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Just Breed

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258:. The game utilizes a battle system known as "Team Spirits," in which all the units in one army act one after the other. Each character and enemy occupies a single unit on the battlefield. Using a cursor, the player can select an army and execute actions with each character within that army, such as moving or attacking a nearby target, or may view the stats of an enemy. Monster dens on the overworld continuously spawn monsters until a character is moved within range to "unarm" them. 219:, which allots them fixed attributes and allows some of them to learn and use certain spells. The leaders are well-rounded Heroes that use both weapons and magic. Wizards rely almost entirely on powerful magic. Fighters battle close-range with a number of weapons. Archers attack from afar using arrows. As in traditional RPGs, battles earn each character 275:
ancient evil. The player takes on the role of the nameless Hero who, along with being sworn to protect Astholm, is the lover of Firis. He immediately sets out with his army to rescue the priestess and ends up becoming involved in a much larger-scale predicament involving the world's other priestesses and gems.
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wielded by the priestess Firis. She is one of six priestesses charged with holding a special gem to have together held an archaic power for several generations. During the town's Sapphire Festival, Firis is kidnapped by the henchman of Ezelkiel, a man bent on collecting the priestesses to revive an
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While not in battle, the player can explore towns in which one can purchase items and equipment, engage in storyline events, or casually interact with numerous non-playable characters. Commands can also be used to speak, search the ground, use items and magic, or arrange equipment.
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in 1992. Although it is somewhat obscure and was overlooked due to its late release, it is notable for its long development and as one of the largest RPGs created for the Famicom.
320:, it is lauded as one of the largest RPGs for the system. The game was never released outside Japan but an unofficial English patch was created by Stealth Translations in 2004. 589: 584: 604: 594: 599: 215:
The game's six main characters each have their own armies of six soldiers, making the total number of troops thirty-six. Each character has a set
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was announced nearly three years before its release, which took place towards the end of the Famicom's lifecycle. The game was programmed by
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on June 20, 1993, featuring all of the game's artwork by Yuzo Takada. Futabasha also published a 255-page
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published a 144-page strategy guide for the game in January 1993. A 57-page illustration book titled
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The game's story opens in the town of Astholm, which is spiritually protected by a
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A large battle with player characters colored blue and enemies colored red.
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series, designed both the characters and monsters, while anime composer
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which go towards a level up, increasing that character's
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chip, which boosts the game's graphics and sound. At 6
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as part of its fantasy novel series in October 1993.
