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Guitar Hero: Warriors of Rock

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366:, allowing up to four people play in a band on vocals, lead and bass/rhythm guitar, and drums, to use special instrument controllers to simulate the playing of rock music. In general, the goal for each player is to match scrolling note gems that correspond to that instrument's part in the given song to score points; the guitar and bass player must hold down the appropriate colored buttons on the controller and then use the strum bar as the notes pass over a marked zone; the drummer must strike the matching drum pads on the controller when the notes pass, and the vocalist must match the relative pitch of the song's lyrics as guided by phrase markers. Successfully striking notes earns points and boosts the player's performance meter; missing notes will cause this meter to drop. When playing by one's self, if the performance meter should empty, the song will end and require the player to restart it; when playing in a band, the remaining band members must play well enough for a limited time to "revive" a player that has fallen out due to an empty performance meter, or else the whole band will fail the song. Prior to the start of a song, each player can select one of five difficulty levels: Beginner, Easy, Medium, Hard, and Expert, with a sixth difficulty of Expert+ available to some songs on the drums which introduces a 1410:
compared the second half of this mode as a "disengaging slog to level up the remaining four characters". Gies felt the "rigid and often frustrating" Quest mode led to playing the songs in an order that was "all over the place in terms of tone, difficulty, and most importantly, fun". Some reviewers felt the improved Quickplay+ mode to be the highlight of the game; Heppe noted that the mode "probably seems too basic to be the star of the game, but it really shines" while Minkley considered that it "offer a far stronger reason to replay than the embryonic Quest Mode manages". Gies' review of the Wii version noted that the Roadie Battles mode exclusive to the Wii version was enjoyable and "helps the Wii version of the game to stand tall" to the high-definition console version.
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completing all the notes in this phrase, and for guitar/bass players, using the whammy bar on marked sustained notes, fills part of a Star Power meter. When this meter is at least half full, the player can activate Star Power by performing special actions on their controllers: either tilting the guitar controller upward briefly or pressing the Star Power activation button for guitar and bass; striking two pads simultaneously on the drums; and either double tapping the microphone or pressing one of the buttons on the game console's regular controllers for vocals. When Star Power is activated, the overall band scoring multiplier is increased for a limited time until the Star Power meter is drained. After completing a song, the band is awarded a number of
586:, such as getting a high score, maintain a long note streak, or accumulating an amount of Star Power, and each has 3 levels (gold, platinum, and diamond) that translate to 1 to 3 additional stars once reached. If the player has unlocked the Warrior character powers in the Quest mode, they can enable these powers to try to get up to a maximum of 20 stars (21 for successfully completing the song without missing a note or hitting notes that aren't there) on each song for the thirteenth challenge. As the player earns stars in this mode, they will advance in rank and gain additional unlockable features such as alternate outfits or guitars and additional venue selections. Party mode introduced in 827:. According to Bright, all the songs were selected to fit within a narrow set of music genres, "punk, alternative rock, and classic rock", to avoid dilution of the game's focus. Bright noted that "there's still range and still a lot of variety in this game" to avoid alienating long-time fans of the series in general. The developers also looked at various song structures and considered if they would be fun to play; Bright said that a good song for the game "would have a memorable riff but not feel repetitive" and "would be a good amount of chord changes and, ideally, a fun guitar solo to add to the challenge". Two songs, 640:. As such, only eight fictional guitarists are initially featured in the game, two of them being entirely new characters. Each one has a special power that helps the player improve their score. In Quest Mode, the characters must obtain a certain number of "power stars" in order to transform into their warrior state, whereupon their power is upgraded into a "+" state which either boosts the effect or adds bonus effects. Collecting stars will also unlock additional characters for Quickplay mode, ranging from other past characters to 469:, where the player must help save the Demigod of Rock from a mechanized creature called the Beast. To do this, the player must recruit eight characters for the battle against the Beast, each of whom have a unique power that affects gameplay. To recruit a character, the player must perform a number of songs that represent that character's musical genre within a stylistic venue; for example, the first character, the mohawk-wearing Johnny Napalm, has a number of punk songs available, and uses the now-defunct 4112: 478: 4150: 1297: 1292: 1224: 1219: 1214: 1186: 1181: 1112: 1287: 1282: 1277: 1209: 1204: 1176: 1171: 1166: 1107: 1102: 1097: 1092: 4138: 449:
while another earns the player a star for maintaining a scoring multiplier above a certain target for a length of time. When these powers are active, the players can earn well beyond five stars on a score either due to higher scoring opportunities or stars rewarded by the power, with a maximum of 40 stars available for each song.
