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onto object surfaces using six different mapping methods: flat, cubic, cylindrical, spherical, parametric, or UV coordinates. Decals can be attached on top of other surface styles to produce a variety of rendering effects, such as labels on objects, graffiti on walls, partially reflective surfaces, masked transparencies, and more. State of the art shaders are used to render surfaces and other effects. A surface style is defined by up to four layers of shaders, which produce color, reflections, transparency, and bump effects. They can be applied independently or can be correlated. Libraries with many predefined materials are included and can be extended/customized.
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Key rendering features include multiple light types (distant (sun), cone, point, projector, area, custom, line, environment, and atmospheric) whereas the environment and atmospheric lights are optimized for global illumination. Both procedural and pre-captured textures are offered and can be mapped
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Maxwell 5 is a rendering engine developed by NextLimit based on light physics. The
Maxwell plugin allows for the assignment of Maxwell materials to form·Z objects with fast visual rendered feedback using Maxwell FIRE. Once the materials are established, the plugin transfers the scene including
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Form·Z offers an animation environment where objects, lights, cameras, and surface styles (colors) can be animated and transformed. Animation features are object-centric and are applied as modeling operations that support animated visualizations, dynamic modeling and form creation.
265:-based GPU cards.). The V-Ray plugin allows for the assignment of V-Ray materials to form·Z objects. Once the materials are established, the plugin transfers the scene including objects, lights interactive or progressive rendering.
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Form•Z and RenderZone Plus claim to be used in
Hollywood productions, in and behind the scenes (set design pre-production and construction, miniature model design, pre-vis animation, CG special effects, post-production etc.).
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A sketch rendering mode produces non photorealistic images that appear as if they were drawn by manual rendering techniques, such as oil painting, water color, or pencil hatches.
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objects, lights and the viewing parameters to
Maxwell for rendering. Maxwell 5 uses CPU and or GPU* hardware and has access to cloud-based rendering internally.
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Form·Z allows design in 3D or in 2D, using numeric or interactive graphic input through either line or smooth shaded drawings (
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computers. It is available in
English, German, Italian, Spanish, French, Greek, Korean and Japanese languages.
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Technical output oriented modeling allows to refine the design with double precision
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File formats enhanced for
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form•Z project files (.fmz, .fml) broke compatibility with form•Z v8 files
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form manipulating and sculpting capabilities. It can be used on
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FormZ Draft has been redesigned for 2D drafting and page layout
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to generate complex composite objects; the ability to create
415:"PEP 373 – Python 2.7 Release Schedule | peps.python.org"
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Pierluigi
Serraino: History of form Z, Birkhäuser, 2002,
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RenderZone Plus provides photorealistic rendering with
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58:Modeling features include
283:Pirates of the Caribbean
303:Star Trek Into Darkness
217:based on final gather (
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183:File scripting using
171:Reference files added
19:is a general-purpose
456:3D graphics software
215:global illumination
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400:2022-03-28
344:Literature
185:Python 2.7
92:staircases
389:NOVEDGE.
227:radiosity
209:Rendering
200:Animation
41:Macintosh
317:See also
219:raytrace
161: GB
88:geodesic
47:Modeling
395:NOVEDGE
299:Solaris
245:Maxwell
96:helixes
68:splines
37:Windows
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100:screws
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53:OpenGL
17:Form·Z
376:Notes
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148:2019
104:bolts
72:NURBS
66:from
21:solid
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309:and
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