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API, which allows it to support realistic vehicle simulation, particle effects, and other physics-based features in games. Dynamic weather effects, such as rainstorms that move from region to region and affect gameplay and environments, are supported by the engine. It also allows for
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for virtual environments, but rather allows players to traverse through one seamless game world without loading screens between distinct areas. Games using ForgeLight can support high level of
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The ForgeLight engine is primarily single-threaded, but has been modified to better support multithreading prior to the release of games using the ForgeLight engine on the
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to render over 200 players at once without sacrificing high quality graphics or decreasing framerates. Much unlike other game engines, ForgeLight does not use traditional
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94:, but can be modified to support nearly any type of multiplayer online game. As such, the engine supports high player counts of up to 2,000 on a single
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153:. Water-based visuals and mechanics, including buoyancy physics and projectile drag, are supported by the ForgeLight engine and were added in a
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506:"New PlanetSide 2 PC Patch Adds DX11 Integration & New Content; Notable Performance Boost on Compatible Hardware"
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and allow players to change character expressions based on input or from a webcam. The engine builds upon the
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The ForgeLight engine was initially developed by Sony Online
Entertainment (SOE) to support the studio's
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480:"PlanetSide 2 PS4 Graphics Equivalent To Ultra On PC, Forgelight Upgraded To Support Multi-Threading"
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387:"Planetside 2 official PhysX support incoming, can be enabled now with simple tweak"
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282:"H1Z1 Interview: Dynamic Weather, Forgelight Engine, Micro-transactions And More"
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335:"Sony Online Entertainment to use PlanetSide 2 engine for all its future MMOs"
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412:"PlanetSide 2: Behind the Battle Lines - ForgeLight [Official Video]"
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360:"PlanetSide 2: Behind the Battle Lines stellt ForgeLight Engine vor"
36:(formerly Sony Online Entertainment). The engine has been used for
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253:"EverQuest Next and Planetside 2 To Use New Forge Light Engine"
531:"PlanetSide 2 deploys undersea Expedition: Oshur update today"
426:"PAX East 2012: Relaunching the MMOFPS With Planetside 2"
141:. The engine's renderer, originally supporting only
307:"SOE Fan Faire 2011: Community address highlights"
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78:. The engine was nominated for the 2013
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145:, has also been upgraded to support
92:massively multiplayer online games
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385:Savage, Phil (12 February 2013).
122:, volumetric fog, cloud shadows,
130:, as well as a day/night cycle.
255:. July 10, 2011. Archived from
567:Sony Interactive Entertainment
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80:Game Developers Choice Awards
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108:computer facial animation
98:. The engine allows game
82:Best Technology award.
161:Games using ForgeLight
75:H1Z1: King of the Kill
32:developed and used by
466:"Our Upcoming Launch"
176:Clone Wars Adventures
45:Clone Wars Adventures
34:Daybreak Game Company
454:. February 5, 2016.
120:volumetric lighting
572:Video game engines
468:. August 30, 2016.
452:"H1Z1 is Evolving"
259:on August 27, 2014
124:dynamic reflection
69:H1Z1: Just Survive
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538:. Retrieved
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434:. Retrieved
430:The Escapist
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368:. Retrieved
364:IchSpiele.cc
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314:. Retrieved
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261:. Retrieved
257:the original
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192:Just Survive
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184:PlanetSide 2
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155:PlanetSide 2
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366:(in German)
344:6 September
316:6 September
291:6 September
168:Free Realms
96:game server
39:Free Realms
30:game engine
24:proprietary
556:Categories
484:GamingBolt
286:GamingBolt
232:References
147:DirectX 11
20:ForgeLight
535:Shacknews
339:Shacknews
143:DirectX 9
128:radiosity
540:15 March
515:15 March
510:Wccftech
489:15 March
436:15 March
396:15 March
391:PC Gamer
370:15 March
311:Engadget
263:July 17,
208:Landmark
157:update.
139:Xbox One
86:Features
57:Landmark
100:clients
227:(2019)
219:(2018)
211:(2016)
203:(2016)
195:(2015)
187:(2012)
179:(2010)
171:(2009)
112:Nvidia
115:PhysX
104:zones
22:is a
542:2022
517:2022
491:2022
438:2022
398:2022
372:2022
346:2021
318:2021
293:2021
265:2011
137:and
149:in
27:MMO
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326:^
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273:^
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.