: 2858: 2854: 2853: 2848: 2846: 2843:"Multiplayer 2837: 2834: 2821: 2817: 2813: 2812: 2807: 2800: 2797: 2784: 2780: 2776: 2775: 2770: 2766: 2759: 2756: 2743: 2739: 2735: 2734: 2729: 2722: 2719: 2706: 2702: 2698: 2697: 2692: 2685: 2682: 2669: 2665: 2658: 2655: 2642: 2638: 2634: 2633: 2628: 2621: 2618: 2605: 2601: 2597: 2596: 2591: 2584: 2581: 2568: 2564: 2560: 2559: 2554: 2547: 2544: 2531: 2527: 2526: 2521: 2514: 2511: 2506: 2502: 2498: 2494: 2493: 2488: 2484: 2478: 2475: 2462: 2458: 2454: 2453: 2448: 2441: 2438: 2425: 2421: 2417: 2410: 2407: 2394: 2390: 2386: 2385: 2380: 2378: 2369: 2366: 2353: 2349: 2345: 2344: 2339: 2332: 2329: 2316: 2312: 2308: 2307: 2302: 2295: 2292: 2287: 2281: 2265: 2261: 2257: 2256: 2255:The A.V. Club 2251: 2244: 2242: 2238: 2233: 2229: 2225: 2221: 2220: 2215: 2211: 2205: 2203: 2199: 2194: 2182: 2178: 2174: 2172: 2166: 2160: 2158: 2154: 2149: 2145: 2141: 2140:Imagine Media 2137: 2136: 2131: 2127: 2121: 2119: 2117: 2113: 2100: 2096: 2095:Gamer Network 2092: 2091: 2086: 2079: 2076: 2063: 2059: 2055: 2054: 2049: 2047: 2038: 2036: 2034: 2032: 2028: 2015: 2011: 2007: 2006: 2001: 1999: 1990: 1988: 1986: 1984: 1980: 1975: 1971: 1967: 1963: 1962: 1957: 1955: 1946: 1944: 1942: 1940: 1938: 1936: 1934: 1932: 1930: 1926: 1910: 1906: 1902: 1898: 1894: 1893: 1888: 1886: 1880: 1874: 1872: 1870: 1868: 1866: 1864: 1860: 1847: 1843: 1839: 1838: 1833: 1831: 1822: 1820: 1818: 1816: 1814: 1812: 1810: 1808: 1806: 1802: 1789: 1785: 1781: 1780: 1775: 1773: 1764: 1762: 1760: 1758: 1756: 1754: 1752: 1750: 1746: 1733: 1729: 1725: 1724: 1719: 1715: 1708: 1706: 1702: 1689: 1685: 1681: 1680: 1675: 1671: 1668: 1664: 1657: 1655: 1651: 1638: 1634: 1630: 1629: 1624: 1620: 1613: 1611: 1607: 1594: 1590: 1586: 1585: 1580: 1573: 1571: 1567: 1554: 1550: 1546: 1545: 1540: 1533: 1531: 1527: 1514: 1510: 1506: 1505: 1500: 1493: 1491: 1487: 1474: 1470: 1466: 1464: 1455: 1453: 1451: 1447: 1440: 1432: 1423: 1422: 1409: 1406: 1402: 1401: 1395: 1387: 1382: 1379: 1372: 1370: 1368: 1364: 1363:The NPD Group 1360: 1356: 1352: 1348: 1347: 1343:According to 1338: 1336: 1334: 1326: 1322: 1318: 1313: 1311: 1307: 1300: 1299: 1298:Game Informer 1294: 1282: 1278: 1273: 1272: 1267: 1266: 1261: 1260: 1255: 1254: 1249: 1248: 1243: 1242: 1234: 1230: 1226: 1222: 1221: 1216: 1212: 1205: 1200: 1194: 1190: 1189: 1184: 1180: 1175: 1171: 1170: 1164: 1160: 1156: 1155: 1151: 1147: 1142: 1140: 1136: 1132: 1129:. During the 1128: 1127: 1122: 1115: 1114: 1109: 1105: 1102: 1098: 1061: 1059: 1058: 1054: 1053: 1023: 1021: 1020: 1016: 1015: 1011: 1009: 1008: 1004: 1003: 999: 997: 996: 992: 991: 987: 985: 984: 980: 979: 949: 947: 946: 942: 941: 937: 935: 934: 930: 929: 925: 923: 922: 921:Game Informer 918: 917: 913: 907: 903: 901: 900: 896: 895: 891: 889: 888: 884: 883: 879: 877: 876: 872: 871: 867: 865: 864: 860: 859: 829: 827: 826: 822: 821: 810:Review scores 802: 800: 797: 796: 775: 773: 771: 767: 763: 759: 755: 750: 748: 744: 739: 735: 731: 727: 726:Soichi Terada 723: 718: 716: 712: 706: 704: 700: 696: 692: 688: 684: 680: 676: 672: 668: 664: 657: 655: 653: 649: 645: 641: 636: 632: 630: 626: 622: 618: 614: 610: 609: 604: 600: 596: 592: 588: 584: 581: 577: 573: 569: 568: 563: 559: 555: 551: 547: 540: 536: 529: 527: 524: 520: 516: 512: 511:single-player 508: 504: 502: 497: 492: 484: 480: 478: 473: 469: 464: 460: 456: 452: 448: 444: 440: 436: 432: 425: 423: 421: 416: 412: 411:mobile phones 408: 404: 400: 396: 392: 388: 386: 382: 378: 374: 370: 366: 362: 360: 356: 352: 351:PlayStation 2 348: 344: 341:developed by 340: 336: 335: 330: 329: 320: 316: 315:Single-player 313: 309: 306: 303: 301: 297: 290: 284: 280: 279: 273: 267: 263: 262: 260: 253: 247: 243: 242: 234: 230: 226: 221: 217: 212: 208: 206:March 9, 2000 203: 199: 198: 196: 195:PlayStation 2 193: 189: 186: 182: 181:PlayStation 2 179: 177: 173: 164: 160: 155: 151: 149: 148:Soichi Terada 144: 140: 139: 137: 135: 131: 125:Nobukazu Ohta 124: 121: 118: 115: 114: 112: 110: 109:Programmer(s) 106: 100: 98: 94: 90: 88: 84: 80: 75: 72: 70: 66: 62: 57: 54: 52: 48: 41: 36: 31: 19: 4480:Mobile games 4454: 4428:. 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Index

FantaVision

Developer(s)
Japan Studio
Publisher(s)
Sony Computer Entertainment
Director(s)
Designer(s)
Programmer(s)
Composer(s)
JP
Soichi Terada
NA
PAL
Platform(s)
PlayStation 2
mobile phone
JP
NA
EU
AUS
NZ
JP
JP
J-Sky
JP
EZweb
Genre(s)
Puzzle
Single-player

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