Knowledge (XXG)

King's Quest II

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could type, 'dig', or 'dig the beach' and receive messages about how pointless it is to be digging. Sometimes even illogical verb/noun combinations will net unique comments, such as typing 'Pick up horse' will mention the flying steed is too fast to catch. With this system the player can collect many items using 'pick up' placed into the games inventory. The items in the inventory have close up pictures giving an idea what the item looks like, or in some cases offering clues about the item. In a rare few examples an item may be manipulated in some way.
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feast, and call all the maidens and ladies throughout the land. None of the ladies interest the king, and he is left solemn. The magic mirror activates telling him about young maiden Valanice trapped in a tower by the evil witch Hagatha. He is told he must travel to land of Kolyma to find the magic doorway that leads to the enchanted realm.
491:) were received by the public, and I was anxious to try my hand at a bigger story right away. Graham would be king by now. What quest should a lonely king go on? What should he see through the magic mirror? A maiden in distress! I started to foresee a family for Graham in the future. I couldn't fit some ideas into 356: 395:
All puzzles in the game are solved through a parser. The player may type a phrase with a verb and noun, for example 'Look at' or 'Pick up', the word list in the parser is fairly robust and understands quite a lot of non-important verbs which will result in unexpected replies. For example, the player
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proved to be incompatible with the AT BIOS, so a different scheme was used. Color palette selection in CGA mode was changed to utilize the BIOS instead of modifying the palette register directly. The game engine was also changed to utilize the PC's timer chip instead of a CPU-based speed loop which
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Having retrieved the three stolen treasures of Daventry, Sir Graham became the new king of Daventry. The mirror shows him a vision about a beautiful young woman, Valanice, in captivity on the top of an ivory crystal tower. Being charmed by her, King Graham travels to the world of Kolyma to rescue
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The manual contains a prologue short story by Annette Childs. The story covers Graham being told by the spirit of the former King Edward in the magic mirror that he must find a wife, or suffer the same fate of the kingdom as he had. Graham calls upon his prime minister Gerwain to prepare a great
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to include an introduction cutscene, just past the credits. It also is the first game in the series with a linear story progression. The world actually changes as the story progresses: new characters appear in the world, and areas are opened up to the player and closed off when no longer needed.
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Puzzles involve trading or using items to receive new items or to get past obstacles, allowing the player to progress. The game in general honors non-violent solutions, offering more points for them. Many puzzles have more than one solution, but only one optimum solution to earn maximum points.
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redesigns the original game by adding a rewritten plot expanding on the 1985 version (although it changes several points of the plot, 'Dracula' is now a good guy, and the 'Monk' is a bad guy, several characters removed), a number of puzzles, new characters and locations including a town, and
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The remake uses a point-and-click interface functionally identical to an advanced SCI game engine, VGA graphics and digital sound, including full speech for all characters. Notably for an unofficial, fan-made project, the game's protagonist King Graham is voiced by
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Alternate solutions will net less points or in some cases cause the player to lose points. Examples of alternate solutions are taking more violent approach to getting past an obstacle such as killing or stealing. Some choices may lead to dead ends or death.
674:. Neil Shapiro from II Computing wrote: "The artists who have brought to life the vision of designer Roberta Williams and story author Annette Childs deserve much recognition. The artwork and animation is almost Disney-like in quality and execution." 511:, were great games, but they couldn't have the deep complex plots I wanted due to memory and space limitations. Basically they were treasure hunts with lots of simple goals (you go from here to there) and fun puzzles to add to the challenge. 552:
when encountering the ghosts outside the castle entrance (only the opening bars of the last are played so Sierra would not have to pay royalties for using the song). The music for the game was produced by video game designer and programmer
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Valanice. There he must travel through sea, air, and even death to gain the keys that unlock the three doors to the enchanted island where the witch Hagatha has imprisoned Valanice. After meeting legendary figures such as
581:, which had separate versions for all three) as a disk that booted on start-up. Sierra included several modifications to the AGI engine for compatibility with the IBM AT and EGA cards, which had been introduced since 1664: 730:. In 2009, AGD Interactive released version 3.0, featuring redrawn backgrounds and dialogue pictures; the voice-acting was also dramatically improved and, thanks to fan feedback, many problems were attended to. 382:
which represented a novelized walkthrough explains that the western side of Kolyma folds back upon itself to both the north and south, forever bringing travelers back to where they started). This was the first
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provided not just a second look at the life of King (formerly Sir) Graham of Daventry, it also began a tradition of using King's Quest as a training ground for future designers. Future
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version with improved soundtrack and sound effects. Sierra's hint book for the game was written by Al Lowe, the game's composer and the creator of the
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which expands the details of story. It was written from the perspective of Daventry's prime minister, Gerwain (mentioned in the
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does not support sound cards or mice, as they did not exist at the time of publication. That scheme was kept all the way up to
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had to push things a little farther. ... The story always comes first, but technology plays a big part in what you can't do.
