345:
808:
758:
25:
956:
951:
946:
941:
936:
846:
841:
836:
831:
826:
803:
798:
793:
788:
753:
748:
743:
738:
331:
An atrocity caused by the New Earth
Concordat (NEC) โ the destruction of the Badlands city of Peace River by an antimatter bomb โ leads to a formal cease-fire between the Northern and Southern Leagues. A team of elite Special-Ops pilots from across the planet, equipped with advanced prototype Gears
582:
could decide for themselves what objectives to achieve and how to go about it. This reduced the need for individually scripted actions, and enforced a consistent feel across all missions. Enemy units have a tactical awareness on the battlefield, and will keep track of the successes and failures of
513:
team was a newly formed group within
Activision, composed of some of the best and brightest employees that the firm had available, each of whom had experience working on several 3D games previously. The design team wanted to move away from the larger BattleMech style gears as found in the original
1049:
described the engine as "gorgeous", praising it for providing "sharply rendered mechs and terrain details, as well as eye-popping explosions that light up the landscape" and other graphical effects. It did note, however, that there were "a few clipping and polygon-collision-detection glitches",
601:
was also planned, this feature had to be dropped, as it proved impossible to populate the game with enough enemy units to make the game challenging. The missions designed for the planned co-op mode were, however, saved for the standalone single-player "Historic
Missions" in the final game.
613:
into their original schedule. When the game was released in June 1999, it had missed the intended ship date by approximately nine months. This slippage also had a negative impact on the effectiveness of the marketing campaign. The Dark Side engine would be used again in
Activision's
79:
543:
as soon as they occurred, rather than later on in a test cycle. By adopting a modular approach to their engine design, developers could easily switch in and out different systems as they experimented during the development process.
332:
and a newly unveiled intersystem assault shuttle, are sent through the interstellar
Tannhauser gate to the planet Caprice, the nearest NEC base, to find out more and strike back at the enemy.
2738:
2528:
1183:
called these figures "pretty awful" and remarked that it "has to be a major disappointment for
Activision". The game's sales in the United States rose to 28,598 copies by the end of 1999.
1036:
highlighted the diversity on offer, stating that the "variety in environments, variety in Gear loadout and variety in gameplay" was above and beyond that offered by others in the genre.
1160:
found the controls frustrating, warning readers about the "virtually insurmountable learning curves". The control system was described as the most notable flaw in the game by
2743:
1168:
looked at it from the other direction though, pointing out that once mastered, "the payoff, however, is extraordinary; the level of control a player has in HG2 is amazing".
2718:
1237:
2565:
677:
was the first Direct3D game to be ported to OpenGL, and was the first to implement OpenAL. The Linux port was released in April 2000, and a demo followed in June.
1101:
stated it was "a joy to give birth to these new creations and see them succeed in the task they were created for", in regards to the Gear customisation process.
1358:
1232:, this was ultimately cancelled. Activision would discontinue development on the Heavy Gear franchise in 2002, believing that strictly PC games such as
1043:
described the graphics as being "very impressive, with detailed, heavily articulated gears and vehicles, natural-looking fauna vivid landscapes".
635:. The Linux port took Loki Software approximately 6 months to complete, and was described by Loki as "their most challenging product to date". As
2539:
1946:
2601:
559:. This allowed the team to focus on delivering a single high quality product, saving the team from having to replicate in-game assets at lower
46:
33:
609:
did not adhere to the intended schedule. The team underestimated the work needed to produce a demo, and did not factor in costs involved with
583:
different approaches against the player character, varying their tactics depending on the situation. Enemy units may split off into separate
1770:
1540:
1112:
described the enemy AI as being "clued-up on battle tactics", able to "dodge and weave all over the place" as well as seek reinforcements.
2633:
2386:
2216:
560:
1875:
1844:
1807:
1388:
1139:
felt that it was not as strong as the single player experience, both critics still felt the multiplayer experience to be worthwhile.
1030:
echoed similar sentiments, calling it "a commendable stab at creating a balanced blend of strategy and all-out bot-blasting action".
2723:
2713:
1127:
described it as being "well-conceived and well-supported", highlighting the various modes of multiplayer gameplay and the "thriving
643:
2361:
2056:
1608:
2733:
2703:
2014:
1737:
1707:
1675:
1578:
1497:
1299:
2575:
1639:
563:
for lower specification machines, cutting time in production and testing. By targeting only video card equipped machines,
1171:
The game was commercially unsuccessful. In the United States, it sold 15,000 units by the end of July 1999, according to
1026:
described the game as "a big, splendid mech sim, with lots of depth and excellent balance between action and strategy".
575:
108:
2728:
509:
began during the autumn of 1997 with an aggressive 13 month schedule which aimed to ship the game in autumn 1998. The
2163:
927:
2698:
2693:
1022:
598:
594:
265:
2498:
1460:
1078:
warned, however, that they encountered several crash bugs on the instant action and historical mission modes.
1545:
1001:
779:
516:
319:
255:
38:
551:
was insufficient to deliver on the teams' visual goals, and so support was dropped from the engine, making
2748:
2260:
1128:
590:
269:
2465:
1918:
1197:
817:
610:
138:
1120:, who described the AI as being "basically pathetic", both critics cited examples of poor pathfinding.
