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SimCity 2000

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would change their appearances between 1950, 2000 and 2050. Taking advantage of CD-ROM technology, the game features a full CD-quality soundtrack as well as higher-quality sound effects and some FMV sequences including the opening which displays a scene of the Alien/Monster chasing a Launch Arco in space. The game however, runs far slower than the original versions and is missing a few features including some of the disasters. The Braun Llama Dome doesn't appear in this version, instead, a Space Terminal which assists in the launching of the Arco appears instead. A statue of
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which Haslam also used to signify neighbor connections. Wright's other additions were arcologies, microsimulations, and the underground view. Haslam's additions included the city newspaper (in place of the 'score' from SimCity), free-size zoning, and the ability to issue bonds. Haslam coded the lists of variable terms in the newspaper headlines, with Debra Larson writing the actual newspaper articles. Other features were removed during the production process, such as zones for mining, farming and lumbering, one-way streets, and tidal waves.
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magazine readers to design original cities with the game. Compute! handled the judging of entries submitted via posted floppy disks. The contest anticipated a minimum of five winning contestants and a maximum of twenty. The winners were awarded $ 50, a $ 50 software package from Maxis and a $ 15 hint
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It featured some additional features, mainly mini-games, a dating game, TV to replace the newspaper, horse races and monster breeding, among others, all of them in 3D. A few new "natural" disasters were also included, most of them being giant monster attacks (players were able to use their monster to
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Additions include some new population gifts; a bigger city hall at 1,000,000 population, a TV station at 2,000,000 population, and a rocket launching pad at 3,000,000 population. The player can see an actual launch of a single launch arco by achieving 5,000,000 population in the last scenario. Being
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The Saturn had several changes when compared to the original version of the game to take advantage of its functionalities and limitations. The graphics were enhanced to showcase the power of the console's hardware with 3D animations for the buildings in the building query windows, and the buildings
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Haslam and Wright worked together to complete the game, and each found their input complemented the other's. Haslam gives examples such as including the square grid from A-Train, which Wright then removed for the underground view. Haslam also describes how Wright wanted to add labels for locations,
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is the query tool. Using the query tool on tiles reveals information such as structure name and type, altitude, and land value. Certain tiles also display additional information; power plants, for example, display the percentage of power being consumed when queried, and querying roads displays the
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game system. The ability to view the city at night was added, pedestrian level free-roaming of a city, and individual road vehicles and pedestrians controlled by their own AI wandered the player's city. Cities in the game are also presented in much more advanced 3D graphics, making SimCity 64 the
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accessory), longer load and screen scrolling times, and limits to only six maps per game under a single save slot. Removals include difficulty settings, a single newspaper no matter what size the city is, fewer songs, only five scenarios and the removal of the Riot and Volcano disasters. All team
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There are only about ten minutes of music in the game. The music lead, Sue Kasper, was told to make the music moody and dark, like in Blade Runner. However she stated she was held back in this goal by the limited capability of sound cards at the time to sustain long notes. "One of the limitations
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The art team researched buildings extensively in creating the realistic look of the buildings. Jenny Martin, the art director, and her team were conscious of buildings having distinct identities: "Cities don't have one style, so we wanted to make a mix of the deco and the modern and the old style
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Fred Haslam recalled being pitched on a sequel for SimCity at a Maxis company dinner in December 1990, just as he and Will Wright had finished SimEarth. Wright had spent five years working on the original game and did not want to work on the sequel, delegating the task to Haslam. Haslam spent the
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In December 2014 Electronic Arts offered SimCity 2000 Special Edition as a free download for an unspecified limited time. Unlike the original release versions of the game, this downloadable version requires connectivity to the Electronic Arts servers for saves and gameplay. It is the DOS Special
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The budget and finance controls are also much more elaborate—tax rates can be set individually for residential, commercial and industrial zones. Enacting city ordinances and connecting to neighboring cities became possible. The budget controls are very important in running the city effectively.
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is played from an isometric perspective as opposed to the previous title, which was played from a top-down perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure such as power and water facilities and collect taxes for further
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This version of the game is based on the Sega Saturn port, although cities do not evolve over the years and the game runs at a lower framerate. Two major additions include some extra scenarios from the Great Disasters expansion pack, including one that involves a new volcano forming in
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The game also included several playable scenarios, in which the player must deal with a disaster (in most, but not all scenarios) and rebuild the city to meet a set of victory conditions. These were based in versions of real-life cities, and some were based on real events such as the
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for short). It enabled players to modify the images used in-game to represent various buildings in much the same manner as general image manipulation software. The player was able to create basic bitmap files of a standard size with a standard 256 color palette. The use of limited
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for the Game Boy Advance featured most of the same content as previous versions, but several features are omitted, such as launch arcos. The water system is also omitted, either to improve the gameplay experience on the device, or due to the device's technical limitations.
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commented that the Saturn port contains all the considerable content of the PC version and is good fun to play, but has worse graphics and more slowdown than the PC version does, even when running on computers which are much less powerful than the Saturn.
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criticized the slow scrolling in the Saturn port but applauded the game itself for its depth, realism, and addictiveness, calling it "one of the few games that appeals to just about everyone. It ... has the strange ability to convert full-time
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Due to the Super NES' hardware limitations, the game was heavily limited in content and graphics. It featured controls made to work with a controller (as like with the Super NES port of the original SimCity, there is no support for the
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The most recent operating system that the Windows 95 version of the game will install under is Windows XP 32-bit. Various incompatibility ills with the save/load dialogs for later 64bit OS's can be cured with 3rd party patches.
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Maxis had a reputation for including extra information in their manuals beyond that which was needed to play the game. With this in mind, documentation manager Michael Bremer had initially wanted to write about trends in
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for Macintosh offered "plenty of new challenges", fixed "virtually every criticism I leveled at the game" in the book, and "is without question a superior program". He concluded that it was "more fun than the original
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you're working with is sustain. To have it really moody and dark you need a lot of sustainy-type sounds". The music team had to include multiple MIDI files for the DOS and Windows releases. Different versions of each
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staff erroneously criticized the PlayStation version for lacking mouse support, and said the game doesn't compare well to other simulation titles, but nonetheless assessed it as "worth it" for fans of the genre.
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said that the Saturn version "is a carbon copy of the latest installment of this city-planning simulation game, and, as such, it carries with it the monstrously addictive quality and absorbing challenge of all
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articles with variable names that could either be called up immediately or could be subscribed to on a yearly basis. The newspaper option provided many humorous stories as well as relevant ones, such as new
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commented that it suffers from an awkward control interface and repetitive music, but offers more than the Super NES version of the original and is an overall worthwhile purchase for simulation fans.
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of the population, maintaining a balance between the different sectors, and monitoring the region's environmental situation to prevent the settlement from declining and going bankrupt, as extreme
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scenarios, two major chemical spill scenarios, a large flood, a major hurricane, two firestorm scenarios, a volcano, an earthquake, a high power microwave beam misfire, riots, and a typhoon.
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A number of pre-altered graphics packages were distributed, including some which replaced the reward buildings with images of various well known international buildings, such as the
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Graphics were added for buildings under construction in the residential, commercial, and industrial zones, as well as darkened buildings depicting abandoned buildings as a result of
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plants. Most types of power plants have a limited life span and must be rebuilt periodically. Players can build highways to neighboring cities to increase trade and the population.
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ornate buildings." 3 x 3 tile buildings were designed first, then were cut down to create 2 x 2 tile buildings, which were in turn cut down to create 1 x 1 tile buildings. Using
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port of the game was one of the first titles announced for the system, back in August 1994. Maxis developed the title as with the computer versions, with an in-house team at
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ranked Sim City 2000 70th on their "Top 100 Games of All Time". In the same issue, GamesMaster rated the Sega Saturn version 10th in its "The GamesMaster Saturn Top 10".
