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Some obstacles only allowed travel across them in certain ways. For instance, fences and wooden beams can only be navigated at low speed, without "hopping" or falling onto them. Tyres would only allow travel at high speeds, driving slowly will "throw" the rider. When a rider lands badly (i.e. with
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the front wheel first) or "falls off" an obstacle, they are catapulted a certain distance forward, imposing a certain time penalty because the player is not put back into the game until the screen has scrolled to a "safe" (i.e. flat) area of the course on which to restart the bike.
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Players can either play against their opponent in a straight-out race to the finish post, or they can "win" by aggregated finishing times. Courses are played in sets of five, denoted by a letter of the alphabet and can be edited by the player using the built-in
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The basic premise is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tyres.
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The game was well received with critics. Many lists of
Commodore 128 games included the title, as it was one of the only games released for 128 mode.
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258:. The game allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play.
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game titles for that computer. This was initially titled
482:"Kikstart: Off-Road Simulator for Commodore 128 (1986)"
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677:Video games with user-generated gameplay content
252:. It enjoyed more success than its predecessor,
554:"Zzap!64 100th Issue Pull-Out Special Page 5"
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632:Magnetic Fields (video game developer) games
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667:Video games developed in the United Kingdom
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647:Multiplayer and single-player video games
69:Learn how and when to remove this message
32:This article includes a list of general
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274:. An enhanced version of the original
672:Video games scored by David Whittaker
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290:, as the initial boot screen shows.
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236:racing videogame released for the
38:it lacks sufficient corresponding
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657:Split-screen multiplayer games
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593:at SpectrumComputing.co.uk
264:The game was based on the
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53:more precise citations.
642:Motorcycle video games
278:was released for the
622:Commodore 128 games
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662:Video game sequels
652:Racing video games
637:Mastertronic games
627:Commodore 64 games
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268:Television series
682:ZX Spectrum games
617:Amstrad CPC games
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282:, one of the few
234:motorcycle trials
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107:Mr. Chip Software
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498:. Archived from
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300:course designer
157:David Whittaker
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151:Drafi Deutscher
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81:1987 video game
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45:Please help to
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16:1987 video game
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572:External links
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556:. Zzap64.co.uk
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502:on 2012-02-13
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59:February 2008
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558:. Retrieved
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504:. Retrieved
500:the original
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246:Commodore 64
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178:Commodore 64
119:Mastertronic
114:Publisher(s)
102:Developer(s)
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37:
612:Amiga games
446:Publication
320:Publication
284:native mode
250:ZX Spectrum
242:Amstrad CPC
186:ZX Spectrum
174:Amstrad CPC
165:Platform(s)
146:Composer(s)
51:introducing
601:Categories
590:Kikstart 2
579:Kikstart 2
560:2012-02-11
506:2012-02-11
496:"Kikstart"
468:References
457:Gold Medal
288:Kikstart 2
271:Kick Start
229:Kikstart 2
220:two-player
87:Kikstart 2
34:references
584:MobyGames
311:Reception
306:Reception
136:Artist(s)
276:Kikstart
255:Kikstart
201:Genre(s)
454:Zzap!64
417:Zzap!64
212:Mode(s)
192:Release
159:(Amiga)
47:improve
206:Racing
36:, but
449:Award
441:Award
330:Crash
323:Score
238:Amiga
232:is a
170:Amiga
410:7/10
248:and
195:1987
582:at
434:462
429:ACE
422:96%
335:77%
266:BBC
182:128
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57:(
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.