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Horace (video game)

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280:" scenario: whenever Horace dies, he is immediately transported back to the last checkpoint within the same room. Additional orb-like "shields" or hit points collected by the player allow Horace to survive what is otherwise a lethal hit. If the player character dies repeatedly at a particular section, the game adjusts the difficulty in response to the numerous failed attempts to progress by offering additional shields for players to pick up. 264:. In order to complete objectives and progress through the story, players must navigate the game's title character, a sentient robot named Horace, through a labyrinthine series of rooms presented as a platform game. Acquiring key items or ability upgrades for Horace enable players to explore areas that were previously impossible to reach. 314:
An optional objective for players to complete is to have Horace clean up at least 1 millions units of rubbish by the game's end. These waste items represent the game's collectible system, which provides an incentive for players to thoroughly explore the in-game world to acquire achievements.
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on February 28, 2023. Players control the titular Horace, a sentient robot who is adopted by a wealthy British family. Following a period of dormancy, Horace is reactivated and finds himself searching for a sense of purpose in a war-torn post-apocalyptic world.
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was available through Super Rare's website, limited to a purchase of two copies per person. The release run consisted of 4,000 copies available, with each copy bundled with interior artwork, an exclusive sticker, trading cards, and a full-colour manual.
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is characterized by fine control and careful timing, as the player guides Horace into running and jumping over hazardous obstacles like trap-lined ceilings and spike-filled ravines found throughout the game's many levels. Prior to its ending,
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commenced, Helman received some assistance from programmer Sean Scaplehorn, who helped create a game demo for a conference in London which drew the attention of some publisher representatives in attendance.
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was primarily developed by Paul Helman across seven years. He was responsible for the project's art, design, music, gameplay, writing and promotion of the project. Three years after the development of
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require the successful completion of a mini-game before players are allowed to progress through the story. Minigames may involve gameplay elements such as
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role-playing game franchise informed Helman's desire to make an "arty platformer" which gradually expands into a sprawling in-game world. The plot of
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eventually approached Helman with a publishing deal; the company assigned Helman a producer and allowed him creative freedom to develop
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On November 28, 2022, Paul Helman received the Love Story Gaming Award for Excellence in Storytelling for his work on Horace.
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was launched on July 19, 2019. A port for the Nintendo Switch was released on October 21, 2020. A limited physical release for
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Players will encounter numerous mini-games which resemble arcade cabinets that feature fully-playable versions of typical
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elements, with guided non-linearity as well as utility-gated exploration and progression typical of the
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as a destructible environmental element; and the sights and surroundings of the industrial town of
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subgenre. Certain segments switch between several video game genres, with elements ranging from
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as a game that appeals to nostalgia: he intentionally seeded numerous cultural references or
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was met with a generally positive critical reception for both PC and console platforms.
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throughout the game world. While predominantly optional, a few sections of
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to classical music, cinema and video games throughout the in-game world.
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port released on October 21, 2020. The game also released for