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listed the personal computer versions as number 33 on their "Top 100 Games of All Time", calling it "easily one of the most enthralling games playable." In August 2016,
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was the ninth best-selling computer game between 1993 and 1999, selling 1.4 million units. During 1996 alone, it achieved sales of 500,000 copies. According to
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was critically praised for its vibrant and detailed graphics, improved control menu, gameplay and music. An approximate total of 4.23 million copies of
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has been released on a wide range of platforms and version since its debut in 1993, ranging from ports of personal computers and video game consoles.
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file were optimised for different cards. CD-quality sound was not used because of the storage required. Many versions of the base game shipped on two
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Edition with the WillTV movies, packaged with preconfigured DOSBox running at fixed 640x480 and an automatic installer to run in modern Windows.
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providing additional support. It was first released in Japan in September 1995 before shortly being released in North America and Europe.
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have been sold, mainly in the United States, Europe and Japan. While its predecessor pioneered the city-building genre of video games,
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cities and allowing the user to pilot a helicopter around them and accomplish missions such as rescuing people or putting out a fire.
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contended that the slow and confusing interface of the PlayStation conversion ruin any enjoyment that might be found in the game.
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for Macintosh as "basically the same game, but now it's the way you always wish it was when you played the first version".
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first 8 months of 1991 working on a top-down two-dimensional game. At that point, Maxis had contracted to work on the game
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developed in Japan, the stock photographs featured are replaced with images that resemble something from anime or manga.
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names, city names, and mayor names were limited to 8 characters, whereas the PC version allows for up to 32 characters.
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by "Miss Sim". Some headlines have no purpose whatsoever in the game, such as "Bald Radio Found" or "Frog Convention".
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personal computers in 1993, after which it was released on many other platforms over the following years, such as the
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was the United States' 20th-best-selling computer game during the January–November 1998 period. According to Maxis's
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would become the model upon which subsequent urban simulators would be based over the course of the next decades.
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is the only game in the entire series to have this feature (besides the discontinued children's version,
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amount of traffic on that tile. Querying a library and selecting "Ruminate" displays an essay written by
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PCs, Jenny and her team of four worked full-time on the art and appearance of the game for four months.
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in 2001. More scenarios added with the SimCity Urban Renewal Kit (SCURK) included a nuclear meltdown in
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magazine's Reader Cross Review gave the Super Famicom version of the game a 6 out of 10. Andromeda of
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Released by WinWare February 6, 1996, ported by Mark A. Pietras, Micheal A. Pitts, James R. Thomas.
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named it the best computer game of all time, writing, "Near perfect in conception and execution,
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The first console port for the game was the version for the Super Famicom/Super NES, ported by
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Wargames Handbook, Third Edition: How to Play and Design Commercial and Professional Wargames
2053:] 2000 down a little" but that the game would still be enjoyable for fans of the series. 1318:
exclusively in Japan in May 1995. North American and European releases followed suit through
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games." He said that the one major problem is the Saturn version's lack of mouse support.
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which had ported the original SimCity to the platform. Music differed from the original.
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applauded the PlayStation version for including mouse support, declaring the game the
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declared it the 35th-best computer game ever released, and the editors called it "
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achieved global sales of 3.4 million units across all platforms by January 2002.
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In March 1994, Maxis arranged with Compute! Publications to have a contest for
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This edition of the game has trouble running on operating systems based on the
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of space. The 10 minutes of MIDI music by comparison took up only around 100
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book from Compute!. The contest ended by the beginning of the next month.
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s original buildings. The cities made in SCURK can be saved and played in