2662:
2048:
1164:, with the critic having to resort to using a printed controls reference card included with the game.
2708:
1229:
593:
was an important element in the game, and it was implemented using an internal
Activision networking
579:
379:
287:
251:
98:
86:
2409:
655:
170:
128:
118:
2158:
2000:
1784:
1254:
1248:
announced that Stompy Bot
Productions were to produce a new game. In 2013, Stompy Bot launched a
548:
192:
1550:
2394:
1329:
1097:
felt that the "threat level" limitation was artificial, it praised the flexibility it offered.
2606:
2270:
2187:
2128:
1817:
992:
616:
571:
536:
306:
158:
148:
2226:
1956:
1883:
1852:
246:
1116:
disagreed, accusing the AI of being "absolutely, hilariously terrible", a view shared with
2666:
2092:
1821:
1780:
1396:
767:
2436:
2371:
1906:
1135:
felt that there was nothing particularly new or innovative in the multiplayer game, and
2597:
2192:
2005:
1685:
1616:
965:
879:
663:
547:
Although there were debates within the team regarding the issue, it was concluded that
228:
344:
2687:
2333:
2307:
1980:
1426:
1221:
1145:
1052:
867:
666:
659:
624:
314:
219:
1745:
1192:
s Andrew S. Bub named it the most unfairly overlooked simulation title of the year.
2602:"Heavy Gear Assault promises out of mech experience, sponsorships in upcoming game"
2470:
1775:
1715:
1586:
1249:
1212:
996:
703:
578:
systems. The approach to AI was to go for a high level "autopilot" system, whereby
469:
383:
78:
1511:
1307:
597:
early in development, before even the single-player portion of the game. Although
2362:"Andrew's Views Presents the First Annual "System Shocks and Trespassers Awards""
1421:
2570:
2366:
2010:
1259:
1245:
1206:
1185:
1017:
believing that
Activision had redeemed itself for the failures of the original.
540:
528:
294:
2672:
1649:
2524:
2343:
2133:
1923:
1071:
1045:
915:
552:
521:
454:
415:
302:
298:
290:
184:
91:
2678:
2611:
2475:
2302:
2138:
1536:
1465:
1066:
found it ran surprisingly well, even below the minimum requirements, while
24:
1366:
1262:
element of the campaign failed, development of the game is still ongoing.
587:, call upon reinforcements or order artillery strikes against the player.
2338:
2221:
1985:
1951:
1680:
1502:
1334:
1143:
compared the multiplayer element favourably to that of rival mecha game,
1062:
1013:
976:
891:
855:
651:
640:
584:
440:
2265:
1812:
1644:
1470:
1173:
1007:
729:
450:
429:
197:
670:
647:
570:
Offloading the visual rendering to dedicated video cards allowed for
567:
could feature more units on screen and greater environmental detail.
496:
1204:
s 1999 "Science
Fiction Simulator of the Year" award, which went to
535:, the first priority for the engine was stability, with a focus on
532:
632:
524:
universe and allowing for faster paced and more diverse gameplay.
426:
310:
283:
201:
2437:"The 2000 Premier Awards (Science Fiction Simulator of the Year)"
2049:"Heavy Gear II Review [date mislabeled as "May 1, 2000"]"
1156:
Some critics pointed out difficulty in adapting to the controls.
1507:
1179:
1093:
all highlighted the sheer number of options available. Although
1011:
stating that it was a huge improvement over the first game, and
2634:"Stompy Bot Productions cancels Heavy Gear Assault Kickstarter"
1252:
campaign, aiming to raise $ 900,000 towards the development of
1153:, found the lack of co-operative multiplayer a disappointment.
2566:"Stompy Bot Productions To Produce New Heavy Gearยฎ Video Game"
2097:
1032:
903:
339:
18:
1236:
did not have a viable future with the launch and growth of
2410:"PC Gamer Editors' Choice Winners: Does Quality Matter?"
2225:. Vol. 6, no. 9. Imagine Media. Archived from
1123:
Critics reacted favourably to the multiplayer options.
999:. The game was compared favourably to its predecessor,
650:
in order for it to run on Linux. To realise the game's
356:
1228:
Although a sequel was reported to be in production at
991:
The game received favourable reviews according to the
520:, and to smaller, more agile gears, staying truer the
2296:
2294:
2292:
2290:
2288:
1609:"Activision and Loki Partner to Bring Games to Linux"
2416:. Vol. 7, no. 4. Imagine Media. p. 33
1572:
1570:
1568:
1278:
Loki Software published the Linux port of the game.
1039:The Dark Side powered graphics were well received.
261:
245:
207:
191:
179:
169:
157:
147:
137:
127:
117:
107:
97:
85:
71:
2355:
2353:
646:for graphical rendering, Loki had to port this to
301:universe, the game was developed and published by
2739:Video games based on tabletop role-playing games
2152:
2150:
2148:
1081:Critics enjoyed the Gear customisation options.
531:, named Dark Side, to power the title. Built in
1978:Paul Bergren (September 1999). "Heavy Gear 2".
