Knowledge (XXG)

Gravon: Real Virtuality

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The player pilots a hovercraft and has to complete tasks in the missions. Possible tasks include finding something, destroying an enemy object, destroying enemy fighters, etc. Missions are set on a large terrain that is procedurally generated. The player can come across mountains, villages, forests,
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and other terrain features. The game environment also differs on different missions. The player has to fight enemies that try to prevent him from completing the task. Types of enemies include hovercraft, tanks, helicopters and defense towers.
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Suma then worked on multiple unfinished Projects like Rio Grande and Poseidon. Poseidon was meant to be a sequel to Gravon but only a technical demo was released. The Španěl brothers then changed the name of their studio from Suma to
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in 1992 and started to be curious about the military genre. They decided to create a military simulator with a large assortment of vehicles. The result of this interest in military simulation was the game
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pilot who has just completed training and is sent to the belt to fight enemies and fulfill multiple missions. The player character gets
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was created by brothers Marek and Ondřej Španěl. They founded their development studio Suma in 1985. They finished their second game
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hailed it the best Czech video game so far. Reviewers praised the gameplay and technical processing.
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The game was met with positive reviews in the Czech Republic. It garnered an 88% from Narsil and
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was well received but was a financial failure, not selling many copies. Only 400 copies of
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is a 1995 video game developed by Suma. The game originally was released for
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belt. The belt is occupied by enemy NPC's. The player character is a
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When any mission is completed with the highest rank (
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Bohemia Interactive later ported 413:Doskočil, Jan (6 September 2013). 382:Gillen, Kieron (October 5, 2007). 14: 384:"Making Of: Operation Flashpoint" 155:. The blue line on the left is a 993: 992: 27: 589:from the original on 2015-05-11 573:Rous, Karel (1 February 1996). 554:from the original on 2015-06-04 538:Nepožitek, Marek (1 May 1995). 520:from the original on 2016-03-03 490:from the original on 2016-04-11 458:from the original on 2015-05-21 425:from the original on 2016-03-05 394:from the original on 2014-11-12 363:from the original on 2016-03-04 1: 927:Carrier Command: Gaea Mission 476:Nepožitek, Marek (May 1995). 252:was a spiritual successor to 184:after every mission success. 1040:Cancelled Atari Jaguar games 1045:Science fiction video games 1086: 1060:Video games set on islands 1035:Bohemia Interactive games 987: 26: 1050:Vehicle simulation games 575:"Gravon Real Virtuality" 540:"Gravon Real Virtuality" 444:MAN (21 November 1994). 202:arrives to pick him up. 172:The game's setting is a 950:Gravon: Real Virtuality 711:Gravon: Real Virtuality 112:Gravon: Real Virtuality 22:Gravon: Real Virtuality 920:Missing on Lost Island 160: 514:Atari Explorer Online 258:Operation: Flashpoint 250:Operation: Flashpoint 150: 845:Operation Flashpoint 637:Operation Flashpoint 388:Rock, Paper, Shotgun 119:and later ported to 884:Take On Helicopters 810:Operation Arrowhead 787:Arma: Armed Assault 761:Bohemia Interactive 700:Bohemia Interactive 240:Bohemia Interactive 215:Invaze z Aldebaranu 44:Bohemia Interactive 161: 151:Player controls a 129:. 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Index


Developer(s)
Bohemia Interactive
Platform(s)
Atari Falcon030
Microsoft Windows
Genre(s)
Action
simulation
Single player
Atari Falcon
Microsoft Windows
Take On Mars
Operation Flashpoint: Cold War Crisis

Hovercraft
health bar
planetoid
hovercraft
promoted
Colonel
Earth's
ocean
helicopter
Bohemia Interactive
Operation Flashpoint: Cold War Crisis
Czech Republic
Take On Mars
Atari Jaguar
LeveL

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