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The scenarios from the Great Disasters expansion pack was also included.
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that then leave to "found new worlds" (leaving no sentient life behind).
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s reviewer, an author of a book on its predecessor, wrote in 1994 that
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was based on the SimCity 2000 game but was heavily customized for the
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said the game is "a true, if uninspired, descendant" of the original
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s brief review said that the expanded menu "bogs Sim City [
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on January 30, 1998, produced and published by Imagineer Co., Ltd.
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on November 20, 2008, and in North America on August 28, 2009.
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package came the introduction of a separate toolset called the
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A screenshot of a city during an intermediate stage of the game
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development of the city. Importance is put on increasing the
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was published in 1996. It had the capability of importing
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s Strategy Game of the Year award in June 1994, losing to
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An infobox showing information about a selected element
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won "Best Military or Strategy Computer Game of 1994"
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was released in 1995. The conversion was performed by
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Lomas, Ed (November 1995). "Review: Sim City 2000".
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does what most games never even dream of." In 1996,
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The unexpected and enduring success of the original
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USA: Prima Publishing. pp. 36 and 161. 1832: 1619: 1580: 1551: 925:Though there is no "true" victory sequence in 3842: 2138:– Released in 1994, the game simulated 721:, and underground layers were introduced for 711:view (similar to the earlier Maxis-published 8: 3741:"The ideology hiding in SimCity's black box" 2753:"Resources for SimCity 2000 Network Edition" 2523:(2nd ed.). Alameda, California: Sybex. 1944: 1907: 878:, warnings about aging power plants, recent 3033:"SimCity 2000: Special Edition (PC) Review" 2416:SimCity 2000: Power, Politics, and Planning 2125:Several games were released as spinoffs to 1258:itself, without sacrificing functionality. 5014:Video games developed in the United States 4567: 4197: 3893: 3849: 3835: 3827: 3543: 3541: 3534:. No. 23. November 1996. p. 271. 3265:. No. 21. September 1996. p. 59. 2294:"ign64.ign.com: SimCity Launched in Japan" 1810: 1529: 1474:Released by Destination Software in 2003, 41: 32: 5004:Super Nintendo Entertainment System games 3525: 3523: 3507: 3505: 3473: 3471: 2318: 2316: 2314: 1652:Comparing its improvement over the first 3640:"ProReview PlayStation: Sim City 2000". 3453: 3451: 3101:. InfoWorld Media Group, Inc. p. 85 1184:), was released on February 7, 1995 for 1067: 990: 916: 671: 5059:Video games set in the Las Vegas Valley 4924:Games commercially released with DOSBox 3755: 3485: 3483: 2741:. No. 20. August 1996. p. 17. 2414:Dargahi, Nick; Bremer, Michael (1994). 2210: 2142:'s healthcare reform proposals for the 288: 73: 5079:Video games set in Oakland, California 3598:"Super NES ProReview: Sim City 2000". 3418: 3416: 3402: 3392: 2720:: CS1 maint: archived copy as title ( 2713: 2383:"OS/2 e-Zine! - SimCity 2000 for OS/2" 1700:was named Best Simulation at the 1994 1246:This version also features a revamped 5109:Video games with alternative versions 4889:Charleston, South Carolina in fiction 3277:"The 50 Best Video Games of All Time" 3223:Top 40: The Best Games of All Time". 2882:. No. 11. January 1998. p.  2677:from the original on 13 December 2014 2647:from the original on 12 December 2014 2635:Griswold, Alison (12 December 2014). 2514: 2512: 2484:"Info & Strategy – Arcologies in 2363:from the original on 21 February 2017 1749:the 7th best computer game ever, and 7: 5119:Video games with tile-based graphics 3663:"The Amazon Trail - Compute! Review" 3289:from the original on August 26, 2016 3121:"Sim-ply Irresistible: SimCity 2000" 2979:"Markle Forum on Children and Media" 2839:"開発者インタビュー「Creators Note」 #10 寺田 貴治" 2409: 2407: 2405: 2403: 1815: 1534: 1210:was the first "Sim" game to feature 898:. The newspapers had random titles ( 5114:Video games with isometric graphics 5104:Video games set in Washington, D.C. 3569:"SimCity 2000 (Sega Saturn) Review" 3436:from the original on 8 October 2016 3175:"Announcing the New Premier Awards" 3119:Wilson, Johnny L. (February 1994). 2995:from the original on June 19, 2004. 2817:"Sega's Saturn: 32-Bit Intensity". 2521:SimCity 2000 Strategies and Secrets 2120:permanent collection of video games 1834: 1806: 1621: 1582: 1553: 1525: 1304:Super Nintendo Entertainment System 1206:The movies were a first for Maxis; 3490:"Maximum Reviews: Sim City 2000". 1130:designs influenced the designs of 866:News comes in the form of several 25: 5129:Windows Mobile Professional games 5084:Video games set in South Carolina 5019:Video games scored by Mark Knight 4939:Hollywood, Los Angeles in fiction 3064:"SimCity 2000 (Macintosh) Review" 1946: 1909: 1391:This version was released on the 1089:Scenarios Vol. I: Great Disasters 832:tiles), solar and the futuristic 393: 313: 297: 5099:Video games set in San Francisco 5074:Video games set in New York City 4840: 4839: 3709:Anttonelli, Paola (2012-11-29). 3698:from the original on 2015-09-08. 3492:Maximum: The Video Game Magazine 2576:from the original on 2012-03-19. 