Knowledge (XXG)

15 puzzle

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559: 492: 40: 481: 136: 173:(number of rows plus number of columns) of the empty square from the lower right corner. This is an invariant because each move changes both the parity of the permutation and the parity of the taxicab distance. In particular, if the empty square is in the lower right corner, then the puzzle is solvable only if the permutation of the remaining pieces is even. 317:
the fewest slides within an additive constant, but there is a polynomial-time constant-factor approximation. For the 15 puzzle, lengths of optimal solutions range from 0 to 80 single-tile moves (there are 17 configurations requiring 80 moves) or 43 multi-tile moves; the 8 Puzzle always can be solved
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Volume 55 Issue 6 (December 2008), Article 26, pp. 29-30. "For the 4 × 4 Fifteen Puzzle, there are 17 different states at a depth of 80 moves from an initial state with the blank in the corner, while for the 2 × 8 Fifteen Puzzle there is a unique state at the maximum state of 140 moves from the
535:. Shown one of these, Matthias Rice, who ran a woodworking business in Boston, started manufacturing the puzzle sometime in December 1879 and convinced a "Yankee Notions" fancy goods dealer to sell them under the name of "Gem Puzzle." In late January 1880, Charles Pevey, a dentist in 71:. It has 15 square tiles numbered 1 to 15 in a frame that is 4 tile positions high and 4 tile positions wide, with one unoccupied position. Tiles in the same row or column of the open position can be moved by sliding them horizontally or vertically, respectively. The goal of the 353:
feasibly using brute-force methods. In 2011, lower bounds of 152 single-tile moves or 41 multi-tile moves had been established, as well as upper bounds of 208 single-tile moves or 109 multi-tile moves. In 2016, the upper bound was improved to 205 single-tile moves.
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claimed that he had invented the puzzle. However, Loyd had no connection to the invention or initial popularity of the puzzle. Loyd's first article about the puzzle was published in 1886, and it was not until 1891 that he first claimed to be the inventor.
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Chapman applied for a patent on his "Block Solitaire Puzzle" on February 21, 1880. However, this patent was rejected, likely because it was not sufficiently different from the August 20, 1878 "Puzzle-Blocks" patent (US 207124) granted to Ernest U. Kinsey.
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Some later interest was fueled by Loyd's offer of a $ 1,000 prize (equivalent to $ 33,911 in 2023) to anyone who could provide a solution for achieving a particular combination specified by Loyd, namely reversing the 14 and 15, which Loyd called the
844::"Gasser found 9 positions, requiring 80 moves...We have now proved that the hardest 15-puzzle positions require, in fact, 80 moves. We have also discovered two previously unknown positions, requiring exactly 80 moves to be solved." 215:= 2. This means that there are exactly two equivalency classes of mutually accessible arrangements, and that the parity described is the only non-trivial invariant, although equivalent descriptions exist. 621: 263:
components of that vertex. Excluding these cases, Wilson showed that other than one exceptional graph on 7 vertices, it is possible to obtain all permutations unless the graph is
288: 503:, who is said to have shown friends, as early as 1874, a precursor puzzle consisting of 16 numbered blocks that were to be put together in rows of four, each summing to 34 (see 470: 405: 243:. The problem has some degenerate cases where the answer is either trivial or a simple combination of the answers to the same problem on some subgraphs. Namely, for 434: 487:'s unsolvable 15 Puzzle, with tiles 14 and 15 exchanged. This puzzle is not solvable as it would require a change of the invariant to move it to the solved state. 154:
puzzle are impossible to resolve, no matter how many moves are made. This is done by considering a binary function of the tile configuration that is
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was an expert at solving the 15 puzzle. He had been timed to be able to solve it within 25 seconds; Fischer demonstrated this on
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under any valid move and then using this to partition the space of all possible labelled states into two mutually inaccessible
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of the same size. This means that half of all positions are unsolvable, although it says nothing about the remaining half.
