420:, caves, and other locales, which generally require the player to find items that grant their bearer new forms of "Psynergy", or magical spells, to solve puzzles. To complete these puzzles, players must either push pillars to construct negotiable paths between elevated areas, climb up and rappel down cliffs, or obtain a special item to progress through the story and game world. Outside of these dungeons and locales, the player traverses through a world map and navigates between forests, rivers, mountain ranges, seas, and oceans.
493:, located far out in the ocean. After convening with Lemuria's ancient king, Hydros, they learn of Alchemy's true nature: it is the sustenance of Weyard's life force, and its absence has caused the world's continents to decrease in size and parts of the world to collapse into the abyss. Armed with this new information, Felix manages to persuade Isaac and his party to join them, and together they fulfill the goal of releasing Alchemy and preventing Weyard's eventual decay.
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Arcanus, and the party is separated. As
Matthew's party travels across Weyard to reunite with Kraden and Nowell, they encounter a deadly eclipse heralded by the lighting of Luna Tower, causing suffering and destruction across the world. They manage to activate an ancient machine called the Apollo's Lens to end the eclipse, and return home to discover a large Psynergy Vortex lurking ominously near their home.
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players" and "confused them by swamping them with new characters". 1UP faulted
Camelot for being unwilling to "trim its fat", and noted that all three games in the series "tend to ramble on anytime dialogue boxes start to show up. Its heroes and villains have an uncanny knack for saying incredibly simple things with about three or four times the words they actually need to convey those ideas."
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earlier. They kidnap Jenna and Kraden and take three of the four
Elemental Stars, then depart to light the four lighthouses and release Alchemy on the world. Isaac's party is joined by two other young Adepts, Ivan and Mia, and together they pursue Saturos' party in a journey that spans two continents, culminating in a fierce battle that leads to Saturos and Menardi's death.
633:, the first game in the series, underwent a development cycle of between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game, and was described as a "testament" to the positive results a long development cycle can bring to a game. It was shown in early, playable form at the
451:, powerful otherworldly entities that enhance an attached character's hit points, Psynergy points, and other statistics, as well as determining what Psynergy they can perform. Djinn can be set to standby, where players forfeit stat enhancements to unleash a powerful one-time attack that summons an elemental monster to inflict damage on all enemies.
1139:"Ages ago, or so the stories tell, the power of Alchemy ruled over the world of Weyard. Alchemy wrought the base elements of humanity into thriving civilizations, like lead into gold. But in time, man's dreams gave birth to untold strife. Dreams of endless riches, of eternal life, of dominion over all that lived... Dreams of conquest and war".
443:, featuring randomly selected enemies, and compulsory battles involving set enemies, which advance the story. When a battle begins, a separate screen is brought up where the player's party and enemy party face off on opposing sides. During a battle, the characters and the background rotate to give a pseudo-
585:, where the story involved playing through the perspectives of both the "good" side and the "bad" side of the characters. Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the
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Thirty years after Isaac and his party of Adepts return the power of
Alchemy to Weyard, continents have shifted, new countries have emerged, and new species have appeared. However, Psynergy Vortexes, which suck the elemental Psynergy from both the land and the power-wielding Adepts, are appearing all
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on the world. The force of
Alchemy was prevalent in Weyard's ancient past, allowing for the development of great civilizations, but this eventually caused worldwide conflict that subsided only after it was sealed away. The keys to unlocking Alchemy, four magic jewels called the Elemental Stars, have
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Critics complained that the combat system lacked "smart" combat; if an enemy is killed before other party members attack it, those members switch to defense instead of intelligently attacking the remaining enemies. They also took issue to the long opening sequences in both games that "alienated new
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Three years later, Isaac, Garet, and Jenna join Kraden on his research trip to Mt. Aleph and manage to solve the shrine's puzzles and retrieve the
Elemental Stars. They are ambushed by Saturos and Menardi, along with Felix, a previous resident of Vale who was kidnapped during the storms three years
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The series was met with many positive reviews. Reviewers praised the series' vibrant graphics, high-quality sound, and varied, refined RPG gameplay, with particular optimism on the Djinn-based gameplay system and Battle aspect despite the fact that the original two games were limited to the 32-bit
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With
Saturos and Menardi dead, Felix convinces Jenna and Kraden to join him in completing Saturos' original objective to activate the two remaining lighthouses that he failed to light. Joined by new companions Sheba and Piers, Felix and his party embark on a new expedition while pursued by Isaac's
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influences in the series' music The collection of orchestral pieces that
Sakuraba contributed to the series include an overworld theme, several battle themes that play during fight sequences, and a variety of individual themes for the games' various towns and other locales. Sakuraba returned to
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and non-battle scenarios. However, there are
Psynergy that can be used in both situations; for example, the "Whirlwind" spell can be used to damage enemies in battle and out of battle to clear away overgrown foliage that blocks the player's path. The player gains more Psynergy spells as the game
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The game begins with Tyrell accidentally crashing one of Ivan's inventions, a
Soarwing, and Isaac sending him out along with Matthew and Karis to retrieve a feather of the mountain roc to build a new one. After meeting up with Kraden, Rief, and Nowell, they are ambushed by Blados, Chalis, and
842:. When he is summoned during battle, Isaac uses Psynergy to conjure a large hand three times in succession to shove the player's opponents off the stage. If enemies attempt to evade his attack, Isaac will turn in sync to attack a selected opponent. In addition, a medley of music from
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Your quest has been on my mind ever since I left Vault. Remember? I read everything that happened in your minds. I couldn't just leave, not with all these terrible things happening. If I can't rescue Master Hammet, then I want to help you... Please, allow me to join your quest.