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containing the colored fret buttons, strum and whammy bar, and other controls for interacting with the game console. As such, this allows the body of the guitar to be swappable with custom designs, allowing players to personalize the control to their wishes; one design was exclusive to those that pre-ordered the game through
209:. Similar to previous entries in the series it is geared towards playing in a four-person band experience, including lead and bass guitar, drums, and vocals. The game is available as a standalone title, allowing players to use existing compatible instrument controllers, and as a bundle that provides these controllers. 45: 748:
to write the music for the game's final boss battle. The Quest mode also gave Activision the opportunity to explore the characters that have been in the series since its inception but otherwise only used as player avatar. The developers were able to expand on these existing designs and gave each one
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album. The "2112" section also takes place in special venues inspired by the "2112" song, including the cave where the ax-guitar is found, and one highlighting the iconic Starman image. After recruiting all eight characters, the player must divide the characters into two bands to "fight" against the
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song to be included in the game. Instead, when Simmons learned they wanted him to be the narrator and the voice of the Demigod, he became very interested in the project feeling that the Demigod character had elements of his own stage personality in it. Activision also approached the members of Rush
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includes an improved version of a song creation tool, allowing players to share their songs using the online "GHTunes" services. Improvements include the ability to lay down note tracks directly while playing one of the instrument controllers and a larger number of guitar, bass, and drum samples to
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is the use of special powers that come from special "warrior" forms of pre-defined characters that are unlocked through the game's Quest mode. These powers alter certain aspects of the core gameplay; one character allows for the Star Power multiplier to boost up to six times instead of just double,
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For guitar and bass players, the players are given the opportunity to play single notes or chords, both as single notes or sustained, during which the players must continue to hold down the fret button(s) for the extent of the sustain. Some charts provide the ability to hold down one sustained note
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stated that the setlist "feels at times uninspired, incongruous and uninteresting". Helgeson felt the setlist was "a mixed bag", with a strong and balanced set of songs in the early tiers of Quest mode, while the latter, more difficult songs were "terrible and felt like a chore" to complete. Roger
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wirelessly connected to the Wii (the "Roadies") can assist the other players using instrument controllers. The Roadies can create setlists from the DS, or engage in gameplay through "spells" that improve the performance of the player they are assigned to. Alternatively, in Roadie Battle mode, the
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If the player successfully matches a number of consecutive notes correctly, they boost their individual scoring multiplier up to a maximum 4x value; missing a note will reset to the multiplier back to 1x. Throughout each song's respective charts for the instruments are special highlighted phrases;
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franchise, some felt that the overall soundtrack was weaker than that of past installments due to its lack of focus and use of lesser-known songs and artists. The game's "Quest Mode" was met with a similarly mixed reaction, with some critics considering it a notable change over the career modes of
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and was "a clever and enjoyable break from the typically rigid career structure". Cocke noted that the "2112" section feels like "nice fanservice" and its length and complexity would not be fun for players uninterested in Rush, while Helgeson felt that the "awkward recitation" by the band members
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A demo for the game was released on Xbox Live on September 7, 2010, and features four songs: "Children of the Grave" by Black Sabbath, "No Way Back" by Foo Fighters, "Ghost" by Slash featuring Ian Astbury, and "Bloodlines" by Dethklok. On release, some players reported getting faulty discs, which
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Reviewers found the soundtrack to lack the focus that Activision claims it has, and that the series may have exhausted a number of good guitar songs in its previous iterations. Gies stated that the game soundtrack "may be the most uneven collection in any of the main Guitar Hero titles", citing
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s Chad Sapieha felt that the Quest mode "simply disguised aging career mode", with the characters' powers being "hardly satisfying" and only a means to "artificially inflate one's score". After the player has completed the "2112" setpiece, the rest of the Quest mode was disappointing; Minkley
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specifically for the conclusion of the game, and contains portions that he believed were "the most difficult parts" he has written in his life. When the player has completed the battle with the Beast, they have the opportunity to return to the previous venues, now with all eight powers active
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A new guitar controller was developed for the game to help with "shredding" and an art style to match the changes made in the game's visuals. The guitar hardware has been significantly redesigned to locate most of the base electronics and wireless controls into the main fretboard of the unit,
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shares core gameplay elements with its predecessors, but introduced a new story mode in which the player must recruit eight characters—each with a unique ability that modifies the mechanics of the game—to help defeat an antagonist known as "The Beast". The storyline also incorporated
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reported 86,000 units sold in the United States across all platforms for the last five days of September during which it was available. This figure fell below the initial sales of the previous games, such as 1.5 million and 500,000 units in first-week sales for
386:, where, after striking one note, specifically marked notes can be played by fingering the correct buttons but without strumming. There are also note portions of some songs where notes appear semi-transparent relative to normal notes; these notes, introduced in 570:
which Activision, at one point, would have published but later dropped the rights. Project lead Brian Bright commented that their inspiration for the game's story was the covers of metal albums, the same material that led to the world of
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games developers are forced to use ever more obscure songs and/or acts". Heppe also considered the lack of iconic song, noting the setlist "seems like the same bands we always see in , just their 3rd tier hits". On the other hand,
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along to a pre-defined beat. Players can create their own customized rocker to use in Quickplay+ or online modes through the character creator, or use either the regular form or the Warrior version of the eight on-disc characters.
