287:
the deadline for release was pushed back to 2016 and more resources were devoted to the art design of the game, resulting in art assets that didn't match the earlier levels of the game. These were used in later levels to give the impression of the world becoming deeper as the player explores it. Epistory was available in
English, French and German from the early access period, and Spanish was added later on. Mod support was added in June 2016, which allows players to change the words they typed in-game, add translations, and add support for different keyboard layouts.
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The game has been localized to 8 languages besides
English: French, German, Spanish, Polish, Portuguese-Brazil, Russian, Czech (trans. Jan Balek) and Japanese. The localized versions have been in some cases marked as significantly more difficult, because all forementioned languages use alphabets with
286:
Epistory was released on Steam Early Access on 30 September 2015. Mac and Linux editions of
Epistory were released on Steam Early Access in October 2015. Chapter Two was released in November 2015, and the price was increased to $ 12.99. Due to the popularity of the early access edition of the game,
275:. The art design was influenced by another game project that Fishing Cactus was working on, with a World War I theme. Because the frame story of Epistory is about a writer, it seemed like a natural choice to have a paper-themed world. Later, the decision was made to take it into 3D and incorporate
236:. In the game, a young girl rides a fox with three tails. The game's story follows a writer's writing process, which unfolds like paper on-screen and is narrated from the perspective of the writer's internal thoughts. The game later received a
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336:. Multiple reviewers wrote in praise of its typing mechanics. Joshua Vanderwall, writing for the Escapist, described Epistory as a meditative experience. The game is a finalist for Best 3D Visuals at the Unity Awards 2016.
271:, using the Tiled map editor. The use of Tiled made the ground tiles look artificial, so this was fixed using Shader Forge. The EFJI keys were used to move the character through the world to encourage good use of the
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Part of the challenge in making
Epistory was to "feel like a game and not just a typing application". To that end, the developers emphasised player choice in gameplay design decisions. The game was developed in
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more characters than
English, e.g. Spanish (29 without accents), Russian (33 letters), Czech (41/42 letters). Despite the higher difficulty the localized game is still accessible to younger audience.
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designs. Epistory used random methods to populate levels with trees, which were then manually checked and edited by the designers before being saved as the level.
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750:"Fishing Cactus development blog » Blog Archive » How extra budget can increase your visual quality… and put you into troubles!"
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572:"Fishing Cactus development blog » Blog Archive » Epistory: Handmade vs randomized level design in Epistory"
724:"Fishing Cactus development blog » Blog Archive » The Story Continues – Epistory Chapter Two now available"
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543:"Fishing Cactus development blog » Blog Archive » Epistory: Lessons learned while switching to Unity"
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329:'s Excellence in Visual Art category. The game received "mixed or average" reviews, according to video game
517:"Fishing Cactus development blog » Blog Archive » Epistory: It all starts with (good) intentions"
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The game was nominated for the Indie of the Year Awards at IndieDB. Had an honorable mention in the 17th
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698:"Fishing Cactus development blog » Blog Archive » Trick or Treat! Epistory Halloween Update"
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646:"Fishing Cactus development blog » Blog Archive » Epistory: Paper on art direction"
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672:"Fishing Cactus development blog » Blog Archive » Epistory: SAVE THE DATE!"
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889:"Fishing Cactus development blog » Blog Archive » Indie of the Year 2015"
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598:"Fishing Cactus development blog » Blog Archive » Breaking the cycle"
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616:"Epistory Retrospective - Looking back over the development of Epistory news"
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in
September 2015 and was officially released on March 30, 2016, for
972:"Epistory Origami Art Typing Indie - Binging Indie - The Escapist"
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776:"Finding the Right Words news - Epistory - Typing Chronicles"
942:"Epistory - Typing Chronicles Review - Rock, Paper, Shotgun"
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426:"Epistory Puts Your Combat Typing Skills To The T-E-S-T"
369:"Fishing Cactus Presskit - Epistory - Typing Chronicles"
1002:"Unity Awards 2016 news - Epistory - Typing Chronicles"
456:"Happy Ending! Epistory Riding Fox Out Of Early Access"
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395:"Cure writer's block in the origami world of Epistory"
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developed by
Fishing Cactus. The game was released on
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Benjamin "RYan" Lucas (3D) and
Amandine Flahaut (2D)
828:"On your mods! News - Epistory - Typing Chronicles"
487:"The Keyboard Is Your Mightiest Weapon In Epistory"
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802:"Major Update news - Epistory - Typing Chronicles"
857:"Epistory - Typing Chronicles for PC Reviews"
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1028:"Epistory: Typing Chronicles Steam Page"
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921:from the original on September 24, 2016
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1008:from the original on December 10, 2016
834:from the original on December 10, 2016
808:from the original on December 20, 2016
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7:
626:from the original on October 5, 2017
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1034:from the original on April 26, 2017
982:from the original on April 16, 2016
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405:from the original on April 23, 2016
375:from the original on April 24, 2016
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497:from the original on April 9, 2016
25:
869:from the original on June 5, 2020
1137:Video games developed in Belgium
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782:from the original on May 9, 2016
730:from the original on May 9, 2016
940:Walker, John (March 31, 2016).
