Knowledge (XXG)

Grow Jogos e Brinquedos

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145: 24: 268: 383:, Gerald Reiss, Roberto Schussel, Oded Grajew and Valdir Rovai, met in the 1960s, and after graduation they decided to join in their own business. After considering several options, such as a clothing company and a brokerage, Reiss returned from Europe fascinated with the war strategy game 189:, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Knowledge (XXG). 68:, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Knowledge (XXG). 78: 199: 175: 721: 726: 380: 54: 622: 698: 545: 687: 608: 527: 371:. It is widely recognized in the country for both the diversity of its products and for bringing to Brazil some of the greatest classics of both genres. 731: 209:
Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
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Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
217: 96: 662: 716: 394: 421:, they manually built the boards and offered them to toy stores. After its release in October, the first five thousand units of 699:
http://g1.globo.com/tecnologia/games/noticia/2015/10/jogo-de-tabuleiro-war-ganha-versao-digital-for-tablets-and-computers.html
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Content in this edit is translated from the existing Portuguese Knowledge (XXG) article at ]; see its history for attribution.
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aldir, which for the sake of "sonority" its letter was replaced by W. After creating their version of the war game, called
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Content in this edit is translated from the existing German Knowledge (XXG) article at ]; see its history for attribution.
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available in Brazil were national, practically all were imported, an opportunity arose. In August 1972, in a garage in
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inspire well-selling toys. Grow was also responsible for publishing in Brazil the first edition of
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In the 1980s, Grow started to invest in licensed products, starting with the characters from
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in 1994. Currently, the company produces more than 300 products in its factory in
439:). Throughout the 1970s, Grow also decided to invest in games for children, with 390: 385: 368: 444: 364: 320: 546:"The history of WAR – the first strategy game in Brazil is from São Paulo" 663:"Learn about the process of creating toys that bring joy to little ones" 228:
to the source of your translation. A model attribution edit summary is
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to the source of your translation. A model attribution edit summary is
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Grow enters the games market with 'Image & Action' for cell phones
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Gerald Reiss, Roberto Schussel, Oded Grajew & Valdir Rovai
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to this template: there are already 1,877 articles in the
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to this template: there are already 470 articles in the
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a machine-translated version of the Portuguese article.
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a machine-translated version of the German article.
479:, with 85% of the production being "cartonizeds" ( 381:Polytechnic School of the University of São Paulo 280: 623:"Featured Client: Grow Brinquedos e Jogo S.A." 487:, with online versions of board games such as 224:accompanying your translation by providing an 169:Click for important translation instructions. 156:expand this article with text translated from 103:accompanying your translation by providing an 48:Click for important translation instructions. 