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had been compressing the pictures by drawing them as lines and fill colors for a while. The original version for PC
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release. There are two sub-versions one uses interpreter 2.426 and the other uses 2.917. Uses AGI2.
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joined the development team. They helped to make the game an even bigger hit than the original.
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received positive reviews upon release, including an almost-perfect score of 39/40 from
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and features King Graham as the player character. The title is a spoof of the 1984 film
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manual). The first and second editions of the Companion also included articles within
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2.1 (04-10-1987): This is the version that is included in most copies of the
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with a new interface and up-to-date technology. The plan was to redevelop
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The game was first released in 1985 on a self-booting disk that supported
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1.1H: AGI1 version (1985): A PCjr/Tandy/PC version of the game.
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but due to rather disappointing sales of the 1990 remake of
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III: Passionate Patti in Pursuit of the Pulsating Pectorals
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Limited floppy space would have restricted the design, but
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2.2 (05-07-1987): This version is associated with the
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would result in the game running too fast on the AT.
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The Bizarre Adventures of Woodruff and the Schnibble
815:. Vol. 4, no. 10. January 1986. p. 6. 2267: 2144: 2113: 2086: 2059: 2032: 2005: 1966: 1959: 1930: 1903: 1860: 1833: 1824: 1788: 1738: 1688: 1631: 1574: 1503: 1439: 1343: 1317: 1278: 1204: 1122:(2nd ed.). Berkeley, CA: Osborne McGraw-Hill. 849:"A Year of Adventure #2: King's Quest II & III" 464:According to the series; main designer and writer, 273: 261: 201: 161: 149: 137: 125: 113: 99: 77: 65: 55: 43: 24: 1665:5: Passionate Patti Does a Little Undercover Work 750:, a content-wise identical presentation upgrade, 495:, so I was happy to get a chance to include King 470: 1416: 1179: 557:, who is also an accomplished jazz musician. 