1965: 1960: 1955: 1950: 1945: 1928: 1923: 1918: 1913: 1908: 1853: 1848: 1843: 1838: 1833: 1640: 1635: 1630: 1625: 1620: 1601: 1596: 1591: 1586: 1581: 1572: 1567: 1562: 1557: 1552: 995:SimCity 2000 being played on an 894:), though newer versions have a 736:New types of facilities include 692:" titles, finally motivated the 3721:from the original on 2015-09-08 3330:"The GamesMaster Saturn Top 10" 3194:Staff (March 1994). "The First 2703:from the original on 2017-02-27 2551:from the original on 2016-02-03 2498:from the original on 2007-10-16 2465:from the original on 2015-11-06 2389:from the original on 2011-09-27 2330:from the original on 2006-05-08 1362:also appears as an easter egg. 5064:Video games set in Los Angeles 4964:Oakland, California in fiction 3739:Ashley, Clayton (2021-04-01). 3686:Holpuch, Amanda (2013-03-01). 3351:"Origins Award Winners (1994)" 3244:Top 50 PC Games of All Time". 3145:. July 1994. pp. 154–160. 3006:LeVitus, Bob (December 1995). 2827:. August 1994. pp. 50–52. 2667:"SimCity 2000 Special Edition" 2570:"SimCity 2000 Special Edition" 1721:." It was also a finalist for 886:(highlighting city problems). 627:game consoles in 1995 and the 1: 5034:Video games set in California 3619:"Quick Hits: Sim City 2000". 3498:. November 1995. p. 145. 3458:"Review Crew: SimCity 2000". 3261:"Top 100 Games of All Time". 3250:. No. 5. pp. 43–56. 3093:Corcoran, Cate (1993-12-20). 2949:IGN Staff (January 4, 1999). 828:(which can only be placed on 5029:Video games set in Barcelona 3661:Stone, Robert (March 1994). 3608:. January 1997. p. 122. 2951:"Best Selling Games of 1998" 2296:. 2000-09-01. Archived from 2271:. 1998-06-11. Archived from 1462:A SimCity 2000 GBA cartridge 1442:Another Japan-only release, 1237:SimCity 2000 Network Edition 1231:SimCity 2000 Network Edition 1195:. In addition to containing 1177:SimCity 2000 Special Edition 1165:SimCity 2000 Special Edition 76:PC-98, FM Towns, Nintendo 64 5069:Video games set in Michigan 4974:PlayStation (console) games 3650:. October 1996. p. 84. 3309:"Top 100 Games of All Time" 2182:– Published in 1997, 2015:fans into around the clock 1079:In 1994, Maxis released an 18:Fred Haslam (game designer) 5150: 5134:Black Pearl Software games 5044:Video games set in Florida 5039:Video games set in Chicago 5024:Video games set in Atlanta 3554:Emap International Limited 3496:Emap International Limited 2448:, Personal Computer Museum 2324:"SimCity 2000 Dos Credits" 1435: 1072:Editing a building in the 957:Charleston, South Carolina 5094:Video games set in Oregon 4999:Single-player video games 4979:PlayStation Network games 4837: 3867: 3629:. April 1996. p. 89. 3461:Electronic Gaming Monthly 3240:Staff (April 1994). "The 3198:Editors' Choice Awards". 2859:Electronic Gaming Monthly 2820:Electronic Gaming Monthly 2803:Electronic Gaming Monthly 2150:that resembled a city in 2059:Electronic Gaming Monthly 1866:Electronic Gaming Monthly 1819: 1816: 1656:to "watching the part in 1538: 1535: 1201:SimCity Urban Renewal Kit 1170:A re-packaged version of 1108:SimCity Urban Renewal Kit 1104:Great Disasters Scenarios 1074:SimCity Urban Renewal Kit 949:Oakland firestorm of 1991 605:. It is the successor to 40: 5089:Video games set in Paris 5049:Video games set in Idaho 3778:and Game Boy Advance by 3201:Electronic Entertainment 3196:Electronic Entertainment 1724:Electronic Entertainment 1414:A Japan-only release of 969:1970s economic recession 847:Another new addition in 5054:Video games set in Iowa 4949:Krisalis Software games 4807:Male Restroom Etiquette 4729:Sim City: The Card Game 3163:. May 1994. p. 12. 2800:"16-Bit's Last Stand". 2519:Tauber, Daniel (1995). 1199:, it also featured the 4919:Game Boy Advance games 4869:Acorn Archimedes games 4826:The Jerma985 Dollhouse 3820:at Amiga Hall of Light 3424:"Sim City 2000 review" 3219:Staff (August 1994). " 3062:Lisa Karen Savignano. 2140:President Bill Clinton 2110:In December 2012, the 2056:The four reviewers of 1498:In the United States, 1463: 1314:and published through 1250:. Instead of a static 1076: 1003: 967:, or dealing with the 922: 677: 146:Zoo Digital Publishing 4969:Origins Award winners 4929:Genki (company) games 4793:The Alphaville Herald 4715:Raid on Bungeling Bay 3432:. November 25, 1996. 3180:Computer Gaming World 3161:Computer Gaming World 3143:Computer Gaming World 3125:Computer Gaming World 2963:on September 1, 2000. 1706:Computer Gaming World 1679:Computer Gaming World 1461: 1426:fight against them). 1071: 994: 920: 675: 611:and was released for 597:jointly developed by 4934:HAL Laboratory games 4899:Classic Mac OS games 3675:. pp. 114, 116. 3579:on November 15, 2014 3550:Sega Saturn Magazine 3339:(44): 76. July 1996. 3318:(44): 76. July 1996. 3074:on November 15, 2014 3043:on November 15, 2014 3031:James W. Brumbaugh. 3020:on January 22, 2000. 2977:(January 31, 2002). 2781:www.pcgamingwiki.com 2616:www.pcgamingwiki.com 2592:www.pcgamingwiki.com 2219:"Electronic Nirvana" 2112:Museum of Modern Art 2007:Sega Saturn Magazine 1978:Sega Saturn Magazine 1042:1.44 Mb floppy disks 764:. Players can build 135:Destination Software 105:Black Pearl Software 4894:City-building games 4787:Firemonkeys Studios 4579:Galactic Adventures 4173:Sid Meier's SimGolf 3285:. August 23, 2016. 2986:New York University 2930:on 27 December 2004 2900:(January 3, 2000). 2673:. Electronic Arts. 2359:. 19 October 2016. 1813: 1532: 1484:SimCity 2000 v1.01c 1395:in Europe for both 1393:PlayStation Network 1180:(also known as the 961:Great Flood of 1993 838:satellite microwave 601:and Fred Haslam of 3976:Streets of SimCity 3567:Sutyak, Jonathan. 3405:has generic name ( 2906:Writers Club Press 2898:Dunnigan, James F. 2757:john.ankarstrom.se 2572:. Good Old Games. 2444:2017-02-22 at the 2184:Streets of SimCity 2179:Streets of SimCity 2023:." A reviewer for 1811: 1530: 1522:Critical reception 1470:(Game Boy Advance) 1464: 1360:Sonic the Hedgehog 1241:Streets of SimCity 1152:Streets of SimCity 1077: 1004: 923: 826:hydroelectric dams 678: 640:standard of living 448:September 29, 1995 4989:Sega Saturn games 4959:Nintendo 64 games 4954:NEC PC-9801 games 4851: 4850: 4648: 4647: 4555: 4554: 4446: 4291:Open for Business 4168: 4034: 4033: 3774:, Nintendo 64 by 3768:Krisalis Software 3556:. pp. 62–63. 3127:. pp. 28–29. 2908:. pp. 14–17. 2874:"N64 - The Games" 2856:"Sim City 2000". 2735:"In the Studio". 