1070:noted that the game maintained a consistent 30
539:and leak tracking, allowing developers to spot
823:
785:
8:
2328:
2326:
2254:
2252:
2250:
2248:
2246:
2244:
2196:. No. 13. Imagine Media. pp. 86โ87
2086:
2084:
2082:
2080:
2078:
2076:
2074:
933:
735:
714:
2042:
2040:
2038:
2036:
2034:
2032:
1676:"Answers from Loki President Scott Draeker"
1669:
1667:
1585:. TM Interactive Publishing. Archived from
1531:
1529:
1491:
1489:
1487:
1454:
1452:
1450:
1448:
1446:
1444:
2744:Video games developed in the United States
1219:s "Best Fantasy Sim" award, which went to
713:
688:
393:
77:
68:
2719:Multiplayer and single-player video games
2167:. No. 58. Imagine Media. p. 116
2122:
2120:
2118:
2116:
654:on Linux, Loki worked with support from
317:. It is a sequel to the 1997 video game
49:of all important aspects of the article.
2017:from the original on September 26, 2015
1461:"Postmortem: Activision's Heavy Gear 2"
1291:
1271:
2529:"Selected Consolidated Financial Data"
2446:. No. 188. Ziff Davis. p. 73
1416:
1414:
1244:video games appeared until 2012, when
574:to be freed up for other uses such as
45:Please consider expanding the lead to
2059:from the original on January 27, 2005
1765:
1763:
1359:"Heavy Gear 2 in Stores this Weekend"
7:
1955:. Greedy Productions. Archived from
1882:. Strategy Plus, Inc. Archived from
1708:"Linux Enters the World of 3D Audio"
1549:. Strategy Plus, Inc. Archived from
1459:Clancy Imislund (December 8, 1999).
718:
693:
605:Despite the experience of the team,
1648:. IGN Entertainment. Archived from
1389:"Heavy Gear II System Requirements"
1108:praised the AI as challenging, and
825:
787:
684:
2564:drupaladmin (September 22, 2022).
2336:(September 1999). "Heavy Gear 2".
1738:"Loki in the News (June 20, 2000)"
1615:. October 11, 1999. Archived from
1496:Elliott Chin (December 31, 1997).
1050:similar detractions were noted by
14:
2499:"Heavy Gear Development Underway"
2360:Andrew S. Bub (January 3, 2000).
1498:"GameSpot Preview: Heavy Gear II"
935:
737:
2466:"Game of the Year 1999 (Part 3)"
1874:Jason D'Aprile (July 14, 1999).
954:
949:
944:
939:
934:
844:
839:
834:
829:
824:
806:
801:
796:
791:
786:
756:
751:
746:
741:
736:
343:
23:
2632:Jenna Pitcher (June 23, 2013).
2370:. Imagine Media. Archived from
2301:Neil Doane (February 1, 2001).
2259:Keith Pullin (September 1999).
1905:Greg Fortune (September 1999).
1744:. June 20, 2000. Archived from
1706:Matt Matthews (March 8, 2000).
37:may be too short to adequately
2497:IGN staff (January 22, 1999).
2385:Mark Asher (October 1, 1999).
2215:PCGUS staff (September 1999).
1395:. June 7, 1999. Archived from
1104:Response to the AI was mixed.
1020:Critics praised the gameplay.
662:audio API from scratch with a
47:provide an accessible overview
1:
2408:PC Gamer staff (April 2000).
2091:Tal Blevins (June 29, 1999).
1945:Sean Miller (July 22, 1999).
1638:Dave Kosak (March 30, 2000).
639:uses Microsoft's proprietary
2536:Activision Annual Report '02
2137:. Vol. 4, no. 10.
2127:Sean Downey (October 1999).
2047:Denny Atkin (July 1, 1999).
1880:Computer Games Strategy Plus
1579:"Interview with Jack Mamais"
1577:Fionn Kelly (June 7, 1999).
1546:Computer Games Strategy Plus
1300:"The Games Of 1999 ~ Europe"
1210:. It was also nominated for
780:Computer Games Strategy Plus
620:, released later that year.
1843:Tom Chick (July 13, 1999).
1195:The game was nominated for
2765:
1674:Roblimo (March 10, 2000).
1357:Crusader (April 5, 2000).
2303:"Heavy Gear II for Linux"
2186:Ed Lee (September 1999).
2157:John Lee (October 1999).
1640:"Loki Does Linux: Page 2"
1541:"Heavy Gear II (Preview)"
1238:sixth generation consoles
722:
719:
697:
694:
495:
487:
479:
468:
460:
449:
438:
424:
414:
406:
401:
76:
2724:Multiplayer online games
2714:Loki Entertainment games
2478:. April 2000. p. 30
2435:CGW staff (March 2000).
2387:"Game Spin: Spy vs. Spy"
1808:"Heavy Gear II - Review"
599:co-operative multiplayer
2734:Video games about mecha
1999:Johnny B. (July 1999).
1952:The Electric Playground
1074:on their test machine.
2704:Heavy Gear video games
2393:. CNET. Archived from
1851:. CNET. Archived from
1771:"Heavy Gear II for PC"
669:implementation, named
2444:Computer Gaming World
2001:"Heavy Gear 2 Review"
1919:Computer Gaming World
1240:. No further news of
1198:Computer Gaming World
818:Computer Gaming World
627:was assigned to port
580:non-player characters
499:compatible video card
2669: (archive index)
2578:on February 27, 2013
2538:: 17. Archived from
1886:on December 29, 2002
1824:on November 14, 2014
1589:on November 28, 2006
1310:on February 10, 2001
1230:Savage Entertainment
1060:. Performance wise,
527:Work began on a new
395:System requirements
288:first-person shooter
252:First-person shooter
2545:on November 4, 2015
2055:. CBS Interactive.
