552:. Character fatalities compound this problem: soldiers killed in battle are lost forever unless revived before battle's end, and can only be replaced by a newly-recruited, Level-1 party member, who may require hours of training before they are of equal level to their new teammates. The RAP, Session Attack and Coinfeigm mechanics received praise, but these innovations were not perceived as overcoming the game's faults.
358:, and learn a new skill for every 100 Devotion Points. Learned skills differ based on which god the character is worshipping, and have many useful effects. The skills tied to each element include status-changing and status-augmenting moves, and more. A character could theoretically learn all the skills in the game, as there is nothing to stop a player from changing a character's god constantly.
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including fire, wind, and ice. According to the mythology of the in-game universe, the power of the elements originally belonged to the many spirits of nature that lived in harmony with humans. Over time, however, the spirits' power was sealed into an ore called
Manatite. As the ore is usually found
336:
special attack system. If the currently-controlled character (the "Host" character) Shoots an enemy into an Ally who is in
Session mode, that ally will damage the enemy upon collision and then Shoot them in whatever direction they (the ally) are facing. All six members of the party can participate
321:
appears at the top of the screen to let players know the flow of battle. Taking many actions will push a character to the end of the line, delaying the next turn. Once the player decides to end a character's turn, a separate RAP Gauge will come up in the middle of the screen. Players can choose to
313:
Each character is allowed to move, attack, use
Coinfeigm or otherwise take action when their RAP Gauge reaches 0% and the turn begins; it fills with each action taken, and the character's turn ends when the gauge reaches 100%. When attacking with weapons, it is possible to "overfill" the bar,
280:
is used in other games. Each coin has its own statistics, including how much power is stored in it and how much energy it takes to cast a spell. Coinfeigm can only be used if the coin has enough energy (CP) stored in it. The CP of a coin starts at the maximum at the start of each battle and
345:
All playable characters worship one of six principal gods that are the embodiment of the elements that make up the world. Character statistics change depending on which god is being worshipped at a given time, and each element focuses on a different aspect of combat.
219:
Silphatos: A priest that has his own motives for joining Fazz. He knows a lot more about the history of
Mardias than he lets on. The games best and secret ending reveal that he's actually the main antagonist of the game and is the final boss of said
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242:. Game flow involves selecting places on the world map, watching story characters interact, and then a battle. While on the story map, the player can equip items and teach party members skills, as well as train the party.
29:
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Blackthorn: The commander of the
Imperial Army that attacked Fazz's hometown. Emperor Fernandez knows nothing about Blackthorn's identity nor his ambitions. Even when he is defeated he is seemingly uninjured.
245:
Battles take place on a square grid, complete with various terrain. Quicker characters can move first, and when the characters' turn is over, they can spend RAP points to control when they will go next.
229:
Jacqueline: The leader of a bandit clan that resides in
Gerauld. The bandits look up to her as a big sister, much to her chagrin, and she punishes them when they show their weakness to the enemy.
322:
fill the gauge with extra RAP in order to affect when the character's next turn will fall. In this way, the player can plan ahead and form a strategy for defeating opponents.
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Leimrey: A mercenary who uses a spear. He is a loner, but has been taken by Fazz as an older brother figure. Leimrey sees little reason for his fellow humans to exist.
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exceeding 100% and delaying the character's next turn; it is also possible to hasten the next turn by taking fewer actions than the gauge allows.
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gave it a score of 29 out of 40. Criticism was leveled at its steep learning curve and nigh-impossible battles, and the resulting emphasis on
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Fernandez: While he appears to be the absolute dictator of Valaim, most of his decisions are influenced by the Priest of Earth.
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Villa: The Priest of Earth serves as the personal adviser of
Emperor Fernandez. His name matches one of the ancient Hoshigami.
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Gomes: A former mercenary who managed to cut out
Reuperl's eye. Now he's a merchant who lives with the Tuchi Tribe.
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Characters can be left in "Session Mode" at the end of their turns, which makes them able to participate in
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Tinn: Fazz's childhood friend and secret admirer. She was a spoiled child, and now expects to get her way.
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Fazz: A naive young man. He is a mercenary alongside
Leimrey and is the main character of the story.
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Throughout the plot, players can collect and use these coins in battle in the same way that
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Reuperl: The leader of
Nightweld's Royal Guards. He hires Fazz and Leimrey to fight Valaim.
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This allows each character to push either an ally or enemy two squares in any direction.
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During battle, characters who take action earn Devotion Points in addition to the usual
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763:"Hoshigami: Ruining Blue Earth Review [date mislabeled as "May 17, 2006"]"
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Alveen: A knight of the Valaimian Empire who fights to restore his family's name.
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in the Session if they have been properly positioned and left in Session mode.