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Three years prior to the start of the game's main story, Saturos and Menardi raid Mt. Aleph intending to steal the Elemental Stars, but fail to solve the riddles guarding them and are driven away by the mountain's trap; a magically generated thunderstorm and rock slide.
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was originally planned as a single game, but due to both the hardware limitations of putting the entire game on a single Game Boy Advance cartridge and the developers' own desire for what they wanted to do with the game, it was expanded to become two successive games,
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sold 437,000 and 249,000 units in the United States and Japan, respectively. In total, both games sold 1.65 million and 1.12 million respectively, with European sales contributing 572,000 and 434,000. By the end of 2012, two years after its release,
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981:, meanwhile, praised the plot's intricate structure, saying that it "has been so tightly integrated into every ounce of the adventure... such a rich and deep plot that it's almost easy to get lost if you're not paying attention."
1032:'s feature reflecting on the Game Boy Advance's long lifespan, and its Game of the Month for April 2003 due to its "amazing graphics and sound presentation, as well as a quest that lasts for more than thirty hours."
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in February 2003, and noted that the game built on its predecessor's graphics engine, with "the environments in the game featuring rich detail with little touches— such as birds that fly off as you approach."
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series are set in the fictional world of Weyard, a flat and vaguely circular plane whose oceans perpetually spill off the edge of the world into what is seemingly an endless abyss. The first two installments,
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brings back Isaac as an Assist Trophy and introduces a costume inspired by him for the Mii Swordfighter. The game also features characters from all three titles as spirits, including the adult Isaac from
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over Weyard. The original games' heroes' descendants – Matthew, Karis, Rief, and Tyrell – set out to solve the mystery of the vortexes while facing a world adapting to the constant presence of Psynergy.
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game; "A big reason for us making RPGs comes from the requests from all the people who have enjoyed our RPGs in the past. Perhaps if there are enough Nintendo users asking for another game in the
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from being released as it was in the past. Players navigate characters through the game's world by defeating enemies, solving puzzles, and completing assigned missions to complete the storyline.
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It can be a dangerous power if it is misused... If the Elemental Stars ignite the flames of the four lighthouses, that power will be released. As long as the four lighthouses remain unlit..."—
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was greatly dumbed down compared to previous installments and complained that "characters level up at blazing speeds" while the Djinn make "even the longest boss battles a cakewalk."
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Originally, Camelot planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one
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Time itself has stopped... Think of Weyard as a living, breathing being, possessing its own life force... The four elements are the nourishment needed to sustain this being. /
3689:
379:, center around two groups of magically-attuned "adepts" who are alternately charged with achieving and preventing the release of the potentially destructive power of
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388:, chronicles the events of Weyard thirty years following the return of Alchemy and the struggles the world's inhabitants face while adapting to their new reality.
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A key element in in-game exploration is the use of Psynergy spells, which are used both in battle and solving puzzles. Some Psynergy is only used in combat or in
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818:. It was released four months after the first game came out and is not officially sanctioned by Camelot. As a result, the manga was only released in Japan.
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and obtaining special Psynergy-bestowing items. With each "utility" Psynergy spell, the party gains access to more locations and secrets in the game world.
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games, is used to solve puzzles and reach new locations. Here, a cold spell is used to create a navigable path of frozen ice pillars from puddles of water.
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takes place thirty years later and follows the descendants of the previous two games' heroes as they navigate a world adapting to the presence of Alchemy.
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Expo in Japan in August 2000. North American previewers received the game a few weeks before the release, and IGN noted that the experience of developing
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was different and he preferred the music in the first two games. He has also expressed a desire for an official soundtrack release of the series' music.
1886:
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Well, at least Gaia Falls will put an end to a few silly arguments. After all, if it's got an edge and you can fall off it, the world is clearly FLAT!"—
627:
games generally have longer development cycles than their peer games on similar consoles due to the series' complex gameplay mechanisms and storylines.