1338: 1126: 82:, alluding to its total tile capacity. Similar names are used for different sized variants of the 15 puzzle, such as the 1333: 524: 101: 1328: 104:. Commonly used heuristics for this problem include counting the number of misplaced tiles and finding the sum of the 367: 558: 614: 536: 512: 710:, SARA 2000. Lecture Notes in Computer Science, vol. 1864, Springer, Berlin, Heidelberg, pp. 45–55, 929: 600: 314: 166: 155: 43:
To solve the puzzle, the numbers must be rearranged into numerical order from left to right, top to bottom.
1135: 660: 832: 1343: 904: 868: 147: 110: 539:, Massachusetts, garnered some attention by offering a cash reward for a solution to the 15 Puzzle. 255:, only the connected component of the vertex with the "empty space" is relevant; and if there is an 1222: 1140: 639: 500: 256: 119: 1063:
The Math Book: From Pythagoras to the 57th Dimension, 250 Milestones in the History of Mathematics
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Versions of the 15 puzzle include a different number of tiles, such as the 8-puzzle or 24-puzzle.
267:, in which case exactly the even permutations can be obtained. The exceptional graph is a regular 114:. That is, they never overestimate the number of moves left, which ensures optimality for certain 1207: 1161: 670: 655: 508: 322:). The multi-tile metric counts subsequent moves of the empty tile in the same direction as one. 252: 1271: 1238: 1199: 1153: 1103: 1066: 1045: 1013: 719: 439: 378: 260: 222: 159: 94: 1302: 1261: 1191: 1145: 1100:
Adam Spencer's Big Book of Numbers: Everything you wanted to know about the numbers 1 to 100
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The Cube: The Ultimate Guide to the World's Best-Selling Puzzle—Secrets, Stories, Solutions
1173: 953: 941: 30:"Magic 15" redirects here. For the numbered grid where each row and column sums to 15, see 1279: 1169: 410: 264: 665: 350: 1312: 527:
started manufacturing the puzzle. By December 1879, these were sold both locally and in
753: 729: 68: 799: 782: 1322: 1266: 892: 856: 754:"Finding a Shortest Solution for the N × N Extension of the 15-PUZZLE Is Intractable" 644: 617: 532: 1297: 1083:"Bobby Fischer solves a 15 puzzle in 17 seconds on Carson Tonight Show - 11/08/1972" 978: 916: 596: 504: 236: 31: 702: 108:
between each block and its position in the goal configuration. Note that both are
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Wilson, Richard M. (1974), "Graph puzzles, homotopy, and the alternating group",
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Named after the number of tiles in the frame, the 15 puzzle may also be called a
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U.S. political cartoon about finding a Republican presidential candidate in 1880
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Maximal number of moves required for the m X n generalization of the 15 puzzle
1082: 696:"Recent Progress in the Design and Analysis of Admissible Heuristic Functions" 592: 318:
in no more than 31 single-tile moves or 24 multi-tile moves (integer sequence
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is to place the tiles in numerical order (from left to right, top to bottom).
17: 1275: 1203: 1157: 814: 511:, by way of Chapman's son, Frank, and from there, via sundry connections, to 1180:
Johnson, Wm. Woolsey; Story, William E. (1879), "Notes on the "15" Puzzle",
715: 480: 97: 647:, an operation on skew Young tableaux similar to the moves of the 15 puzzle 583:, because it requires a transformation from an even to an odd permutation. 567: 516: 484: 363: 1211: 1165: 650: 310: 268: 1089:, 8 November 1972, Johnny Carson Productions, retrieved 1 August 2021. 528: 436:
sliding puzzle with square tiles of equal size can be represented by
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puzzle, finding a solution is easy. But, the problem of finding the
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of its permutations can be attained, which gives an instance of the
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The puzzle was "invented" by Noyes Palmer Chapman, a postmaster in
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Archer, Aaron F. (1999), "A modern treatment of the 15 puzzle",
377:, it can be proved that the 15 puzzle can be represented by the 543: 373:
Because the combinations of the 15 puzzle can be generated by
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argument to show that half of the starting positions for the
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Sam Loyd's 1914 illustration of the unsolvable variation.
