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Godot (game engine)

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2151: 4795: 293: 153: 109: 1426:, improves GDScript performance and usability, enhances physics and animation systems, and introduces many other features and bug fixes. The development of Godot 4 started in 2019 with a rewrite of the renderer to use Vulkan by Linietsky. In 2020, several contributors joined the development team and worked on various aspects of Godot 4, such as GDScript improvements, physics engine overhaul, animation system rewrite, editor usability enhancements and more. 1434:, C# support for Android and iOS, and new audio features. On 1 March 2023, Godot 4 was officially released as a stable version after several beta builds and bug fixes. It enhanced graphics quality, rendering optimization techniques, and added accessibility features. This was followed by Godot 4.1 later in 2023, which added experimental scene multithreading, editor enhancements, and C# improvements. 1248:'s support, Godot received a $ 24,000 donation from Microsoft in 2017 to implement C# as a scripting language in Godot. A Patreon was launched, which enabled Linietsky and Verschelde to work on the project full time. The 3.0 version launched in 2018. The 3.1 update added a OpenGL ES 2.0 renderer aimed at mobile hardware, as mobile support for ES 3.0 by manufacturers was then limited. 2165: 40: 614: 49: 1265:
The full release of the 4.0 update with Vulkan support occurred in 2023, as well as the arrival of the Godot engine on the Epic Games Store. The version on Epic is identical to others in terms of both content and licensing, with the storefront simply used as a means of distribution and for updating.
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Juan 'reduz' Linietsky and Ariel 'punto' Manzur co-founded Codenix in 1999, a game development consulting company. As early as 2001, they began work on an engine then code-named "Larvotor" which was licensed to third-party companies in Argentina. Over the course of the following ten years, the engine
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The first alpha version of Godot 4 was released for testing by early adopters in January 2022. It included new features such as SDF-based global illumination, GPU-based particles, and dynamic soft shadows. In September 2022, Godot 4 reached beta stage with improved stability and performance. It also
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The lead developer, Juan Linietsky, spent most of his time working on a separate Vulkan branch that would later be merged into master for 4.0, so work on 3.2 was mostly done by other contributors. Work on 3.2 continued as a long-term support release for a year, including Godot 3.2.2 on 26 June 2020,
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In 2019 two teams were formed, with Linietsky's team focusing on the Vulkan branch (later released as 4.0) and Verschelde's team covering further updates to the 3.x branch. Linietsky indicated that part of the issue was that the 3.x branch was built with older architectural principles in mind, such
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were tested before deciding that using a custom language allowed for superior optimization and editor integration. In version 4.0, a new feature called Typed array was implemented on GDScript. This allows users to easily change a regular array to typed and vice-versa without changing much code.
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in 2020 and 2021. The 4.0 branch released in alpha form in early 2022, and was polished over the course of the year. That August, Linietsky and several other members of the Godot team established W4 Games to offer commercial services based on the engine, including console ports that cannot be
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Arabic, Argentine Spanish, Brazilian Portuguese, Bulgarian, Catalan, Czech, Dutch, English, Esperanto, Finnish, French, Galician, German, Greek, Hebrew, Hungarian, Indonesian, Italian, Japanese, Korean, Latvian, Malay, Norwegian Bokmål, Persian, Polish, Portuguese, Romanian, Russian, Slovak,
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Godot 2.0 was released on 23 February 2016, adding better scene instancing and inheritance, a new file system browser, multiple scene editing, and an enhanced debugger. This was followed by version 2.1 in August 2016, which introduced an asset database, profiler, and plugin API.
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Put simply, Godot can't be a community-driven open source project and support consoles at the same time. But there are ways around this, which is why W4 hopes to make money by offering a porting service to help developers convert their existing games into a console-compatible
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award to improve graphics rendering and the engine's built-in game development language, GDScript, which was used to pay Linietsky and George Marques for two years while freeing donation money for other purposes. Godot also received grants from Meta Platforms'
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graphics engine that can operate independently of the 3D engine, but both can also work at the same time on the same display, so as to make complex mixes between 2D and 3D. The 2D engine supports features such as lights, shadows, shaders,
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Godot 3.4 was released on 6 November 2021 after six months of development, implementing missing features or bug fixes that are critical for publishing 2D and 3D games with Godot 3 and making existing features more optimized and reliable.
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is also supported, via the open-source third-party language Orchestrator. Visual coding was originally supported by the built-in language VisualScript, designed to be a visual equivalent to GDScript. VisualScript was removed from the
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The 3.0 update for Godot involved addressing a long list of desired features which required a major refactor of the engine that had been impossible while under commercial constraints in the closed-source era. With
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and resolution settings for each platform. The website provides binaries only for the editor platforms, and exporting projects to other platforms is done within the Godot editor.
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and GDScript. It makes use of a hierarchy of nodes to facilitate the development experience. Classes can be derived from a node type to create more specialized node types that
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donated $ 100,000 to Godot, and further announced that it would be donating $ 1,000 a month going forward, in the interest of supporting an open-source alternative to Unity.
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batching, and C# support for iOS. On 17 March 2021, the versioning strategy was changed to better reflect semantic versioning, with a 3.3 stable branch and a 3.x branch for
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renderer. Godot 3.2 was released on 29 January 2020, with the most notable features being massive documentation improvements, greatly improved C# support, and support for
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as single-core processors. Thus, the intention was to redevelop the core architecture for 4.0 and account for modern principles. In 2020, Godot received a $ 250,000
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graphics API. Switches from Mono to .NET 6 CoreCLR. Introduces SDF-based global illumination, along with several editor changes and performance optimizations.
4843: 4372: 3165:"Codenix was the company Ariel Manzur and I created. Engines such as Unity were not mainstream, so we licensed Godot to third party companies in Argentina" 5788: 3616: 490:
The engine supports exporting projects to many more platforms, including all of the editor platforms. Currently supported platforms as of Godot 4.0 are:
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prior to its public release in 2014. The development environment runs on many platforms, and can export to several more. It is designed to create both
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Adds 2D physics interpolation, better culling, mesh merging, discrete LOD, transparent object sorting in 3D, and many editor improvements. This is an
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support on macOS, Linux, mobile platforms, and standalone Oculus platforms (both 32-bit and 64-bit where available). The web platform uses 32-bit
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Added editor support on Android, asynchronous shader compilation, physics interpolation, material overlay, and improved the navigation system.
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included in its open-source codebase. In November, Godot announced plans to transition from the SFC to its own newly-formed Godot Foundation.
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Added improved auto-completion in the code editor, a visual shader editor, a rewritten 2D engine, and new 2D navigation polygon support.
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physics engine in addition to the engine's built-in 3D physics back end and was the first version of Godot to be included in Debian.