2349:"SimCity History" 2068:PlayStation Mouse 1987: 1986: 1649: 1648: 1293:Krisalis Software 1287:A port for Acorn 1263:Windows NT kernel 1186:Microsoft Windows 580: 579: 548:November 21, 2003 539:November 13, 2003 432:December 19, 1996 398:February 28, 1995 387:Microsoft Windows 245:Microsoft Windows 16:(Redirected from 5141: 4984:Sega video games 4874:Amiga 1200 games 4864:1993 video games 4843: 4842: 4814:The Sims Spark'd 4800:The Strangerhood 4764:Project Highrise 4722:Cities: Skylines 4689:Related articles 4604:Creature Creator 4568: 4477:Game Boy Advance 4444: 4198: 4166: 3894: 3851: 3844: 3837: 3828: 3801: 3800: 3798:Official website 3783: 3760: 3749: 3748: 3736: 3730: 3729: 3727: 3726: 3706: 3700: 3699: 3683: 3677: 3676: 3671:. No. 162. 3658: 3652: 3651: 3637: 3631: 3630: 3616: 3610: 3609: 3604:. No. 100. 3595: 3589: 3588: 3586: 3584: 3575:. Archived from 3564: 3558: 3557: 3545: 3536: 3535: 3530:"SimCity 2000". 3527: 3518: 3517: 3512:"SimCity 2000". 3509: 3500: 3499: 3487: 3478: 3475: 3466: 3465: 3455: 3446: 3445: 3443: 3441: 3420: 3411: 3410: 3404: 3400: 3398: 3390: 3372: 3366: 3365: 3363: 3362: 3347: 3341: 3340: 3334: 3326: 3320: 3319: 3313: 3305: 3299: 3298: 3296: 3294: 3273: 3267: 3266: 3258: 3252: 3251: 3237: 3231: 3230: 3216: 3210: 3209: 3191: 3185: 3184: 3171: 3165: 3164: 3153: 3147: 3146: 3135: 3129: 3128: 3116: 3110: 3109: 3107: 3106: 3090: 3084: 3083: 3081: 3079: 3070:. Archived from 3059: 3053: 3052: 3050: 3048: 3039:. Archived from 3028: 3022: 3021: 3016:. Archived from 3003: 2997: 2996: 2994: 2983: 2971: 2965: 2964: 2959:. Archived from 2946: 2940: 2939: 2937: 2935: 2926:. Archived from 2916: 2910: 2909: 2894: 2888: 2887: 2870: 2864: 2863: 2853: 2847: 2846: 2841:. Archived from 2835: 2829: 2828: 2814: 2808: 2807: 2797: 2791: 2790: 2788: 2787: 2773: 2767: 2766: 2764: 2763: 2749: 2743: 2742: 2732: 2726: 2725: 2719: 2711: 2709: 2708: 2693: 2687: 2686: 2684: 2682: 2663: 2657: 2656: 2654: 2652: 2632: 2626: 2625: 2623: 2622: 2608: 2602: 2601: 2599: 2598: 2584: 2578: 2577: 2566: 2560: 2559: 2557: 2556: 2541: 2535: 2534: 2516: 2507: 2506: 2504: 2503: 2480: 2474: 2473: 2471: 2470: 2455: 2449: 2436: 2430: 2429: 2411: 2398: 2397: 2395: 2394: 2379: 2373: 2372: 2370: 2368: 2345: 2339: 2338: 2336: 2335: 2320: 2309: 2308: 2306: 2305: 2290: 2284: 2283: 2281: 2280: 2265: 2259: 2258: 2256: 2255: 2240: 2234: 2233: 2231: 2230: 2215: 2200:vehicular combat 2046: 2019:with a sense of 1970: 1969: 1968: 1964: 1963: 1959: 1958: 1954: 1953: 1949: 1948: 1933: 1932: 1931: 1927: 1926: 1922: 1921: 1917: 1916: 1912: 1911: 1858: 1857: 1856: 1852: 1851: 1847: 1846: 1842: 1841: 1837: 1836: 1814: 1729: 1710: 1684: 1672:in 1993 praised 1659:The Wizard of Oz 1645: 1644: 1643: 1639: 1638: 1634: 1633: 1629: 1628: 1624: 1623: 1606: 1605: 1604: 1600: 1599: 1595: 1594: 1590: 1589: 1585: 1584: 1577: 1576: 1575: 1571: 1570: 1566: 1565: 1561: 1560: 1556: 1555: 1533: 1159:Special Editions 1138: 1097:nuclear meltdown 1023:Electronic Arts' 644:deficit spending 547: 538: 528:Game Boy Advance 523:February 3, 1998 522: 506: 497: 482:February 6, 1996 481: 466:December 8, 1995 465: 457:October 11, 1995 456: 447: 431: 422: 413: 397: 395: 381: 365: 349: 333: 317: 315: 301: 299: 269:Game Boy Advance 198:Justin McCormick 144: 133: 122:Game Boy Advance 114: 103: 94: 45: 33: 21: 5149: 5148: 5144: 5143: 5142: 5140: 5139: 5138: 4944:Imagineer games 4854: 4853: 4852: 4847: 4833: 4701:Development of 4684: 4644: 4591: 4571:Expansion packs 4551: 4426: 4376: 4367:Expansion packs 4351: 4347:Expansion packs 4331: 4260: 4185: 4030: 3949: 3881: 3877:Electronic Arts 3863: 3855: 3824: 3796: 3795: 3792: 3787: 3786: 3761: 3757: 3752: 3738: 3737: 3733: 3724: 3722: 3708: 3707: 3703: 3685: 3684: 3680: 3660: 3659: 3655: 3646:. No. 97. 3639: 3638: 3634: 3625:. No. 91. 3618: 3617: 3613: 3597: 3596: 3592: 3582: 3580: 3566: 3565: 3561: 3547: 3546: 3539: 3532:Next Generation 3529: 3528: 3521: 3514:Next Generation 3511: 3510: 3503: 3489: 3488: 3481: 3476: 3469: 3457: 3456: 3449: 3439: 3437: 3422: 3421: 3414: 3401: 3391: 3374: 3373: 3369: 3360: 3358: 3349: 3348: 3344: 3332: 3328: 3327: 3323: 3311: 3307: 3306: 3302: 3292: 3290: 3275: 3274: 3270: 3263:Next Generation 3260: 3259: 3255: 3239: 3238: 3234: 3218: 3217: 3213: 3193: 3192: 3188: 3173: 3172: 3168: 3155: 3154: 3150: 3141:. Now Playing. 3139:"These Just In" 3137: 3136: 3132: 3118: 3117: 3113: 3104: 3102: 3092: 3091: 3087: 3077: 3075: 3061: 3060: 3056: 3046: 3044: 3030: 3029: 3025: 3008:"The Game Room" 3005: 3004: 3000: 2992: 2981: 2973: 2972: 2968: 2948: 2947: 2943: 2933: 2931: 2918: 2917: 2913: 2896: 2895: 2891: 2872: 2871: 2867: 2855: 2854: 2850: 2837: 2836: 2832: 2823:. No. 61. 2816: 2815: 2811: 2799: 2798: 2794: 2785: 2783: 2775: 2774: 2770: 2761: 2759: 2751: 2750: 2746: 2738:Next Generation 2734: 2733: 2729: 2712: 2706: 2704: 2697:"Archived copy" 2695: 2694: 2690: 2680: 2678: 2665: 2664: 2660: 2650: 2648: 2634: 2633: 2629: 2620: 2618: 2610: 2609: 2605: 2596: 2594: 2586: 2585: 2581: 2568: 2567: 2563: 2554: 2552: 2543: 2542: 2538: 2531: 2518: 2517: 2510: 2501: 2499: 2482: 2481: 2477: 2468: 2466: 2457: 2456: 2452: 2446:Wayback Machine 2437: 2433: 2426: 2413: 2412: 2401: 2392: 2390: 2381: 2380: 2376: 2366: 2364: 2357:Electronic Arts 2347: 2346: 2342: 2333: 2331: 2322: 2321: 2312: 2303: 2301: 2292: 2291: 2287: 2278: 2276: 2267: 2266: 2262: 2253: 2251: 2242: 2241: 2237: 2228: 2226: 2223:Chicago Tribune 2217: 2216: 2212: 2208: 2108: 2093: 2072:Next Generation 2044: 2033:Next Generation 2031:A reviewer for 1988: 1966: 1961: 1956: 1951: 1929: 1924: 1919: 1914: 1902:Next Generation 1854: 1849: 1844: 1839: 1809: 1805: 1767:placed 13th on 1761:Next Generation 1727: 1714:Master of Orion 1708: 1682: 1650: 1641: 1636: 1631: 1626: 1602: 1597: 1592: 1587: 1579: 1573: 1568: 1563: 1558: 1528: 1524: 1508:SimCity 2000 SE 1496: 1488: 1486:(IBM OS/2 Warp) 1472: 1440: 1434: 1412: 1374: 1344: 1328:Super NES Mouse 1308: 1306:/Super Famicom) 1285: 1271: 1234: 1212:produced videos 1208:SimCity 2000-SE 1168: 1161: 1136: 1117:palette cycling 1066: 989: 973:Flint, Michigan 965:Davenport, Iowa 670: 613:Apple Macintosh 608:SimCity Classic 554: 551: 542: 533: 526: 517: 510: 501: 492: 485: 476: 469: 460: 451: 442: 435: 426: 417: 408: 401: 392: 385: 376: 369: 360: 353: 344: 