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Club in New York City as his venue. After the player earns a minimum number of stars for that character, that character is transformed into a "warrior", boosting their unique power, and is recruited into the player's band.
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were unnecessary. Other aspects of Quest mode were found to be less enjoyable. Gene Simmons's voice-over narration was found "stilted and awkward". While the story carried similar heavy metal themes as
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introduces sustained open chords for bass players, although unlike other sustainable notes, does not require you to hold down the button required to execute the note initially. Drum players, when using
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Beast as to earn a maximum number of stars from each band's combined powers in order to power the ax-guitar and allow the Demigod to finish the Beast himself. This last battle is set to a new song, "
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use. The player can use the built-on GH Studio to create their own music, save for vocals, to share with others on the GH Tracks service, either by laying down tracks one note at a time, or by
2447: 1400:, very few of the songs within the game are from that genre; to Cocke, this felt "like a desperate attempt to gain credibility with too many crowds, but it ends up spreading itself too thin". 3610: 2517: 1414:
problems with "a surplus of tracks that seem out of place", "too many songs that are just boring to play", and "a number of synth heavy songs that are nevertheless shoehorned" into the game.
1370:'s Abbie Heppe found the game "does an exceptional job of catering to the hardcore audience" but warns the casual fan that may not enjoy the setlist to simply "move along". Matt Helgeson of 1855: 2098: 3506: 2044: 965:; it is considered the first time such a distinction has been made based on "non-returnable units from a music label to a gaming company" according to Soundgarden's promotional group. 3670: 392:, can be played simply by tapping the correct buttons on the controller without strumming or using a touch-sensitive "slider bar" below the fret buttons, if the player is using a 2597: 2627: 3484: 1501:
business unit in February 2011 and cancelling a planned 2011 sequel. As a result of the closure, no further downloadable content was created following the February 2011 packs.
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keeps the series "treading water" and lacks "any real upward movement", and may have been a step back with how relaxed the game's timing windows have become compared to early
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s setlist; its polyrhythms and difficult passes make it one of the toughest songs to beat. "Sudden Death" was nominated, but did not win, for "Best Metal Performance" for the
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is also available, where the game will automatically play songs like a jukebox, and allow for players to drop-in or drop-out at any time. The competitive modes introduced in
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Midway through the Quest, the players will encounter the legendary ax-guitar that belongs to the Demigod; this section is highlighted by playing through the full seven-part "
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s Mike Snider claimed that the game's soundtrack "gave a reason to blast music on stereo", and besides providing well-known songs and bands, introduced him to new bands.
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for inclusion of "2112", and the group provided inspiration and feedback on the Rush-themed venues that "2112" is played in within the game. The developers also approached
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Quest mode, considered the game's largest change, has mixed reception. The use of "2112" as a centerpiece in the Quest mode was praised by critics; Johnny Minkley of
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simultaneously, and attempt to achieve 40-star performances for each song in the game, as well as a comparatively difficult set of songs with the Demigod himself.
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than normal, respectively, to score more points. Drum players can also attach a second bass drum pedal, necessary for certain songs in the "Expert+" difficulty.
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provides a career mode called "Quest Mode" that progresses through each of the on-disc songs. Quest Mode is centered on a story-telling element narrated by
3077: 370:. Harder difficulties have characters with high note densities and more difficult playing techniques; each player can select their own difficulty to play. 2293: 1784: 2693: 2988: 2421: 1652: 334:
based on distribution alongside a video game. As a result of the underwhelming sales, also credited to the oversaturation of the music game market, the
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titles and other rhythm games; "Rather than go head-to-head with our own games and our competitors, we decided we wanted to make something different."
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games. Others note that the game can be enjoyable, but only to those that are fans of the series, and is not well-suited to new or casual players.
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drum kits, may be presented with both ghosted notes or notes with a shield icon over them; these represents drum notes that should be struck
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Roadies can attempt to distract another player while at the same time removing the distractions placed on their player by another Roadie.
3153: 2076: 2605: 2399: 690:, stating that "we were trying to please everyone out there and I think in the end you end up not pleasing any one person a lot". With 3476: 2980: 628:
There are no characters of real-life musicians in the game due to ongoing legal issues with the likenesses of musician celebrities in
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was by creating the game's Quest mode. Activision contacted Gene Simmons, who initially thought the company was asking for a
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that players could purchase on their respective console storefronts. All previous downloadable content that worked with
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were playing on Expert mode, and felt this was the audience they needed to cater to. Bright also stated that the aim of
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with "often stupid and frequently silly" gameplay and visuals, but was still entertained in playing through the game.
