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specialised systems at the start of each turn. The turn is divided into eight sub-steps called impulses in which movement takes place and additional energy is used to activate weapons, reinforce shields and use other shipboard systems such as transporters. Depending on the capabilities of a ship it is given a particular points value. This value is used to balance game play ensuring that one side does not have an overwhelming advantage over another and can be used to calculate victory points to determine a winner by totalling the value of destroyed or disabled vessels. Scenarios exist that allow variation in the specific winning condition, such as rescuing crew from a crippled ship, gaining sensor information from a planet, escorting a freighter or surviving for a specified number of turns in the face of unbeatable odds.
162:
universe as it stood in 1979. Thus it includes the original series and the animated series as well as fan contributions but diverges from then and does not include anything from the movies or any subsequent television series. Much of the combat in
Federation Commander is said to take place around the
494:
after the "General War" that racked the other empires; the Vudar, previously a servitor race to the
Klingons; the Andromedan Invaders, invaders from the Andromedan galaxy. The Andromedans have the unique property of not using shields for defense but rather energy absorbers prevent damage until they
258:
are broken up into a few distinct categories. There are boxed sets that provide everything needed to play including dice and dry-erase pens. "Attack" products (so named as the product title usually ends with the word "attack") that supplement the main sets with new ships, scenarios and specialized
203:
Information about each starship (or base or space monster) is fully contained on ship diagrams (one on each side of a single ship card). Colour-coded boxes over the ship's silhouette represent its weapons, shields, number of shuttlecraft, available warp and impulse power etc. Each starship has one
600:
will include several ships in both starship scales from Star Fleet
Battles which will not be included in the main Federation Commander releases, such as the Galactic survey cruisers, scout vessels, commando starships, space control ships (dreadnoughts serving as home vessels for fighter craft and
511:
are small selections of ship cards (6-8) which are associated with a main product. There are three booster packs for each Border or Attack set. The distribution of the cards is fixed. Owning any main Border or Attack set plus all three associated boosters mean a player will have exactly the same
443:
returned to near the standard product format with 15 ships and a monster as well as counters for ships which appeared in several earlier products like the
Briefing #1 and Booster Zero but contains no new map features. The pack concentrated on the operations and opponents of the Orion Pirates, a
327:
It is a complete game that contains a 60-page rulebook, reference play sheets, map boards, several ship cards and two sizes of counters (there are no functional differences in the size, one being larger to include a larger colour illustration of the vessel). It focuses on the
Federation and the
199:
Combat takes place as two or more players each control one or more starships represented by counters that move across a hexagonally gridded map that may include astronomical features such as stars, planets and asteroids. Players captain their ships by allocating energy to movement and a few
245:
Power allocation is handled differently, in that power does not have to be fully allocated at the start of each turn. Players can make new decisions during a turn by using a "pay-as-you-go" power allocation system, which creates a more realistic feeling of actually commanding a ship.
385:
As the two main boxed sets have all the rules, including some specific rules for empires not seen in that particular set, any of the other supplementary materials of interest can be used. The various Attack products include rules for any new factions included in that set.
368:
is a complete set like
Klingon Border though with an emphasis on different races. Romulan Border includes ship cards for the Federation and the Romulans with some Gorn ship cards. To lower costs to consumers who already own Klingon Border a version called
183:, but which would provide more ease of learning and playability. It provides a balance between tactical nuance and ease of playability, in order to provide a game which is more accessible for newer gamers, or those with limited time constraints.
466:. Hydran rules allow for the launching of fighter ships, called Stingers, from the larger Hydran ships. Due to the small number of resources on a fighter compared to a capital ship multiple Hydran fighters can be represented on one ship card.
190:
rules were omitted from the game, in order to make gameplay more streamlined, and to eliminate some processes which some players found overly complex. Another motive was to make game rules and dynamics more understandable for new players.
662:
service that allows players to play
Federation Commander across the Internet. The client is written in Java so that it can be used on any operating system that currently supports a 1.4.x or greater Java Runtime Environment.
432:
contains half as many ship cards as normal, but they are double-sized to fit the extra-large ships on them. Also included are the usual counters, scenarios and two new asteroid map panels (different from those in
242:, such as power allocation, multiple systems, and ship maneuvering. However, it gets rid of some processes which some found burdensome, such as atmospheric maneuvering, and Marine guards defending aboard ships.
219:
Both scales use the same rule system, allowing gamers to play a fast-paced duel or starbase assault in Fleet scale, or a more detailed cruiser clash or squadron battle in the aptly titled
Squadron scale.
259:
map board sections. "Boosters" that provide additional non-random ship cards, mostly duplicates of cards in the boxed or attack product with generally one or two new ship cards per booster pack.
512:
number and type of ship cards as the counters in the main set. Boosters typically contain only one or two new ship cards with the remaining cards being duplicates of those in the main product.