3213: 2209: 1315: 1821:, Gotcha Gotcha Games have announced plans to use Godot for its own new game creation system (which will be a successor to 2018's 5813: 5768: 4836: 2114: 4520: 5808: 5798: 4890: 4217: 3497: 834: 811: 3434: 2875: 2636: 1815:'s high school curriculum, due to its ease of use for non-programmers and already-existing learning materials. The creator of 5611: 4269: 1354: 1314:. Version 1.1 was released on 21 May 2015, adding improved auto-completion in the code editor, a visual shader editor, a new 646: 626: 507: 483: 397: 842: 2553: 5793: 5561: 5408: 5174: 4347: 2217:, with the "t" being silent like in the French original, but they also acknowledge that a variety of pronunciations exist. 1921: 830: 822: 798: 335: 2346: 5707: 5013: 4907: 3383: 1221: 1090: 654: 132: 2980: 778: 5828: 4873: 4829: 3078: 2448: 2007: 1622:
Added support for glTF 2.0 files, OpenGL ES 2.0 batching, C# support for iOS, and massive documentation improvements.
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was renamed to "Legacy", "NG3D", "Larvita" and finally to "Godot". The name "Godot" was chosen due to its relation to
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Rework of animation tool and particle system, added GDExtension feature, improvement on import pipeline, support for
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Added a new theme editor, ACES Fitted tonemapper, PWA support, physical input support, and glTF 2.0 export support.
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Godot 4 was released on 1 March 2023. It is a major update that overhauls the rendering system, adds support for
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Godot supports a variety of programming languages for making games, including the integrated language GDScript,
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GPU synchronization via acyclic graphs, render pipeline compositor effects, improved 3D animation retargeting.
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Godot 3.1 was released on 13 March 2019, with the most notable features being the addition of statically typed
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Added ARM support on macOS, Android AAB support, MP3 support, FBX support, WebXR support, and a web editor.
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Metal rendering backend, 3D physics interpolation, Lightmap bicubic sampling, Betsy texture compressor.
1082: 5566: 2924: 4243: 3195: 416:). This storage solution is intended to facilitate collaboration between game development teams using 5717: 5631: 5591: 5318: 5288: 5242: 5237: 5202: 5154: 5099: 4922: 4897: 4856: 4707: 4599: 3168: 3131: 2178: 1989: 1976: 1860: 1117: 818: 719: 389: 4812: 3631:"Terraria developer Re-Logic is giving $ 100,000 to two open-source game engines amid Unity debacle" 3027: 2774: 1605:
Added statically typed GDScript, a script class system for GDScript, and an OpenGL ES 2.0 renderer.
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To support the UI and 2D Vector graphics assets support, Godot has integrated a 3rd party library,
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Simplifield Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese
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However, the .NET/C# support version of the engine is not available on Epic Games Store, nor
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for managing screens and windows, improved 2D physics and a rewritten 2D engine, better
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is supported starting in version 4.0 and also includes the possibility of support for
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Godot 3.3 was released on 21 April 2021, with features such as ARM support on macOS,
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Added experimental scene multithreading, editor enhancements, and C# improvements.
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Screenshot of editing a GDScript file using the built-in script editor of Godot 3.4
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on all desktop platforms (both 32-bit and 64-bit where available) and has official
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The Godot editor, used for creating Godot games, supports the following platforms:
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By 2014 Linietsky was planning on moving away from Argentina, and he released the
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in Godot 4.0. Godot games running in the browser can interface with the browser's
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The engine supports deployment to multiple platforms and allows specification of
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platforms and can also be used to develop non-game software, including editors.
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to create both 3D and 2D games using multiple programming languages, such as
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software developers Juan Linietsky and Ariel Manzur for several companies in
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Open Source Support (MOSS) "Mission Partners" award to be used to add
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behavior. Nodes are organized inside of "scenes", which are reusable,
5702: 5687: 5677: 5601: 5506: 5293: 4804: 4596:"Sick, thanks a lot for playing man :). Yeah this is all Godot!" 3906:"Godot 3.3 has arrived, with a focus on optimization and reliability" 2902: 2331: 1311: 1224:(SFC) on 4 November 2015. On 22 June 2016, Godot received a $ 20,000 1213: 1137: 598: 198: 48: 4451:"Sonic Colours: Ultimate players report graphics glitches and bugs" 2301: 1053:
3.0 for all supported platforms; otherwise, OpenGL ES 2.0 is used.
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Godot reached version 1.0 on 15 December 2014, marking the first
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Many games by OKAM Studio have been made using Godot, including
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https://godotengine.org/article/dev-snapshot-godot-4-4-dev-2/
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https://godotengine.org/article/dev-snapshot-godot-4-4-dev-2/
3132:"Codenix | Game Development & Technology Consulting" 3200:. Cambridge, Massachusetts; London, England: The MIT Press. 4788: 322: 285: 4734:"Slay the Spire 2 Officially Announced, Won't be in Unity" 3302:"Godot Game Engine is Conservancy's Newest Member Project" 3141: 1341:
Version 3.0 was released on 29 January 2018, adding a new
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The Interactive Adventures of Dog Mendonça & Pizzaboy
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Introduced an asset database, profiler, and plugin API.
4348:"Hardcoded For Success: A Chat With Kenzie Wintermelon" 3498:"W4 Games formed to help developers using Godot Engine" 2475:"What is the best game engine: is Godot right for you?" 2278:"The Godot Game Engine Open Source Project on Open Hub" 1741: 1724: 1703: 1663: 1646: 1629: 1612: 1595: 1570: 1553: 1536: 1519: 1502: 4268:
Writer, Nic Reuben Staff; Reuben, Nic (12 July 2024).
