327:"On February 22, 1999, Sierra announced a reorganization of its development divisions to more keenly focus on its key products. Four development studios were closed and many development teams will be relocated to Sierra's headquarters in Bellevue, Washington. The consolidation included Synergistic, the Renton, WA based developer of Football Pro.
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applications and utilities available for download that allowed players to edit the players themselves, or download unofficial, user-created rosters. In career leagues, potential and actual ratings could be affected by such factors as training, injuries, and aging. This added a depth of realism not seen before.
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Almost every detail of a team's franchise can be customized by the owner: team name, nickname, head coach, jersey colors, stadium type (domed or outdoor), and nearest city. The last two options also have a direct influence on weather conditions, temperature, humidity, and precipitation, which in turn
146:
The second version of the game. Front Page Sports: Football Pro was the first PC football game that allowed gamers to join an online league to compete. Each week during a simulated season, league members would send their team files to a designated commissioner to simulate the games. The commissioner
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The on-field/arcade play featured three skill levels that offered full or partial control of the action and coaching duties. The game supported keyboard, mouse, and dual joysticks. Your view of the action could be changed to one of nine fixed camera positions. These views, as well as a free-floating
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Rosters and player management featured 47-man teams, complete with injured reserve, free agent pools, drafting, training camp, and trading. Players are rated from 0 to 99 in eight performance classifications. The game did not include a player editor however the gaming community had several shareware
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The graphics were completely re-tooled and supported the now-standard 3D look of most other computer games. A stadium announcer was added and the game's interface had a new updated look. The gameplay had been much improved, especially the control of the on-field action. In the past, the control had
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wrote that "a better debut" by
Dynamix "would be hard to imagine ... the award for the best football game on the market in the first attempt ... One of the top product releases of 1992". The magazine called the graphics and rotoscoped animation "very impressive", and liked the league mode and play
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The game recorded more than 300 statistical categories that could be displayed onscreen or printed. Detailed box scores were available during and after games, as well as match-ups from the previous week. League leader stats compare all teams and players in the league in a wide range of categories.
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Late last week, I met with the team leader and the general manager of the division to go over the status of the product. They had done a great job of identifying the issues within the game and outlining a strategy to get them fixed. Unfortunately, the schedule they outlined didn’t give us a solid
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stadiums and cities were now available as well and a more precise weather system was also included in the new release. Teams could also create and customize their own schedules. The '98 version also had significant improvements in
Internet multiplayer play in regards to stability and matchmaking.
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The sixth version of the game also showed many of the same issues as the '97 version that seemed to indicate a rushed release or poor quality control. Several of the new issues in the '98 version included a mix-up in the second-half kickoff if the coin-toss winner chose to kick; the game crashing
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Simple patching was not going to do it. Many fundamental changes to the underlying engine were needed and there was significant risk associated with each major change. Given the (deserved) drubbing we took when we released
Football Pro 99 “too early” I decided that I was not going to repeat that
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The '98 version did have a completely revamped user interface that was a significant improvement over prior years. Actual NFL player photos were introduced in the '98 version. In addition, arcade play was now available to play via multiplayer over the
Internet. Audio play-by-play was also added,
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or its players association, meaning that all teams and players offered were fictional, but subsequent versions starting with Front Page Sports
Football Pro '95 in 1995 included real NFL players and teams. New versions of the game were introduced each year, with the final one coming out in 1999,
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Additional announcements will be made for resolving outstanding return and reparation issues for members of the
Football Pro Home Team by Thursday, March 4. Football Pro 99 was recalled on January 21, 1999, and the Home Team was established for customers that chose to keep their version of the
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The game divides itself into three separate, but directly connected, sections: on-field action, coaching playbook, and team management. The game allows players to compete against the computer or head to head against another player and features exhibition, single season, or career/league play.
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To further compound the problems, NFL Football Pro '99 was rushed to release to meet the 1998 holiday rush in a completely unplayable state. Sierra briefly considered patching the game but then decided to abandon the series entirely in
January 1999. A recall notice was issued for the game by
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The game also featured a playbook editor. More than 200 stock plays were included with the game and were divided among standard offensive and defensive formations. Utilizing a point-and-click drawing interface, you can easily alter any of these pre-designed plays or create your own.
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Although discontinuing the line today is not a popular decision among
Football Pro customers, I am not interested in repeating mistakes of the past. It would be a greater disservice to our customers to compromise the development of Football Pro 2000 and release the wrong game
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Based on that, we made some positive changes to the management and composition of the team and set them off on a path to create a series of patches to the ’99 product during development of a plan for a full release of
Football Pro 2000 later in the
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When I authorized the recall of the
Football Pro 99 product in January, the information at hand led me to believe that the product had been released too early and that a few more months in development would give us a game we could be proud
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would run the simulation and then return updated files to owners (typically via a web page) for the next week of play. Team owners could trade players with each other, make roster moves, and function as if they were real general managers.
