49:
241:
dominated the
European market during that era. Two buttons are used to control the action; one for hitting the cricket ball while the other allows the player to slog around.
451:
544:
529:
264:
on the actual names of cricket players at the time. Following is a list of player names from the game and their respective actual names from Test-playing teams.
260:βplaying nations but no official team and player licensing in place. This meant that player names within the game, particularly for the Australian team, were
524:
534:
509:
460:
539:
390:
335:
471:
233:
There were no attempts to release a cricket video game to the North
American, Japanese, or European markets. The reason is that
209:
136:
519:
514:
245:
395:
374:
mode that allows them to hear the 24 songs and four sound samples that appear in-game. A hidden squad known as the
226:
shares the same presentation style as this game. Like Aussie Rules Footy, the game was distributed exclusively by
504:
347:
Variations of player names for other countries do not appear to be as obvious; however, there is a player in the
181:
275:
293:
185:
94:
28:
238:
74:
62:
48:
114:
84:
17:
222:
131:
434:
378:
can be accessed by the player with little effort, requiring the repetitive use of two buttons.
104:
163:
323:
341:
498:
217:
67:
269:
257:
329:
299:
287:
168:
150:
407:
401:
371:
359:
317:
311:
281:
205:
27:
This article is about the video game. For cricket played between nations, see
412:
348:
305:
248:; the average player can bowl the computer out for totals not exceeding 20.
213:
438:
234:
485:
352:
202:
355:
261:
227:
237:
games dominated the North
American and Japanese markets, while
220:
and published under their Laser Beam publishing arm in 1992.
457:
Hits of the 80s - Aussie Games that Rocked the World.
177:
162:
142:
130:
113:
103:
93:
83:
73:
61:
41:
244:One of the shortcomings in the game is the simple
351:team called "R. Marley", possibly a reference to
430:
428:
8:
399:, in 1994. Beam Software would also develop
389:was followed by an updated sequel for the
47:
38:
545:Multiplayer and single-player video games
530:Nintendo Entertainment System-only games
486:Secret message and other hidden features
424:
109:Paul Mitchell, Grant Arthur, Joe Rimmer
461:Australian Centre for the Moving Image
455:Documentation for the 2006 exhibition
7:
525:Nintendo Entertainment System games
535:Video games developed in Australia
435:International Cricket release data
25:
18:International Cricket (video game)
256:The game featured all the major
510:Australia-exclusive video games
441:. Retrieved September 7, 2010.
1:
210:Nintendo Entertainment System
540:Video games set in Australia
396:Super International Cricket
561:
99:Brian Post, Darren Bremner
26:
488:at The Cutting Room Floor
46:
452:Beam Software Timeline.
370:Players can activate a
230:Australian operation.
212:. It was developed by
473:International Cricket
387:International Cricket
198:International Cricket
55:International Cricket
42:International Cricket
29:international cricket
520:Cricket video games
515:Beam Software games
189:(up to two players)
223:Aussie Rules Footy
194:
193:
190:
173:
123:, Gavan Anderson
16:(Redirected from
552:
505:1992 video games
489:
483:
477:
469:
463:
448:
442:
432:
188:
171:
154:
126:
122:
119:Marshall Parker
51:
39:
21:
560:
559:
555:
554:
553:
551:
550:
549:
495:
494:
493:
492:
484:
480:
470:
466:
449:
445:
433:
426:
421:
384:
368:
366:Hidden features
324:Craig McDermott
254:
252:Naming parodies
184:
158:
149:
125:(Sound Effects)
124:
120:
57:
37:
36:1992 video game
32:
23:
22:
15:
12:
11:
5:
558:
556:
548:
547:
542:
537:
532:
527:
522:
517:
512:
507:
497:
496:
491:
490:
478:
464:
443:
423:
422:
420:
417:
383:
380:
367:
364:
345:
344:
342:Terry Alderman
338:
332:
326:
320:
314:
308:
302:
296:
290:
284:
278:
272:
253:
250:
192:
191:
179:
175:
174:
166:
160:
159:
157:
156:
146:
144:
140:
139:
134:
128:
127:
117:
111:
110:
107:
101:
100:
97:
91:
90:
87:
81:
80:
77:
71:
70:
65:
59:
58:
52:
44:
43:
35:
24:
14:
13:
10:
9:
6:
4:
3:
2:
557:
546:
543:
541:
538:
536:
533:
531:
528:
526:
523:
521:
518:
516:
513:
511:
508:
506:
503:
502:
500:
487:
482:
479:
475:
474:
468:
465:
462:
458:
454:
453:
447:
444:
440:
436:
431:
429:
425:
418:
416:
414:
410:
409:
404:
403:
398:
397:
392:
388:
381:
379:
377:
373:
365:
363:
361:
357:
354:
350:
343:
339:
337:
333:
331:
327:
325:
321:
319:
315:
313:
309:
307:
303:
301:
297:
295:
291:
289:
285:
283:
279:
277:
273:
271:
268:A. Boulder β
267:
266:
265:
263:
259:
251:
249:
247:
242:
240:
236:
231:
229:
225:
224:
219:
218:Beam Software
215:
211:
207:
204:
200:
199:
187:
183:
182:Single-player
180:
176:
170:
167:
165:
161:
152:
148:
147:
145:
141:
138:
135:
133:
129:
118:
116:
112:
108:
106:
102:
98:
96:
95:Programmer(s)
92:
88:
86:
82:
78:
76:
72:
69:
68:Beam Software
66:
64:
60:
56:
53:Cover art of
50:
45:
40:
34:
30:
19:
481:
472:
467:
456:
450:
446:
406:
400:
394:
386:
385:
375:
369:
346:
340:T. Oldman β
336:Peter Taylor
328:H. Mervyn β
322:C. McDirt β
274:M. Sailor β
270:Allan Border
258:Test cricket
255:
243:
232:
221:
197:
196:
195:
75:Publisher(s)
63:Developer(s)
54:
33:
476:at 51AllOut
349:West Indies
330:Merv Hughes
310:R. Bruce β
304:I. Hilly β
300:Steve Waugh
288:Geoff Marsh
286:G. Swamp β
280:D. Boost β
276:Mark Taylor
186:Multiplayer
132:Platform(s)
115:Composer(s)
89:Jef Kamenek
85:Designer(s)
499:Categories
419:References
408:Cricket 97
402:Cricket 96
372:sound test
360:Bob Marley
334:P. Tail β
318:Mark Waugh
316:M. Ewes β
312:Bruce Reid
298:S. Mars β
294:Dean Jones
292:J. Dean β
282:David Boon
206:video game
79:Laser Beam
413:EA Sports
391:Super NES
376:Beam Team
358:musician
306:Ian Healy
214:Melbourne
172:(cricket)
105:Artist(s)
439:GameFAQs
353:Jamaican
262:parodies
239:football
235:baseball
228:Mattel's
208:for the
164:Genre(s)
459:at the
382:Sequels
203:cricket
178:Mode(s)
143:Release
121:(Music)
356:reggae
216:based
169:Sports
201:is a
411:for
405:and
155:1992
437:at
137:NES
501::
427:^
415:.
393:,
362:.
246:AI
151:AU
153::
31:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.