716:, which felt that the game was best suited for young children, praised the PlayStation version for its soundtrack but called the graphics a "mixed bag": "The cars and tracks look pretty good and the frame rate is pretty fast, but the look of the tracks doesn't seem quite right. In my imagination, Hot Wheels would be raced on toy tracks through the back yard, on table tops, or in toy rooms. Instead, the tracks are a mix of real-life terrain, industrial areas and other random places. If the designers had truly wanted to capture the feel of racing little toy cars, they should've taken this into consideration and let you burn rubber in the kitchen. What we're left with is a game that tries to put toy cars into a quasi-real environment. There are plenty of jumps and loops, but their toy-like qualities clash with the natural environments. On the plus side, the cars look true to life and really bring back some memories."
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appearance. Because background graphics are of a much more realistic tone, the end effect is certainly unique, if not confusing. We end up with rainbow roads stretching through realistic environments. A bit odd to be sure, but it works. Vehicles, meanwhile, which are comprised of the classic Hot Wheels collection, come to life with solid polygon models and detailed textures. The colorful environments themselves, it must be said, are not overly detailed." Casamassina noted that the game had a "very polygon look", giving background objects and roads a "blocky appearance". Casamassina felt that the game looked outdated in comparison to other racing games of that time, and wrote that he preferred "the wide-open, go-anywhere racing environments and heavy car physics of the
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Playstation's dual analog sticks are more responsive than the cluttered default button arrangement on N64, which also offers a less precise analog stick for steering. But quibbling aside, the N64 offers solid controls for the cars." He wrote that one of the top attributes of the game "is how it perfectly integrates performing tricks with successful racing." Boba Fatt said in another review: "If you've ever tossed a Hot Wheel car through the air and wondered what it'd be like to be inside during the ensuing crash, check out
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effects "aren't quite as high budget, but the screeching tires and colliding cars provide a convincing supplement to the action." Ottoson wrote that the game's vehicles "resemble their real-life counterparts and the game speeds along without any slowdown", while also stating that its race tracks "seem to stick with the toy stunt track origins of the subject matter by using an array of vibrant colors on the backgrounds. They often reminded me of something that had escaped from a
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the cars and tracks are what make it so different. It's a shame that many will underestimate Hot Wheels Turbo Racing just because it's got the toy-car license attached to it. The driving is great, and the stunt aspect of the game gives it a skateboard-like feel. It's definitely poised to become a sleeper hit."
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called the
Nintendo 64 version "somewhat fun and original to play", but criticized its "average" sound effects and "very limited and repetitive" songs, which he felt were of poor quality. McCall called the game "a little disappointing in the graphics department", writing that it "seems like a CD-ROM
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praised both versions for their graphics and wrote that the game "captures the look and feel of those popular little cars and manages to deliver a surprisingly excellent gaming experience along the way. At first glance, it's easy to dismiss Hot Wheels Turbo Racing as just another racing game. But
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praised the
Nintendo 64 version for its "Good bands", but criticized the game itself as "Mediocre": "The game must have so few merits, that they need a professional soundtrack to add a bullet point to the list of features on the back of the box. Nothing in Hot Wheels raises it above the level of
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to the cartridge format quickly and cheaply. It's noticeable because of the limited, muffled sound, the lackluster graphics, and the lack of a four-player mode." Joe
Ottoson of AllGame wrote a positive review of the PlayStation version and praised its soundtrack, although he noted that the sound
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The focus of the game is racing one of a selection of vehicles through various themed race tracks. Secret tracks can be unlocked by winning races and new cars can be used by finding 'Mystery Car' bonuses hidden in each track. Six vehicles participate in each race. The game features a total of 40
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praised the
Nintendo 64 version for its soundtrack in one review and wrote: "The graphics look much cleaner on the N64 than the PlayStation, with the accurately modeled cars looking less blocky. While the N64 version looks better than the Playstation version, the controls are not as tight. The
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sometimes unpredictable outcome, making the action very frustrating when trying to win the Hot Wheels Cup. Worst of all, though, is that there's no damage meter to clue you in when you're about to blow up. Nitpicking aside, Hot Wheels Turbo Racing does pulse-pounding fun like few other titles.
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features roads that glow bright red, stripe yellow and orange, green, blue -- everything but black, really. While these tracks are most definitely reminiscent of the toy courses they were inspired by, as a game we must admit that they still come off looking overly tacky and far too bright in
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controller, and wrote: "There are some mud spots that the game gets mired in. Although the 3D models of the cars are right on the money, they are somewhat blocky and the rolling, flipping, and twisting metal does tend to go on for longer than it should. Collisions with opposing racers have a
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makes perfect use of the Hot Wheels name, including the classic loops and car colliding track designs, to insure lots of repeat play-ability in this fun and fresh racer." In another review, Boba Fatt said that the same console version was "far from perfect, but it's one of the more exciting
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As seen in the hint screens, using the controller to perform various stunts from jumping-off points gains 'Turbos' which allow short bursts of speed. The car in use will take damage based on running into obstacles or other cars. Power-up icons found around the track give various performance
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is also packed with alternate courses and secrets. Here, it's still intriguing finding them all, but it doesn't feel as original or as compelling". Everingham called the graphics "a little too bright and in your face," and concluded: "If you wished
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to Hot Wheels' seemingly weightless cars and sometimes confined 3D tracks. With that said, the title comes recommended as a good racer that's going to appeal to stunt-lovers and not simulation junkies."
