Knowledge (XXG)

Kasparov's Gambit

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program in positions (without bishops) where the two do play and evaluate identically. There are also bugs in the features and the time controls, and the program is rather difficult to use (perhaps because it has so many features). One good thing I can say is that the 3d graphics are superb... I have tested the patched version, and have confirmed that most or all of the bugs have been corrected. The new version does play identically to the ACM program and runs at 70-75% of the speed, so it should rate just 30 points below the ACM program."
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in tournaments made of it the final choice. According to developer and tester Larry Kauffman "first released included important bugs, that Knowledge of bishop mobility appears to be missing, as does some other chess knowledge, and Gambit appears to run only about 50-60% of the speed of the ACM
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was intended to have the capabilities of a champion level software and a teaching tool for a wide range of player levels. It was Electronic Arts' first use of windowed video showing digitized images, video and voice of champ Garry Kasparov giving advice and commenting on player moves.
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with the included personalities and the player's own performance, going from 800 to 2800 points. New players get a customizable 800 Elo, which changes according to the total number of games played, opponents' relative strength, and game results.
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Creation of personalities enables five adjustable characteristics in percentage (0-100%)—strength, orthodoxy, creativity, focus and aggressiveness—which define, besides its style, its Elo rating. User Elo is calculated according to
288:(six humans versus six programs) facing grandmasters who had ratings ranging from 2515 to 2625 ELO. It finished the competition in 12th and last place. Grandmasters took the first five places and another 428:
universe of electronic players and the user, and so do not match rankings in real world. Instead this feature was designed to provide a useful way to measure the player's strength and progress against
345:, Socrates II engine, and coaching features, concluding that it was "above any PC game on the market". It was a runner-up for the magazine's Strategy Game of the Year award in June 1994, losing to 805: 1119: 1084: 153: 1114: 1089: 914: 29: 253:, including Kasparov as consultant and brand. It was the company's effort to enter the chess programs market, dominated at the time by 303:, a Windows version was planned by Electronic Arts, but was never finished. Electronic Arts had earlier produced the chess variant 193: 188: 226:, the most successful of the series winning the 1993 ACM International Chess Championship. During the course of the championship 311: 305: 983: 970: 818: 596: 475:, a list of all-time world champions games commented by Kasparov with a quiz option where user must choose the next move. 400:
An analysis text box, showing move's elapsed time, depth, score of the best evaluated line and number of positions seek
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A coach window including the moves played and comments about openings and advice, sometimes showing videos of Kasparov
520:, and voice/video recordings of world champion Garry Kasparov. A lack of sound card support was reported by users. 1079: 995:
Schiller, E. "How to get the most out of Gambit". Kasparov's Gambit User's Manual (1993). Electronic Arts. p. 12.
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Schiller, E. "How to get the most out of Gambit". Kasparov's Gambit User's Manual (1993). Electronic Arts. p. 10.
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engine. Instead, assembly language was used for sound and video capabilities, as for other functionalities.
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Electronic Arts says it will port Kasparov's Gambit to the Mac, but don't look for that until next year.
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which was quite an achievement considering the whole functionality of the software was sharing the same
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An auxiliary graphical chessboard showing the computer's analysis while playing or reviewing moves
