262:, Kishiro worked on the game's story, character design, and packaging. It took him a month to do the cover illustration, which is a variation of another illustration of Gally with a blue background that he did for a magazine illustration. Kishiro initially conceived the game as using 2D graphics, but went along with a proposal to use 3D graphics instead. It was originally planned for release in 1997, but was delayed a year to 1998.
225:, appear in the game. The former arises in the game as means of earning money. The player can exit story mode at any time and travel to certain areas via the world map to fight and defeat opponents with price tags displayed above their heads. This can then used to purchase weapons and upgrades. For the
32:
210:, including other characters who appear in the series. In story mode, the player has the option of entering into Battle Mode by pressing the "Select" button, or avoiding combat by running past enemies. In fights involving multiple opponents, the player fights each in turn.
205:
The story is advanced through the completion of story and boss rounds at each level, with cut scenes rendered in real time. The player navigates Alita through 3D environments from a third-person perspective, exploring areas and interacting with
593:
585:
652:
484:
229:
matches, Alita races around the track and has to survive a race and deal with other players, facing bosses at the end of the track in more advanced matches.
647:
622:
657:
248:
in
October 1995 in order to tell the "Space Story" that he had not been able to present in the manga after he had finished the first chapter of
197:
had conceived when he ended the original manga in 1995, but was unable to implement at the time, which involved Alita going into outer space.
572:
642:
637:
351:
326:
513:
218:
526:
277:
617:
477:
301:
519:
271:
470:
416:
376:
580:
399:
186:
662:
627:
147:
108:
245:
632:
193:
up through and beyond her career as a TUNED agent. The story includes additional elements that creator
154:
76:
207:
49:
39:
560:
61:
448:
544:
494:
241:, which he had been forced to cut short for personal reasons. He conceived the idea of making a
159:
71:
355:
330:
31:
103:
452:
499:
462:
457:
194:
305:
611:
118:
250:
190:
441:
150:
255:
226:
222:
54:
420:
380:
265:
Kishiro eventually decided to take the story that he had developed for
354:. English version of Yukito Kishiro's official website. Archived from
329:. English version of Yukito Kishiro's official website. Archived from
304:. English version of Yukito Kishiro's official website. Archived from
254:. After proposing the idea to his chief editor, it was brought to
163:
90:
377:"Yukito Kishiro's Memories of Mars Interview--UltraJump 10/25/98"
466:
419:. EX: The Online World of Anime and Manga. 2000. Archived from
269:
and expand it further, using it as the basis for the mangas
170:
video game, and the only game developed by Yukito
Products.
445:
237:
Kishiro was not satisfied with the ending of the original
352:"Yukitopia Illustration Gallery, "Angel of Space, Blue""
189:(Gally) from her discovery in the Tiphares dump heap by
327:"Yukitopia Illustration Gallery, "Angel of Space, Red""
185:
manga, following the protagonist and title character
571:
536:
506:
114:
102:
82:
70:
60:
48:
38:
24:
139:
302:""Gunnm: Last Order" notice by Yukito Kishiro"
133:
478:
8:
485:
471:
463:
217:world featured in the original story, the
30:
21:
293:
400:"Gunm Martian Memory (Import) Review"
7:
653:Video games based on anime and manga
278:Battle Angel Alita: Mars Chronicle
14:
648:PlayStation (console)-only games
442:Game information and screenshots
623:Action role-playing video games
258:. Following the completion of
166:series. To date it is the only
658:Video games developed in Japan
281:, which continue the story of
272:Battle Angel Alita: Last Order
1:
643:PlayStation (console) games
638:Japan-exclusive video games
140:
679:
233:Conception and development
134:
29:
618:Role-playing video games
181:is an adaptation of the