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games, players control a cast of characters as they journey through a fantasy world, interact with other characters, battle monsters, acquire
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been hidden within the mountain shrine, Mt. Aleph, guarded by the town of Vale at the mountain's base over time. The third installment,
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follows the surviving members from the previous game's antagonists as they continue to pursue the release of Alchemy by lighting four
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was "A huge, fantastic, creative, and wickedly fun RPG that doesn't seem to care that it's 'just' on a GBA," while they praised that
203:. It follows the story of a group of magically-attuned "adepts" who are charged with preventing the potentially destructive power of
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Ever since Alchemy was sealed away, the world has been cut off from its nourishment. It has gone into a state akin to hibernation.
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In an interview with Nintendo Gamer in June 2012, series producer Hiroyuki Takahashi spoke about the possibility of a fourth
240:, the player controls protagonist Isaac and his companions as they journey through the world of Weyard to prevent a group of
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games have appeared in other games. Isaac, the main protagonist of the original game, is an unlockable "Assist Trophy" in
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713:. The game received a larger development team than previous installments, giving the team luxuries such as visiting
554:. According to co-creator Shugo Takahashi, the series was conceived as a way for Nintendo to compete against Sony's
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effect. Players can attack enemies directly using various weapons and offensive Psynergy spells, or by summoning
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game has been widely lauded as among the best games for the Game Boy Advance, with the first game receiving
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and equipment, and take part in a narrative. Much of the time spent outside of battle takes place in
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Believe me, I'd love to see Isaac again, but we just don't have the time to look for him. Plus... /
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party. Eventually, Felix's party is able to access the legendary, secluded Atlantis-like society of
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2708:[2011 TOP1000 video game software sales (MediaCreate version)] (in Japanese). geimin.net.
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1974:
755:, and his score for the first game in his series was his first attempt at composing music for the
709:, as a series that "went dark six years ago" but has since been revisited and polished up for the
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2375:[Nintendo video games also have manga] (in Spanish). Hobby Consolas. September 21, 2014.
2005:
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What we are trying to achieve, they are trying to prevent... And they will fight to stop us.
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as being a huge step forward in terms of pacing and graphics compared to the previous games.
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2002, and IGN noted that the opening of the game did away with the slow opening sequence of
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Ooo! Ooo! Finally! What could be waiting for me in Lemuria? I can't wait another moment! /
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291:'s aggregation of critic scores, was less well received. Sales figures for the first two
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The original game sold 740,000 copies in the United States and 338,000 in Japan, while
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manga titled "Golden Sun 4-Koma Gag Battle", drawn by various artists and published by
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2227:
Game Boy Advance – January 2024 Game Updates – Nintendo Switch Online + Expansion Pack
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669:"Most Wanted" games for 2003. The North American version of the game was playable at
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This article is about the video game series. For the series' first installment, see
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Yeah, I guess I'm a little happy that we're not going to have to beat Felix up. /
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Listen, this is Felix's quest now... We're just doing what we can to help out...
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However, the world seems even smaller now than it appears on Lunpa's map... /
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The series has received generally favorable reception from critics. The first
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Even if we did find them, there's a good chance we'd end up fighting them. /
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1789:"Golden Sun: Dark Dawn's Hiroyuki Takahashi on the new game, hoaxes and 3DS"
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Right now, yes... But we'll be back on our feet... as soon as we do THIS! /
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How could this happen... We couldn't keep them from lighting the beacon! /
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2940:"Return To A Lost Age Of Boring Storytelling And Enjoyable Puzzle-Solving"
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series, then this will naturally lead to the development of such a game."
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games exceeded one million in the United States and Japan, a figure that
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Very well, Piers. We place our faith in you. Enter freely and peacably.
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Me too, Mia... We could not have stood divided against a common foe. /
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Kraden... This is exactly what King Hydros himself has said to me! /
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Oh, hush. I'll keep a close eye on them. You have nothing to fear. /
1408:
Regardless, we must not fail the next time we challenge Sol Sanctum.
1388:
How could we have anticipated Sol Sanctum would unleash such fury? /
1100:
The huge waterfall at the edge of the world is known as Gaia Falls".—
977:
s eye-popping magic effects are beautiful even by console standards.
613:
console. When it became apparent the N64 was to be superseded by the
3157:
856:, did not feature Isaac as an Assist Trophy, but its music featured
1525:
That's not all... The energy of the beacon will restore our power.
1024:
was ranked 78 on IGN's Readers Choice Top 100 games ever. In 2007,
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448:
395:
643:
for Sega helped Camelot develop a gripping RPG for the handheld.
244:
from releasing a mysterious power called "Alchemy" to the world.
2675:"Nintendo software and hardware sales data from 1983 to present"
2167:
3257:
3161:
2651:(in Japanese). biglobe.ne.jp. November 21, 2004. Archived from
1186:"E3 2010: Golden Sun Dark Dawn Goes Where Lufia Fears to Tread"
617:, Camelot shifted their focus to making a game on the handheld
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Mountain climbing with Kraden, eh? Kids and their games... /
1404:...Another demonstration of the awesome powers of Alchemy. /
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was first revealed to Japan in early 2002, with the magazine
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We are superior in every way, but still we were defeated...