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Linietsky indicated that their work was hampered by 3829:"Godot 4 One Step Closer -- Vulkan Branch Now Master" 3541:"Godot's Graduation: Godot moves to a new Foundation" 2210: 3348:"Godot 3.1 is out, improving usability and features" 319: 5726: 5650: 5499: 5434: 5418: 5407: 5382: 5251: 5067: 4961: 4930: 4921: 784: 774: 764: 752: 740: 730: 718: 310: 280: 268: 256: 235: 221: 208: 172: 162: 131: 99: 77: 58: 3582:"The Godot Game Engine Now Has Its Own Foundation" 2584:"Godot 4.0 sets sail: All aboard for new horizons" 1384:a large patch release that added features such as 4079: 4077: 3650:"Godot Engine Reaches 1.0, Releases First Stable" 2526:"Godot Engine - Godot 3.5: Can't stop won't stop" 585:For CPU architectures, Godot officially supports 486:is also supported, but must be compiled manually. 3804:"Here comes Godot 3.2, with quality as priority" 3384:"Godot Engine now available on Epic Games Store" 2296: 2294: 1168:physics engine is included and used by default. 1105:, is also incorporated. Shaders can be used for 3675:"Godot 1.1 Engine Release Brings New 2D Engine" 1198:political and economic instability in Argentina 1081:, and full-screen post-processing effects like 480:phones and tablets (available as of Godot 3.5). 4211: 4209: 4086:"Maintenance release: Godot 4.2.2 & 4.1.4" 1463: 4837: 1372:, a script class system for GDScript, and an 1278:announced major changes to licensing for the 677:The Godot editor includes a text editor with 8: 4487:"8 Popular Games Made With The Godot Engine" 3105:"Godot 3.0 Open-Source Game Engine Released" 1762: 1680: 873:More complex programs, such as generating a 713: 32: 4480: 4478: 3977:"The next big step: Godot 4.0 reaches Beta" 2975: 2973: 2971: 2925:"Orchestrator – Visual Scripting For Godot" 2202:The engine's name is derived from the play 1783:Latest preview version of a future release: 1546:Updated UI and added an enhanced debugger. 5415: 4927: 4844: 4830: 4822: 4793: 2606: 2604: 1838: 1482: 712: 291: 151: 107: 47: 31: 5824:Video game development software for Linux 3523:"Announcing Godot's Graduation from SFC!" 2951:"Godot 4.0 will discontinue VisualScript" 2800:"Add support for the RISC-V architecture" 2684: 2682: 3323:"Godot Engine - Introducing C# in Godot" 637:. Community-supported languages include 612: 215: 3603:"Godot Arrives in the Epic Games Store" 3363: 3361: 3206:10.7551/mitpress/9780262527163.001.0001 2230: 2195: 1204:Free and open source era (2014–present) 53:A screenshot of the editor in Godot 3.4 27:Cross-platform, open-source game engine 5804:Game engines that support Vulkan (API) 4544:"Godot Engine - 2022: A Retrospective" 3999: 3997: 3798: 3796: 3288:"Godot Game Engine Is Now Open Source" 3273:"A decade in retrospective and future" 3098: 3096: 2362: 2360: 2240:"Godot Engine - First public release!" 1477: 605:Linux is unofficial and experimental. 4463:from the original on 5 September 2021 4449:Yin-Poole, Wesly (4 September 2021). 4295:"Godot 2.0: Talking with the Creator" 4134: 4132: 2713: 2711: 2578: 2576: 2574: 2473:Dealessandri, Marie (15 April 2020). 2369:"Godot 2.0: Talking with the Creator" 7: 4606:from the original on 31 January 2024 4594:Klubnika, Mike (28 December 2023). 4542:Linietsky, Juan (31 December 2022). 4423:Klepek, Patrick (7 September 2021). 4321:"Deponia Powered by @godotengine :D" 3699:Linietsky, Juan (23 February 2016). 3648:Linietsky, Juan (15 December 2014). 3103:Larable, Michael (29 January 2018). 3026:Linietsky, Juan (26 February 2018). 2391: 2389: 2157:Free and open-source software portal 2775:"Release candidate: Godot 4.2 RC 1" 2238:Linietsky, Juan (14 January 2014). 1835:Notable video games made with Godot 534:Virtual/extended reality platforms 4631:"Godot Showcase - Cassette Beasts" 4523:from the original on 28 March 2021 4242:Brasseur, Vicky (16 August 2016). 3856:"Maintenance release: Godot 3.2.2" 3050:"Maintenance release: Godot 4.0.3" 2524:Verschelde, Rémi (5 August 2022). 1831:, is planned for release in 2025. 1743:Old version, yet still maintained: 1726:Old version, yet still maintained: 1705:Old version, yet still maintained: 1665:Old version, yet still maintained: 1648:Old version, no longer maintained: 1631:Old version, no longer maintained: 1614:Old version, no longer maintained: 1597:Old version, no longer maintained: 1572:Old version, no longer maintained: 1555:Old version, no longer maintained: 1538:Old version, no longer maintained: 1521:Old version, no longer maintained: 1504:Old version, no longer maintained: 1392:features to a future 3.4 release. 845:" program can be written like so: 821:which is syntactically similar to 531:(C# not available for the web yet) 25: 4511:Ploeger, Dennis (27 March 2021). 3881:"Versioning change for Godot 3.x" 3724:Linietsky, Juan (9 August 2016). 3701:"Godot Engine Reaches 2.0 Stable" 3410:"Godot Engine - Donation changes" 3382:Crecente, Brian (18 March 2023). 4216:Suckley, Matt (15 August 2015). 4004:Larabel, Michael (6 July 2023). 