Knowledge (XXG)

Gameframe

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The gameframe can handle the required transactions (e.g., keeping track of each user's spaceships, weapons, and virtual money even between the players) and the simulation (trajectory of objects and checking for collisions) in a unified and consistent fashion. Thus, it can host a few thousand users at
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The combination is both an effective and financially attractive game server system, as the most computation-intensive tasks are offloaded from the expensive CPU cycles of System z and carried out on the more economical Cell blades. Without offloading, the server system required would not be
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provides a high level of security and massive workload handling, ensuring the execution of its administrative tasks and guaranteeing an enduring connectivity to a huge number of clients. Cell/B.E. takes over the most resource demanding calculations thus enabling
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UC San Diego and IBM Launch Center for Next-Generation Digital Media to Power Tomorrow's Virtual Worlds
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Cell Broadband Engine Project Aims to Supercharge IBM Mainframe for Virtual Worlds
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Hoplon Infotainment, Brazil startup and maker of Taikodom online video game
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a time, and higher efficiency is experienced when more users are added.
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have tackled this problem by splitting the work among multiple
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jointly started the gameframe project, in which they used an
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The project was carried further by a co-operation between 347:"Sun and I.B.M. to Offer New Class of High-End Servers" 172:, creating duplicate worlds that don't communicate. 625: 589: 548: 490: 450: 97:, namely high computing power and high throughput. 694:Massively multiplayer online role-playing games 405: 8: 412: 398: 390: 62:Learn how and when to remove this message 322:"To Probe Further: The Gameframe Guild" 211: 250:"IBM Z Mainframe Servers and Software" 7: 303:IBM to wed game chip with mainframes 137:University of California, San Diego 372:Brazil Trip -- Hoplon Infotainment 82:system that was first used in the 34:tone or style may not reflect the 14: 161:Games with numerous players like 113:mainframe computer with attached 44:guide to writing better articles 23: 566:Initiative for a Common Engine 458:Synergistic Processing Element 200:IBM Virtual Universe Community 1: 278:University of TĂĽbingen (2008) 269:Master's Thesis by Huiyan Roy 520:Toshiba Qosmio F50, G50, G55 179:runs Hoplon's virtual-world 125:) to host their online game 658:Simultaneous multithreading 482:Vector Multimedia Extension 725: 198:Around the gameframe, the 427: 617:STI Center of Competence 470:Power Processing Element 689:IBM mainframe computers 638:Heterogeneous computing 38:used on Knowledge (XXG) 288:IEEE Spectrum Magazine 154:financially feasible. 42:See Knowledge (XXG)'s 16:Hybrid computer system 704:Computing terminology 709:Classes of computers 684:Cell BE architecture 581:Software development 421:Cell BE architecture 381:Mainframes in Brazil 150:to fulfill its job. 105:In 2007, Hoplon and 187:, which uses IBM's 175:The Cell-augmented 87:video game industry 525:IBM BladeCenter QS 503:Sony PlayStation 3 336:2012-05-24 at the 274:2011-05-16 at the 671: 670: 648:Scratchpad memory 342:mainframezone.com 340:Sept 11, 2008 at 238:ucsdnews.ucsd.edu 164:World of Warcraft 72: 71: 64: 36:encyclopedic tone 716: 663:Vector processor 535:Namco System 357 414: 407: 400: 391: 383:20 Sept 2007 at 374:20 Sept 2007 at 349:Apr 26, 2007 at 309: 305:Apr 25, 2007 at 300: 294: 285: 279: 266: 260: 259: 246: 240: 236:Mar 17, 2009 at 231: 225: 221:Apr 26, 2007 at 216: 67: 60: 56: 53: 47: 46:for suggestions. 