1926:. pp. 124, 130
716:
691:
656:Creative Technology
555:a necessity to run
396:
309:; it was ported to
123:Eveline M. Cureteau
2729:Video game sequels
2600:(March 29, 2013).
2476:Next Media Pty Ltd
1855:on August 16, 2000
1718:on October 2, 2002
1539:(August 5, 1998).
1255:Heavy Gear Assault
1131:structure". While
993:review aggregation
689:
549:software rendering
394:
355:. You can help by
256:Vehicle simulation
175:Albert Lloyd Olson
2397:on June 14, 2000.
2374:on March 3, 2000.
2346:. pp. 94โ95.
2344:Future Publishing
2271:Dennis Publishing
2229:on March 15, 2006
1818:All Media Network
1806:Steve Honeywell.
1514:on April 27, 2005
988:
987:
712:
711:
623:In October 1999,
611:employee turnover
537:memory management
503:
502:
493:Graphics hardware
447:Graphics hardware
373:
372:
307:Microsoft Windows
275:
274:
64:
63:
2756:
2699:Activision games
2694:1999 video games
2663:Official website
2650:
2649:
2647:
2645:
2629:
2623:
2622:
2620:
2618:
2594:
2588:
2587:
2585:
2583:
2574:. Archived from
2561:
2555:
2554:
2552:
2550:
2544:
2533:
2521:
2515:
2514:
2512:
2510:
2494:
2488:
2487:
2485:
2483:
2462:
2456:
2455:
2453:
2451:
2441:
2432:
2426:
2425:
2423:
2421:
2405:
2399:
2398:
2382:
2376:
2375:
2357:
2348:
2347:
2330:
2321:
2320:
2318:
2316:
2311:. Slashdot Media
2298:
2283:
2282:
2280:
2278:
2273:. pp. 78โ79
2256:
2239:
2238:
2236:
2234:
2212:
2206:
2205:
2203:
2201:
2183:
2177:
2176:
2174:
2172:
2154:
2143:
2142:
2124:
2111:
2110:
2108:
2106:
2088:
2069:
2068:
2066:
2064:
2044:
2027:
2026:
2024:
2022:
1996:
1990:
1989:
1975:
1969:
1968:
1966:
1964:
1942:
1936:
1935:
1933:
1931:
1922:. No. 182.
1915:
1902:
1896:
1895:
1893:
1891:
1871:
1865:
1864:
1862:
1860:
1840:
1834:
1833:
1831:
1829:
1820:. Archived from
1803:
1797:
1796:
1794:
1792:
1783:. Archived from
1767:
1758:
1757:
1755:
1753:
1734:
1728:
1727:
1725:
1723:
1714:. Archived from
1703:
1697:
1696:
1694:
1692:
1671:
1662:
1661:
1659:
1657:
1635:
1629:
1628:
1626:
1624:
1605:
1599:
1598:
1596:
1594:
1574:
1563:
1562:
1560:
1558:
1533:
1524:
1523:
1521:
1519:
1510:. Archived from
1493:
1482:
1481:
1479:
1477:
1456:
1439:
1438:
1436:
1434:
1418:
1409:
1408:
1406:
1404:
1399:on March 1, 2000
1385:
1379:
1378:
1376:
1374:
1365:. Archived from
1354:
1348:
1347:
1345:
1343:
1326:
1320:
1319:
1317:
1315:
1306:. Archived from
1296:
1279:
1276:
1218:
1203:
1191:
1177:. Mark Asher of
959:
958:
957:
953:
952:
948:
947:
943:
942:
938:
937:
849:
848:
847:
843:
842:
838:
837:
833:
832:
828:
827:
811:
810:
809:
805:
804:
800:
799:
795:
794:
790:
789:
761:
760:
759:
755:
754:
750:
749:
745:
744:
740:
739:
717:
692:
561:level of details
466:Operating system
412:Operating system
397:
368:
365:
347:
340:
232:
223:
81:
69:
59:
56:
50:
27:
19:
2764:
2763:
2759:
2758:
2757:
2755:
2754:
2753:
2684:
2683:
2667:Wayback Machine
2659:
2654:
2653:
2643:
2641:
2631:
2630:
2626:
2616:
2614:
2596:
2595:
2591:
2581:
2579:
2563:
2562:
2558:
2548:
2546:
2542:
2531:
2523:
2522:
2518:
2508:
2506:
2496:
2495:
2491:
2481:
2479:
2474:. No. 47.
2464:
2463:
2459:
2449:
2447:
2439:
2434:
2433:
2429:
2419:
2417:
2407:
2406:
2402:
2384:
2383:
2379:
2359:
2358:
2351:
2342:. No. 73.
2332:
2331:
2324:
2314:
2312:
2300:
2299:
2286:
2276:
2274:
2269:. No. 80.