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with one diagonal and a vertex at the center added; only
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studied the generalization of the 15 puzzle to arbitrary
259:, the problem reduces to the same puzzle on each of the 831:
A. Brüngger, A. Marzetta, K. Fukuda and J. Nievergelt,
507:). Copies of the improved 15 puzzle made their way to 366:(not a group, as not all moves can be composed); this 442: 413: 386: 325:
The number of possible positions of the 24 puzzle is
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are both larger or equal to 2, all even permutations
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The parallel search bench ZRAM and its applications
783:"The (n−1)-puzzle and related relocation problems" 464: 428: 399: 977:. East Tennessee State University. Archived from 603:puzzle with similar operations to the 15 Puzzle. 1028: 857:"The Fifteen Puzzle can be solved in 43 "moves"" 27:Sliding puzzle with fifteen pieces and one space 917:"5x5 sliding puzzle can be solved in 205 moves" 239:, the original problem being the case of a 4×4 761:National Conference on Artificial Intelligence 1044:, pp.10-12, Cambridge University Press, 1994 1012:, by Jerry Slocum & Dic Sonneveld, 2006. 704:Abstraction, Reformulation, and Approximation 251:, the puzzle has no freedom; if the graph is 8: 852: 850: 815:Linear-time disk-based implicit graph search 580: 362:The transformations of the 15 puzzle form a 176: 143: 689: 687: 685: 199:solvable. It can be proven by induction on 1265: 1254:Journal of Combinatorial Theory, Series B 1229:Slocum, Jerry; Singmaster, David (2009). 1139: 881:"m × n puzzle (current state of the art)" 798: 781:Ratner, Daniel; Warmuth, Manfred (1990). 752:Ratner, Daniel; Warmuth, Manfred (1986). 447: 441: 412: 391: 385: 169:of all 16 squares plus the parity of the 1217:Edward Kasner & James Newman (1940) 701:, in Choueiry, B. Y.; Walsh, T. (eds.), 681: 627:The Tonight Show Starring Johnny Carson 232: 221:gave another proof, based on defining 218: 1315:with download (from Herbert Kociemba) 7: 1065:, p. 262, Sterling Publishing, 2009 566:From 1891 until his death in 1911, 179:also showed that on boards of size 93:puzzle is a classical problem for 86:which has 8 tiles in a 3×3 frame. 25: 1127:The American Mathematical Monthly 349:, which is too many to calculate 869:"24 puzzle new lower bound: 152" 770:from the original on 2012-03-09. 1219:Mathematics and the Imagination 1183:American Journal of Mathematics 787:Journal of Symbolic Computation 930:Puzzles, Groups, and Groupoids 905:"5x5 can be solved in 109 MTM" 1: 1029:Slocum & Singmaster (2009 883:. Sliding Tile Puzzle Corner. 837:Annals of Operations Research 800:10.1016/S0747-7171(08)80001-6 1349:19th-century fads and trends 1298:The history of the 15 puzzle 1267:10.1016/0095-8956(74)90098-7 525:American School for the Deaf 919:. Domain of the Cube Forum. 