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playable vehicles. Stunts can be executed by holding the directional pad or analog stick in certain directions while in mid-air to add to the turbo meter for increased speed.
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s version of this concept was "fun, but it's also really easy. The learning curve is short and the long-term play life is moderate. Taking cues from
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said that the
Nintendo 64 version was "All in all, a fun title and a great party game, but perhaps a bit childish for hardcore racing fans."
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does a little of everything pretty well, but doesn't execute everything well enough to remain a standout game for more than a month."
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Reviewing the PlayStation version in one review, Uncle Dust considered one of the game's best aspects to be its use of the console's
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gave the PlayStation version two 4/5 scores for graphics and sound, and two 4.5/5 scores for control and fun factor in one review.
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gave the PlayStation version 3.5/5 for graphics, two 4/5 scores for sound and fun factor, and 3/5 for control in another review.
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gave the
Nintendo 64 version three 4/5 scores for graphics, sound, and fun factor, and 3.5/5 for control in another review.
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average." Buchanan felt that the Hot Wheels license was the only difference separating the game from other racing games.
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gave the
Nintendo 64 version three 4/5 scores for graphics, sound, and control, and 4.5/5 for fun factor in one review.
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had "successfully translated the look of Hot Wheels plastic tracks into the world of polygons.
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s viewpoint of the PlayStation version, three critics gave it each a score of 67, 88, and 70.
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Mylonas, Eric "ECM"; Rodriguez, Tyrone "Cerberus"; Weitzner, Jason "Fury" (November 1999).
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praised the PlayStation version for its soundtrack and noted gameplay similarities to the
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arcade-style racers on the market. If you've got greed for speed, check this title out!"
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stock car, as it was sponsored by Hot Wheels. The game features music from artists like
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games, which also incorporated high jumps and mid-air stunts; Everingham said that
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for the answer. One more eternal question has been answered by modern technology."
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gave the
Nintendo 64 version each a score of 7.5/10, 8.5/10, 6.5/10, and 7/10.
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Hager, Dean; Johnston, Chris; Boyer, Crispin; Davison, John (November 1999).
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received above-average reviews on both platforms according to video game
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movie with the prodigious usage of stripes and cheerful colors."
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1834:"Hot Wheels Turbo Racing Review for PlayStation on GamePro.com"
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McNamara, Andy; Anderson, Paul; Reiner, Andrew (October 1999).
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praised the graphics of the
Nintendo 64 version, writing that
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had more control and less randomness, then you'll love this.
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Boba Fatt (November 1999). "Hot Wheels Turbo Racing (PS)".
1334:. No. 124. Ziff Davis. November 1999. p. 256.
1122:"Hot Wheels Turbo Racing Review for N64 on GamePro.com"
1484:. Vol. 7, no. 11. Shinno Media. p. 16
1457:. Vol. 7, no. 11. Shinno Media. p. 44
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1783:. Vol. 3, no. 1. Ziff Davis. p. 132
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1416:Buchanan, Levi "Angus" (September 22, 1999).
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1418:"REVIEW for Hot Wheels Turbo Racing (N64)"
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192:in 1999. It features 40 cars based on the
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18:
2251:Multiplayer and single-player video games
1196:"Hot Wheels Turbo Racing for PlayStation"
1161:"Hot Wheels Turbo Racing for Nintendo 64"
1038:"Hot Wheels: Turbo Racing (N64) - Review"
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1638:
1608:
1606:
1478:"Hot Wheels [Turbo Racing] (PS)"
1390:. No. 79. FuncoLand. Archived from
1230:"Hot Wheels: Turbo Racing (PS) - Review"
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1613:Casamassina, Matt (October 15, 1999).
1511:"Hot Wheels Turbo Racing Review (N64)"
1259:Gaudiosi, Peyton (September 3, 1999).
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1098:from the original on February 10, 2004
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1645:Everingham, Max (September 7, 1999).
1549:"Hot Wheels Turbo Racing Review (PS)"
1411:
1409:
1082:"Hot Wheels Turbo Racing Review (PS)"
298:
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7:
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1574:Ellis, Keith "DMC" (December 1999).
1449:Ngo, George "Eggo" (November 1999).
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1840:. IDG Entertainment. Archived from
1674:"Hot Wheels [Turbo Racing]"
1236:. All Media Network. Archived from
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248:
1780:Official U.S. PlayStation Magazine
1672:Bickham, Jes (December 25, 1999).
581:Official U.S. PlayStation Magazine
14:
1773:Maruyama, Wataru (October 1999).
1169:. CBS Interactive. Archived from
938:. August 31, 1999. Archived from
930:"EA Ships First Hot Wheels Title"
532:
357:
328:
196:series of toys. It also features
2241:Video games based on Mattel toys
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1978:
1867:. No. 134. IDG. p. 96.