8: 994:"Computer and Videogames Magazine Issue 058" 304:. It was originally released in 1985 for PC 1815:3: Blood of the Sacred, Blood of the Damned 2461:Video games developed in the United States 1963: 1830: 1651:Looking for Love (in Several Wrong Places) 1423: 1409: 1401: 1186: 1172: 1164: 622:A novelization of the game is included in 585:was released. The copy protection used on 522:contains 14 musical selections, including 32: 21: 956:The Royal Scribe, King's Quest Collection 724:under a fan license by Vivendi, known as 2456:Video games designed by Roberta Williams 1989:Winnie the Pooh in the Hundred Acre Wood 798: 796: 2416:Games commercially released with DOSBox 792: 746:. In contrast to the group's remake of 632:An Encyclopedia of Daventry (Abridged) 372:in appearance and interface. Like in 1359:King's Quest II: Romancing the Stones 847:Andreadis, Kosta (February 9, 2014). 727:King's Quest II: Romancing the Stones 287:King's Quest II: Romancing the Throne 7: 1044:"II Computing Vol 1 No 4 Apr May 86" 2167:Freddy Pharkas: Frontier Pharmacist 338:King's Quest I: Quest for the Crown 312:, and later made available for the 1380:King's Quest III: To Heir Is Human 1366:King's Quest III: To Heir Is Human 14: 687:In 1990 the developers at Sierra 290:is the second installment in the 593:It was re-released in 1987 with 2426:Point-and-click adventure games 1946:Slater & Charlie Go Camping 762: 1294:Hoyle's Official Book of Games 443:. This sequel to the original 359:Gameplay screenshot (Atari ST) 1: 2466:Video games scored by Al Lowe 1921:Lost Secret of the Rainforest 1701:In Pursuit of the Death Angel 1480:Ulysses and the Golden Fleece 1431:Adventure games developed by 577:graphic cards (as opposed to 481:. We saw how previous games ( 2451:Video games about witchcraft 1094:. Hardcore Gamer. 2016-04-05 769:The third chapter of 2015's 542:Toccata and Fugue in D minor 1939:Pepper's Adventures in Time 958:, 15th Anniversary Edition. 2482: 2436:Sierra Entertainment games 2195:Lighthouse: The Dark Being 1894:The Time Warp of Dr. Brain 1887:The Lost Mind of Dr. Brain 1644:Land of the Lounge Lizards 1308:The King's Quest Companion 1119:The King's Quest Companion 1068:"Adventure Game Downloads" 624:The King's Quest Companion 605:. It was also released on 379:The King's Quest Companion 2441:Single-player video games 2381:1980s interactive fiction 944:King's Quest Collection 2 932:King's Quest Collection 2 920:King's Quest Collection 2 896:King's Quest Collection 2 683:Sierra remake (cancelled) 544:in Dracula's castle, and 499:, Dracula, everyone from 31: 2050:Conquests of the Longbow 1982:Mickey's Space Adventure 1975:Donald Duck's Playground 1751:So You Want to Be a Hero 1672:6: Shape Up or Slip Out! 1160:at the Sierra Help Pages 755:references to the later 475:reminded me a little of 2431:ScummVM-supported games 1880:The Island of Dr. Brain 1826:Sierra Discovery Series 1466:Wizard and the Princess 1287:Wizard and the Princess 649:King's Quest Collection 532:. Other tracks include 478:Wizard and the Princess 298:graphic adventure games 1116:Spear, Peter (1991) . 764:King's Quest Chapter 3 517: 501:Little Red Riding Hood 411:Little Red Riding Hood 360: 2077:The Dagger of Amon Ra 2070:The Colonel's Bequest 1844:Mixed-Up Mother Goose 1301:Take a Break! Pinball 886:hint book, pp. 7, 15. 