Knowledge (XXG)

Fit Brains

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68: 283: 24: 88:, a neuropsychologist, and Mark Baxter, who had worked in the brain training field for the prior seven years. The platform was started mostly with private investors' money and was also supported by 133: 192: 84:. Vivity Labs, which originally produced the games, was founded in 2008 in Vancouver, British Columbia by Michael Cole, a game developer, 156: 112: 141: 93: 307: 286: 178: 185: 263: 223: 37: 268: 67: 213: 103:
in 2013 for around $ 12 million; by 2016 Rosetta was looking for a buyer for the product.
89: 233: 201: 81: 301: 218: 100: 85: 238: 258: 248: 31: 23: 170: 253: 228: 174: 56: 134:"B.C. company takes aim at brain games geared for boomers" 96:Industrial Research Assistance Program (NRC-IRAP). 51: 43: 30: 157:"Rosetta Stone may sell off 'brain fitness' app" 186: 8: 16: 193: 179: 171: 111:As of June 7, 2018 the software have been 66: 22: 15: 124: 80:is mobile/online software marketed for 7: 14: 282: 281: 155:Medici, Andy (22 January 2016). 1: 324: 161:Vancouver Business Journal 132:Andrews, M. (2008-07-03). 277: 264:Posit Science Corporation 209: 94:National Research Council 21: 308:Brain training programs 224:Brain Gym International 99:Vivity was acquired by 269:Brain Power (program) 144:on 13 September 2008. 18: 36:Vivity Labs, then 295: 294: 214:Arrowsmith School 138:The Vancouver Sun 75: 74: 315: 285: 284: 195: 188: 181: 172: 165: 164: 152: 146: 145: 140:. Archived from 129: 71: 70: 63: 60: 58: 26: 19: 323: 322: 318: 317: 316: 314: 313: 312: 298: 297: 296: 291: 273: 205: 199: 169: 168: 154: 153: 149: 131: 130: 126: 121: 109: 107:Discontinuation 90:Telefilm Canada 65: 55: 44:Initial release 12: 11: 5: 321: 319: 311: 310: 300: 299: 293: 292: 290: 289: 278: 275: 274: 272: 271: 266: 261: 256: 251: 246: 241: 236: 234:Dore Programme 231: 226: 221: 216: 210: 207: 206: 202:Brain training 200: 198: 197: 190: 183: 175: 167: 166: 147: 123: 122: 120: 117: 108: 105: 82:brain training 73: 72: 53: 49: 48: 45: 41: 40: 34: 28: 27: 13: 10: 9: 6: 4: 3: 2: 320: 309: 306: 305: 303: 288: 280: 279: 276: 270: 267: 265: 262: 260: 257: 255: 252: 250: 247: 245: 242: 240: 237: 235: 232: 230: 227: 225: 222: 220: 219:Brain Balance 217: 215: 212: 211: 208: 203: 196: 191: 189: 184: 182: 177: 176: 173: 162: 158: 151: 148: 143: 139: 135: 128: 125: 118: 116: 114: 106: 104: 102: 101:Rosetta Stone 97: 95: 91: 87: 86:Paul Nussbaum 83: 79: 69: 62: 54: 50: 46: 42: 39: 38:Rosetta Stone 35: 33: 29: 25: 20: 243: 239:Fast ForWord 160: 150: 142:the original 137: 127: 113:discontinued 110: 98: 77: 76: 32:Developer(s) 259:NeuroNation 249:LearningRx 244:Fit Brains 119:References 78:Fit Brains 59:.fitbrains 17:Fit Brains 302:Category 287:Category 254:Lumosity 204:programs 52:Website 229:Cogmed 64:  92:and 61:.com 47:2008 57:www 304:: 159:. 136:. 115:. 194:e 187:t 180:v 163:.

Index


Developer(s)
Rosetta Stone
www.fitbrains.com
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brain training
Paul Nussbaum
Telefilm Canada
National Research Council
Rosetta Stone
discontinued
"B.C. company takes aim at brain games geared for boomers"
the original
"Rosetta Stone may sell off 'brain fitness' app"
v
t
e
Brain training
Arrowsmith School
Brain Balance
Brain Gym International
Cogmed
Dore Programme
Fast ForWord
Fit Brains
LearningRx
Lumosity
NeuroNation
Posit Science Corporation
Brain Power (program)

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