448:. Orion ships are unique in possessing a stealth coating making them harder to hit and in being able to be customised with weapons belonging to any other race (with a few exceptions).
359:
216:.) Ship cards are laminated with plastic so that they may be written upon with erasable markers and reused, obviating the need to photocopy multiple copies of ship information.
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917:
90:
83:
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time of the fictional "General War", a large scale conflict in the Milky Way that involved prolonged conflict between a multitude of star-faring cultures.
158:, such as the United Federation of Planets and the Klingon Empire. The Star Fleet Universe is based upon a licence to use properties in the fictional
907:
552:
focuses on adding ships from the 'middle years', as the game terms the period of the television series, alongside scenarios from the same period.
499:
Due to the additional special rules involved, the
Tholian, Hydran and Andromedan empires are considered more difficult for beginners to play.
608:
modules will be included for those who wish to use them. In contrast to the step-by-step release schedule for various races in the main line
213:
292:, and details for four starships (The Federation CA, Klingon D7, Gorn BC and Romulan KE) and a map. It is possible to use any of the other
328:
Klingons as well as including a few Kzinti and
Tholian vessels. Vessels include the Federation's United Star Fleet (including the fabled
62:
630:
Some other titles have been reserved for future development, but have not yet been assigned to specific races or scenarios. They are:
358:", an Orion pirate raider vessel, as well as a number of freighter craft, base stations, starbases and a space monster - the feared
472:
expanded the empires (particularly the Hydrans) added by Distant Kingdoms by adding 15 ships, belonging to those new empires (the
624:
334:
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that eliminates the duplicated materials (the box, map boards and dice and has just the ship and scenario sections of the
124:
558:
A series of related miniature box sets are scheduled for release alongside each title release. Due for release alongside
912:
76:
562:
was a Federation and a Klingon fleet set, as well as a set containing the other warships, freighters and bases seen in
752:
179:), and carries over many of its basic rules and game dynamics. It was designed to be a game which would be similar to
151:
97:
627:. There is no current hard 'plan' on what will be done, or when the product will be worked on, much less released.
454:
is similar in format to the "Attack" products, but introduces several empires 'distant' from the Federation: the
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69:
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Currently (February 2011) there are 30 Booster Packs associated with the various main products, as well as
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25:
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Each Border or Attack product contains counters for more ships that are included as ship cards.
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with rules for new weapons and the Tholian Web. The two map panels include pre-set web patterns.
208:- and another, more simplified one in Fleet scale - a similar scale to the Cadet scale seen in
800:
484:) as well as including a new monster and ships for some of the older, more well known empires.
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455:
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which will have a representation in Borders of Madness will be included in the first module.
274:, as well as ship diagrams for a Federation CA and a Klingon D7. It is freely available at
355:
275:
555:
New scenarios and a selection of ship cards are available from the publisher's website.
527:(the man who wrote the book upon which the Star Fleet Universe is substantially based).
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459:
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with further Romulan, Gorn and Federation ships and two map panels featuring asteroids.
848:
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is intended as an introductory mission, placed as an intermediate product between the
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892:
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is a collection of scenarios and ships, many of which had been published places like
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154:(ADB) It is designed to represent combat between vessels of various factions in the
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110:
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introduces the ISC (Inter-Stellar Concordium) who set themselves up as
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343:
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519:, a nearly full-sized product with additional double-sized cards from
204:
diagram in a more detailed Squadron scale - the kind of scale seen in
823:
406:, as well as new scenarios and two new map panels featuring planets.
288:
PDF and the two 'border' supplements. It includes the rulebook from
858:
839:
338:) and the Klingon Empire's Deep Space Fleet (including the famed
619:
As this game is intended for an audience already familiar with
422:
concentrates on the Tholians, and introduces the Seltorians to
523:, and Booster 91 which includes some iconic ships designed by
601:
fast patrol craft), and the fabled fighters and carriers.
604:
Also, many rules which have been excluded from the main
304:, the companion product that provides everything from
566:. A similar set of box sets, with matching ships for
212:. (Examples of ship cards in PDF format may be found
354:
Holdfast's famed Patrol Corvette - the vessel from "
342:class battlecruisers, seen serving the Klingon and
495:absorb more energy than they can use or dissipate.
300:as it has a full rulebook, but the idea is to buy
350:) Two ship classes from the Kzinti Hegemony, the
312:(1" counters, mounted mapboards, 14 ship cards).
623:, this release will be primarily available from
444:faction which have been seen since the original
402:with 16 additional starships for the races from
826:; Contains huge list of resources, information.