27: 26: 19: 724: 723: 719: 718: 717: 715: 714: 713: 699:Server hardware 674: 673: 672: 667: 621: 585: 544: 491:Implementations 486: 446: 423: 418: 365:27 Apr 2009 at 359: 338:Wayback Machine 318: 313: 312: 301: 297: 286: 282: 276:Wayback Machine 267: 263: 258:. 3 April 2024. 248: 247: 243: 232: 228: 217: 213: 208: 103: 80:hybrid computer 68: 57: 51: 48: 41: 32:This article's 28: 24: 17: 12: 11: 5: 722: 720: 712: 711: 706: 701: 696: 691: 686: 676: 675: 669: 668: 666: 665: 660: 655: 650: 645: 640: 635: 629: 627: 623: 622: 620: 619: 614: 609: 607:James A. Kahle 604: 599: 593: 591: 587: 586: 584: 583: 578: 573: 568: 563: 558: 552: 550: 546: 545: 543: 542: 537: 532: 530:IBM Roadrunner 527: 522: 517: 516: 515: 510: 500: 494: 492: 488: 487: 485: 484: 479: 478: 477: 467: 466: 465: 454: 452: 448: 447: 445: 444: 439: 434: 428: 425: 424: 419: 417: 416: 409: 402: 394: 388: 387: 378: 369: 358: 355: 354: 353: 344: 328: 317: 316:External links 314: 311: 310: 295: 280: 261: 241: 226: 210: 209: 207: 204: 102: 99: 91:supercomputers 70: 69: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 721: 710: 707: 705: 702: 700: 697: 695: 692: 690: 687: 685: 682: 681: 679: 664: 661: 659: 656: 654: 651: 649: 646: 644: 641: 639: 636: 634: 631: 630: 628: 624: 618: 615: 613: 610: 608: 605: 603: 602:Peter Hofstee 600: 598: 595: 594: 592: 588: 582: 579: 577: 574: 572: 569: 567: 564: 562: 559: 557: 554: 553: 551: 547: 541: 538: 536: 533: 531: 528: 526: 523: 521: 518: 514: 511: 509: 506: 505: 504: 501: 499: 496: 495: 493: 489: 483: 480: 476: 473: 472: 471: 468: 464: 461: 460: 459: 456: 455: 453: 449: 443: 440: 438: 435: 433: 430: 429: 426: 422: 415: 410: 408: 403: 401: 396: 395: 392: 386: 382: 379: 377: 373: 370: 368: 364: 361: 360: 356: 352: 348: 345: 343: 339: 335: 332: 329: 327: 323: 320: 319: 315: 308: 307:news.cnet.com 304: 299: 296: 293: 289: 284: 281: 277: 273: 270: 265: 262: 257: 256: 251: 245: 242: 239: 235: 230: 227: 224: 220: 215: 212: 205: 203: 202:has evolved. 201: 196: 194: 190: 186: 182: 178: 173: 171: 167: 165: 159: 155: 151: 149: 144: 140: 138: 134: 130: 129: 124: 123:PlayStation 3 120: 116: 112: 108: 100: 98: 96: 92: 88: 85: 81: 77: 66: 63: 55: 52:November 2018 45: 39: 37: 30: 21: 20: 632: 612:Ken Kutaragi 561:Folding@home 451:Architecture 350: 341: 325: 324:Aug 2008 at 306: 298: 291: 290:Aug 2008 at 283: 264: 253: 244: 237: 229: 222: 214: 197: 189:WebSphere XD 184: 174: 162: 160: 156: 152: 141: 126: 111:IBM System z 104: 75: 73: 58: 49: 33: 597:David Bader 576:PhyreEngine 498:Fabrication 463:SpursEngine 351:nytimes.com 678:Categories 206:References 195:software. 181:middleware 95:mainframes 643:Power ISA 633:Gameframe 183:, called 177:mainframe 139:in 2009. 76:Gameframe 549:Software 513:clusters 334:Archived 326:ieee.org 292:ieee.org 272:Archived 185:bitVerse 170:clusters 148:System z 143:System z 135:and the 128:Taikodom 571:OtherOS 437:Toshiba 385:YouTube 376:YouTube 367:YouTube 223:ibm.com 101:History 590:People 556:Apulet 508:models 357:Videos 84:online 475:Xenon 78:is a 653:SIMD 626:Misc 540:Zego 432:Sony 191:and 119:Sony 115:Cell 93:and 442:IBM 255:IBM 193:DB2 133:IBM 121:'s 107:IBM 680:: 252:. 74:A 413:e 406:t 399:v 166:, 65:) 59:( 54:) 50:( 40:.

Index

encyclopedic tone
guide to writing better articles
Learn how and when to remove this message
hybrid computer
online
video game industry
supercomputers
mainframes
IBM
IBM System z
Cell
Sony
PlayStation 3
Taikodom
IBM
University of California, San Diego
System z
System z
World of Warcraft
clusters
mainframe
middleware
WebSphere XD
DB2
IBM Virtual Universe Community
Cell Broadband Engine Project Aims to Supercharge IBM Mainframe for Virtual Worlds
UC San Diego and IBM Launch Center for Next-Generation Digital Media to Power Tomorrow's Virtual Worlds
"IBM Z Mainframe Servers and Software"
IBM
Master's Thesis by Huiyan Roy

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