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PC, defeated opponents with purpose-built hardware and software for playing chess, including
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Multiple computer playing styles allowing creation and customization of computer opponents
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at the end of that year. The patched version ran at about 75% of the speed of
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compatible systems. Even when it was possible to read commands from a
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with the help of other chess players and programmers including
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Kasparov's Gambit Online Help. (1993). U.S.A: Electronic Arts
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A library of 500 famous games played by past world champions
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Kasparov's Gambit Guide to Chess (1993). Electronic Arts
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Kasparov's Gambit User's Manual (1993). Electronic Arts
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Interactive tutorial with video-help by Garry Kasparov
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The original version evolved into 8: 176:version was planned to be released in 1995. 559:s base, but unexpected good performance of 1120:Video games developed in the United States 154:North American Computer Chess Championship 27: 18: 1085:Applications of artificial intelligence 641: 608: 660: 658: 205:, who, later, were also developers of 984:Opinions on Kasparovs Gambit program? 680:"Don't Get Rooked! - Grandmaster Mac" 7: 859:"Announcing The New Premier Awards" 309:(1983), and later followed up with 216:were reflected in a version called 1033:. Retrieved on September 19, 2012. 1020:. Consulted on September 19, 2012. 1006:Play chess with Kasparov kibitzing 808:. Retrieved on September 19, 2012. 14: 1029:Kauffman, Larry. (1993). Read in 388:An inline glossary of chess terms 1115:Video games based on real people 971:Opinions about Kasparov's Gambit 934:. Consulted on September 6, 2012 921:. Retrieved on September 6, 2012 783:. Retrieved on September 6, 2012 758:. Retrieved on September 6, 2012 745:. Retrieved on September 6, 2012 668:. Consulted on September 6, 2012 652:. Consulted on September 6, 2012 883:. November 1996. pp. 64–80 831:Walker, Bryan (December 1993). 570:engine was fully programmed in 230:, which was running on a stock 1090:Cancelled classic Mac OS games 732:Retrieved on September 6, 2012 719:Retrieved on September 6, 2012 312:Battle Chess II: Chinese Chess 306:Archon: The Light and the Dark 1: 678:Crotty, Cameron (July 1994). 597:List of Electronic Arts games 539:and subsequent versions, and 220:, renamed for competition as 877:"150 Best Games of All Time" 865:. June 1994. pp. 51–58. 819:Kasparov's Gambit vs. CM4000 299:According to team developer 284:In 1993, it competed in the 315:(2002) and Jamdat Mobile's 1136: 551:First intention was using 381:Primary features include: 364:150 Best Games of All Time 245:Electronic Arts purchased 1031:Kasparov's Gambit History 152:, the only winner of the 26: 982:Schiller, Eric. (1996). 817:Schiller, Eric. (1996). 684:Electronic Entertainment 574:, but rewritten just in 397:An interactive move list 620:. Computer Chess Report 793:Comp Kasparov's Gambit 781:Chess Programming Wiki 769:Chess Programming Wiki 756:Chess Programming Wiki 743:Chess Programming Wiki 730:Chess Programming Wiki 717:Chess Programming Wiki 527:since version 0.61 on 160:. It was designed for 1047:Kasparov's Gambit 912:Home of the Underdogs 881:Computer Gaming World 863:Computer Gaming World 837:Computer Gaming World 479:Technical information 357:Computer Gaming World 351:. The editors called 331:Computer Gaming World 986:. September 19, 2012 483:It was designed for 334:in 1993 approved of 156:running on a common 930:Kasparov's Gambit. 839:. pp. 200, 202 779:Kasparov's Gambit. 664:Kasparov's Gambit. 535:operating systems, 917:2012-11-04 at the 910:Kasparov's Gambit 804:Harvard Cup 1993. 688:IDG Communications 650:ACM Computer Chess 523:It is playable on 318:Kasparov Chessmate 279:computer resources 41:Heuristic Software 1066:at 365Chess.com. 1063:Kasparov's Gambit 1059:1993 Harvards Cup 616:Kauffman, Larry. 