827:"Availability Update" 601:support to run under 536:on the title screen, 358: 2131:II: Harvest of Souls 2043:Conquests of Camelot 1914:The Search for Cetus 1851:Mixed-Up Fairy Tales 1433:Sierra Entertainment 1325:Sierra Entertainment 834:Computer Entertainer 812:Computer Entertainer 27:Romancing the Throne 1873:Castle of Dr. Brain 1801:Sins of the Fathers 1772:Shadows of Darkness 1374:Infamous Adventures 1145:King's Quest II 526:'s love theme from 344:Romancing the Stone 328:. It uses the same 2446:Video game sequels 2237:Softporn Adventure 2145:Stand-alone titles 1996:The Black Cauldron 1634:Leisure Suit Larry 1072:Agdinteractive.com 641:1.0W: AGI1 version 612:Leisure Suit Larry 361: 2368: 2367: 2140: 2139: 2104:A Puzzle of Flesh 1955: 1954: 1765:III: Wages of War 1758:II: Trial by Fire 1708:II: The Vengeance 1442:Hi-Res Adventures 1398: 1397: 1389:The Silver Lining 908:King's Quest VIII 777:Once Upon a Climb 637:Version history: 453:series designers 283: 282: 119:Roberta Williams 2473: 2401:Apple IIGS games 2386:1985 video games 2275:Roberta Williams 2181:The Last Dynasty 2153:Codename: ICEMAN 2023:2: San Francisco 1964: 1831: 1808:The Beast Within 1715:III: The Kindred 1565:Mask of Eternity 1494:The Dark Crystal 1452:Mission Asteroid 1425: 1418: 1411: 1402: 1330:Roberta Williams 1262:Mask of Eternity 1188: 1181: 1174: 1165: 1133: 1103: 1102: 1100: 1099: 1088: 1082: 1081: 1079: 1078: 1064: 1058: 1057: 1055: 1054: 1040: 1034: 1033: 1031: 1030: 1015: 1009: 1008: 1006: 1005: 990: 984: 983: 981: 980: 965: 959: 953: 947: 941: 935: 929: 923: 917: 911: 905: 899: 893: 887: 881: 875: 874: 872: 870: 865:on March 1, 2014 861:. Archived from 844: 838: 837: 831: 823: 817: 816: 808: 800: 752:King's Quest II+ 529:Romeo and Juliet 513:King's Quest III 466:Roberta Williams 248: 232: 216: 72:Roberta Williams 36: 25:King's Quest II: 22: 2481: 2480: 2476: 2475: 2474: 2472: 2471: 2470: 2391:Adventure games 2371: 2370: 2369: 2364: 2340:Lorelei Shannon 2263: 2244:Torin's Passage 2223:Sammy Lightfoot 2136: 2109: 2082: 2055: 2028: 2001: 1951: 1926: 1899: 1856: 1820: 1784: 1741:Quest for Glory 1734: 1684: 1627: 1570: 1499: 1435: 1429: 1399: 1394: 1353:AGD Interactive 1339: 1313: 1274: 1200: 1192: 1156:King's Quest II 1140: 1130: 1115: 1107: 1106: 1097: 1095: 1090: 1089: 1085: 1076: 1074: 1066: 1065: 1061: 1052: 1050: 1042: 1041: 1037: 1028: 1026: 1017: 1016: 1012: 1003: 1001: 992: 991: 987: 978: 976: 967: 966: 962: 954: 950: 942: 938: 930: 926: 918: 914: 906: 902: 894: 890: 884:King's Quest II 882: 878: 868: 866: 846: 845: 841: 829: 825: 824: 820: 806: 802: 801: 794: 789: 781:King's Quest II 767: 722:King's Quest II 718:AGD Interactive 714: 708:was scrapped. 706:King's Quest II 698:King's Quest II 685: 680: 665: 563: 546:Michael Jackson 520:King's Quest II 509:King's Quest II 473:King's Quest II 440:King's Quest IV 423: 402: 364:King's Quest II 353: 256: 252: 243: 236: 227: 220: 211: 120: 106: 94: 92: 90: 86: 39: 26: 20: 19:1985 video game 17: 16:1985 video game 12: 11: 5: 2479: 2477: 2469: 2468: 2463: 2458: 2453: 2448: 2443: 2438: 2433: 2428: 2423: 2418: 2413: 2408: 2406:Atari ST games 2403: 2398: 2393: 2388: 2383: 2373: 2372: 2366: 2365: 2363: 2362: 2357: 2352: 2347: 2345:Daryl F. 