3673:Larabel, Michael (22 May 2015). 3163:Linietsky, Juan (20 May 2018). 2825:"Add support for PowerPC family" 2367:Linietsky, Juan (4 March 2016). 2163: 2149: 2115:Free Stars: Children of Infinity 418:software version control systems 348:. It was initially developed in 306: 38: 5789:Free software programmed in C++ 4373:"Commander Keen in Keen Dreams" 3408:Linietsky, Juan (8 June 2020). 2718:Sawers, Paul (19 August 2022). 1588:as the default physics engine. 1399:support, MP3 support, Autodesk 1329:support, and a new dark theme. 1116:Godot also includes a separate 909:"Fibonacci sequence:" 759:Cross-platform (multi-platform) 558:The Godot engine can be run on 451:distributed on the website, on 5819:Software using the MIT license 4485:Darling, Rena (15 June 2023). 3774:Burton, Arti (14 March 2019). 3558:Dawe, Liam (2 November 2022). 3261:. 7 July 2015. 46 minutes in. 3194:Wolf, Mark J. P., ed. (2015). 3140:. 25 June 2014. Archived from 2327:"Releases · godotengine/Godot" 566:code to be published under an 1: 5779:Free and open-source software 5562:Lightweight Java Game Library 4732:Bailey, Kat (10 April 2024). 4708:"No Longer Waiting for Godot" 4111:"Godot 4.2 arrives in style!" 4056:"Godot 3.6 finally released!" 3286:liamdawe (14 February 2014). 1922:Commander Keen in Keen Dreams 1580:Added a new PBR renderer and 1484:Godot Engine release history 1458:Old version, still maintained 1369: 1177:Closed source era (2001–2014) 1160:, blending, animation trees, 1138:ThorVG (Thor Vector Graphics) 4908:List of visual novel engines 4655:Dawe, Liam (15 March 2021). 4346:Pfau, Nola (16 April 2018). 4166:"Godot 4.3, a shared effort" 4141:"Godot 4.3, a shared effort" 3527:Software Freedom Conservancy 3496:Dawe, Liam (9 August 2022). 3197:Video Games Around the World 2264:"Godot 4.3, a shared effort" 1939:not to be confused with the 1808:Dog Mendonça & Pizza Boy 1302:release and the addition of 1222:Software Freedom Conservancy 1091:high-dynamic-range rendering 231:(varies by operating system) 4874:First-person shooter engine 2008:The Case of the Golden Idol 1985:2021 – 2022 1407:support, and a web editor. 1282:including the addition of " 1212:for Godot to the public on 806:Godot has its own built-in 510:(must be compiled manually) 5850: 3726:"Godot Reaches 2.1 Stable" 3238:"Godot history in images!" 2981:"GDScript basics: History" 2396:Hill, Paul (19 May 2023). 216:§ Supported platforms 5774:Free 3D graphics software 4864: 3750:"Introducing C# in Godot" 2898:"Godot languages support" 2109: 2033: 2002: 1947: 1497: 1491: 789: 243: 127: 95: 46: 37: 4810:Games created with Godot 4031:"Godot Release Versions" 1274:as well. In September, 1073:, dynamic shadows using 879: 847: 697:with the ability to set 5814:MacOS programming tools 5769:Cross-platform software 4513:"Announcing EgoVenture" 3369:"2022: A Retrospective" 1764:Current stable version: 1682:Current stable version: 865:"Hello World" 5809:IOS video game engines 5799:Game engines for Linux 4886:Game engine recreation 4035:Godot Release Versions 2872:"GDNative C++ example" 2184:Video game development 1967:Sonic Colors: Ultimate 1958:Consumer Softproducts 1930:/Lone Wolf Technology 1867:Daedalic Entertainment 1472:Latest preview version 1465:Current stable version 1065:. The engine supports 618: 83:; 10 years ago 5597:Platinum Arts Sandbox 5442:Adventure Game Studio 3776:"Godot 3.1 Available" 2637:"Third-party support" 2500:"Godot Online Editor" 1713:Adds support for the 1512:First stable release 1498:Latest patch release 1200:at the time however. 877:, are also possible: 693:. It also features a 616: 390:video game developers 114:; 34 days ago 5794:Argentine inventions 5243:Visual3D Game Engine 4898:Game creation system 4274:Rock, Paper, Shotgun 3637:. 20 September 2023. 2353:. 15 September 2017. 2179:List of game engines 2120:Pistol Shrimp Games 1990:Carol Reed Mysteries 1977:Blind Squirrel Games 1584:(C#) support. Added 1077:, baked and dynamic 819:programming language 779:docs.godotengine.org 474:with the web editor. 336:free and open-source 81:14 January 2014 5512:Blender Game Engine 5344:Pixel Game Maker MV 4712:Pistol Shrimp Games 3459:. 22 December 2021. 3441:. 11 December 2020. 3073:. Getting started. 2983:. Getting started. 2929:GameFromScratch.com 2666:Godot Documentation 2451:. Getting started. 2347:"Historia de Godot" 1827:). The new system, 1824:Pixel Game Maker MV 1485: 1397:Android App Bundles 1353:compatibility, and 1220:. Godot joined the 1079:global illumination 766:Filename extensions 715: 683:syntax highlighting 568:open-source license 430:texture compression 424:Supported platforms 341:released under the 112:/ 15 August 2024 34: 5829:Video game engines 5517:Bork3D Game Engine 4815:2022-08-30 at the 4117:. 30 November 2023 4062:. 9 September 2024 3580:Larabel, Michael. 3547:. 1 November 2022. 3529:. 1 November 2022. 3477:. 22 December 2021 2931:. 