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162:, etc.) are scattered around the camp and inside various buildings such as a barn, a church and a cabin. Once picked up, they can be used to confront Jason. There are five levels in the game and each time the player assumes the role of another character. The character assignment is random at the start of the round. The game uses an early
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The player can roam freely around the scenery and walk both inside and outside buildings. Jason, as well as other characters, do the same. It is the player's task to make sure their friends do not get killed by Jason, who often appears disguised as one of them, unless he is hit once and becomes
237:
In regards to the game's controversial marketing and the criticism that children can buy the game, Dominic
Wheatley stated that "Many X-rated films are accompanied by books which are often more vivid in their descriptions and yet under 18s can buy those. We are trying to amuse people —
611:
The game's main appeal was the obvious horror elements, which included atmospheric music and digitized screams. Some criticized that it changed elements from the franchise, such as Jason being dressed all in black, which has nothing in common with his appearance from the movies.
263:" trip to New York. In a 1987 interview, Mark Strachan, co-founder of Domark, called the game "something I'd rather forget about", and said that the game's quality issues stemmed from being made by inexperienced programmers.
204:
in London, England. In the cellar of the pub, Dominic
Wheatley, co-founder of Domark burst through a solid door dressed as Jason and holding a cleaver, scaring the assembled journalists. According to
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ran ads for the game and prominently featured Jason
Voorhees on the cover of issue #23, which caused the magazine to receive many complaints from parents, including one woman who also wrote to the
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were withdrawn by Domark due to complaints about their violent content, and the cover was redesigned. Another redesigned version of the cover was used for copies sold at
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view along with a more traditional side view, depending on the character's location. The game also features a "fear meter", in the form of a
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consistent with the film franchise. For example, when a character is killed by Jason, sometimes there is a scream followed by a
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described the game's advertising as being "the subject of much controversy"; in March 1986 it was reported that ads for
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117:) is the first game adaptation based on the films of the same name. It was released in 1986 by Domark for the
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re-released the game as a budget title. To promote the game, Domark ran a trivia contest in
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1504:[Friday the 13th The Computer game - the flop of the day Friday the 13th].
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The game received otherwise negative reviews, regardless of the platform.
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1502:"Friday the 13th The Computer game - der flop des tages Friday the 13th"
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visible as a man dressed in black. Various improvised weapons (e.g., a
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1227:(in Spanish). No. 10. Hobby Press. March 1986. p. 18.
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739:"Remembering the 'Friday the 13th' Video Game That Time Forgot"
711:
772:
The World of Scary Video Games: A Study in
Videoludic Horror
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to a graphic image of a machete embedded into their head.
804:
Horror Video Games: Essays on the Fusion of Fear and Play
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will not incite anyone to run around and hurt someone."
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860:"D-D-Domark's N-N-New G-G-Game... Friday the 13th!"
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1187:"Mark Strachan - The man who put Mark into Domark"
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1840:Freddy vs. Jason vs. Ash: The Nightmare Warriors
1722:Friday the 13th Part VIII: Jason Takes Manhattan
1334:Gilbert, Jason (April 1986). "Friday the 13th".
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1125:"C+VG FEB Software Reviews - Friday the 13th"
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245:The game came packaged with two capsules of
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1133:. No. 52. February 1986. p. 35.
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200:. The game was revealed to journalists at
36:
27:
1068:EMAP Business & Computer Publications
1033:EMAP Business & Computer Publications
1510:(in German). Tronic-Verlag. p. 18.
1219:"La venganza de Jason - Friday the 13th"
797:
795:
259:magazine, with two winners receiving a "
137:. The player's goal is to find and kill
2051:Friday the 13th (franchise) video games
1715:Friday the 13th Part VII: The New Blood
1443:EMAP Business and Computer Publications
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829:
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699:
7:
1729:Jason Goes to Hell: The Final Friday
1708:Friday the 13th Part VI: Jason Lives
707:"Friday the 13th: The Computer Game"
279:
1858:He's Back (The Man Behind the Mask)
543:
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178:title, the game included scenes of
176:Nintendo Entertainment System (NES)
108:Friday the 13th: The Computer Game
1893:Friday the 13th: The Computer Game
1694:Friday the 13th: The Final Chapter
838:"Friday the 13th for Commodore 64"
14:
1152:Spencer, Jeremy (December 1985).
