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program in positions (without bishops) where the two do play and evaluate identically. There are also bugs in the features and the time controls, and the program is rather difficult to use (perhaps because it has so many features). One good thing I can say is that the 3d graphics are superb... I have tested the patched version, and have confirmed that most or all of the bugs have been corrected. The new version does play identically to the ACM program and runs at 70-75% of the speed, so it should rate just 30 points below the ACM program."
563:
in tournaments made of it the final choice. According to developer and tester Larry
Kauffman "first released included important bugs, that Knowledge of bishop mobility appears to be missing, as does some other chess knowledge, and Gambit appears to run only about 50-60% of the speed of the ACM
377:
was intended to have the capabilities of a champion level software and a teaching tool for a wide range of player levels. It was
Electronic Arts' first use of windowed video showing digitized images, video and voice of champ Garry Kasparov giving advice and commenting on player moves.
419:
with the included personalities and the player's own performance, going from 800 to 2800 points. New players get a customizable 800 Elo, which changes according to the total number of games played, opponents' relative strength, and game results.
423:
Creation of personalities enables five adjustable characteristics in percentage (0-100%)—strength, orthodoxy, creativity, focus and aggressiveness—which define, besides its style, its Elo rating. User Elo is calculated according to
288:(six humans versus six programs) facing grandmasters who had ratings ranging from 2515 to 2625 ELO. It finished the competition in 12th and last place. Grandmasters took the first five places and another
428:
universe of electronic players and the user, and so do not match rankings in real world. Instead this feature was designed to provide a useful way to measure the player's strength and progress against
345:, Socrates II engine, and coaching features, concluding that it was "above any PC game on the market". It was a runner-up for the magazine's Strategy Game of the Year award in June 1994, losing to
805:
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153:
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253:, including Kasparov as consultant and brand. It was the company's effort to enter the chess programs market, dominated at the time by
303:, a Windows version was planned by Electronic Arts, but was never finished. Electronic Arts had earlier produced the chess variant
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226:, the most successful of the series winning the 1993 ACM International Chess Championship. During the course of the championship
311:
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475:, a list of all-time world champions games commented by Kasparov with a quiz option where user must choose the next move.
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An analysis text box, showing move's elapsed time, depth, score of the best evaluated line and number of positions seek
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A coach window including the moves played and comments about openings and advice, sometimes showing videos of
Kasparov
520:, and voice/video recordings of world champion Garry Kasparov. A lack of sound card support was reported by users.
1079:
995:
Schiller, E. "How to get the most out of Gambit". Kasparov's Gambit User's Manual (1993). Electronic Arts. p. 12.
952:
Schiller, E. "How to get the most out of Gambit". Kasparov's Gambit User's Manual (1993). Electronic Arts. p. 10.
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355:"beautifully crafted", a "great teacher" and "a chess game for the 'rest of us.'" It holds the 145th place in
832:
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engine. Instead, assembly language was used for sound and video capabilities, as for other functionalities.
278:
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Electronic Arts says it will port
Kasparov's Gambit to the Mac, but don't look for that until next year.
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which was quite an achievement considering the whole functionality of the software was sharing the same
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187:, chessplayer, computer programmer, and owner of the company 'Heuristic Software', first developed
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An auxiliary graphical chessboard showing the computer's analysis while playing or reviewing moves
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PC, defeated opponents with purpose-built hardware and software for playing chess, including
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Multiple computer playing styles allowing creation and customization of computer opponents
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at the end of that year. The patched version ran at about 75% of the speed of
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821:. Newsgroup rec.games.chess.computer. Retrieved on September 19, 2012.
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compatible systems. Even when it was possible to read commands from a
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with the help of other chess players and programmers including
706:. CPW Chess Programming Wiki. Consulted on September 19, 2012.
961:
Kasparov's Gambit Online Help. (1993). U.S.A: Electronic Arts
498:, the use of a mouse was recommended. When it was released,
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A library of 500 famous games played by past world champions
901:
Kasparov's Gambit Guide to Chess (1993). Electronic Arts
943:
Kasparov's Gambit User's Manual (1993). Electronic Arts
385:
Interactive tutorial with video-help by Garry
Kasparov
172:, whose involvement and support was its key allure. A
265:. In 1993 it went on sale, but contained a number of
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81:
69:
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1008:. Forum Epinions. Retrieved on September 19, 2012.
444:, written by renowned chess author and developer
795:. 365Chess.com. Consulted on September 19, 2012.
296:- was the best program finishing in 6th place.
249:and hired its creators to build a new product,
144:created by Heuristic Software and published by
415:The human strength rating is calculated using
191:in 1990–91. The original version evolved into
8:
176:version was planned to be released in 1995.
559:s base, but unexpected good performance of
1120:Video games developed in the United States
154:North American Computer Chess Championship
27:
18:
1085:Applications of artificial intelligence
641:
608:
660:
658:
205:, who, later, were also developers of
984:Opinions on Kasparovs Gambit program?
680:"Don't Get Rooked! - Grandmaster Mac"
7:
859:"Announcing The New Premier Awards"
309:(1983), and later followed up with
216:were reflected in a version called
1033:. Retrieved on September 19, 2012.
1020:. Consulted on September 19, 2012.
