363:
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375:
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119:, this cube uses a complete gear mechanism. It requires six 180° turns to complete one rotation, resulting in a twisty puzzle. The design of the Gear Cube places all gears externally in order for the mechanics to be seen. While looking rather formidable at first sight, it is nevertheless simpler to solve than the original Rubik's Cube.
419:: The only 3x3 type of Gear Cube with a total of four gears. It takes another four gears out and replaces them with standard edges. As the number of gears get fewer and fewer, the difficulty level rises. So four sides can make 90° turns whereas the fifth and sixth sides are using the gear cogs giving only one option being a 180° turn.
401:
Cube) has only eight gears. The top and bottom rows remain gear cogs, whereas the middle layer edge cogs have been removed. Taking away the middle layer cogs and replacing them with standard edges allows for different movement between rows. Due to the added straight edges, the cube can now make 90°
142:
It has six stationary center pieces, each with a different color, that always stay opposite another specific center. Each center piece determines what color that face will be. The centers are exactly based on the original Rubik's Cube. They are connected by a three dimensional cross with screws and
390:
There are multiple variations of the Gear Cube, ranging from the most simple, a 2x2 Gear Shift, to the most complicated, the 3x3 Even Less Gears Cube. Three 3x3 cubes are very similar to the original: the Gear Cube
Extreme, the Gear Cube Ultimate, and the Even Less Gears Cube.
412:
style stickers to the four inner pieces on each side, making it one step more difficult to correctly orient the six sides. A common issue while solving this cube is having the entire puzzle complete except for the newly added stickers being mismatched with different sides.
425:: This cube has two sets of edges. The outer edges are gear shaped with six teeth, and a black barrier on it. The inner edges are smaller and not circular, and only have two teeth. In addition, the corners have a three-pronged barrier. This cube is manufactured by
138:
Each face is permitted to turn in only 180° increments or half turns. Due to the gears not making full rotations along with the sides they are attached to, 90° turns are impossible. This is why all of the algorithms involve either half turns or full rotations.
281:
Solving the Gear Cube is based more on the observations the solver makes. There are only two algorithms needed to solve the cube, so finding the patterns is a key skill. However, using the algorithms is simple once the patterns are located.
122:
There are two objectives when solving the cube. The first goal is taking the mixed-up puzzle back to its original cubic state. The second goal is to actually solve the puzzle by arranging each side back to its own beginning color.
331:
Sometimes, after this step, you may end up with all four edges in both top and bottom layer flipped instead. If this happens, orient cube with four flipped edges in the front face and use the following algorithm: R U R U R U
291:
Step 1: Get two corners next to each other that belong next to each other. Do any moves necessary to achieve this position (green corner paired with another green corner, both having matching side colors)
295:
Step 2: As soon as two green corners are paired together, the other set of green corners should be paired as well, but is most likely located somewhere else on the cube.
310:
Step 1: Find two gear edge pieces across from each other that need to be swapped in order for each edge to correspond with the color of the two sides they lie between.
319:
Step 3, only for the Gear Cube
Ultimate: To rotate two stickers on the top side (upper-front and upper-back) use the following algorithm: R2 U2 R2 U2 R2.
883:
247:
There is also a possibility of a set of moves in parentheses followed by a number. Meaning do that set of moves a certain number of times in a row.
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316:
Step 2: Repeat the previous step until all edge pieces are in the correct position (edge colors match the colors of the sides it is between).
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313:- Orientate the cube so those two edges are on the top side (upper-front and upper-back) and complete the following algorithm: (R2 U) 2.
298:- Pair both sets of green corners to complete the green side, then rotate the opposite (blue) side until all of the sides corners match.
238:
Sometimes in an algorithm there might be a number following a letter. That is just saying how many times to rotate that specific side.
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773:
636:
328:
Step 1: Rotate all sides until the cube is back in a cubic state using the following algorithm: R4 (repeat as necessary).
921:
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409:
168:. It allows for algorithms to be written in a way that a solver can use it no matter what side of the cube they are on.