858:Spencer, Jeremy (December 1985).
650:"one of the worst tie-ins ever".
493:
454:
320:
1990:
1989:
1701:Friday the 13th: A New Beginning
1469:"Screen Shots - Friday the 13th"
1433:"Screen Scene - Friday the 13th"
1309:Hamlett, Gordon (January 1986).
961:Mangram, Lloyd (February 1986).
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1801:Church of the Divine Psychopath
1363:Moss, Andy (26 December 1986).
1185:Eddy, Richard (February 1987).
928:Gilbert, John (February 1988).
737:John Squires (21 August 2014).
1915:Friday the 13th: Killer Puzzle
1500:Zimmermann, Bernd (May 1986).
1431:Lacey, Eugene (January 1986).
1102:. July 1989. pp. 54, 55.
997:Hamlett, Gordon (April 1986).
836:Judge Greg (1 December 2014).
670:Candy, Robin (December 1987).
1:
2056:Video games set in New Jersey
1321:Argus Specialist Publications
1288:Argus Specialist Publications
1276:Doyle, Eric (February 1986).
1257:. February 1986. p. 15.
1009:Argus Specialist Publications
778:. pp. 45, 223, 224 443.
18:For the 2017 video game, see
2036:Europe-exclusive video games
802:Bernard Perron, ed. (2009).
234:stores, omitting the knife.
1769:Friday the 13th: The Series
1479:Sportscene Specialist Press
1373:. Vol. 5, no. 1.
1342:Sportscene Specialist Press
1070:. January 1986. p. 7.
1035:. March 1986. p. 114.
129:. The game was released on
2092:
1607:at SpectrumComputing.co.uk
1412:. June 1986. p. 130.
17:
2071:Single-player video games
1985:
1908:Friday the 13th: The Game
1650:
1467:Hughes, Gwyn (May 1986).
930:"The Chainstore Massacre"
904:. June 1986. p. 51.
283:
280:
249:, which was omitted when
194:Domark based the game on
35:
20:Friday the 13th: The Game
2041:1980s horror video games
1833:Freddy vs. Jason vs. Ash
1687:Friday the 13th Part III
1507:Aktueller Software Markt
1370:Popular Computing Weekly
1058:"Friday 13: too violent"
587:Aktueller Software Markt
486:Popular Computing Weekly
999:"Friday the Thirteenth"
963:"Lloyd Mangram's Forum"
770:Bernard Perron (2018).
202:Ye Olde Cheshire Cheese
1680:Friday the 13th Part 2
1130:Computer + Video Games
303:Computer + Video Games
197:Friday the 13th Part 2
1375:Sunshine Publications
892:"Domarketting a Game"
872:. pp. 146, 148.
717:Imagine Games Network
2046:Survival video games
2026:Censored video games
220:about the incident.
172:hair standing on end
111:(often shortened to
1815:Carnival of Maniacs
1445:. pp. 28, 29.
1199:. pp. 80, 81.
975:. pp. 31, 32.
942:. pp. 93, 94.
776:Bloomsbury Academic
277:
2031:Commodore 64 games
1251:Commodore Horizons
1166:. pp. 46–48.
672:"Tie-Ins Part One"
314:Commodore Horizons
275:
170:woman's head with
2061:ZX Spectrum games
2021:Amstrad CPC games
2003:
2002:
1551:Newsfield Limited
1541:"Friday the 13th"
1539:(February 1986).
1410:Newsfield Limited
1311:"Friday the 13th"
1278:"Friday the 13th"
1197:Newsfield Limited
1164:Newsfield Limited
1100:Newsfield Limited
1095:The Games Machine
973:Newsfield Limited
940:Newsfield Limited
935:The Games Machine
902:Newsfield Limited
870:Newsfield Limited
682:Newsfield Limited
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207:The Games Machine
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1154:"Aaaaarrrgh!!!"