27 February 2024 2878:on 24 January 2022 2171:Video games portal 2081:Luck Be a Landlord 1941:Definitive Edition 1483: 1430:added support for 1310:support, and more 1276:Unity Technologies 1158:skeletal animation 1148:Godot contains an 1127:parallax scrolling 875:Fibonacci sequence 808:scripting language 619: 494:Desktop platforms 439:Desktop platforms 412:(rather than in a 60:Original author(s) 5784:Free game engines 5759:.NET game engines 5746: 5745: 5742: 5741: 5642:Wintermute Engine 5403: 5402: 5264:Amazon Lumberyard 5059:Zillions of Games 2662:"Console Support" 2479:GamesIndustry.biz 2429:. 5 February 2022 2205:Waiting for Godot 2140: 2139: 2103:Polychroma Games 2053:Buckshot Roulette 2013:Color Gray Games 1829:Action Game Maker 1798: 1797: 1189:Waiting for Godot 804: 803: 742:Typing discipline 564:platform-specific 513:Mobile platforms 299: 298: 246:List of languages 179:Microsoft Windows 16:(Redirected from 5841: 5416: 5369:UbiArt Framework 5334:Nvidia GameWorks 4928: 4846: 4839: 4832: 4823: 4797: 4792: 4791: 4789:Official website 4774: 4773: 4771: 4769: 4755: 4749: 4748: 4746: 4744: 4729: 4723: 4722: 4720: 4718: 4703: 4697: 4696: 4694: 4692: 4678: 4672: 4671: 4669: 4667: 4652: 4646: 4645: 4643: 4641: 4626: 4620: 4619: 4613: 4611: 4591: 4585: 4584: 4582: 4580: 4565: 4559: 4558: 4556: 4554: 4539: 4533: 4532: 4530: 4528: 4508: 4502: 4501: 4499: 4497: 4482: 4473: 4472: 4470: 4468: 4446: 4440: 4439: 4437: 4435: 4420: 4414: 4413: 4411: 4409: 4394: 4388: 4387: 4385: 4383: 4369: 4363: 4362: 4360: 4358: 4343: 4337: 4336: 4334: 4332: 4317: 4311: 4310: 4308: 4306: 4291: 4285: 4284: 4282: 4280: 4265: 4259: 4258: 4256: 4254: 4239: 4233: 4232: 4230: 4228: 4213: 4204: 4199: 4193: 4188: 4182: 4181: 4179: 4177: 4172:. 15 August 2024 4162: 4156: 4155: 4153: 4151: 4136: 4127: 4126: 4124: 4122: 4107: 4101: 4100: 4098: 4096: 4081: 4072: 4071: 4069: 4067: 4052: 4046: 4045: 4043: 4041: 4027: 4021: 4020: 4018: 4016: 4001: 3992: 3991: 3989: 3987: 3973: 3967: 3966: 3964: 3962: 3948: 3942: 3941: 3939: 3937: 3927: 3921: 3920: 3918: 3916: 3902: 3896: 3895: 3893: 3891: 3877: 3871: 3870: 3868: 3866: 3852: 3846: 3845: 3843: 3841: 3825: 3819: 3818: 3816: 3814: 3800: 3791: 3790: 3788: 3786: 3771: 3765: 3764: 3762: 3760: 3746: 3740: 3739: 3737: 3736: 3721: 3715: 3714: 3712: 3711: 3696: 3690: 3689: 3687: 3685: 3670: 3664: 3663: 3661: 3660: 3645: 3639: 3638: 3627: 3621: 3620: 3617:"Download Godot" 3613: 3607: 3606: 3599: 3593: 3592: 3590: 3588: 3577: 3571: 3570: 3568: 3566: 3555: 3549: 3548: 3537: 3531: 3530: 3519: 3513: 3512: 3510: 3508: 3493: 3487: 3486: 3484: 3482: 3467: 3461: 3460: 3449: 3443: 3442: 3431: 3425: 3424: 3422: 3420: 3405: 3399: 3398: 3396: 3394: 3388:Epic Games Store 3379: 3373: 3372: 3365: 3356: 3355: 3344: 3338: 3337: 3335: 3333: 3319: 3313: 3312: 3310: 3308: 3298: 3292: 3291: 3283: 3277: 3276: 3269: 3263: 3262: 3255: 3249: 3248: 3246: 3244: 3233: 3227: 3226: 3224: 3222: 3191: 3185: 3184: 3178: 3176: 3160: 3154: 3153: 3151: 3149: 3128: 3122: 3121: 3119: 3117: 3100: 3091: 3090: 3088: 3086: 3081:on 27 April 2020 3077:. 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Archived from 2868: 2862: 2861: 2859: 2857: 2850:"Godot with C++" 2846: 2840: 2839: 2837: 2835: 2821: 2815: 2814: 2812: 2810: 2796: 2790: 2789: 2787: 2785: 2771: 2765: 2764: 2762: 2760: 2745: 2739: 2738: 2732: 2730: 2715: 2706: 2705: 2703: 2701: 2686: 2677: 2676: 2674: 2672: 2658: 2652: 2651: 2649: 2647: 2633: 2627: 2626: 2624: 2622: 2616:The Mozilla Blog 2608: 2599: 2598: 2596: 2594: 2580: 2569: 2568: 2566: 2564: 2550: 2541: 2540: 2538: 2536: 2521: 2515: 2514: 2512: 2510: 2496: 2490: 2489: 2487: 2485: 2470: 2464: 2463: 2461: 2459: 2445: 2439: 2438: 2436: 2434: 2419: 2413: 2412: 2410: 2408: 2393: 2384: 2383: 2381: 2379: 2364: 2355: 2354: 2343: 2337: 2336: 2323: 2317: 2316: 2314: 2312: 2302:"Godot Features" 2298: 2289: 2288: 2286: 2284: 2274: 2268: 2267: 2260: 2254: 2253: 2251: 2250: 2235: 2218: 2213: 2200: 2173: 2168: 2167: 2166: 2159: 2154: 2153: 2152: 2129:Slay the Spire 2 2086:TrampolineTales 1842:Year of release 1839: 1784: 1765: 1744: 1727: 1706: 1683: 1666: 1649: 1632: 1615: 1598: 1573: 1556: 1539: 1522: 1505: 1486: 1480: 1479: 1475: 1473: 1469: 1467: 1461: 1459: 1455: 1453: 1449: 1447: 1320:operating system 1095:gamma correction 1036: 1033: 1030: 1027: 1024: 1021: 1018: 1015: 1012: 1009: 1006: 1003: 1000: 997: 994: 991: 988: 985: 982: 979: 976: 973: 970: 967: 964: 961: 958: 955: 952: 949: 946: 943: 940: 937: 934: 931: 928: 925: 922: 919: 916: 913: 910: 907: 904: 901: 898: 895: 892: 889: 886: 883: 869: 866: 863: 860: 857: 854: 851: 716: 703:program stepping 679:auto indentation 368:games targeting 329: 328: 325: 324: 321: 318: 315: 312: 295: 290: 287: 174:Operating system 155: 150: 147: 145: 143: 122: 120: 115: 111: 91: 89: 84: 51: 42: 35: 21: 5849: 5848: 5844: 5843: 5842: 5840: 5839: 5838: 5749: 5748: 5747: 5738: 5722: 5646: 5627:Thousand Parsec 5577:Open Wonderland 5552:Irrlicht Engine 5495: 5430: 5410: 5399: 5395:Unreal Engine 5 5378: 5374:Unreal Engine 4 5329:Luminous Engine 5284:Creation Engine 5247: 5228:Unreal Engine 3 5223:Unreal Engine 2 5063: 5044:Virtual Theatre 5039:Unreal Engine 1 4957: 4917: 4860: 4850: 4817:Wayback Machine 4787: 4786: 4783: 4778: 4777: 4767: 4765: 4763:Godot Press Kit 4757: 4756: 4752: 4742: 4740: 4731: 4730: 4726: 4716: 4714: 4706:Gerstein, Dan. 4705: 4704: 4700: 4690: 4688: 4680: 4679: 4675: 4665: 4663: 4654: 4653: 4649: 4639: 4637: 4629:Engine, Godot. 