580:Kasparov's Gambit 572:assembly language 508:experience using 500:Kasparov's Gambit 353:Kasparov's Gambit 336:Kasparov's Gambit 251:Kasparov's Gambit 207:Kasparov's Gambit 148:in 1993 based on 127:Kasparov's Gambit 123: 122: 22:Kasparov's Gambit 1127: 1080:1993 video games 1057:Games played at 1034: 1027: 1021: 1015: 1009: 1002: 996: 993: 987: 980: 974: 968: 962: 959: 953: 950: 944: 941: 935: 928: 922: 908: 902: 899: 893: 892: 890: 888: 873: 867: 866: 855: 849: 848: 846: 844: 828: 822: 815: 809: 802: 796: 790: 784: 777: 771: 765: 759: 752: 746: 739: 733: 726: 720: 713: 707: 701: 695: 694: 675: 669: 662: 653: 646: 630: 629: 627: 625: 613: 448:, classified in 361: 340: 256:Chessmaster 3000 212:Improvements to 142:computer program 93: 31: 19: 1135: 1134: 1130: 1129: 1128: 1126: 1125: 1124: 1070: 1069: 1042: 1037: 1028: 1024: 1016: 1012: 1004:corey_russell. 1003: 999: 994: 990: 981: 977: 969: 965: 960: 956: 951: 947: 942: 938: 929: 925: 919:Wayback Machine 909: 905: 900: 896: 886: 884: 875: 874: 870: 857: 856: 852: 842: 840: 830: 829: 825: 816: 812: 803: 799: 791: 787: 778: 774: 766: 762: 753: 749: 740: 736: 727: 723: 714: 710: 704:Heuristic Alpha 702: 698: 677: 676: 672: 663: 656: 647: 643: 639: 634: 633: 623: 621: 615: 614: 610: 605: 588: 553:Heuristic Alpha 549: 505:look & feel 502:offered a nice 481: 468:also include a 438: 413: 372: 362:s 1996 list of 359: 348:Master of Orion 338: 327: 189:Heuristic Alpha 182: 146:Electronic Arts 97: 88: 52:Electronic Arts 17: 16:1993 video game 12: 11: 5: 1133: 1131: 1123: 1122: 1117: 1112: 1110:Garry Kasparov 1107: 1105:DOS-only games 1102: 1097: 1095:Chess software 1092: 1087: 1082: 1072: 1071: 1068: 1067: 1054: 1041: 1040:External links 1038: 1036: 1035: 1022: 1010: 997: 988: 975: 963: 954: 945: 936: 923: 903: 894: 868: 850: 823: 810: 797: 785: 772: 760: 747: 734: 721: 708: 696: 690:. p. 68. 670: 654: 640: 638: 635: 632: 631: 607: 606: 604: 601: 600: 599: 594: 592:Computer chess 587: 584: 548: 545: 480: 477: 460:(checkmates), 437: 436:Teaching tools 434: 412: 409: 408: 407: 404: 401: 398: 395: 392: 389: 386: 371: 368: 326: 323: 181: 178: 170:world champion 166:Garry Kasparov 121: 120: 115: 111: 110: 105: 99: 98: 96: 95: 85: 83: 79: 78: 73: 67: 66: 61: 55: 54: 49: 43: 42: 39: 33: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 1132: 1121: 1118: 1116: 1113: 1111: 1108: 1106: 1103: 1101: 1098: 1096: 1093: 1091: 1088: 1086: 1083: 1081: 1078: 1077: 1075: 1065: 1064: 1060: 1055: 1053: 1049: 1048: 1044: 1043: 1039: 1032: 1026: 1023: 1019: 1014: 1011: 1007: 1001: 998: 992: 989: 985: 979: 976: 972: 967: 964: 958: 955: 949: 946: 940: 937: 933: 927: 924: 920: 916: 913: 907: 904: 898: 895: 882: 878: 872: 869: 864: 860: 854: 851: 838: 834: 827: 824: 820: 814: 811: 807: 806:Computershaak 801: 798: 794: 789: 786: 782: 776: 773: 770: 764: 761: 757: 751: 748: 744: 738: 735: 731: 725: 722: 718: 715:Julio Kaplan 712: 709: 705: 700: 697: 693: 689: 685: 681: 674: 671: 667: 661: 659: 655: 651: 645: 642: 636: 624:September 19, 619: 618:"PC-Software" 612: 609: 602: 598: 595: 593: 590: 589: 585: 583: 581: 577: 573: 569: 565: 562: 558: 554: 546: 544: 542: 538: 534: 530: 526: 521: 519: 515: 511: 507: 506: 501: 497: 493: 489: 486: 478: 476: 474: 471: 467: 463: 459: 455: 451: 447: 446:Eric Schiller 443: 435: 433: 431: 427: 421: 418: 410: 405: 402: 399: 396: 393: 390: 387: 384: 383: 382: 379: 376: 369: 367: 365: 358: 354: 350: 349: 344: 343:SVGA graphics 341:s "stunning" 337: 333: 332: 324: 322: 320: 319: 314: 313: 308: 307: 302: 301:Eric Schiller 297: 295: 292:derivation - 291: 287: 282: 280: 276: 272: 268: 264: 263: 258: 257: 252: 248: 243: 241: 237: 233: 229: 225: 224: 219: 215: 210: 208: 204: 200: 199:Larry Kaufman 196: 195: 190: 186: 179: 177: 175: 171: 167: 163: 159: 158:microcomputer 155: 151: 147: 143: 139: 135: 134: 129: 128: 119: 118:Single player 116: 112: 109: 106: 104: 100: 94:November 1993 91: 87: 86: 84: 80: 77: 74: 72: 68: 65: 62: 60: 56: 53: 50: 48: 44: 40: 38: 34: 30: 25: 20: 1062: 1058: 1046: 1025: 1013: 1000: 991: 978: 966: 957: 948: 939: 926: 906: 897: 885:. 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Index


Developer(s)
Publisher(s)
Electronic Arts
Engine
Socrates II
Platform(s)
MS-DOS
NA
Genre(s)
Chess
Single player
chess
computer program
Electronic Arts
Socrates II
North American Computer Chess Championship
microcomputer
MS-DOS
Garry Kasparov
world champion
Macintosh
Julio Kaplan
Heuristic Alpha
Socrates
Larry Kaufman
Don Dailey
Socrates II
486
HiTech

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