35:expand this article with text translated from 367:, Brazil which produces and markets toys and 8: 260: 727:Manufacturing companies established in 1972 722:Manufacturing companies based in São Paulo 259: 236:{{Translated|de|Grow_Jogos_e_Brinquedos}} 504: 458:in 1982. Even the Brazilian presenters 607:: CS1 maint: archived copy as title ( 600: 429:led to a second game in January 1973, 203: 82: 528:"Ludo Magazine Brasil segunda edição" 7: 571:Grow, we grew up inspiring meetings. 14: 389:. Seeing that almost none of the 266: 143: 22: 732:Board game publishing companies 526:Diego Possamai (9 April 2011). 379:Four engineering students from 425:were sold out. The success of 234:You may also add the template 113:You may also add the template 1: 247:Knowledge (XXG):Translation 206:will aid in categorization. 126:Knowledge (XXG):Translation 85:will aid in categorization. 748: 530:. Rede RPG. Archived from 181:Machine translation, like 60:Machine translation, like 265: 158:the corresponding article 37:the corresponding article 363:) is a company based in 717:Toy companies of Brazil 361:Grow Jogos e Brinquedos 282:Grow Jogos e Brinquedos 245:For more guidance, see 124:For more guidance, see 472:Dungeons & Dragons 292:Privately held company 281: 115:{{Translated|pt|Grow}} 477:São Bernardo do Campo 218:copyright attribution 97:copyright attribution 649:Visão, Edições 20–23 513:Visão, Edições 20–23 443:(Based on the game 433:(Based on the game 354:Grow Games and Toys 303:& Game industry 262: 261:Grow Games and Toys 669:on 7 February 2016 629:on 1 February 2016 226:interlanguage link 105:interlanguage link 552:on 15 August 2016 351: 350: 258: 257: 170: 166: 137: 136: 49: 45: 739: 701: 696: 690: 685: 679: 678: 676: 674: 665:. Archived from 659: 653: 652: 645: 639: 638: 636: 634: 619: 613: 612: 606: 598: 596: 594: 589:on 17 March 2005 585:. 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Archived from 542: 536: 535: 534:on 2 April 2015. 523: 517: 516: 509: 485:electronic games 347: 344: 342: 318: 316: 284: 270: 263: 237: 231: 205: 204:|topic= 202:, and specifying 187:Google Translate 168: 164: 147: 146: 139: 116: 110: 84: 83:|topic= 81:, and specifying 66:Google Translate 47: 43: 26: 25: 18: 747: 746: 742: 741: 740: 738: 737: 736: 707: 706: 705: 704: 697: 693: 686: 682: 672: 670: 661: 660: 656: 647: 646: 642: 632: 630: 621: 620: 616: 599: 592: 590: 583:"Archived copy" 581: 580: 576: 569: 565: 555: 553: 544: 543: 539: 525: 524: 520: 511: 510: 506: 501: 377: 339: 314: 312: 277: 254: 253: 252: 235: 229: 171: 148: 144: 133: 132: 131: 114: 108: 50: 27: 23: 12: 11: 5: 745: 743: 735: 734: 729: 724: 719: 709: 708: 703: 702: 691: 680: 654: 640: 625:Archived from 614: 574: 563: 537: 518: 503: 502: 500: 497: 376: 373: 349: 348: 337: 333: 332: 329: 325: 324: 309: 305: 304: 298: 294: 293: 290: 286: 285: 278: 275: 272: 271: 256: 255: 251: 250: 243: 232: 210: 207: 195:adding a topic 190: 179: 172: 153: 152: 151: 149: 142: 135: 134: 130: 129: 122: 111: 89: 86: 74:adding a topic 69: 58: 51: 32: 31: 30: 28: 21: 13: 10: 9: 6: 4: 3: 2: 744: 733: 730: 728: 725: 723: 720: 718: 715: 714: 712: 700: 695: 692: 689: 684: 681: 668: 664: 658: 655: 650: 644: 641: 628: 624: 618: 615: 610: 604: 588: 584: 578: 575: 572: 567: 564: 551: 547: 541: 538: 533: 529: 522: 519: 514: 508: 505: 498: 496: 494: 493:Imagem e Ação 490: 486: 482: 481:playing cards 478: 474: 473: 469: 465: 461: 457: 452: 450: 446: 442: 438: 437: 432: 428: 424: 420: 416: 412: 408: 404: 400: 396: 392: 388: 387: 382: 374: 372: 370: 366: 362: 359: 355: 346: 338: 334: 330: 326: 322: 310: 306: 302: 299: 295: 291: 287: 283: 279: 273: 269: 264: 248: 244: 241: 233: 227: 223: 219: 215: 211: 208: 201: 200:main category 197: 196: 191: 188: 184: 180: 177: 174: 173: 167: 161: 159: 154:You can help 150: 141: 140: 127: 123: 120: 112: 106: 102: 98: 94: 90: 87: 80: 79:main category 76: 75: 70: 67: 63: 59: 56: 53: 52: 46: 40: 39:in Portuguese 38: 33:You can help 29: 20: 19: 16: 694: 683: 671:. Retrieved 667:the original 657: 648: 643: 631:. Retrieved 627:the original 617: 591:. Retrieved 587:the original 577: 566: 554:. 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Toy industry
Sao Paulo
lojagrow.com.br
Portuguese
Sao Paulo
board games
Polytechnic School of the University of São Paulo

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