907:. Domain of the Cube Forum. 895:. Domain of the Cube Forum. 301:For larger versions of the 1365: 1102:, p. 58, Brio Books, 2014 954:The 15-puzzle groupoid (2) 942:The 15-puzzle groupoid (1) 871:. Domain of the Cube Forum 859:. Domain of the Cube Forum 587:Varieties of the 15 puzzle 581:Johnson & Story (1879) 177:Johnson & Story (1879) 144:Johnson & Story (1879) 29: 1235:Black Dog & Leventhal 167:parity of the permutation 1313:15-Puzzle Optimal Solver 932:, The Everything Seminar 523:, where students in the 513:Watch Hill, Rhode Island 465:{\displaystyle A_{2k-1}} 313:. It is also NP-hard to 1303:Fifteen Puzzle Solution 716:10.1007/3-540-44914-0_3 1061:Clifford A. Pickover, 661:Pebble motion problems 595:, manufactured in the 563: 496: 488: 466: 430: 401: 400:{\displaystyle A_{15}} 140: 44: 561: 546:in the U.S. in 1880. 494: 483: 467: 431: 402: 289:exotic embedding of S 165:The invariant is the 138: 42: 1339:NP-complete problems 1223:Simon & Schuster 1042:Puzzles for Pleasure 956:, Never Ending Books 944:, Never Ending Books 694:Korf, R. E. (2000), 615:Chess world champion 440: 429:{\displaystyle 2k-1} 411: 384: 1334:Combination puzzles 1221:, pp 177–80, 640:Combination puzzles 501:Canastota, New York 370:on configurations. 257:articulation vertex 223:equivalence classes 160:equivalence classes 1329:Mechanical puzzles 842:(1999), pp. 45–63. 819:Journal of the ACM 671:Three cups problem 656:Mechanical puzzles 564: 542:The game became a 509:Syracuse, New York 497: 489: 462: 426: 397: 141: 139:A solved 15 Puzzle 45: 1040:Barry R. Clarke, 984:on 7 January 2021 975:faculty.etsu.edu/ 813:Richard E. Korf, 725:978-3-540-67839-7 515:, and finally to 379:alternating group 116:search algorithms 106:taxicab distances 16:(Redirected from 1356: 1286: 1269: 1248: 1214: 1176: 1143: 1111: 1096: 1090: 1087:The Tonight Show 1080: 1074: 1059: 1053: 1038: 1032: 1026: 1020: 1007: 994: 993: 991: 989: 983: 972: 966:Beeler, Robert. 963: 957: 951: 945: 939: 933: 928:Jim Belk (2008) 926: 920: 914: 908: 902: 896: 890: 884: 878: 872: 866: 860: 854: 845: 829: 823: 811: 805: 804: 802: 778: 772: 771: 769: 758: 749: 743: 742: 741: 740: 734: 728:, archived from 709: 700: 691: 622:November 8, 1972 471: 469: 468: 463: 461: 460: 435: 433: 432: 427: 406: 404: 403: 398: 396: 395: 348: 346: 340: 338: 337: 334: 331: 286: 284: 283: 280: 277: 227:Hamiltonian path 207:, starting with 171:taxicab distance 21: 1364: 1363: 1359: 1358: 1357: 1355: 1354: 1353: 1319: 1318: 1294: 1289: 1251: 1245: 1228: 1196:10.2307/2369492 1179: 1150:10.2307/2589612 1123: 1119: 1114: 1097: 1093: 1081: 1077: 1060: 1056: 1039: 1035: 1027: 1023: 1008: 997: 987: 985: 981: 970: 965: 964: 960: 952: 948: 940: 936: 927: 923: 915: 911: 903: 899: 891: 887: 879: 875: 867: 863: 855: 848: 843: 830: 826: 822:initial state." 