337: 328: 321: 312: 305: 296: 287: 286: 197: 195: 184: 182: 180: 178: 166: 153: 150: 139: 128: 124: 120: 109: 98: 89: 82: 78: 72: 71: 31: 30:1993 video game 28: 27:1993 video game 23: 22: 15: 12: 11: 5: 5147: 5145: 5137: 5136: 5131: 5126: 5121: 5116: 5111: 5106: 5101: 5096: 5091: 5086: 5081: 5076: 5071: 5066: 5061: 5056: 5051: 5046: 5041: 5036: 5031: 5026: 5021: 5016: 5011: 5006: 5001: 4996: 4991: 4986: 4981: 4976: 4971: 4966: 4961: 4956: 4951: 4946: 4941: 4936: 4931: 4926: 4921: 4916: 4914:Full Fat games 4911: 4909:FM Towns games 4906: 4901: 4896: 4891: 4886: 4881: 4876: 4871: 4866: 4856: 4855: 4849: 4848: 4838: 4835: 4834: 4832: 4831: 4830: 4829: 4822: 4820:Sims Community 4817: 4810: 4803: 4796: 4789: 4784: 4782:Rawson Stovall 4779: 4769: 4768: 4767: 4760: 4753: 4741: 4740: 4739: 4732: 4725: 4718: 4706: 4698: 4692: 4690: 4686: 4685: 4683: 4682: 4680:Jacques Servin 4677: 4672: 4667: 4662: 4656: 4654: 4650: 4649: 4646: 4645: 4643: 4642: 4635: 4628: 4621: 4614: 4607: 4599: 4597: 4593: 4592: 4590: 4589: 4582: 4574: 4572: 4565: 4557: 4556: 4553: 4552: 4550: 4549: 4542: 4535: 4528: 4521: 4514: 4507: 4506: 4505: 4502:Apartment Pets 4498: 4491: 4484: 4479: 4468: 4461: 4454: 4447: 4436: 4434: 4428: 4427: 4425: 4424: 4417: 4410: 4403: 4396: 4388: 4386: 4378: 4377: 4375: 4374: 4369: 4363: 4361: 4353: 4352: 4350: 4349: 4343: 4341: 4333: 4332: 4330: 4329: 4326:Apartment Life 4322: 4315: 4308: 4301: 4294: 4287: 4280: 4272: 4270: 4262: 4261: 4259: 4258: 4251: 4244: 4237: 4230: 4223: 4216: 4208: 4206: 4195: 4187: 4186: 4184: 4183: 4176: 4169: 4159: 4152: 4145: 4142:Sim Theme Park 4138: 4131: 4124: 4117: 4110: 4103: 4096: 4089: 4082: 4075: 4068: 4061: 4054: 4046: 4044: 4036: 4035: 4032: 4031: 4029: 4028: 4021: 4014: 4013: 4012: 4000: 3993: 3986: 3979: 3972: 3965: 3957: 3955: 3951: 3950: 3948: 3947: 3939: 3938: 3937: 3923: 3916: 3909: 3900: 3898: 3891: 3883: 3882: 3880: 3879: 3874: 3868: 3865: 3864: 3856: 3854: 3853: 3846: 3839: 3831: 3822: 3821: 3813: 3802: 3791: 3790:External links 3788: 3785: 3784: 3754: 3753: 3751: 3750: 3731: 3701: 3678: 3673:ABC Publishing 3653: 3632: 3611: 3590: 3559: 3552:. No. 1. 3537: 3519: 3501: 3494:. No. 2. 3479: 3467: 3447: 3412: 3367: 3342: 3321: 3300: 3268: 3253: 3232: 3211: 3186: 3166: 3148: 3130: 3111: 3095:"SimCity 2000" 3085: 3054: 3023: 2998: 2975:Bradshaw, Lucy 2966: 2941: 2911: 2889: 2865: 2848: 2845:on 2015-05-30. 2830: 2809: 2792: 2768: 2744: 2727: 2688: 2658: 2627: 2603: 2579: 2561: 2536: 2529: 2508: 2475: 2450: 2431: 2424: 2399: 2374: 2340: 2326:. 2006-04-04. 2310: 2285: 2260: 2235: 2209: 2207: 2204: 2203: 2202: 2175: 2155: 2148:user interface 2107: 2104: 2092: 2089: 2017:urban planners 2013:arcade shooter 1985: 1984: 1981: 1973: 1972: 1942: 1936: 1935: 1905: 1897: 1896: 1893: 1885: 1884: 1881: 1873: 1872: 1871:6.125/10 (PS1) 1869: 1861: 1860: 1830: 1822: 1821: 1818: 1807: 1804: 1801: 1647: 1646: 1617: 1609: 1608: 1549: 1541: 1540: 1537: 1526: 1523: 1520: 1495: 1492: 1487: 1481: 1471: 1465: 1455:SimCity game. 1436:Main article: 1433: 1428: 1411: 1405: 1373: 1367: 1343: 1337: 1307: 1297: 1284: 1278: 1270: 1267: 1248:user interface 1233: 1228: 1197:All expansions 1167: 1162: 1160: 1157: 1102:Alongside the 1081:expansion pack 1065: 1062: 988: 985: 953:Hurricane Hugo 778:railway tracks 706:near-isometric 669: 666: 578: 577: 572: 568: 567: 562: 556: 555: 553: 552: 550: 549: 540: 530: 525: 524: 514: 509: 508: 499: 489: 484: 483: 473: 468: 467: 458: 449: 439: 434: 433: 424: 415: 405: 400: 399: 389: 384: 383: 373: 368: 367: 357: 352: 351: 341: 336: 335: 325: 320: 319: 309: 304: 303: 293: 284: 283: 282: 280: 276: 275: 273:Windows Mobile 218: 212: 211: 204: 200: 199: 192: 186: 185: 175: 169: 168: 161: 155: 154: 152: 151: 149: 148: 137: 125: 119: 118: 107: 96: 86: 69: 68: 67: 65: 59: 58: 53: 47: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 5146: 5135: 5132: 5130: 5127: 5125: 5124:Windows games 5122: 5120: 5117: 5115: 5112: 5110: 5107: 5105: 5102: 5100: 5097: 5095: 5092: 5090: 5087: 5085: 5082: 5080: 5077: 5075: 5072: 5070: 5067: 5065: 5062: 5060: 5057: 5055: 5052: 5050: 5047: 5045: 5042: 5040: 5037: 5035: 5032: 5030: 5027: 5025: 5022: 5020: 5017: 5015: 5012: 5010: 5007: 5005: 5002: 5000: 4997: 4995: 4992: 4990: 4987: 4985: 4982: 4980: 4977: 4975: 4972: 4970: 4967: 4965: 4962: 4960: 4957: 4955: 4952: 4950: 4947: 4945: 4942: 4940: 4937: 4935: 4932: 4930: 4927: 4925: 4922: 4920: 4917: 4915: 4912: 4910: 4907: 4905: 4902: 4900: 4897: 4895: 4892: 4890: 4887: 4885: 4884:Artdink games 4882: 4880: 4877: 4875: 4872: 4870: 4867: 4865: 4862: 4861: 4859: 4846: 4836: 4828: 4827: 4823: 4821: 4818: 4816: 4815: 4811: 4809: 4808: 4804: 4802: 4801: 4797: 4795: 4794: 4790: 4788: 4785: 4783: 4780: 4778: 4775: 4774: 4773: 4770: 4766: 4765: 4761: 4759: 4758: 4754: 4752: 4751: 4747: 4746: 4745: 4742: 4738: 4737: 4733: 4731: 4730: 4726: 4724: 4723: 4719: 4717: 4716: 4712: 4711: 4710: 4707: 4705: 4704: 4699: 4697: 4694: 4693: 4691: 4687: 4681: 4678: 4676: 4675:Lucy Bradshaw 4673: 4671: 4668: 4666: 4663: 4661: 4658: 4657: 4655: 4651: 4641: 4640: 4636: 4634: 4633: 4629: 4627: 4626: 4622: 4620: 4619: 4615: 4613: 4612: 4608: 4606: 4605: 4601: 4600: 4598: 4594: 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4160: 4158: 4157: 4153: 4151: 4150: 4146: 4144: 4143: 4139: 4137: 4136: 4132: 4130: 4129: 4125: 4123: 4122: 4118: 4116: 4115: 4111: 4109: 4108: 4104: 4102: 4101: 4097: 4095: 4094: 4090: 4088: 4087: 4083: 4081: 4080: 4076: 4074: 4073: 4069: 4067: 4066: 4062: 4060: 4059: 4055: 4053: 4052: 4048: 4047: 4045: 4042: 4037: 4027: 4026: 4022: 4020: 4019: 4015: 4011: 4008: 4007: 4006: 4005: 4001: 3999: 3998: 3994: 3992: 3991: 3987: 3985: 3984: 3980: 3978: 3977: 3973: 3971: 3970: 3966: 3964: 3963: 3959: 3958: 3956: 3952: 3945: 3944: 3940: 3936: 3935: 3931: 3930: 3929: 3928: 3924: 3922: 3921: 3917: 3915: 3914: 3910: 3907: 3906: 3902: 3901: 3899: 3895: 3892: 3890: 3889: 3884: 3878: 3875: 3873: 3870: 3869: 3866: 3862: 3860: 3852: 3847: 3845: 3840: 3838: 3833: 3832: 3829: 3825: 3819: 3818: 3814: 3812: 3808: 3807: 3803: 3799: 3794: 3793: 3789: 3781: 3777: 3773: 3772:HAL Labratory 3769: 3765: 3759: 3756: 3746: 3742: 3735: 3732: 3720: 3716: 3712: 3705: 3702: 3697: 3693: 3689: 3682: 3679: 3674: 3670: 3669: 3664: 3657: 3654: 3649: 3645: 3644: 3636: 