4628: 4627: 4623: 4609: 4607: 4593: 4592: 4588: 4578: 4576: 4567: 4566: 4562: 4552: 4550: 4541: 4540: 4536: 4526: 4524: 4510: 4509: 4505: 4495: 4493: 4484: 4483: 4476: 4466: 4464: 4448: 4447: 4443: 4433: 4431: 4422: 4421: 4417: 4407: 4405: 4398:"Cruelty Squad" 4396: 4395: 4391: 4381: 4379: 4371: 4370: 4366: 4356: 4354: 4345: 4344: 4340: 4330: 4328: 4319: 4318: 4314: 4304: 4302: 4293: 4292: 4288: 4278: 4276: 4267: 4266: 4262: 4252: 4250: 4241: 4240: 4236: 4226: 4224: 4222:PocketGamer.biz 4215: 4214: 4207: 4200: 4196: 4189: 4185: 4175: 4173: 4164: 4163: 4159: 4149: 4147: 4139:Engine, Godot. 4138: 4137: 4130: 4120: 4118: 4109: 4108: 4104: 4094: 4092: 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A simplified 1047:graphics engine 1043: 1038: 1037: 1034: 1031: 1028: 1025: 1022: 1019: 1016: 1013: 1010: 1007: 1004: 1001: 998: 995: 992: 989: 986: 983: 980: 977: 974: 971: 968: 965: 962: 959: 956: 953: 950: 947: 944: 941: 938: 935: 932: 929: 926: 923: 920: 917: 914: 911: 908: 905: 902: 899: 896: 893: 890: 887: 884: 881: 871: 870: 867: 864: 861: 858: 855: 852: 849: 816:gradually typed 736:Godot Community 725:Object-oriented 711: 687:code completion 611: 426: 386: 309: 305: 284: 252: 251: 247: 158: 140: 123: 118: 116: 113: 87: 85: 82: 78:Initial release 73: 54: 28: 23: 22: 15: 12: 11: 5: 5847: 5845: 5837: 5836: 5834:Video game IDE 5831: 5826: 5821: 5816: 5811: 5806: 5801: 5796: 5791: 5786: 5781: 5776: 5771: 5766: 5761: 5751: 5750: 5744: 5743: 5740: 5739: 5737: 5736: 5734:Open 3D Engine 5730: 5728: 5724: 5723: 5721: 5720: 5715: 5710: 5705: 5700: 5695: 5690: 5685: 5680: 5675: 5670: 5665: 5660: 5654: 5652: 5648: 5647: 5645: 5644: 5639: 5634: 5629: 5624: 5619: 5614: 5609: 5604: 5599: 5594: 5589: 5584: 5579: 5574: 5569: 5564: 5559: 5554: 5549: 5544: 5539: 5534: 5529: 5524: 5519: 5514: 5509: 5503: 5501: 5497: 5496: 5494: 5493: 5488: 5480: 5472: 5467: 5462: 5454: 5449: 5444: 5438: 5436: 5432: 5431: 5429: 5428: 5422: 5420: 5413: 5405: 5404: 5401: 5400: 5398: 5397: 5392: 5386: 5384: 5380: 5379: 5377: 5376: 5371: 5366: 5361: 5356: 5351: 5346: 5341: 5336: 5331: 5326: 5321: 5316: 5311: 5306: 5301: 5296: 5291: 5286: 5281: 5276: 5271: 5266: 5261: 5255: 5253: 5249: 5248: 5246: 5245: 5240: 5235: 5233:Vicious Engine 5230: 5225: 5220: 5215: 5210: 5205: 5200: 5192: 5187: 5182: 5177: 5172: 5167: 5162: 5157: 5152: 5147: 5142: 5137: 5132: 5127: 5122: 5117: 5112: 5110:Essence Engine 5107: 5102: 5097: 5092: 5087: 5082: 5077: 5071: 5069: 5065: 5064: 5062: 5061: 5056: 5051: 5046: 5041: 5036: 5031: 5026: 5021: 5016: 5014:Pie in the Sky 5011: 5006: 5001: 4996: 4991: 4986: 4981: 4976: 4971: 4965: 4963: 4959: 4958: 4956: 4955: 4950: 4945: 4940: 4934: 4932: 4925: 4919: 4918: 4916: 4915: 4910: 4905: 4900: 4895: 4894: 4893: 4883: 4882: 4881: 4871: 4865: 4862: 4861: 4851: 4849: 4848: 4841: 4834: 4826: 4820: 4819: 4807: 4798: 4782: 4781:External links 4779: 4776: 4775: 4750: 4724: 4698: 4673: 4647: 4621: 4586: 4575:. Godot Engine 4573:Godot Showcase 4560: 4534: 4503: 4474: 4441: 4415: 4404:. Godot Engine 4402:Godot Showcase 4389: 4364: 4338: 4327:. Godot Engine 4312: 4301:. 4 March 2016 4286: 4260: 4248:Opensource.com 4234: 4205: 4194: 4183: 4157: 4128: 4102: 4073: 4047: 4022: 3993: 3968: 3943: 3922: 3897: 3872: 3847: 3820: 3792: 3766: 3741: 3716: 3691: 3665: 3640: 3622: 3608: 3594: 3572: 3550: 3532: 3514: 3488: 3462: 3444: 3426: 3400: 3374: 3357: 3339: 3314: 3293: 3278: 3264: 3250: 3228: 3214: 3186: 3155: 3123: 3092: 3062: 3040: 3018: 2997: 2967: 2942: 2916: 2889: 2863: 2841: 2816: 2791: 2766: 2740: 2724:Techcrunch.com 2707: 2691:"Godot Review" 2678: 2653: 2628: 2600: 2570: 2542: 2516: 2491: 2465: 2440: 2414: 2385: 2356: 2338: 2318: 2290: 2269: 2255: 2229: 2228: 2226: 2223: 2220: 2219: 2194: 2193: 2191: 2188: 2187: 2186: 2181: 2175: 2174: 2160: 2144: 2141: 2138: 2137: 2135: 2132: 2124: 2123: 2121: 2118: 2111: 2107: 2106: 2104: 2101: 2094: 2090: 2089: 2087: 2084: 2076: 2075: 2073: 2072:Bytten Studio 2070: 2062: 2061: 2059: 2058:Mike Klubnika 2056: 2048: 2047: 2045: 2042: 2035: 2031: 2030: 2028: 2025: 2017: 2016: 2014: 2011: 2004: 2000: 1999: 1997: 1994: 1986: 1982: 1981: 1979: 1970: 1962: 1961: 1959: 1956: 1949: 1945: 1944: 1931: 1925: 1918: 1914: 1913: 1911: 1908: 1901: 1897: 1896: 1894: 1891: 1884: 1880: 1879: 1869: 1864: 1857: 1853: 1852: 1849: 1846: 1843: 1836: 1833: 1802: 1799: 1796: 1795: 1792: 1789: 1786: 1779: 1778: 1775: 1772: 1769: 1760: 1759: 1756: 1749: 1748:November 2023 1746: 1739: 1738: 1735: 1732: 1729: 1722: 1721: 1718: 1711: 1708: 1701: 1700: 1697: 1690: 1687: 1678: 1677: 1674: 1671: 1668: 1661: 1660: 1657: 1654: 1653:November 2021 1651: 1644: 1643: 1640: 1637: 1634: 1627: 1626: 1623: 1620: 1617: 1610: 1609: 1606: 1603: 1600: 1593: 1592: 