546:
games were created by the Takahashi Brothers, consisting of
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Oh, no! He threw the Elemental Star into the lighthouse! /
1482:
Well, I... Uh... I... I'll be joining Isaac on his quest.
1400:
But to think it could conjure up a storm this powerful! /
1042:
List of best-selling Japanese role-playing game franchises
785:
franchise, among which two were adapted from his works in
279:
performed even better than its predecessor, ranking 78 on
1513:(Throws the Venus Star into the Venus Lighthouse well) /
1028:
was named 24th best Game Boy Advance game of all time in
222:, were released in 2001 and 2002, respectively, for the
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I'm just relieved we've sorted out our differences. /
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It's a miracle that even the two of us were spared. /
1159:
The world will be exposed to the threat of Alchemy. /
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You may not be finished, but you can barely stand. /
589:
series, having the player control the "good guys" in
779:
Sakuraba also contributed songs to two games in the
677:, introducing the characters in between the action.
273:'s Readers Choice Top 100 games ever, as number 94.
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2373:"Los videojuegos de Nintendo también tienen manga"
2343:"Smash Bros. For Wii U's Soundtrack Has 437 Songs"
2196:"Let Camelot Know If You Want Another Golden Sun"
1501:I hope you don't think you've finished us off. /
579:. The Takahashi Brothers had previously designed
1358:Golden Sun Instruction Manual: Character Classes
1307:Golden Sun Instruction Manual: Advice for Adepts
1263:Golden Sun Instruction Manual: Advice for Adepts
1244:Golden Sun Instruction Manual: Advice for Adepts
657:being the first publication to review the game.
2649:"Game Boy Advance Software Best Seller Ranking"
1550:Camelot Software Planning (November 11, 2001).
1527:Camelot Software Planning (November 11, 2001).
1484:Camelot Software Planning (November 11, 2001).
1465:Camelot Software Planning (November 11, 2001).
1445:Camelot Software Planning (November 11, 2001).
1410:Camelot Software Planning (November 11, 2001).
1169:Camelot Software Planning (November 11, 2001).
1072:
1873:
1871:
1816:
1814:
3269:
3173:
2303:
2301:
1689:Stephen Stratton (2010). "A Friend in Need".
1320:
1318:
1316:
538:games alongside his brother, Shugo Takahashi.
8:
2336:
2334:
1937:
1935:
1714:Stephen Stratton (2010). "Kingdoms at War".
1674:Camelot Software Planning (April 14, 2003).
1643:Camelot Software Planning (April 14, 2003).
1608:Camelot Software Planning (April 14, 2003).
1581:Camelot Software Planning (April 14, 2003).
1141:Camelot Software Planning (April 14, 2003).
1122:Camelot Software Planning (April 14, 2003).
1102:Camelot Software Planning (April 14, 2003).
853:Super Smash Bros. for Nintendo 3DS and Wii U
3033:"Top 25 Game Boy Advance Games of All Time"
2567:"Golden Sun: Dark Dawn at Gamerankings.com"
2282:. Square Enix Music Online. December 2011.
1396:That switch... It must have been a trap. /
1274:
1272:
860:medley as well as the world map theme from
751:The series' original music was composed by
731:On January 11, 2024, it was announced that
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27:Series of fantasy role-playing video games
694:was first revealed and introduced at the
593:and members of the antagonistic party in
562:market at the time. As a handheld title,
3690:Video game franchises introduced in 2001
1739:Stephen Stratton (2010). "Konpa Ruins".
1431:We're going to Mt. Aleph with Kraden. /
1256:
1254:
269:'s Best GBA Game of 2001 and ranking in
3073:from the original on September 12, 2012
2706:"2011年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)"
2379:from the original on September 16, 2016
2163:"Nintendo tries to regain the momentum"
1985:from the original on September 18, 2012
1920:from the original on September 18, 2012
1852:. Nintendo World Report. Archived from
1089:
1053:
2573:from the original on December 21, 2010
2130:"Golden Sun: The Lost Age Impressions"
2047:from the original on November 15, 2012
283:'s Readers Choice Top 100 games ever.
3002:"Readers' Picks Top 100 Games: 71–80"
2783:Torres, Ricardo (November 12, 2001).
2712:from the original on October 20, 2012
2685:from the original on January 19, 2021
2593:"The Century's Top 50 Handheld Games"
2547:from the original on December 3, 2010
2537:"Golden Sun: Dark Dawn at Metacritic"
2491:from the original on December 1, 2011
2439:from the original on December 1, 2011
2413:from the original on December 2, 2013
2234:from the original on January 13, 2024
2128:Torres, Ricardo (February 28, 2003).
1427:Where do you all plan to go today? /
810:game also appear in a self-published
550:and Shugo Takahashi, and produced by
400:Psynergy, a form of magic within the
7:
2874:Parish, Jeremy (November 26, 2010).