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408:: This cube is built exactly like the Gear Cube Extreme with only eight gears. The only difference is that it added
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164:, or even the Gear Cube. They are most likely using "Singmaster notation", originally developed by
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fashion. However, if the prime symbol is absent after the letter, that move must be rotated in a
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Switch an upper-front edge gear with the upper-back edge gear directly across from it: (R2 U) 2
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397:: Unlike the original Gear Cube with 12 total gears, the Gear Cube Extreme (also known as the
214:
86:
627:
Adventures in group theory : Rubik's Cube, Merlin's machine, and other mathematical toys
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The Gear Cube is made almost completely out of gears and has a total of 41,472 possible
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when completing a cube, whether they are working on the original Rubik's Cube, the
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108:" due to the likelihood of getting one's fingers stuck between the gears while
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Position all edge gears evenly into a cubic state: R4 (Repeat as necessary).
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288:(This step is intuitive; there are no algorithms to complete this step.)
161:
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253:: (R' F B L') 2 means complete the set once, then repeat a second time.
112:. Later, in 2010, it was mass-produced by Meffert's as the "Gear Cube".
599:
1215:
301:- Rotate each side until those corners match the center piece color.
244:: F2 means rotate the front side two times in a clockwise direction.
660:
213:( ' ) follows a letter it indicates that move must be rotated in a
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1043:
435:
865:
104:. It was initially produced by Shapeways in 2009 and known as "
402:
turns on two rows and as well as 180° turns on four rows.
708:
How to solve the flipped edge case on the qiyi gear cube
193:(Down): the side opposite the top, underneath the cube
261:
When solving the Gear Cube, there are only two basic
205:(Right): the side directly to the right of the front
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199:(Left): the side directly to the left of the front
549:"Gear cube (puzzle type) - Speedsolving.com Wiki"
187:(Up): the side above or on top of the front side
16:3D combination puzzle based on the Rubik's Cube
877:
631:. Baltimore: Johns Hopkins University Press.
175:(Front): the side currently facing the solver
143:springs allowing for adjustments in tension.
8:
19:
235:- rotate the right side counter-clockwise.
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1073:
884:
870:
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774:"Gear Cube Extreme and Ultimate solutions"
25:
488:
334:
18:
7:
1588:1982 World Rubik's Cube Championship
600:"Basic Concepts of the Rubik's Cube"
594:
592:
543:
541:
1582:The Simple Solution to Rubik's Cube
231:- rotate the right side clockwise.
181:(Back): the side opposite the front
14:
953:Rubik's family cubes of all sizes
497:"Gear Cube / Gear MasterMorphix"
373:
361:
349:
337:
1567:Rubik's Cube in popular culture
156:Many cube solvers use the same
1:
305:Phase 2: Position the edges:
286:Phase 1: Solve the corners:
1635:
1530:Thistlethwaite's algorithm
819:OskarPuzzle (2010-12-12),
800:Gear Cube Extreme Unboxing
727:OskarPuzzle (2010-08-12),
522:"Let's take it up a gear!"
323:Phase 3: Orient the edges:
115:Compared to the original
24:
973:5×5×5 (Professor's Cube)
687:How to solve a Gear Cube
325:(second algorithm used)
92:designed and created by
1619:Mechanical puzzle cubes
1573:Rubik, the Amazing Cube
968:4×4×4 (Rubik's Revenge)
307:(first algorithm used)
1551:World Cube Association
1426:Anthony Michael Brooks
1386:Krishnam Raju Gadiraju
623:Joyner, David (2002).
443:
429:, the inventor of the
1544:Official organization
1198:Truncated icosahedron
439:
963:3×3×3 (Rubik's Cube)
797:RedKB (2010-10-02),
684:RedKB (2010-06-06),
553:www.speedsolving.com
467:Even Less Gears Cube
100:based on an idea by
1238:Virtual combination
1070:combination puzzles
1032:combination puzzles
958:2×2×2 (Pocket Cube)
750:"Gear Cube Extreme"
577:oskarvandeventer.nl
526:www.puzzlemad.co.uk
21:
1535:Rubik's Cube group
1381:Prithveesh K. Bhat
1305:Rubik's Revolution
1180:Great dodecahedron
932:Oskar van Deventer
473:Gear MasterMorphix
464:Gear Cube Ultimate
444:
406:Gear Cube Ultimate
98:Oskar van Deventer
90:combination puzzle
56:Oskar van Deventer
46:Combination puzzle
1596:
1595:
1508:
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1233:
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997:Variations of the
927:Panagiotis Verdes
461:Gear Cube Extreme
395:Gear Cube Extreme
215:counter-clockwise
79:
78:
1626:
1560:Related articles
1464:
1411:David Singmaster
1371:Shotaro Makisumi
1346:Jessica Fridrich
1324:Renowned solvers
1240:puzzles (>3D)
1188:Alexander's Star
1142:Pyraminx Crystal
1074:
1016:Nine-Colour Cube
988:8×8×8 (V-Cube 8)
983:7×7×7 (V-Cube 7)
978:6×6×6 (V-Cube 6)
900:Puzzle inventors
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844:. Archived from
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822:Even Less Gears!