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August 1986 999: 995: 989: 986: 975:. August 1988 974: 970: 964: 961: 957: 952: 949: 945: 940: 937: 933: 928: 925: 921: 916: 913: 910:manual, p. 3. 909: 904: 901: 898:manual, p. 4. 897: 892: 889: 885: 880: 877: 864: 860: 856: 855: 850: 843: 840: 835: 828: 822: 819: 814: 813: 805: 799: 797: 793: 786: 784: 782: 778: 774: 773: 765: 760: 758: 753: 749: 745: 741: 737: 731: 729: 728: 723: 719: 711: 709: 707: 703: 699: 695: 694: 690: 682: 677: 675: 673: 669: 662: 657: 653: 650: 646: 643: 640: 639: 638: 635: 633: 629: 625: 620: 616: 614: 613: 608: 604: 600: 596: 591: 588: 584: 580: 576: 572: 568: 560: 558: 556: 551: 547: 543: 539: 535: 531: 530: 525: 521: 516: 514: 510: 506: 505:Mystery House 502: 498: 494: 490: 486: 485: 484:Mystery House 480: 479: 474: 469: 467: 462: 460: 456: 452: 451: 446: 442: 441: 436: 432: 428: 420: 418: 416: 415:Count Dracula 412: 408: 399: 397: 393: 389: 386: 381: 380: 375: 371: 370: 365: 357: 350: 348: 346: 345: 340: 339: 334: 331: 327: 323: 319: 315: 311: 307: 303: 299: 295: 294: 289: 288: 279: 278:Single-player 276: 272: 269: 266: 264: 260: 255: 249:December 1985 246: 242: 241: 239: 233:December 1985 230: 226: 225: 223: 214: 210: 209: 207: 204: 200: 197: 193: 189: 185: 181: 177: 173: 169: 166: 164: 160: 157: 154: 152: 148: 145: 144: 140: 136: 133: 130: 128: 124: 118: 116: 112: 109: 104: 102: 98: 93:Dale Carlson 91:Sol Ackerman 89: 85: 82: 80: 79:Programmer(s) 76: 73: 70: 68: 64: 60: 58: 54: 51: 48: 46: 42: 35: 30: 23: 2421:King's Quest 2355:Eric Lengyel 2350:Guy Whitmore 2315:Christy Marx 2305:Mark Seibert 2290:Scott Murphy 2280:Ken Williams 2258:Urban Runner 2256: 2251:Troll's Tale 2249: 2242: 2235: 2230:Stay Tooned! 2228: 2221: 2214: 2209:The Prophecy 2207: 2200: 2193: 2188:Lost in Time 2186: 2179: 2172: 2165: 2158: 2151: 2129: 2122: 2114: 2102: 2095: 2087: 2075: 2068: 2060: 2048: 2041: 2033: 2021: 2014: 2006: 1994: 1987: 1980: 1973: 1960:Other series 1944: 1937: 1919: 1912: 1904: 1892: 1885: 1878: 1871: 1861: 1849: 1842: 1834: 1825: 1813: 1806: 1799: 1789: 1777: 1770: 1763: 1756: 1749: 1739: 1727: 1720: 1713: 1706: 1699: 1691:Police Quest 1689: 1677: 1670: 1663: 1656: 1649: 1642: 1632: 1620: 1613: 1606: 1599: 1592: 1585: 1575: 1563: 1556: 1549: 1542: 1535: 1528: 1522: 1521: 1514: 1506:King's Quest 1504: 1492: 1485: 1478: 1471: 1464: 1457: 1450: 1440: 1387: 1378: 1364: 1357: 1335:Ken Williams 1306: 1299: 1292: 1285: 1269:King's Quest 1268: 1260: 1253: 1246: 1239: 1232: 1225: 1219: 1218: 1211: 1196:King's Quest 1194: 1155: 1144: 1117: 1110:Bibliography 1096:. Retrieved 1086: 1075:. Retrieved 1071: 1062: 1051:. Retrieved 1047: 1038: 1027:. Retrieved 1022: 1013: 1002:. Retrieved 997: 988: 977:. Retrieved 972: 963: 955: 951: 943: 939: 931: 927: 919: 915: 907: 903: 895: 891: 883: 879: 869:February 15, 867:. Retrieved 863:the original 852: 842: 833: 821: 810: 804:"1985 Index" 780: 776: 772:King's Quest 770: 768: 763: 757:King's Quest 756: 751: 747: 743: 739: 732: 725: 721: 715: 