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library. Each song has 13 different achievements to be completed. Twelve are similar to the Challenges introduced in
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series, Activision proceeded to make several changes with their internal development teams. The company dissolved
4175: 4170: 3978: 3573: 1423: 704:. To that end, the team developed a soundtrack "more focused on rock 'n' roll" than the variety of genres within 540: 234: 4235: 4210: 3993: 3781: 3666: 2071: 1792: 1083: 161: 44: 2685: 2425: 4240: 4097: 3443: 3382: 3085: 2715: 2328: 1644: 1354:"seems to have forgotten that music games are supposed to be all about having a good time". Ben Kurchera of 1047: 567: 429:, up to six stars can be earned; the final being achievable only through zero misses and zero extra strums. 3280: 2133: 3939: 3932: 3918: 3904: 3823: 3313: 3046: 1764: 1416: 1254: 912: 388: 165: 440:, returning characters to the game have Warrior forms that have additional scoring and gameplay benefits. 3377: 2267: 422: 682:. Brian Bright, former Neversoft member and current project lead, noted that part of the poor sales of 4190: 4115: 3963: 3640: 3081: 2631: 2009: 1367: 946: 887: 579: 64: 52: 1346:
felt the game was "aimless", leaving him to question "why Warriors of Rock is here". Tyler Cocke of
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commented that "with so many of the more iconic rock songs having already been used in previous
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to serve as its culmination (the song would later be included in Megadeth's following album,
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development, and initially stated that no further downloadable content will be forthcoming.
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received mixed to positive reviews from gaming critics. Most critics acknowledged that
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Video game journalists have noted thematic similarities between the story details of
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series' roots. However, in the attempt to redefine the series, some critics thought
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received mixed to positive reviews from gaming journalists: while critics felt that
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upon the game's release. In February 2011, Activision decided to shutter their
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In the game's Quickplay+ mode, players can play any song on-disc or from their
190:. It is the sixth main installment and the eleventh overall installment in the 4038: 4031: 3415: 3349: 3013: 2984: 2955: 2834:"Soundgarden scores instant platinum status via Guitar Hero: Warriors of Rock" 2660: 2201: 2171: 1950: 1195: 1005: 512: 410: 397: 187: 69: 17: 4045: 4001: 3957: 3696: 3605: 3120: 3041: 2807: 2720: 2689: 2512: 2298: 2137: 1648: 1609:"Guitar Hero Live: how a UK developer re-envisioned the music gaming legend" 1580: 1489: 1471: 1453: 1438: 1388: 1326: 1071: 867: 763: 667: 663: 636: 508: 432: 379: 304: 288: 183: 57: 2657:"Guitar Hero Metallica Thrashes its Way Into the Guitar Hero Music Library" 949:. Because of the album's inclusion with over one million shipped copies of 3221: 1788: 1145: 848: 771:
in North America, but otherwise was not sold separately. The drum kit is
754: 745: 694:, Bright wanted to bring the game back to please the fans of the earlier 646: 535: 383: 229: 206: 101: 2099:"'Guitar Hero: Warriors of Rock' Adding Story, Keeping DS Collaboration" 945:, while the remaining eleven tracks on the album were made available as 712:. Bright noted they used player statistics from previous games to shape 3987: 3636: 3157: 2395: 2197: 2167: 1483: 1347: 1035: 562:, an action video game with a world based on heavy metal, developed by 495:
s Quest mode, including a venue based on Rush's iconic "Starman" image.
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carried over core gameplay and multiplayer functionality introduced by
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Initial shipments of the game were also bundled with a copy of the
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franchise was put on hiatus until the release of the 2015 reboot,
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The Wii version improves the "Roadie" game version introduced in
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was to create a game with "its own identity" from both previous
470: 3737: 3733: 3542: 2448:"New Soundgarden Video Features Guitar Hero, New Song In Game" 2363: 2332: 2103: 1978: 1343: 1233: 544:, released the following year) and written by their front-man 202: 97: 3726: 3663:"Guitar Hero: Warriors of Rock makes 'fairly dreadful start'" 1475:
were below one million in 2010, 63% below the total sales of
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was an attempt to distance itself from its competitor, the
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failed to recapture the experience of playing the earlier
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through the end of 2010 being 63% lower than the sales of
2748:"New Guitar Hero Packed With Soundgarden's Greatest Hits" 2716:"Soundgarden's 'Telephantasm' gets 'Guitar Hero' welcome" 3569:"Games review - Guitar Hero: Warriors Of Rock tunes out" 1638: 1636: 3507:"Can heavy metal buoy music games' sinking popularity?" 2774:"SOUNDGARDEN: Complete 'Telephantasm' Details Revealed" 374:
via its fret button while strumming additional notes.
4126: 598:, and are expanded to include band-vs-band variants. 322:; based on its distribution with copies of the game, 3601:"First Impressions: 'Guitar Hero: Warriors of Rock'" 2478:"DJ Hero 2 and Warriors of Rock demos hit Xbox Live" 2329:"'Guitar Hero: Warriors of Rock' unleashes the nerd" 2164:"Original Guitar Hero Publisher RedOctane Shut Down" 1839: 1837: 1835: 1833: 1831: 941:" was included among the playable songs included on 749:
a unique venue and setlist throughout the campaign.