37:. The Front Page Sports series was notable for being one of the first football simulations to include a career mode where players aged and retired, and for the number of statistics it offered. The first game did not have a license from the
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for many had become a superior overall game primarily due to the gameplay aspects of its franchise. The Front Page Sports series in fact were still using primarily the same graphics and player animations as in the past two releases.
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Seasons can be designed in one of five league sizes divided into one or two conferences with up to three divisions each. Seasons culminate with divisional championships, postseason playoffs, and a final Super Bowl-style showdown.
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on January 21, 1999, and the game was pulled from the shelves. Lingering attachment to the series caused a few hard-core fans to attempt to fix the game on their own, but many turned their attention back to the 95 or 96 games.
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The '96 version crashed to the desktop and required a patch during the first release following its release. The simulation engine started to get bogged down and took much longer to simulate games than prior years.
323:. The announcement was made via a post on the Football Pro '99 user forum at Sierra's web site, where president Dave Grenewetzki explained the reasoning behind the decision to cancel the title:
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franchise had evolved quite a bit and the actual arcade / gameplay aspects of the Front Page Sports series had failed to adapt or upgrade these aspects of their game. In addition, the
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camera, also contribute to the game's extraordinary instant-replay system. Using standard VCR-style controls, you can easily view, edit, and save pivotal plays as a highlight film.
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Although most of the actions we took were to help us focus our resources on key products, the decision that affected the future of Football Pro was significantly different.
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issues with responsiveness to the point that many had opted to simply call plays and allowed the computer to control the action on the field. Despite the efforts of
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implementation of a new camera system that could be placed anywhere and rotated in direction (prior versions only had pre-determined, fixed camera angles).
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Although the Front Page Sports Football line died an ugly death, the influence of the series lingered. In addition to the way that it forced
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failed to include a player-ratings editor within the initial release. Three major patches were released during the first month of the game.
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series, it spawned a host of imitators. Front Page Sports Football made it possible for later football management games to thrive. Without
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however, the 1999 version was recalled. A 2000 version was also planned, however it was cancelled shortly after the 1999 version recall.
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chance to have the right game for the intended Football Pro 2000 release, even with an additional seven to eight months of development.
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product. All Home Team members will be given an opportunity to receive the refunds and reparations offered as a result of the recall."
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franchise mode had also evolved, and while it still didn't compete with the Front Page Sports simulation engine as far as statistics,
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when switching to certain camera angles; and erroneous features like the wrong type of turf in some of the stadiums. Moreover,
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version comes with 10,000. There was also a diskette upgrade over the 1993 version of the game, as well as the full version.
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The fourth version of the game. This version was the first to feature a new high-resolution graphics engine.
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adaptive AI (running the same plays over and over became much less effective as the AI adapted).
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to improve upon these areas, the graphics and audio aspects of the game were inferior to the
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The third version of the game. The `95 version was available in both diskette and
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bringing franchise play and serious stat-crunching to the masses, games like
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495:. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
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franchise was rebranded and rebuilt to compete with the likes of the
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
49:, the French studio behind such games as the sport management sim
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This version of the game was cancelled following the recall of
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would have been hard-pressed to build substantial followings.
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Snyder, Frank; Chapman, Ted; Gehrs, Scott (February 1996).
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magazine named it the 11th best computer game of all-time.
159:, however, there was a difference in the two versions. The
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mistake with the release of an incomplete “2000” product.
26:), first released in 1992, was the first in a series of
556:"Sierra Sports recalls Football Pro 99 - Jan. 21, 1999"
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220:The fifth version of the series was the first for
464:"Computer Gaming World's Game of the Year Awards"
422:Front Page Sports Football Closed Beta Announced
290:series that had won over so many football fans.
98:affect field conditions and player performance.
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532:"Finals: Front Page Sports: Football Pro '97"
163:version includes 3,000 stock plays while the
8:
247:although it was considered lackluster. Non-
1644:Video games developed in the United States
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888:
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424:http://www.gamershell.com/news_85120.html
200:The game received a positive review from
900:GBA Championship Basketball: Two-on-Two
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70:The first version of the game, titled
373:David Grenewetzki - President, Sierra
282:The seventh and final version of the
136:Front Page Sports Football Pro (1993)
7:
1580:Silent Thunder: A-10 Tank Killer II
386:to adopt management options in the
234:Front Page Sports: Football Pro '98
216:Front Page Sports: Football Pro '97
170:New and updated features included:
1566:PGA Championship Golf 1999 Edition
228:Front Page Sports Football Pro '98
210:Front Page Sports Football Pro '97
189:Front Page Sports Football Pro '96
151:Front Page Sports Football Pro '95
132:the 1993 Sports Game of the Year.
14:
86:'s first sports simulation game.
66:Front Page Sports Football (1992)
1141:Nova 9: The Return of Gir Draxon
1272:Sid & Al's Incredible Toons
1258:The Adventures of Willy Beamish
438:"Three Computer Football Games"
436:Poulter, Wallace (March 1993).
