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Havana (board game)

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is classed as a light strategy game which uses sets of 13 cards for its central game mechanic. The cards are the same for each player with the turn order determined by the values of the two cards which are played each round. This means that the player can change each round and consequently a planned
253:), workers, and building materials in order to take a building tile, buying them with the specified number of each resource and consequently scoring that card's victory points. More resources are required for higher value tiles. Reviewers note that 257:"presents a fair level of challenge for a game of its simplicity and brevity" but with it being "unforgiving of mistakes" it is not necessarily particularly good as a 'gateway game'. 34: 396: 425: 48:
of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be
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action may be prevented or restricted. Players need to accrue money (
238:'s artwork from that game. Released in 2009 the game is published by 225: 40:
Please help to demonstrate the notability of the topic by citing
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by Reinhard Staupe. The game takes place just after the
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Index

notability guidelines for products and services
reliable secondary sources
independent
merged
redirected
deleted
"Havana" board game
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message
Designers
Rio Grande Games
Resource management
Planning
board game
Cuban Revolution
Cuba
Havana
Cuba
Michael Menzel
Rio Grande Games
pesos



"Review of Havana"

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