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Refresh rate

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466:, which decreases the apparent flicker by painting first the odd lines and then the even lines (these are known as fields). This doubles the refresh rate, compared to a progressive scan image at the same frame rate. This works perfectly for video cameras, where each field results from a separate exposure – the effective frame rate doubles, there are now 50 rather than 25 exposures per second. The dynamics of a CRT are ideally suited to this approach, fast scenes will benefit from the 50 Hz refresh, the earlier field will have largely decayed away when the new field is written, and static images will benefit from improved resolution as both fields will be integrated by the eye. Modern CRT-based televisions may be made 373:, the effective refresh rate is halved, because each eye needs a separate picture. For this reason, it is usually recommended to use a display capable of at least 120 Hz, because divided in half this rate is again 60 Hz. Higher refresh rates result in greater image stability, for example 72 Hz non-stereo is 144 Hz stereo, and 90 Hz non-stereo is 180 Hz stereo. Most low-end computer graphics cards and monitors cannot handle these high refresh rates, especially at higher resolutions. 386: 36: 265: 451:(fps). For PAL 50 Hz this allows film sources to be easily transferred by accelerating the film by 4%. The resulting picture is therefore smooth, however, there is a small shift in the pitch of the audio. NTSC sets display both 24 fps and 25 fps material without any speed shifting by using a technique called 328:, set the default refresh rate to a conservative rate, usually 60 Hz. Some fullscreen applications, including many games, now allow the user to reconfigure the refresh rate before entering fullscreen mode, but most default to a conservative resolution and refresh rate and let you increase the settings in the options. 421:
was used for the vertical refresh rate for two reasons. The first reason was that the television's vacuum tube was susceptible to interference from the unit's power supply, including residual ripple. This could cause drifting horizontal bars (hum bars). Using the same frequency reduced this, and made
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On smaller CRT monitors (up to about 15 in or 38 cm), few people notice any discomfort between 60–72 Hz. On larger CRT monitors (17 in or 43 cm or larger), most people experience mild discomfort unless the refresh is set to 72 Hz or higher. A rate of 100 Hz is
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In the case of filmed material, as 120 is an even multiple of 24, it is possible to present a 24 fps sequence without judder on a well-designed 120 Hz display (i.e., so-called 5-5 pulldown). If the 120 Hz rate is produced by frame-doubling a 60 fps 3:2 pulldown signal, the uneven
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While common multisync CRT computer monitors have been capable of running at even multiples of 24 Hz since the early 1990s, recent "120 Hz" LCDs have been produced for the purpose of having smoother, more fluid motion, depending upon the source material, and any subsequent processing done
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color coding). This accident of chance gave European sets higher resolution, in exchange for lower frame-rates. Compare System M (704 × 480 at 30i) and System B/G (704 × 576 at 25i). However, the lower refresh rate of 50 Hz introduces more flicker, so sets that use digital
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The refresh rate can be calculated from the horizontal scan rate by dividing the scanning frequency by the number of horizontal lines, plus some amount of time to allow for the beam to return to the top. By convention, this is a 1.05x multiplier. For instance, a monitor with a horizontal scanning
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The combination of content production, playback device, and display device processing may also give artifacts that are unnecessary. A display device producing a fixed 60 fps rate cannot display a 24 fps movie at an even, judder-free rate. Usually a 3:2 pulldown is used, giving a slight
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retain their state for as long as power is provided, and consequently there is no intrinsic flicker regardless of refresh rate. However, the refresh rate still determines the highest frame rate that can be displayed, and despite there being no actual blanking of the screen, the vertical blanking