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in 2001, and by the former in Japan in 2002. The game was never released in
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The player must raise a small army of mercenaries by fighting
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EGM staff (February 2002). "Hoshigami: Ruining Blue Earth".
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featuring the battle queue that displays the flow of battle.
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features an extensive magic system that includes multiple
650:"Hoshigami: Ruining Blue Earth for PlayStation Reviews"
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in disk-like shards, people began to refer to them as "
833:. No. 53. Ziff Davis. February 2002. p. 116.
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Elena: A mysterious woman Fazz meets on his journey.
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21:
867:"Hoshigami: Ruining Blue Earth - Staff Retroview"
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155:(RPG) developed by MaxFive and published by
534:received "mixed" reviews according to the
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844:"Review: Hoshigami: Ruining Blue Earth".
281:replenishes itself as battle continues.
794:Fujita, Akira Mark (January 22, 2002).
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808:from the original on February 3, 2018
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666:from the original on October 22, 2020
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865:Cavin, Derek "Roku" (May 6, 2004).
710:"HOSHIGAMI γζ²γΏγγθΌγ倧ε°γ [PS]"
605:Ahmed, Shahed (November 29, 2001).
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170:Hoshigami: Ruining Blue Earth Remix
877:from the original on July 22, 2023
830:Official U.S. PlayStation Magazine
582:Hoshigami: Shizumiyuku Aoki Daichi
509:PlayStation: The Official Magazine
471:Official U.S. PlayStation Magazine
14:
949:Tactical role-playing video games
827:"Hoshigami: Ruining Blue Earth".
761:Speer, Justin (January 4, 2002).
740:"Hoshigami: Ruining Blue Earth".
944:PlayStation (console)-only games
775:from the original on May 1, 2019
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796:"Hoshigami: Ruining Blue Earth"
954:Video games developed in Japan
1:
909:Hoshigami: Ruining Blue Earth
148:Hoshigami: Ruining Blue Earth
22:Hoshigami: Ruining Blue Earth
750:. February 2002. p. 94.
939:PlayStation (console) games
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240:turn-based tactical battles
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153:tactical role-playing game
959:Single-player video games
688:Electronic Gaming Monthly
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411:Electronic Gaming Monthly
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33:North American cover art
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173:was released for the
129:Tactical role-playing
573:Hoshigami ο½ζ²γΏγγθΌγ倧ε°ο½
771:. CBS Interactive.
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627:on August 13, 2004
536:review aggregation
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266:classical elements
167:. A remake titled
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356:experience points
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106:December 10, 2001
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929:2001 video games
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623:. Archived from
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115:February 7, 2002
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371:Aggregate score
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894:External links
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804:. Ziff Davis.
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695:. p. 168.
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327:Session System
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879:. Retrieved
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629:. Retrieved
625:the original
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542:. In Japan,
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305:A battle in
296:R.A.P System
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286:Shoot System
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50:Publisher(s)
40:Developer(s)
934:Atlus games
401:Publication
334:Hoshigami's
177:in 2007 by
175:Nintendo DS
88:PlayStation
83:Platform(s)
923:Categories
881:August 13,
812:August 13,
779:August 13,
725:August 13,
720:Enterbrain
693:Ziff Davis
670:August 13,
655:Metacritic
592:References
540:Metacritic
385:Metacritic
376:Aggregator
190:Characters
914:MobyGames
748:FuncoLand
631:April 23,
609:Hoshigami
532:Hoshigami
367:Reception
362:Reception
307:Hoshigami
262:Hoshigami
256:Coinfeigm
165:Australia
157:Atlus USA
64:Atlus USA
875:Archived
806:Archived
773:Archived
768:GameSpot
664:Archived
620:GameSpot
613:Wizardry
569:Japanese
538:website
447:GameSpot
234:Gameplay
124:Genre(s)
900:MaxFive
871:RPGamer
715:Famitsu
577:Hepburn
545:Famitsu
520:RPGamer
440:7.25/10
423:Famitsu
220:ending.
135:Mode(s)
94:Release
74:MaxFive
44:MaxFive
452:7.1/10
416:6.5/10
389:62/100
350:Skills
161:Europe
556:Notes
524:1.5/5
428:29/40
404:Score
379:Score
319:queue
278:magic
271:coins
185:Story
151:is a
883:2020
814:2020
781:2020
727:2020
672:2020
633:2024
514:8/10
464:4/10
912:at
847:PSM
801:IGN
459:IGN
273:."
163:or
925::
873:.
869:.
850:.
798:.
765:.
712:.
701:^
662:.
658:.
652:.
641:^
617:.
611:,
579::
575:,
571::
317:A
181:.
111:JP
102:NA
70:JP
59:NA
885:.
816:.
783:.
729:.
674:.
635:.
607:"
113::
104::
72::
61::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.