812: 808: 780: 779: 775: 767: 756: 751: 750: 746: 738: 736: 732: 726: 707: 698: 693: 692: 683: 679: 636: 612: 589: 556: 478: 443: 438: 437: 409: 408: 407:. In fact, any 387: 382: 381: 360: 344: 342: 335: 332: 329: 328: 326: 296: 292: 281: 278: 275: 274: 272: 133: 128: 67:and more) is a 61:Game of Fifteen 35: 28: 23: 22: 15: 12: 11: 5: 1362: 1360: 1352: 1351: 1346: 1341: 1336: 1331: 1321: 1320: 1317: 1316: 1310: 1305: 1300: 1293: 1292:External links 1290: 1288: 1287: 1249: 1244:978-1579128050 1243: 1226: 1215: 1190:(4): 397–404, 1177: 1141:10.1.1.19.1491 1134:(9): 793–799, 1120: 1118: 1115: 1113: 1112: 1098:Adam Spencer, 1091: 1075: 1054: 1033: 1021: 995: 958: 946: 934: 921: 909: 897: 893:"208s for 5x5" 885: 873: 861: 846: 824: 806: 793:(2): 111–137. 773: 744: 724: 680: 678: 675: 674: 673: 668: 663: 658: 653: 648: 642: 635: 632: 611: 608: 588: 585: 555: 552: 477: 474: 459: 456: 453: 450: 446: 425: 422: 419: 416: 394: 390: 359: 356: 294: 290: 132: 129: 127: 124: 69:sliding puzzle 26: 24: 18:Fifteen puzzle 14: 13: 10: 9: 6: 4: 3: 2: 1361: 1350: 1347: 1345: 1342: 1340: 1337: 1335: 1332: 1330: 1327: 1326: 1324: 1314: 1311: 1309: 1306: 1304: 1301: 1299: 1296: 1295: 1291: 1285: 1281: 1277: 1273: 1268: 1263: 1259: 1255: 1250: 1246: 1240: 1236: 1232: 1227: 1224: 1220: 1216: 1213: 1209: 1205: 1201: 1197: 1193: 1189: 1185: 1184: 1178: 1175: 1171: 1167: 1163: 1159: 1155: 1151: 1147: 1142: 1137: 1133: 1129: 1128: 1122: 1121: 1116: 1109: 1105: 1101: 1095: 1092: 1088: 1084: 1079: 1076: 1072: 1068: 1064: 1058: 1055: 1051: 1050:0-521-46634-2 1047: 1043: 1037: 1034: 1031:, p. 15) 1030: 1025: 1022: 1019: 1018:1-890980-15-3 1015: 1011: 1010:The 15 Puzzle 1006: 1004: 1002: 1000: 996: 980: 976: 969: 962: 959: 955: 950: 947: 943: 938: 935: 931: 925: 922: 918: 913: 910: 906: 901: 898: 894: 889: 886: 882: 877: 874: 870: 865: 862: 858: 853: 851: 847: 841: 838: 834: 828: 825: 820: 816: 810: 807: 801: 796: 792: 788: 784: 777: 774: 766: 762: 755: 748: 745: 735:on 2010-08-16 731: 727: 721: 717: 713: 706: 705: 697: 690: 688: 686: 682: 676: 672: 669: 667: 664: 662: 659: 657: 654: 652: 649: 646: 645:Jeu de taquin 643: 641: 638: 637: 633: 631: 629: 628: 623: 619: 618:Bobby Fischer 616: 609: 607: 604: 602: 598: 594: 586: 584: 582: 578: 572: 569: 560: 553: 551: 547: 545: 540: 538: 534: 533:Massachusetts 530: 526: 522: 518: 514: 510: 506: 502: 493: 486: 482: 475: 473: 457: 454: 451: 448: 444: 423: 420: 417: 414: 392: 388: 380: 376: 371: 369: 368:groupoid acts 365: 357: 355: 352: 323: 321: 316: 312: 308: 304: 299: 297: 270: 266: 262: 258: 254: 250: 246: 242: 238: 237:finite graphs 234: 233:Wilson (1974) 230: 228: 224: 220: 219:Archer (1999) 216: 214: 210: 206: 202: 198: 194: 190: 186: 182: 178: 174: 172: 168: 163: 161: 157: 153: 149: 145: 137: 130: 125: 123: 121: 117: 113: 112: 107: 103: 99: 96: 92: 87: 85: 81: 76: 74: 70: 66: 65:Mystic Square 62: 58: 54: 51:(also called 50: 41: 37: 33: 19: 1344:Permutations 1257: 1253: 1230: 1187: 1181: 1131: 1125: 1099: 1094: 