1589: 1578: 1575: 1568: 1567: 1564: 1561: 1558: 1551: 1550: 1547: 1544: 1543:February 2016 1541: 1534: 1533: 1530: 1527: 1524: 1517: 1516: 1513: 1510: 1509:December 2014 1507: 1500: 1499: 1496: 1493: 1490: 1478:Future release 1441: 1439: 1436: 1417: 1416: 1339: 1338: 1295: 1292: 1205: 1202: 1184:Samuel Beckett 1178: 1175: 1173: 1170: 1152:system with a 1145: 1144:Other features 1142: 1087:depth of field 1067:normal mapping 1042: 1039: 880: 848: 810:, GDScript, a 802: 801: 787: 786: 782: 781: 776: 772: 771: 768: 762: 761: 756: 750: 749: 744: 738: 737: 734: 728: 727: 722: 710: 707: 610: 607: 597:. Support for 556: 555: 532: 521: 511: 488: 487: 481: 475: 464: 425: 422: 385: 382: 332:cross-platform 297: 296: 282: 278: 277: 272: 266: 265: 260: 254: 253: 248: 245: 244: 241: 240: 237: 233: 232: 225: 219: 218: 212: 206: 205: 176: 170: 169: 164: 160: 159: 157: 156: 137: 135: 129: 128: 125: 124: 119:15 August 2024 105: 103: 101:Stable release 97: 96: 93: 92: 79: 75: 74: 72: 71: 68: 67:Juan Linietsky 64: 62: 56: 55: 52: 44: 43: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 5846: 5835: 5832: 5830: 5827: 5825: 5822: 5820: 5817: 5815: 5812: 5810: 5807: 5805: 5802: 5800: 5797: 5795: 5792: 5790: 5787: 5785: 5782: 5780: 5777: 5775: 5772: 5770: 5767: 5765: 5764:2014 software 5762: 5760: 5757: 5756: 5754: 5735: 5732: 5731: 5729: 5725: 5719: 5716: 5714: 5711: 5709: 5706: 5704: 5701: 5699: 5696: 5694: 5691: 5689: 5686: 5684: 5681: 5679: 5676: 5674: 5671: 5669: 5666: 5664: 5661: 5659: 5656: 5655: 5653: 5649: 5643: 5640: 5638: 5637:Vassal Engine 5635: 5633: 5630: 5628: 5625: 5623: 5622:Spring Engine 5620: 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5199: 5197: 5193: 5191: 5188: 5186: 5183: 5181: 5178: 5176: 5173: 5171: 5168: 5166: 5163: 5161: 5158: 5156: 5153: 5151: 5148: 5146: 5143: 5141: 5138: 5136: 5133: 5131: 5128: 5126: 5123: 5121: 5118: 5116: 5113: 5111: 5108: 5106: 5103: 5101: 5098: 5096: 5095:Crystal Tools 5093: 5091: 5088: 5086: 5085:Chrome Engine 5083: 5081: 5078: 5076: 5073: 5072: 5070: 5066: 5060: 5057: 5055: 5052: 5050: 5047: 5045: 5042: 5040: 5037: 5035: 5034:Sim RPG Maker 5032: 5030: 5027: 5025: 5022: 5020: 5017: 5015: 5012: 5010: 5007: 5005: 5002: 5000: 4997: 4995: 4992: 4990: 4987: 4985: 4982: 4980: 4977: 4975: 4972: 4970: 4969:3D GameStudio 4967: 4966: 4964: 4960: 4954: 4951: 4949: 4946: 4944: 4941: 4939: 4936: 4935: 4933: 4929: 4926: 4924: 4920: 4914: 4911: 4909: 4906: 4904: 4901: 4899: 4896: 4892: 4889: 4888: 4887: 4884: 4880: 4877: 4876: 4875: 4872: 4870: 4867: 4866: 4863: 4858: 4854: 4847: 4842: 4840: 4835: 4833: 4828: 4827: 4824: 4818: 4814: 4811: 4808: 4806: 4802: 4799: 4796: 4790: 4785: 4784: 4780: 4764: 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2917: 2905: 2904: 2899: 2893: 2890: 2877: 2873: 2867: 2864: 2852:. 7 July 2020 2851: 2845: 2842: 2830: 2826: 2820: 2817: 2805: 2801: 2795: 2792: 2780: 2776: 2770: 2767: 2754: 2750: 2744: 2741: 2737: 2725: 2721: 2714: 2712: 2708: 2696: 2692: 2685: 2683: 2679: 2667: 2663: 2657: 2654: 2642: 2638: 2632: 2629: 2617: 2613: 2607: 2605: 2601: 2589: 2585: 2579: 2577: 2575: 2571: 2559: 2555: 2549: 2547: 2543: 2531: 2527: 2520: 2517: 2505: 2501: 2495: 2492: 2480: 2476: 2469: 2466: 2454: 2450: 2449:"File system" 2444: 2441: 2428: 2424: 2418: 2415: 2403: 2399: 2392: 2390: 2386: 2374: 2370: 2363: 2361: 2357: 2352: 2348: 2342: 2339: 2334: 2333: 2328: 2322: 2319: 2307: 2303: 2297: 2295: 2291: 2279: 2273: 2270: 2265: 2259: 2256: 2245: 2241: 2234: 2231: 2224: 2216: 2215: 2207: 2206: 2199: 2196: 2189: 2185: 2182: 2180: 2177: 2176: 2172: 2161: 2158: 2147: 2142: 2136: 2133: 2131: 2130: 2126: 2125: 2122: 2119: 2117: 2116: 2112: 2108: 2105: 2102: 2100: 2099: 2095: 2092: 2091: 2088: 2085: 2083: 2082: 2078: 2077: 2074: 2071: 2069: 2068: 2064: 2063: 2060: 2057: 2055: 2054: 2050: 2049: 2046: 2043: 2041: 2040: 2036: 2032: 2029: 2026: 2024: 2023: 2019: 2018: 2015: 2012: 2010: 2009: 2005: 2001: 1998: 1995: 1992: 1991: 1987: 1984: 1983: 1980: 1978: 1974: 1971: 1969: 1968: 1964: 1963: 1960: 1957: 1955: 1954: 1953:Cruelty Squad 1950: 1946: 1942: 1936: 1932: 1929: 1926: 1924: 1923: 1919: 1916: 1915: 1912: 1909: 1907: 1906: 1902: 1899: 1898: 1895: 1892: 1890: 1889: 1885: 1882: 1881: 1877: 1876:PlayStation 4 1873: 1870: 1868: 1865: 1863: 1862: 1858: 1855: 1854: 1850: 1847: 1844: 1841: 1840: 1834: 1832: 1830: 1826: 1825: 1820: 1819: 1814: 1813:West Virginia 1810: 1809: 1800: 1793: 1790: 1787: 1780: 1776: 1773: 1770: 1768: 1761: 1757: 1754: 1750: 1747: 1740: 1736: 1733: 1730: 1723: 1719: 1716: 1712: 1709: 1702: 1698: 1695: 1691: 1688: 1686: 1679: 1675: 1672: 1669: 1662: 1658: 1655: 1652: 1645: 1641: 1638: 1635: 1628: 1624: 1621: 1619:January 2020 1618: 1611: 1607: 1604: 1601: 1594: 1590: 1587: 1583: 1579: 1577:January 2018 1576: 1569: 1565: 1562: 1559: 1552: 1548: 1545: 1542: 1535: 1531: 1528: 1525: 1518: 1514: 1511: 1508: 1501: 1494: 1492:Release date 1488: 1487: 1466: 1446: 1437: 1435: 1433: 1427: 1425: 1422: 1414: 1413: 1412: 1408: 1406: 1402: 1398: 1393: 1391: 1387: 1386:OpenGL ES 2.0 1381: 1379: 1375: 1374:OpenGL ES 2.0 1371: 1366: 1364: 1360: 1357:support (via 1356: 1352: 1348: 1347:OpenGL ES 3.0 1344: 1336: 1335: 1334: 1330: 1328: 1325: 1321: 1317: 1313: 1309: 1305: 1301: 1293: 1291: 1289: 1285: 1281: 1277: 1273: 1269: 1263: 1260: 1255: 1249: 1247: 1241: 1240:2.0 support. 