Knowledge (XXG)

Fat Worm Blows a Sparky

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152: 231:, similarly impressed, scored 9 out of 10 and a Megagame award. Julian later became critical of the gameplay, stating that kid programmers like himself had "insufficient understanding" and that at the time "it seemed logical that the players ought to suffer" as much as the developers; but that feedback from players in the form of 140: 289: 430: 225:
95%. The reviewers were impressed with the solid 3D graphics and the quirky nature of controlling the protagonist, concluding "extremely silly, and wonderful fun".
124:. Todd wrote the game in the five months before going to university. It was not ported to other systems, and it is the only published game he developed. 435: 127:
The player controls a microscopic worm being chased across the circuit board of a Sinclair Spectrum. The game world is rendered with solid
425: 420: 415: 349: 445: 405: 328: 440: 395: 410: 91: 301: 139: 400: 270: 121: 69: 30: 42: 54: 217: 76: 353: 332: 128: 117: 35: 151: 389: 232: 227: 377: 345: 113: 109: 105: 81: 59: 47: 325: 313: 138: 256: 146: 162: 87: 75: 65: 53: 41: 29: 24: 235:often enhanced published games to make them fun. 8: 257:"The Giant List of Classic Game Programmers" 431:Video games developed in the United Kingdom 250: 248: 189: 21: 335:at the Your Sinclair Rock 'n' Roll Years 271:"The Making Of: Fat Worm Blows A Sparky" 244: 7: 185: 14: 316:, November 1986, at CRASH Online 150: 1: 300:Game review, Crash magazine, 436:Video games set in computers 290:Transcription of game inlay 462: 426:Video games about microbes 382:at SpectrumComputing.co.uk 421:Video games about animals 416:Single-player video games 350:"Fat Worm Blows a Sparky" 304:, issue 34, November 1986 198: 195: 279:– via PressReader. 379:Fat Worm Blows a Sparky 101:Fat Worm Blows a Sparky 25:Fat Worm Blows a Sparky 446:ZX Spectrum-only games 326:Your Sinclair issue 13 302:Newsfield Publications 159:This section is empty. 144: 406:Durell Software games 142: 192: 143:Gameplay screenshot 331:2007-09-29 at the 190: 145: 441:ZX Spectrum games 348:(29 March 2003). 213: 212: 179: 178: 116:and published by 97: 96: 453: 396:1986 video games 365: 364: 362: 361: 352:. Archived from 342: 336: 323: 317: 311: 305: 298: 292: 287: 281: 280: 278: 277: 267: 261: 260: 252: 233:pokes and cheats 193: 174: 171: 161:You can help by 154: 147: 22: 461: 460: 456: 455: 454: 452: 451: 450: 411:Fictional worms 386: 385: 374: 369: 368: 359: 357: 344: 343: 339: 333:Wayback Machine 324: 320: 312: 308: 299: 295: 288: 284: 275: 273: 269: 268: 264: 254: 253: 246: 241: 214: 188: 184: 175: 169: 166: 137: 129:vector graphics 118:Durell Software 36:Durell Software 20: 19:1986 video game 17: 16:1986 video game 12: 11: 5: 459: 457: 449: 448: 443: 438: 433: 428: 423: 418: 413: 408: 403: 398: 388: 387: 384: 383: 373: 372:External links 370: 367: 366: 337: 318: 314:CRASH issue 34 306: 293: 282: 262: 255:Hague, James. 243: 242: 240: 237: 211: 210: 207: 201: 200: 197: 186: 183: 180: 177: 176: 157: 155: 136: 133: 95: 94: 89: 85: 84: 79: 73: 72: 67: 63: 62: 57: 51: 50: 45: 39: 38: 33: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 458: 447: 444: 442: 439: 437: 434: 432: 429: 427: 424: 422: 419: 417: 414: 412: 409: 407: 404: 402: 399: 397: 394: 393: 391: 381: 380: 376: 375: 371: 356:on 2007-09-28 355: 351: 347: 341: 338: 334: 330: 327: 322: 319: 315: 310: 307: 303: 297: 294: 291: 286: 283: 272: 266: 263: 258: 251: 249: 245: 238: 236: 234: 230: 229: 228:Your Sinclair 224: 220: 219: 208: 206: 203: 202: 194: 181: 173: 170:February 2021 164: 160: 156: 153: 149: 148: 141: 134: 132: 130: 125: 123: 119: 115: 111: 107: 103: 102: 93: 92:Single-player 90: 86: 83: 80: 78: 74: 71: 68: 64: 61: 58: 56: 52: 49: 46: 44: 40: 37: 34: 32: 28: 23: 401:Action games 378: 358:. Retrieved 354:the original 340: 321: 309: 296: 285: 274:. Retrieved 265: 226: 222: 216: 215: 204: 167: 163:adding to it 158: 126: 100: 99: 98: 31:Publisher(s) 346:Julian Todd 196:Publication 114:ZX Spectrum 110:Julian Todd 108:written by 106:action game 82:Action game 60:ZX Spectrum 55:Platform(s) 48:Julian Todd 43:Designer(s) 390:Categories 360:2007-05-15 276:2022-03-22 239:References 187:Reception 182:Reception 329:Archived 223:Fat Worm 221:awarded 135:Gameplay 112:for the 77:Genre(s) 88:Mode(s) 66:Release 218:CRASH 209:Smash 205:Crash 199:Award 191:Award 122:1986 70:1986 165:. 120:in 104:is 392:: 247:^ 131:. 363:. 259:. 172:) 168:(

Index

Publisher(s)
Durell Software
Designer(s)
Julian Todd
Platform(s)
ZX Spectrum
1986
Genre(s)
Action game
Single-player
action game
Julian Todd
ZX Spectrum
Durell Software
1986
vector graphics


adding to it
CRASH
Your Sinclair
pokes and cheats


"The Giant List of Classic Game Programmers"
"The Making Of: Fat Worm Blows A Sparky"
Transcription of game inlay
Newsfield Publications
CRASH issue 34
Your Sinclair issue 13

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