705: 701: 697: 693:King's Quest 691: 686: 671: 668:King's Quest 667: 666: 648: 636: 631: 627: 623: 621: 617: 610: 592: 586: 582: 578: 564: 534:Greensleeves 527: 519: 518: 512: 508: 504: 492: 488: 482: 476: 472: 471: 463: 455:Scott Murphy 448: 445:King's Quest 444: 438: 424: 403: 394: 390: 385:King's Quest 384: 377: 373: 367: 363: 362: 342: 336: 293:King's Quest 291: 286: 285: 284: 253: 237: 221: 205: 143:King's Quest 141: 88:Scott Murphy 84:Ken Williams 57:Publisher(s) 45:Developer(s) 2396:Amiga games 2330:Jane Jensen 2320:Josh Mandel 1722:Open Season 1577:Space Quest 1205:Main series 1048:Archive.org 1025:. July 1986 1023:Archive.org 998:Archive.org 973:Archive.org 736:Josh Mandel 689:redeveloped 524:Tchaikovsky 450:Space Quest 421:Development 333:game engine 163:Platform(s) 127:Composer(s) 67:Designer(s) 2375:Categories 2325:Bill Davis 2295:Mark Crowe 2174:Gold Rush! 1318:Developers 1129:0078816718 1098:2016-04-21 1077:2016-04-21 1053:2016-04-21 1029:2016-04-21 1004:2016-04-21 979:2016-04-21 859:Ziff Davis 787:References 712:Fan remake 607:Apple IIGS 459:Mark Crowe 366:resembles 296:series of 196:Tandy 1000 180:Apple IIGS 108:Mark Crowe 95:Chris Iden 2411:DOS games 2310:The Coles 2300:Jim Walls 2202:Playtoons 2061:Laura Bow 2034:Conquests 2007:Manhunter 1863:Dr. Brain 1487:Time Zone 1345:Fan games 1150:MobyGames 775:, titled 716:In 2002, 663:Reception 268:Adventure 217:June 1985 172:Macintosh 115:Writer(s) 101:Artist(s) 38:Cover art 2016:New York 1905:EcoQuest 1835:Mixed-Up 615:series. 599:Hercules 550:Thriller 351:Gameplay 322:Atari ST 314:Apple II 263:Genre(s) 238:Atari ST 222:Apple II 188:Atari ST 176:Apple II 2285:Al Lowe 2124:Shivers 2115:Shivers 1279:Related 759:games. 678:Remakes 561:Release 555:Al Lowe 497:Neptune 407:Neptune 274:Mode(s) 202:Release 132:Al Lowe 1967:Disney 1199:series 1126:  573:, and 324:, and 151:Engine 138:Series 2268:Staff 1931:Other 830:(PDF) 807:(PDF) 656:Amiga 575:Tandy 326:Amiga 254:Ports 184:Amiga 2216:Rama 1729:SWAT 1124:ISBN 871:2015 742:and 597:and 571:PCjr 538:Bach 487:and 457:and 435:PCjr 413:and 400:Plot 318:IIGS 310:PCjr 257:1987 192:PCjr 1601:III 1558:VII 1530:III 1255:VII 1227:III 1148:at 854:IGN 672:ASM 628:KQ2 603:DOS 595:EGA 567:CGA 548:'s 540:'s 507:to 431:DOS 335:as 330:AGI 306:DOS 300:by 156:AGI 2377:: 1608:IV 1594:II 1551:VI 1537:IV 1523:II 1248:VI 1234:IV 1220:II 1070:. 1046:. 1021:. 996:. 971:. 857:. 851:. 832:. 809:. 795:^ 783:. 744:VI 569:, 468:: 409:, 347:. 320:, 245:NA 229:NA 213:NA 206:PC 194:, 190:, 186:, 182:, 178:, 174:, 170:, 168:PC 1622:6 1615:V 1587:I 1544:V 1516:I 1424:e 1417:t 1410:v 1241:V 1213:I 1187:e 1180:t 1173:v 1132:. 1101:. 1080:. 1056:. 1032:. 1007:. 982:. 873:. 433:/ 316:/ 308:/ 247:: 231:: 215::

Index


Developer(s)
Sierra On-Line
Publisher(s)
Designer(s)
Roberta Williams
Programmer(s)
Ken Williams
Scott Murphy
Artist(s)
Mark Crowe
Writer(s)
Composer(s)
Al Lowe
King's Quest
Engine
AGI
Platform(s)
PC
Macintosh
Apple II
Apple IIGS
Amiga
Atari ST
PCjr
Tandy 1000
NA
NA
NA
Genre(s)

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