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For LCD monitors the pixel brightness changes are much slower than CRT or plasma phosphors. Typically LCD pixel brightness changes are faster when voltage is applied than when voltage is removed, resulting in an asymmetric pixel response time. With 3D shutter glasses this can result in a blurry
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interval is still a period in each refresh cycle when the screen is not being updated, during which the image data in the host system's frame buffer can be updated. Vsync options can eliminate screen tearing by rendering the whole image at the same time.
195: 297:, which is often locked at 60 fps. But this is rarely a problem, because the only part of an LCD monitor that could produce CRT-like flicker—its backlight—typically operates at around a minimum of 200 Hz. 501:
As movies are usually filmed at a rate of 24 frames per second, while television sets operate at different rates, some conversion is necessary. Different techniques exist to give the viewer an optimal experience.
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Another difference between 50 Hz and 60 Hz standards is the way motion pictures (film sources as opposed to video camera sources) are transferred or presented. 35 mm film is typically shot at 24
485:(3:2 pulldown). For PAL at 25 fps, 100 or 200 Hz is used as a fractional compromise of the least common multiple of 600 (24 × 25). These higher refresh rates are most effective from a 426:. Thus producers had little choice but to run sets at 60 Hz in America, and 50 Hz in Europe. These rates formed the basis for the sets used today: 60 Hz System M (almost always used with 174:, for instance, do not trace the entire screen, only the actual lines comprising the displayed image, so refresh speed may differ by the size and complexity of the image data. For computer programs or 208:
In a CRT, the vertical scan rate is the number of times per second that the electron beam returns to the upper left corner of the screen to begin drawing a new frame. It is controlled by the
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Many high-end LCD televisions now have a 120 or 240 Hz (current and former NTSC countries) or 100 or 200 Hz (PAL/SECAM countries) refresh rate. The rate of 120 was chosen as the
543: 178:, the term is sometimes applied to how frequently a datum is updated with a new external value from another source (for example; a shared public spreadsheet or hardware feed). 422:
interference static on the screen and therefore less obtrusive. The second reason was that television studios would use AC lamps, filming at a different frequency would cause
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CRT refresh rates have historically been an important factor in video game programming. In early videogame systems, the only time available for computation was during the
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to a refresh rate higher than the highest rate supported by the monitor. Some models of monitors display a notice that the video signal uses an unsupported refresh rate.
524:"50 Hz" TV sets (when fed with "50 Hz" content) usually get a movie that is slightly faster than normal, avoiding any problems with uneven pulldown. 759: 159:, which describes how many images are stored or generated every second by the device driving the display. On CRT displays, higher refresh rates produce less 510:
to the signal. In the case of material shot on video, improvements in smoothness just from having a higher refresh rate may be barely noticeable.
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comfortable at almost any size. However, this does not apply to LCD monitors. The closest equivalent to a refresh rate on an LCD monitor is its
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smearing of the display and poor depth perception, due to the previous image frame not fading to black fast enough as the next frame is drawn.
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CRTs by their nature must refresh the screen since their phosphors will fade and the image will disappear quickly unless refreshed regularly.
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Some LCDs support adapting their refresh rate to the current frame rate delivered by the graphics card. Two technologies that allow this are
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While all raster display devices have a characteristic refresh rate, the physical implementation differs between technologies.
856: 57: 725: 100: 53: 72: 440: 573: 79: 861: 236: 763: 86: 308:(First and Second Editions) set the refresh rate to the highest rate that they believe the display supports. 46: 282: 252: 164: 68: 474: 344: 785: 647: 518: 217: 517:
Additionally, material may be displayed with synthetically created smoothness with the addition of