109:Action role-playing game
417:"Gunnm: Martian Memory"
246:role-playing video game
402:. GameSpot. 1999-02-02
267:Gunnm: Martian Memory
219:hunter-warrior system
179:Gunnm: Martian Memory
128:Gunnm: Martian Memory
25:Gunnm: Martian Memory
289:Notes and references
141:Ganmu Kasei no Kioku
561:Alita: Battle Angel
383:on November 3, 2005
213:Two aspects of the
148:action role-playing
495:Battle Angel Alita
451:2019-05-08 at the
283:Battle Angel Alita
243:Battle Angel Alita
239:Battle Angel Alita
215:Battle Angel Alita
183:Battle Angel Alita
168:Battle Angel Alita
160:Battle Angel Alita
605:
604:
124:
123:
670:
663:1998 video games
487:
480:
473:
464:
431:
429:
428:
410:
408:
407:
392:
391:
389:
388:
379:. Archived from
373:
367:
366:
364:
363:
348:
342:
341:
339:
338:
323:
317:
316:
314:
313:
298:
145:
143:
137:
136:
94:
34:
22:
678:
677:
673:
672:
671:
669:
668:
667:
628:Banpresto games
608:
607:
606:
601:
567:
532:
502:
491:
453:Wayback Machine
438:
426:
424:
415:
405:
403:
398:
395:
386:
384:
375:
374:
370:
361:
359:
350:
349:
345:
336:
334:
325:
324:
320:
311:
309:
300:
299:
295:
291:
235:
203:
176:
131:
98:
95:August 27, 1998
89:
44:Yukito Products
20:
19:1998 video game
17:
16:1998 video game
12:
11:
5:
676:
674:
666:
665:
660:
655:
650:
645:
640:
635:
630:
625:
620:
610:
609:
603:
602:
600:
599:
596:Mars Chronicle
591:
583:
577:
575:
569:
568:
566:
565:
557:
553:Martian Memory
549:
540:
538:
534:
533:
531:
530:
527:Mars Chronicle
523:
516:
510:
508:
504:
503:
500:Yukito Kishiro
492:
490:
489:
482:
475:
467:
461:
460:
455:
437:
436:External links
434:
433:
432:
412:
411:
394:
393:
368:
343:
318:
292:
290:
287:
234:
231:
202:
199:
195:Yukito Kishiro
175:
172:
122:
121:
116:
112:
111:
106:
100:
99:
97:
96:
86:
84:
80:
79:
74:
68:
67:
64:
58:
57:
52:
46:
45:
42:
36:
35:
27:
26:
18:
15:
13:
10:
9:
6:
4:
3:
2:
675:
664:
661:
659:
656:
654:
651:
649:
646:
644:
641:
639:
636:
634:
631:
629:
626:
624:
621:
619:
616:
615:
613:
598:
597:
592:
590:
589:
584:
582:
579:
578:
576:
574:
570:
563:
562:
558:
555:
554:
550:
547:
546:
542:
541:
539:
535:
529:
528:
524:
522:
521:
517:
515:
512:
511:
509:
505:
501:
497:
496:
488:
483:
481:
476:
474:
469:
468:
465:
459:
456:
454:
450:
447:
443:
440:
439:
435:
423:on 2004-06-23
422:
418:
414:
413:
401:
397:
396:
382:
378:
372:
369:
358:on 2021-05-13
357:
353:
347:
344:
333:on 2021-04-09
332:
328:
322:
319:
308:on 2003-07-16
307:
303:
297:
294:
288:
286:
284:
280:
279:
274:
273:
268:
263:
261:
257:
253:
252:
247:
244:
240:
232:
230:
228:
224:
220:
216:
211:
209:
200:
198:
196:
192:
188:
184:
180:
173:
171:
169:
165:
162:
161:
157:based on the
156:
152:
149:
142:
130:
129:
120:
119:Single player
117:
113:
110:
107:
105:
101:
92:
88:
87:
85:
81:
78:
75:
73:
69:
65:
63:
59:
56:
53:
51:
47:
43:
41:
37:
33:
28:
23:
633:Battle Angel
595:
587:
559:
556:(video game)
552:
551:
545:Battle Angel
543:
525:
518:
493:
446:C-games.info
425:. Retrieved
421:the original
404:. Retrieved
385:. Retrieved
381:the original
371:
360:. Retrieved
356:the original
346:
335:. Retrieved
331:the original
321:
310:. Retrieved
306:the original
296:
282:
276:
270:
266:
264:
260:Ashen Victor
259:
251:Ashen Victor
249:
242:
238:
236:
214:
212:
204:
182:
178:
177:
167:
158:
127:
126:
125:
50:Publisher(s)
40:Developer(s)
537:Adaptations
191:Daisuke Ido
155:PlayStation
77:PlayStation
72:Platform(s)
66:Sumito Sato
62:Composer(s)
612:Categories
588:Last Order
573:Characters
520:Last Order
427:2014-02-08
406:2014-02-08
387:2007-08-15
362:2007-09-27
337:2007-09-27
312:2007-08-15
151:video game
146:is a 1998
135:銃夢 ~火星の記憶~
256:Banpresto
227:Motorball
223:Motorball
55:Banpresto
514:Chapters
458:GameFAQs
449:Archived
201:Gameplay
153:for the
104:Genre(s)
115:Mode(s)
83:Release
564:(film)
594:from
586:from
581:Alita
548:(OVA)
507:Manga
444:from
187:Alita
174:Story
164:manga
275:and
221:and
208:NPCs
498:by
614::
285:.
138:,
91:JP
486:e
479:t
472:v
430:.
409:.
390:.
365:.
340:.
315:.
144:)
132:(
93::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.