1813:. No. 134. IDG. p. 124
1330:"Hot Wheels Turbo Racing (PS)".
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1708:Trueman, Doug (November 1999).
1615:"Hot Wheels Turbo Racing (N64)"
1576:"Hot Wheels Turbo Racing (N64)"
1347:"Hot Wheels Turbo Racing (N64)"
1296:"Hot Wheels Turbo Racing (N64)"
1647:"Hot Wheels Turbo Racing (PS)"
1451:"Hot Wheels Turbo Racing (PS)"
1426:. Shinno Media. Archived from
1384:"Hot Wheels Turbo Racing (PS)"
1382:Reppen, Erik (November 1999).
1261:"Hot Wheels Turbo Racing (PS)"
33:European Nintendo 64 cover art
1:
2231:PlayStation (console) games
1802:Boba Fatt (November 1999).
1754:. October 1999. p. 124
232:Gameplay on the Nintendo 64
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2172:Unleashed 2: Turbocharged
1976:
1775:"Hot Wheels Turbo Racing"
1742:"Hot Wheels Turbo Racing"
1332:Electronic Gaming Monthly
1304:Electronic Gaming Monthly
797:Electronic Gaming Monthly
403:Electronic Gaming Monthly
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2256:Stormfront Studios games
214:The Reverend Horton Heat
1883:Hot Wheels Turbo Racing
998:Hot Wheels Turbo Racing
964:Hot Wheels Turbo Racing
898:Hot Wheels Turbo Racing
762:Beetle Adventure Racing
754:Hot Wheels Turbo Racing
731:Hot Wheels Turbo Racing
693:Hot Wheels Turbo Racing
623:Hot Wheels Turbo Racing
177:Hot Wheels Turbo Racing
22:Hot Wheels Turbo Racing
2221:Hot Wheels video games
1547:(September 17, 1999).
1509:(September 20, 1999).
1080:Clint (October 1999).
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2098:Stunt Track Challenge
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1948:Heroes on Hot Wheels
1844:on November 14, 2004
1240:on November 14, 2014
1054:on November 14, 2014
942:on February 25, 2001
719:Matt Casamassina of
2133:World's Best Driver
1832:Uncle Dust (1999).
1752:Nintendo of America
1138:on January 13, 2005
1120:Uncle Dust (1999).
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255:
2236:Racing video games
2035:Stunt Track Driver
1962:Ultimate Challenge
1589:Next Media Pty Ltd
1275:on August 16, 2000
1012:on August 17, 2000
749:San Francisco Rush
742:Max Everingham of
727:Stormfront Studios
253:
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131:September 14, 1999
45:Stormfront Studios
2226:Nintendo 64 games
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2063:Planet Hot Wheels
1933:Television series
1750:. Vol. 125.
1684:Future Publishing
1048:All Media Network
663:Levi Buchanan of
627:review aggregator
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184:released for the
182:racing video game
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1307:. No. 124.
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794:Four critics of
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635:Doug Trueman of
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1686:. p. 81
1679:N64 Magazine
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1657:December 26,
1655:. Retrieved
1653:. Ziff Davis
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1625:. Retrieved
1623:. Ziff Davis
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1591:. p. 64
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1557:. Retrieved
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1524:. Retrieved
1521:Red Ventures
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1459:. Retrieved
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1432:. Retrieved
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1016:January 18,
980:January 18,
946:January 18,
914:January 18,
736:Rush series
299:Publication
190:PlayStation
186:Nintendo 64
168:multiplayer
120:Nintendo 64
95:PlayStation
85:PlayStation
81:Nintendo 64
76:Platform(s)
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2112:Beat That!
2091:World Race
2084:Velocity X
2028:Hot Wheels
1996:World Race
1969:Let's Race
1941:Hot Wheels
1925:Hot Wheels
1309:Ziff Davis
1265:Gamecenter
970:Chipsworld
935:PSX Nation
904:Chipsworld
882:References
776:Hot Wheels
767:Hot Wheels
658:Tim Burton
441:(G.N.) 85%
259:Aggregator
198:Kyle Petty
194:Hot Wheels
68:Hot Wheels
2165:Unleashed
1888:MobyGames
1357:FuncoLand
700:DualShock
250:Reception
245:Reception
210:Metallica
2189:Category
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1516:GameSpot
1096:Archived
677:GameSpot
465:GameSpot
408:7.375/10
224:Gameplay
200:'s 1999
149:Genre(s)
2197:Commons
1865:GamePro
1838:GamePro
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1715:NextGen
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812:GameFan
772:SF Rush
687:GamePro
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638:NextGen
433:GameFan
426:6.25/10
321:AllGame
160:Mode(s)
91:Release
2049:Crash!
653:ported
571:7.3/10
503:6.8/10
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411:7.5/10
206:Primus
202:NASCAR
154:Racing
63:Series
1988:Films
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302:Score
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485:71%
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443:75%
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308:N64
287:73%
284:71%
268:N64
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