1006:Play chess with Kasparov kibitzing
808:. Retrieved on September 19, 2012.
14:
1029:Kauffman, Larry. (1993). Read in
388:An inline glossary of chess terms
1115:Video games based on real people
971:Opinions about Kasparov's Gambit
934:. Consulted on September 6, 2012
921:. Retrieved on September 6, 2012
783:. Retrieved on September 6, 2012
758:. Retrieved on September 6, 2012
745:. Retrieved on September 6, 2012
668:. Consulted on September 6, 2012
652:. Consulted on September 6, 2012
883:. November 1996. pp. 64–80
831:Walker, Bryan (December 1993).
570:engine was fully programmed in
230:, which was running on a stock
1090:Cancelled classic Mac OS games
732:Retrieved on September 6, 2012
719:Retrieved on September 6, 2012
312:Battle Chess II: Chinese Chess
306:Archon: The Light and the Dark
1:
678:Crotty, Cameron (July 1994).
597:List of Electronic Arts games
539:and subsequent versions, and
220:, renamed for competition as
877:"150 Best Games of All Time"
865:. June 1994. pp. 51–58.
819:Kasparov's Gambit vs. CM4000
299:According to team developer
284:In 1993, it competed in the
315:(2002) and Jamdat Mobile's
1136:
551:First intention was using
381:Primary features include:
364:150 Best Games of All Time
245:Electronic Arts purchased
1031:Kasparov's Gambit History
152:, the only winner of the
26:
982:Schiller, Eric. (1996).
817:Schiller, Eric. (1996).
684:Electronic Entertainment
574:, but rewritten just in
397:An interactive move list
620:. Computer Chess Report
793:Comp Kasparov's Gambit
781:Chess Programming Wiki
769:Chess Programming Wiki
756:Chess Programming Wiki
743:Chess Programming Wiki
730:Chess Programming Wiki
717:Chess Programming Wiki
527:since version 0.61 on
160:. It was designed for
1047:Kasparov's Gambit
912:Home of the Underdogs
881:Computer Gaming World
863:Computer Gaming World
837:Computer Gaming World
479:Technical information
357:Computer Gaming World
351:. The editors called
331:Computer Gaming World
986:. September 19, 2012
483:It was designed for
334:in 1993 approved of
156:running on a common
930:Kasparov's Gambit.
839:. pp. 200, 202
779:Kasparov's Gambit.
664:Kasparov's Gambit.
535:operating systems,
917:2012-11-04 at the
910:Kasparov's Gambit
804:Harvard Cup 1993.
688:IDG Communications
650:ACM Computer Chess
523:It is playable on
318:Kasparov Chessmate
279:computer resources
41:Heuristic Software
1066:at 365Chess.com.
1063:Kasparov's Gambit
1059:1993 Harvards Cup
616:Kauffman, Larry.
580:Kasparov's Gambit
572:assembly language
508:experience using
500:Kasparov's Gambit
353:Kasparov's Gambit
336:Kasparov's Gambit
251:Kasparov's Gambit
207:Kasparov's Gambit
148:in 1993 based on
127:Kasparov's Gambit
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502:offered a nice
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468:also include a
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362:s 1996 list of
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348:Master of Orion
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189:Heuristic Alpha
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146:Electronic Arts
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52:Electronic Arts
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16:1993 video game
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841:. Retrieved
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833:"Men of War"
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516:resolution,
512:mode with a
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47:Publisher(s)
37:Developer(s)
767:Cray Blitz
568:Socrates II
561:Socrates II
547:Development
454:middle game
417:Elo formula
286:Harvard Cup
275:Socrates II
247:Socrates II
228:Socrates II
223:Socrates II
168:reigned as
150:Socrates II
71:Platform(s)
64:Socrates II
1074:Categories
728:Socrates.
666:Moby Games
637:References
576:C language
537:Windows XP
531:and other
518:256 colors
240:Cray Blitz
203:Don Dailey
1100:DOS games
1052:MobyGames
741:ACM 1993
533:Unix-like
442:tutorials
325:Reception
269:, so was
174:Macintosh
932:CDAccess
915:Archived
887:25 March
843:31 March
586:See also
541:Mac OS X
492:keyboard
473:database
466:strategy
458:endgames
450:openings
426:Gambit's
370:Features
321:(2003).
290:Socrates
214:Socrates
194:Socrates
140:playing
103:Genre(s)
754:HiTech
557:Gambit'
514:640x480
462:tactics
271:patched
180:History
136:, is a
114:Mode(s)
82:Release
1018:DOSBox
525:DOSBox
488:IBM AT
430:Gambit
411:Rating
375:Gambit
236:HiTech
164:while
162:MS-DOS
133:Gambit
76:MS-DOS
59:Engine
603:Notes
529:Linux
496:mouse
485:386SX
360:'
339:'
262:Blitz
218:Titan
138:chess
108:Chess
889:2016
845:2016
626:2012
578:for
510:SVGA
464:and
267:bugs
259:and
238:and
201:and
1061:by
1050:at
555:as
494:or
232:486
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861:.
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686:.
682:.
657:^
543:.
456:,
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432:.
366:.
281:.
242:.
209:.
90:NA
891:.
847:.
628:.
92::
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