Knowledge (XXG)

Grimtooth's Traps

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magazine and stated that "I liked the traps in this book, and I think that most GMs would do well to consider purchasing it if they feel the need for a source of trap ideas or simply to read an amusing book related to the FRP hobby."
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is none-the-less a demon-send for the referee who is always looking for that extra special trap for the next level. Be cautious, though: there is therein the potential for campaign destroying overkill."
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No. 43. Allston commented that "I'd recommend this as one of the best supplements released this year - but use it sparingly, unless you have several Indiana Joneses in the party."
249: 104: 198: 91: 110: 95:#33, giving it an overall rating of 7 out of 10, and stated that "Although perhaps a little expensive, 216: 229: 165: 128: 181: 77: 160: 64: 203: 33: 29: 243: 155: 55: 28:
is a 1981 role-playing game supplement edited by Paul Ryan O'Connor, illustrated by
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is a collection of traps selected from contributors.
132:#28 (as "101 pièges pour tous les jeux de rĂ´les") 255:Role-playing game supplements introduced in 1981 196:Dougan, Nicholas (September 1982). "Open Box". 179:Swenson, Anders (September 1981). "Reviews". 118:in "Appendix D: Dungeon Master Inspiration". 8: 142: 250:Fantasy role-playing game supplements 158:(September 1981). "Capsule Reviews". 7: 150: 148: 146: 14: 1: 271: 230:"Jeux & stratĂ©gie 28" 85:Nicholas Dougan reviewed 71:Anders Swenson reviewed 111:Dungeons & Dragons 105:Dungeon Master's Guide 20: 19: 217:Wizards of the Coast 129:Jeux & StratĂ©gie 166:Steve Jackson Games 114:(2014) has listed 21: 116:Grimtooth's Traps 97:Grimtooth's Traps 87:Grimtooth's Traps 73:Grimtooth's Traps 60:Grimtooth's Traps 45:Grimtooth's Traps 32:and published by 25:Grimtooth's Traps 262: 234: 233: 226: 220: 214: 208: 207: 193: 187: 186: 182:Different Worlds 176: 170: 169: 152: 108:for 5th edition 78:Different Worlds 270: 269: 265: 264: 263: 261: 260: 259: 240: 239: 238: 237: 228: 227: 223: 215: 211: 202:. No. 33. 195: 194: 190: 178: 177: 173: 161:The Space Gamer 154: 153: 144: 139: 124: 65:The Space Gamer 53: 42: 12: 11: 5: 268: 266: 258: 257: 252: 242: 241: 236: 235: 232:. August 1984. 221: 209: 204:Games Workshop 188: 171: 156:Allston, Aaron 141: 140: 138: 135: 134: 133: 123: 120: 52: 49: 41: 38: 34:Flying Buffalo 30:Steve Crompton 13: 10: 9: 6: 4: 3: 2: 267: 256: 253: 251: 248: 247: 245: 231: 225: 222: 219:, 2014. p316. 218: 213: 210: 206:. p. 13. 205: 201: 200: 192: 189: 184: 183: 175: 172: 167: 163: 162: 157: 151: 149: 147: 143: 136: 131: 130: 126: 125: 121: 119: 117: 113: 112: 107: 106: 101: 98: 94: 93: 88: 83: 80: 79: 74: 69: 67: 66: 61: 57: 56:Aaron Allston 50: 48: 46: 39: 37: 35: 31: 27: 26: 18: 224: 212: 197: 191: 185:(14): 35–36. 180: 174: 159: 127: 115: 109: 103: 102: 96: 90: 86: 84: 76: 72: 70: 63: 59: 54: 44: 43: 24: 23: 22: 199:White Dwarf 92:White Dwarf 244:Categories 137:References 58:reviewed 51:Reception 40:Contents 122:Reviews 164:(43). 168:: 30. 89:for 75:for 62:in 246:: 145:^ 36:.

Index


Steve Crompton
Flying Buffalo
Aaron Allston
The Space Gamer
Different Worlds
White Dwarf
Dungeon Master's Guide
Dungeons & Dragons
Jeux & Stratégie



Allston, Aaron
The Space Gamer
Steve Jackson Games
Different Worlds
White Dwarf
Games Workshop
Wizards of the Coast
"Jeux & stratégie 28"
Categories
Fantasy role-playing game supplements
Role-playing game supplements introduced in 1981

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