2734:. rottentomatoes.com. Archived from
2109:from the original on August 17, 2024
2078:from the original on October 5, 2013
2016:from the original on October 5, 2013
1954:from the original on August 25, 2012
1770:(Point at a large Psynergy Vortex.)
1337:from the original on October 4, 2013
1286:from the original on January 8, 2009
3043:from the original on March 17, 2017
2907:Padilla, Raymond (April 26, 2004).
2791:from the original on April 23, 2015
2625:. Japan Game Charts. Archived from
2517:from the original on March 13, 2009
2286:from the original on March 12, 2016
2175:from the original on April 25, 2014
2068:"E3 2002: First Look: Golden Sun 2"
1799:from the original on April 11, 2017
2840:"Review: Golden Sun: The Lost Age"
2764:from the original on March 5, 2009
2465:from the original on March 5, 2009
2353:from the original on April 8, 2016
2260:from the original on June 27, 2016
2252:Greening, Chris (March 21, 2014).
2206:from the original on June 30, 2012
1942:Harris, Craig (November 9, 2011).
1787:Fletcher, JC (November 23, 2010).
1439:No! It's part of our studies... /
850:s soundtrack. The game's sequel,
661:was highly anticipated; it topped
25:
2938:Kollar, Phil (December 7, 2010).
2817:from the original on June 6, 2013
2142:from the original on May 18, 2015
2099:"Golden Sun 2: First Impressions"
1889:from the original on May 23, 2017
1850:"Rumor: Golden Sun for Gamecube?"
1211:Wadleigh, Matt (March 23, 2005).
959:only sold 80,000 units in Japan.
3639:
3638:
2909:"Golden Sun: The Lost Age (GBA)"
2599:. August 2, 2006. Archived from
2511:"Golden Sun at Gamerankings.com"
2459:"Golden Sun at Gamerankings.com"
2161:Terdiman, Daniel (May 2, 2009).
1910:"Import Impressions: Golden Sun"
287:, while still scoring highly on
3031:Craig Harris (March 16, 2007).
2811:"Metacritic Game Rankings page"
2623:"Nintendo GBA Japanese Ranking"
2341:Starkley, Dan (April 6, 2015).
2280:"Interview with Motoi Sakuraba"
1879:"Golden Sun: Dark Dawn Q&A"
1743:. Prima Games. pp. 41–42.
1280:"All That Glitters Is Not Gold"
1184:Jeremy Parish (June 16, 2010).
534:conceived of and developed the
2876:"Golden Sun: Dark Dawn Review"
2194:James Newton (June 11, 2012).
2066:Harris, Craig (May 21, 2005).
2037:"Top 10 Most Wanted 2003/2004"
2004:Harris, Craig (May 17, 2002).
1973:IGN staff (November 2, 2011).
1741:Golden Sun: Dark Dawn (eGuide)
1716:Golden Sun: Dark Dawn (eGuide)
1691:Golden Sun: Dark Dawn (eGuide)
806:The characters from the first
681:previewed a localized copy of
1:
3665:Golden Joystick Award winners
2732:"Rotten Tomatoes review page"
2704:Media Create (May 28, 2012).
1772:Camelot (November 29, 2010).
1678:(Game Boy Advance). Nintendo.
1647:(Game Boy Advance). Nintendo.
1612:(Game Boy Advance). Nintendo.
1585:(Game Boy Advance). Nintendo.
1554:(Game Boy Advance). Nintendo.
1544:How... How... did we lose? /
1531:(Game Boy Advance). Nintendo.
1488:(Game Boy Advance). Nintendo.
1469:(Game Boy Advance). Nintendo.
1449:(Game Boy Advance). Nintendo.
1414:(Game Boy Advance). Nintendo.
1373:Golden Sun Instruction Manual
1173:(Game Boy Advance). Nintendo.
1145:(Game Boy Advance). Nintendo.
1126:(Game Boy Advance). Nintendo.
1106:(Game Boy Advance). Nintendo.
997:noted that the difficulty of
671:Electronic Entertainment Expo
558:console, which dominated the
3146:The official Nintendo Japan
2758:"Game Rankings - Golden Sun"
1766:Ah, it's good to be back! /
2403:"Latecomer Assist Trophies"
1975:"First Look: US Golden Sun"
1718:. Prima Games. p. 48.
1693:. Prima Games. p. 19.
1265:. Nintendo. pp. 50–53.
1246:. Nintendo. pp. 20–21.
1073:
715:UNESCO World Heritage Sites
3706:
2485:"Golden Sun at Metacritic"
2433:"Golden Sun at Metacritic"
2035:Staff (February 4, 2003).
867:Super Smash Bros. Ultimate
825:
502:
469:
29:
3634:
3238:Camelot Software Planning
2006:"Screens of Golden Sun 2"
1823:"Previews: We Love Golf!"