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games and praising certain highlights, such as the "
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Combined sales in North America of 157: 145: 107: 87: 75: 63: 51: 37: 2679: 2677: 2598:"Dave Mustain, "Sudden Death" Featured on G4 TV's 2540:"Guitar Hero Warriors of Rock tracklist unleashed" 2264:"Neversoft on 'selling out' in the race for sales" 1846:"Guitar Hero: Warriors Of Rock video game preview" 855:was specifically written as the final song within 767:in the United Kingdom and with the Wii version of 658:After weak sales in 2009 of several titles in the 354:Common gameplay elements in the Guitar Hero series 2981:"Guitar Hero: Warriors of Rock for Playstation 3" 2923:"Guitar Hero: Warriors of Rock for PlayStation 3" 2257: 2255: 2253: 2127: 2125: 1939:Dave Mustaine Talks Guitar Hero: Warriors of Rock 1881:"Video: Rush on Bringing "2112" to 'Guitar Hero'" 1546:"Cowen predicts "blowout quarter" for Activision" 1539: 1537: 2604:. Roadrunner Records. 2010-09-23. Archived from 2359:"E3 2010: Guitar Hero: Warriors of Rock Preview" 1975:"E3 2010: Guitar Hero: Warriors of Rock Preview" 425:based on the overall score; in normal modes for 3110: 3108: 3106: 3104: 3102: 3036: 3034: 1928: 1926: 400:by strumming without holding any fret buttons. 308:through the end of 2009. Initial shipments of 3411:"Review: Guitar Hero: Warriors of Rock review" 819:List of songs in Guitar Hero: Warriors of Rock 801:using the new guitar controller introduced in 197:. The game was released in September 2010 for 3749: 3147: 3145: 3143: 3141: 2220: 2218: 1815: 1813: 1811: 1809: 1778: 1776: 1391:said that the concept is "pitch-perfect" for 797:, and includes images of a young man playing 686:in 2009 was a result of a loss of focus with 8: 3539:"Guitar Hero: Warriors of Rock Review (Wii)" 3378:"Guitar Hero: Warriors of Rock (PS3) Review" 3071: 3069: 3067: 3065: 3010:"Guitar Hero: Warriors of Rock for Xbox 360" 2894:"Guitar Hero: Warriors of Rock for Xbox 360" 1820:Change, Justin (July 2010). "Hero's Quest". 1729:"Guitar Hero: Warriors of Rock Review (360)" 1722: 1720: 1718: 1716: 1714: 1712: 1710: 1497:, in part, led to Activision shuttering its 1274: 1201: 1163: 1089: 1020: 843:", were specifically re-recorded for use in 3693:"Acti explains Guitar Hero, True Crime cul" 2227:"Guitar Hero lost its identity - Neversoft" 1677: 1675: 1673: 1671: 1669: 1576:"Acti explains Guitar Hero, True Crime cul" 4256:Video games developed in the United States 3756: 3742: 3734: 2322: 2320: 1785:"Guitar Hero: Warriors of Rock First Look" 1019: 976: 761:. The kit had previously been packed with 698:games, specifically the highly successful 43: 34: 4246:Multiplayer and single-player video games 2804:"Soundgarden album free with Guitar Hero" 2134:"Activision unveils GH: Warriors of Rock" 1968: 1966: 1874: 1872: 1762:King, Ryan (June 2010). "Guitar Hero 6". 955:Recording Industry Association of America 538:(which would later appear in their album 332:Recording Industry Association of America 3409:Margarine, Leopold (28 September 2010). 2067:"Guitar Hero: Warriors of Rock detailed" 4133: 3281:"Review: Guitar Hero: Warriors of Rock" 2952:"Guitar Hero: Warriors of Rock for Wii" 2865:"Guitar Hero: Warriors of Rock for Wii" 1757: 1755: 1753: 1751: 1749: 1533: 1510: 3345:"Guitar Hero: Warriors of Rock Review" 3314:"Guitar Hero: Warriors of Rock Review" 3250:"Guitar Hero: Warriors of Rock Review" 3217:"Guitar Hero: Warriors of Rock Review" 3154:"Guitar Hero: Warriors of Rock Review" 3078:"Guitar Hero: Warriors of Rock Review" 2422:"Hands-On With Warriors of Rock Drums" 731:Part of creating the new identity for 358:As with previous games in the series, 286:, with combined sales of the game and 3182:Anderiesz, Mike (28 September 2010). 2371:from the original on November 5, 2012 1588:from the original on 24 November 2020 809:Activision stated they will replace. 