1239: 1235: 1231: 1227: 1223: 1219: 1215: 1211: 1203: 1201: 1199: 1195: 1191: 1190: 1185: 1176: 1171: 1169: 1167: 1163: 1159: 1155: 1151: 1143: 1141: 1139: 1134: 1132: 1128: 1124: 1119: 1114: 1112: 1108: 1104: 1101:, similar to 1100: 1096: 1092: 1088: 1084: 1080: 1076: 1072: 1068: 1064: 1060: 1056: 1052: 1048: 1040: 878: 876: 846: 844: 839: 836: 832: 828: 824: 820: 817: 813: 809: 800: 796: 792: 788: 785:Influenced by 783: 780: 777: 773: 769: 767: 763: 760: 757: 755: 751: 748: 747:Dynamic, Duck 745: 743: 739: 735: 733: 729: 726: 723: 721: 717: 708: 706: 704: 700: 696: 692: 688: 684: 680: 675: 673: 669: 664: 663:Visual coding 660: 656: 652: 648: 644: 640: 636: 632: 628: 624: 615: 608: 606: 604: 600: 596: 592: 588: 583: 581: 577: 573: 569: 565: 561: 553: 549: 545: 541: 537: 533: 530: 526: 523:Web platform 522: 520: 516: 512: 509: 505: 501: 497: 493: 492: 491: 485: 482: 479: 476: 473: 469: 466:Web platform 465: 462: 458: 454: 450: 446: 442: 438: 437: 436: 433: 431: 423: 421: 419: 415: 411: 407: 403: 399: 395: 391: 388:Godot allows 383: 381: 379: 375: 371: 367: 363: 359: 358:Latin America 355: 351: 347: 344: 340: 337: 333: 327: 303: 294: 289: 283: 279: 276: 273: 271: 267: 264: 261: 259: 255: 242: 238: 234: 230: 226: 224: 220: 217: 213: 211: 207: 204: 200: 196: 192: 188: 184: 180: 177: 175: 171: 168: 165: 161: 154: 149: 139: 138: 136: 134: 130: 126: 110: 104: 102: 98: 94: 80: 76: 69: 66: 65: 63: 61: 57: 50: 45: 41: 36: 30: 19: 5662: 5483: 5475: 5457: 5196:Silent Storm 5195: 5180:Retro Engine 5160:MT Framework 4989:Genie Engine 4853:Game engines 4766:. Retrieved 4762: 4759:"Godot Name" 4753: 4741:. Retrieved 4737: 4727: 4715:. Retrieved 4711: 4701: 4689:. Retrieved 4686:Godot Engine 4685: 4682:"Until Then" 4676: 4664:. Retrieved 4660: 4650: 4638:. Retrieved 4635:Godot Engine 4634: 4624: 4614:– via 4608:. Retrieved 4589: 4577:. Retrieved 4572: 4563: 4551:. Retrieved 4548:Godot Engine 4547: 4537: 4525:. Retrieved 4516: 4506: 4494:. Retrieved 4490: 4465:. Retrieved 4454: 4444: 4434:18 September 4432:. Retrieved 4428: 4418: 4406:. Retrieved 4401: 4392: 4380:. Retrieved 4367: 4355:. Retrieved 4351: 4341: 4329:. Retrieved 4324: 4315: 4303:. Retrieved 4298: 4289: 4277:. Retrieved 4273: 4263: 4251:. Retrieved 4247: 4237: 4225:. Retrieved 4221: 4197: 4186: 4174:. Retrieved 4170:Godot Engine 4169: 4160: 4148:. Retrieved 4145:Godot Engine 4144: 4119:. Retrieved 4115:Godot Engine 4114: 4105: 4093:. Retrieved 4090:Godot Engine 4089: 4066:16 September 4064:. Retrieved 4060:Godot Engine 4059: 4050: 4038:. Retrieved 4034: 4025: 4013:. Retrieved 4009: 3984:. Retrieved 3981:Godot Engine 3980: 3971: 3959:. Retrieved 3956:Godot Engine 3955: 3946: 3934:. Retrieved 3925: 3913:. Retrieved 3910:Godot Engine 3909: 3900: 3888:. Retrieved 3885:Godot Engine 3884: 3875: 3865:10 September 3863:. Retrieved 3860:Godot Engine 3859: 3850: 3840:10 September 3838:. Retrieved 3832: 3823: 3813:10 September 3811:. Retrieved 3808:Godot Engine 3807: 3783:. Retrieved 3779: 3769: 3757:. Retrieved 3754:Godot Engine 3753: 3744: 3733:. Retrieved 3730:Godot Engine 3729: 3719: 3708:. Retrieved 3705:Godot Engine 3704: 3694: 3682:. Retrieved 3678: 3668: 3657:. Retrieved 3654:Godot Engine 3653: 3643: 3634: 3625: 3611: 3597: 3585:. Retrieved 3575: 3563:. Retrieved 3553: 3545:Godot Engine 3544: 3535: 3526: 3517: 3505:. Retrieved 3501: 3491: 3479:. Retrieved 3474: 3465: 3457:Godot Engine 3456: 3447: 3439:Godot Engine 3438: 3429: 3419:25 September 3417:. Retrieved 3414:Godot Engine 3413: 3403: 3391:. Retrieved 3387: 3377: 3352:Godot Engine 3351: 3342: 3330:. Retrieved 3327:Godot Engine 3326: 3317: 3305:. Retrieved 3296: 3281: 3267: 3253: 3241:. Retrieved 3231: 3221:10 September 3219:. Retrieved 3196: 3189: 3179:– via 3173:. Retrieved 3158: 3146:. Retrieved 3142:the original 3135: 3126: 3114:. Retrieved 3108: 3083:. Retrieved 3079:the original 3074: 3071:"Animations" 3065: 3053:. Retrieved 3048:Yuri Sizov. 3043: 3031:. Retrieved 3021: 3009:. Retrieved 3000: 2988:. Retrieved 2984: 2958:. Retrieved 2955:Godot Engine 2954: 2945: 2933:. Retrieved 2928: 2919: 2907:. Retrieved 2901: 2892: 2880:. Retrieved 2876:the original 2866: 2854:. Retrieved 2844: 2832:. Retrieved 2828: 2819: 2807:. Retrieved 2803: 2794: 2782:. Retrieved 2779:Godot Engine 2778: 2769: 2757:. Retrieved 2752: 2743: 2734: 2727:. Retrieved 2723: 2698:. Retrieved 2694: 2669:. Retrieved 2665: 2656: 2646:25 September 2644:. Retrieved 2640: 2631: 2619:. Retrieved 2615: 2591:. Retrieved 2588:Godot Engine 2587: 2561:. 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Index

Godot engine


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Repository
github.com/godotengine/godot
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