2261:"Heavy Gear II"
2258:
2257:
2242:
2232:
2230:
2217:"Heavy Gear II"
2214:
2213:
2209:
2199:
2197:
2188:"Heavy Gear II"
2185:
2184:
2180:
2170:
2168:
2159:"Heavy Gear II"
2156:
2155:
2146:
2129:"Heavy Gear II"
2126:
2125:
2114:
2104:
2102:
2093:"Heavy Gear II"
2090:
2089:
2072:
2062:
2060:
2046:
2045:
2030:
2020:
2018:
1998:
1997:
1993:
1984:. No. 77.
1977:
1976:
1972:
1962:
1960:
1959:on May 20, 2003
1947:"Heavy Gear II"
1944:
1943:
1939:
1929:
1927:
1913:
1907:"Heavy Hitter (
1904:
1903:
1899:
1889:
1887:
1876:"Heavy Gear II"
1873:
1872:
1868:
1858:
1856:
1845:"Heavy Gear II"
1842:
1841:
1837:
1827:
1825:
1805:
1804:
1800:
1790:
1788:
1787:on May 20, 2019
1781:CBS Interactive
1769:
1768:
1761:
1751:
1749:
1748:on May 31, 2001
1736:
1735:
1731:
1721:
1719:
1705:
1704:
1700:
1690:
1688:
1673:
1672:
1665:
1655:
1653:
1652:on June 7, 2000
1637:
1636:
1632:
1622:
1620:
1607:
1606:
1602:
1592:
1590:
1576:
1575:
1566:
1556:
1554:
1535:
1534:
1527:
1517:
1515:
1495:
1494:
1485:
1475:
1473:
1458:
1457:
1442:
1432:
1430:
1422:"Heavy Gear II"
1420:
1419:
1412:
1402:
1400:
1387:
1386:
1382:
1372:
1370:
1369:on May 23, 2006
1356:
1355:
1351:
1341:
1339:
1338:. June 17, 1999
1328:
1327:
1323:
1313:
1311:
1298:
1297:
1293:
1288:
1283:
1282:
1277:
1273:
1268:
1216:
1201:
1189:
1180:CNET Gamecenter
989:
955:
950:
945:
940:
928:Next Generation
845:
840:
835:
830:
807:
802:
797:
792:
768:CNET Gamecenter
757:
752:
747:
742:
690:Aggregate score
687:
683:
505:Development of
480:233 MHz Pentium
392:
369:
363:
360:
353:needs expansion
338:
329:
268:
254:
240:
236:
227:
218:
214:
164:
143:Jean-Marc Morel
67:
66:1999 video game
60:
54:
51:
44:
32:This article's
28:
17:
16:1999 video game
12:
11:
5:
2762:
2760:
2752:
2751:
2746:
2741:
2736:
2731:
2726:
2721:
2716:
2711:
2706:
2701:
2696:
2686:
2685:
2682:
2681:
2670:
2658:
2657:External links
2655:
2652:
2651:
2624:
2598:Brian Crecente
2589:
2556:
2516:
2489:
2457:
2427:
2400:
2377:
2349:
2322:
2284:
2240:
2207:
2193:PC Accelerator
2178:
2144:
2112:
2070:
2028:
2006:GameRevolution
1991:
1970:
1937:
1897:
1866:
1835:
1798:
1759:
1729:
1698:
1686:Slashdot Media
1663:
1630:
1600:
1564:
1525:
1483:
1440:
1410:
1380:
1349:
1330:"New Releases"
1321:
1290:
1289:
1287:
1284:
1281:
1280:
1270:
1269:
1267:
1264:
986:
985:
982:
973:
972:
969:
966:PC Accelerator
961:
960:
931:
923:
922:
919:
911:
910:
907:
899:
898:
895:
887:
886:
883:
880:GameRevolution
875:
874:
871:
863:
862:
859:
851:
850:
821:
813:
812:
783:
775:
774:
771:
763:
762:
733:
725:
724:
721:
710:
709:
706:
700:
699:
696:
685:
682:
679:
664:cross-platform
617:Interstate '82
501:
500:
494:
490:
489:
486:
482:
481:
478:
474:
473:
467:
463:
462:
458:
457:
448:
444:
443:
437:
433:
432:
423:
419:
418:
413:
409:
408:
404:
403:
400:
391:
388:
371:
370:
350:
348:
337:
334:
328:
325:
273:
272:
263:
259:
258:
249:
243:
242:
235:
234:
225:
215:
209:
205:
204:
195:
189:
188:
181:
177:
176:
173:
167:
166:
161:
155:
154:
151:
145:
144:
141:
135:
134:
131:
125:
124:
121:
115:
114:
111:
105:
104:
101:
95:
94:
89:
83:
82:
74:
73:
65:
62:
61:
41:the key points
31:
29:
22:
15:
13:
10:
9:
6:
4:
3:
2:
2761:
2750:
2749:Windows games
2747:
2745:
2742:
2740:
2737:
2735:
2732:
2730:
2727:
2725:
2722:
2720:
2717:
2715:
2712:
2710:
2707:
2705:
2702:
2700:
2697:
2695:
2692:
2691:
2689:
2680:
2676:
2675:
2674:Heavy Gear II
2671:
2668:
2664:
2661:
2660:
2656:
2639:
2635:
2628:
2625:
2613:
2609:
2608:
2603:
2599:
2593:
2590:
2577:
2573:
2572:
2567:
2560:
2557:
2541:
2537:
2530:
2527:(June 2002).