7: 3456:from the original on 28 October 2021 3423:from the original on 28 October 2021 3390:from the original on 28 October 2021 3357:from the original on 28 October 2021 3324:from the original on 28 October 2021 3312:Gaston, Martin (29 September 2010). 3293:from the original on 28 October 2021 3260:from the original on 28 October 2021 3229:from the original on 28 October 2021 3196:from the original on 28 October 2021 2194:"Activision Confirms Studio Layoffs" 1024: 981: 674:division, pending the completion of 326:became the first album to receive a 3442:Vazquez, Jessica (6 October 2010). 3279:Chester, Nick (28 September 2010). 972: 886:supported additional songs through 396:controller. Bass players can play 894:, including previous content from 25: 3248:Ronaghan, Neal (6 October 2010). 3215:Watters, Chris (4 October 2010). 2476:Nunneley, Stephany (2010-09-07). 1900:Nunneley, Stephany (2010-07-21). 1276: 1203: 1165: 1091: 312:were also bundled with a copy of 4148: 4136: 4111: 4110: 3567:Hargreaves, Roger (2010-09-27). 2802:Yin-Poole, Wesley (2010-08-05). 2686:"What next for Guitar Hero DLC?" 2684:Yin-Poole, Wesley (2011-02-10). 2392:"The New Guitars of Guitar Hero" 1643:Yin-Poole, Wesley (2011-02-09). 1621:from the original on 2 July 2015 1574:Dutton, Fred (9 February 2011). 1459:Guitar Hero III: Legends of Rock 1295: 1290: 1285: 1280: 1275: 1222: 1217: 1212: 1207: 1202: 1184: 1179: 1174: 1169: 1164: 1110: 1105: 1100: 1095: 1090: 701:Guitar Hero III: Legends of Rock 4216:Nintendo Wi-Fi Connection games 3703:from the original on 2020-11-24 3673:from the original on 2012-10-25 3613:from the original on 2010-10-03 3581:from the original on 2010-09-30 3519:from the original on 2010-10-05 3487:from the original on 2010-10-05 3444:"Guitar Hero: Warriors of Rock" 3376:Weiss, Eric (26 October 2010). 3184:"Guitar Hero: Warriors of Rock" 3127:from the original on 2012-10-05 3117:"Guitar Hero: Warriors of Rock" 3042:"Guitar Hero: Warriors of Rock" 3020:from the original on 2020-06-15 2991:from the original on 2020-11-16 2962:from the original on 2020-09-21 2933:from the original on 2019-12-09 2904:from the original on 2012-06-23 2875:from the original on 2019-12-09 2846:from the original on 2010-10-03 2814:from the original on 2010-08-17 2728:from the original on 2010-08-08 2696:from the original on 2020-04-30 2626:Zivalich, Nikole (2010-12-06). 2550:from the original on 2012-03-20 2520:from the original on 2010-10-06 2488:from the original on 2010-09-09 2402:from the original on 2010-06-09 2357:Gies, Aurthur (June 15, 2010). 2339:from the original on 2012-11-08 2306:from the original on 2010-10-02 2144:from the original on 2010-06-07 2132:Purchase, Robert (2010-06-04). 2079:from the original on 2010-05-31 2047:from the original on 2010-05-29 1985:from the original on 2010-06-17 1912:from the original on 2010-07-25 1858:from the original on 2010-09-26 1735:from the original on 2012-06-14 1684:"Guitar Hero: Warriors of Rock" 1655:from the original on 2020-11-23 1607:Stuart, Keith (14 April 2015). 1556:from the original on 2020-11-24 823:There are 93 songs on disc for 457:As with previous iterations of 4251:Games with Wii-DS connectivity 3631:Quillen, Dustin (2010-10-13). 3343:Davis, Ryan (5 October 2010). 3115:Minkley, Johnny (2010-09-29). 2035:Grayson, Nathan (2010-05-28). 1645:"Activision kills Guitar Hero" 488:" features prominently within 262:best to long-time fans of the 1: 2446:Helgeson, Matt (2010-09-16). 2424:. Plastic Axe. Archived from 2162:Pereira, Chris (2010-02-11). 2097:Warmoth, Brian (2010-06-24). 1783:Chiappini, Dan (2010-06-15). 1682:Helgeson, Matt (2010-09-28). 1378:Guitar Hero: Warriors of Rock 1318:Guitar Hero: Warriors of Rock 866:; this, along with the song " 692:Guitar Hero: Warriors of Rock 676:Guitar Hero: Warriors of Rock 596:Guitar Hero: Warriors of Rock 360:Guitar Hero: Warriors of Rock 280:Guitar Hero: Warriors of Rock 175:Guitar Hero: Warriors of Rock 38:Guitar Hero: Warriors of Rock 3505:Sapieha, Chad (2010-10-01). 