1086: 1078: 1062: 1057: 1041: 1036: 1024: 1009: 986:. Retrieved 979:the original 974: 961: 949: 937: 924: 912: 900: 888: 876: 864: 839: 836: 827: 818: 809: 790: 786: 776: 760: 747: 737:, retrieved 730:the original 703: 666:Rubik's Cube 625: 613: 605: 590: 577:14-15 puzzle 576: 573: 565: 548: 541: 505:magic square 498: 372: 361: 358:Group theory 351:God's number 324: 309:solution is 306: 302: 300: 253:disconnected 231: 217: 212: 208: 204: 200: 196: 192: 188: 184: 180: 175: 164: 151: 142: 109: 90: 88: 83: 79: 77: 64: 60: 56: 52: 48: 46: 36: 32:Magic square 988:26 December 610:Pop culture 521:Connecticut 315:approximate 261:biconnected 131:Solvability 126:Mathematics 80:"16 puzzle" 57:Boss Puzzle 1323:Categories 1117:References 1108:192113433X 1071:1402757964 739:2010-04-26 593:Minus Cube 241:grid graph 111:admissible 102:heuristics 100:involving 98:algorithms 53:Gem Puzzle 1276:0095-8956 1260:: 86–96, 1204:0002-9327 1158:0002-9890 1136:CiteSeerX 537:Worcester 455:− 421:− 265:bipartite 156:invariant 84:8 puzzle, 49:15 puzzle 765:Archived 634:See also 568:Sam Loyd 554:Sam Loyd 517:Hartford 485:Sam Loyd 375:3-cycles 364:groupoid 307:shortest 249:polygons 187:, where 118:such as 95:modeling 1284:0332555 1212:2369492 1174:1732661 1166:2589612 651:Klotski 599:, is a 476:History 339:⁠ 327:⁠ 320:A087725 311:NP-hard 285:⁠ 273:⁠ 269:hexagon 146:used a 1282:  1274:  1241:  1210:  1202:  1172:  1164:  1156:  1138:  1106:  1069:  1048:  1016:  722:  529:Boston 293:into S 225:via a 148:parity 73:puzzle 1208:JSTOR 1162:JSTOR 982:(PDF) 971:(PDF) 768:(PDF) 757:(PDF) 733:(PDF) 708:(PDF) 699:(PDF) 677:Notes 624:, on 544:craze 245:paths 1272:ISSN 1239:ISBN 1200:ISSN 1154:ISSN 1104:ISBN 1067:ISBN 1046:ISBN 1014:ISBN 990:2020 720:ISBN 597:USSR 591:The 343:7.76 247:and 203:and 191:and 89:The 47:The 1262:doi 1192:doi 1146:doi 1132:106 795:doi 712:doi 330:25! 197:are 1325:: 1280:MR 1278:, 1270:, 1258:16 1256:, 1237:. 1233:. 1206:, 1198:, 1186:, 1170:MR 1168:, 1160:, 1152:, 1144:, 1130:, 1085:, 998:^ 973:. 849:^ 840:90 835:, 817:, 791:10 789:. 785:. 763:. 759:. 718:, 684:^ 630:. 601:3D 531:, 519:, 472:. 393:15 347:10 341:≈ 298:. 229:. 211:= 183:× 122:. 120:A* 63:, 59:, 55:, 1264:: 1247:. 1225:. 1194:: 1188:2 1148:: 1110:. 1073:. 1052:. 992:. 803:. 797:: 714:: 458:1 452:k 449:2 445:A 424:1 418:k 415:2 389:A 345:× 336:2 333:/ 303:n 295:6 291:5 282:6 279:/ 276:1 213:n 209:m 205:n 201:m 193:n 189:m 185:n 181:m 152:n 91:n 34:. 20:)

Index

Fifteen puzzle
Magic square

sliding puzzle
puzzle
modeling
algorithms
heuristics
taxicab distances
admissible
search algorithms
A*

Johnson & Story (1879)
parity
invariant
equivalence classes
parity of the permutation
taxicab distance
Johnson & Story (1879)
Archer (1999)
equivalence classes
Hamiltonian path
Wilson (1974)
finite graphs
grid graph
paths
polygons
disconnected
articulation vertex

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