3633: 3628: 3624: 3623: 3615: 3612: 3607: 3603: 3602: 3594: 3591: 3578: 3574: 3570: 3563: 3560: 3555: 3551: 3544: 3542: 3538: 3533: 3526: 3524: 3520: 3515: 3508: 3506: 3502: 3497: 3493: 3486: 3484: 3480: 3474: 3472: 3468: 3463: 3462: 3454: 3452: 3448: 3435: 3431: 3430: 3425: 3419: 3417: 3413: 3408: 3403:|author= 3396: 3388: 3384: 3383: 3378: 3371: 3368: 3357:on 2007-08-30 3356: 3352: 3346: 3343: 3338: 3331: 3325: 3322: 3317: 3310: 3304: 3301: 3293:September 19, 3288: 3284: 3283: 3278: 3272: 3269: 3264: 3257: 3254: 3249: 3248: 3243: 3236: 3233: 3228: 3227: 3222: 3215: 3212: 3207: 3203: 3202: 3197: 3190: 3187: 3182: 3181: 3176: 3170: 3167: 3162: 3158: 3152: 3149: 3144: 3140: 3134: 3131: 3126: 3122: 3115: 3112: 3100: 3096: 3089: 3086: 3073: 3069: 3065: 3058: 3055: 3042: 3038: 3034: 3027: 3024: 3019: 3015: 3014: 3009: 3002: 2999: 2991: 2987: 2980: 2976: 2970: 2967: 2962: 2958: 2957: 2952: 2945: 2942: 2929: 2925: 2924:www.cdmag.com 2921: 2915: 2912: 2907: 2903: 2899: 2893: 2890: 2885: 2881: 2880: 2875: 2869: 2866: 2861: 2860: 2852: 2849: 2844: 2840: 2834: 2831: 2826: 2822: 2821: 2813: 2810: 2805: 2804: 2796: 2793: 2782: 2778: 2772: 2769: 2758: 2754: 2748: 2745: 2740: 2739: 2731: 2728: 2723: 2717: 2702: 2698: 2692: 2689: 2676: 2672: 2668: 2662: 2659: 2646: 2642: 2638: 2631: 2628: 2617: 2613: 2607: 2604: 2593: 2589: 2583: 2580: 2575: 2571: 2565: 2562: 2550: 2546: 2540: 2537: 2532: 2530:9780782116649 2526: 2522: 2515: 2513: 2509: 2497: 2493: 2489: 2487: 2479: 2476: 2464: 2460: 2459:"Neil Gaiman" 2454: 2451: 2447: 2443: 2440: 2435: 2432: 2427: 2425:1-55958-192-1 2421: 2417: 2410: 2408: 2406: 2404: 2400: 2388: 2384: 2378: 2375: 2362: 2358: 2354: 2350: 2344: 2341: 2329: 2325: 2319: 2317: 2315: 2311: 2300:on 2000-09-01 2299: 2295: 2289: 2286: 2275:on 1998-06-11 2274: 2270: 2264: 2261: 2249: 2245: 2239: 2236: 2224: 2220: 2214: 2211: 2205: 2201: 2198:missions and 2197: 2193: 2190:based on the 2189: 2185: 2181: 2180: 2176: 2173: 2169: 2165: 2161: 2160: 2156: 2153: 2149: 2145: 2141: 2137: 2136: 2132: 2131: 2130: 2128: 2123: 2121: 2117: 2113: 2105: 2103: 2100: 2099: 2090: 2088: 2085: 2081: 2077: 2073: 2069: 2065: 2061: 2060: 2054: 2052: 2051: 2043: 2039: 2034: 2029: 2026: 2022: 2018: 2014: 2009: 2008: 2002: 2000: 1999: 1994: 1993: 1982: 1980: 1979: 1975: 1974: 1943: 1941: 1938: 1937: 1906: 1904: 1903: 1899: 1898: 1894: 1892: 1891: 1887: 1886: 1882: 1880: 1879: 1875: 1874: 1870: 1868: 1867: 1863: 1862: 1831: 1829: 1828: 1824: 1823: 1812:Review scores 1803:Console ports 1802: 1800: 1798: 1794: 1793: 1787: 1785: 1784:Origins Award 1781: 1776: 1774: 1770: 1766: 1762: 1758: 1754: 1753: 1748: 1744: 1743: 1737: 1735: 1734: 1726: 1725: 1720: 1716: 1715: 1707: 1703: 1699: 1695: 1693: 1688: 1681: 1680: 1675: 1671: 1670: 1665: 1661: 1660: 1655: 1618: 1616: 1615: 1611: 1610: 1550: 1548: 1547: 1543: 1542: 1531:Review scores 1521: 1519: 1517: 1513: 1512:Lucy Bradshaw 1509: 1505: 1501: 1493: 1491: 1485: 1482: 1480: 1477: 1469: 1466: 1460: 1456: 1454: 1449: 1448:Nintendo 64DD 1445: 1439: 1432: 1429: 1427: 1423: 1421: 1417: 1410:(Nintendo 64) 1409: 1406: 1404: 1402: 1398: 1394: 1389: 1387: 1381: 1379: 1372:(PlayStation) 1371: 1368: 1366: 1363: 1361: 1355: 1353: 1349: 1342:(Sega Saturn) 1341: 1338: 1336: 1332: 1329: 1323: 1321: 1317: 1313: 1312:HAL Labratory 1305: 1301: 1298: 1296: 1294: 1290: 1282: 1279: 1277: 1275: 1268: 1266: 1264: 1259: 1257: 1253: 1249: 1244: 1242: 1238: 1232: 1229: 1227: 1223: 1219: 1217: 1213: 1209: 1204: 1202: 1198: 1194: 1191: 1187: 1183: 1182:CD Collection 1179: 1178: 1173: 1166: 1163: 1158: 1156: 1154: 1153: 1148: 1147: 1142: 1141:SimCity 2000. 1135: 1134: 1129: 1125: 1120: 1118: 1113: 1109: 1105: 1100: 1098: 1094: 1090: 1086: 1082: 1075: 1070: 1063: 1061: 1059: 1058:city planning 1053: 1051: 1047: 1043: 1039: 1033: 1031: 1027: 1024: 1018: 1014: 1012: 1011: 1002: 998: 993: 986: 984: 982: 978: 974: 970: 966: 962: 958: 954: 950: 944: 942: 938: 937: 932: 928: 919: 915: 913: 912:advice column 909: 905: 901: 897: 893: 889: 885: 884:opinion polls 881: 877: 872: 869: 864: 862: 857: 855: 850: 845: 841: 839: 835: 831: 827: 823: 822:wind turbines 819: 815: 811: 807: 803: 799: 795: 791: 787: 783: 779: 775: 771: 767: 763: 759: 755: 751: 747: 743: 739: 734: 732: 728: 724: 720: 716: 715: 710: 707: 703: 699: 695: 691: 690: 685: 684: 674: 667: 665: 663: 659: 655: 651: 649: 645: 641: 636: 632: 630: 626: 622: 618: 614: 610: 609: 604: 600: 596: 593: 590: 589:city-building 586: 585: 576: 575:Single-player 573: 569: 566: 565:City-building 563: 561: 557: 545: 541: 536: 532: 531: 529: 520: 516: 515: 513: 507:November 1996 504: 500: 495: 491: 490: 488: 479: 475: 474: 472: 463: 459: 454: 450: 445: 441: 440: 438: 429: 425: 423:November 1996 420: 416: 411: 407: 406: 404: 391: 390: 388: 382:December 1994 379: 375: 374: 372: 363: 359: 358: 356: 347: 343: 342: 340: 334:November 1994 331: 327: 326: 324: 318:February 1994 311: 310: 308: 302:December 1993 295: 294: 292: 289: 285:December 1993 281: 277: 274: 270: 266: 262: 258: 254: 250: 246: 242: 238: 234: 230: 226: 222: 219: 217: 213: 210: 209: 205: 201: 193: 191: 187: 181:Kelli Pearson 176: 174: 170: 165: 162: 160: 156: 147: 142: 138: 136: 131: 127: 126: 123: 117: 112: 108: 106: 101: 97: 92: 88: 87: 85: 81: 77: 74: 66: 64: 60: 57: 54: 52: 48: 44: 39: 34: 19: 4824: 4812: 4805: 4798: 4791: 4771: 4762: 4757:The Tower SP 4755: 4748: 4743: 4734: 4727: 4720: 4713: 4708: 4702: 4670:Jerry Martin 4637: 4630: 4623: 4616: 4609: 4602: 4584: 4577: 4560: 4544: 4537: 4530: 4523: 4516: 4509: 4500: 4493: 4486: 4473:for console 4470: 4463: 4456: 4449: 4439: 4419: 4412: 4405: 4398: 4391: 4381: 4356: 4336: 4324: 4317: 4310: 4303: 4296: 4289: 4282: 4275: 4265: 4255:Makin' Magic 4253: 4246: 4239: 4232: 4225: 4218: 4213:Livin' Large 4211: 4201: 4190: 4178: 4171: 4161: 4154: 4147: 4140: 4133: 4126: 4119: 4112: 4105: 4098: 4091: 4084: 4077: 4070: 4063: 4056: 4049: 4040: 4023: 4016: 4002: 3995: 3988: 3981: 3974: 3967: 3960: 3941: 3932: 3925: 3920:SimCity 3000 3918: 3913:SimCity 2000 3912: 3911: 3903: 3886: 3858: 3823: 3817:SimCity 2000 3816: 3806:SimCity 2000 3805: 3758: 3744: 3734: 3723:. Retrieved 3704: 3692:The Guardian 3691: 3681: 3666: 3656: 3641: 3635: 3620: 3614: 3599: 3593: 3581:. Retrieved 3577:the original 3572: 3562: 3549: 3531: 3513: 3491: 3459: 3438:. Retrieved 3427: 3395:cite journal 3386: 3380: 3376: 3370: 3359:. Retrieved 3355:the original 3345: 3336: 3324: 3315: 3303: 3291:. Retrieved 3280: 3271: 3262: 3256: 3245: 3241: 3235: 3224: 3220: 3214: 3205: 3199: 3195: 3189: 3178: 3169: 3160: 3151: 3142: 3133: 3124: 3114: 3103:. Retrieved 3098: 3088: 3076:. Retrieved 3072:the original 3067: 3057: 3045:. Retrieved 3041:the original 3036: 3026: 3018:the original 3011: 3001: 2969: 2961:the original 2954: 2944: 2932:. Retrieved 2928:the original 2923: 2920:"E3 Feature" 2914: 2901: 2892: 2879:N64 Magazine 2877: 2868: 2857: 2851: 2843:the original 2833: 2818: 2812: 2801: 2795: 2784:. Retrieved 2780: 2771: 2760:. Retrieved 2756: 2747: 2736: 2730: 2705:. Retrieved 2691: 2679:. Retrieved 2670: 2661: 2649:. Retrieved 2640: 2630: 2619:. Retrieved 2615: 2606: 2595:. 