485:Mike Fahey (October 3, 2015).
232:, and on February 2, 2021 for
1:
424:Mike Fahey (March 30, 2016).
243:Nanotale - Typing Chronicles
205:Epistory - Typing Chronicles
35:Epistory - Typing Chronicles
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327:Independent Games Festival
1142:Single-player video games
307:
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39:
167:March 30, 2016
1107:Action-adventure games
917:. September 12, 2016.
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89:Thibaut "Thibz" Hanson
46:Screenshot of gameplay
1147:Plug In Digital games
462:. February 28, 2016.
257:
1152:Fishing Cactus games
604:on October 14, 2017.
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1127:Typing video games
1004:. March 30, 2016.
978:. March 31, 2016.
946:Rock Paper Shotgun
830:. March 30, 2016.
804:. March 30, 2016.
778:. March 30, 2016.
622:. March 22, 2017.
460:Rock Paper Shotgun
401:. March 17, 2016.
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218:Steam Early Access
331:review aggregator
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226:Microsoft Windows
214:typing video game
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150:Microsoft Windows
16:(Redirected from
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1058:Official website
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1036:. Retrieved
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1012:December 13,
1010:. Retrieved
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984:. Retrieved
976:The Escapist
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923:. Retrieved
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838:December 13,
836:. Retrieved
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812:December 13,
810:. Retrieved
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602:the original
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340:Localization
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79:David Bailly
65:Publisher(s)
53:Developer(s)
26:
1122:MacOS games
1117:Indie games
1112:Linux games
1086:Video games
630:October 14,
399:Kill Screen
250:Development
141:Platform(s)
75:Designer(s)
1096:Categories
862:Metacritic
349:References
334:Metacritic
314:Metacritic
305:Aggregator
277:papercraft
208:is a 2016
171:2016-03-30
1038:April 23,
986:April 24,
956:April 11,
925:April 24,
899:April 24,
786:April 24,
760:April 24,
734:April 24,
708:April 24,
682:April 24,
656:April 24,
582:April 24,
553:April 24,
527:April 24,
501:April 11,
470:April 11,
440:April 11,
409:April 11,
379:April 24,
296:Reception
291:Reception
273:home keys
258:The full
105:Writer(s)
95:Artist(s)
1032:Archived
1006:Archived
980:Archived
950:Archived
919:Archived
893:Archived
867:Archived
832:Archived
806:Archived
780:Archived
754:Archived
728:Archived
702:Archived
676:Archived
650:Archived
624:Archived
620:Indie DB
576:Archived
547:Archived
521:Archived
495:Archived
464:Archived
434:Archived
403:Archived
373:Archived
187:, typing
180:Genre(s)
281:origami
192:Mode(s)
169: (
164:Release
1072:Portal
915:"2016"
873:May 6,
491:Kotaku
430:Kotaku
318:74/100
234:Stadia
228:, and
158:Stadia
125:
115:Engine
308:Score
269:Unity
262:staff
222:Linux
146:Linux
123:Unity
1040:2017
1014:2016
988:2016
958:2016
927:2016
901:2016
875:2020
840:2016
814:2016
788:2016
762:2016
736:2016
710:2016
684:2016
658:2016
632:2017
584:2016
555:2016
529:2016
503:2016
472:2016
442:2016
411:2016
381:2016
279:and
230:OS X
154:OS X
1098::
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944:.
891:.
865:.
859:.
848:^
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563:^
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356:^
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173:)
20:)
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