2526:
2520:
2517:
2504:
2500:
2493:
2490:
2477:
2473:
2472:
2467:
2461:
2458:
2445:
2438:
2431:
2428:
2415:
2411:
2404:
2401:
2396:
2392:
2388:
2381:
2378:
2373:
2369:
2368:
2363:
2356:
2354:
2350:
2345:
2341:
2340:
2335:
2334:Kieron Gillen
2329:
2327:
2323:
2310:
2309:
2308:Linux Journal
2304:
2297:
2295:
2293:
2291:
2289:
2285:
2272:
2268:
2267:
2262:
2255:
2253:
2251:
2249:
2247:
2245:
2241:
2228:
2224:
2223:
2218:
2211:
2208:
2195:
2194:
2189:
2182:
2179:
2166:
2165:
2160:
2153:
2151:
2149:
2145:
2141:. p. 97.
2140:
2139:Imagine Media
2136:
2135:
2130:
2123:
2121:
2119:
2117:
2113:
2100:
2099:
2094:
2087:
2085:
2083:
2081:
2079:
2077:
2075:
2071:
2058:
2054:
2050:
2043:
2041:
2039:
2037:
2035:
2033:
2029:
2016:
2012:
2008:
2007:
2002:
1995:
1992:
1987:
1983:
1982:
1981:Game Informer
1974:
1971:
1958:
1954:
1953:
1948:
1941:
1938:
1925:
1921:
1920:
1912:
1910:
1909:Heavy Gear II
1901:
1898:
1885:
1881:
1877:
1870:
1867:
1854:
1850:
1846:
1839:
1836:
1823:
1819:
1815:
1814:
1809:
1802:
1799:
1786:
1782:
1778:
1777:
1772:
1766:
1764:
1760:
1747:
1743:
1742:Loki Software
1739:
1733:
1730:
1717:
1713:
1709:
1702:
1699:
1687:
1683:
1682:
1677:
1670:
1668:
1664:
1651:
1647:
1646:
1641:
1634:
1631:
1619:on 2000-10-10
1618:
1614:
1613:Loki Software
1610:
1604:
1601:
1588:
1584:
1580:
1573:
1571:
1569:
1565:
1553:on 2002-09-21
1552:
1548:
1547:
1542:
1538:
1532:
1530:
1526:
1513:
1509:
1505:
1504:
1499:
1492:
1490:
1488:
1484:
1472:
1468:
1467:
1462:
1455:
1453:
1451:
1449:
1447:
1445:
1441:
1429:
1428:
1427:Loki Software
1423:
1417:
1415:
1411:
1398:
1394:
1390:
1384:
1381:
1368:
1364:
1360:
1353:
1350:
1337:
1336:
1331:
1325:
1322:
1309:
1305:
1301:
1295:
1292:
1285:
1275:
1272:
1265:
1263:
1261:
1258:. Though the
1257:
1256:
1251:
1247:
1243:
1239:
1235:
1234:Heavy Gear II
1231:
1226:
1224:
1223:
1222:MechWarrior 3
1215:
1214:
1209:
1208:
1200:
1199:
1193:
1188:
1187:
1182:
1181:
1176:
1175:
1169:
1167:
1166:Linux Journal
1163:
1159:
1154:
1152:
1151:Linux Journal
1148:
1147:
1146:MechWarrior 3
1142:
1138:
1134:
1130:
1126:
1121:
1119:
1118:Linux Journal
1115:
1111:
1107:
1102:
1100:
1096:
1092:
1091:Linux Journal
1088:
1084:
1079:
1077:
1073:
1069:
1065:
1064:
1059:
1055:
1054:
1053:Linux Journal
1048:
1047:
1042:
1037:
1035:
1034:
1029:
1025:
1024:
1018:
1016:
1015:
1010:
1009:
1004:
1003:
998:
994:
983:
981:
979:
975:
974:
970:
968:
967:
963:
962:
932:
930:
929:
925:
924:
920:
918:
917:
913:
912:
908:
906:
905:
901:
900:
896:
894:
893:
889:
888:
884:
882:
881:
877:
876:
872:
870:
869:
868:Game Informer
865:
864:
860:
858:
857:
853:
852:
822:
820:
819:
815:
814:
784:
782:
781:
777:
776:
772:
770:
769:
765:
764:
734:
732:
731:
727:
726:
715:Review scores
707:
705:
702:
701:
680:
678:
676:
675:Heavy Gear II
672:
668:
667:free software
665:
661:
660:open standard
657:
653:
649:
645:
642:
638:
637:Heavy Gear II
634:
630:
629:Heavy Gear II
626:
625:Loki Software
621:
619:
618:
612:
608:
607:Heavy Gear II
603:
600:
596:
592:
588:
586:
581:
577:
573:
568:
566:
565:Heavy Gear II
562:
558:
557:Heavy Gear II
554:
550:
545:
542:
538:
534:
530:
525:
523:
519:
518:
512:
511:Heavy Gear II
508:
507:Heavy Gear II
498:
492:
491:
484:
483:
476:
475:
471:
465:
464:
459:
456:
452:
446:
445:
442:
435:
434:
431:
428:
421:
420:
417:
411:
410:
405:
402:Requirements
399:
398:
389:
387:
385:
381:
378:incorporates
377:
376:Heavy Gear II
367:
358:
354:
351:This section
349:
346:
342:
341:
335:
333:
326:
324:
322:
321:
316:
315:Loki Software
312:
308:
304:
300:
296:
292:
289:
285:
281:
280:
279:Heavy Gear II
271:
267:
266:Single-player
264:
260:
257:
253:
250:
248:
244:
241:April 5, 2000
239:
230:
226:
224:June 17, 1999
221:
217:
216:
213:
210:
206:
203:
199:
196:
194:
190:
187:
186:
182:
178:
174:
172:
168:
165:Robert Berger
162:
160:
156:
152:
150:
146:
142:
140:
139:Programmer(s)
136:
132:
130:
126:
122:
120:
116:
112:
110:
106:
102:
100:
96:
93:
90:
88:
84:
80:
75:
72:Heavy Gear II
70:
58:
48:
42:
40:
35:
30:
26:
21:
20:
2673:
2642:. Retrieved
2637:
2627:
2615:. Retrieved
2605:
2592:
2582:February 22,
2580:. Retrieved
2576:the original
2569:
2559:
2549:February 22,
2547:. Retrieved
2540:the original
2535:
2519:
2509:February 22,
2507:. Retrieved
2505:. Ziff Davis
2502:
2492:
2480:. Retrieved
2471:PC PowerPlay
2469:
2460:
2448:. Retrieved
2443:
2430:
2420:February 22,
2418:. Retrieved
2413:
2403:
2395:the original
2390:
2380:
2372:the original
2365:
2337:
2313:. Retrieved
2306:
2277:February 22,
2275:. Retrieved
2264:
2233:February 23,
2231:. Retrieved
2227:the original
2220:
2210:
2200:February 22,
2198:. Retrieved
2191:
2181:
2171:February 22,
2169:. Retrieved
2162:
2132:
2105:February 22,
2103:. Retrieved
2101:. Ziff Davis
2096:
2063:February 22,
2061:. Retrieved
2052:
2021:February 23,
2019:. Retrieved
2004:
1994:
1979:
1973:
1963:February 23,
1961:. Retrieved
1957:the original
1950:
1940:
1930:February 22,
1928:. Retrieved
1917:
1908:
1900:
1890:February 22,
1888:. Retrieved
1884:the original
1879:
1869:
1859:February 23,
1857:. Retrieved
1853:the original
1848:
1838:
1828:February 22,
1826:. Retrieved
1822:the original
1811:
1801:
1791:February 22,
1789:. Retrieved
1785:the original
1776:GameRankings
1774:
1752:February 22,
1750:. Retrieved
1746:the original
1741:
1732:
1720:. Retrieved
1716:the original
1711:
1701:
1691:February 22,
1689:. Retrieved
1679:
1654:. Retrieved
1650:the original
1643:
1633:
1621:. Retrieved
1617:the original
1612:
1603:
1591:. Retrieved
1587:the original
1582:
1555:. Retrieved
1551:the original
1544:
1516:. Retrieved
1512:the original
1501:
1474:. Retrieved
1464:
1431:. Retrieved
1425:
1401:. Retrieved
1397:the original
1392:
1383:
1371:. Retrieved
1367:the original
1362:
1352:
1340:. Retrieved
1333:
1324:
1312:. Retrieved
1308:the original
1303:
1294:
1274:
1253:
1250:crowdfunding
1241:
1233:
1227:
1220:
1213:PC PowerPlay
1211:
1205:
1196:
1194:
1184:
1178:
1172:
1170:
1165:
1161:
1157:
1155:
1150:
1149:, but, like
1144:
1140:
1136:
1132:
1124:
1122:
1117:
1113:
1109:
1105:
1103:
1098:
1094:
1090:
1086:
1082:
1080:
1075:
1067:
1061:
1057:
1051:
1044:
1040:
1038:
1031:
1027:
1021:
1019:
1012:
1006:
1000:
997:GameRankings
990:
977:
964:
926:
914:
902:
890:
878:
866:
854:
816:
778:
766:
728:
704:GameRankings
674:
658:to build an
636:
628:
622:
615:
606:
604:
589:
569:
564:
556:
546:
541:memory leaks
526:
515:
510:
506:
504:
470:Linux kernel
380:third-person
375:
374:
361:
357:adding to it
352:
330:
318:
305:in 1999 for
278:
277:
276:
237:
233:July 4, 1999
211:
183:
163:Ted Peterson
153:Danny Matson
99:Publisher(s)
87:Developer(s)
52:
36:
34:lead section
2709:Linux games
2644:November 5,
2640:. Vox Media
2617:November 5,
2571:Dream Pod 9
2367:Daily Radar
2339:PC Gamer UK
2315:November 5,
2011:CraveOnline
1722:November 5,
1656:November 5,
1623:November 5,
1593:November 5,
1557:November 5,
1518:November 5,
1476:November 5,
1433:November 5,
1403:November 5,
1373:November 5,
1260:Kickstarter
1246:Dream Pod 9
1207:Freespace 2
1186:Daily Radar
1114:PC Gamer UK
1063:PC Gamer UK
720:Publication
591:Multiplayer
553:video cards
529:game engine
453:compatible
451:DirectX 6.1
390:Development
364:August 2017
313:in 2000 by
295:Dream Pod 9
270:multiplayer
193:Platform(s)
171:Composer(s)
133:David White
129:Designer(s)
119:Producer(s)
113:Jack Mamais
109:Director(s)
2688:Categories
2525:Activision
2391:Gamecenter
2134:Maximum PC
1924:Ziff Davis
1849:Gamecenter
1712:LinuxGames
1393:Activision
1363:LinuxGames
1286:References
1242:Heavy Gear
1137:Maximum PC
1068:Maximum PC
1046:Maximum PC
1002:Heavy Gear
916:Maximum PC
695:Aggregator
631:across to
572:CPU cycles
522:Heavy Gear
517:Heavy Gear
455:video card
416:Windows 95
386:elements.