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Retrieved 2225:. 1993-12-16 2222: 2213: 2191: 2183: 2177: 2172:SimCity 2000 2171: 2167: 2164:SimCity 2000 2163: 2157: 2152:SimCity 2000 2151: 2133: 2127:SimCity 2000 2126: 2124: 2116:SimCity 2000 2115: 2109: 2096: 2094: 2079: 2075: 2071: 2057: 2055: 2048: 2041: 2037: 2032: 2030: 2024: 2005: 2004:Ed Lomas of 2003: 1996: 1990: 1989: 1976: 1939: 1900: 1888: 1876: 1864: 1825: 1796: 1790: 1788: 1780:SimCity 2000 1779: 1777: 1765:SimCity 2000 1764: 1760: 1757:SimCity 2000 1756: 1750: 1747:SimCity 2000 1746: 1740: 1738: 1731: 1722: 1718: 1712: 1705: 1702:Codie awards 1698:SimCity 2000 1697: 1696: 1691: 1687:SimCity 2000 1686: 1677: 1674:SimCity 2000 1673: 1667: 1657: 1653: 1651: 1612: 1544: 1516:SimCity 2000 1515: 1507: 1500:SimCity 2000 1499: 1497: 1489: 1483: 1476:SimCity 2000 1475: 1473: 1468:SimCity 2000 1467: 1443: 1441: 1430: 1424: 1416:SimCity 2000 1415: 1413: 1408:SimCity 2000 1407: 1390: 1382: 1375: 1370:SimCity 2000 1369: 1364: 1356: 1345: 1340:SimCity 2000 1339: 1333: 1324: 1309: 1300:SimCity 2000 1299: 1286: 1281:SimCity 2000 1280: 1274:SimCity 2000 1273: 1272: 1260: 1255: 1245: 1236: 1235: 1230: 1224: 1220: 1207: 1205: 1200: 1196: 1181: 1176: 1175: 1172:SimCity 2000 1171: 1169: 1164: 1150: 1144: 1140: 1133:SimCity 3000 1131: 1127: 1124:Eiffel Tower 1121: 1111: 1107: 1103: 1101: 1095:attack, two 1088: 1085:SimCity 2000 1084: 1078: 1073: 1054: 1034: 1026:Deluxe Paint 1019: 1015: 1008: 1005: 945: 934: 927:SimCity 2000 926: 924: 907: 903: 899: 888:SimCity 2000 887: 865: 858: 849:SimCity 2000 848: 846: 842: 834:fusion power 804:, including 802:SimCity 2000 801: 786:train depots 735: 731:road tunnels 712: 702:SimCity 2000 701: 687: 681: 679: 662:SimCity 2000 661: 658:SimCity 2000 657: 654:SimCity 2000 653: 652: 635:SimCity 2000 634: 633: 606: 584:SimCity 2000 583: 582: 581: 527: 511: 498:July 9, 1996 486: 470: 436: 414:May 26, 1995 402: 386: 370: 354: 338: 322: 306: 290: 206: 196:Brian Conrad 179:Suzie Greene 177:Jenny Martin 121: 83: 75: 63:Publisher(s) 51:Developer(s) 36:SimCity 2000 4879:Amiga games 4660:Will Wright 4482:Nintendo DS 4458:Bustin' Out 4445:(cancelled) 4432:Other games 4220:House Party 4167:(cancelled) 4079:SimRefinery 3954:Other games 3861:video games 3382:PC Gamer US 3337:GamesMaster 3316:GamesMaster 3247:PC Gamer UK 3229:(3): 32–42. 3226:PC Gamer US 3208:(3): 61–65. 3159:. Read.Me. 2681:13 December 2651:13 December 2353:simcity.com 2188:racing game 1883:6/10 (SNES) 1817:Publication 1773:GamesMaster 1752:PC Gamer UK 1742:PC Gamer US 1666:kicks in", 1536:Publication 1420:Nintendo 64 1378:PlayStation 1348:Sega Saturn 1216:Will Wright 987:Development 951:, the 1989 896:news ticker 868:pre-written 861:urban decay 854:Neil Gaiman 814:natural gas 723:water pipes 694:development 629:PlayStation 621:Sega Saturn 599:Will Wright 512:Nintendo 64 487:PlayStation 437:Sega Saturn 265:Nintendo 64 261:PlayStation 257:Sega Saturn 216:Platform(s) 190:Composer(s) 183:Eben Sorkin 167:Fred Haslam 164:Will Wright 159:Designer(s) 4858:Categories 4777:Bella Goth 4750:Yoot Tower 4665:Mike Perry 4632:Hero Arena 4471:The Sims 2 4372:Game packs 4358:The Sims 4 4338:The Sims 3 4312:Bon Voyage 4277:University 4267:The Sims 2 4180:SimAnimals 4156:SimCoaster 3897:Main games 3770:, SNES by 3762:Ported to 3725:2014-12-05 3440:28 October 3361:2007-09-18 3105:2024-09-21 2934:12 January 2825:Ziff Davis 2786:2022-01-01 2762:2022-01-01 2707:2017-02-27 2621:2022-01-01 2597:2022-01-01 2555:2015-08-29 2502:2006-07-18 2492:SC3000.COM 2469:2014-12-21 2393:2010-12-03 2334:2019-01-15 2304:2023-10-04 2279:2023-10-04 2254:2023-05-06 2248:Sega Retro 2229:2024-02-19 2206:References 2064:killer app 2021:civic duty 1934:(SAT, PS1) 1895:7/10 (PS1) 1444:SimCity 64 1438:SimCity 64 1431:SimCity 64 1052:of space. 876:technology 774:bus depots 762:arcologies 719:elevations 595:video game 592:simulation 194:Sue Kasper 5009:THQ games 4904:DOS games 4639:Darkspore 4611:Creatures 4596:Spin-offs 4441:SimsVille 4421:SkyHeroes 4284:Nightlife 4248:Superstar 4241:Unleashed 4163:SimsVille 4149:SimSafari 4128:SimCopter 4093:SimHealth 3997:Societies 3969:SimCopter 3934:Rush Hour 3927:SimCity 4 3811:MobyGames 3099:InfoWorld 2192:SimCopter 2168:SimCopter 2159:SimCopter 2135:SimHealth 2114:acquired 2091:Promotion 1983:86% (SAT) 1808:Reception 1799:of fun". 1789:In 1998, 1778:In 1995, 1669:InfoWorld 1664:the color 1527:Reception 1494:Reception 1316:Imagineer 1283:(RISC OS) 1146:SimCopter 1064:Expansion 983:in 2007. 981:Manhattan 977:Hollywood 880:disasters 871:newspaper 830:waterfall 790:zone land 758:hospitals 746:libraries 648:game over 631:in 1996. 291:Macintosh 253:Super NES 221:Macintosh 173:Artist(s) 95:Imagineer 80:Imagineer 4845:Category 4772:The Sims 4744:SimTower 4539:FreePlay 4525:Medieval 4518:Carnival 4495:Castaway 4465:The Urbz 4319:FreeTime 4234:Vacation 4227:Hot Date 4203:The Sims 4192:The Sims 4135:SimTunes 4086:SimTower 4051:SimEarth 3780:Full Fat 3719:Archived 3696:Archived 3668:Compute! 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Index

Fred Haslam (game designer)

Developer(s)
Maxis
Publisher(s)
Imagineer
JP
NA
Black Pearl Software
EU
THQ
NA
Destination Software
EU
Zoo Digital Publishing
Designer(s)
Will Wright
Artist(s)
Composer(s)
SimCity
Platform(s)
Macintosh
MS-DOS
Amiga
RISC OS
PC-98
FM Towns
Microsoft Windows
OS/2
Super NES

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