2780:. 2010-08-03. Archived from 2746:Mastrapa, Gus (2010-08-03). 2575:. 2010-07-26. Archived from 2538:Anderson, Joe (2010-08-18). 2262:Crossley, Rob (2010-08-09). 2065:Pakinkis, Tom (2010-05-28). 2003:Gaskill, Jake (2010-05-28). 1973:Gries, Arthur (2010-06-15). 1330:series, and a return to the 3691:Dutton, Fred (2011-02-09). 3599:Snider, Mike (2010-09-29). 3537:Gies, Arthur (2010-09-30). 3475:Kuchera, Ben (2010-10-04). 3152:Cocke, Tyler (2010-09-30). 3076:Heppe, Abbie (2010-09-28). 2714:Snider, Mike (2010-08-02). 2506:Snider, Mike (2010-10-01). 2420:Rybicki, Joe (2010-08-13). 2390:Wilson, Mark (2010-06-07). 2292:Snider, Mike (2010-09-28). 2225:East, Thomas (2010-06-30). 2192:Watts, Steve (2010-02-11). 1879:Barth, Chris (2010-07-20). 1727:Gies, Arthur (2010-09-28). 594:are also carried over into 228:", a new song performed by 4282: 2327:Houvel, Ann (2010-09-29). 2232:Official Nintendo Magazine 1844:Cowen, Nick (2010-09-24). 816: 351: 282:were weaker than those of 4106: 2832:Plam, Alex (2010-09-29). 1544:Meer, Alec (2011-01-26). 1417:Official Xbox Magazine UK 1028: 1025: 985: 982: 42: 3667:Computer and Video Games 3661:Ivan, Tom (2010-10-15). 2072:Computer and Video Games 1936:(speaker) (2010-09-01). 378:also provides simulated 4266:Vicarious Visions games 4181:Cooperative video games 4098:Rhythm game accessories 3383:Computer Games Magazine 1493:in 2009. Weak sales of 1048:Computer Games Magazine 900:Guitar Hero: Smash Hits 568:Double Fine Productions 4261:Heavy metal mass media 3047:Official Xbox Magazine 1765:Official Xbox Magazine 1463:Guitar Hero World Tour 1452:were below estimates. 1342:games. Arthur Gies of 1256:Official Xbox Magazine 913:Guitar Hero: Metallica 896:Guitar Hero World Tour 496: 441: 389:Guitar Hero World Tour 328:Platinum certification 4226:Rock music mass media 3891:Encore: Rocks the 80s 3254:Nintendo World Report 1245:Nintendo World Report 916:were importable into 480: 435: 316:'s compilation album 4186:Drumming video games 3810:III: Legends of Rock 947:downloadable content 888:downloadable content 833:No More Mr. Nice Guy 580:downloadable content 444:A major addition in 4221:PlayStation 3 games 4201:Karaoke video games 1851:The Daily Telegraph 1022: 979: 507:. Rush's members, 4196:Guitar video games 3549:on October 2, 2010 3512:The Globe and Mail 1696:on October 1, 2010 1403:The Globe and Mail 977: 931:compilation album 864:53rd Grammy Awards 783:", is animated by 497: 442: 407:velocity-sensitive 138:September 29, 2010 129:September 28, 2010 120:September 24, 2010 4206:Music video games 4124: 4123: 2839:Los Angeles Times 2659:(Press release). 1824:. pp. 58–59. 1769:. pp. 56–57. 1550:GamesIndustry.biz 1519:Vicarious Visions 1517:Ported to Wii by 1448:Initial sales of 1314: 1313: 1018: 1017: 680:Vicarious Visions 368:double bass pedal 186:and published by 171: 170: 16:(Redirected from 4273: 4176:Activision games 4171:2010 video games 4153: 4152: 4151: 4141: 4140: 4139: 4132: 4114: 4113: 4064:Marcus Henderson 4019:Related articles 3852:Warriors of Rock 3758: 3751: 3744: 3735: 3730: 3729: 3727:Official website 3712: 3711: 3709: 3708: 3688: 3682: 3681: 3679: 3678: 3658: 3652: 3651: 3649: 3648: 3639:. 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Archived from 1679: 1664: 1663: 1661: 1660: 1640: 1631: 1630: 1628: 1626: 1604: 1598: 1597: 1595: 1593: 1571: 1565: 1564: 1562: 1561: 1541: 1521: 1515: 1495:Warriors of Rock 1467:Warriors of Rock 1450:Warriors of Rock 1444: 1408: 1393:Warriors of Rock 1382:jumped the shark 1360:Warriors of Rock 1358:considered that 1352:Warriors of Rock 1336:Warriors of Rock 1322:Warriors of Rock 1300: 1299: 1298: 1294: 1293: 1289: 1288: 1284: 1283: 1279: 1278: 1227: 1226: 1225: 1221: 1220: 1216: 1215: 1211: 1210: 1206: 1205: 1189: 1188: 1187: 1183: 1182: 