658:is a subscription service which is part of the
722:
720:
753:"Federation Commander: Klingon Border review"
238:The game uses much of the same mechanisms as
118:
8:
805:: CS1 maint: multiple names: authors list (
223:A list of questions and answers concerning
728:"Federation Commander; SFB Rules Not Used"
125:
111:
15:
598:Federation Commander: Borders of Madness
430:Federation Commander: Battleships Attack
691:
32:
23:
918:Starship simulators based on Star Trek
845:- Various resources for playing online
798:
452:Federation Commander: Distant Kingdoms
7:
888:Federation Commander: Klingon Border
420:Federation Commander: Tholian Attack
410:Federation Commander: Romulan Attack
396:Federation Commander: Klingon Attack
366:Federation Commander: Romulan Border
272:Federation Commander: Klingon Border
84:Starfleet Command II: Empires at War
783:"Federation Commander Player forum"
640:Federation Commander: Next Frontier
488:Federation Commander: War and Peace
470:Federation Commander: Hydran Attack
268:Federation Commander First Missions
874:(old site, mostly from early 2007)
509:Federation Commander Booster Packs
441:Federation Commander: Orion Attack
150:system, produced and developed by
14:
645:Federation Commander: Gorn Attack
594:Planned future releases include:
323:is the original set released for
635:Federation Commander: Deep Space
550:Federation Commander Briefing #2
542:but had not been in a 'regular'
536:Federation Commander Briefing #1
381:Expansion sets and booster packs
302:Federation Commander: Graduation
270:includes introductory rules for
91:Starfleet Command: Orion Pirates
855:various online player resources
908:Science fiction board wargames
836:-more user-friendly interface.
701:"Federation Commander Summary"
335:Star Trek: The Original Series
1:
332:-class starship portrayed in
282:Federation Commander: Academy
19:Part of the article series on
656:Federation Commander On-Line
227:- and its differences from
152:Amarillo Design Bureau Inc.
934:
751:Belado, Zac (2006-01-12).
699:Cole, Steve (2005-09-15).
458:and other Lyran factions,
824:Official online game site
586:have also been released.
412:is a direct expansion to
398:is a direct expansion to
276:this link (in PDF format)
612:sets, each race seen in
377:rulebook) is available.
868:ADB's Discussion Board
195:Game rules and dynamics
70:Star Fleet Battle Force
787:Amarillo Design Bureau
732:Amarillo Design Bureau
705:Amarillo Design Bureau
263:Introductory materials
883:(current forums site)
781:Vanessa; site admin.
625:ADB's mail order site
362:- are also included.
56:Federation and Empire
879:Federation Commander
870:Federation Commander
861:Federation Commander
841:Federation Commander
832:Federation Commander
757:Tabletop Gaming News
606:Federation Commander
325:Federation Commander
256:Federation Commander
225:Federation Commander
169:is largely based on
167:Federation Commander
139:Federation Commander
49:Federation Commander
913:Star Fleet Universe
818:Further information
680:Star Fleet Universe
156:Star Fleet Universe
26:Star Fleet Universe
849:Player resources,
674:Star Fleet Battles
521:Battleships Attack
240:Star Fleet Battles
229:Star Fleet Battles
206:Star Fleet Battles
188:Star Fleet Battles
181:Star Fleet Battles
172:Star Fleet Battles
42:Star Fleet Battles
474:Lyran Star Empire
456:Lyran Star Empire
390:"Attack" products
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77:Starfleet Command
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759:. Archived from
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546:product before.
482:WYN Star Cluster
464:WYN Star Cluster
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356:The Tholian Web
348:Original Series
346:Empires in the
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231:- is available
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63:Prime Directive
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5:
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651:Online version
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584:Tholian Attack
580:Romulan Attack
576:Romulan Border
568:Klingon Attack
560:Klingon Border
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531:Other products
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517:Line of Battle
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478:Hydran Kingdom
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460:Hydran Kingdom
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446:Klingon Border
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435:Romulan Attack
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414:Romulan Border
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400:Klingon Border
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375:Romulan Border
321:Klingon Border
317:
314:
308:that isn't in
306:Klingon Border
296:products with
290:Klingon Border
286:First Missions
264:
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250:Game materials
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196:
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142:is a tactical
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893:BoardGameGeek
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859:ADB's legacy
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503:Booster packs
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98:Captain's Log
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790:. Retrieved
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765:. Retrieved
761:the original
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735:. Retrieved
708:. Retrieved
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660:SFB On-Line
33:Video games
902:Categories
792:2008-02-20
767:2008-02-20
737:2008-02-20
710:2008-02-20
686:References
316:Boxed sets
881:webforums
834:Home Page
160:Star Trek
801:cite web
667:See also
144:starship
872:threads
853:website
352:Tholian
344:Romulan
310:Academy
298:Academy
146:combat
843:online
480:, and
462:, and
564:FC:KB
404:FC:KB
186:Some
863:site
807:link
582:and
233:here
214:here
891:at
851:SFB
621:SFB
614:SFB
210:SFB
177:SFB
904::
803:}}
799:{{
785:.
755:.
730:.
719:^
703:.
610:FC
578:,
574:,
570:,
544:FC
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437:).
424:FC
340:D7
294:FC
278:.
235:.
809:)
795:.
770:.
740:.
713:.
175:(
126:e
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112:v
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