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1553:. p. 37.
1537:Julian Rignall
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1477:. No. 5.
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1438:Commodore User
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1377:. p. 17.
1365:"Horror story"
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1344:. p. 33.
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1316:Computer Gamer
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1290:. p. 50.
1283:Your Commodore
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1004:Computer Gamer
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816:
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785:978-1501316197
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680:. No. 4.
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1400:"Friday 13th"
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621:gave it 13%,
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276:Review scores
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135:cassette tape
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2066:Domark games
1974:
1959:Tommy Jarvis
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1599:at CPC-Power
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841:. Retrieved
803:
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742:. Retrieved
732:
720:. Retrieved
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372:6.5/10 (C64)
365:
313:
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232:John Menzies
227:
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211:
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195:
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148:
123:Commodore 64
113:
112:
107:
106:
105:
73:Commodore 64
58:Publisher(s)
46:Developer(s)
15:
1949:Ginny Field
1944:Alice Hardy
1885:Video games
1591:at Lemon 64
1090:"Censored!"
281:Publication
190:Development
127:ZX Spectrum
119:Amstrad CPC
81:ZX Spectrum
77:Amstrad CPC
68:Platform(s)
2010:Categories
1926:Characters
1869:soundtrack
1761:Television
1255:Scot Press
1224:MicromanĂa
843:10 October
744:10 October
722:11 October
654:References
479:(Spectrum)
440:(Spectrum)
296:8/10 (C64)
291:MicromanĂa
247:fake blood
1976:13 Fanboy
1808:Hell Lake
1582:MobyGames
1559:0954-867X
1533:Gary Penn
1516:0933-1867
1487:0269-6983
1451:0265-721X
1418:0954-8661
1383:0265-0509
1350:0262-5458
1296:0269-8277
1263:0265-4164
1247:"Slasher"
1233:9955-8726
1205:0952-3022
1172:0952-3022
1139:0261-3697
1108:0954-8092
1076:0262-5458
1041:0262-5458
1023:"Gremlin"
981:0954-8661
948:0954-8092
910:0954-8661
878:0954-8661
808:McFarland
690:0954-8661
642:In 1987,
604:13% (C64)
272:Reception
267:Reception
184:quick cut
164:pseudo-3D
156:pitchfork
1995:Category
1775:episodes
633:32% and
152:chainsaw
145:Gameplay
1968:Related
1736:Jason X
1546:Zzap!64
646:called
618:Zzap!64
599:Zzap!64
592:2.75/12
160:machete
95:Mode(s)
87:Release
1903:(1989)
1825:Comics
1786:Novels
1753:(2009)
1675:(1980)
1557:
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979:
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876:
814:
782:
688:
639:4/10.
168:blonde
125:, and
62:Domark
51:Domark
1874:score
1850:Music
1664:Films
1655:Media
1405:Crash
1192:Amtix
1159:Amtix
968:Crash
897:Crash
865:Crash
677:Crash
644:Crash
630:Crash
568:(C64)
524:Crash
411:(C64)
360:(C64)
284:Score
256:Amtix
213:Crash
139:Jason
1555:ISSN
1512:ISSN
1483:ISSN
1447:ISSN
1414:ISSN
1379:ISSN
1346:ISSN
1292:ISSN
1259:ISSN
1229:ISSN
1201:ISSN
1168:ISSN
1135:ISSN
1104:ISSN
1072:ISSN
1037:ISSN
977:ISSN
944:ISSN
906:ISSN
874:ISSN
845:2016
812:ISBN
780:ISBN
746:2016
724:2016
686:ISSN
308:7/10
180:gore
158:, a
154:, a
133:and
90:1986
1580:at
712:IGN
2012::
1543:.
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674:.
662:^
121:,
79:,
75:,
1860:"
1856:"
1634:e
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22:.
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