1178: 1177: 1173: 1172: 1168: 1167: 1115: 1114: 1113: 1109: 1108: 1104: 1103: 1099: 1098: 1094: 1093: 1023: 980: 978:Aggregate scores 951:Warriors of Rock 943:Warriors of Rock 937:; its new song " 918:Warriors of Rock 908:Warriors of Rock 884:Warriors of Rock 878:Video Games Live 861: 857:Warriors of Rock 845:Warriors of Rock 825:Warriors of Rock 803:Warriors of Rock 759:Warriors of Rock 733:Warriors of Rock 722:Warriors of Rock 714:Warriors of Rock 612:Warriors of Rock 554:Warriors of Rock 494: 490:Warriors of Rock 463:Warriors of Rock 446:Warriors of Rock 438:Warriors of Rock 427:Warriors of Rock 402:Warriors of Rock 376:Warriors of Rock 341:Guitar Hero Live 310:Warriors of Rock 256:Warriors of Rock 252:Warriors of Rock 240:Warriors of Rock 213:Warriors of Rock 137: 128: 119: 47: 35: 21: 4281: 4280: 4276: 4275: 4274: 4272: 4271: 4270: 4236:Wii Wi-Fi games 4211:Neversoft games 4161: 4160: 4159: 4149: 4147: 4137: 4135: 4127: 4125: 4120: 4102: 4081:WaveGroup Sound 4026:Cultural impact 4014: 3945: 3878: 3769: 3762: 3725: 3724: 3721: 3716: 3715: 3706: 3704: 3690: 3689: 3685: 3676: 3674: 3660: 3659: 3655: 3646: 3644: 3630: 3629: 3625: 3616: 3614: 3598: 3597: 3593: 3584: 3582: 3566: 3565: 3561: 3552: 3550: 3536: 3535: 3531: 3522: 3520: 3504: 3503: 3499: 3490: 3488: 3474: 3473: 3469: 3459: 3457: 3441: 3440: 3436: 3426: 3424: 3408: 3407: 3403: 3393: 3391: 3375: 3374: 3370: 3360: 3358: 3342: 3341: 3337: 3327: 3325: 3311: 3310: 3306: 3296: 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455: 356: 350: 224:", as well as " 220:'s seven-part " 141: 132: 123: 114: 33: 32:2010 video game 28: 27:2010 video game 23: 22: 15: 12: 11: 5: 4279: 4277: 4269: 4268: 4263: 4258: 4253: 4248: 4243: 4241:Xbox 360 games 4238: 4233: 4228: 4223: 4218: 4213: 4208: 4203: 4198: 4193: 4188: 4183: 4178: 4173: 4163: 4162: 4158: 4157: 4145: 4122: 4121: 4119: 4118: 4107: 4104: 4103: 4101: 4100: 4095: 4090: 4083: 4078: 4071: 4069:Steve Ouimette 4066: 4061: 4058:Guitar Queer-O 4054: 4049: 4042: 4035: 4028: 4022: 4020: 4016: 4015: 4013: 4012: 4011: 4010: 3998: 3997: 3996: 3984: 3976: 3975: 3974: 3961: 3953: 3951: 3947: 3946: 3944: 3943: 3936: 3929: 3928: 3927: 3915: 3914: 3913: 3901: 3900: 3899: 3886: 3884: 3880: 3879: 3877: 3876: 3875: 3874: 3862: 3861: 3860: 3848: 3847: 3846: 3834: 3833: 3832: 3820: 3819: 3818: 3806: 3805: 3804: 3796:Guitar Hero II 3792: 3791: 3790: 3777: 3775: 3771: 3770: 3763: 3761: 3760: 3753: 3746: 3738: 3732: 3731: 3720: 3719:External links 3717: 3714: 3713: 3683: 3653: 3623: 3591: 3559: 3529: 3497: 3467: 3449:GameRevolution 3434: 3401: 3368: 3335: 3318:VideoGamer.com 3304: 3271: 3240: 3207: 3174: 3137: 3098: 3061: 3030: 3001: 2972: 2943: 2914: 2885: 2856: 2824: 2794: 2765: 2738: 2706: 2673: 2648: 2618: 2589: 2560: 2530: 2498: 2468: 2438: 2412: 2382: 2349: 2316: 2284: 2249: 2214: 2184: 2154: 2121: 2089: 2057: 2027: 1995: 1962: 1922: 1892: 1868: 1827: 1822:Nintendo Power 1805: 1772: 1745: 1706: 1665: 1632: 1599: 1566: 1532: 1531: 1529: 1526: 1523: 1522: 1509: 1508: 1506: 1503: 1421:Hargreaves of 1312: 1311: 1308: 1306:VideoGamer.com 1302: 1301: 1272: 1264: 1263: 1260: 1251: 1250: 1247: 1241: 1240: 1237: 1229: 1228: 1199: 1191: 1190: 1161: 1153: 1152: 1149: 1141: 1140: 1137: 1134:GameRevolution 1129: 1128: 1125: 1117: 1116: 1087: 1079: 1078: 1075: 1067: 1066: 1063: 1055: 1054: 1051: 1043: 1042: 1039: 1031: 1030: 1027: 1016: 1015: 1008: 1002: 1001: 994: 988: 987: 984: 973: 970: 967: 853:"Sudden Death" 817:Main article: 814: 811: 785:Titmouse, Inc. 655: 652: 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Index

Guitar Hero 6

Developer(s)
Neversoft
Publisher(s)
Activision
Guitar Hero
Platform(s)
PlayStation 3
Wii
Xbox 360
EU
NA
AU
Genre(s)
Rhythm
Single-player
multiplayer
rhythm game
Neversoft
Activision
Guitar Hero series
PlayStation 3
Wii
Xbox 360
Rush
2112
Sudden Death
Megadeth
TH1RT3EN

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