1188:. 1up.com. Archived from
1064:
933:
918:
903:
896:
891:
888:
552:Camelot Software Planning
441:random monster encounters
428:progresses, both through
345:
340:
326:
312:
197:Camelot Software Planning
91:Camelot Software Planning
49:
3680:Role-playing video games
3129:Golden Sun: The Lost Age
3063:"IGN: Game of the Month"
2597:Next Generation Magazine
2254:"Motoi Sakuraba Profile"
1776:(Nintendo DS). Nintendo.
1676:Golden Sun: The Lost Age
1645:Golden Sun: The Lost Age
1610:Golden Sun: The Lost Age
1583:Golden Sun: The Lost Age
1143:Golden Sun: The Lost Age
1124:Golden Sun: The Lost Age
1104:Golden Sun: The Lost Age
921:Golden Sun: The Lost Age
884:Aggregate review scores
822:Super Smash Bros. series
576:Golden Sun: The Lost Age
476:Golden Sun: The Lost Age
333:Golden Sun: The Lost Age
246:Golden Sun: The Lost Age
219:Golden Sun: The Lost Age
210:The original two games,
193:role-playing video games
1629:What are you saying? /
1375:. Nintendo. Appendix A.
1360:. Nintendo. p. 32.
1309:. Nintendo. p. 51.
839:Super Smash Bros. Brawl
472:Golden Sun (video game)
232:, was released for the
191:is a series of fantasy
79:Role-playing video game
32:Golden Sun (video game)
3096:The official Nintendo
3008:. 2006. Archived from
2097:Staff (July 8, 2002).
1848:Louie the Cat (2004).
846:was selected to be on
741:Nintendo Switch Online
539:
405:
3685:Video game franchises
3148:Golden Sun: Dark Dawn
3127:The official Camelot
3117:May 12, 2021, at the
3108:The official Camelot
1885:. November 22, 2010.
1825:. 1up. Archived from
1821:James Mielke (2008).
1774:Golden Sun: Dark Dawn
1371:Camelot, ed. (2002).
1356:Camelot, ed. (2002).
1305:Camelot, ed. (2002).
1261:Camelot, ed. (2002).
1242:Camelot, ed. (2002).
1163:Alchemy? A threat? /
936:Golden Sun: Dark Dawn
691:Golden Sun: Dark Dawn
530:
505:Golden Sun: Dark Dawn
399:
352:Golden Sun: Dark Dawn
255:Golden Sun: Dark Dawn
229:Golden Sun: Dark Dawn
176:Golden Sun: Dark Dawn
65:Golden Sun: Dark Dawn
3625:Xenoblade Chronicles
3511:The Legendary Starfy
3136:May 4, 2021, at the
2952:on December 10, 2010
2919:on February 11, 2008
2760:. Gamerankings.com.
2681:. October 30, 2017.
2629:on December 30, 2008
2487:. gamerankings.com.
2461:. gamerankings.com.
2435:. gamerankings.com.
2230:, January 11, 2024,
1443:Ah, yes... Alchemy.
1327:"Golden Sun Preview"
1010:Nintendo Power Award
635:Nintendo Space World
3675:Nintendo franchises
3518:The Legend of Zelda
3285:Nintendo franchises
3012:on November 3, 2007
2982:on October 13, 2006
2785:"Golden Sun Review"
2655:on December 9, 2004
1829:on December 5, 2012
1213:"Golden Sun Review"
885:
703:Nintendo of America
439:games contain both
309:
18:Golden Sun (series)
3243:Hiroyuki Takahashi
3069:. April 24, 2003.
2813:. Metacritic.com.
2738:on October 1, 2007
2401:(March 14, 2008).
1908:IGN Staff (2001).
1325:IGN Staff (2001).
1223:on October 4, 2013
1118:Old male villager:
1020:was ranked 94 and
1016:game of the year.
883:
832:Elements from the
739:would be added to
609:game to be on the
548:Hiroyuki Takahashi
540:
532:Hiroyuki Takahashi
406:
307:
299:failed to exceed.
113:Hiroyuki Takahashi
3652:
3651:
3604:Super Smash Bros.
3420:Big Brain Academy
3353:Mario & Luigi
3251:
3250:
2319:on August 8, 2013
1750:978-0-307-47107-9
1725:978-0-307-47107-9
1700:978-0-307-47107-9
1604:Lemurian soldier:
1217:Thunderbolt Games
948:
947:
828:Super Smash Bros.
782:Super Smash Bros.
717:for inspiration.
582:Shining Force III
560:role-playing game
359:
358:
199:and published by
184:
183:
180:November 29, 2010
39:Video game series
16:(Redirected from
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2888:on July 24, 2012
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2787:. gamespot.com.
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1014:Game Boy Advance
886:
757:Game Boy Advance
707:Reggie Fils-Aimé
667:Game Boy Advance
619:Game Boy Advance
310:
308:Release timeline
226:. A third game,
224:Game Boy Advance
147:Game Boy Advance
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3483:Fossil Fighters
3427:Bit Generations
3399:Animal Crossing
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3138:Wayback Machine
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743:on January 17.