320:Heavy Gear
303:Activision
299:Heavy Gear
293:. Set in
291:video game
185:Heavy Gear
103:Activision
92:Activision
2679:MobyGames
2612:Vox Media
1986:FuncoLand
1537:Tom Chick
1466:Gamasutra
1342:March 31,
1314:March 31,
1304:Gone Gold
686:Reception
681:Reception
585:fireteams
159:Writer(s)
149:Artist(s)
55:June 2017
39:summarize
2482:June 18,
2450:June 11,
2414:PC Gamer
2222:PC Gamer
2057:Archived
2053:GameSpot
2015:Archived
1911:Review)"
1681:Slashdot
1583:Wargamer
1503:GameSpot
1335:GameSpot
1141:GameSpot
1106:GameSpot
1095:GameSpot
1041:GameSpot
1014:GameSpot
995:website
978:PC Gamer
892:GameSpot
856:EP Daily
652:3D sound
641:Direct3D
336:Gameplay
247:Genre(s)
2665:at the
2638:Polygon
2607:Polygon
2266:PC Zone
2164:NextGen
1813:AllGame
1645:GameSpy
1471:Informa
1174:PC Data
1158:PC Zone
1125:PC Zone
1110:PC Zone
1099:PC Zone
1087:NextGen
1028:PC Zone
1023:NextGen
1008:PC Zone
1005:, with
730:AllGame
430:Pentium
407:Windows
384:stealth
262:Mode(s)
212:Windows
208:Release
198:Windows
909:8.4/10
873:8.5/10
861:8.5/10
671:OpenAL
648:OpenGL
497:OpenGL
485:Memory
436:Memory
286:based
180:Series
2543:(PDF)
2532:(PDF)
2440:(PDF)
1914:(PDF)
1266:Notes
1217:'
1202:'
1190:'
723:Score
698:Score
633:Linux
488:64 MB
472:2.2.x
461:Linux
311:Linux
284:mecha
282:is a
238:Linux
202:Linux
2646:2015
2619:2015
2584:2021
2551:2021
2511:2021
2484:2021
2452:2021
2422:2021
2317:2015
2279:2021
2235:2021
2202:2021
2173:2021
2107:2021
2065:2021
2023:2021
1965:2021
1932:2021
1892:2021
1861:2021
1830:2021
1793:2021
1754:2021
1724:2015
1693:2021
1658:2015
1625:2015
1595:2015
1559:2015
1520:2015
1508:CNET
1478:2015
1435:2015
1405:2015
1375:2015
1344:2024
1316:2024
1129:clan
1089:and
1056:and
980:(US)
971:7/10
921:9/10
897:9/10
773:7/10
425:166
382:and
327:Plot
2677:at
2503:IGN
2098:IGN
1162:IGN
1133:IGN
1083:IGN
1076:IGN
1072:fps
1058:IGN
1033:IGN
984:92%
904:IGN
708:81%
644:API
595:SDK
533:C++
477:CPU
439:64
427:MHz
422:CPU
359:.
297:'s
2690::
2636:.
2610:.
2604:.
2568:.
2534:.
2501:.
2468:.
2442:.
2412:.
2389:.
2364:.
2352:^
2325:^
2305:.
2287:^
2263:.
2243:^
2219:.
2190:.
2161:.
2147:^
2131:.
2115:^
2095:.
2073:^
2051:.
2031:^
2013:.
2009:.
2003:.
1949:.
1916:.
1878:.
1847:.
1816:.
1810:.
1779:.
1773:.
1762:^
1740:.
1710:.
1684:.
1678:.
1666:^
1642:.
1611:.
1581:.
1567:^
1543:.
1528:^
1506:.
1500:.
1486:^
1469:.
1463:.
1443:^
1424:.
1413:^
1391:.
1361:.
1332:.
1302:.
1225:.
1085:,
885:Aโ
673:.
576:AI
441:MB
323:.
229:UK
220:NA
200:,
2648:.
2621:.
2586:.
2553:.
2513:.
2486:.
2454:.
2424:.
2319:.
2281:.
2237:.
2204:.
2175:.
2109:.
2067:.
2025:.
1988:.
1967:.
1934:.
1894:.
1863:.
1832:.
1795:.
1756:.
1726:.
1695:.
1660:.
1627:.
1597:.
1561:.
1522:.
1480:.
1437:.
1407:.
1377:.
1346:.
1318:.
366:)
362:(
231::
222::
57:)
53:(
43:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.