388:. A self-professed pop culture enthusiast, Helman promoted 485:"Horace is a massive platformer with an even bigger heart" 169: 153: 114: 81: 69: 57: 45: 31: 536:"Platformer Horace coming to Switch on October 21" 190:Paul Helman and Sean Scaplehorn, and published by 372:where Helman resides. The scope and scale of the 360:which was eventually canceled as a result of the 346:included Helman's past work experiences with the 276:can be continuously played without triggering a " 630:"Paul Helman "Horace" Interview & Award!" 8: 761:Video games developed in the United Kingdom 459:has received generally favorable reviews. 455:, both PC and Nintendo Switch versions of 419: 186:is a 2019 video game developed by British 37: 28: 356:; the development of a video game called 483:Tarason, Dominic (September 20, 2019). 478: 476: 474: 470: 194:. The game was originally launched for 598: 596: 570: 568: 510: 508: 506: 504: 502: 500: 498: 515:Robinson, Martin (November 3, 2019). 7: 604:"Horace for Nintendo Switch Reviews" 424: 415: 14: 342:Some of the major influences for 553:Gray, Kate (January 21, 2022). 534:Romano, Sal (October 1, 2020). 253:is presented as a story-driven 1: 751:Video games about time travel 517:"Horace's incredible journey" 711:Post-apocalyptic video games 491:– via www.pcgamer.com. 366:World Trade Center buildings 746:Video games set on the Moon 364:due to the presence of the 777: 741:Video games set in England 726:Side-scrolling platformers 686:Existentialist video games 352:as a one-time employee of 18:Horace (video game series) 15: 731:Single-player video games 701:Metafictional video games 428: 425: 267:The platform gameplay of 255:side-scrolling video game 198:on July 19, 2019, with a 36: 736:Video games about robots 16:Not to be confused with 721:Retro-style video games 576:"Horace for PC Reviews" 399:The Windows version of 319:Development and release 309:rhythm action sequences 706:Nintendo Switch games 146:WW: February 28, 2023 362:September 11 attacks 138:WW: October 21, 2020 628:Love Story Gaming. 422: 354:Probe Entertainment 218:primarily features 716:Puzzle video games 696:Metroidvania games 420: 450:review aggregator 445: 444: 196:Microsoft Windows 179: 178: 126:WW: July 19, 2019 122:Microsoft Windows 91:Microsoft Windows 768: 676:2019 video games 662: 661: 659:Official website 645: 644: 642: 640: 625: 619: 618: 616: 614: 600: 591: 590: 588: 586: 572: 563: 562: 550: 544: 543: 531: 525: 524: 512: 493: 492: 480: 423: 349:Die Hard Trilogy 339:for four years. 305:flying sequences 220:action-adventure 214:The gameplay of 188:indie developers 41: 29: 776: 775: 771: 770: 769: 767: 766: 765: 681:505 Games games 666: 665: 657: 656: 653: 648: 638: 636: 627: 626: 622: 612: 610: 602: 601: 594: 584: 582: 574: 573: 566: 552: 551: 547: 533: 532: 528: 514: 513: 496: 482: 481: 472: 468: 446: 440: 421:Aggregate score 418: 414: 321: 248: 200:Nintendo Switch 149: 134:Nintendo Switch 129: 110: 96:Nintendo Switch 53:Sean Scaplehorn 52: 27: 26:2019 video game 24: 23:2019 video game 21: 12: 11: 5: 774: 772: 764: 763: 758: 753: 748: 743: 738: 733: 728: 723: 718: 713: 708: 703: 698: 693: 688: 683: 678: 668: 667: 664: 663: 652: 651:External links 649: 647: 646: 620: 592: 564: 545: 526: 494: 469: 467: 464: 443: 442: 437: 431: 430: 427: 416: 413: 410: 320: 317: 247: 244: 236:fighting games 177: 176: 171: 167: 166: 157: 151: 150: 148: 147: 144: 139: 136: 130: 128: 127: 124: 118: 116: 112: 111: 109: 108: 103: 98: 93: 87: 85: 79: 78: 73: 67: 66: 61: 55: 54: 49: 43: 42: 34: 33: 25: 22: 13: 10: 9: 6: 4: 3: 2: 773: 762: 759: 757: 756:Windows games 754: 752: 749: 747: 744: 742: 739: 737: 734: 732: 729: 727: 724: 722: 719: 717: 714: 712: 709: 707: 704: 702: 699: 697: 694: 692: 689: 687: 684: 682: 679: 677: 674: 673: 671: 660: 655: 654: 650: 635: 631: 624: 621: 609: 605: 599: 597: 593: 581: 577: 571: 569: 565: 560: 559:Nintendo Life 556: 549: 546: 541: 537: 530: 527: 522: 521:Eurogamer.net 518: 511: 509: 507: 505: 503: 501: 499: 495: 490: 486: 479: 477: 475: 471: 465: 463: 460: 458: 454: 451: 448:According to 438: 436: 433: 432: 411: 409: 406: 402: 397: 395: 391: 387: 386: 381: 377: 376: 375:Final Fantasy 371: 370:Sittingbourne 367: 363: 359: 355: 351: 350: 345: 340: 338: 334: 329: 325: 318: 316: 312: 310: 306: 302: 298: 294: 290: 286: 281: 279: 275: 270: 265: 263: 260: 256: 252: 245: 243: 241: 237: 233: 229: 225: 224:platform game 221: 217: 212: 209: 205: 204:PlayStation 4 201: 197: 193: 189: 185: 184: 175: 174:Single-player 172: 168: 165: 161: 158: 156: 152: 145: 143: 142:PS4, Xbox One 140: 137: 135: 132: 131: 125: 123: 120: 119: 117: 113: 107: 104: 102: 101:PlayStation 4 99: 97: 94: 92: 89: 88: 86: 84: 80: 77: 74: 72: 68: 65: 62: 60: 56: 50: 48: 44: 40: 35: 30: 19: 637:. 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Index

Horace (video game series)

Developer(s)
Publisher(s)
505 Games
Engine
Unity Engine
Platform(s)
Microsoft Windows
Nintendo Switch
PlayStation 4
Xbox One
Genre(s)
Platform
Metroidvania
Single-player
indie developers
505 Games
Microsoft Windows
Nintendo Switch
PlayStation 4
Xbox One
action-adventure
platform game
Metroidvania
racing games
fighting games
side-scrolling video game
2D
pixel art

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