603:
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478:
470:Main articles:
468:
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305:
303:Common elements
179:
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126:Shin Yamanouchi
116:Shugo Takahashi
115:
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3090:External links
3088:
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2972:"IGN Rankings"
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2930:
2899:
2863:
2852:on May 1, 2009
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2603:on May 3, 2012
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2309:"Hidden Music"
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826:Main article:
823:
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797:In other media
795:
753:Motoi Sakuraba
748:
745:
701:conference by
602:
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503:Main article:
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267:Nintendo Power
182:
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171:Latest release
168:
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166:August 1, 2001
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137:Motoi Sakuraba
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1165:The Wise One:
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1074:Ōgon no Taiyō
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975:The Lost Age'
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3214:The Lost Age
3212:
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3109:
3097:
3075:. Retrieved
3066:
3057:
3045:. Retrieved
3036:
3026:
3014:. Retrieved
3010:the original
3005:
2996:
2984:. Retrieved
2980:the original
2975:
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2956:December 17,
2954:. Retrieved
2950:the original
2943:
2933:
2921:. Retrieved
2917:the original
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2892:December 17,
2890:. Retrieved
2886:the original
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2850:the original
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2793:. Retrieved
2778:
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2752:
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2736:the original
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2653:the original
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2575:. Retrieved
2561:
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2549:. Retrieved
2540:
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2367:
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2321:. Retrieved
2317:the original
2312:
2288:. Retrieved
2274:
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2247:
2236:, retrieved
2226:
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2208:. Retrieved
2199:
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2111:. Retrieved
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2080:. Retrieved
2071:
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2040:
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2018:. Retrieved
2009:
1999:
1987:. Retrieved
1978:
1968:
1956:. Retrieved
1945:
1922:. Retrieved
1913:
1903:
1891:. Retrieved
1858:. Retrieved
1854:the original
1843:
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1827:the original
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1351:
1339:. Retrieved
1330:
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1300:
1288:. Retrieved
1262:
1243:
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1225:. Retrieved
1221:the original
1206:
1194:. Retrieved
1190:the original
1179:
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1156:
1151:
1142:
1136:
1132:
1123:
1117:
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1022:The Lost Age
1021:
1017:
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964:
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956:
952:The Lost Age
951:
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919:
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893:GameRankings
872:
865:
861:
858:The Lost Age
857:
851:
847:
844:The Lost Age
843:
837:
833:
831:
807:
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790:
787:The Lost Age
786:
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773:
769:
766:The Lost Age
765:
750:
737:The Lost Age
736:
732:
730:
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721:
719:
689:
688:
683:The Lost Age
682:
674:
659:The Lost Age
658:
652:
648:The Lost Age
646:
645:
638:
628:
624:
623:
606:
604:
595:The Lost Age
594:
590:
586:
580:
574:
570:
563:
543:
541:
535:
512:
508:
497:
487:
483:
479:
465:The Lost Age
464:
460:
436:
434:
422:
414:magic spells
409:
407:
401:
385:
377:The Lost Age
376:
372:
367:
365:
350:
349:
331:
330:
317:
316:
296:
292:
284:
276:The Lost Age
274:
262:
260:
253:
245:
237:
236:in 2010. In
227:
217:
211:
209:
187:
186:
185:
174:
160:
98:Publisher(s)
86:Developer(s)
63:
56:
36:
3569:Punch-Out!!
3476:Fire Emblem
3462:Custom Robo
3448:Chibi-Robo!
3406:Art Academy
3360:Donkey Kong
3346:Paper Mario
3318:Mario Party
3304:Super Mario
3231:Development
3016:January 21,
2986:October 10,
2795:February 1,
2495:January 20,
2443:January 20,
2238:January 13,
1958:February 1,
1950:. ign.com.
1282:. RPGamer.
969:raved that
963:cartridge.