246:is based on turn-based strategy similar to that of 159: 147: 127: 115: 99: 89: 77: 63: 51: 41: 21: 505:"Amazon.co.jp: 高田裕三イラスト集―ジャストブリードの世界: 高田 裕三: 本" 184: 178: 8: 359: 357: 355: 18: 590:Nintendo Entertainment System-only games 383: 381: 351: 7: 452:"Nintendo Famicom: 20 Years of Fun!" 585:Nintendo Entertainment System games 308:scored the game. The cartridge for 605:Video games scored by Kohei Tanaka 450:Turner, Bejamin; Nutt, Christian. 14: 595:Tactical role-playing video games 231:, strength, defense, and wisdom. 203:. It was released exclusively in 412:ランダムハウスの昭和の業績 – 昭和58年度~昭和63年度の業績 27: 600:Video games developed in Japan 290:'s game company Random House. 1: 365:"Game Spotlight: Just Breed" 580:Japan-exclusive video games 185: 621: 431:"Tech-Info for Just Breed" 193:tactical role-playing game 154:Tactical role-playing game 528:(in Japanese). Amazon.com 507:(in Japanese). Amazon.com 179: 26: 411: 333:The World of Just Breed 239: 237: 419:on December 5, 1998. 390:"Just Breed Manual" 240: 335:was published by 298:, best known for 221:experience points 169: 168: 140:December 15, 1992 612: 570:1992 video games 537: 536: 534: 533: 522: 516: 515: 513: 512: 501: 495: 494: 492: 491: 477: 471: 470: 468: 467: 458:. Archived from 447: 441: 440: 438: 437: 427: 421: 420: 407: 401: 400: 398: 397: 385: 376: 375: 373: 372: 361: 242:The gameplay in 190: 188: 182: 181: 139: 31: 19: 620: 619: 615: 614: 613: 611: 610: 609: 560: 559: 545: 540: 531: 529: 524: 523: 519: 510: 508: 503: 502: 498: 489: 487: 483:(in Japanese). 479: 478: 474: 465: 463: 449: 448: 444: 435: 433: 429: 428: 424: 413: 409: 408: 404: 395: 393: 387: 386: 379: 370: 368: 363: 362: 353: 349: 326: 281: 268: 217:character class 213: 176: 143: 134: 110: 108: 72: 37: 17: 16:1992 video game 12: 11: 5: 618: 616: 608: 607: 602: 597: 592: 587: 582: 577: 572: 562: 561: 558: 557: 544: 543:External links 541: 539: 538: 517: 496: 472: 442: 422: 402: 377: 350: 348: 345: 325: 322: 280: 277: 267: 264: 212: 209: 167: 166: 161: 157: 156: 151: 145: 144: 142: 141: 131: 129: 125: 124: 119: 113: 112: 103: 97: 96: 95:Katsuyuki Sato 93: 87: 86: 81: 75: 74: 73:Takashi Yasuno 67: 61: 60: 55: 49: 48: 45: 39: 38: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 617: 606: 603: 601: 598: 596: 593: 591: 588: 586: 583: 581: 578: 576: 573: 571: 568: 567: 565: 556: 552: 551: 547: 546: 542: 527: 521: 518: 506: 500: 497: 486: 482: 476: 473: 462:on 2007-11-01 461: 457: 453: 446: 443: 432: 426: 423: 418: 414: 406: 403: 392:. RPGClassics 391: 384: 382: 378: 366: 360: 358: 356: 352: 346: 344: 342: 338: 334: 330: 323: 321: 319: 315: 312:includes the 311: 307: 303: 302: 297: 293: 289: 288:Kazuro Morita 285: 278: 276: 273: 265: 263: 259: 257: 256: 255:Shining Force 251: 250: 245: 236: 232: 230: 226: 222: 218: 210: 208: 206: 202: 198: 195:published by 194: 187: 186:Jasuto Burīdo 175: 174: 165: 164:Single-player 162: 158: 155: 152: 150: 146: 137: 133: 132: 130: 126: 123: 120: 118: 114: 109:Jun Kobayashi 107: 104: 102: 98: 94: 92: 88: 85: 82: 80: 76: 71: 70:Kazuro Morita 68: 66: 62: 59: 56: 54: 50: 46: 44: 40: 35: 30: 25: 20: 549: 530:. Retrieved 520: 509:. Retrieved 499: 488:. Retrieved 475: 464:. Retrieved 460:the original 445: 434:. Retrieved 425: 417:the original 405: 394:. Retrieved 369:. Retrieved 332: 327: 309: 306:Kōhei Tanaka 299: 283: 282: 269: 260: 253: 247: 243: 241: 214: 172: 171: 170: 106:Kōhei Tanaka 53:Publisher(s) 47:Random House 43:Developer(s) 33: 341:light novel 324:Merchandise 296:Yuzo Takada 279:Development 249:Fire Emblem 117:Platform(s) 101:Composer(s) 84:Yuzo Takada 65:Designer(s) 575:Enix games 564:Categories 550:Just Breed 532:2009-09-07 511:2009-09-07 490:2009-09-07 485:Amazon.com 466:2007-09-03 436:2007-09-03 396:2007-09-10 371:2007-09-03 347:References 329:Shogakukan 310:Just Breed 284:Just Breed 244:Just Breed 229:hit points 173:Just Breed 34:Just Breed 22:Just Breed 555:MobyGames 367:. AtariHQ 337:Futabasha 111:Izuru Aki 91:Writer(s) 79:Artist(s) 36:cover art 388:Hiryuu. 318:megabits 301:3×3 Eyes 272:sapphire 227:such as 211:Gameplay 199:for the 180:ジャストブリード 149:Genre(s) 456:GameSpy 294:artist 201:Famicom 160:Mode(s) 128:Release 122:Famicom 292:Manga 225:stats 205:Japan 191:is a 314:MMC5 266:Plot 197:Enix 58:Enix 553:at 252:or 566:: 454:. 380:^ 354:^ 183:, 136:JP 535:. 514:. 493:. 469:. 439:. 399:. 374:. 189:) 177:( 138::

Index

Cover art
Developer(s)
Publisher(s)
Enix
Designer(s)
Kazuro Morita
Artist(s)
Yuzo Takada
Writer(s)
Composer(s)
Kōhei Tanaka
Platform(s)
Famicom
JP
Genre(s)
Tactical role-playing game
Single-player
tactical role-playing game
Enix
Famicom
Japan
character class
experience points
stats
hit points

Fire Emblem
Shining Force
sapphire
Kazuro Morita

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