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730:Anisotropic Cube
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665:solvethecube.com
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1520:God's algorithm
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1416:Ron van Bruchem
1341:Bob Burton, Jr.
1336:Édouard Chambon
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1315:Rubik's Triamid
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1039:Helicopter Cube
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754:www.jaapsch.net
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604:rubikscube.info
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520:Sadler, Kevin.
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501:www.jaapsch.net
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417:Even Less Gears
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1490:Layer by Layer
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1436:Feliks Zemdegs
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1351:Chris Hardwick
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1298:Master Edition
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1262:Magic 120-cell
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1147:Skewb Ultimate
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661:"SolveTheCube"
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380:End of Phase 3
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368:End of Phase 2
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356:End of Phase 1
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1614:Logic puzzles
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1421:Eric Limeback
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1310:Rubik's Snake
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1293:Rubik's Magic
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1288:Rubik's Clock
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1119:Skewb Diamond
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941:Rubik's Cubes
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912:Larry Nichols
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848:on 2018-06-14
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476:Gear Pyraminx
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344:Beginning mix
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277:Solving steps
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1609:Rubik's Cube
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1467:Speedsolving
1441:Collin Burns
1396:Frank Morris
1361:Rowe Hessler
1278:Missing Link
1129:Dodecahedron
1091:Pyraminx Duo
1058:
999:Rubik's Cube
893:Rubik's Cube
850:. Retrieved
846:the original
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117:Rubik's Cube
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106:Caution Cube
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37:Caution Cube
1513:Mathematics
1495:CFOP method
1474:Speedcubing
1451:Mátyás Kuti
1406:Gilles Roux
1401:Lars Petrus
1331:Yu Nakajima
1283:Rubik's 360
1271:Derivatives
1257:MagicCube7D
1252:MagicCube5D
1247:MagicCube4D
1165:Impossiball
1157:Icosahedron
1096:Pyramorphix
1078:Tetrahedron
1030:Other cubic
1021:Sudoku Cube
922:Tony Fisher
917:Uwe Mèffert
470:Gear Barrel
455:Skewb Shift
410:Tony Fisher
399:Anisotropic
251:For example
242:For example
225:For example
110:speedcubing
74:Netherlands
52:Inventor(s)
34:Other names
1603:Categories
1356:Kevin Hays
1111:Octahedron
1101:BrainTwist
907:Ernő Rubik
852:2018-06-14
842:"Products"
828:2017-07-23
806:2017-07-23
783:2017-07-23
759:2017-07-22
736:2017-07-23
714:2024-08-25
693:2017-07-23
670:2017-07-23
638:0801869471
609:2017-07-24
582:2017-07-23
558:2017-07-22
531:2017-07-22
506:2017-07-22
484:References
452:Gear Shift
386:Variations
263:algorithms
257:Algorithms
102:Bram Cohen
1525:Superflip
1460:Solutions
1431:Mats Valk
1391:Tyson Mao
1068:Non-cubic
1059:Gear Cube
1049:Dino Cube
1011:Bump Cube
1006:Void Cube
573:"Meffert"
479:Gear Minx
441:Gear Ball
423:Gear Ball
221:fashion.
219:clockwise
127:Mechanics
83:Gear Cube
65:Meffert's
20:Gear Cube
1446:Max Park
1376:Toby Mao
1366:Leyan Lo
1206:Tuttminx
1137:Megaminx
1086:Pyraminx
1054:Square 1
948:Overview
647:48013200
458:Gear Egg
447:Variants
431:Pyraminx
427:Mefferts
265:needed:
162:Pyraminx
158:notation
147:Solution
1500:Optimal
1483:Methods
1226:(2x3x3)
209:When a
70:Country
62:Company
1216:Cuboid
645:
635:
1170:Dogic
1044:Skewb
778:Ruwix
94:Dutch
85:is a
643:OCLC
633:ISBN
81:The
42:Type
87:3-D
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229:R
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197:L
191:D
185:U
179:B
173:F
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