1107:Skyfox II: The Cygnus Conflict
470:. October 1993. pp. 70–74
142:Front Page Sports Football Pro
1:
1624:Sports management video games
1173:The Train: Escape to Normandy
255:Despite these additions, the
1148:Stellar 7: Draxon's Revenge
130:Front Page Sports: Football
82:. This was game publisher
74:, was released in 1992 for
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1629:Sierra Entertainment games
1573:PGA Championship Golf 2000
1485:Front Page Sports Baseball
1478:Front Page Sports Football
1335:Outpost 2: Divided Destiny
284:Front Page Sports Football
275:
231:
213:
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72:Front Page Sports Football
20:Front Page Sports Football
914:GFL Championship Football
882:Suzuki's RM 250 Motocross
619:
1222:David Wolf: Secret Agent
1011:MissionForce: CyberStorm
573:Front Page Sports series
544:. May 1997. p. 158.
1492:Front Page Sports: Golf
970:Even More Contraptions
940:The Incredible Machine
930:The Incredible Machine
508:"Road to the Playoffs"
53:and the adaptation of
1300:Take a Break! Pinball
907:Championship Baseball
520:on December 21, 1996.
492:Computer Gaming World
468:Computer Gaming World
442:Computer Gaming World
400:Front Office Football
315:NFL Football Pro 2000
183:Computer Gaming World
124:Computer Gaming World
1403:Sierra Entertainment
700:Pinball: Thrill Ride
623:Sierra Entertainment
513:Computer Game Review
396:Sierra Entertainment
321:NFL Football Pro '99
308:Sierra Entertainment
296:Sierra Entertainment
278:NFL Football Pro '99
272:NFL Football Pro '99
241:Sierra Entertainment
203:Computer Game Review
1450:Aces of the Pacific
1279:Betrayal at Krondor
747:Aces of the Pacific
404:Action! PC Football
51:Pro Cycling Manager
1639:Windows-only games
1251:Rise of the Dragon
1187:Abrams Battle Tank
1180:Caveman Ughlympics
1084:Skyfox / Arcticfox
654:The Lost Continent
1596:
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1468:Front Page Sports
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1229:Project Firestart
1025:Starsiege: Tribes
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892:16-bit ports only
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766:Front Page Sports
128:editor. It named
80:personal computer
28:American football
16:Video game series
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1609:1992 video games
1457:Aces of the Deep
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754:Aces of the Deep
720:A-10 Tank Killer
711:A-10 Tank Killer
686:Lionel Traintown
621:A subsidiary of
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45:In October 2009
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540:. No. 29.
537:Next Generation
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35:Sierra Online
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29:
25:
21:
1585:
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1550:
1544:Other titles
1532:
1527:Earthsiege 2
1525:
1518:
1511:
1502:
1490:
1483:
1477:
1476:
1467:
1455:
1448:
1439:
1429:Red Baron II
1427:
1420:
1411:
1356:Jeff Tunnell
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1286:Alien Legacy
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1032:CyberStorm 2
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1004:Earthsiege 2
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963:Contraptions
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874:sports games
855:
839:Baseball '98
837:
832:Football '97
830:
825:Baseball '96
823:
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811:
806:Football '96
804:
799:Football '95
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792:Baseball '94
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518:the original
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472:. Retrieved
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446:. Retrieved
444:. p. 48
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33:released by
24:FPS Football
23:
19:
18:
1587:Space Bucks
1520:Battledrome
1194:MechWarrior
1158:Other games
997:Battledrome
857:Trophy Bass
647:Creep Night
302:franchise.
31:simulations
1603:Categories
1513:Earthsiege
1361:Damon Slye
1208:Deathtrack
990:Earthsiege
410:References
388:Madden NFL
378:Influences
300:Madden NFL
288:Madden NFL
265:Madden NFL
261:Madden NFL
257:Madden NFL
222:Windows 95
61:The series
55:Blood Bowl
1614:DOS games
1552:Air Bucks
1534:Starsiege
1503:Metaltech
1422:Red Baron
1412:Red Baron
1134:Arcticfox
1127:Stellar 7
1118:Stellar 7
1100:Arcticfox
1059:Red Baron
1050:Red Baron
1018:Starsiege
981:Metaltech
693:Cool Pool
631:3-D Ultra
577:MobyGames
384:EA Sports
181:In 1996,
118:Reception
1307:Bouncers
1215:Die Hard
1039:Tribes 2
872:Gamestar
776:Football
663:Minigolf
474:25 March
161:diskette
1559:Detroit
640:Pinball
613:Dynamix
392:Dynamix
84:Dynamix
78:on the
47:Cyanide
1505:titles
1470:titles
1442:titles
1414:titles
1349:People
1093:Skyfox
670:Deluxe
448:6 July
362:twice.
165:CD-ROM
157:CD-ROM
1243:1990s
1165:1980s
849:Other
344:year.
1440:Aces
1321:Rama
738:Aces
476:2016
450:2014
402:and
394:and
22:(or
1073:3-D
954:3.0
783:Pro
575:at
338:of.
249:NFL
76:DOS
39:NFL
1605::
1066:II
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510:.
466:.
440:.
224:.
1395:e
1388:t
1381:v
947:2
605:e
598:t
591:v
558:.
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452:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.