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Fez I: Valley of Trees

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290:#58. They noted that the adventure "seems more adaptable to other game systems than some such adventures". They commented: "The adventure is different from most modules on the market because the players are not told anything about their characters beyond their names and some scraps of their memories. The DM, of course, has the complete information on the characters, the quest, the prophesies, and so on. Detail on the adventurer's background is good, but not cumbersome. Intelligent players will also be able to figure out a good deal about their characters from the initial hints, and will be able to put more pieces together to better flesh out the characters by the adventure's end." Grimes and Allston concluded the review by discussing some of the adventure's flaws: "At the adventure's end, Fez is supposed to claim four of the magic items the party has found; unfortunately, the text doesn't say which ones or whether it makes a difference in the next adventure. One castle which the characters visit was once inhabited by a wizardly practical joker; once again we get a splash of silliness. It's really too difficult an adventure for novice DMs or players. However, it's a good package, and experienced players should enjoy it." 25: 206:
to fit into an existing campaign. The characters must fulfill several different prophecies so that they can kill an evil dragon. The characters begin the adventure by being raised from the dead, and they discover that they are all suffering from partial
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will need to retrieve several magic items for Fez the Wizard and awaken him out of a magical sleep, then assist him in killing the dragon Scarsnout.
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making a simple task very challenging. The central character is a time-travelling wizard named Fez who tries to make prophesies come true.
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says: "The Fez series is sort of humorous and includes lots of problem-solving. Also suitable with for use with
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is a tournament-style adventure intended to be used with a team of players with pre-generated
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in 1982 as a 40-page book with an outer folder and a cover sheet.
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is a three-round tournament adventure scenario in which the
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Heroic Worlds: A History and Guide to Role-Playing Games
381:(July–December 1982). "Role Aids: Featured Review". 151: 137: 49:. Unsourced material may be challenged and removed. 446:Role-playing game supplements introduced in 1982 8: 121: 268:is its revised version, published in 1987. 129: 109:Learn how and when to remove this message 321: 120: 16:Tabletop role-playing game supplement 7: 436:Fantasy role-playing game adventures 372: 370: 368: 366: 364: 362: 360: 331: 329: 327: 325: 47:adding citations to reliable sources 14: 343:. Prometheus Books. p. 98. 23: 34:needs additional citations for 1: 202:that can be modified by the 404:Shannon Appelcline (2011). 462: 128: 244:game line by publishing 58:"Fez I: Valley of Trees" 408:. Mongoose Publishing. 406:Designers & Dragons 230:, and was published by 220:Fez I: Valley of Trees 196:Fez I: Valley of Trees 186:Fez I: Valley of Trees 163:Fez I: Valley of Trees 123:Fez I: Valley of Trees 265:Fez I: Wizard's Vale 166:is an adventure for 43:improve this article 389:Steve Jackson Games 247:Beastmaker Mountain 215:Publication history 125: 171:role-playing games 415:978-1-907702-58-7 276:Kelly Grimes and 200:player characters 190:player characters 159: 158: 119: 118: 111: 93: 453: 420: 419: 401: 395: 392: 374: 355: 354: 337:Schick, Lawrence 333: 133: 126: 114: 107: 103: 100: 94: 92: 51: 27: 19: 461: 460: 456: 455: 454: 452: 451: 450: 426: 425: 424: 423: 416: 403: 402: 398: 384:The Space Gamer 377:Grimes, Kelly; 376: 375: 358: 351: 335: 334: 323: 318: 312:, supposedly." 294:Lawrence Schick 287:The Space Gamer 274: 253:Nanorien Stones 222:was written by 217: 183: 152:First published 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 459: 457: 449: 448: 443: 438: 428: 427: 422: 421: 414: 396: 379:Allston, Aaron 356: 349: 320: 319: 317: 314: 296:, in his book 273: 270: 216: 213: 182: 179: 157: 156: 153: 149: 148: 139: 135: 134: 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 458: 447: 444: 442: 439: 437: 434: 433: 431: 417: 411: 407: 400: 397: 394: 390: 386: 385: 380: 373: 371: 369: 367: 365: 363: 361: 357: 352: 350:0-87975-653-5 346: 342: 338: 332: 330: 328: 326: 322: 315: 313: 311: 310: 305: 304: 299: 298:Heroic Worlds 295: 291: 289: 288: 283: 279: 278:Aaron Allston 271: 269: 267: 266: 261: 259: 255: 254: 249: 248: 243: 239: 238:Mayfair Games 235: 233: 232:Mayfair Games 229: 225: 221: 214: 212: 210: 205: 201: 197: 193: 191: 187: 180: 178: 176: 175:Mayfair Games 173:published by 172: 169: 165: 164: 154: 150: 147: 143: 140: 136: 132: 127: 124: 113: 110: 102: 99:February 2017 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 405: 399: 382: 340: 307: 301: 297: 292: 285: 281: 275: 263: 262: 257: 251: 245: 241: 236: 228:James Robert 219: 218: 195: 194: 185: 184: 162: 161: 160: 146:James Robert 122: 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 256:(1982) and 430:Categories 316:References 240:began its 69:newspapers 441:Role Aids 280:reviewed 272:Reception 242:Role Aids 224:Len Bland 177:in 1982. 142:Len Bland 339:(1991). 260:(1982). 250:(1982), 181:Contents 309:T&T 303:D&D 209:amnesia 168:fantasy 138:Authors 83:scholar 412:  387:(58). 347:  85:  78:  71:  64:  56:  282:Fez I 258:Fez I 90:JSTOR 76:books 410:ISBN 391:: 8. 345:ISBN 306:and 226:and 155:1982 144:and 62:news 284:in 45:by 432:: 359:^ 324:^ 204:DM 418:. 353:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Len Bland
James Robert
fantasy
role-playing games
Mayfair Games
player characters
player characters
DM
amnesia
Len Bland
James Robert
Mayfair Games
Mayfair Games
Beastmaker Mountain
Nanorien Stones
Fez I: Wizard's Vale
Aaron Allston
The Space Gamer

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