764:score both
711:Nintendo DS
705:president,
665:'s list of
611:Nintendo 64
556:PlayStation
518:Development
435:In battle,
430:leveling up
242:anti-heroes
234:Nintendo DS
151:Nintendo DS
143:Platform(s)
132:Composer(s)
3670:Golden Sun
3659:Categories
3546:Pilotwings
3497:Kid Icarus
3490:Golden Sun
3325:Mario Golf
3311:Mario Kart
3207:Golden Sun
3190:Golden Sun
3110:Golden Sun
3098:Golden Sun
2541:Metacritic
1946:Golden Sun
1924:January 6,
1860:January 7,
1627:Consevato:
1552:Golden Sun
1529:Golden Sun
1486:Golden Sun
1467:Golden Sun
1447:Golden Sun
1412:Golden Sun
1341:January 6,
1171:Golden Sun
1084:References
1026:Golden Sun
1018:Golden Sun
1006:Golden Sun
971:Golden Sun
906:Golden Sun
898:Metacritic
834:Golden Sun
808:Golden Sun
733:Golden Sun
726:Golden Sun
722:Golden Sun
675:Golden Sun
630:Golden Sun
625:Golden Sun
607:Golden Sun
591:Golden Sun
587:Golden Sun
571:Golden Sun
565:Golden Sun
544:Golden Sun
536:Golden Sun
523:Conception
461:Golden Sun
437:Golden Sun
410:Golden Sun
402:Golden Sun
373:Golden Sun
368:Golden Sun
319:Golden Sun
293:Golden Sun
289:Metacritic
263:Golden Sun
238:Golden Sun
213:Golden Sun
188:Golden Sun
162:Golden Sun
109:Creator(s)
57:Golden Sun
45:Golden Sun
3441:Brain Age
3413:Art Style
3339:Dr. Mario
3221:Dark Dawn
3047:March 18,
2923:April 13,
2856:April 11,
2659:April 14,
2633:April 13,
2607:April 13,
2417:March 28,
2357:April 10,
2323:March 28,
2264:April 10,
2146:March 14,
2113:March 27,
2082:March 27,
2051:March 27,
2020:March 27,
1893:March 30,
1833:April 13,
1803:March 30,
1290:April 10,
1012:for best
1004:In 2001,
999:Dark Dawn
987:Dark Dawn
957:Dark Dawn
879:Reception
873:Dark Dawn
862:Dark Dawn
812:doujinshi
791:Dark Dawn
774:Dark Dawn
770:Dark Dawn
498:Dark Dawn
425:overworld
386:Dark Dawn
341:2003–2009
297:Dark Dawn
285:Dark Dawn
250:elemental
122:Artist(s)
3644:Category
3597:Star Fox
3590:Splatoon
3134:Archived
3115:Archived
3077:July 13,
3071:Archived
3041:Archived
2821:July 13,
2815:Archived
2789:Archived
2768:July 13,
2762:Archived
2742:July 13,
2710:Archived
2689:March 1,
2683:Archived
2679:ResetEra
2571:Archived
2545:Archived
2515:Archived
2489:Archived
2463:Archived
2437:Archived
2411:Archived
2399:Nintendo
2377:Archived
2351:Archived
2284:Archived
2258:Archived
2232:archived
2210:June 12,
2204:Archived
2173:Archived
2140:Archived
2135:GameSpot
2107:Archived
2076:Archived
2045:Archived
2014:Archived
1983:Archived
1952:Archived
1918:Archived
1887:Archived
1883:GameSpot
1797:Archived
1793:Engadget
1768:Matthew:
1546:Menardi:
1542:Saturos:
1523:Saturos:
1511:Saturos:
1507:Menardi:
1499:Saturos:
1406:Saturos:
1402:Menardi:
1398:Saturos:
1394:Menardi:
1390:Saturos:
1386:Menardi:
1335:Archived
1284:Archived
1196:April 6,
1061:Japanese
1036:See also
1008:won the
985:praised
816:Kobunsha
696:Nintendo
679:GameSpot
615:GameCube
418:dungeons
392:Gameplay
201:Nintendo
103:Nintendo
74:Genre(s)
3553:Pokémon
3525:Metroid
3455:Cruis'n
3434:BoxBoy!
3112:website
3100:website
3037:IGN.com
2976:IGN.com
2913:GameSpy
2881:1UP.com
2845:GamePro
2383:June 2,
2290:June 1,
1948:Review"
1631:Kraden:
1596:Kraden:
1577:Kraden:
1575:Why? /
1569:Kraden:
1227:June 5,
1069:Hepburn
966:GamePro
944:79/100
929:86/100
914:91/100
699:E3 2009
654:Famitsu
601:History
491:Lemuria
408:In the
381:Alchemy
362:Setting
205:alchemy
3539:Pikmin
3532:Mother
3469:F-Zero
3192:series
2347:Kotaku
2179:May 3,
1764:Karis:
1747:
1722:
1697:
1670:Isaac:
1666:Garet:
1662:Piers"
1635:Lunpa:
1623:Piers:
1600:Piers:
1573:Piers:
1565:Jenna:
1437:Jenna:
1429:Garet:
1161:Garet:
848:Brawl'
3504:Kirby
3391:Other
3381:Wario
3374:Luigi
3367:Yoshi
3294:Mario
3199:Games
1944:"IGN
1515:Ivan:
1460:Ivan:
1441:Dora:
1433:Dora:
1425:Dora:
1065:黄金の太陽
1048:Notes
889:Game
802:Manga
747:Music
449:Djinn
60:'
3611:Wars
3150:site
3131:site
3079:2008
3049:2007
3018:2008
2988:2006
2958:2010
2925:2008
2894:2010
2858:2008
2823:2006
2797:2007
2770:2006
2744:2006
2718:2012
2691:2021
2661:2008
2635:2008
2609:2008
2579:2010
2553:2010
2523:2007
2497:2012
2471:2007
2445:2012
2419:2008
2385:2017
2359:2017
2325:2008
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