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of 24 fps (cinema) and 30 fps (NTSC TV), and allows for less distortion when
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technology to double the refresh rate to 100 Hz are now very popular. (see
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Different operating systems set the default refresh rate differently. Microsoft
202: 167:, the refresh rate affects only how often the image can potentially be updated. 149: 35: 462:
Similar to some computer monitors and some DVDs, analog television systems use
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abilities to the display, which has an even larger effect on filmed material.
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This gif animation shows a rudimentary comparison of how motion varies with 4
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Unlike CRTs, where the image will fade unless refreshed, the pixels of
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in the 1930s was determined by a number of technical limitations. The
574:"How To Change the Screen Refresh Rate of Your Monitor in Windows XP" 455:, but at the expense of introducing unsmooth playback in the form of 354: 478: 435: 384: 263: 193: 430:
color coding) and 50 Hz System B/G (almost always used with
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Non-raster displays may not have a characteristic refresh rate.
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motion could still be visible (i.e., so-called 6-4 pulldown).
486: 431: 29: 163:, thereby reducing eye strain. In other technologies such as 198:
Electron beam in the process of refreshing an image on a CRT
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Frequency at which a display hardware displays a new image
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Hz refresh rates. Entire sequence has a frame rate of 24
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List of smartphones with a high refresh rate display
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The Electrical Engineering Handbook, Second Edition
60:. Unsourced material may be challenged and removed. 833:"Six things you need to know about 120Hz LCD TVs" 148:(CRTs), is the number of times per second that a 144:in reference to terminology originating with the 331:Old monitors could be damaged if a user set the 155:displays a new image. This is independent from 8: 224:frequency of 96 kHz at a resolution of 120:Learn how and when to remove this message 565: 470:in the form of 100 Hz technology. 724:Dorf, Richard C. (26 September 1997). 599:"What is the Refresh Rate of Monitor" 481:are viewed due to the elimination of 7: 58:adding citations to reliable sources 312:-based operating systems, such as 25: 762:. soundscape.info. 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Retrieved 578:the original 568: 554:Flicker-free 523: 516: 512: 508: 504: 500: 491:Blu-ray Disc 472: 468:flicker-free 461: 453:3:2 pulldown 445: 408: 375: 364: 348: 330: 314:Windows 2000 299: 291: 250: 234: 222: 207: 201: 185: 169: 150:raster-based 141: 137: 134:refresh rate 133: 131: 116: 107: 97: 90: 83: 76: 64: 52:Please help 47:verification 44: 629:PC Magazine 411:televisions 381:Televisions 371:3D displays 226:1280 × 1024 203:Raster-scan 851:Categories 818:2020-12-18 684:2020-08-16 609:2020-12-18 584:2007-10-19 560:References 397:Hz, and 24 343:See also: 333:video card 318:Windows XP 310:Windows NT 306:Windows 98 302:Windows 95 295:frame rate 161:flickering 157:frame rate 110:April 2008 80:newspapers 18:Field rate 679:1059-1028 464:interlace 365:When LCD 326:Windows 7 176:telemetry 528:See also 483:telecine 424:strobing 351:FreeSync 792:25 June 770:25 June 743:25 June 709:May 15, 279:CPU fan 94:scholar 734:  677:  479:movies 417:power 403:  399:  395:  393:Hz, 12 391:  355:G-Sync 96:  89:  82:  75:  67:  867:Rates 671:Wired 436:SECAM 101:JSTOR 87:books 794:2015 772:2015 745:2015 732:ISBN 711:2019 675:ISSN 652:TLDP 428:NTSC 353:and 324:and 304:and 132:The 73:news 487:24p 434:or 432:PAL 405:Hz. 140:or 56:by 853:: 702:. 673:. 669:. 650:. 632:. 626:. 459:. 443:) 415:AC 357:. 320:, 243:. 220:. 821:. 796:. 774:. 747:. 713:. 687:. 654:. 612:. 587:. 123:) 117:( 112:) 108:( 98:· 91:· 84:· 77:· 50:. 20:)

Index

Field rate

verification
improve this article
adding citations to reliable sources
"Refresh rate"
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message
cathode-ray tubes
raster-based
display device
frame rate
flickering
liquid-crystal displays
Vector displays
telemetry

Raster-scan
vertical blanking
video controller
horizontal scan rate
vertical blanking interval
screen tearing
liquid-crystal displays
CPU fan
revolutions per minute

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